Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 23:16:03 Player: CanadianCogs Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (129) 645 Value Destroyed (3933) 3933 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2606) 2606 TOTAL SCORE: 11944 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 33 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 310/310 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Targeting Computer Relay Coupler [NC] (21) Relay Coupler [NC] (33) Relay Coupler [Sentry] (26) > --- WEAPON (4) ------- Maul Maul Power Sword > --- INVENTORY (5) ---- Fission Core Relay Coupler [Demolisher] (23) Recalibrator Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor Utility Shielding Sensor Drone Bay > --- WEAPON ----------- Light Cannon Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Structural Scanner Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Spread Laser Spread Laser Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle High-powered Field Laser High-powered Field Laser High-powered Field Laser Rocket Launcher Datajack Maul Maul Maul Maul [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 4 | . . . 2 . . . . . . 2 . . . Weapon 2 | . . . . . . . . . . . . 2 . Parts Attached 152 | 7 29 . 4 3 5 1 10 26 18 2 23 14 10 Power 22 | 1 7 . . 1 1 . 2 4 1 . 3 1 1 Engine 14 | 1 7 . . . 1 . 2 3 . . . . . Core 8 | . . . . 1 . . . 1 1 . 3 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 45 | 2 11 . . 1 . 1 1 10 7 . 5 5 2 Treads 10 | . . . . . . . . . 7 . 3 . . Leg 7 | . . . . . . . . 4 . . . 3 . Wheel 19 | 2 11 . . 1 . 1 . . . . 2 2 . Hover 2 | . . . . . . . . . . . . . 2 Flight 7 | . . . . . . . 1 6 . . . . . Utility 35 | 2 3 . 2 1 2 . 2 7 2 2 8 2 2 Device 15 | 1 1 . 1 1 1 . 1 4 . 1 3 . 1 Storage 3 | 1 2 . . . . . . . . . . . . Processor 3 | . . . 1 . 1 . . . . . 1 . . Hackware 6 | . . . . . . . . . 1 . 3 1 1 Protection 8 | . . . . . . . 1 3 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 8 . 2 . 2 . 5 5 8 . 7 6 5 Energy Gun 16 | . 3 . . . . . 1 3 7 . 2 . . Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 8 | 2 4 . 2 . . . . . . . . . . Ballistic Cannon 6 | . . . . . 2 . 4 . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon 4 | . . . . . . . . 1 1 . 2 . . Impact Weapon 8 | . 1 . . . . . . . . . 2 1 4 Slashing Weapon 3 | . . . . . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . 2 1 Unidentified Prototypes 6 | . 1 . 1 1 1 . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . 2 . . Parts Lost 60 | . 3 . 2 4 . . 1 15 . . 19 5 11 Power 6 | . . . . 1 . . 1 2 . . 1 1 . Propulsion 22 | . 2 . . 2 . . . 6 . . 7 1 4 Utility 15 | . 1 . 1 . . . . 3 . . 6 1 3 Weapon 17 | . . . 1 1 . . . 4 . . 5 2 4 Highest Loss Streak 17 | . 1 . 2 2 . . 1 6 . . 17 2 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 82 | . 95 100 92 79 75 83 71 81 99 100 78 65 72 Engine 6 | . 13 14 11 . 9 11 8 2 . . . . . Core 2 | . . . . 5 1 . . 2 9 7 6 4 3 Treads 3 | . . . . . . . . . 32 30 14 . . Leg 1 | . . . . . . . . 3 2 . . 6 2 Wheel 8 | . 27 28 22 17 1 6 . . . . 6 5 . Flight 4 | . . . . . . . 9 20 . . . . . Device 10 | . 11 14 15 12 20 22 9 12 . 7 6 . 3 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 6 1 Processor 6 | . . . 11 11 11 11 9 9 4 . 2 6 6 Hackware 3 | . . . . . . . . . 4 7 9 21 25 Protection 4 | . . . . . . . 9 3 18 23 10 2 . Energy Gun 6 | . 9 28 11 . . . . 11 15 15 6 . . Ballistic Gun 5 | . 17 . 10 21 1 . . . . . . . . Ballistic Cannon 6 | . . . . . 18 22 18 3 . . . . . Impact Weapon 1 | . . . . . . . . . . . 3 6 14 Peak Build Rating 55 | 7 12 10 18 24 25 26 54 55 39 40 43 50 40 Average Rating 28 | 5 8 10 16 19 23 25 49 36 35 39 33 34 31 On Entrance 23 | . 7 10 10 18 17 25 26 49 35 36 40 25 37 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 77 | 15 51 50 52 61 69 69 57 70 69 76 77 57 51 Greatest Support 88 | 20 20 20 20 20 10 16 50 55 88 88 88 32 32 Greatest Overweight (x) 22 | . 4 2 2 6 22 22 1 22 1 . 1 2 7 Average Overweight (x) 2 | . 1 2 2 2 12 5 . 3 . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 20 20 20 20 20 20 20 8 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | 1 14 20 18 19 19 20 19 17 19 18 15 18 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 20 20 19 20 20 20 20 17 20 20 16 19 5 Class Distribution -------------------- 38% | Mutant 28% | Scavenger-Mutant 16% | Skirmisher 15% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Skirmisher | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Matter Collected 2905 | 286 575 51 72 215 . 95 692 325 210 . 229 100 55 Remotely . | . . . . . . . . . . . . . . Salvage Created 3490 | 60 527 . 270 211 . 78 542 436 339 . 413 462 152 Parts 217 | 6 48 . 20 15 . 7 43 28 17 . 17 10 6 Haulers Intercepted 3 | . 1 . . . . . 1 . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 101 | . 10 . 9 7 . 4 18 19 8 . 12 11 3 Melee 18 | . . . . . . . . . 3 . 8 6 1 Guns 44 | . 10 . 6 7 . . . 14 5 . 2 . . Cannons 24 | . . . . . . 4 18 2 . . . . . AOE 7 | . . . 3 . . . . 3 . . 1 . . Classes Destroyed 15 | 1 7 . 2 . . . 1 3 . . 1 . . Worker 6 | . 5 . . . . . 1 . . . . . . Builder 4 | . 3 . . . . . . . 1 . . . . Tunneler 6 | 3 1 . . 1 . 1 . . . . . . . Hauler 3 | . 1 . . . . . 1 . 1 . . . . Recycler 2 | . 1 . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 3 | . . . 1 . . . 2 . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . Swarmer 45 | . 9 . 6 4 . 4 7 6 1 . 4 4 . Cutter 2 | . . . . . . . . 2 . . . . . Grunt 33 | . 1 . 1 3 . . 8 7 7 . 1 5 . Duelist 1 | . . . . . . . . . . . 1 . . Sentry 9 | . . . 2 . . . 3 1 . . 2 . 1 Hunter 9 | . . . . . . . . 2 . . 4 1 2 Programmer 2 | . . . . . . . . 1 . . . 1 . Best Kill Streak 5 | 3 4 . 4 4 . 3 4 5 3 . 3 3 2 Combat Bots Only 5 | . 3 . 4 3 . 3 4 5 3 . 3 3 2 Max Kills in Single Turn 2 | 1 2 . 2 1 . 1 2 2 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . 2 . . 1 . . Melee 1 | . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Hostile Shots Fired 1279 | . 62 7 44 46 . 21 107 211 47 . 390 213 131 Missed 347 | . 14 2 9 11 . 5 31 52 11 . 103 71 38 Damage Taken 11369 | . 394 43 356 352 . 123 1074 2125 562 . 3212 1835 1293 Core 2080 | . 59 9 67 82 . 6 150 358 16 . 465 346 522 Absorbed by Shields 21 | . . . . . . . . . . . . 21 . Redirected to Shielding 50 | . . . . . . . 13 37 . . . . . Regen/Repaired (Parts) 212 | . 36 . . . . . . . . . . 176 . Core Remaining (%) 54 | 100 . 72 . . . 61 . . 4 . 33 . . Volleys Fired 296 | 4 60 . 23 26 . 15 64 57 31 . 16 . . Largest 2 | 2 2 . 2 2 . 2 2 2 2 . 2 . . Hottest 140 | 40 40 . 80 46 . 70 74 130 140 . 129 . . Shots Fired 547 | 8 119 . 43 52 . 30 128 87 50 . 30 . . Gun 358 | 8 119 . 43 52 . . . 65 44 . 27 . . Cannon 177 | . . . . . . 30 128 17 . . 2 . . Launcher 5 | . . . . . . . . 5 . . . . . Special 7 | . . . . . . . . . 6 . 1 . . Kinetic 373 | 8 118 . 20 52 . 30 128 17 . . . . . Thermal 138 | . . . . . . . . 65 44 . 29 . . Explosive 5 | . . . . . . . . 5 . . . . . Electromagnetic 24 | . 1 . 23 . . . . . . . . . . Robot Hit Streak 11 | 5 9 . 6 10 . 4 5 11 8 . 7 . . Robot Miss Streak 9 | 1 5 . 2 2 . 3 4 9 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 10 | . 2 . 4 1 . . . 2 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 1 . . . . Shots Hit Robots 393 | 5 68 . 30 35 . 15 72 66 33 . 32 23 14 Core Hits 196 | 3 27 . 12 11 . 6 36 70 14 . 12 3 2 Critical Kills 4 | . . . . . . . . . . . 2 1 1 Critical Parts Destroyed 15 | . . . . 2 . . . . . . 2 8 3 Critical Strikes 33 | . . . 2 2 . 1 5 1 2 . 7 9 4 Burn 4 | . . . . . . . . 1 2 . 1 . . Destroy 2 | . . . . 2 . . . . . . . . . Blast 6 | . . . . . . 1 5 . . . . . . Corrupt 2 | . . . 2 . . . . . . . . . . Smash 19 | . . . . . . . . . . . 6 9 4 Melee Attacks 89 | . 2 . . . . . . . . . 29 40 18 Impact 66 | . 2 . . . . . . . . . 29 30 5 Slashing 19 | . . . . . . . . . . . . 6 13 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 3 4 Damage Inflicted 8096 | 69 868 . 549 532 . 271 1362 1284 580 . 1073 979 529 Guns 3505 | 69 868 . 396 532 . . . 851 556 . 233 . . Cannons 1838 | . . . . . . 271 1362 183 . . 22 . . Explosions 403 | . . . 153 . . . . 250 . . . . . Melee 2241 | . . . . . . . . . . . 733 979 529 Ramming 109 | . . . . . . . . . 24 . 85 . . Kinetic 3483 | 69 868 . 198 532 . 271 1362 183 . . . . . Thermal 1815 | . . . 153 . . . . 851 556 . 255 . . Explosive 250 | . . . . . . . . 250 . . . . . Electromagnetic 198 | . . . 198 . . . . . . . . . . Impact 1825 | . . . . . . . . . . . 733 897 195 Slashing 416 | . . . . . . . . . . . . 82 334 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 1 . 2 2 2 Average Corruption 1 | . . . . . . . . 1 1 . 2 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 19 | . . . . . . . . 9 3 . . 4 3 Message Errors 3 | . . . . . . . . 1 . . . . 2 Matter Fused 4 | . . . . . . . . 2 . . . 1 1 Heat Flow Errors 4 | . . . . . . . . 2 1 . . 1 . Energy Discharges 2 | . . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 832 | . . . . . . 17 10 4 . . 165 563 73 Projectiles 31 | . . . . . . 17 10 4 . . . . . Explosions . | . . . . . . . . . . . . . . Melee 801 | . . . . . . . . . . . 165 563 73 Knockbacks 29 | . . . . . . 2 17 3 . . . 7 . Impact 6 | . . . . . . . . . . . . 6 . Kinetic 22 | . . . . . . 2 17 3 . . . . . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 16 | . . . . . . . . . . . 16 . . Targets Rammed 21 | . . . . . . . . . 3 . 18 . . Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . 3 . 2 . . Highest Temperature 655 | 6 . . 27 6 . . 234 349 655 . 372 159 . Average Temperature 134 | 6 . . 11 6 . . 67 110 210 . 180 89 . Received Heat Transfer 2571 | . 30 . 51 108 . . 558 693 306 . 531 222 72 Effects 32 | . . . . . . . . 2 20 . 10 . . Shutdowns 6 | . . . . . . . . . 5 . 1 . . Energy Bleed 5 | . . . . . . . . . 3 . 2 . . Interference 13 | . . . . . . . . 2 8 . 3 . . Matter Decay 4 | . . . . . . . . . . . 4 . . Short Circuit 3 | . . . . . . . . . 3 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 1 5 2 Combat Hostiles 8 | . . . . . . . . . . . 1 5 2 Parts Fried 11 | . . . 1 . . . . . . . 1 7 2 Impact Corruptions 21 | . . . . . . . . . . . 5 13 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 3160 | . . . 50 . . . . 1223 1258 . 629 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Peak Influence 631 | 15 134 15 332 374 . 155 282 631 567 242 529 453 285 Initial 307 | . 9 . 5 129 . . 60 94 307 242 169 277 285 Average 209 | 5 50 . 163 254 . 88 148 327 416 242 321 320 269 Maximum Alert Level 2 | . . . 1 1 . . 1 2 2 1 2 2 1 Low Security (%) 51 | 100 100 100 50 46 . 100 68 21 . . 29 . . Level 1 36 | . . . 49 53 . . 31 57 38 100 33 88 100 Level 2 12 | . . . . . . . . 21 61 . 36 11 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 1 . . . 6 . 2 . . 5 . Investigation 8 | . 3 . . . . . 3 . 2 . . . . Extermination 2 | . . . . . . . . . . . . 2 . Reinforcement 6 | . . . 1 . . . 3 . . . . 2 . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Distress Signals 7 | . 1 . 1 . . . 3 . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 180 | . 15 3 14 17 . 6 30 23 23 . 17 28 4 Peak Tracking Total 10 | . 3 3 5 4 . 3 6 7 6 . 10 7 2 Tactical Retreats 22 | . 2 1 1 4 . 1 2 . 2 . 5 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Traps Triggered 14 | . 3 . . . . . . 4 . . . 2 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 7 | . 7 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Disabled 7 | . 1 . 1 . . 1 . 1 2 . 1 . . Max in Single Turn 1 | . 1 . 1 . . 1 . 1 1 . 1 . . Garrison Relay 3 | . . . . . . . . 2 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Accessed 27 | . 9 . 2 1 . . 6 2 2 1 1 3 . Terminals 16 | . 8 . 1 . . . 3 2 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . 1 . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . Total Hacks 99 | . 39 . 6 1 . . 17 6 14 1 2 13 . Successful 67 | . 28 . 5 1 . . 8 2 9 1 1 12 . Failed 32 | . 11 . 1 . . . 9 4 5 . 1 1 . Catastrophic 7 | . . . 1 . . . 3 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . 22 . 2 . 1 . 6 3 . . . . . Terminals 62 | . 37 . 2 . . . 12 6 3 . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . 2 . . . . . 3 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 25 | . . . 4 . . . . . 11 . . 10 . Garrison Access 4 | . . . . . . . 2 . . 1 . 1 . Terminal Hacks 22 | . 16 . . 1 . . 4 . . . 1 . . Robot Schematic 2 | . 2 . . . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . 1 . . . . 2 . Scan Component 3 | . 1 . . . . . 1 . . . . 1 . Repair 2 | . 1 . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 22 | . . . 4 . . . . . 9 . . 9 . Insert Component 11 | . . . 2 . . . . . 4 . . 5 . Analyze 11 | . . . 2 . . . . . 5 . . 4 . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . Unauthorized Hacks 15 | . 10 . 1 . . . 2 2 . . . . . Terminals 15 | . 10 . 1 . . . 2 2 . . . . . Botnet 12 | . 8 . 1 . . . 2 1 . . . . . Search 2 | . 2 . . . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 9 . 2 . . . 5 2 2 1 1 3 . Full Trace Events 15 | . 6 . 2 . . . 3 1 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . . . 4 . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . 1 . Time 48 | . 26 . . . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . . . . . 4 . . 4 . Part Schematics Acquired 10 | . . . 2 . . . . . 4 . . 4 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . . 2 . . Command Fork 1 | . . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . Robots Hacked 8 | . . . . . . . . . 4 . 1 3 . Non-combat 1 | . . . . . . . . . 1 . . . . Combat 7 | . . . . . . . . . 3 . 1 3 . Robot Hacks Applied 9 | . . . . . . . . . 5 . 1 3 . parse_system 1 | . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . 1 . . . . streamctrl_high 6 | . . . . . . . . . 3 . . 3 . Relay Couplers Released 16 | . . . . . . . . 12 . . 4 . . Machine Destruction 12 | . . . . . . . . 8 . . 4 . . Programmers 4 | . . . . . . . . 4 . . . . . Attached 6 | . . . . . . . . . 1 . 3 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total Allies 6 | . . . . . . . . . 3 . . 3 . Largest Group 2 | . . . . . . . . . 2 . . 2 . Highest-Rated Group 24 | . . . . . . . . . 10 . . 24 . Highest-Rated Ally 12 | . . . . . . . . . 5 . . 12 . Total Orders 5 | . . . . 1 . . . 4 . . . . . ROAM 1 | . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . RETURN 2 | . . . . 1 . . . 1 . . . . . Ally Attacks 13 | . . . . . . . . . 8 . . 5 . Total Damage 123 | . . . . . . . . . 50 . . 73 . Kills 1 | . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Robot Analysis Total 4 | . 4 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches 40 | . . . . 20 . . . 20 . . . . . Drone Recoveries 33 | . . . . 20 . . . 13 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Turns Passed 10366 | 76 2114 100 362 434 1330 228 1713 1530 652 45 858 617 307 Spaces Moved 4286 | 53 1022 86 217 259 221 80 568 510 330 27 434 363 116 Core 150 | 5 . . . . 102 5 . 10 . . . . 28 Treads 480 | . . . . . . . . . 310 27 143 . . Legs 143 | . . . . . . . . 76 20 . . 19 28 Wheels 2461 | 48 1022 86 217 259 119 75 . . . . 291 344 . Hover 60 | . . . . . . . . . . . . . 60 Flight 992 | . . . . . . . 568 424 . . . . . Fastest Speed 50 | 50 80 110 110 110 140 160 50 150 145 145 100 115 116 Average Speed 163 | 77 102 110 110 120 602 221 148 232 151 145 128 118 173 Slowest Speed 1150 | 80 140 110 110 170 1150 1150 150 1150 225 145 225 190 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 94 28 21 38 60 16 37 59 35 1 43 13 15 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 9 | . 2 . . . . . . . . . 1 6 . Terrain Destroyed 27 | . 2 . 8 . . . . 9 1 . 1 6 . Melee 9 | . 2 . . . . . . . . . 1 6 . Projectile 1 | . . . . . . . . . 1 . . . . AOE 17 | . . . 8 . . . . 9 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total 6940 | 77 1965 91 297 328 230 100 1310 767 431 33 628 485 198 Wait 1845 | 10 797 6 50 39 . 5 643 99 30 . 99 50 17 Move 4275 | 52 1021 85 216 258 220 79 567 509 329 27 433 363 116 Hop . | . . . . . . . . . . . . . . Pick Up 106 | 4 33 . 3 1 1 . 14 14 11 2 9 11 3 Fast Attach 34 | 5 6 . . 2 1 1 . 6 . . 3 4 6 Attach 68 | 2 7 . 4 1 4 . 3 18 4 2 12 8 3 Detach 8 | . 1 . . 1 . . 1 1 . . 1 3 . Swap 50 | . 16 . . . . . 7 2 14 . 8 2 1 Drop 58 | . 22 . 1 . 4 . 11 3 9 2 . 3 3 Fire 296 | 4 60 . 23 26 . 15 64 57 31 . 16 . . Melee 78 | . 2 . . . . . . . . . 29 34 13 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 21 | . . . . . . . . . 3 . 18 . . Escape Stasis 97 | . . . . . . . . 54 . . . 7 36 Rewire 4 | . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 759 | -10/Materials | Repaired Assault Rifle 1139 | -10/Materials | Discovered new exit (range 10) 1212 | -10/Materials | Discovered new exit (range 16) 1322 | -10/Materials | Discovered new exit (range 15) 1640 | -10/Materials | Build established: Scavenger-Mutant 2064 | -10/Materials | Discovered new exit (range 5) 2191 | -10/Materials | Entered Mines 2235 | -10/Mines | Learned 2 Materials zone layouts 2265 | -10/Mines | Discovered new exit (range 9) 2291 | -10/Mines | Entered Materials 2291 | -9/Materials | Evolved 2 slots: Utility x2 2581 | -9/Materials | Discovered new exit (range 16) 2653 | -9/Materials | Entered Mines 2695 | -9/Mines | Found the Drone Emporium 2701 | -9/Mines | Found Prototype Device 2702 | -9/Mines | Identified Sensor Drone Bay 2731 | -9/Mines | Met a Derelict bent on vengeance 2874 | -9/Mines | Learned 4 Materials zone layouts 2958 | -9/Mines | Learned Materials trap positions 3036 | -9/Mines | Discovered new exit (range 9) 3042 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3087 | -9/Mines | Entered Exiles 3125 | -9/Exiles | Met 8R-AWN 3146 | -9/Exiles | Met EX-HEX 3188 | -9/Exiles | Met EX-BIN 3204 | -9/Exiles | Aligned with FarCom system 3205 | -9/Exiles | Given EX-Vault access code 3241 | -9/Exiles | Opened EX-Vault 3255 | -9/Exiles | Found Prototype Processor 3255 | -9/Exiles | Identified 0b10 Alert Chip 3278 | -9/Exiles | Found Prototype Flight Unit 3509 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3564 | -9/Exiles | Build established: Mutant 3865 | -9/Exiles | Met EX-DEC 4279 | -9/Exiles | Discovered new exit (range 11) 4417 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4417 | -9/Exiles | Entered Mines 4533 | -8/Mines | Discovered new exit (range 16) 4645 | -8/Mines | Entered Materials 4645 | -8/Materials | Evolved 2 slots: Propulsion x2 4646 | -8/Materials | Identified exit to Factory 4646 | -8/Materials | Identified Flying Fortress v7 4647 | -8/Materials | Loaded intel: 21 trap records 4707 | -8/Materials | Build established: Skirmisher 6166 | -8/Materials | Build established: Mutant 6282 | -8/Materials | Identified exit to Garrison 6358 | -8/Materials | Entered Garrison 6382 | -8/Garrison | Triggered checkpoint 6466 | -8/Garrison | Triggered checkpoint 6545 | -8/Garrison | Discovered exit to Factory (range 54) 6603 | -8/Garrison | Garrison Relay disabled 6610 | -8/Garrison | Triggered checkpoint 6689 | -8/Garrison | Core integrity fell below 50% 6715 | -8/Garrison | Lost 6 parts (1p1n1u3w) 7156 | -8/Garrison | Build established: Scavenger-Mutant 7167 | -8/Garrison | Installed Relay Interface Framework 7304 | -8/Garrison | Triggered checkpoint 7710 | -8/Garrison | Core integrity fell below 20% 7744 | -8/Garrison | Lost 6 parts (4n2u) 7843 | -8/Garrison | Garrison Relay disabled 7862 | -8/Garrison | Triggered checkpoint 7878 | -8/Garrison | Discovered new exit (range 5) 7888 | -8/Garrison | Entered Materials 8222 | -8/Materials | Build established: Bothacker-Mutant 8508 | -8/Materials | Discovered exit to Factory (range 11) 8540 | -8/Materials | Entered Factory 8540 | -7/Factory | Evolved 2 slots: Utility x2 8585 | -7/Factory | Identified exit to Garrison 8585 | -7/Factory | Entered Garrison 8614 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8866 | -7/Garrison | Discovered new exit (range 59) 8866 | -7/Garrison | Discovered new exit (range 73) 8866 | -7/Garrison | Discovered new exit (range 58) 8956 | -7/Garrison | Build established: Skirmisher 9031 | -7/Garrison | Triggered checkpoint 9071 | -7/Garrison | Lost 17 parts (1p6n6u4w) 9104 | -7/Garrison | Core integrity fell below 50% 9236 | -7/Garrison | Garrison Relay disabled 9299 | -7/Garrison | Triggered checkpoint 9391 | -7/Garrison | Expanded RIF knowledge: Command Fork 9443 | -7/Garrison | Entered Factory 9443 | -6/Factory | Evolved 2 slots: Weapon x2 9538 | -6/Factory | Build established: Bothacker-Mutant 9620 | -6/Factory | Repaired Arm. Huge Wheel 9863 | -6/Factory | Lost 3 allies 10015 | -6/Factory | Garrison activated, responded to threat 10060 | -6/Factory | Identified exit to Garrison 10060 | -6/Factory | Entered Garrison 10128 | -6/Garrison | Core integrity fell below 50% 10165 | -6/Garrison | Lost 6 parts (2n1u3w) 10338 | -6/Garrison | Triggered checkpoint 10342 | -6/Garrison | Core integrity fell below 20% 10367 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10337_ Maul follow-up attack on Y-54 Guardian. 10337_ Y-54 Guardian suffers critical hit (Smash). 10337_ Destroyed Imp. Heat Sink. 10337_ Y-54 Guardian system corrupted by crushing effect. 10338_ Beams of light sweep through the air. An alarm sounds. 10339_ Penetrated by Slug. 10344_ System corrupted: Matter fused (-5). 10344_ Gravmag System destroyed. 10345_ Maul follow-up attack on Y-54 Guardian. 10345_ Y-54 Guardian suffers critical hit (Smash). 10345_ Destroyed Lgt. Treads. 10345_ Y-54 Guardian system corrupted by crushing effect. 10346_ Y-54 Guardian system terminally corrupted. 10346_ Slug penetrates Wall. 10346_ Penetrated by Slug. 10352_ Gravmag System destroyed. 10357_ Slug penetrates Wall. 10357_ Penetrated by Slug. 10363_ Maul destroyed. 10363_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #?????????????????? | | ?????????????????????????????# #?????????????????? | | ???????????#####?????????????# #?????????????????? | | ???????????# #???????#+##### ###### #??????????? | | ???????????# #########h "% #??????????? | | ???????????# @###### #### #??????????? | | ???????????# #??????????????????????? | | ???????????############# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????############?????# #??????????????????????? | | ??????#""""""""""#?????# #??????????????????????? | | ??????#"""!!!!!!"#?????# #??????????????????????? | | ??????#"" #?????# #??????????????????????? | | ??????#"! #?????# #??????????????????????? | | ??????#"! #?????# #???????????###""""##??? | | ??????#"! [####### ########## ?? | | ??????# ! [[ * / ! ?? | | ??????#"" % % *!![[ ?? | | ??????#"""!!!!!!"################### ## #???? | | ??????#""""""""""#???????????????????? #?????????? | | ??????############???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 675 Utility Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 111 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Maul | -6/Factory | Scanalyzed Recalibrator | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ W-16 Scout | -10/Materials | Hacked K-01 Serf | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed GlidesysGatlingMatrix Manual? 0 Play Time 01:35:25 Cumulative 55.7 hours Start 2024.09.02 @ 23:26:19 End 2024.09.03 @ 23:16:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 177634ad-9d8f-40a9-894b-953a5dc66250