Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 11:10:53 Player: Nomad Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2263) 2263 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 5717 Bonus ------- High Alert Combat Kills 169 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (158) Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Armored Treads Advanced Treads > --- UTILITY (3) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- Heavy Laser Gatling Laser Heavy Mace > --- INVENTORY (5) ---- Microactuators Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Melee Analysis Suite Microactuators Microactuators > --- WEAPON ----------- Plasma Cannon Gauss Rifle Heavy Mace > --- INVENTORY -------- Heavy Laser [Rating: 45] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Cryofiber Web Device Cryofiber Web Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 2 | . . 2 . . . . . Propulsion 2 | . . . . 1 1 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 72 | 7 3 2 . 13 1 . 46 Power 16 | 2 . . . 2 . . 12 Engine 6 | 2 . . . . . . 4 Core 10 | . . . . 2 . . 8 Reactor . | . . . . . . . . Propulsion 25 | 2 3 1 . 3 1 . 15 Treads 6 | . . . . 2 . . 4 Leg 14 | 2 3 1 . . . . 8 Wheel 2 | . . . . . . . 2 Hover 2 | . . . . . 1 . 1 Flight 1 | . . . . 1 . . . Utility 10 | 1 . 1 . 2 . . 6 Device 5 | . . . . 2 . . 3 Storage 1 | 1 . . . . . . . Processor 3 | . . 1 . . . . 2 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 21 | 2 . . . 6 . . 13 Energy Gun 5 | 1 . . . . . . 4 Energy Cannon 3 | . . . . 2 . . 1 Ballistic Gun 4 | 1 . . . 2 . . 1 Ballistic Cannon 4 | . . . . 2 . . 2 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 3 | . . . . . . . 3 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 37 | . . 6 . 4 . . 27 Power 12 | . . 2 . . . . 10 Propulsion 13 | . . 2 . 2 . . 9 Utility 3 | . . . . . . . 3 Weapon 9 | . . 2 . 2 . . 5 Highest Loss Streak 9 | . . 6 . 3 . . 9 To Critical Strikes . | . . . . . . . . Average Backups 2 | 2 1 . . 1 2 3 2 Power . | . 1 . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . 1 2 . Weapon 1 | . . . . . . 1 1 Tool/Special . | . . . . . . . . Unused Backups 18 | . 3 . . 3 . . 12 Power 5 | . 1 . . . . . 4 Propulsion 5 | . 2 . . . . . 3 Utility 7 | . . . . 3 . . 4 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 61 | . 85 77 22 53 52 53 62 Engine 3 | . 14 14 . . . . 3 Core 9 | . . . . 10 15 15 10 Treads 2 | . . . . 3 . . 2 Leg 8 | . 28 21 . . . . 9 Hover 1 | . . . . . 5 7 1 Device 9 | . . . . 13 15 15 9 Storage 1 | . 14 11 11 . . . . Processor 3 | . . 10 11 4 . . 3 Energy Gun 5 | . 14 11 . . . . 6 Energy Cannon 2 | . . . . 9 7 7 1 Ballistic Gun 3 | . 14 9 . 4 7 7 1 Ballistic Cannon 1 | . . . . 4 . . . Impact Weapon 2 | . . . . . . . 4 Slashing Weapon 1 | . . . . . . . 1 Peak Build Rating 45 | 6 6 9 3 18 19 19 45 Average Rating 21 | 3 6 8 3 14 18 19 27 On Entrance 9 | . 6 6 3 3 18 19 19 Avg Prop Armor Cover (%) 6 | . 9 . . 3 . . 15 Naked Turns . | . . . . . . . . Heaviest Build 33 | 14 14 17 5 28 28 22 33 Greatest Support 65 | 20 20 20 3 40 8 8 65 Greatest Overweight (x) 9 | . 4 1 1 9 9 2 7 Average Overweight (x) 1 | . . . 1 3 2 2 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 5 | 6 8 8 8 5 5 5 5 Most Carried 5 | 5 3 2 . 5 3 3 5 Average Carried 2 | 2 1 . . 1 2 3 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 3 | 1 1 . . 1 3 3 1 Class Distribution -------------------- 78% | Mutant 13% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1023 | 226 128 60 . 154 . . 455 Remotely . | . . . . . . . . Salvage Created 2622 | . 258 235 . 129 . . 2000 Parts 130 | . 18 7 . 13 . . 92 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 56 | . 8 5 . 5 . . 38 Melee 25 | . . . . . . . 25 Guns 13 | . 8 5 . . . . . Cannons 5 | . . . . 5 . . . Classes Destroyed 7 | . 2 . . 1 . . 4 Worker 10 | . . . . . . . 10 Recycler 3 | . . . . . . . 3 Swarmer 16 | . 3 . . 3 . . 10 Grunt 25 | . 5 5 . . . . 15 Sentry 6 | . . . . 2 . . 4 Hunter 3 | . . . . . . . 3 Programmer 6 | . . . . . . . 6 Best Kill Streak 11 | . 3 3 . 3 . . 11 Combat Bots Only 11 | . 3 3 . 3 . . 11 Max Kills in Single Turn 2 | . 1 1 . 1 . . 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 557 | . 40 57 . 43 . . 417 Missed 157 | . 9 6 . 9 . . 133 Hits 400 | . 31 51 . 34 . . 284 Projectile 400 | . 31 51 . 34 . . 284 AOE 1 | . . . . 1 . . . Critical Strikes 7 | . . 2 . . . . 5 Damage Taken 4992 | . 298 654 . 556 . . 3484 Core 1035 | . 54 198 . 79 . . 704 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 78 . 50 85 . . . Volleys Fired 54 | . 18 18 . 14 2 . 2 Largest 2 | . 2 2 . 2 1 . 2 Hottest 124 | . 70 70 . 97 23 . 124 Shots Fired 97 | . 36 28 . 26 2 . 5 Gun 73 | . 36 28 . 3 2 . 4 Cannon 23 | . . . . 23 . . . Launcher . | . . . . . . . . Special 1 | . . . . . . . 1 Kinetic 42 | . 18 10 . 12 2 . . Thermal 51 | . 18 18 . 12 . . 3 Explosive . | . . . . . . . . Electromagnetic 3 | . . . . 2 . . 1 Robot Hit Streak 10 | . 8 9 . 10 . . 3 Robot Miss Streak 9 | . 2 2 . 9 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 169 | . 24 22 . 20 . . 103 Core Hits 66 | . 12 12 . 10 . . 32 Critical Kills 4 | . . . . . . . 4 Critical Parts Destroyed 12 | . . . . . . . 12 Critical Strikes 23 | . 3 2 . . . . 18 Burn 5 | . 3 2 . . . . . Smash 16 | . . . . . . . 16 Sever 2 | . . . . . . . 2 Melee Attacks 128 | . . . . . . . 128 Impact 93 | . . . . . . . 93 Slashing 35 | . . . . . . . 35 Piercing . | . . . . . . . . Sneak Attacks 13 | . . . . . . . 13 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 5722 | . 308 277 . 349 . . 4788 Guns 635 | . 308 277 . 30 . . 20 Cannons 315 | . . . . 315 . . . Explosions . | . . . . . . . . Melee 4763 | . . . . . . . 4763 Ramming 9 | . . . . 4 . . 5 Kinetic 362 | . 120 90 . 152 . . . Thermal 514 | . 188 187 . 139 . . . Explosive . | . . . . . . . . Electromagnetic 74 | . . . . 54 . . 20 Impact 3441 | . . . . . . . 3441 Slashing 1322 | . . . . . . . 1322 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 2 | . . . . . . . 2 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . . . 33 Message Errors 11 | . . . . . . . 11 Matter Fused 9 | . . . . . . . 9 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 1124 | . . . . . . . 1124 Projectiles 24 | . . . . . . . 24 Explosions . | . . . . . . . . Melee 1100 | . . . . . . . 1100 Knockbacks 12 | . . . . 1 . . 11 Impact 8 | . . . . . . . 8 Kinetic 1 | . . . . 1 . . . Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 2 | . . . . . . . 2 Shots . | . . . . . . . . Rammed 4 | . . . . 2 . . 2 Targets Rammed 4 | . . . . 2 . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 312 | . 174 222 . 57 . . 312 Average Temperature 75 | . 66 81 . 30 . . 91 Received Heat Transfer 1023 | . 84 294 . 9 . . 636 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 13 | . . . . . . . 13 Combat Hostiles 13 | . . . . . . . 13 Parts Fried 9 | . . . . . . . 9 Impact Corruptions 37 | . . . . . . . 37 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 3 . . . . . Heat Transferred 1776 | . 777 703 . 296 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 76 | 100 100 100 100 100 100 100 60 Level 1 7 | . . . . . . . 11 Level 2 16 | . . . . . . . 27 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 681 | . 105 65 1 67 . . 681 Initial 39 | . . 39 1 . . . . Average 142 | . 29 35 . 9 . . 225 Influence Increases 1747 | . 205 136 . 149 . . 1257 Destroy 0b10 Robot/C 1120 | . 160 100 . 100 . . 760 Destroy 0b10 Robot/NC 65 | . . . . . . . 65 Destroy Leader 270 | . 30 20 . 30 . . 190 Successful Hack 6 | . . . . 4 . . 2 Destroy Structure 1 | . . 1 . . . . . Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 270 | . 15 15 . 15 . . 225 Influence Decreases 1066 | . 110 226 5 149 . . 576 Entered New Map 60 | . . 56 4 . . . . Time Decay 700 | . 110 110 1 139 . . 340 Lost Part 306 | . . 60 . 10 . . 236 Squads Dispatched 21 | . 2 2 . 1 1 . 15 Investigation 4 | . 1 . . . . . 3 Extermination 8 | . . . . . . . 8 Reinforcement 8 | . 1 2 . 1 1 . 3 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 3 | . . . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 12 13 . 9 1 1 60 Peak Tracking Total 12 | . 4 7 . 3 1 1 12 Tactical Retreats 12 | . 1 1 . 1 . . 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 9 | . 1 . . 2 1 . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 12 | . 3 1 . 3 1 . 4 Terminals 5 | . 2 1 . 1 1 . . Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 21 | . 4 1 . 6 1 . 9 Successful 12 | . 2 1 . 5 . . 4 Failed 8 | . 2 . . 1 1 . 4 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . . . 1 Manual . | . . . . . . . . Terminals 8 | . 2 1 . 4 1 . . Fabricators 3 | . . . . . . . 3 Repair Stations 3 | . . . . . . . 3 Recycling Units 3 | . 2 . . 1 . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 5 | . 1 1 . 3 . . . Record 2 | . . . . 2 . . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . 1 . . . Retrieve Components 2 | . 1 . . 1 . . . Scanalyzer 1 | . . . . . . . 1 Retrieve Study 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . 1 1 . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Part Studies Acquired 1 | . . . . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 5 . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 103 | . . . . . . 103 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 1546 | . . . . 620 231 134 561 Sensors 1546 | . . . . 620 231 134 561 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 5552 | 46 377 234 27 1131 231 134 3372 Spaces Moved 2658 | 40 198 125 28 425 117 75 1650 Core 687 | 23 9 2 28 300 6 . 319 Treads 397 | . . . . 101 . . 296 Legs 1106 | 17 189 123 . . . . 777 Wheels 40 | . . . . . . . 40 Hover 404 | . . . . . 111 75 218 Flight 24 | . . . . 24 . . . Fastest Speed 40 | 50 120 100 100 40 180 180 80 Average Speed 172 | 79 148 119 100 232 192 180 165 Slowest Speed 500 | 120 250 120 100 500 500 180 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 36 17 10 36 4 69 44 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 3412 | 54 247 181 27 552 123 74 2154 Wait 333 | . 17 33 . 58 . . 225 Move 2652 | 39 197 124 27 424 117 74 1650 Hop . | . . . . . . . . Pick Up 96 | 7 6 2 . 21 2 . 58 Fast Attach . | . . . . . . . . Attach 78 | 7 . 2 . 19 1 . 49 Detach 22 | 1 . . . 7 1 . 13 Swap 4 | . 3 1 . . . . . Drop 41 | . 6 1 . 7 . . 27 Fire 54 | . 18 18 . 14 2 . 2 Melee 128 | . . . . . . . 128 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Power x2 644 | -9/Materials | Discovered new exit (range 10) 658 | -9/Materials | Entered Mines 671 | -9/Mines | Discovered new exit (range 11) 673 | -9/Mines | Learned location of Storage (-8) 685 | -9/Mines | Entered Materials 685 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 686 | -8/Materials | Lost 6 parts (2p2n2w) 865 | -8/Materials | Identified exit to Garrison 1340 | -8/Materials | Lost 3 parts (2n1w) 1435 | -8/Materials | Discovered new exit (range 14) 1816 | -8/Materials | Entered Factory 1816 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -7/Factory | Sucked down chute 2047 | -7/Factory | Entered Waste 2047 | -7/Waste | The area was eerily silent 2048 | -7/Waste | Met a frightened Derelict 2137 | -7/Waste | A Compactor rumbled back to life 2137 | -7/Waste | Spotted C-40 Crusher 2164 | -7/Waste | Discovered new exit (range 10) 2181 | -7/Waste | Entered Factory 2782 | -7/Factory | Lost 4 parts (2p1n1u) 3451 | -7/Factory | Core integrity fell below 50% 3478 | -7/Factory | Lost 4 parts (2n2w) 3516 | -7/Factory | Fabricated Adv. Thermal Generator? 3753 | -7/Factory | Build established: Scavenger-Mutant 4021 | -7/Factory | Central database locked down 4190 | -7/Factory | Build established: Mutant 4325 | -7/Factory | Lost 4 parts (2p1n1u) 4619 | -7/Factory | Build established: Scavenger-Mutant 4728 | -7/Factory | Core integrity fell below 20% 4761 | -7/Factory | Destroyed 11 combat bots 4767 | -7/Factory | Lost 9 parts (3p4n1u1w) 4958 | -7/Factory | Build established: Mutant 5381 | -7/Factory | First assault squad dispatched 5553 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System Restoration Module purges 1% system corruption (1%). System Restoration Module purges 1% system corruption (0%). [Achievement: Ew, Corruption] System Restoration Module expended. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7L. Critical hit (Burn: +37). Imp. Deuterium Engine destroyed. Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. G-47 Trooper suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper destroyed. 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""" #?????????????????????????????????????? | | ?????? ? #?????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 34 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 150 Melee Speed Boost 40 Evasion (%) 62 Melee Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Thermal Generator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Mace | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Ew, Corruption Hammer Time Item+ Just What I Needed Power Corrupts Significant Disruption Universal Adapter You Again Challenges ------------ None Game ------ Seed BombardmentMinesnifferMask Manual? 0 Play Time 00:42:43 Cumulative 4.6 hours Start 2026.04.20 @ 10:28:59 End 2026.04.20 @ 11:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44dc0ea5-fe32-45e8-89d9-a50f9d3a8cc1