Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 15:22:23 Player: DizzyWaters Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (3099) 3099 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 7251 Bonus ------- High Alert Combat Kills 12 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 449/450 System Corruption 5% Temperature Cool (0) Movement Rolling (80) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ Energy Well Triangulator Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Deuterium Engine Micro Nuclear Core Large Matter Pod (150) Transport Network Coupler Transport Network Coupler Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Improved Light Armor Plating System Restoration Module > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Machine Gun Flak Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Carbon-fiber Leg VSS Leg VSS Leg Armored Huge Wheel Large Matter Pod Structural Scanner Improved Sensor Array Terrain Scan Processor Improved Terrain Scan Processor Transport Network Coupler Improved Core Shielding Coil Gun Flak Cannon Flak Cannon Katana Heavy Pick [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Reflective Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . 2 1 . . 1 Weapon 2 | . . . . 1 . 1 Parts Attached 80 | 6 11 5 18 3 8 29 Power 10 | 1 2 . 2 . 2 3 Engine 4 | 1 2 . . . . 1 Core 6 | . . . 2 . 2 2 Reactor . | . . . . . . . Propulsion 24 | 2 3 2 7 2 . 8 Treads 4 | . . . 4 . . . Leg 14 | 2 3 2 3 . . 4 Wheel 6 | . . . . 2 . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 3 5 . 1 10 Device 8 | . . 2 2 . . 4 Storage 3 | 1 1 . . . . 1 Processor 5 | . 1 . 1 . . 3 Hackware 1 | . . . 1 . . . Protection 5 | . . 1 1 . 1 2 Artifact . | . . . . . . . Weapon 24 | 2 4 . 4 1 5 8 Energy Gun 3 | 1 . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 4 . 3 . 3 3 Ballistic Cannon 5 | . . . 1 . 2 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 40 | . 2 1 2 . 2 33 Power 5 | . 1 . . . 1 3 Propulsion 9 | . . . . . . 9 Utility 14 | . . 1 2 . 1 10 Weapon 12 | . 1 . . . . 11 Highest Loss Streak 10 | . 2 1 1 . 1 10 To Critical Strikes . | . . . . . . . Average Backups 14 | 3 7 14 16 18 19 17 Power 1 | . . . 1 2 1 2 Propulsion 3 | 1 3 3 2 2 3 3 Utility 6 | . 2 6 9 11 10 6 Weapon 3 | 1 1 3 3 2 4 3 Tool/Special . | . . . . . . . Unused Backups 26 | . 4 . 8 . 5 9 Power 3 | . . . 2 . . 1 Propulsion 2 | . 2 . . . . . Utility 16 | . 1 . 4 . 3 8 Weapon 5 | . 1 . 2 . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 94 87 95 76 83 77 Engine 5 | . 13 11 1 . . 1 Core 3 | . . . 7 7 7 4 Treads 2 | . . . 13 . . . Leg 13 | . 28 22 11 7 . 2 Wheel 4 | . . . . 7 15 10 Device 10 | . . 15 17 15 15 7 Storage 9 | . 14 11 9 7 7 8 Processor 7 | . 11 1 3 7 7 14 Hackware 1 | . . . 5 . . . Protection 4 | . . 4 7 7 6 3 Ballistic Gun 16 | . 23 22 13 7 11 10 Ballistic Cannon 3 | . . . 4 7 9 5 Slashing Weapon 1 | . . . . . . 3 Peak Build Rating 60 | 6 10 17 30 44 51 60 Average Rating 29 | 2 7 13 26 40 48 52 On Entrance 22 | . 6 10 17 30 44 50 Avg Prop Armor Cover (%) 14 | . . . . . . 14 Naked Turns . | . . . . . . . Heaviest Build 78 | 12 51 57 64 66 73 78 Greatest Support 60 | 20 20 20 60 56 56 56 Greatest Overweight (x) 22 | 2 2 2 18 1 1 22 Average Overweight (x) 1 | 1 . 2 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 19 Most Carried 20 | 7 10 20 20 20 20 20 Average Carried 15 | 3 7 14 18 18 19 17 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 3 10 19 20 18 20 5 Class Distribution -------------------- 55% | Mutant 13% | Scavenger-Mutant 11% | Skirmisher 10% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 3460 | 251 403 362 628 . 700 1116 Remotely . | . . . . . . . Salvage Created 3610 | . 473 440 661 . 590 1446 Parts 214 | . 44 32 43 . 21 74 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 65 | . 11 8 15 . 11 20 Melee 1 | . . . . . . 1 Guns 55 | . 11 8 13 . 8 15 Cannons 7 | . . . 2 . 3 2 AOE 2 | . . . . . . 2 Classes Destroyed 15 | . 5 3 1 . 4 2 Worker 12 | . 4 2 2 . . 4 Builder 3 | . . 1 . . . 2 Hauler 1 | . . . . . . 1 Recycler 2 | . . 1 . . . 1 Operator 3 | . 1 . 1 . . 1 Watcher 2 | . 2 . . . . . Swarmer 10 | . 3 3 4 . . . Grunt 34 | . 8 3 7 . 5 11 Brawler 1 | . . . . . 1 . Duelist 1 | . . . 1 . . . Sentry 8 | . . 2 3 . . 3 Specialist 2 | . . . . . 2 . Hunter 4 | . . . . . 2 2 Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . 1 . Best Kill Streak 11 | . 11 4 6 . 5 4 Combat Bots Only 6 | . 5 3 6 . 5 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 679 | . 58 29 86 . 110 396 Missed 205 | . 15 11 17 . 47 115 Hits 474 | . 43 18 69 . 63 281 Melee 1 | . . . 1 . . . Projectile 473 | . 43 18 68 . 63 281 Critical Strikes 19 | . 1 . 4 . 2 12 Actively Blocked 2 | . . . . . . 2 Damage Taken 7553 | . 569 200 899 . 1001 4884 Core 1131 | . 82 25 89 . 74 861 Absorbed by Shields . | . . . . . . . Redirected to Shielding 57 | . . . . . . 57 Ignored by Resistances 93 | . . 7 86 . . . Regen/Repaired (Parts) 226 | . . . . . . 226 Core Remaining (%) 86 | 100 67 93 83 . 89 . Volleys Fired 260 | . 57 40 50 . 33 80 Largest 4 | . 2 2 2 . 3 4 Hottest 179 | . 70 46 62 . 111 179 Shots Fired 609 | . 101 80 100 . 98 230 Gun 507 | . 101 80 91 . 54 181 Cannon 102 | . . . 9 . 44 49 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 566 | . 98 80 100 . 98 190 Thermal 43 | . 3 . . . . 40 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 7 11 11 . 8 15 Robot Miss Streak 9 | . 3 5 7 . 7 9 Penetration Max 2 | . . . . . 1 2 Secondary Targets 9 | . 1 1 3 . . 4 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 412 | . 62 49 68 . 65 168 Core Hits 228 | . 29 17 40 . 56 86 Critical Kills 8 | . . . . . 4 4 Critical Parts Destroyed 17 | . . . 1 . 9 7 Critical Strikes 26 | . . . 1 . 13 12 Destroy 26 | . . . 1 . 13 12 Melee Attacks 19 | . . . . . . 19 Impact . | . . . . . . . Slashing 18 | . . . . . . 18 Piercing 1 | . . . . . . 1 Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7860 | . 771 755 1062 . 789 4483 Guns 5272 | . 766 755 939 . 249 2563 Cannons 1298 | . . . 111 . 540 647 Explosions 458 | . . . . . . 458 Melee 761 | . . . . . . 761 Ramming 71 | . 5 . 12 . . 54 Kinetic 5762 | . 729 755 1050 . 789 2439 Thermal 1266 | . 37 . . . . 1229 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 761 | . . . . . . 761 Piercing . | . . . . . . . Highest Corruption 5 | . . 3 . . . 5 Average Corruption 4 | . . 2 . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . 6 . . . 13 Message Errors 4 | . . 3 . . . 1 Matter Fused 6 | . . 1 . . . 5 Energy Discharges 4 | . . 1 . . . 3 Data Loss (minor) 4 | . . 1 . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 286 | . . . . . . 286 Projectiles 5 | . . . . . . 5 Explosions 194 | . . . . . . 194 Melee 87 | . . . . . . 87 Knockbacks 16 | . . . 3 . 3 10 Impact . | . . . . . . . Kinetic 15 | . . . 3 . 3 9 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 21 | . . . . . . 21 Shots . | . . . . . . . Rammed 4 | . . . 1 . . 3 Targets Rammed 10 | . 1 . 3 . . 6 Kicked 6 | . 1 . 2 . . 3 Crushed . | . . . . . . . Highest Temperature 598 | . 27 24 48 . . 598 Average Temperature 109 | . 7 8 9 . . 152 Received Heat Transfer 2337 | . 324 69 495 . 171 1278 Effects 20 | . . . . . . 20 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Interference 7 | . . . . . . 7 Matter Decay 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 2122 | . 111 . . . . 2011 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 2 | . . . 1 . 1 2 Low Security (%) 69 | 100 100 100 30 100 72 50 Level 1 28 | . . . 69 . 27 43 Level 2 1 | . . . . . . 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 463 | . 175 75 365 107 375 463 Initial 196 | . . 35 9 102 74 196 Average 147 | . 95 14 235 102 178 225 Influence Increases 2641 | . 432 227 637 5 321 1019 Destroy 0b10 Robot/C 1300 | . 220 160 300 . 220 400 Destroy 0b10 Robot/NC 115 | . 35 20 15 . . 45 Destroy Leader 316 | . 64 40 70 . 40 102 Successful Hack 52 | . 16 6 7 5 . 18 Select Force Hacks 80 | . 80 . . . . . Disable Machine 210 | . . . 15 . 15 180 Anti-Garrison Action 200 | . . . 200 . . . Destroy Structure 83 | . 2 1 . . 1 79 Lose Combat Pursuer 285 | . 15 . 30 . 45 195 Influence Decreases 2294 | . 346 291 432 125 53 1047 Entered New Map 401 | . . 51 13 125 33 179 Time Decay 1503 | . 326 240 399 . . 538 Lost Part 390 | . 20 . 20 . 20 330 Squads Dispatched 18 | . 3 1 2 . 2 10 Investigation 7 | . 2 1 1 . . 3 Extermination 2 | . . . . . . 2 Reinforcement 9 | . 1 . 1 . 2 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 9 | . 1 2 . . . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 17 15 18 . 14 50 Peak Tracking Total 10 | . 4 2 6 . 5 10 Tactical Retreats 10 | . 1 . 2 . 3 4 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 8 | . . 2 . . 4 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . . . . 5 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 14 | . . . 1 . 1 12 Max in Single Turn 3 | . . . 1 . 1 3 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 1 | . 1 . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 20 | . 5 4 3 1 . 7 Terminals 12 | . 4 3 2 1 . 2 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . . . 2 Recycling Units 3 | . 1 . . . . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 41 | . 7 7 5 1 . 21 Successful 17 | . 3 4 3 1 . 6 Failed 24 | . 4 3 2 . . 15 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 15 | . 6 3 3 . . 3 Terminals 24 | . 6 5 4 1 . 8 Fabricators . | . . . . . . . Repair Stations 9 | . . 2 . . . 7 Recycling Units 6 | . 1 . . . . 5 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Terminal Hacks 4 | . . 1 1 1 . 1 Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Disarm Traps 1 | . . . . . . 1 Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . 1 . . . 4 Scan Component 4 | . . 1 . . . 3 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 2 2 . . . Terminals 5 | . 2 2 1 . . . Assimilate 3 | . 1 1 1 . . . Sabotage 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Jam 1 | . . . 1 . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 2 2 . . 6 Full Trace Events 4 | . 1 . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 44 | . . . . . . 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 4142 | . . 1217 991 13 392 1529 Optics 1528 | . . . . . . 1528 Sensors 3338 | . . 1217 991 13 392 725 IFF 109 | . . . . . . 109 Triangulation 220 | . . . . . . 220 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 5056 | 95 819 1217 991 13 392 1529 Spaces Moved 2429 | 65 461 421 370 6 191 915 Core 50 | 45 . . 3 . . 2 Treads 206 | . . . 206 . . . Legs 1186 | 20 461 421 161 . . 123 Wheels 987 | . . . . 6 191 790 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 160 115 115 80 Average Speed 160 | 123 133 260 213 115 115 118 Slowest Speed 1150 | 150 260 260 950 115 115 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 48 24 30 . 90 18 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 74 | . . . . . 1 73 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 66 | . . . . . . 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 3063 | 79 565 481 481 13 297 1147 Wait 58 | . . . . . . 58 Move 2423 | 64 460 420 369 5 190 915 Hop . | . . . . . . . Pick Up 115 | 9 23 14 22 2 21 24 Fast Attach . | . . . . . . . Attach 58 | 6 4 3 8 3 3 31 Detach 2 | . . . 1 1 . . Swap 35 | . 7 2 10 . 8 8 Drop 58 | . 13 2 18 2 17 6 Fire 260 | . 57 40 50 . 33 80 Melee 19 | . . . . . . 19 Ram 3 | . . . . . . 3 Kick 6 | . 1 . 2 . . 3 Crush 1 | . . . 1 . . . Escape Stasis 24 | . . . . . 24 . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Utility x2 1656 | -9/Materials | Discovered new exit (range 10) 2132 | -9/Materials | Entered another Materials area 2132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2932 | -8/Materials | Build established: Scavenger-Mutant 2997 | -8/Materials | Discovered new exit (range 8) 3123 | -8/Materials | Entered Factory 3123 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3135 | -7/Factory | Identified exit to DSF 3136 | -7/Factory | Entered DSF 3176 | -7/DSF | Additional patrols routed to DSF 3397 | -7/DSF | Discovered new exit (range 15) 3510 | -7/DSF | Build established: Tank 3520 | -7/DSF | Sterilization system engaged 3528 | -7/DSF | Entered Factory 3528 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4020 | -6/Factory | Lost 3 parts (1n1u1w) 4163 | -6/Factory | Build established: Skirmisher 4515 | -6/Factory | Lost 6 parts (1p4u1w) 4693 | -6/Factory | Repaired Arm. Huge Wheel 4821 | -6/Factory | Core integrity fell below 50% 4878 | -6/Factory | Core integrity fell below 20% 4910 | -6/Factory | Lost 10 parts (1p2n1u6w) 4917 | -6/Factory | Cargo convoy interrupted 5057 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04911_ Kicked W-25 Informer out of the way. 04915_ System corrupted: Component data lost. 04916_ W-25 Informer sends out distress signal. 04917_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04922_ Acquired Wheel. 04945_ System corrupted: Energy discharge (-235). 04966_ Acquired 70 matter. 04974_ System corrupted: Matter fused (-10). 04995_ K-01 Serf cleans the DSF Access. [Achievement: Slippery One] 05020_ Hvy. Machine Gun destroyed. 05031_ VSS Leg destroyed. 05035_ Carbon-fiber Leg destroyed. 05044_ Wheel destroyed. 05048_ Nuclear Core destroyed. 05049_ IFF Parser destroyed. 05049_ Critical hit (Burn: +37). 05051_ Coil Gun destroyed. 05052_ Hcp. Storage Unit destroyed. 05055_ VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????######### ^ ^ #?????????????????? | | ???????????????? ^ #######???????????? | | ?????????????????? ????????????? | | ????????????????????? #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #???#########+## | | ?????????############+## ##### ^ | | ??????? | | ??????? ^ | | ??????? | | ?????????#################/############ ^ | | ????????????????????# g #???????# ###### | | ????????????????????# g #???????# #????? | | ????????????????????# #???????# #????? | | ????????????????????# #???????# #????? | | ????????????????????# """" #???????# #????? | | ????????????????????# """"l #???????# +????? | | ????????????????????# """" #???????# #????? | | ????????????????????# """"!s#???????# #????? | | ????????????????????# """"! #???????# #????? | | ????????????????????# """" [#???????# #????? | | ????????????????????# @ss #???????# #????? | | ????????????????????# s #???????# #????? | | ????????????????????# #??????? #????? | | ????????????????????# #???????T #????? | | ????????????????????###########???????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 225 Resistance: TH 10 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 9% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed MappingExpertDesublimator Manual? 0 Play Time 01:12:23 Cumulative 35.0 hours Start 2026.07.05 @ 20:47:04 End 2026.07.08 @ 15:22:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 10 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2f2aeef-f730-480e-9147-c9fc2a4fd4bd