Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 14:43:51 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (116) 580 Value Destroyed (2835) 2835 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (9075) 9075 TOTAL SCORE: 13870 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 545 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3250 Registered with UFD 300 Friendly Fire -71 Cogmind --------- Core Integrity 42/1150 Matter 300/300 Energy 102/300 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -9/Scraptown Parts ------- > --- POWER (2) -------- Angular Momentum Engine (fused) > --- PROPULSION (3) --- Improved Hover Unit > --- UTILITY (5) ------ Improved Targeting Computer Thermal Defense Suite (fused) X0-1V1's Piety Tracker > --- WEAPON (3) ------- Shock Rifle Beam Rifle Heavy Laser > --- INVENTORY (5) ---- Quantum Capacitor High-powered Disruptor Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads VTOL Module > --- UTILITY ---------- Tower Shield Thermal Defense Suite Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Axe Ripteeth Ripteeth > --- INVENTORY -------- Heavy Assault Rifle Rocket Launcher Mace [Rating: 76] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Axe Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 9 | 3 2 4 . . Power . | . . . . . Propulsion 2 | 1 . 1 . . Utility 5 | 1 1 3 . . Weapon 2 | 1 1 . . . Parts Attached 39 | 6 7 14 7 5 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 3 1 2 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 3 | . . . 1 2 Flight 3 | . . 3 . . Utility 13 | 1 2 8 2 . Device 4 | 1 1 2 . . Storage . | . . . . . Processor 3 | . . 2 1 . Hackware 1 | . . 1 . . Protection 5 | . 1 3 1 . Artifact . | . . . . . Weapon 16 | 2 5 3 4 2 Energy Gun 8 | . 3 2 2 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 1 . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 5 | . 1 1 . 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . 1 1 . 1 Weapon . | . . . . . Highest Loss Streak 3 | . 1 1 . 3 To Critical Strikes 1 | . . . . 1 Average Backups 1 | . . 2 . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Tool/Special . | . . . . . Unused Backups 17 | . . 15 1 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 14 | . . 13 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 88 | . 82 91 79 83 Engine 7 | . 12 7 7 7 Treads 7 | . . 8 15 6 Wheel 7 | . 25 6 . . Hover 2 | . . . 3 16 Flight 1 | . . 1 3 . Device 21 | . 12 25 15 15 Processor 3 | . . 3 3 7 Hackware 1 | . . 1 . . Protection 8 | . 4 10 6 6 Energy Gun 16 | . 20 17 10 16 Ballistic Gun 3 | . 6 1 6 5 Slashing Weapon 4 | . . 6 4 . Peak Build Rating 76 | 6 22 76 47 47 Average Rating 45 | 4 8 52 46 44 On Entrance 24 | . 6 22 47 47 Avg Prop Armor Cover (%) 14 | 15 12 8 18 13 Naked Turns . | . . . . . Heaviest Build 65 | 8 15 65 28 29 Greatest Support 70 | 30 30 70 19 32 Greatest Overweight (x) 2 | . 1 2 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 5 | 1 2 3 3 5 Average Capacity 2 | 1 1 2 3 3 Most Carried 4 | . 2 3 3 4 Average Carried 2 | . . 2 . 1 Final Capacity 5 | 1 2 3 3 5 Final Carried 4 | . 1 3 . 4 Transmogrified Parts 62 | . . 62 . . Integrity Recovered 225 | . . 225 . . Class Distribution -------------------- 20% | Tank 17% | Mutant 16% | Commander-Gunner 16% | Gladiator 14% | Gunner 12% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Subcaves Mutant | -9/Recycling Commander-Gunner | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 2027 | 214 204 1070 484 55 Remotely . | . . . . . Salvage Created 3239 | 115 1022 1766 336 . Parts 260 | 10 77 151 22 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 83 | . . 83 . . Prevented 20 | . . 20 . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 100 | . 25 68 6 1 Melee 6 | . . 4 2 . Guns 83 | . 25 55 3 . Cannons 1 | . . . 1 . AOE 7 | . . 7 . . Classes Destroyed 14 | 2 4 4 3 1 Worker 1 | . 1 . . . Builder 1 | . . . 1 . Tunneler 5 | 3 2 . . . Hauler 2 | . 2 . . . Recycler 4 | 1 1 . 2 . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Swarmer 43 | . . 43 . . Grunt 34 | . 25 8 1 . Sentry 3 | . . . 3 . Programmer 2 | . . . 2 . Cobbler 1 | . . 1 . . Subdweller 17 | . . 17 . . Bolteater 1 | . . . . 1 Best Kill Streak 7 | 4 5 7 3 1 Combat Bots Only 7 | . 5 7 3 1 Max Kills in Single Turn 5 | 1 2 5 2 1 Gunslinging 2 | . . 2 . . Exploded 4 | . . 4 . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 527 | . 58 288 46 135 Missed 178 | . 18 97 13 50 Hits 349 | . 40 191 33 85 Melee 12 | . . . . 12 Projectile 337 | . 40 191 33 73 AOE 1 | . . 1 . . Critical Strikes 8 | . . 2 2 4 Actively Blocked 1 | . . . . 1 Damage Taken 4531 | . 577 2253 612 1089 Core 3268 | . 369 1550 521 828 Absorbed by Shields 1 | . . . 1 . Redirected to Core 2633 | . 265 1362 331 675 Redirected to Shielding 33 | . . . . 33 Ignored by Resistances 160 | . . . . 160 Core Remaining (%) 100 | 100 . . . . Volleys Fired 208 | 17 82 93 6 10 Largest 3 | 2 3 3 3 3 Hottest 182 | 40 150 182 129 175 Shots Fired 532 | 34 164 293 18 23 Gun 525 | 34 158 293 18 22 Cannon . | . . . . . Launcher . | . . . . . Special 7 | . 6 . . 1 Kinetic 137 | 34 52 41 10 . Thermal 240 | . 112 103 7 18 Explosive . | . . . . . Electromagnetic 154 | . . 149 1 4 Robot Hit Streak 20 | 4 19 17 11 20 Robot Miss Streak 6 | 3 4 6 1 2 Penetration Max . | . . . . . Secondary Targets 20 | . 1 19 . . Max Gunslinging Chain 2 | . 1 2 . . Autonomous 9 | . . 9 . . Shots Hit Robots 387 | 20 102 214 32 19 Core Hits 170 | 9 48 103 7 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 15 | . 2 8 4 1 Burn 10 | . 2 7 . 1 Destroy 1 | . . . 1 . Sever 4 | . . 1 3 . Melee Attacks 79 | . . 61 18 . Impact . | . . . . . Slashing 79 | . . 61 18 . Piercing . | . . . . . Sneak Attacks 3 | . . 1 2 . Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . 5 2 . Damage Inflicted 7185 | 144 1364 4058 1353 266 Guns 5378 | 144 1364 3330 274 266 Cannons 192 | . . . 192 . Explosions 510 | . . 415 95 . Melee 1096 | . . 313 783 . Ramming 9 | . . . 9 . Kinetic 895 | 144 284 305 162 . Thermal 3316 | . 1080 1617 379 240 Explosive . | . . . . . Electromagnetic 1869 | . . 1823 20 26 Impact . | . . . . . Slashing 1096 | . . 313 783 . Piercing . | . . . . . Highest Corruption 30 | . . 30 6 . Average Corruption 11 | . . 12 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 81 | . . 70 11 . Message Errors 25 | . . 23 2 . Matter Fused 21 | . . 17 4 . Heat Flow Errors 9 | . . 7 2 . Energy Discharges 7 | . . 6 1 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 8 | . . 8 . . Data Loss (major) 4 | . . 4 . . Misfires 3 | . . 2 1 . Alerts 3 | . . 2 1 . Overload Shots . | . . . . . Overflow Damage 311 | . . 70 241 . Projectiles 132 | . . . 132 . Explosions 152 | . . 70 82 . Melee 27 | . . . 27 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 157 | . . 90 67 . Shots 4 | . . 3 1 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 266 | . 135 266 180 2 Average Temperature 54 | . 52 55 88 2 Received Heat Transfer 1276 | . 261 363 207 445 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 4 | . . 4 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . 5 4 . . Heat Transferred 7211 | . 2593 3599 344 675 Parts Sabotaged . | . . . . . Parts Stolen 1 | . . . . 1 Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 6 . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 2 | . 2 . 2 . Low Security (%) 14 | 100 25 . . . Level 1 67 | . 41 . 94 . Level 2 18 | . 33 . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 489 | 10 489 . 422 . Initial 422 | . 6 . 422 . Average 285 | 3 290 . 297 . Influence Increases 2452 | 20 862 1275 295 . Destroy 0b10 Robot/C 1680 | . 500 1060 120 . Destroy 0b10 Robot/NC 70 | 20 35 . 15 . Destroy Leader 164 | . 144 20 . . Successful Hack 6 | . 6 . . . Select Force Hacks 310 | . 160 . 150 . Destroy Structure 12 | . 2 . 10 . Lose Combat Pursuer 210 | . 15 195 . . Influence Decreases 2452 | 10 483 783 957 219 Entered New Map 870 | . 4 188 459 219 Time Decay 1552 | 10 469 575 498 . Lost Part 20 | . 10 10 . . Lost Ally 10 | . . 10 . . Squads Dispatched 11 | . 11 . . . Investigation 11 | . 11 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 160 | . 38 81 6 35 Peak Tracking Total 18 | . 4 6 2 18 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 7 | . 1 2 . 4 Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 2 | . 2 . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 23 | . 11 1 7 4 Terminals 10 | . 8 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 49 | . 15 9 12 13 Successful 39 | . 10 9 7 13 Failed 10 | . 5 . 5 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 28 | . 16 . 12 . Terminals 15 | . 12 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 11 | . 2 . 9 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 1 9 . 13 Record 15 | . . 8 . 7 Robot Analysis 6 | . 1 . . 5 Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 9 . 7 . Terminals 8 | . 6 . 2 . Sabotage 6 | . 5 . 1 . Search 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units 7 | . 2 . 5 . Tunnel 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 10 | . . . 10 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies 11 | . . . 10 1 Largest Group 11 | . . . 10 11 Highest-Rated Group 549 | . . . 103 549 Highest-Rated Ally 446 | . . . 27 446 Total Orders 1 | . . . . 1 STAY 1 | . . . . 1 Ally Attacks 41 | . . . . 41 Total Damage 3635 | . . . . 3635 Kills 21 | . . . . 21 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 137 | . 13 74 . 50 Good Acts 62 | . . 56 5 1 Bad Acts 78 | . . 73 4 1 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 4836 | 3 1230 3603 . . Structural 95 | . . 95 . . Traps 696 | . . 696 . . Seismic 2388 | 3 1230 1155 . . Decoding 444 | . . 444 . . Machine Analysis 1131 | . . 1131 . . Jamming 1117 | . . 1117 . . ECM 24 | . . 24 . . Robot Analysis Total 6 | . 1 . . 5 Derelict Logs Recovered 3 | . . 3 . . Drone Launches 3 | . . 3 . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 12083 | 77 1230 7697 1336 1743 Spaces Moved 6568 | 42 976 2765 732 2053 Core 228 | 35 193 . . . Treads 270 | . . 270 . . Legs . | . . . . . Wheels 3199 | 7 783 2409 . . Hover 2432 | . . . 379 2053 Flight 439 | . . 86 353 . Fastest Speed 50 | 50 50 80 155 52 Average Speed 95 | 55 74 97 157 81 Slowest Speed 240 | 80 100 240 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 77 | 4 96 97 97 92 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 10 | . 2 3 5 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 23 | . . 16 . 7 Spaces Dug 4 | . . 4 . . Terrain Destroyed 32 | . . 21 11 . Melee 4 | . . 4 . . Projectile . | . . . . . AOE 28 | . . 17 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 11856 | 65 1317 7494 874 2106 Wait 4748 | 1 216 4466 38 27 Move 6564 | 41 975 2764 731 2053 Hop . | . . . . . Pick Up 11 | . 2 4 1 4 Fast Attach 23 | 6 3 10 2 2 Attach 1 | . . . . 1 Detach 3 | . . 1 . 2 Swap 26 | . 5 13 5 3 Drop 18 | . 2 11 2 3 Fire 208 | 17 82 93 6 10 Melee 67 | . . 51 16 . Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 61 | . . 1 60 . Trap . | . . . . . Miscellaneous 124 | . 32 80 12 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 5) 224 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Reached level 2 382 | -10/Materials | Upgraded with Utility slot (x1) 510 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Discovered new exit (range 16) 811 | -10/Materials | Reached level 3 986 | -10/Materials | Upgraded with Weapon slot (x1) 1301 | -10/Materials | Discovered new exit (range 3) 1305 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1305 | -10/Materials | Reached level 4 1305 | -10/Materials | Reached level 5 1308 | -10/Materials | Entered Subcaves 1309 | -10/Subcaves | Approached by a straggling Scientist 1328 | -10/Subcaves | Build established: Gunner 1401 | -10/Subcaves | Learned location of Zion (-6) 1448 | -10/Subcaves | Upgraded with Utility slot (x1) 1520 | -10/Subcaves | Discovered new exit (range 7) 1571 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1575 | -10/Subcaves | Reached level 6 1641 | -10/Subcaves | Lost 3 allies 2054 | -10/Subcaves | Disturbed a concealed Subdweller 2093 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Utility slot 2094 | -10/Subcaves | Upgraded with Propulsion slot (x1) 2102 | -10/Subcaves | Upgraded with Utility slot (x1) 2154 | -10/Subcaves | Identified exit to Materials 2154 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2155 | -10/Subcaves | Learned location of Storage (-9) 2163 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2203 | -10/Subcaves | Visited 4L-MR0's lab 2273 | -10/Subcaves | Found Prototype Device 2273 | -10/Subcaves | Identified Sfc. Transmogrifier 2366 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2369 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2456 | -10/Subcaves | Discovered new exit (range 12) 2579 | -10/Subcaves | X0-1V1 activates XOMVISION 2580 | -10/Subcaves | Core integrity restored by X0-1V1 (+102) 2846 | -10/Subcaves | Build established: Tank 2918 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2982 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 2983 | -10/Subcaves | X0-1V1 sent you into danger 3496 | -10/Subcaves | X0-1V1 activates XOMVISION 3648 | -10/Subcaves | Build established: Derelict-Gunner 3853 | -10/Subcaves | System corruption reached 10% 4358 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 4370 | -10/Subcaves | X0-1V1 activates XOMVISION 4545 | -10/Subcaves | X0-1V1 sent you into danger 4562 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 4564 | -10/Subcaves | Reached level 7 4569 | -10/Subcaves | X0-1V1 activates XOMVISION 4581 | -10/Subcaves | X0-1V1 collapsed Materials access 4588 | -10/Subcaves | Destroyed 7 combat bots 4629 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 4692 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 4741 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 4797 | -10/Subcaves | X0-1V1 activates XOMVISION 4812 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 4911 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 4974 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 5146 | -10/Subcaves | System corruption reached 30% 5261 | -10/Subcaves | Build established: Tank 6131 | -10/Subcaves | X0-1V1 activates XOMVISION 7040 | -10/Subcaves | X0-1V1 mutated your Utility slot to Propulsion slot 7249 | -10/Subcaves | Upgraded with Utility slot (x1) 7439 | -10/Subcaves | X0-1V1 mutated your Utility slot to Power slot 7441 | -10/Subcaves | Build established: Gladiator 7620 | -10/Subcaves | X0-1V1 activates XOMVISION 7763 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 8510 | -10/Subcaves | Found Tower Shield 8511 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 9005 | -10/Subcaves | Entered Recycling 9007 | -9/Recycling | Reached level 8 9105 | -9/Recycling | Core integrity fell below 50% 9389 | -9/Recycling | Core integrity restored by X0-1V1 (+138) 9438 | -9/Recycling | Build established: Mutant 9490 | -9/Recycling | Discovered new exit (range 10) 9557 | -9/Recycling | Identified exit to Scraptown 9557 | -9/Recycling | X0-1V1 revealed exit location to -9/Scraptown 9876 | -9/Recycling | Build established: Gunner 10157 | -9/Recycling | Reached level 9 10274 | -9/Recycling | Scanned before Scraplab entrance 10313 | -9/Recycling | Build established: Commander-Gunner 10317 | -9/Recycling | Entered Scraplab 10341 | -9/Recycling | Entered Scraptown 10341 | -9/Scraptown | Accompanied by 10 allies 10341 | -9/Scraptown | System corruption cleaned by C-Scrubber 10415 | -9/Scraptown | Visited Bundlers 10521 | -9/Scraptown | Visited CPS Storage 11142 | -9/Scraptown | Visited UFD Registry 11142 | -9/Scraptown | Registered with UFD as "Softrunner" 11188 | -9/Scraptown | Visited Analyses Database 11210 | -9/Scraptown | Visited Scrap Suit Storage 11263 | -9/Scraptown | Visited Junk Repository 11286 | -9/Scraptown | Visited Junk Repository 11301 | -9/Scraptown | Visited Supply Room 11312 | -9/Scraptown | Visited Science Guys 11350 | -9/Scraptown | Visited Curators Association 11370 | -9/Scraptown | Visited Abandonware Association 11377 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 11380 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 11392 | -9/Scraptown | Visited Chapter 10 11548 | -9/Scraptown | Discovered new exit (range 5) 11802 | -9/Scraptown | Discovered new exit (range 11) 11867 | -9/Scraptown | Visited Red Mages 11893 | -9/Scraptown | Visited IN-MT5's Study 11955 | -9/Scraptown | Visited Shadow of the Wyrm 12019 | -9/Scraptown | X0-1V1 brought Wyrm Statue to life 12019 | -9/Scraptown | Attacked by Scraptown defenders 12045 | -9/Scraptown | Attached CPS modules to Chaos Wyrm 12071 | -9/Scraptown | Found Quantum Capacitor 12082 | -9/Scraptown | Core integrity fell below 20% 12082 | -9/Scraptown | Found Prototype Energy Cannon 12084 | -9/Scraptown | Self-destructed Last Messages --------------- 12078_ Acquired 25 matter. 12078_ Penetrated by Bolt. 12080_ Movement behavior is fully back under control. 12080_ Penetrated by Bolt. 12080_ Bolt penetrates Earth. 12080_ X0-1V1 imagines sitting ducks. H3-BLR(E) suddenly freezes. 12081_ Penetrated by Bolt. 12082_ 2O-JCA(j) heat spikes uncontrollably. 12082_ 0N-WG4(j) destroyed. 12082_ Critical hit (Destroy). 12082_ Gravmag System destroyed. 12082_ Acquired Prototype Energy Cannon. 12082_ X0-1V1 is highly amused! 12082_ 2J-2QB(j) destroyed. 12082_ Penetrated by Bolt. 12083_ Hover Unit destroyed. 12083_ Critical hit (Burn: +50). 12083_ 8G-8F8(h) IFF system glitched. 12083_ Bolt penetrates Q8-MKL(j). Map ----- +----------------------------------------------------+ | ??# " " "#"""""" #?????# ||| #?"" " "" | | ??#####""""" """""####### #?????# """"#?" " | | #?????###### ######?????# #?????# || ##" " | | ############ ############ #?????# """"##"" | | #?????# || ##" " | | #?????# """"##" " | | ######################### #?????# | | ##"" ? | | #??????????????????????# #?????# #?"" ??? | | #######???############### ########## ##### ##### | | """"""#????"""""""" # | | "#??####""" """ # | | ! ! "#??# !+ """ # | | [ ! "#??# #"" " " | | [|! "#??#!!#" # | | !*= "#??# !#" """ # ################# | | ] ] "#??# !#" "" # #???????????????# | | !/ "#??# !#" """ # #?????########### | | "#??####" # #?????#"""""""" # | | """ ""#?????" " # #?????#" """ | | ### ###????""" """"" # #?????#" " # | | ### ###????""""""" ""# #?????#" # | | """ ""#?????######; # E #?????#"" # | | "#???????#### !=][= #?????#" # | | "" "#??????## !!p!]jj #?????#" """""" # | | "" "#??????# =!]h]jgj #?????##"# " # | | "#??????# %%=!%j%=*@ #????????# " # | | ""#??????# % ||*!==! ###??????######## | | """""#??????# * %%]!!!! #?????????????# | | """"""#??????# % =%% #????????????# | | """"""???????# j # #????????????# | | #####????????## ############## | | ??????????????#; % | | ???X""#???????## ## =!! h | | ?? "#????????##?###![!%=% =%! | | ? "#?????????????##!%E=% ![ | | ? "#?????????#######%*!% | | " "#????????## [[! = | | " "#????????# | | "" """########### | | ###### ############# ######### | | #?# #?? ??????? | | "" """##"" """### #?# #?# ????? | | " "#??? ???# #?#" ""#?#" ???? | | "" "#?????????# #?# [%"#?#" ?? | | ?" "#?????????# #?#""% !""#?#" ? | | ?? " "#?????????# #?#"=![ #?##""""""""""# | | ???" "#?????????# #?#"%! ""#??#" "# | | ?????"#?????????# #?#""[ "#??## #? | | ????????????????# #?# ""#???? ?? | | ######??#####???# #?#" #######????######???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 18 Energy Capacity 1700 Matter Stores 700 Matter Capacity 1100 Sight Range 22 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Armor Coverage 2000 Resistance: TH 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 54 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic That Tickles Well-fed Force Field Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Levels Raised 8 | . 4 2 2 . XP Earned 15574 | 3000 6550 3597 1937 490 XP Spent 14945 | 2970 2580 6320 . 3075 Upgrades 37 | 9 7 8 . 13 Propulsion Slot 2 | 1 . 1 . . Utility Slot 5 | 1 1 3 . . Weapon Slot 2 | 1 1 . . . Core Integrity 11 | . . . . 11 Heat Dissipation 9 | 2 4 3 . . Mass Support 2 | 2 . . . . Inventory Capacity 5 | 1 1 1 . 2 Ranged Accuracy 1 | 1 . . . . Protomatter Created 1251 | . 401 651 127 72 Integrity Restored 2341 | . 510 1558 273 . Core 1920 | . 369 1278 273 . Parts 421 | . 141 280 . . Protomatter Decayed 297 | . 215 70 . 12 Game ------ Seed ModifiedSpectralMaxwheels Manual? 1 Play Time 00:52:45 Cumulative 639.6 hours Start 2026.07.03 @ 13:50:15 End 2026.07.03 @ 14:43:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 251 Rogue 97 Adventurer 154 Explorer 0 Win Type - Total 21 Types 4/4/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02966cd7-94c5-4872-a044-81a178e244f9