Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.23 @ 10:32:32 Player: Atrele Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2862) 2862 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 5467 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 182/550 Matter 140/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (197) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Katana > --- INVENTORY (25) --- Carbon-fiber Leg Thermal Generator Coolant Injector Improved Sensor Array Kinecellerator Improved Shield Generator Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Ion Cannon Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Flak Cannon Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Katana > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Thermal Generator Coolant Injector Improved Sensor Array Kinecellerator Improved Shield Generator Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Ion Cannon Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Flak Cannon Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Heavy Flail [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Recalibrator Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 106 | 7 13 3 50 33 Power 10 | 2 3 1 2 2 Engine 10 | 2 3 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 42 | 2 4 . 23 13 Treads . | . . . . . Leg 39 | 2 4 . 21 12 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 2 | . . . 2 . Utility 14 | 1 2 . 9 2 Device 3 | . . . 3 . Storage 4 | 1 1 . 2 . Processor 3 | . 1 . 1 1 Hackware 3 | . . . 2 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 40 | 2 4 2 16 16 Energy Gun 15 | 1 2 . 3 9 Energy Cannon 4 | . . . 3 1 Ballistic Gun 13 | 1 1 1 7 3 Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon 2 | . 1 1 . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 2 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . . 3 7 Parts Lost 5 | . . . 2 3 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 100 98 99 Engine 10 | . 14 14 9 9 Leg 33 | . 28 28 35 35 Device 2 | . . . 5 . Storage 11 | . 15 14 9 9 Processor 12 | . 10 14 11 14 Hackware 4 | . . . 4 12 Protection 1 | . . . 4 . Energy Gun 7 | . 13 11 3 8 Energy Cannon 1 | . . . 3 . Ballistic Gun 7 | . 14 14 7 1 Slashing Weapon 3 | . . . 2 8 Peak Build Rating 41 | 6 8 10 36 41 Average Rating 23 | 4 7 8 27 37 On Entrance 12 | . 6 8 10 36 Naked Turns . | . . . . . Heaviest Build 98 | 14 16 17 98 95 Greatest Support 66 | 20 20 20 64 66 Greatest Overweight (x) 4 | 4 . . 4 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 16 | 7 8 8 18 25 Most Carried 25 | 2 8 8 23 25 Average Carried 14 | 1 7 7 15 23 Final Capacity 25 | 8 8 8 25 25 Final Carried 24 | 2 8 8 23 24 Class Distribution -------------------- 43% | Hacker-Mutant 36% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 1505 | 242 299 39 703 222 Remotely . | . . . . . Salvage Created 3710 | . 608 90 1719 1293 Parts 203 | . 31 10 110 52 Haulers Intercepted 8 | . 2 . 5 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . 1 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 69 | . 12 2 34 21 Melee 25 | . . . 9 16 Guns 33 | . 10 2 17 4 Cannons 9 | . . . 8 1 Classes Destroyed 14 | . 4 1 7 2 Worker 2 | . . . 2 . Builder 1 | . . . . 1 Hauler 8 | . 2 . 5 1 Recycler 2 | . 1 . . 1 Mechanic 1 | . . . 1 . Operator 3 | . . . 2 1 Watcher 3 | . . . 2 1 Swarmer 12 | . 2 . 10 . Grunt 36 | . 10 . 11 15 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 14 | . . . 10 4 Hunter 2 | . . . 2 . Subdweller 2 | . . 2 . . Best Kill Streak 6 | . 3 2 4 6 Combat Bots Only 5 | . 3 2 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 339 | . 67 6 137 129 Missed 81 | . 13 3 34 31 Damage Taken 2828 | . 463 43 1076 1246 Core 459 | . 91 . 177 191 Absorbed by Shields . | . . . . . Ignored by Resistances 827 | . 145 13 316 353 Regen/Repaired (Parts) 395 | . 46 . 34 315 Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 195 | . 57 12 87 39 Largest 2 | . 2 2 2 2 Hottest 122 | . 100 100 100 122 Shots Fired 345 | . 104 18 161 62 Gun 286 | . 94 12 124 56 Cannon 42 | . . . 36 6 Launcher . | . . . . . Special 17 | . 10 6 1 . Kinetic 147 | . 47 6 79 15 Thermal 198 | . 57 12 82 47 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 43 | . 20 7 22 43 Robot Miss Streak 3 | . 1 2 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 330 | . 80 7 145 98 Core Hits 128 | . 29 4 60 35 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 20 | . 3 . 8 9 Burn 8 | . 3 . 2 3 Destroy 2 | . . . 2 . Blast 1 | . . . . 1 Sever 9 | . . . 4 5 Melee Attacks 85 | . . . 28 57 Impact . | . . . . . Slashing 85 | . . . 28 57 Piercing . | . . . . . Sneak Attacks 5 | . . . 3 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6962 | . 1028 126 3202 2606 Guns 3238 | . 1028 126 1452 632 Cannons 859 | . . . 744 115 Explosions . | . . . . . Melee 2849 | . . . 990 1859 Ramming 16 | . . . 16 . Kinetic 1652 | . 502 62 927 161 Thermal 2445 | . 526 64 1269 586 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2849 | . . . 990 1859 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 50 | . . . 7 43 Projectiles 10 | . . . 7 3 Explosions . | . . . . . Melee 40 | . . . . 40 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . . . 4 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 319 | . 174 . 255 319 Average Temperature 66 | . 51 . 57 117 Received Heat Transfer 1539 | . 270 . 459 810 Effects 2 | . . . . 2 Interference 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 15 | . 5 . 7 3 Heat Transferred 6068 | . 1776 148 2664 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Peak Influence 433 | . 221 . 407 433 Initial 6 | . . . 6 . Average 146 | . 57 . 179 187 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 64 | 100 98 . 55 44 Level 1 32 | . 1 . 43 43 Level 2 3 | . . . . 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 12 | . 3 . 5 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 23 2 57 30 Peak Tracking Total 6 | . 5 2 5 6 Tactical Retreats 9 | . . . 6 3 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 28 | . 10 . 11 7 Terminals 21 | . 8 . 8 5 Fabricators . | . . . . . Repair Stations 4 | . 1 . 1 2 Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 90 | . 29 . 36 25 Successful 54 | . 12 . 21 21 Failed 36 | . 17 . 15 4 Catastrophic 8 | . 5 . 3 . Database Lockouts . | . . . . . Manual 40 | . 16 . 16 8 Terminals 69 | . 25 . 25 19 Fabricators . | . . . . . Repair Stations 11 | . 3 . 2 6 Recycling Units 1 | . 1 . . . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 34 | . 9 . 10 15 Record 4 | . 1 . . 3 Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 5 | . 2 . 2 1 Open Door 2 | . . . . 2 Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . . . 2 . Terminal Index 3 | . 1 . 1 1 Repair Station Index 2 | . 1 . . 1 Recycling Unit Index 2 | . 1 . . 1 Alert Level 3 | . . . 1 2 Unreport Threat 4 | . . . 2 2 Locate Traps 1 | . . . . 1 Registered Components 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 2 . 2 6 Scan Component 5 | . 1 . 1 3 Repair 5 | . 1 . 1 3 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 9 | . . . 9 . Insert Component 4 | . . . 4 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used 1 | . . . 1 . Hacking Detections 26 | . 9 . 11 6 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 . 1 3 Time 166 | . 26 . 26 114 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 5515 | 76 1393 282 2429 1335 Spaces Moved 2886 | 49 928 192 1267 450 Core 14 | 14 . . . . Treads . | . . . . . Legs 2872 | 35 928 192 1267 450 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 112 192 Average Speed 140 | 130 120 120 139 195 Slowest Speed 400 | 250 120 120 400 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 99 14 90 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 3 1 Melee . | . . . . . Projectile 4 | . . . 3 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 3834 | 57 1086 215 1726 750 Wait 405 | . 68 2 194 141 Move 2882 | 48 927 191 1266 450 Hop . | . . . . . Pick Up 79 | 2 10 3 49 15 Fast Attach 15 | 6 2 1 6 . Attach 14 | . 1 . 8 5 Detach 2 | . . . 2 . Swap 78 | 1 10 2 37 28 Drop 70 | . 11 4 45 10 Fire 195 | . 57 12 87 39 Melee 85 | . . . 28 57 Ram . | . . . . . Kick 4 | . . . 4 . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 8) 490 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Identified exit to Mines 538 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Identified exit to Materials 956 | -10/Materials | Repaired Ion Engine 1273 | -10/Materials | Discovered new exit (range 2) 1273 | -10/Materials | Identified exit to Subcaves 1470 | -10/Materials | Entered Subcaves 1704 | -10/Subcaves | Discovered new exit (range 9) 1739 | -10/Subcaves | Identified exit to Materials 1752 | -10/Subcaves | Entered Materials 1752 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1839 | -8/Materials | Repaired Aluminum Leg 2054 | -8/Materials | Build established: Scavenger-Mutant 2817 | -8/Materials | Build established: Mutant 2941 | -8/Materials | Discovered new exit (range 11) 2964 | -8/Materials | Identified exit to Factory 3214 | -8/Materials | Build established: Hacker-Mutant 3261 | -8/Materials | Discovered new exit (range 13) 3283 | -8/Materials | Identified exit to Storage 4038 | -8/Materials | Discovered exit to Factory (range 10) 4181 | -8/Materials | Entered Storage 4421 | -8/Storage | Repaired Titanium Leg 4609 | -8/Storage | Core integrity fell below 50% 4994 | -8/Storage | Repaired Titanium Leg 5033 | -8/Storage | Repaired Titanium Leg 5516 | -8/Storage | Self-destructed Last Messages --------------- 05160_ Field strength at 55. 05161_ Field strength at 40. 05162_ Field strength at 25. 05163_ Field strength at 10. 05164_ Stasis field depleted. 05178_ Terminal unresponsive. 05182_ U-05 Engineer lays Concrete. 05210_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 05227_ Connecting with Door Terminal... 05255_ Acquired Hvy. Particle Gun. 05370_ K-01 Serf cleans the Compression Vault. 05427_ Storage Shell breached. 05435_ Acquired Prototype Hover Unit. 05438_ Identified Aerolev Unit. 05440_ Dropped Aerolev Unit. 05449_ Acquired Prototype Energy Gun. 05456_ Identified Hvy. EM Shotgun. 05458_ Dropped Hvy. EM Shotgun. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | #####/???????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????Yk o#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# a#?????????????????????? | | ####+##????????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ?????? ????????# +?????????????????????? | | #####????????? #???????# #?????????????????????? | | ?????????????? #???????# #?????????????????????? | | ?????????????? #???????# u#?????????????????????? | | ?????########? #???????# #?????????????????????? | | ??####% ## ##??????# @ ###############???????? | | ??#""" """ # #??????# ??????? | | ??#"R """ + T #??????# ??????? | | ??#""" """ # #??????# ??????? | | ??#### ## ##??????#####+##########+?????????? | | ?????# ## #????????# #??????????????? | | ?????##/###### ##???????# """" #??????????????? | | ####### ##### ######### "*[" #??????????????? | | / "=[" #??????????????? | | ############# ######### [ [ " #??????????????? | | ???????????###+####?????# "[=" #??????????????? | | ???????????# #?????# """" #??????????????? | | ???????????# #?????# ? #??????????????? | | ???????????# #?????###########??????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 30 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumLayeredSystem Manual? 0 Play Time 01:04:58 Cumulative 24.4 hours Start 2025.04.23 @ 09:30:19 End 2025.04.23 @ 10:32:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ab824df-9e52-43b2-b26b-f2aa1c0bb83d