Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 16:36:51 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1161) 1161 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 3210 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 418/550 Matter 57/300 Energy 0/100 System Corruption 1% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Machine Analyzer ECM Suite > --- WEAPON (4) ------- Particle Cannon > --- INVENTORY (5) ---- Light Ion Engine Beam Cannon Concussive RPG (1) Concussive RPG (1) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Sensor Array Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Particle Cannon Improved Light Cannon Improved Light Cannon Concussive RPG > --- INVENTORY -------- Light Treads Compact Wheel Heat Sink Beam Cannon Concussive RPG [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Visual Processing Unit Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 56 | 9 5 25 17 Power 7 | 2 1 4 . Engine 7 | 2 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 6 | 2 . 3 1 Leg . | . . . . Wheel 2 | . . 1 1 Hover . | . . . . Flight 1 | . . . 1 Utility 11 | 3 1 3 4 Device 8 | 3 . 2 3 Storage . | . . . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 29 | 2 3 14 10 Energy Gun 1 | . 1 . . Energy Cannon 4 | . . 2 2 Ballistic Gun 8 | 2 . 6 . Ballistic Cannon 5 | . . 3 2 Launcher 11 | . 2 3 6 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 15 | . 3 3 9 Power 4 | . 1 1 2 Propulsion 3 | . . 1 2 Utility 2 | . 1 . 1 Weapon 6 | . 1 1 4 Highest Loss Streak 5 | . 2 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 97 97 84 Engine 17 | . 13 21 15 Treads 21 | . 28 18 15 Wheel 1 | . . 2 . Device 20 | . 25 16 21 Processor 4 | . 2 5 5 Energy Gun 2 | . 7 . . Energy Cannon 3 | . . 5 3 Ballistic Gun 9 | . 15 7 . Ballistic Cannon 7 | . . 12 11 Launcher 6 | . 2 7 11 Peak Build Rating 24 | 9 9 18 24 Average Rating 12 | 6 8 14 18 On Entrance 8 | . 9 8 17 Naked Turns . | . . . . Heaviest Build 33 | 7 12 30 33 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | 1 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 4 5 4 Class Distribution -------------------- 48% | Mutant 32% | Scavenger-Skirmisher 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1016 | 310 35 595 76 Remotely 83 | 83 . . . Salvage Created 1507 | 122 261 1017 107 Parts 122 | 11 29 68 14 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 12 24 3 Guns 11 | . 4 7 . Cannons 8 | . . 7 1 AOE 20 | . 8 10 2 Classes Destroyed 9 | 2 5 2 . Worker 4 | . 1 2 1 Builder 4 | . . 2 2 Tunneler 3 | 2 . 1 . Hauler 3 | . 1 2 . Recycler 5 | 1 . 4 . Watcher 4 | . 1 3 . Swarmer 19 | . 9 10 . Grunt 16 | . 3 10 3 Sentry 4 | . . 4 . Best Kill Streak 17 | 2 6 17 2 Combat Bots Only 10 | . 6 10 2 Max Kills in Single Turn 4 | 1 4 4 1 Gunslinging . | . . . . Exploded 4 | . 4 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 225 | . 55 130 40 Missed 66 | . 13 48 5 Damage Taken 2232 | . 461 946 825 Core 375 | . 70 173 132 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 33 | . . 33 . Core Remaining (%) 76 | 100 72 56 . Volleys Fired 88 | 10 18 46 14 Largest 4 | 2 2 3 4 Hottest 167 | 40 80 167 78 Shots Fired 185 | 20 33 114 18 Gun 93 | 20 27 46 . Cannon 58 | . . 49 9 Launcher 34 | . 6 19 9 Special . | . . . . Kinetic 117 | 20 13 80 4 Thermal 34 | . 14 15 5 Explosive 34 | . 6 19 9 Electromagnetic . | . . . . Robot Hit Streak 10 | 4 9 9 10 Robot Miss Streak 5 | 2 4 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | 13 20 57 13 Core Hits 85 | 5 17 50 13 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3365 | 104 540 2138 583 Guns 744 | 104 174 466 . Cannons 673 | . . 507 166 Explosions 1900 | . 364 1163 373 Melee . | . . . . Ramming 48 | . 2 2 44 Kinetic 1076 | 104 77 833 62 Thermal 341 | . 97 140 104 Explosive 1900 | . 364 1163 373 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 95 | . 12 13 70 Projectiles 7 | . . 7 . Explosions 88 | . 12 6 70 Melee . | . . . . Knockbacks 4 | . . 3 1 Impact . | . . . . Kinetic 4 | . . 3 1 Secondary . | . . . . Self-Inflicted Damage 489 | . 75 131 283 Shots 14 | . 4 4 6 Rammed 23 | . 2 1 20 Targets Rammed 24 | . 3 1 20 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 475 | . 120 475 452 Average Temperature 92 | . 45 97 129 Received Heat Transfer 621 | . 78 210 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 740 | . 296 259 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 672 | 15 290 672 328 Initial 272 | . 9 59 272 Average 235 | 8 42 430 255 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 52 | 100 97 19 20 Level 1 18 | . 2 6 79 Level 2 29 | . . 73 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 15 31 7 Peak Tracking Total 6 | . 6 5 2 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 4 | . . 4 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2603 | 168 899 1031 505 Spaces Moved 1369 | 79 522 499 269 Core 4 | 4 . . . Treads 1304 | 75 522 470 237 Legs . | . . . . Wheels 61 | . . 29 32 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 115 80 Average Speed 160 | 154 160 166 151 Slowest Speed 240 | 160 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 52 52 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 188 | . 23 100 65 Melee . | . . . . Projectile 3 | . . 3 . AOE 185 | . 23 97 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1607 | 109 553 603 342 Wait . | . . . . Move 1366 | 78 521 498 269 Hop . | . . . . Pick Up 48 | 11 5 19 13 Fast Attach 5 | . . 2 3 Attach 28 | 8 3 10 7 Detach 1 | . . 1 . Swap 23 | 1 2 13 7 Drop 24 | 1 1 13 9 Fire 88 | 10 18 46 14 Melee . | . . . . Ram 6 | . . . 6 Kick . | . . . . Crush 18 | . 3 1 14 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 946 | -10/Materials | Discovered new exit (range 10) 970 | -10/Materials | Discovered new exit (range 18) 1033 | -10/Materials | Discovered new exit (range 8) 1068 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1331 | -9/Materials | Destroyed 10 combat bots 1367 | -9/Materials | Build established: Skirmisher 1685 | -9/Materials | Build established: Scavenger-Skirmisher 1689 | -9/Materials | Discovered new exit (range 4) 1840 | -9/Materials | Repaired Grenade Launcher 2080 | -9/Materials | Discovered new exit (range 4) 2099 | -9/Materials | Entered another Materials area 2099 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2493 | -8/Materials | Lost 5 parts (1p1n3w) 2604 | -8/Materials | Self-destructed Last Messages --------------- 02580_ Slammed into R-06 Scavenger. 02580_ R-06 Scavenger sends out distress signal. 02581_ Slammed into R-06 Scavenger. 02581_ Sensor Array destroyed. 02581_ System corrupted by crushing effect (+1). 02582_ Slammed into R-06 Scavenger. 02582_ U-05 Engineer lays Concrete. 02585_ Hvy. Ion Engine destroyed. 02586_ Lgt. Treads destroyed. 02586_ Destroyed Lgt. Treads. 02586_ Imp. Grenade Launcher destroyed. 02586_ Destroyed Imp. Grenade Launcher. 02588_ U-05 Engineer lays Concrete. 02589_ G-47 Trooper destroyed. 02589_ U-05 Engineer lays Concrete. 02591_ Acquired 44 matter. 02591_ U-05 Engineer lays Concrete. 02598_ U-05 Engineer builds a Wall. 02598_ U-05 Engineer lays Concrete. 02602_ Slammed into U-05 Engineer. 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