Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 04:18:16 Player: cptwinky Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (479) 2395 Value Destroyed (19244) 19244 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (9642) 9642 TOTAL SCORE: 40921 Bonus ------- High Alert Combat Kills 2441 Follower Combat Kills 1055 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -254 Cogmind --------- Core Integrity 0/1300 Matter 12/300 Energy 317/900 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Advanced Energy Well Advanced Signal Interpreter Advanced Core Analyzer Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Dynamic Insulation System Omega Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Energy Well Advanced Signal Interpreter Long-range Terrain Scanner Advanced Weapon Cycler Improved Heavy Armor Plating Advanced Force Field Ghost Barrier Relay Coupler [Behemoth] Improved Component Analysis Suite > --- WEAPON ----------- Gamma Rifle Nova Cannon 8R-AWN's Boregun > --- INVENTORY -------- Matter Compressor Advanced Sensor Array Advanced Dynamic Insulation System Hardcell Cannon Omega Cannon Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Enhanced Force Lance [Rating: 149] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Behemoth] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . 1 . . . 2 . . . 2 . 2 . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 550 | 7 21 6 34 4 22 6 53 12 32 8 30 11 21 25 19 13 6 7 94 23 14 10 38 34 Power 37 | 1 3 1 2 . 2 . 3 . 2 1 1 1 2 2 . 1 . . 3 2 1 . 4 5 Engine 17 | 1 3 1 2 . 1 . 1 . 1 1 . 1 2 1 . . . . . 1 . . 1 . Core 12 | . . . . . 1 . 2 . 1 . 1 . . 1 . 1 . . 3 1 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 Propulsion 74 | 2 7 . 5 . 7 . 14 3 8 . 1 . 1 4 1 . . 1 7 1 3 . 5 4 Treads 32 | 2 6 . 5 . 3 . 11 . 5 . . . . . . . . . . . . . . . Leg 34 | . . . . . . . . 3 3 . 1 . 1 4 1 . . 1 7 1 3 . 5 4 Wheel 7 | . 1 . . . 4 . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 193 | 2 2 . 8 . 5 2 11 3 10 3 15 3 8 4 9 8 3 3 44 7 7 6 22 8 Device 75 | . . . 2 . 3 1 2 1 1 . 6 . 1 1 4 4 1 . 21 2 7 1 14 3 Storage 16 | 2 2 . 1 . 1 . 1 . 2 . 2 . . . . . . . . . . 2 1 2 Processor 11 | . . . . . . . . 1 1 . 1 . . 1 1 . . . 2 . . . 3 1 Hackware 22 | . . . . . . . 3 . 1 1 1 1 3 . 2 1 2 1 5 . . . . 1 Protection 69 | . . . 5 . 1 1 5 1 5 2 5 2 4 2 2 3 . 2 16 5 . 3 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 246 | 2 9 5 19 4 8 4 25 6 12 4 13 7 10 15 9 4 3 3 40 13 3 4 7 17 Energy Gun 26 | 2 8 . 1 . . . . . . . . . 1 . . . . . 10 . . 1 2 1 Energy Cannon 15 | . . . 2 . . . . . . . . . . 1 1 2 . . 4 1 1 . . 3 Ballistic Gun 116 | . . 4 12 2 6 2 17 3 7 2 8 4 4 8 5 1 . 2 12 7 1 2 1 6 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 Launcher 43 | . 1 1 4 2 . 2 7 2 3 1 1 2 . 4 1 . . . 2 4 . 1 . 5 Special Weapon 20 | . . . . . 1 . . . . . . . 3 1 2 1 2 1 9 . . . . . Impact Weapon 5 | . . . . . . . 1 1 1 . . . . . . . . . 1 . 1 . . . Slashing Weapon 8 | . . . . . . . . . . . 3 . 2 1 . . 1 . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Special Melee Weapon 5 | . . . . . 1 . . . 1 1 1 1 . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 4 . . . 3 . . . 1 . . . 1 . . . 1 . . . 2 7 Parts Lost 96 | . 3 1 3 . . 1 9 3 2 1 . 2 3 1 . 3 . . 20 7 1 3 10 23 Power 14 | . 1 . 1 . . . . . . . . . 1 1 . 1 . . 1 2 . . . 6 Propulsion 13 | . 1 . 1 . . . 3 . . . . . . . . . . . 3 1 . . . 4 Utility 41 | . . . . . . 1 3 3 2 . . 1 1 . . 1 . . 9 4 1 2 6 7 Weapon 28 | . 1 1 1 . . . 3 . . 1 . 1 1 . . 1 . . 7 . . 1 4 6 Highest Loss Streak 13 | . 1 1 3 . . 1 6 2 1 1 . 1 2 1 . 3 . . 13 4 1 3 3 8 Average Slot Usage (%) 92 | . 99 100 99 100 80 76 88 82 91 100 99 99 99 98 93 92 94 92 94 91 98 97 95 85 Engine 4 | . 13 14 10 11 10 . 1 9 2 9 . 2 7 6 6 3 . . . 2 . . . . Core 3 | . . . . . . 11 7 . 6 . 6 4 . . . 2 5 5 5 2 10 10 4 . Treads 9 | . 26 28 22 22 14 . 23 21 20 . . . . . . . . . . . . . . . Leg 10 | . . . . . . . . 5 6 27 23 23 23 22 20 20 17 17 16 17 15 15 13 12 Wheel 1 | . 1 . . . 7 22 3 . . . . . . . . . . . . . . . . . Device 6 | . . . . . 9 8 2 2 9 . 5 . . . 5 3 9 . 6 4 17 21 23 21 Storage 16 | . 28 28 29 33 14 11 9 9 9 18 15 23 23 23 20 20 17 17 15 11 10 8 12 10 Processor 9 | . . . . . . . . 2 10 18 18 23 15 16 20 20 17 17 16 20 15 13 10 6 Hackware 3 | . . . . . . . 11 . . . . . 6 . 1 2 6 6 10 5 5 5 4 8 Protection 7 | . . . 14 11 1 2 11 15 7 8 12 6 6 12 6 7 5 14 7 12 11 10 5 2 Energy Gun 1 | . 27 1 . . . . . . . . . . 1 . . . . . 3 . . . 2 . Ballistic Gun 13 | . . 26 16 21 20 21 17 17 17 15 13 14 11 11 12 9 5 9 3 8 9 9 4 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 15 39 39 65 65 115 131 187 103 101 47 67 67 68 74 89 89 81 85 93 96 97 95 116 115 Greatest Support 92 | 40 40 40 40 40 40 24 69 90 90 90 90 90 90 90 80 80 80 90 90 80 80 80 92 83 Greatest Overweight (x) 12 | . 12 . 1 1 8 5 10 1 1 . . . . . 1 1 1 . 1 1 1 1 1 6 Average Overweight (x) . | . . . . 1 3 4 2 1 . . . . . . . . . . . . 1 . . 1 Largest Inventory Capacity 44 | 8 16 16 22 22 24 24 44 24 24 14 22 22 22 22 22 22 22 22 22 16 16 16 16 16 Average Capacity 20 | 5 13 16 19 22 23 24 25 24 21 14 15 22 22 22 22 22 22 22 20 16 16 11 14 12 Most Carried 26 | 4 16 16 22 22 24 24 26 24 24 14 17 19 22 22 22 22 22 22 22 16 16 16 16 16 Average Carried 18 | 3 11 15 19 22 20 23 23 23 21 11 14 17 21 21 21 21 20 21 20 15 15 9 13 10 Final Capacity 24 | 8 16 16 22 22 24 24 24 24 14 14 22 22 22 22 22 22 22 22 16 16 16 16 10 4 Final Carried 24 | 4 16 16 22 22 24 23 24 24 12 13 17 19 22 22 22 22 22 22 16 16 16 14 10 3 Class Distribution -------------------- 29% | Bothacker-Mutant 23% | Scavenger-Mutant 20% | Hauler-Mutant 7% | Trapper-Mutant 7% | Mutant 5% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Trapper-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Matter Collected 16605 | 270 426 99 624 46 928 332 1584 437 1274 261 416 404 341 666 633 286 50 126 2495 555 447 156 1467 2282 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19908 | 100 551 202 1002 249 430 572 2747 441 2099 132 219 513 454 529 428 398 . 79 2996 812 793 180 1231 2751 Parts 1056 | 1 40 11 71 15 66 18 154 36 126 13 16 27 19 28 28 10 . 7 121 31 29 10 49 130 Haulers Intercepted 21 | . 1 . 5 . . . 5 . 4 . . . . . . . . . 1 . 1 . 2 2 Recyclers Shooed 14 | . 1 . 1 . . 1 2 . 1 . . . 1 . 1 . . . 2 . 1 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Combat Hostiles Destroyed 364 | . 13 7 22 8 1 18 48 20 40 7 8 16 7 18 7 6 . 1 45 15 8 7 15 27 Melee 3 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Guns 227 | . 6 5 7 5 1 11 39 10 30 5 5 12 6 10 7 3 . 1 20 9 8 3 6 18 Cannons 31 | . . . 7 . . . . . . . . . . 1 . 2 . . 12 . . . 7 2 AOE 90 | . 5 2 8 3 . 7 9 10 9 2 2 4 . 6 . . . . 9 6 . 4 . 4 Classes Destroyed 21 | 1 6 . 3 2 1 1 3 . . . 1 . . . . . . . 2 . . . . 1 Worker 17 | . . . 1 . . 1 3 . . . . . . . 2 . . . 2 . 1 . . 7 Builder 14 | . 1 . 1 . . . 2 . . . . . . . . . . . 2 . . . . 8 Tunneler 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Hauler 21 | . 1 . 5 . . . 5 . 4 . . . . . . . . . 1 . 1 . 2 2 Recycler 13 | 1 . . 1 . . . 2 . . . . . 1 . . . . . 2 . 1 . 2 3 Carrier 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 8 | . 1 . . . . . 2 . 3 . . . . . . . . . 1 . . . . 1 Watcher 17 | . 3 . 2 . . . 3 . 4 . . . . . . . . . 2 1 . . 1 1 Swarmer 85 | . 6 3 3 . . 7 7 12 8 7 6 4 . 9 1 . . . 1 . . 5 6 . Grunt 158 | . 7 4 10 6 . 10 26 7 16 . . 12 4 7 2 2 . . 19 8 5 1 . 12 Brawler 5 | . . . . . . 1 1 . 2 . . . . . . . . . 1 . . . . . Duelist 8 | . . . 2 . . . 2 . 2 . . . . . 1 1 . . . . . . . . Protector 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Sentry 55 | . . . 7 . . . 10 1 9 . 1 . 2 1 1 2 . 1 7 5 1 . 6 1 Hunter 21 | . . . . . . . 1 . 2 . . . . 1 . 1 . . 6 2 . . . 8 Programmer 25 | . . . . . . . . . . . 1 . 1 . 2 . . . 9 . 2 1 3 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 3 3 9 6 7 7 5 13 10 3 3 4 2 5 5 4 . 1 7 8 7 5 8 17 Combat Bots Only 13 | . 3 3 6 5 1 6 4 13 10 3 3 4 2 5 3 4 . 1 7 8 7 5 5 4 Max Kills in Single Turn 5 | 1 2 2 3 2 1 5 5 2 2 2 2 2 1 1 1 1 . 1 2 2 1 2 1 5 Gunslinging 1 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 Exploded 4 | . 2 2 3 1 . 4 4 1 2 2 2 2 . 1 . . . . 2 2 . 2 . 1 Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Damage Taken 27522 | . 439 351 730 253 . 692 2632 660 1674 173 380 647 647 898 551 1131 91 69 6488 2011 577 413 1812 4203 Core 3544 | . 63 123 25 33 . 83 191 85 153 24 83 69 70 127 95 37 . . 795 133 31 22 154 1148 Absorbed by Shields 3408 | . . . . . . . . . . . . 56 . 16 . . . . . 71 402 291 837 1735 Core Remaining (%) 55 | 100 . 25 . . . 64 . . . 17 . . . 50 . 84 . . . 7 . 95 . . Volleys Fired 1357 | 10 53 19 62 18 75 37 175 43 151 19 18 45 34 44 30 24 7 7 190 32 37 14 75 138 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 3 3 Hottest 220 | 80 80 80 91 46 60 46 50 50 50 50 50 50 50 63 63 91 30 51 162 73 90 66 220 145 Shots Fired 2467 | 20 98 37 111 28 132 69 328 70 291 29 35 83 53 69 49 38 7 11 311 59 67 26 148 298 Gun 2031 | 20 95 36 84 20 122 64 315 56 280 26 34 78 40 52 41 18 . 10 205 52 65 24 71 223 Cannon 251 | . . . 14 . . . . . . . . . . 7 1 19 . . 72 . 2 . 77 59 Launcher 116 | . 3 1 13 8 . 5 13 14 11 3 1 5 . 8 . . . . 6 7 . 2 . 16 Special 69 | . . . . . 10 . . . . . . . 13 2 7 1 7 1 28 . . . . . Kinetic 1923 | . . 28 84 20 122 64 315 56 280 26 34 78 40 52 41 18 . 10 154 52 65 24 106 254 Thermal 182 | . 11 . 14 . 10 . . . . . . . . . . . . . 106 . 2 . 24 15 Explosive 99 | . 3 1 13 8 . 5 13 14 3 . 1 5 . 8 . . . . 6 7 . 2 . 10 Electromagnetic 204 | 20 84 8 . . . . . . 8 3 . . . 7 1 19 . . 17 . . . 18 19 Robot Hit Streak 36 | 5 10 20 24 13 13 20 36 11 21 4 9 27 9 9 13 22 24 12 30 20 22 4 12 9 Robot Miss Streak 9 | 3 5 3 3 2 3 3 9 3 5 1 4 3 2 5 3 1 1 . 3 2 1 2 5 3 Penetration Max 2 | . . . . . 1 . . . . . . . . . 1 . . . 1 1 1 . 1 2 Secondary Targets 37 | . . . . . 1 4 9 4 3 1 . . . 2 3 . . . 2 1 2 . 2 3 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 1 1 . . . 1 1 . . . 1 1 1 . 1 1 Shots Hit Robots 1764 | 11 63 30 83 17 87 57 238 48 220 15 25 68 46 60 35 32 6 8 224 53 51 16 101 170 Core Hits 897 | 2 26 15 52 12 30 35 122 33 88 8 11 33 14 49 16 10 . 3 109 39 19 10 41 120 Critical Hits 145 | . . . 1 . 18 1 6 . 1 . . . . . 1 . . . 47 8 12 3 5 42 Critical Kills 53 | . . . . . 2 1 2 . . . . . . . . . . . 19 5 5 2 2 15 Critical Parts Destroyed 80 | . . . 1 . 12 . 4 . 1 . . . . . 1 . . . 24 3 7 1 2 24 Melee Attacks 61 | . . . . . 4 . 1 1 3 1 8 1 14 1 . . 20 . 3 2 1 . 1 . Thermal 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact 4 | . . . . . . . 1 1 1 . . . . . . . . . . . 1 . . . Slashing 42 | . . . . . . . . . . . 7 . 14 1 . . 20 . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Sneak Attacks 9 | . . . . . 4 . . . 2 . . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49177 | 142 1147 429 2278 492 1479 1709 5139 1641 4595 316 716 1979 832 1558 819 693 . 125 8180 2253 1405 942 3660 6648 Guns 27702 | 116 746 281 712 217 1474 883 3852 727 3609 279 433 1188 460 554 713 273 . 125 3718 1145 1405 341 1303 3148 Cannons 6431 | . . . 290 . . . . . . . . . . 168 . 378 . . 2029 . . . 2357 1209 Explosions 14179 | 26 399 148 1276 275 . 826 1245 914 978 37 218 791 . 836 106 42 . . 2073 1108 . 601 . 2280 Melee 768 | . . . . . . . . . . . 65 . 372 . . . . . 331 . . . . . Ramming 92 | . 2 . . . . . 42 . 8 . . . . . . . . . 29 . . . . 11 Kinetic 28311 | . . 187 712 217 1474 883 3852 727 3609 279 433 1188 460 554 713 273 . 125 2962 1145 1405 341 2757 4015 Thermal 3895 | 26 216 . 290 . 5 146 . . 23 . . . . . . 42 . . 2662 . . . 485 . Explosive 12159 | . 263 148 1276 275 . 680 1245 914 397 . 218 791 . 836 . . . . 1609 1108 . 601 . 1798 Electromagnetic 3952 | 116 666 94 . . . . . . 558 37 . . . 168 106 378 . . 587 . . . 418 824 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 437 | . . . . . . . . . . . 65 . 372 . . . . . . . . . . . Piercing 331 | . . . . . . . . . . . . . . . . . . . 331 . . . . . Highest Corruption 17 | . . . . . . . . . . . 2 2 4 4 5 4 2 2 17 17 4 4 1 15 Average Corruption 5 | . . . . . . . . . . . 2 2 2 4 4 2 2 2 8 17 3 4 1 4 Corruption Purged 6 | . . . . . . . . . . . . . . . 2 4 . . . . . . . . Effects 343 | . . . . . . . . . . . 14 6 20 26 25 7 1 . 137 39 4 16 2 46 Message Errors 66 | . . . . . . . . . . . 10 2 4 8 5 2 . . 19 4 . 8 . 4 Matter Fused 49 | . . . . . . . . . . . . . 3 5 6 1 . . 22 8 1 . . 3 Heat Flow Errors 35 | . . . . . . . . . . . 1 . 4 3 2 . . . 17 3 . 3 . 2 Energy Discharges 30 | . . . . . . . . . . . 1 1 4 2 1 2 . . 7 3 . 2 1 6 Parts Rejected 8 | . . . . . . . . . . . . . 1 2 . . . . 2 1 . 1 . 1 Data Loss (minor) 42 | . . . . . . . . . . . 2 . 3 4 4 2 1 . 17 3 . 1 1 4 Data Loss (major) 5 | . . . . . . . . . . . . . . . 1 . . . 3 1 . . . . Misfires 10 | . . . . . . . . . . . . . . . 1 . . . 7 1 . . . 1 Alerts 6 | . . . . . . . . . . . . . . . . . . . 4 2 . . . . Misdirections 14 | . . . . . . . . . . . . . . . . . . . 9 3 . . . 2 Targeting Errors 65 | . . . . . . . . . . . . 3 1 2 5 . . . 22 10 2 1 . 19 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . 8 . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 723 | . 10 3 91 . . . 21 51 9 4 . 82 24 7 . . . . 54 56 . 63 111 137 Projectiles 185 | . . . . . . . . . . . . . . . . . . . 16 . . . 111 58 Explosions 505 | . 10 3 91 . . . 21 51 9 4 . 82 . 7 . . . . 29 56 . 63 . 79 Melee 33 | . . . . . . . . . . . . . 24 . . . . . 9 . . . . . Knockbacks 42 | . . . . . . . 1 . . . . . . . . . . . 14 . . . 14 13 Impact 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Kinetic 36 | . . . . . . . . . . . . . . . . . . . 12 . . . 13 11 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 985 | . 61 48 32 . . 46 95 120 1 12 . 42 . . . . . . 43 90 . 96 26 273 Shots 29 | . 2 1 1 . . 1 3 4 1 1 . 1 . . . . . . 1 3 . 2 1 7 Rammed 9 | . 1 . . . . . 1 . 2 . . . . . . . 1 . 1 . . . . 3 Targets Rammed 12 | . 1 . . . . . 2 . 2 . . . . . . . 1 . 3 . . . . 3 Kicked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 485 | 36 172 89 393 13 . 84 281 116 273 27 105 36 194 242 217 114 4 4 485 212 6 178 197 199 Average Temperature 64 | 18 41 32 65 8 . 53 63 43 63 8 18 12 49 57 48 44 2 4 110 81 4 89 89 74 Received Heat Transfer 5776 | . 141 150 258 130 . 306 981 207 540 36 33 276 153 156 150 153 9 18 1053 480 96 47 161 242 Effects 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . 2 . . . . . . . 1 . . . . 1 . 1 . . 3 . . . 3 4 Combat Hostiles 12 | . 2 . . . . . . . 1 . . . . 1 . 1 . . 2 . . . 2 3 Parts Fried 32 | . 4 . . . . . . . 2 . . . . 1 . 2 . . 10 . . . 4 9 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 20 | . 1 . . . . . . . . . . . . . . . . . 17 . 1 . 1 . Heat Transferred 5162 | 50 275 . 481 . 45 150 . . 50 . . . . . . 50 . . 3395 . . . 666 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | 1 3 . . . . . . . 2 . . . . . . 1 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Peak Influence 1242 | 5 293 135 376 135 . 244 937 1210 609 761 665 855 654 894 469 427 289 248 1242 463 337 451 410 1122 Initial 609 | . 3 70 . 40 . . 79 609 589 292 399 406 448 405 469 261 224 189 130 144 242 209 253 219 Average 368 | 1 128 77 196 45 . 66 451 1038 335 506 387 658 397 731 363 329 237 225 449 381 245 398 282 387 Maximum Alert Level 4 | . 1 . 1 . . 1 3 4 2 3 2 3 2 3 2 2 1 1 4 2 1 2 2 4 Low Security (%) 25 | 100 80 100 45 100 . 85 17 . 17 . . . 12 . . . . 10 37 10 4 . 11 2 Level 1 37 | . 19 . 54 . . 14 40 . 51 26 56 . 40 . 64 70 100 89 11 18 95 25 79 66 Level 2 24 | . . . . . . . 15 9 30 67 43 54 47 28 35 29 . . 29 70 . 74 8 25 Level 3 9 | . . . . . . . 25 28 . 5 . 45 . 71 . . . . 15 . . . . 5 Level 4 2 | . . . . . . . . 61 . . . . . . . . . . 6 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 3 . 1 . . . 11 . 4 . 8 . 8 . 4 . 3 . 17 . 5 . 3 10 Investigation 13 | . 2 . . . . . 1 . . . . . 2 . 1 . 1 . 4 . 1 . 1 . Extermination 19 | . . . . . . . . . . . 2 . 3 . 2 . 1 . 6 . 1 . 2 2 Reinforcement 23 | . 1 . 1 . . . 6 . 2 . 2 . . . . . . . 2 . 2 . . 7 Assault 8 | . . . . . . . 2 . 1 . 1 . 2 . . . . . 2 . . . . . Garrison 14 | . . . . . . . 2 . 1 . 3 . 1 . 1 . 1 . 3 . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Distress Signals 22 | . . . 3 . . 1 3 . 4 . 2 . 1 . 1 . . . 1 1 1 . 1 3 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Times Spotted 607 | . 27 7 26 9 17 21 72 34 69 20 19 18 16 21 19 9 4 3 78 22 10 8 24 54 Peak Tracking Total 10 | . 3 3 5 3 5 5 7 6 6 7 3 5 3 7 10 4 3 3 8 7 4 7 4 8 Tactical Retreats 61 | . 4 . . 1 7 2 2 11 8 6 1 4 1 1 . 3 . . 2 . . . 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Traps Triggered 35 | . 5 . . . . . 1 2 . 2 . 4 4 2 . 5 . 1 3 1 . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Reprogrammed 21 | . . . 6 . . . 6 . 3 . 6 . . . . . . . . . . . . . Reused 8 | . . . . . 4 2 . . 1 . 1 . . . . . . . . . . . . . Traps Extracted 8 | . . . 6 . 2 . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . 6 2 . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 2 . . 1 . 1 . . . . . . . 1 . . . . . Power Sources Rigged 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Machines Disabled 60 | . 4 . 3 . 10 1 2 1 6 1 2 1 . 2 1 1 1 . 8 . . 1 . 15 Max in Single Turn 4 | . 2 . 2 . 2 1 1 1 3 1 . 1 . 1 1 1 1 . 4 . . 1 . 2 Garrison Access 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Garrison Relay 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Machines Accessed 116 | . 7 1 8 . 2 1 14 . 13 . 19 . 9 . 7 . 3 . 17 . 3 . 5 7 Terminals 58 | . 6 . 5 . . 1 7 . 9 . 7 . 3 . 3 . . . 9 . . . 4 4 Fabricators 12 | . . . . . . . . . . . 3 . 2 . 1 . 1 . 2 . 1 . 1 1 Repair Stations 12 | . . . . . . . 2 . 1 . 2 . 2 . 2 . . . 3 . . . . . Recycling Units 12 | . 1 . 2 . . . 2 . 1 . 3 . . . . . 1 . 1 . 1 . . . Scanalyzers 8 | . . . 1 . . . 2 . 1 . 1 . 1 . . . . . 1 . . . . 1 Garrison Access 11 | . . . . . . . 1 . 1 . 3 . 1 . 1 . 1 . 1 . 1 . . 1 Total Hacks 325 | . 20 1 26 . 2 5 58 . 42 . 48 . 29 . 17 . 7 . 37 . 5 . 6 22 Successful 175 | . 5 1 19 . 2 3 38 . 26 . 26 . 17 . 8 . 2 . 15 . 2 . 1 10 Failed 147 | . 14 . 6 . . 1 20 . 16 . 22 . 12 . 9 . 5 . 22 . 3 . 5 12 Catastrophic 31 | . 1 . 1 . . . 2 . 1 . 7 . 2 . 2 . 2 . 7 . . . 2 4 Database Lockouts 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Manual 127 | . 12 . 12 . 1 5 25 . 21 . 17 . 10 . 8 . 4 . 5 . 2 . . 5 Terminals 167 | . 17 . 15 . . 5 25 . 33 . 19 . 9 . 5 . . . 19 . . . 5 15 Fabricators 29 | . . . . . . . . . . . 7 . 9 . 3 . 1 . 5 . 1 . 1 2 Repair Stations 33 | . . . . . . . 11 . 2 . 4 . 4 . 6 . . . 6 . . . . . Recycling Units 30 | . 3 . 5 . . . 7 . 2 . 9 . . . . . 1 . 2 . 1 . . . Scanalyzers 31 | . . . 6 . . . 13 . 3 . 2 . 4 . . . . . 2 . . . . 1 Garrison Access 32 | . . . . . . . 2 . 2 . 7 . 3 . 3 . 5 . 3 . 3 . . 4 Terminal Hacks 54 | . 3 1 9 . 2 2 8 . 12 . 5 . 3 . . . . . 3 . . . 1 5 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 3 . . . 1 . . . 1 . . . . . . . 1 . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . 3 . . . 1 . 4 . . . . . . . . . 1 . . . . 2 Locate Traps 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 9 | . . . 1 . . 1 . . 2 . 2 . 2 . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . . 4 . 4 . 1 . 1 . 5 . . . . 2 Load Schematic 10 | . . . . . . . . . . . 3 . 2 . 1 . 1 . 2 . . . . 1 Build 7 | . . . . . . . . . . . 1 . 2 . . . . . 3 . . . . 1 Repair Station Hacks 22 | . . . . . . . 9 . 2 . 2 . 2 . 4 . . . 3 . . . . . Scan Component 12 | . . . . . . . 5 . 1 . 1 . 1 . 2 . . . 2 . . . . . Repair 10 | . . . . . . . 4 . 1 . 1 . 1 . 2 . . . 1 . . . . . Recycling Unit Hacks 9 | . 1 . 2 . . . 2 . 1 . 3 . . . . . . . . . . . . . Retrieve Components 9 | . 1 . 2 . . . 2 . 1 . 3 . . . . . . . . . . . . . Scanalyzer 26 | . . . 6 . . . 10 . 3 . 2 . 3 . . . . . 2 . . . . . Insert Component 12 | . . . 3 . . . 5 . 1 . 1 . 1 . . . . . 1 . . . . . Analyze 14 | . . . 3 . . . 5 . 2 . 1 . 2 . . . . . 1 . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 1 . 3 . 1 . 1 . 1 . 1 . 1 . . 2 Unlock Access 10 | . . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . 1 Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 35 | . 1 . 2 . . 1 8 . 7 . 7 . 4 . 2 . . . 1 . 1 . . 1 Terminals 17 | . . . . . . 1 5 . 5 . 2 . 2 . 1 . . . 1 . . . . . Track 5 | . . . . . . 1 2 . 1 . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Botnet 8 | . . . . . . . 2 . 2 . 1 . 2 . . . . . 1 . . . . . Operators 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 2 . . . 2 . 1 . 3 . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 6 | . . . 2 . . . 2 . 1 . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . Reprogram 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . Data Cores Recovered 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Used 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Hacking Detections 98 | . 7 . 6 . . 1 10 . 12 . 17 . 8 . 6 . 2 . 15 . 3 . 5 6 Full Trace Events 13 | . 1 . . . . . 1 . 1 . . . 2 . 1 . 1 . 4 . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . 3 . . 1 2 . 1 . 1 . . . . . . . 1 . . . . . Parts Built 6 | . . . . . . . . . . . 1 . 2 . . . . . 2 . . . . 1 Matter 1406 | . . . . . . . . . . . 76 . 526 . . . . . 702 . . . . 102 Time 824 | . . . . . . . . . . . 51 . 374 . . . . . 374 . . . . 25 Total Part Build Rating 30 | . . . . . . . . . . . 1 . 14 . . . . . 14 . . . . 1 Parts Repaired 10 | . . . . . . . 4 . 1 . 1 . 1 . 2 . . . 1 . . . . . Time 597 | . . . . . . . 292 . 60 . 60 . 38 . 98 . . . 49 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 5 . 20 . . . 8 . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 3 . . . 2 . 1 . 1 . 1 . . . . . 1 . . . . . Part Schematics Acquired 8 | . . . 3 . . . 2 . 1 . 1 . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 44 | . . . . . 4 . . . 1 1 1 1 8 2 6 1 4 1 14 . . . . . Non-combat 10 | . . . . . 3 . . . 1 . . . . . . . 2 . 4 . . . . . Combat 34 | . . . . . 1 . . . . 1 1 1 8 2 6 1 2 1 10 . . . . . Robot Hacks Applied 52 | . . . . . 4 . . . 2 1 1 1 8 2 6 1 4 1 21 . . . . . parse_system 5 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . purge_threat 9 | . . . . . . . . . 2 . . . . . . . . . 7 . . . . . reprogram_traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . spike_heat 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . reboot_system 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . overwrite_iff 9 | . . . . . . . . . . . . . 2 . 4 1 . . 2 . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 14 | . . . . . . . . . . 1 1 1 4 . . . 2 . 5 . . . . . Relay Couplers Released 23 | . . . . . . . . 5 . 3 2 3 . 5 . 5 . . . . . . . . Machine Destruction 23 | . . . . . . . . 5 . 3 2 3 . 5 . 5 . . . . . . . . Attached 17 | . . . . . . . . . 1 1 1 1 3 . 1 1 2 1 5 . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Total Allies 41 | . . 3 . 3 . . 2 . 2 1 4 1 7 1 4 1 2 . 8 . 2 . . . Largest Group 4 | . . 3 3 3 . . 1 . 2 1 4 1 2 1 2 1 1 1 3 . 1 1 . . Highest-Rated Group 76 | . . 40 40 76 . . 27 . 53 15 68 32 60 32 58 41 49 49 61 . 56 49 . . Highest-Rated Ally 56 | . . 16 16 31 . . 27 . 27 15 32 32 32 32 29 41 49 49 49 . 56 49 . . Total Orders 20 | . . . . . 11 . . . 4 . 1 . . . . . . . 4 . . . . . STAY 12 | . . . . . 7 . . . 2 . 1 . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Ally Attacks 266 | . . . 32 6 7 . . . . 27 70 2 28 9 15 2 4 7 49 . 3 5 . . Total Damage 5018 | . . . 301 109 . . . . . 1130 1136 101 870 125 190 68 173 63 584 . 74 94 . . Kills 41 | . . . 5 1 . . . . . 11 9 1 2 1 1 . 1 1 4 . . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Robot Analysis Total 7 | . 1 . 3 . . . 1 . . . 1 . . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Turns Passed 31748 | 160 1471 1014 1647 672 3612 934 3293 714 2465 903 1606 767 1326 1076 1127 1194 265 227 3038 578 609 504 1050 1496 Spaces Moved 16366 | 69 712 589 739 333 1587 592 1207 340 1175 599 1099 508 802 733 665 465 162 159 1692 285 282 308 566 698 Core 87 | 3 1 . . . . . . . . . . . . . . . . . . . . . . 83 Treads 5313 | 66 609 589 739 333 997 . 961 245 774 . . . . . . . . . . . . . . . Legs 9436 | . . . . . . . . 95 401 599 1099 508 802 733 665 465 162 159 1692 285 282 308 566 615 Wheels 1530 | . 102 . . . 590 592 246 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 180 130 130 113 143 100 100 82 82 82 110 113 113 113 110 82 120 150 120 113 50 Average Speed 140 | 155 155 160 179 180 176 132 172 169 153 100 109 108 109 111 140 119 116 110 117 149 150 133 132 144 Slowest Speed 650 | 160 650 160 180 180 200 140 232 180 180 100 110 110 110 113 146 146 146 113 150 150 150 150 150 350 Overloaded Moves 66 | . . . . . . . . . . . 18 23 10 . . 12 . . 3 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 6 91 99 51 87 89 99 90 53 79 60 29 67 21 56 19 48 5 31 38 49 9 44 19 75 Regions Visited 24 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 203 | . . 15 . . . . 25 8 1 . 13 . 1 10 . . 1 . 2 . 3 6 1 117 Terrain Destroyed 1442 | 5 44 15 70 60 . 48 145 59 16 . 13 78 1 63 1 1 1 . 143 27 8 10 26 608 Melee 11 | . . . . . . . 1 . 1 . 5 . 1 . . . 1 . . . 1 . 1 . Projectile 128 | . . . . . . . 4 . . . . . . . 1 . . . 28 1 7 1 20 66 AOE 1303 | 5 44 15 70 60 . 48 140 59 15 . 8 78 . 63 . 1 . . 115 26 . 9 5 542 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Total 22987 | 99 977 629 963 377 2261 675 2143 426 1715 883 1457 666 1188 911 809 1065 202 197 2429 367 397 374 775 1002 Wait 4013 | 10 162 12 84 21 484 32 664 16 313 245 285 87 297 84 71 527 3 18 371 12 41 18 59 97 Move 16346 | 68 711 588 738 332 1586 591 1206 339 1174 598 1098 507 802 732 665 464 161 158 1692 284 282 307 565 698 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 259 | 4 19 1 18 1 47 3 14 8 20 4 11 5 9 6 12 6 2 1 34 6 4 6 13 5 Fast Attach 150 | 7 11 . 5 . 2 1 21 . 10 2 3 1 4 6 3 3 . 1 17 8 4 4 20 17 Attach 89 | . 3 1 6 . 3 1 6 3 1 2 3 2 2 . 4 4 2 . 22 4 5 2 7 6 Detach 45 | . 1 . 2 . 3 . 6 . 1 3 . 1 . 1 1 1 . . 5 1 1 2 8 8 Swap 312 | . 7 5 23 4 17 4 26 9 21 4 24 8 15 19 12 6 4 6 55 11 5 4 11 12 Drop 241 | . 9 3 25 1 34 4 22 5 19 3 6 1 2 8 11 5 . 1 35 6 5 7 16 13 Fire 1357 | 10 53 19 62 18 75 37 175 43 151 19 18 45 34 44 30 24 7 7 190 32 37 14 75 138 Melee 61 | . . . . . 4 . 1 1 3 1 8 1 14 1 . . 20 . 3 2 1 . 1 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 5 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 Crush 5 | . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . . . 2 . 1 . 7 9 9 . 25 . 5 . 1 . 10 . 5 Rewire 18 | . . . . . . . . . . 1 1 1 . . . . 2 . 1 . 12 . . . Trap 10 | . . . . . 6 2 . . . . . . . 1 . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory -5/Garrison -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Garrison -4/Factory -4/Garrison -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 14) 161 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 886 | -10/Materials | Central database locked down 902 | -10/Materials | Discovered new exit (range 10) 1174 | -10/Materials | Discovered new exit (range 15) 1309 | -10/Materials | Discovered new exit (range 16) 1632 | -10/Materials | Entered Mines 1697 | -10/Mines | Met a Derelict bent on vengeance 1720 | -10/Mines | Learned location of Zion (-7) 1796 | -10/Mines | Found the Drone Emporium 1806 | -10/Mines | Found Prototype Device 1836 | -10/Mines | Discovered new exit (range 11) 2001 | -10/Mines | Build established: Scavenger-Mutant 2234 | -10/Mines | Core integrity fell below 50% 2444 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2492 | -10/Mines | Discovered new exit (range 5) 2646 | -10/Mines | Entered Materials 2646 | -9/Materials | Accompanied by 3 allies 2646 | -9/Materials | Evolved 2 slots: Utility x2 2646 | -9/Materials | Identified Bomb Drone Bay 2877 | -9/Materials | Lost 3 parts (1p1n1w) 3506 | -9/Materials | Build established: Hauler-Mutant 3571 | -9/Materials | Discovered new exit (range 15) 3925 | -9/Materials | Discovered new exit (range 16) 4123 | -9/Materials | Build established: Trapper-Mutant 4243 | -9/Materials | Central database locked down 4293 | -9/Materials | Entered Mines 4296 | -9/Mines | Received a Mining Laser from a helpful Derelict 4361 | -9/Mines | Discovered new exit (range 9) 4452 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4477 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4731 | -9/Mines | Discovered new exit (range 10) 4855 | -9/Mines | Excavation squad dispatched 4855 | -9/Mines | A large section of the Mines collapsed 4957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4957 | -9/Mines | Discovered new exit (range 5) 4965 | -9/Mines | Entered Exiles 5009 | -9/Exiles | Met 8R-AWN 5230 | -9/Exiles | Met EX-HEX 5318 | -9/Exiles | Met EX-DEC 5532 | -9/Exiles | Met EX-BIN 5813 | -9/Exiles | Aligned with FarCom system 5815 | -9/Exiles | Given EX-Vault access code 5863 | -9/Exiles | Opened EX-Vault 5911 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6286 | -9/Exiles | Discovered new exit (range 10) 6624 | -9/Exiles | Build established: Hauler-Mutant 6765 | -9/Exiles | Attacked by the Exiles 6868 | -9/Exiles | Found 8R-AWN's Boregun 6873 | -9/Exiles | Found 8R-AWN's Boregun 7742 | -9/Exiles | Destroyed 8R-AWN 7887 | -9/Exiles | Destroyed EX-DEC 7964 | -9/Exiles | Destroyed EX-HEX 7991 | -9/Exiles | Destroyed EX-BIN 8019 | -9/Exiles | Found Deploy-a-Sentry 8386 | -9/Exiles | Found PSU Rigger 8397 | -9/Exiles | Found Potential Leg 8399 | -9/Exiles | Found Potential Leg 8540 | -9/Exiles | Found 8R-AWN's Armor/EX 8554 | -9/Exiles | Found Exp. Targeting Computer 8577 | -9/Exiles | Stole three prototypes: Potential Leg, PSU Rigger, Deploy-a-Sentry 8577 | -9/Exiles | Entered Mines 9009 | -8/Mines | Central database locked down 9234 | -8/Mines | Discovered new exit (range 9) 9497 | -8/Mines | Discovered new exit (range 7) 9511 | -8/Mines | Entered Materials 9511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9904 | -8/Materials | Lost 6 parts (2n2u2w) 10508 | -8/Materials | Build established: Scavenger-Mutant 10924 | -8/Materials | Discovered new exit (range 16) 11419 | -8/Materials | Garrison activated, responded to threat 11493 | -8/Materials | Identified exit to Garrison 11505 | -8/Materials | Discovered new exit (range 15) 11511 | -8/Materials | First assault squad dispatched 11717 | -8/Materials | Build established: Hauler-Mutant 12241 | -8/Materials | Repaired Broken Adv. Myomer Leg 12274 | -8/Materials | Repaired Rocket Launcher 12442 | -8/Materials | Repaired Broken Enh. Autogun 12503 | -8/Materials | Repaired Enh. Autogun 12736 | -8/Materials | Garrison activated, responded to threat 12804 | -8/Materials | Entered Garrison 12858 | -8/Garrison | Triggered checkpoint 12875 | -8/Garrison | Triggered checkpoint 12887 | -8/Garrison | Triggered checkpoint 12927 | -8/Garrison | Destroyed 13 combat bots 12971 | -8/Garrison | Discovered new exit (range 12) 13004 | -8/Garrison | Installed Relay Interface Framework 13160 | -8/Garrison | Discovered new exit (range 13) 13223 | -8/Garrison | Core integrity fell below 50% 13238 | -8/Garrison | Triggered checkpoint 13284 | -8/Garrison | Garrison Relay disabled 13518 | -8/Garrison | Entered Materials 13648 | -8/Materials | Build established: Bothacker-Mutant 14260 | -8/Materials | Repaired Enh. Autogun 14675 | -8/Materials | Discovered new exit (range 10) 15082 | -8/Materials | Identified exit to Garrison 15918 | -8/Materials | First assault squad dispatched 15934 | -8/Materials | Garrison activated, responded to threat 15983 | -8/Materials | Entered Garrison 15986 | -8/Garrison | Destroyed 10 combat bots 16016 | -8/Garrison | DAS Turret deployed 16225 | -8/Garrison | Build established: Scavenger-Mutant 16268 | -8/Garrison | Triggered checkpoint 16295 | -8/Garrison | Discovered new exit (range 10) 16403 | -8/Garrison | Discovered new exit (range 10) 16484 | -8/Garrison | Triggered checkpoint 16570 | -8/Garrison | Discovered new exit (range 13) 16581 | -8/Garrison | Identified exit to Factory 16587 | -8/Garrison | Expanded RIF knowledge: Robot Detection 16652 | -8/Garrison | Triggered checkpoint 16676 | -8/Garrison | Garrison Relay disabled 16780 | -8/Garrison | Spotted B-75 Beast 16843 | -8/Garrison | Core integrity fell below 20% 16886 | -8/Garrison | Entered Factory 16886 | -7/Factory | Accompanied by 1 ally 16886 | -7/Factory | Evolved 2 slots: Utility x2 16983 | -7/Factory | Build established: Bothacker-Mutant 17246 | -7/Factory | Garrison activated, responded to threat 18107 | -7/Factory | Identified exit to Garrison 18121 | -7/Factory | Garrison activated, responded to threat 18347 | -7/Factory | Identified exit to Garrison 18435 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 18465 | -7/Factory | Repaired Enh. Autogun 18492 | -7/Factory | Entered Garrison 18616 | -7/Garrison | Triggered checkpoint 18752 | -7/Garrison | Garrison Relay disabled 18800 | -7/Garrison | Triggered checkpoint 18996 | -7/Garrison | Discovered new exit (range 12) 19036 | -7/Garrison | Triggered checkpoint 19116 | -7/Garrison | Discovered new exit (range 12) 19128 | -7/Garrison | Identified exit to Factory 19228 | -7/Garrison | Discovered exit to Factory (range 12) 19247 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 19259 | -7/Garrison | Entered Factory 19842 | -7/Factory | Fabricated Adv. Myomer Leg (x1) 20033 | -7/Factory | Fabricated Adv. Myomer Leg (x1) 20361 | -7/Factory | Local fabrication network quarantined 20459 | -7/Factory | First assault squad dispatched 20488 | -7/Factory | Repaired Imp. Light Armor Plating 20582 | -7/Factory | Identified exit to Garrison 20585 | -7/Factory | Entered Garrison 20585 | -7/Garrison | Accompanied by 1 ally 20627 | -7/Garrison | Triggered checkpoint 20698 | -7/Garrison | Triggered checkpoint 20702 | -7/Garrison | Triggered checkpoint 20751 | -7/Garrison | Triggered checkpoint 20964 | -7/Garrison | Discovered new exit (range 10) 20994 | -7/Garrison | Build established: Scavenger-Mutant 21134 | -7/Garrison | Triggered checkpoint 21244 | -7/Garrison | Discovered new exit (range 12) 21392 | -7/Garrison | Discovered new exit (range 13) 21406 | -7/Garrison | Identified exit to Factory 21413 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 21550 | -7/Garrison | Garrison Relay disabled 21661 | -7/Garrison | Entered Factory 21661 | -6/Factory | Evolved 2 slots: Utility x2 21802 | -6/Factory | Found Prototype Launcher 21937 | -6/Factory | Identified Scatter Rocket Array 21965 | -6/Factory | Discovered new exit (range 15) 22010 | -6/Factory | Identified exit to Factory 22110 | -6/Factory | Build established: Bothacker-Mutant 22134 | -6/Factory | Repaired Adv. Myomer Leg 22337 | -6/Factory | Repaired Adv. Myomer Leg? 22752 | -6/Factory | Garrison activated, responded to threat 22780 | -6/Factory | Identified exit to Garrison 22788 | -6/Factory | Entered Garrison 22796 | -6/Garrison | Expanded RIF knowledge: Hotswap 23360 | -6/Garrison | Triggered checkpoint 23397 | -6/Garrison | Garrison Relay disabled 23527 | -6/Garrison | Lost 3 parts (1p1u1w) 23613 | -6/Garrison | Triggered checkpoint 23742 | -6/Garrison | Discovered exit to Factory (range 12) 23747 | -6/Garrison | Build established: Botlord-Mutant 23982 | -6/Garrison | Entered Factory 23982 | -5/Factory | Evolved 2 slots: Utility x2 24216 | -5/Factory | Identified exit to Garrison 24247 | -5/Factory | Entered Garrison 24247 | -5/Garrison | Accompanied by 1 ally 24255 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 24270 | -5/Garrison | Triggered checkpoint 24334 | -5/Garrison | Triggered checkpoint 24424 | -5/Garrison | Triggered checkpoint 24440 | -5/Garrison | Discovered new exit (range 15) 24462 | -5/Garrison | Identified exit to Factory 24474 | -5/Garrison | Entered Factory 24474 | -5/Factory | Accompanied by 1 ally 25084 | -5/Factory | P-70 Sage assimilated allied Smith 6a 25225 | -5/Factory | Spotted B-75 Beast 25235 | -5/Factory | Destroyed B-75 Beast 25443 | -5/Factory | Fabricated Adv. Myomer Leg (x1) 25470 | -5/Factory | Local fabrication network quarantined 25513 | -5/Factory | Build established: Bothacker-Mutant 25631 | -5/Factory | Fabricated Adv. Myomer Leg (x1) 25731 | -5/Factory | Discovered new exit (range 8) 25737 | -5/Factory | Identified exit to Factory 25849 | -5/Factory | Repaired Adv. Myomer Leg? 26060 | -5/Factory | System corruption reached 10% 26244 | -5/Factory | Discovered new exit (range 5) 26262 | -5/Factory | Identified exit to Upper Caves 26274 | -5/Factory | First assault squad dispatched 26782 | -5/Factory | Garrison activated, responded to threat 26828 | -5/Factory | Destroyed 7 combat bots 26879 | -5/Factory | Core integrity fell below 50% 26941 | -5/Factory | Lost 13 parts (1p2n5u5w) 27090 | -5/Factory | Found Hvy. Reactive Plating 27095 | -5/Factory | Found Hvy. Reactive Plating 27339 | -5/Factory | Found Hvy. Reactive Plating 27401 | -5/Factory | Discovered exit to Factory (range 4) 27512 | -5/Factory | Identified exit to Garrison 27512 | -5/Factory | Entered Garrison 27558 | -5/Garrison | Triggered checkpoint 27655 | -5/Garrison | Core integrity fell below 20% 27677 | -5/Garrison | Triggered checkpoint 27707 | -5/Garrison | Destroyed 8 combat bots 27723 | -5/Garrison | Build established: Scavenger-Mutant 27763 | -5/Garrison | Discovered exit to Factory (range 15) 27795 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 27927 | -5/Garrison | Lost 4 parts (1p1n2u) 28090 | -5/Garrison | Entered Factory 28090 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28538 | -4/Factory | Destroyed 7 combat bots 28690 | -4/Factory | Identified exit to Garrison 28699 | -4/Factory | Entered Garrison 28699 | -4/Garrison | Accompanied by 1 ally 28798 | -4/Garrison | Triggered checkpoint 28817 | -4/Garrison | Triggered checkpoint 28867 | -4/Garrison | Lost 3 parts (2u1w) 28944 | -4/Garrison | Triggered checkpoint 28945 | -4/Garrison | Discovered new exit (range 12) 28964 | -4/Garrison | Identified exit to Research 28971 | -4/Garrison | Expanded RIF knowledge: Structural Interface 29203 | -4/Garrison | Entered Research 29203 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 29286 | -3/Research | Identified exit to Armory 29286 | -3/Research | Identified exit to Testing 29374 | -3/Research | Spotted B-86 Titan 29497 | -3/Research | Build established: Scavenger-Skirmisher 29506 | -3/Research | Found Gamma Bomb Array 29520 | -3/Research | Found Enh. Force Lance 29808 | -3/Research | Lost 3 parts (2u1w) 29835 | -3/Research | Discovered new exit (range 5) 29863 | -3/Research | Identified exit to Research 29944 | -3/Research | Lost 3 parts (3u) 30154 | -3/Research | Build established: Scavenger-Mutant 30253 | -3/Research | Entered Testing 30302 | -3/Testing | Spotted PG-887MUSLTE0 30366 | -3/Testing | Found Prototype Ballistic Cannon 30424 | -3/Testing | Found Prototype Hackware 30424 | -3/Testing | Identified Ghost Barrier 30441 | -3/Testing | Identified Omega Cannon 30814 | -3/Testing | Scanned by Researcher 30920 | -3/Testing | Fabricated Lrg. Storage Unit (x1) 31101 | -3/Testing | Found Prototype Launcher 31101 | -3/Testing | Identified Tactical Quantum Warhead 31140 | -3/Testing | Garrison activated, responded to threat 31190 | -3/Testing | Spotted Striker 31192 | -3/Testing | Spotted Striker 31205 | -3/Testing | Identified exit to Garrison 31327 | -3/Testing | Found Prototype Energy Cannon 31327 | -3/Testing | Identified Cld. Nova Cannon 31420 | -3/Testing | Found Prototype Energy Gun 31420 | -3/Testing | Identified Hyp. EM Gauss Rifle 31493 | -3/Testing | System corruption reached 10% 31574 | -3/Testing | Lost 8 parts (1p3n3u1w) 31620 | -3/Testing | Lost 6 parts (2p1n1u2w) 31669 | -3/Testing | Core integrity fell below 50% 31746 | -3/Testing | Core integrity fell below 20% 31749 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 31743_ U-05 Engineer lays Concrete. 31745_ The unstable cave ceiling collapses. 31745_ Acquired Unknown Ballistic Cannon. 31745_ Identified Linear Accelerator. 31745_ Slug penetrates Wall. 31745_ Slug penetrates Reinforced Shell. 31745_ K-01 Serf collects debris. 31746_ Linear Accelerator destroyed. 31746_ U-05 Engineer lays Concrete. 31746_ Slug penetrates Reinforced Shell. 31746_ Penetrated by Slug. 31746_ Slug penetrates Wall. 31747_ K-01 Serf collects debris. 31748_ The unstable cave ceiling collapses. 31748_ U-05 Engineer lays Concrete. 31748_ Slug penetrates Earth. 31748_ Slammed into H-77 Assassin. 31749_ K-01 Serf collects debris. 31749_ Slammed into H-77 Assassin. 31749_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????#?????#?????????????????????????? | | #????????????????????????????????????????????????? | | ????????????#####?????#??????????????????????????? | | #???????????" ""#????????????????????????????????? | | ?????????#"" "#??????#?????????????????????????? | | #####????# " c""#????????????????????????????????? | | "" #????# " "#????????????#???????????????????? | | "" #????#""" ""#???????#????????????????????????? | | "" #????#"# ##????#???????????????????????????? | | #???##"#+###??##??######?????????????????????? | | #???# #?# ?? # ????????????????????? | | """ #???# ?? ????????????????????? | | """ #???# # #? ????????????????????? | | """ ##??# ## # ## ?########????????????? | | #???# ## #### # #????????????? | | #####???### ## # ## ##???????????? | | #???????# ## # # = ! # #???????????? | | ######### ## ###?????????? | | # ## ]] # #?????????? | | # ]] ??????????? | | """ # ] # ??#????????? | | """ == k # #????????? | | """ =! # # @h # # #??????? | | # hs s[% | #???????? | | ! ] s s% %* " ????????? | | ###### ##= #????????? | | ###### =# #????#????????? | | ##### # " "" s = ???????????? | | ????# # # # # =%!!!??????????? | | ##??# # "" * =%??????????? | | ????# + "# # # k !=#?????????? | | #???# # " " # # # # ??????????? | | ????# # """ # # ## # ? ????????? | | #???# ##### = # ##?# ! # ????+??????? | | ???## # ### # k # ##?? ????????????? | | ?### # # # #### ?????????????? | | ?#?## # # u #??? ?#?? "???????? | | ???# # ## #???#????????????????? | | ???## ## = #?#???#??#?? ??""????? | | ##### # # # ###???##???????????????? | | # # # ##???#????#???#???#???#?? | | # # # ##????#?#?#???#?##?????#?? | | # # # #########??##??#??????#???#? | | # # # ## # "#"##???#?#?#?#????????? | | + # "##????##????????#????? | | # # c " #?#???????#????#??? ? | | = # " " #??#?????????#??#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 41 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1000 Resistance: KI 40 Resistance: EX 90 Resistance: EM 15 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 17 Target Analysis 8 Core Analysis 10 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 81 Relay Coupler Value 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Mines | Hacked Adv. Myomer Leg | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Prc. Matter Filter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Adv. Myomer Leg | x1 | -7/Factory Adv. Myomer Leg | x1 | -7/Factory Adv. Myomer Leg | x1 | -5/Factory Adv. Myomer Leg | x1 | -5/Factory Lrg. Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonAdvancedCannon Manual? 0 Play Time 03:35:29 Cumulative 654.4 hours Start 2020.09.23 @ 14:33:19 End 2020.09.25 @ 04:18:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 464 Adventurer 4 Explorer 0 Win Type - Total 70 Types 56/6/3/2/2/0/0/1/0 Lore% 93 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1980275-1a3c-4801-807e-eb8ae505dcb8