Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.25 @ 13:14:32 Player: Perseus Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (476) 2380 Value Destroyed (18752) 18752 Prototype IDs (129) 2580 Alien Tech Used (2) 400 Bonus (19766) 19766 TOTAL SCORE: 54978 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2916 Follower Combat Kills 2215 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3220 Met Warlord at Research 2000 Invited to Help at Command 2000 Hacked God Mode 5000 Friendly Fire -485 Cogmind --------- Core Integrity 0/1600 Matter 265/300 Energy 23/100 System Corruption 47% Temperature Cool (27) Movement Core (250) Ox4 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- Vortex Cannon > --- INVENTORY (4) ---- Improved Stasis Canceller Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor Improved Quantum Reactor > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Particle Accelerator Advanced Phase Shifter Layered Medium Armor Plating Advanced Thermal Shield Energy Mantle Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Wheel Compact Wheel Experimental Sensor Array Advanced Terrain Scanner Advanced Shield Generator Transdimensional Reconstructor Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Long-range Proton Cannon Vortex Cannon Enhanced Nova Cannon Helical Railgun Advanced Remote Datajack Deploy-a-Sentry [Rating: 150] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Wheel Leg Myomer Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Tesla Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 2 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 821 | 8 16 2 45 3 5 13 44 7 9 25 31 28 7 24 24 10 32 1 35 29 46 21 17 22 42 22 54 8 22 35 34 57 43 Power 42 | 1 3 . 1 . . 1 4 . . . 2 . . 1 . . 2 . 1 4 . . 1 . . . 4 2 1 2 3 4 5 Engine 16 | 1 3 . 1 . . 1 4 . . . 1 . . 1 . . 2 . 1 1 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 4 2 1 2 3 4 5 Propulsion 86 | 2 4 . 17 . . 4 8 . 4 5 . . . 1 1 1 1 . 1 2 1 . 1 . 2 1 2 2 2 3 3 8 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 85 | 2 4 . 17 . . 4 8 . 4 5 . . . 1 1 1 1 . 1 2 1 . 1 . 2 1 2 2 2 3 3 8 9 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 389 | 3 2 2 9 . 2 1 14 . 2 6 19 16 6 17 11 6 10 . 25 8 27 11 7 15 17 17 36 2 16 16 19 36 11 Device 315 | 2 . 1 2 . 1 1 11 . 1 4 19 13 6 17 8 5 7 . 20 5 22 9 5 15 13 14 30 1 11 15 16 32 9 Storage 9 | 1 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Processor 9 | . . . 1 . . . 1 . . 2 . . . . . . . . . . . . 2 . . . . . . . 2 . 1 Hackware 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 Protection 52 | . . 1 6 . 1 . . . . . . 3 . . 2 1 3 . 5 2 5 2 . . 4 3 6 1 4 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 304 | 2 7 . 18 3 3 7 18 7 3 14 10 12 1 5 12 3 19 1 8 15 18 10 8 7 23 4 12 2 3 14 9 9 17 Energy Gun 99 | 1 5 . 3 . . 5 4 1 . 2 2 5 . 3 4 2 5 . . 7 10 5 1 . 8 2 2 1 2 6 3 3 7 Energy Cannon 66 | . . . 2 1 . . 2 . . 2 3 2 . 2 7 1 4 1 4 2 2 1 3 5 4 2 1 . . 6 1 3 5 Ballistic Gun 95 | 1 2 . 9 1 2 1 11 4 3 5 5 1 1 . 1 . 8 . 2 3 5 2 2 1 6 . 7 1 1 2 3 3 2 Ballistic Cannon 5 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 . . . . . . . . . 1 Launcher 16 | . . . 2 . . 1 1 2 . 1 . 3 . . . . . . 1 2 . . 1 1 . . 1 . . . . . . Special Weapon 14 | . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 2 . . 3 . 1 . . . 2 . 2 Impact Weapon 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Unidentified Prototypes 30 | . . 1 . . . . 3 . . 1 . . 3 . . . . . . 2 . . 6 . 1 . . 3 . 3 5 2 . Parts Lost 109 | . 2 . 5 . . 1 6 . . . . 2 . 2 . 2 6 . . 4 1 . 2 . 3 . 2 . 5 1 2 18 45 Power 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 3 Propulsion 32 | . . . 2 . . . 5 . . . . . . 1 . 1 . . . . 1 . 1 . . . 1 . 3 1 1 5 10 Utility 34 | . . . 2 . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 . . . 1 7 20 Weapon 36 | . 2 . 1 . . . 1 . . . . 2 . 1 . 1 4 . . 3 . . . . 3 . . . 2 . . 4 12 Highest Loss Streak 20 | . 1 . 2 . . 1 3 . . . . 2 . 1 . 2 5 . . 3 1 . 2 . 1 . 2 . 3 1 1 6 20 Average Slot Usage (%) 92 | . 99 100 97 99 99 99 97 100 100 98 92 91 92 84 89 92 92 93 93 91 92 94 89 88 88 88 88 99 93 98 98 96 86 Engine 3 | . 14 14 11 11 11 10 8 9 9 7 6 . . 4 6 6 5 6 6 5 5 5 2 . . . . . . . . . . Core 1 | . . . . . . . . . . . . 7 7 2 . . . . . 4 5 5 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 10 10 9 8 7 6 Wheel 17 | . 28 28 32 33 33 33 25 27 27 21 15 15 15 7 18 19 20 20 20 17 15 17 16 17 15 15 13 21 14 17 16 14 10 Device 11 | . 14 11 1 . . 3 9 . 5 7 7 6 7 7 5 11 11 6 12 7 15 15 13 11 11 11 12 7 13 17 23 22 23 Storage 11 | . 14 14 11 11 11 11 9 18 12 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 8 8 7 Processor 18 | . . . 10 11 11 11 17 18 18 23 23 23 23 23 20 20 20 20 20 17 17 17 20 23 21 21 21 21 21 19 18 20 15 Protection 1 | . . 2 8 11 10 7 . . . . . . . . 4 1 1 6 . 4 . 1 . . 2 3 2 6 1 5 4 4 3 Energy Gun 8 | . 8 14 7 . . 6 7 9 9 5 4 5 7 6 3 12 10 . . 8 9 11 5 5 6 9 9 11 12 10 7 8 6 Energy Cannon 1 | . . . 3 11 11 4 1 . . . 2 1 . 1 8 . . . 5 . . . 4 4 1 . . . . 1 . . 2 Ballistic Gun 9 | . 19 14 11 8 4 11 17 18 18 15 15 14 8 13 6 6 7 6 7 5 6 4 2 5 11 10 9 5 7 4 8 7 2 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 123 | 11 31 33 34 31 31 32 41 44 49 53 53 53 54 56 67 64 62 66 66 68 71 72 99 92 102 103 102 92 94 110 108 123 113 Greatest Support 60 | 32 32 32 48 36 36 48 48 36 40 40 40 40 40 40 56 56 56 56 56 56 54 48 54 54 60 60 54 54 48 54 52 46 52 Greatest Overweight (x) 9 | . . 1 1 . . . 2 1 1 3 1 1 1 1 1 2 1 1 1 1 1 1 2 1 2 1 3 2 4 2 3 5 9 Average Overweight (x) 1 | . . . . . . . . 1 . 1 1 1 1 1 . 1 . 1 1 . 1 1 1 1 1 1 2 1 2 1 2 2 2 Largest Inventory Capacity 16 | 6 10 10 10 10 10 10 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 9 10 10 10 10 10 10 14 12 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 Most Carried 16 | 4 10 10 10 10 10 10 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 14 | 2 8 9 9 9 9 9 10 14 11 15 15 15 15 15 15 15 15 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Capacity 16 | 6 10 10 10 10 10 10 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 4 10 10 10 10 10 10 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 14 16 16 16 16 16 16 16 16 15 16 Class Distribution -------------------- 33% | Scavenger-Mutant 24% | Mutant 19% | Scavenger-Skirmisher 16% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Scavenger-Skirmisher | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 15535 | 284 433 51 959 88 50 349 1069 156 207 246 698 653 80 337 258 188 574 . 548 426 781 588 350 304 945 246 1197 104 293 560 620 1141 752 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25632 | 209 1245 . 2280 512 . 1289 1921 241 536 185 613 836 . 450 617 488 1232 . 194 541 771 981 678 341 1500 166 937 424 820 1074 624 2146 1781 Parts 1086 | 16 68 . 148 31 . 43 109 13 29 11 22 43 . 15 18 12 34 . 12 34 27 23 21 11 45 10 45 6 22 51 25 82 60 Haulers Intercepted 17 | . 2 . 6 . . . 2 . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 . Recyclers Shooed 16 | . 4 . 2 . . 1 1 . 1 . . . . . 2 . . . . . . . . . 2 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 276 | . . . . . . . . . . . 24 36 . 12 . 4 22 . 24 . 17 14 55 5 . 7 34 2 20 . . . . Prevented 76 | . . . . . . . . . . . . 3 . 6 . 3 6 . 4 . 10 5 12 1 . 1 18 1 6 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 331 | . 13 . 33 8 . 12 30 8 5 1 9 20 . 7 4 4 10 . 5 12 9 6 32 5 11 2 18 . 5 12 5 28 17 Guns 225 | . 13 . 18 3 . 8 22 4 5 1 9 12 . 7 1 2 9 . 2 6 8 4 4 2 10 2 14 . 4 12 5 28 10 Cannons 28 | . . . 6 3 . 2 3 . . . . . . . 1 1 . . 3 . . . 4 . . . . . . . . . 5 AOE 62 | . . . 8 2 . . 5 4 . . . 7 . . . . . . . 6 . 1 23 3 . . 3 . . . . . . Classes Destroyed 24 | 3 4 . 5 . . 1 1 . . . 1 . . 2 . 1 . . . . 1 . 3 . . . . . . . 2 . . Worker 31 | 1 5 . 5 1 . 3 3 . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 2 6 Builder 5 | . . . . . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Tunneler 13 | 5 2 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 17 | . 2 . 6 . . . 2 . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 . Recycler 37 | 1 5 . 4 1 . 7 4 . 4 1 . . . . 2 . . . . . . . . . 3 . . . . 1 . 1 3 Minesweeper 8 | . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 . . . . 1 1 . 1 . . . . Mechanic 5 | . . . 1 . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Operator 6 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 22 | . 3 . 5 . . . 4 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 3 3 Swarmer 74 | . . . 4 . . . 3 4 4 . . 10 . . . 1 . . 3 8 1 3 8 5 . . 9 . 2 2 . 7 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Grunt 122 | . 13 . 14 8 . 8 14 4 . . 6 5 . 3 2 1 3 . . 1 3 . 15 . 2 1 6 . . . 1 6 6 Brawler 15 | . . . 2 . . 1 . . . . . 1 . 1 1 . 2 . . . . 1 3 . . . . . . . . 2 1 Duelist 13 | . . . 3 . . . 1 . . . 1 3 . . . . 2 . . . . . 2 . . . . . . . . . 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 Sentry 46 | . . . 10 . . . 10 . 1 . . 1 . 1 1 1 . . . 1 1 1 . . 4 . 1 . 1 6 1 5 . Hunter 21 | . . . . . . 3 2 . . 1 1 . . 1 . . 2 . . 2 2 1 . . . . 2 . . . . 2 2 Programmer 29 | . . . . . . . . . . . . . . 1 . . 1 . 2 . 2 . . . 5 1 . . 2 4 1 5 5 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 12 | . . . . . . . . . . . 1 4 . . . . . . . . 1 2 . 2 . . 2 . . . . . . Packrat 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 5 7 . 5 3 . 6 6 5 4 2 3 4 . 3 2 2 3 . 2 5 2 2 12 5 3 2 5 . 2 4 3 4 6 Combat Bots Only 12 | . 3 . 4 3 . 3 5 5 2 1 3 4 . 3 2 2 3 . 2 5 2 2 12 5 2 1 5 . 2 4 2 4 4 Max Kills in Single Turn 10 | 1 1 . 3 2 . 2 3 4 2 1 1 3 . 1 1 1 1 . 1 3 1 1 10 2 1 1 2 . 1 2 2 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 . Exploded 10 | . . . 3 2 . . 3 4 . . . 3 . . . . . . . 3 . 1 10 2 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . God Mode (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 18091 | 26 508 11 1183 136 . 641 948 97 45 . 244 670 . 426 76 215 1063 . 326 637 247 97 869 96 644 30 462 . 548 669 182 2348 4647 Core 3060 | . 147 . 143 . . 126 78 32 9 . 18 105 . 52 . 39 79 . 41 53 71 16 214 14 68 17 94 . 47 59 37 243 1258 Absorbed by Shields 1152 | . . . . . . . . . . . . . . . . . . . . . . . 90 102 246 11 146 . . 244 67 211 35 Core Remaining (%) 74 | 100 . 41 . . . 32 . . 78 . . . . 75 . . . . 81 . . . . 63 . . . . 80 95 97 . . Volleys Fired 1775 | 19 99 3 135 42 . 78 94 18 17 20 91 83 2 32 29 32 123 1 34 31 104 77 44 24 63 19 132 20 44 53 37 89 86 Largest 4 | 2 2 1 2 2 . 2 3 3 3 3 3 3 1 3 3 3 3 1 3 3 3 3 3 3 4 4 4 1 4 4 4 4 4 Hottest 373 | 60 68 23 86 80 . 92 126 105 105 105 113 108 30 166 181 163 178 30 151 164 169 157 185 178 204 195 224 94 269 298 249 298 373 Shots Fired 3525 | 23 186 3 252 56 . 133 254 38 49 39 144 172 2 70 57 52 177 1 68 80 135 88 101 38 188 25 196 20 83 137 109 297 252 Gun 3002 | 23 186 3 206 14 . 109 239 36 49 35 124 157 . 64 26 42 169 . 25 72 129 85 46 17 172 17 189 18 83 122 105 292 148 Cannon 456 | . . . 40 42 . 21 11 . . 2 20 8 . 6 31 10 8 . 41 4 4 1 42 18 14 8 1 . . 15 1 5 103 Launcher 45 | . . . 6 . . 3 4 2 . 2 . 7 . . . . . . 1 4 . . 7 3 . . 6 . . . . . . Special 22 | . . . . . . . . . . . . . 2 . . . . 1 1 . 2 2 6 . 2 . . 2 . . 3 . 1 Kinetic 1695 | 4 145 3 126 14 . 62 173 26 34 21 81 95 . 36 14 10 67 . 39 29 62 24 31 8 118 6 122 . 20 47 53 136 89 Thermal 1009 | . 17 . 5 . . 47 77 10 15 14 57 53 . 15 24 10 77 . 27 27 19 7 16 13 17 10 25 10 28 70 52 150 117 Explosive 38 | . . . 6 . . 3 4 2 . 2 . 7 . . . . . . 1 4 . . . 3 . . 6 . . . . . . Electromagnetic 740 | 19 24 . 115 42 . 21 . . . 2 6 17 . 19 19 32 33 . . 20 52 55 30 14 51 9 43 8 35 20 1 10 43 Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 1 2 Robot Hit Streak 47 | 4 14 . 27 5 . 24 24 7 7 9 20 16 3 10 30 13 20 21 25 13 24 24 27 6 21 4 11 21 36 17 12 47 20 Robot Miss Streak 8 | 3 4 3 3 4 . 1 4 2 3 2 2 8 . 4 2 3 2 . 4 3 3 2 3 4 2 1 3 . 2 2 2 4 4 Penetration Max 2 | . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . 1 2 . 1 . . . . . 2 2 1 Secondary Targets 31 | . 1 . 2 . . 2 2 . . . . 2 . . . . 2 . . 1 1 . . 1 . . . . 1 2 2 12 . Max Gunslinging Chain 2 | . 1 . 1 . . 1 1 . . . . 1 . . . . 1 . . 1 1 . . 1 . . . . 1 1 1 2 . Shots Hit Robots 2289 | 15 103 . 183 30 7 98 163 26 25 22 85 88 2 46 34 31 118 1 37 48 93 72 71 20 142 11 98 20 63 89 69 214 165 Core Hits 975 | 8 60 . 96 16 . 37 70 13 15 7 26 45 . 15 13 13 40 . 14 29 26 26 52 13 42 7 39 13 21 39 25 91 64 Critical Hits 77 | . 2 . 3 1 . 1 1 . . . 1 1 . 1 1 . 4 . 4 2 7 5 . . 5 1 16 . 3 4 1 2 11 Critical Kills 26 | . . . 1 . . . . . . . . . . 1 1 . 3 . . . 3 2 . . 2 1 6 . 1 2 1 . 2 Critical Parts Destroyed 48 | . 2 . 2 1 . 1 1 . . . 1 . . . . . 1 . 3 1 4 3 . . 3 . 10 . 2 2 . 2 9 Melee Attacks 18 | . . . 3 . 7 . . . . 6 . . . . . . . . . . . . . . 2 . . . . . . . . Impact 8 | . . . 2 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 . 7 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57827 | 280 1462 . 3645 749 . 1701 3196 674 467 539 1213 1947 . 865 892 758 2127 . 847 1876 1384 1229 8069 725 3071 321 1641 447 1175 2071 1888 6959 5609 Guns 40346 | 224 1317 . 2290 140 . 1261 2658 479 467 324 1124 1315 . 809 473 593 2127 . 221 1123 1309 1126 835 137 2828 292 1198 351 1175 2023 1888 6959 3280 Cannons 7045 | . . . 494 485 . 440 222 . . . 89 . . 56 374 68 . . 580 24 . . 1421 289 243 . . . . . . . 2260 Explosions 10221 | 56 145 . 861 124 . . 316 195 . . . 632 . . 45 97 . . 46 729 75 103 5813 299 . 29 443 96 . 48 . . 69 Melee 215 | . . . . . . . . . . 215 . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19505 | 25 1004 . 1102 140 . 726 1743 328 255 203 663 779 . 439 222 95 830 . 427 384 490 159 683 42 1868 156 614 . 95 555 837 2797 1844 Thermal 17057 | 56 268 . 235 124 . 535 1137 151 212 121 461 426 . 140 201 192 1131 . 374 391 313 94 239 95 297 52 29 349 613 1155 1051 3937 2678 Explosive 3315 | . . . 684 . . . 316 195 . . . 632 . . . . . . 46 729 . . . 299 . . 414 . . . . . . Electromagnetic 11279 | 199 190 . 1624 485 . 440 . . . . 89 110 . 286 469 471 166 . . 372 581 976 776 289 906 113 584 98 467 361 . 225 1002 Impact 215 | . . . . . . . . . . 215 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6456 | . . . . . . . . . . . . . . . . . . . . . . . 6371 . . . . . . . . . 85 Highest Corruption 47 | . . . . . . . . . 2 . . . . . . . . . 2 . 3 . . . 5 4 . . 4 . . 6 47 Average Corruption 5 | . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . 2 1 . . 2 . . 3 14 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . . 1 5 . . 4 . . . . Effects 175 | . . . . . . . . . 7 . . . . . . . . . 1 . 9 . . . 5 2 . . 13 . . 45 93 Message Errors 28 | . . . . . . . . . 3 . . . . . . . . . . . 2 . . . 1 1 . . 3 . . 7 11 Matter Fused 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . 5 10 Heat Flow Errors 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . 8 4 Energy Discharges 14 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 2 . . 5 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 18 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . . 1 . . . 1 . . 3 8 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Targeting Errors 49 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . 10 35 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1190 | . 75 . 126 33 . 17 7 . . 187 10 23 . . 3 . . . 12 65 15 . 336 70 . . 52 . . . . . 159 Projectiles 289 | . . . . 33 . 17 3 . . . 10 . . . 3 . . . 12 . . . 1 64 . . . . . . . . 146 Explosions 714 | . 75 . 126 . . . 4 . . . . 23 . . . . . . . 65 15 . 335 6 . . 52 . . . . . 13 Melee 187 | . . . . . . . . . . 187 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . 13 Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 12 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 483 | 27 . . 230 . . . 41 . . . . . . . . 55 . . . . . . . 44 . . . . . 30 . . 56 Shots 11 | 1 . . 5 . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | 40 111 4 204 87 . 346 119 227 83 446 140 147 3 72 162 144 202 . 108 117 129 87 168 186 192 54 132 . 211 90 66 208 163 Average Temperature 44 | 23 29 4 37 27 . 102 29 80 28 120 30 33 3 21 37 51 56 . 27 46 34 34 54 83 56 13 34 . 54 28 28 86 68 Received Heat Transfer 2970 | . 282 . 363 78 . 279 279 54 . . 99 207 . 102 36 12 120 . 18 72 18 . 239 . 61 . 9 . . 54 12 171 405 Effects 7 | . . . . . . 4 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . 1 1 . 2 . . . . . . . 1 2 1 . . . . 3 1 2 . 2 . 1 . 1 . . . 1 Combat Hostiles 13 | . . . 1 . . 2 . . . . . . . . 2 1 . . . . 1 1 1 . 1 . 1 . 1 . . . 1 Parts Fried 66 | 1 . . 4 2 . 3 . . . . . . . 1 2 3 . . . 2 5 8 7 1 11 1 2 . 2 1 . 3 7 Impact Corruptions 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Melted 51 | . . . . . . 1 . . . . 1 3 . 1 . . 2 . . 3 3 2 . . . . . . 10 7 1 11 6 Heat Transferred 25366 | 100 375 . 398 150 . 1147 2109 259 407 222 851 814 . 298 400 300 2500 . 700 605 470 74 388 185 518 87 50 308 857 1627 1272 5032 2863 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | 1 . . 6 1 . . . . . . . . . . 1 2 . . . . 2 2 . . . 1 1 1 . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 1866 | 35 308 55 970 643 . 163 582 561 481 197 . . . . 432 . . . . 290 . . . . 195 . . . . 249 211 1866 1451 Initial 1187 | . 22 55 . 353 . . 63 378 273 129 . . . . 17 . . . . 2 . . . . . . . . . 1 55 122 1187 Average 364 | 17 177 18 408 487 . 59 281 471 353 73 . . . . 158 . . . . 148 . . . . 87 . . . . 83 74 1248 1320 Maximum Alert Level 5 | . 1 . 3 2 . . 2 2 2 . . . . . 2 . . . . 1 . . . . . . . . . 1 1 5 4 Low Security (%) 54 | 100 49 100 28 . . 100 42 . . 100 . . . . 63 . . . . 73 . . . . 100 . . . . 86 97 4 . Level 1 14 | . 50 . 20 14 . . 20 13 72 . . . . . 27 . . . . 26 . . . . . . . . . 13 2 3 . Level 2 15 | . . . 30 85 . . 36 86 27 . . . . . 9 . . . . . . . . . . . . . . . . 10 . Level 3 3 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 100 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 5 . 7 . . . 3 . . 2 . 1 . . 5 . 1 . . 1 . . . . 5 . 1 . . 5 2 18 11 Investigation 14 | . 3 . 3 . . . 1 . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 Extermination 12 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 2 . 3 3 Reinforcement 18 | . 2 . 2 . . . 2 . . . . . . . 1 . . . . 1 . . . . 3 . . . . . 2 3 2 Assault 19 | . . . 2 . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . 9 5 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 17 | . 1 . 1 . . . 2 . . 1 . . . . 1 . . . . . 1 . 2 . . 1 . . . . 3 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 560 | . 23 1 51 6 . 12 47 5 5 4 11 31 . 9 11 5 13 . 13 19 9 2 54 5 18 1 22 . 4 15 25 73 66 Peak Tracking Total 20 | . 5 1 4 2 . 3 6 3 2 2 4 8 . 5 6 2 7 . 5 5 4 4 12 5 4 1 5 . 2 4 6 7 20 Tactical Retreats 73 | . 1 . 1 1 . 1 4 1 . . 1 7 . . 3 1 7 . 1 1 4 . 4 . . . 20 . 2 2 . 2 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 16 | . 1 . 1 . . . 2 2 1 3 . . . . . . . . . . . . . . 1 . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . 1 . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . Reused 38 | . 1 . . . . . . . . . . . . 4 1 1 1 . 2 . 6 4 . . . 1 10 . 7 . . . . Traps Extracted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Installed 58 | . . . . 3 . . . . . . . . . 4 1 2 1 . 2 1 12 6 . . . 2 17 . 7 . . . . Triggered 58 | . 2 . . . . . . . . . . 2 . 4 1 2 1 . 3 . 6 4 14 . . 1 10 . 7 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 69 | . 4 . 15 13 . 4 2 . . 8 2 1 . . . . . . . 1 4 . . . 2 1 2 2 2 . 1 4 1 Max in Single Turn 5 | . 1 . 3 1 . 1 1 . . 5 1 1 . . . . . . . 1 4 . . . 1 1 1 2 1 . 1 1 1 Garrison Access 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 116 | . 8 1 16 . 1 1 17 . 4 6 2 . . . 11 2 1 4 . 5 2 2 1 . 7 . 2 8 . 4 . 8 3 Terminals 69 | . 6 1 10 . . 1 11 . 4 5 . . . . 8 . . . . 3 1 . . . 6 . 1 . . 3 . 6 3 Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Repair Stations 6 | . . . 2 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Recycling Units 7 | . 2 . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Total Hacks 362 | . 20 2 54 . 1 6 61 . 15 14 8 . . . 30 10 1 27 . 14 4 2 1 . 15 . 6 47 . 7 . 14 3 Successful 242 | . 13 1 34 . 1 2 40 . 6 5 8 . . . 17 10 1 27 . 5 4 2 1 . 7 . 6 47 . . . 4 1 Failed 116 | . 6 . 19 . . 3 21 . 9 9 . . . . 13 . . . . 9 . . . . 8 . . . . 7 . 10 2 Catastrophic 18 | . 1 . . . . . 2 . 1 1 . . . . 2 . . . . 1 . . . . 3 . . . . 3 . 3 1 Database Lockouts 4 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 159 | . 12 3 32 . 1 6 39 . 9 10 . . 4 . 20 . . . . 5 . . 1 . 8 . 2 . . . . 6 1 Terminals 206 | . 18 2 39 . . 6 42 . 15 13 . . . . 21 . . . . 10 3 . . . 13 . 5 . . 5 . 11 3 Fabricators 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . 1 . Repair Stations 14 | . . . 5 . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . Recycling Units 18 | . 2 . 3 . . . 8 . . . . . . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 7 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . Terminal Hacks 168 | . 9 1 14 . 1 2 12 . 3 3 8 . . . 8 10 1 27 . 2 4 2 1 . 4 . 6 47 . . . 2 1 Record 71 | . . . . . . . . . . . 7 . . . 1 9 . 11 . . 3 . . . . . 5 35 . . . . . Part Schematic 11 | . . . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 19 | . 3 1 4 . . 2 2 . . 1 . . . . 2 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 19 | . 3 . 1 . . . 3 . 2 1 . . . . 1 . . 3 . . . . . . 1 . . 4 . . . . . Open Door 8 | . . . . . . . . . . . 1 . . . . 1 1 . . . 1 2 1 . . . 1 . . . . . . Branch Access Points 5 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . Locate Traps 6 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 4 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 4 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 48 | . 4 . 11 . . . 18 . 3 1 . . . . 7 . . . . 1 . . . . 2 . . . . . . 1 . Terminals 32 | . 2 . 8 . . . 11 . 3 1 . . . . 3 . . . . 1 . . . . 2 . . . . . . 1 . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 1 . 2 . . . 4 . 2 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 2 . . . 6 . . . . . . . 4 . . . . . . . . . . . . . . . . . . Monitor 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 6 . 14 . . 1 15 . 4 5 . . . . 9 . . . . 4 1 . . . 7 . 1 . . 4 . 8 2 Full Trace Events 10 | . 1 . 1 . . . 2 . . 1 . . . . 2 . . . . . 1 . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . . 3 . . . . . . . . . . 6 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 244 | . . . 126 . . . 38 . . . . . . . . . . . . 80 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . 6 . . . . . . . 2 . . . . 1 1 . 1 1 3 . 3 . . 2 . . 2 . . Non-combat 11 | . . . . . 4 . . . . . . . . . . . . . . . 1 1 1 . 3 . . . . . 1 . . Combat 11 | . . . . . 2 . . . . . . . 2 . . . . 1 1 . . . 2 . . . . 2 . . 1 . . Robot Hacks Applied 23 | . . . . . 7 . . . . . . . 2 . . . . 1 1 . 1 1 3 . 3 . . 2 . . 2 . . parse_system 20 | . . . . . 7 . . . . . . . 2 . . . . 1 1 . 1 1 3 . . . . 2 . . 2 . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 11 | . . . 1 . . . . . . 1 . 2 . . . . 2 . . . 1 2 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 17 | . . 1 1 . . . . . . 1 . 2 . . 1 . 2 . 1 . 1 2 2 . . . . . . . 1 2 . Largest Group 4 | . . 1 1 . . . . . . 1 1 2 2 2 1 . 2 2 2 2 1 3 4 . . . . . . . 1 2 . Highest-Rated Group 367 | . . 31 8 . . . . . . 21 21 48 48 48 18 . 59 59 121 121 14 99 207 . . . . . . . 367 338 . Highest-Rated Ally 367 | . . 31 8 . . . . . . 21 21 32 32 32 18 . 30 30 94 94 14 58 60 . . . . . . . 367 338 . Total Orders 125 | . . . . . 2 . . . . 1 9 17 3 7 4 . 1 1 10 . 28 28 14 . . . . . . . . . . STAY 60 | . . . . . 1 . . . . 1 5 9 1 3 . . 1 1 5 . 6 18 9 . . . . . . . . . . ROAM 10 | . . . . . . . . . . . . . . 1 . . . . 1 . 8 . . . . . . . . . . . . FOLLOW 34 | . . . . . . . . . . . 4 8 . 3 3 . . . 4 . 2 5 5 . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . PICKUP 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . COLLECT 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . RETURN 5 | . . . . . 1 . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . Ally Attacks 176 | . . 1 3 . . . . . . 2 3 12 . 6 8 . . . 25 9 . . 17 . . . . . . . 5 73 12 Total Damage 10291 | . . 22 33 . . . . . . 52 23 178 . 126 78 . . . 616 290 . . 595 . . . . . . . 970 6676 632 Kills 66 | . . 1 . . . . . . . 1 . 2 . 2 . . . . 8 4 . . 1 . . . . . . . 1 43 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 19 | . 3 1 4 . . 2 2 . . 1 . . . . 2 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 25 | . . 1 . 1 . . . . . . 2 2 1 2 . 2 2 . 2 . 2 1 . 2 . 3 2 . . . . . . Drone Launches 12 | . . . . . 1 . . . . . . . 1 . . . . . . . 10 . . . . . . . . . . . . Drone Recoveries 9 | . . . . . 1 . . . . . . . 1 . . . . . . . 7 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 74772 | 121 1354 1243 2012 954 377 1586 1986 309 528 1100 2685 3595 1957 5492 1096 4009 2632 90 3534 745 5171 6354 1309 2896 1133 2262 8016 312 4950 813 1172 1722 1257 Spaces Moved 49357 | 63 955 692 1499 886 330 1021 1393 213 456 783 2001 2483 1586 2583 783 2746 2147 83 2313 466 3272 4823 1123 1735 570 1796 4395 255 2745 460 747 1210 744 Core 20 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 49337 | 56 955 692 1499 886 330 1021 1393 213 456 783 2001 2483 1586 2583 783 2746 2147 83 2313 466 3272 4823 1123 1735 570 1796 4395 255 2745 460 747 1210 731 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 83 90 90 90 86 96 86 103 105 105 105 105 96 106 96 106 106 96 96 96 96 103 103 103 96 97 97 102 100 100 50 Average Speed 102 | 94 100 102 91 90 90 93 93 96 95 103 105 105 105 109 105 106 99 106 106 105 99 96 96 103 108 108 109 100 107 104 102 103 115 Slowest Speed 170 | 100 100 110 105 90 90 100 120 96 103 120 105 105 105 110 106 115 106 106 106 106 103 96 110 103 120 110 120 110 125 113 113 130 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 69 | 3 99 99 98 99 70 99 95 37 30 19 98 96 89 95 24 99 99 71 95 12 99 99 84 90 17 98 99 62 97 14 22 30 24 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 15 | . 2 . 2 . . . . . . . 1 . 2 . . . . 1 . . 1 . . 1 . . 2 3 . . . . . Known Exits Taken 26 | . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 47 | . . 2 . 1 . 1 . . . . 9 5 3 2 . 4 4 . 1 . 2 3 . 2 . 3 2 . 3 . . . . Spaces Dug 106 | . . . 1 . . . . . . 4 3 4 . 1 11 5 7 . 4 3 3 2 . 4 2 3 8 . 1 11 5 7 17 Terrain Destroyed 926 | 3 16 . 107 4 . 30 36 10 . 65 3 61 . 1 19 16 12 . 14 22 24 6 184 46 25 13 81 . 1 20 33 28 46 Melee 5 | . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Projectile 249 | . . . . . . . 8 . . . 3 6 . 1 13 5 12 . 8 4 3 3 11 6 25 7 20 . 1 17 33 28 35 AOE 672 | 3 16 . 106 4 . 30 28 10 . 61 . 55 . . 6 11 . . 6 18 21 3 173 40 . 6 61 . . 3 . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 70516 | 101 1189 1223 1895 988 400 1521 1886 291 529 1036 2475 3351 1878 5194 999 3799 2467 84 3329 658 5062 6462 1272 2800 947 2074 7431 293 4669 700 1077 1469 967 Wait 17536 | . 79 523 166 42 53 395 318 38 23 162 337 725 272 2533 146 995 143 . 920 100 1532 1493 41 1017 210 215 2757 . 1819 115 230 77 60 Move 49320 | 62 954 691 1498 885 325 1020 1392 212 455 782 2000 2482 1585 2582 782 2745 2146 82 2312 465 3271 4822 1122 1734 569 1795 4394 254 2744 459 746 1209 744 Hop 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 391 | 11 20 1 16 6 3 4 14 . 10 13 7 4 4 10 8 8 10 . 13 14 43 20 19 3 12 9 35 2 17 11 12 18 14 Fast Attach 148 | 1 2 2 15 1 2 6 22 . 4 11 1 . 3 1 2 1 2 . . 7 4 . 6 . 2 3 3 6 2 9 8 6 16 Attach 119 | 6 2 . 6 1 . 2 4 . . 3 2 3 2 2 1 2 6 . 1 6 2 . 5 1 6 . 5 1 3 3 5 17 22 Detach 13 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . 1 . 1 1 1 3 Swap 556 | 1 12 . 24 1 3 5 18 7 5 11 28 25 2 21 21 7 24 1 34 16 40 21 6 21 34 19 46 2 17 23 21 35 5 Drop 457 | 1 21 3 32 7 5 11 24 . 15 13 9 2 7 9 9 7 6 . 13 17 46 20 25 . 10 12 42 7 16 26 17 8 17 Fire 1775 | 19 99 3 135 42 . 78 94 18 17 20 91 83 2 32 29 32 123 1 34 31 104 77 44 24 63 19 132 20 44 53 37 89 86 Melee 18 | . . . 3 . 7 . . . . 6 . . . . . . . . . . . . . . 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . 9 . Rewire 59 | . . . . . . . . . . 15 . 27 . . . . 6 . . . 8 3 . . . . . . . . . . . Trap 97 | . . . . 3 . . . . . . . . . 4 1 2 1 . 2 1 12 6 . . 39 2 17 . 7 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 891 | -10/Materials | Discovered new exit (range 14) 978 | -10/Materials | Core integrity fell below 50% 1026 | -10/Materials | Build established: Scavenger-Mutant 1256 | -10/Materials | Discovered new exit (range 14) 1306 | -10/Materials | Discovered new exit (range 16) 1391 | -10/Materials | Central database locked down 1476 | -10/Materials | Entered Mines 1497 | -10/Mines | Identified exit to Materials 1657 | -10/Mines | Build established: Mutant 1734 | -10/Mines | Assembled infested the area 1741 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2354 | -10/Mines | Received a Mining Laser from a helpful Derelict 2490 | -10/Mines | Discovered exit to Materials (range 9) 2495 | -10/Mines | Central database locked down 2649 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2651 | -10/Mines | Found Prototype Device 2651 | -10/Mines | Identified Exp. Sensor Array 2719 | -10/Mines | Entered Materials 2719 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3047 | -9/Materials | Discovered new exit (range 15) 3063 | -9/Materials | Repaired Broken Exp. Sensor Array 3205 | -9/Materials | Discovered new exit (range 15) 3281 | -9/Materials | Repaired Com. Wheel 3673 | -9/Materials | Discovered new exit (range 15) 3698 | -9/Materials | Discovered new exit (range 3) 3783 | -9/Materials | Discovered new exit (range 5) 3886 | -9/Materials | Central database locked down 3886 | -9/Materials | Identified exit to Mines 3886 | -9/Materials | Identified exit to Storage 4022 | -9/Materials | Discovered new exit (range 15) 4319 | -9/Materials | First assault squad dispatched 4731 | -9/Materials | Entered Mines 4759 | -9/Mines | Met a Derelict bent on vengeance 4778 | -9/Mines | Discovered new exit (range 5) 4888 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5056 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5128 | -9/Mines | Found a hidden stash of uninstalled traps 5220 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5221 | -9/Mines | Discovered new exit (range 5) 5353 | -9/Mines | Discovered new exit (range 5) 5685 | -9/Mines | Entered Exiles 5708 | -9/Exiles | Met 8R-AWN 5725 | -9/Exiles | Met EX-HEX 5761 | -9/Exiles | Met EX-DEC 5796 | -9/Exiles | Met EX-BIN 5813 | -9/Exiles | Aligned with FarCom system 5813 | -9/Exiles | Given EX-Vault access code 5836 | -9/Exiles | Opened EX-Vault 5842 | -9/Exiles | Found Deploy-a-Sentry 5845 | -9/Exiles | Found Supersonic Drone Bay 5861 | -9/Exiles | Found Deploy-a-Sentry 5866 | -9/Exiles | Found Deploy-a-Sentry 5887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5893 | -9/Exiles | Exiles lab attacked by MAIN.C 5989 | -9/Exiles | Discovered new exit (range 14) 6062 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 6062 | -9/Exiles | Entered Mines 6349 | -8/Mines | Discovered new exit (range 9) 6589 | -8/Mines | Discovered new exit (range 14) 6994 | -8/Mines | Build established: Scavenger-Mutant 7092 | -8/Mines | Core integrity fell below 50% 7469 | -8/Mines | Central database locked down 7648 | -8/Mines | Entered Materials 7648 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7903 | -8/Materials | Lost 3 parts (2n1w) 7952 | -8/Materials | Build established: Scavenger-Skirmisher 8380 | -8/Materials | Discovered new exit (range 16) 8778 | -8/Materials | Discovered new exit (range 7) 9078 | -8/Materials | Discovered new exit (range 5) 9333 | -8/Materials | Repaired Adv. Terrain Scanner 9416 | -8/Materials | Identified exit to Garrison 9634 | -8/Materials | Entered Garrison 9892 | -8/Garrison | Triggered checkpoint 9919 | -8/Garrison | Discovered new exit (range 12) 9943 | -8/Garrison | Entered Materials 10172 | -8/Materials | Discovered new exit (range 16) 10463 | -8/Materials | Build established: Skirmisher 10471 | -8/Materials | Entered Factory 10471 | -7/Factory | Evolved 2 slots: Utility x2 11043 | -7/Factory | Identified exit to Lower Caves 11571 | -7/Factory | Entered Lower Caves 11571 | -7/Lower Caves | Accompanied by 1 ally 11599 | -7/Lower Caves | Learned location of Extension (-4) 11678 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11694 | -7/Lower Caves | Learned Factory trap positions 11694 | -7/Lower Caves | Learned Extension trap positions 11694 | -7/Lower Caves | Learned Armory stockpile data 11694 | -7/Lower Caves | Learned Research garrison access intel 11694 | -7/Lower Caves | Learned Extension garrison access intel 11844 | -7/Lower Caves | Encountered a Warlord checkpoint 12799 | -7/Lower Caves | Build established: Mutant 13292 | -7/Lower Caves | Build established: Skirmisher 13336 | -7/Lower Caves | Identified exit to Lower Caves 14256 | -7/Lower Caves | Entered another Lower Caves area 14256 | -7/Lower Caves | Accompanied by 1 ally 14293 | -7/Lower Caves | Discovered new exit (range 9) 14303 | -7/Lower Caves | Identified exit to Factory 14323 | -7/Lower Caves | Learned Factory trap positions 15228 | -7/Lower Caves | Learned Factory terminal intel 16135 | -7/Lower Caves | Build established: Mutant 16179 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16799 | -7/Lower Caves | Discovered new exit (range 14) 16819 | -7/Lower Caves | Identified exit to Zion 17851 | -7/Lower Caves | Entered Zion 17851 | -7/Zion | Accompanied by 2 allies 17867 | -7/Zion | Given A8's code to call for help 17931 | -7/Zion | Discovered new exit (range 10) 18009 | -7/Zion | Found Prototype Device 18009 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 18047 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18108 | -7/Zion | Learned location of Warlord (-5) 18249 | -7/Zion | Learned location of 1 exit from Factory 18308 | -7/Zion | Rebuked by Imprinter 18443 | -7/Zion | Given the Hacking Drone Bay 18624 | -7/Zion | Opened final containment barrier to the Deep Caves 18780 | -7/Zion | Found Prototype Device 18825 | -7/Zion | Identified Phasing AFG 19012 | -7/Zion | Found Prototype Device 19012 | -7/Zion | Identified Hacking Drone Bay 19047 | -7/Zion | Discovered new exit (range 56) 19352 | -7/Zion | Identified exit to Proximity Caves 19808 | -7/Zion | Entered Proximity Caves 19808 | -6/Proximity Caves | Accompanied by 2 allies 20190 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20503 | -6/Proximity Caves | Build established: Skirmisher 20617 | -6/Proximity Caves | Learned Factory emergency access door positions 20892 | -6/Proximity Caves | Discovered exit to Factory (range 8) 21234 | -6/Proximity Caves | Build established: Mutant 22147 | -6/Proximity Caves | Learned Factory interactive machine intel 22310 | -6/Proximity Caves | Build established: Skirmisher 22797 | -6/Proximity Caves | Build established: Mutant 24606 | -6/Proximity Caves | Build established: Skirmisher 25300 | -6/Proximity Caves | Entered Factory 25300 | -6/Factory | Accompanied by 1 ally 25300 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25301 | -6/Factory | Identified exit to Factory 25302 | -6/Factory | Loaded intel: 82 trap records 25304 | -6/Factory | Loaded intel: 46 interactive machine locations 25305 | -6/Factory | Loaded intel: 20 terminal locations 25837 | -6/Factory | Identified exit to Lower Caves 25992 | -6/Factory | Local fabrication network quarantined 25995 | -6/Factory | Fabricated M-22 Extractor? 26000 | -6/Factory | First assault squad dispatched 26396 | -6/Factory | Entered Lower Caves 26498 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26724 | -6/Lower Caves | Learned location of 1 exit from Factory 27050 | -6/Lower Caves | Learned Factory terminal intel 27057 | -6/Lower Caves | Learned Armory garrison access intel 27148 | -6/Lower Caves | Discovered new exit (range 5) 27152 | -6/Lower Caves | Identified exit to Lower Caves 27325 | -6/Lower Caves | Build established: Mutant 28438 | -6/Lower Caves | Build established: Skirmisher 29255 | -6/Lower Caves | Build established: Mutant 30405 | -6/Lower Caves | Entered another Lower Caves area 30513 | -6/Lower Caves | Discovered exit to Factory (range 16) 30627 | -6/Lower Caves | Encountered a Warlord checkpoint 30839 | -6/Lower Caves | Discovered new exit (range 7) 30903 | -6/Lower Caves | Build established: Skirmisher 31359 | -6/Lower Caves | Build established: Mutant 31540 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 32206 | -6/Lower Caves | Identified exit to Data Miner 32594 | -6/Lower Caves | Learned 4 Factory zone layouts 32595 | -6/Lower Caves | Lost 5 parts (1p1u3w) 33037 | -6/Lower Caves | Entered Data Miner 33037 | -6/Data Miner | Accompanied by 2 allies 33037 | -6/Data Miner | Discovered new exit (range 6) 33058 | -6/Data Miner | Met Data Miner 33082 | -6/Data Miner | Learned location of Section 7 (-2) 33082 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 33100 | -6/Data Miner | Received God Mode back door access code from Data Miner 33108 | -6/Data Miner | Build established: Scavenger-Mutant 33125 | -6/Data Miner | Identified exit to Proximity Caves 33127 | -6/Data Miner | Entered Proximity Caves 33127 | -5/Proximity Caves | Accompanied by 2 allies 33230 | -5/Proximity Caves | Learned Factory terminal intel 33419 | -5/Proximity Caves | Escorted by Enhanced Grunt 34123 | -5/Proximity Caves | Build established: Skirmisher 34407 | -5/Proximity Caves | Learned 4 Factory zone layouts 34452 | -5/Proximity Caves | Discovered exit to Factory (range 9) 36220 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36661 | -5/Proximity Caves | Entered Factory 36661 | -5/Factory | Accompanied by 2 allies 36661 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 36662 | -5/Factory | Identified exit to Factory 36664 | -5/Factory | Loaded intel: 92 trap records 36665 | -5/Factory | Loaded intel: 20 terminal locations 36790 | -5/Factory | Identified exit to Upper Caves 36922 | -5/Factory | Repaired Exp. Sensor Array 37224 | -5/Factory | Lost 3 parts (1u2w) 37406 | -5/Factory | Entered Upper Caves 37636 | -5/Upper Caves | Learned Factory security intel 37723 | -5/Upper Caves | Build established: Scavenger-Skirmisher 38137 | -5/Upper Caves | Build established: Scavenger-Mutant 39236 | -5/Upper Caves | Discovered new exit (range 19) 39484 | -5/Upper Caves | Identified exit to Upper Caves 40476 | -5/Upper Caves | Build established: Scavenger-Skirmisher 40881 | -5/Upper Caves | Build established: Scavenger-Mutant 42047 | -5/Upper Caves | Learned Research trap positions 42047 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 42047 | -5/Upper Caves | Learned location of 2 exits from Upper Caves 42577 | -5/Upper Caves | Entered another Upper Caves area 42577 | -5/Upper Caves | Accompanied by 1 ally 42578 | -5/Upper Caves | Identified exit to Warlord 42678 | -5/Upper Caves | Encountered a Warlord checkpoint 43306 | -5/Upper Caves | Build established: Scavenger-Skirmisher 43661 | -5/Upper Caves | Learned Factory stockpile data 43812 | -5/Upper Caves | Build established: Scavenger-Mutant 45615 | -5/Upper Caves | Build established: Scavenger-Skirmisher 48931 | -5/Upper Caves | Entered Warlord 48931 | -5/Warlord | Accompanied by 3 allies 49226 | -5/Warlord | Build established: Scavenger-Mutant 49503 | -5/Warlord | Met Warlord 49508 | -5/Warlord | Warlord's base attacked by MAIN.C 49523 | -5/Warlord | Opened Warlord's prototype stash 49527 | -5/Warlord | Found Exp. Targeting Computer 49532 | -5/Warlord | Found Prototype Reactor 49532 | -5/Warlord | Identified Vortex Chain Reactor 49538 | -5/Warlord | Found Prototype Device 49538 | -5/Warlord | Identified Exp. Focal Shield 49541 | -5/Warlord | Found Prototype Processor 49541 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 49548 | -5/Warlord | Found Ghost Barrier 49644 | -5/Warlord | Found Prototype Launcher 49646 | -5/Warlord | Found Prototype Energy Cannon 49650 | -5/Warlord | Found Prototype Energy Cannon 49858 | -5/Warlord | Warlord forces counterattacked 49981 | -5/Warlord | Found Prototype Ballistic Cannon 50049 | -5/Warlord | Spotted Striker 50064 | -5/Warlord | Identified Vortex Cannon (x2) 50078 | -5/Warlord | DAS Turret deployed 50090 | -5/Warlord | DAS Turret deployed 50114 | -5/Warlord | Destroyed Striker 50171 | -5/Warlord | Found Prototype Ballistic Cannon 50171 | -5/Warlord | Identified Hvy. Autocannon 50175 | -5/Warlord | Identified Vortex Catalyst Activator 50207 | -5/Warlord | Destroyed 11 combat bots 50213 | -5/Warlord | Discovered new exit (range 15) 50236 | -5/Warlord | Identified exit to Proximity Caves 50240 | -5/Warlord | Entered Proximity Caves 50241 | -4/Proximity Caves | Destroyed 12 combat bots 50405 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 50453 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 50461 | -4/Proximity Caves | Learned location of Testing (-3) 50520 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 52116 | -4/Proximity Caves | Build established: Scavenger-Mutant 53136 | -4/Proximity Caves | Entered Factory 53136 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 53137 | -4/Factory | Identified exit to Extension 53140 | -4/Factory | Loaded intel: 22 terminal locations 53908 | -4/Factory | Identified exit to Upper Caves 53908 | -4/Factory | Identified exit to Armory 54100 | -4/Factory | Build established: Scavenger-Skirmisher 54269 | -4/Factory | Entered Upper Caves 54270 | -4/Upper Caves | Identified exit to Upper Caves 54316 | -4/Upper Caves | Learned Research emergency access door positions 54426 | -4/Upper Caves | Build established: Scavenger-Mutant 54798 | -4/Upper Caves | Learned Research terminal intel 55196 | -4/Upper Caves | Learned 8 Research zone layouts 56469 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 56531 | -4/Upper Caves | Entered another Upper Caves area 56819 | -4/Upper Caves | Build established: Scavenger-Skirmisher 57092 | -4/Upper Caves | Learned location of Quarantine (-2) 57847 | -4/Upper Caves | Discovered new exit (range 16) 57869 | -4/Upper Caves | Identified exit to Zhirov 58450 | -4/Upper Caves | Build established: Scavenger-Mutant 61184 | -4/Upper Caves | Discovered new exit (range 13) 61519 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 62996 | -4/Upper Caves | Learned Research emergency access door positions 62996 | -4/Upper Caves | Learned Armory trap positions 62996 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 64547 | -4/Upper Caves | Entered Zhirov 64547 | -4/Zhirov | Discovered new exit (range 3) 64553 | -4/Zhirov | Identified exit to Proximity Caves 64567 | -4/Zhirov | Met Zhirov 64593 | -4/Zhirov | Learned location of Command (-1) 64611 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 64644 | -4/Zhirov | Found Alien Artifact 64644 | -4/Zhirov | Identified Integrated Dissipator 64644 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 64753 | -4/Zhirov | Found Alien Artifact 64859 | -4/Zhirov | Entered Proximity Caves 64860 | -3/Proximity Caves | Identified exit to Research 65737 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 66433 | -3/Proximity Caves | Build established: Scavenger-Mutant 67331 | -3/Proximity Caves | Lost 3 parts (2n1w) 67599 | -3/Proximity Caves | Build established: Scavenger-Gunner 68068 | -3/Proximity Caves | Build established: Scavenger-Mutant 69809 | -3/Proximity Caves | Entered Research 69809 | -3/Research | Evolved 2 slots: Utility x2 69810 | -3/Research | Identified exit to Testing 69811 | -3/Research | Loaded intel: 96 trap records 69813 | -3/Research | Loaded intel: 18 terminal locations 69814 | -3/Research | Loaded intel: 4 garrison access locations 70020 | -3/Research | Garrison activated, responded to threat 70344 | -3/Research | Discovered exit to Testing (range 18) 70510 | -3/Research | Discovered new exit (range 13) 70576 | -3/Research | Identified exit to Research 70622 | -3/Research | Entered another Research area 70622 | -2/Research | Warlord forces began assault on 0b10 70622 | -2/Research | Evolved 2 slots: Utility x2 70732 | -2/Research | Research machine network offline 70812 | -2/Research | Discovered new exit (range 15) 70858 | -2/Research | Identified exit to Access 70948 | -2/Research | Met up with Warlord 70988 | -2/Research | Found Prototype Processor 70989 | -2/Research | Identified Exp. Target Analyzer 71094 | -2/Research | Spotted Executioner 71107 | -2/Research | Spotted Executioner 71109 | -2/Research | Spotted Striker 71166 | -2/Research | Borebot progress halted 71175 | -2/Research | Borebot progress halted 71216 | -2/Research | Spotted Executioner 71219 | -2/Research | Spotted Executioner 71225 | -2/Research | Destroyed Executioner 71339 | -2/Research | Found Exp. Targeting Computer 71366 | -2/Research | Borebot progress halted 71625 | -2/Research | Warlord invited to help at Command 71717 | -2/Research | Discovered exit to Access (range 20) 71760 | -2/Research | Took control of God Mode 71760 | -2/Research | Attacked by Warlord forces 71760 | -2/Research | Spotted BH-AIT(K) 71760 | -2/Research | Spotted 68-0FV(K) 71761 | -2/Research | Attacked by Warlord 71763 | -2/Research | Destroyed 68-0FV(K) 71772 | -2/Research | Allies destroyed BH-AIT(K) 71778 | -2/Research | Spotted TU-D3B(H) 71794 | -2/Research | Entered Access 71794 | -1/Access | Accompanied by 1 ally (God Mode) 71794 | -1/Access | Evolved 2 slots: Utility x2 72544 | -1/Access | First assault squad dispatched 72560 | -1/Access | Incoming assault squad redirected 72595 | -1/Access | Lost 3 parts (2n1u) 72775 | -1/Access | Spotted B-99 Colossus 72782 | -1/Access | Allies destroyed God Mode 72811 | -1/Access | Incoming investigation squad redirected 73041 | -1/Access | Lost 6 parts (1p1n2u2w) 73049 | -1/Access | Identified Transdimensional Reconstructor 73049 | -1/Access | Warped through subspace 73064 | -1/Access | Incoming assault squad redirected 73368 | -1/Access | Enhanced Grunt warped into view, answering call for help 73381 | -1/Access | Incoming investigation squad redirected 73392 | -1/Access | High security lockdown imminent 73396 | -1/Access | Enhanced Grunt warped into view, answering call for help 73472 | -1/Access | High security lockdown engaged 73507 | -1/Access | Spotted B-99 Colossus 73507 | -1/Access | Spotted B-99 Colossus 73514 | -1/Access | Discovered new exit (range 3) 73515 | -1/Access | Identified exit to Command 73516 | -1/Access | Entered Command 73588 | -1/Command | Lost 8 parts (2n3u3w) 73766 | -1/Command | First assault squad dispatched 73934 | -1/Command | Lost 6 parts (1n4u1w) 74092 | -1/Command | System corruption reached 10% 74101 | -1/Command | DAS Turret deployed 74356 | -1/Command | Build established: Scavenger-Skirmisher 74398 | -1/Command | Incoming assault squad redirected 74422 | -1/Command | Disengaged cave seal 74581 | -1/Command | Incoming assault squad redirected 74661 | -1/Command | Lost 4 parts (2n1u1w) 74761 | -1/Command | System corruption reached 30% 74763 | -1/Command | Core integrity fell below 50% 74767 | -1/Command | Spotted Alpha 7 74767 | -1/Command | Spotted Striker 74767 | -1/Command | Spotted Executioner 74767 | -1/Command | Spotted Executioner 74767 | -1/Command | Spotted Alpha 7 74767 | -1/Command | Spotted Striker 74767 | -1/Command | Spotted Executioner 74767 | -1/Command | Spotted Executioner 74768 | -1/Command | Spotted B-99 Colossus 74771 | -1/Command | Incoming assault squad redirected 74773 | -1/Command | Core integrity fell below 20% 74773 | -1/Command | Spotted B-99 Colossus 74773 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 74770_ Triggered Stasis Trap. 74770_ A bubble of rippling energy engulfs the area. 74770_ Field strength at 94. 74771_ ALERT: Higher priority target reported, redirecting assault. 74771_ System corrupted: Adv. Remote Datajack targeting data glitched. 74771_ Remote Datajack intercepted. 74771_ Knocked back. 74772_ Penetrated by Slug. 74772_ Adv. Remote Datajack destroyed. 74772_ Penetrated by Slug. 74772_ Slug penetrates Wall. 74773_ System corrupted: FCS attempts to trigger Vortex Cannon. 74773_ System corrupted: Vortex Cannon targeting data glitched. 74773_ System corrupted: Vortex Cannon misfires. 74773_ Slug penetrates Striker. 74773_ Slug penetrates Wall. 74773_ Penetrated by Slug. 74773_ Slug penetrates Wall. 74773_ System corrupted: Vortex Cannon targeting data glitched. 74773_ Knocked back. Map ----- +----------------------------------------------------+ | ???#?#??????# "" "" ################## | | ?????????#??# """" """" ################## | | ????????????# """" """" ####? ? ## | | ?????#??????# "" "" ##### ## | | ????????????# #?### ## | | ????????????# ? #?? ## | | ??????????#?#+####################?# ## | | ?????????#??# #???# ##### "" ## | | ??????????#?# ##### ##### """" ## | | ???#????????# /%= % ###?? 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"""""" ?##??#?#?#??##??? | | ??????????????????????? ??????????#??#????##??#??# | | ??????????????????????? ?????????????????##????#?? | | ??????????????????????????????????????????#??#???# | | ?????????????????????????????????????????????#?### | | ?????????????????????????????????????????????##??# | | ?????????????????????????????????#?#?????????##?## | | ??????????????????????????????????????##?#?????##? | | ?????????????????????????????????????????#?????##? | | ?????????????????????????????????#???????#???####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 40 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Terrain Scanner | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ M-22 Extractor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaSignalShredder Manual? 0 Play Time 11:13:40 Cumulative 366.3 hours Start 2021.11.20 @ 13:18:05 End 2021.11.25 @ 13:14:32 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 78 Adventurer 23 Explorer 0 Win Type - Total 13 Types 9/0/2/1/0/0/0/1/0 Lore% 90 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c03748d8-e38e-42dc-90fd-d3f9d783b54b