Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.03.04 @ 02:27:37 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (173) 865 Value Destroyed (5751) 5751 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1909) 1909 TOTAL SCORE: 12365 Bonus ------- High Alert Combat Kills 1432 Follower Combat Kills 876 Friendly Fire -399 Cogmind --------- Core Integrity 450/850 Matter 192/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (480) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit Graphene Brace > --- WEAPON (3) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (25) --- Coolant Injector Huge Storage Unit Large Matter Pod (150) Structural Scanner Improved Signal Interpreter Active Sensor Suite Improved Terrain Scanner Advanced Targeting Computer Graphene Brace Dynamic Insulation System System Restoration Module Long-range Tractor Beam Trap Extractor (1/4 Blade) Drone Bay (2/2) Heavy Plasma Cannon Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Reactive Plating Graphene Brace > --- WEAPON ----------- Minigun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Armored Treads Advanced Treads Coolant Injector Large Matter Pod Structural Scanner Improved Signal Interpreter Active Sensor Suite Improved Terrain Scanner Advanced Targeting Computer Transmission Jammer System Restoration Module Long-range Tractor Beam Trap Extractor Drone Bay Heavy Plasma Cannon Minigun Gauss Rifle Precision Assault Rifle Precision Assault Rifle Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Long-range Tractor Beam Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . 3 1 . . Utility 2 | . . . . . . 1 . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 119 | 11 10 2 . 1 25 31 12 27 Power 11 | 1 2 . . . 1 2 3 2 Engine 9 | 1 2 . . . 1 1 2 2 Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 37 | 7 3 . . . 8 10 4 5 Treads 33 | 4 2 . . . 8 10 4 5 Leg 2 | 2 . . . . . . . . Wheel 2 | 1 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 1 2 . . 1 7 10 1 10 Device 18 | . . . . 1 4 5 . 8 Storage 3 | 1 1 . . . . . . 1 Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 9 | . 1 . . . 3 3 1 1 Artifact . | . . . . . . . . . Weapon 39 | 2 3 2 . . 9 9 4 10 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 24 | 1 2 1 . . 6 4 2 8 Ballistic Cannon 4 | . . . . . 1 2 1 . Launcher 10 | . 1 1 . . 2 3 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 4 . Parts Lost 33 | . 2 . . . 7 7 . 17 Power 6 | . 2 . . . 1 1 . 2 Propulsion 14 | . . . . . 2 4 . 8 Utility 3 | . . . . . 1 . . 2 Weapon 10 | . . . . . 3 2 . 5 Highest Loss Streak 6 | . 1 . . . 5 3 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 91 100 100 100 93 97 99 88 Engine 9 | . 13 14 14 14 8 4 1 4 Core 1 | . . . . . . 2 5 4 Treads 32 | . 17 28 28 28 39 44 46 34 Device 3 | . . . . 10 7 4 1 6 Storage 12 | . 22 14 14 14 9 7 7 6 Processor 2 | . . . . . . 7 7 5 Protection 5 | . 2 14 14 3 1 2 5 3 Ballistic Gun 17 | . 19 14 14 14 20 19 14 17 Ballistic Cannon 1 | . . . . . 1 1 7 1 Launcher 6 | . 2 13 14 14 5 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 123 | 12 98 98 98 98 98 109 114 123 Greatest Support 154 | 40 40 40 40 40 100 127 154 154 Greatest Overweight (x) 5 | 2 5 2 2 2 1 1 . 5 Average Overweight (x) 1 | . 2 2 2 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 25 25 Most Carried 25 | 6 20 22 22 24 25 25 25 25 Average Carried 21 | 4 13 21 22 22 23 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 22 22 24 23 25 25 20 Class Distribution -------------------- 60% | Mutant 15% | Gunner 13% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Matter Collected 4992 | 313 271 197 . 11 1195 967 717 1321 Remotely 1795 | . . . . . 781 664 75 275 Salvage Created 6587 | 90 394 231 . 17 1228 1666 537 2424 Parts 352 | 3 37 14 . 2 66 90 30 110 Haulers Intercepted 8 | . 1 . . . 1 1 5 . Recyclers Shooed 8 | . . 1 . . 1 1 . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 115 | . 14 5 . 4 20 34 5 33 Guns 71 | . 11 . . . 14 15 3 28 Cannons 5 | . . . . . . 3 2 . AOE 39 | . 3 5 . 4 6 16 . 5 Classes Destroyed 18 | 1 4 1 . . 4 7 1 . Worker 12 | . . . . . . 4 2 6 Builder 12 | . . 1 . . 2 1 1 7 Tunneler 2 | . . . . . . 1 . 1 Hauler 8 | . 1 . . . 1 1 5 . Recycler 10 | 1 . 1 . . 2 3 . 3 Mechanic 2 | . . . . . . 1 . 1 Operator 1 | . . . . . . . 1 . Watcher 10 | . 2 . . . 3 2 1 2 Swarmer 22 | . 9 3 . 4 3 . . 3 Grunt 49 | . 5 2 . . 10 14 3 15 Brawler 3 | . . . . . . 1 . 2 Duelist 4 | . . . . . . 1 . 3 Protector 2 | . . . . . . 2 . . Sentry 9 | . . . . . 3 2 1 3 Specialist 10 | . . . . . 2 6 . 2 Hunter 5 | . . . . . 1 3 . 1 Programmer 8 | . . . . . . 4 1 3 Heavy 3 | . . . . . 1 1 . 1 Thug 1 | . . 1 . . . . . . Best Kill Streak 15 | 1 3 5 . 4 8 15 2 12 Combat Bots Only 10 | . 3 3 . 4 5 10 2 7 Max Kills in Single Turn 5 | 1 2 3 . 2 2 4 1 5 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . 2 2 . 2 2 3 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Damage Taken 7738 | . 431 60 . 75 1405 1931 497 3339 Core 842 | . 112 . . . 173 114 43 400 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 129 | . . . . . 129 . . . Core Remaining (%) 75 | 100 . . . 55 68 . 77 . Volleys Fired 359 | 1 62 12 . 4 70 68 36 106 Largest 3 | 2 2 2 . 1 3 3 3 3 Hottest 101 | 70 70 46 . 30 87 101 96 96 Shots Fired 862 | 2 121 17 . 4 176 165 93 284 Gun 750 | 2 118 10 . . 159 131 57 273 Cannon 68 | . . . . . 6 21 36 5 Launcher 44 | . 3 7 . 4 11 13 . 6 Special . | . . . . . . . . . Kinetic 766 | 1 67 10 . . 165 152 93 278 Thermal 52 | 1 51 . . . . . . . Explosive 41 | . 3 7 . 4 9 12 . 6 Electromagnetic 3 | . . . . . 2 1 . . Robot Hit Streak 44 | 1 8 5 . 1 17 12 8 44 Robot Miss Streak 6 | . 6 1 . 1 6 3 2 5 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 13 | . 1 . . . 3 2 . 7 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 Shots Hit Robots 581 | 1 69 11 . 1 124 114 54 207 Core Hits 317 | 1 22 11 . 5 57 82 22 117 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 1 . . Critical Strikes 7 | . 2 . . . 3 1 . 1 Burn 2 | . 2 . . . . . . . Destroy 3 | . . . . . 1 1 . 1 Blast 2 | . . . . . 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16188 | 15 1068 547 . 259 2374 4942 1128 5855 Guns 9275 | 15 854 110 . . 1765 1649 584 4298 Cannons 1102 | . . . . . 72 403 513 114 Explosions 5687 | . 214 437 . 244 537 2876 . 1379 Melee . | . . . . . . . . . Ramming 124 | . . . . 15 . 14 31 64 Kinetic 9977 | 15 454 110 . . 1837 2052 1097 4412 Thermal 803 | . 400 . . . . 403 . . Explosive 5194 | . 214 437 . 244 466 2454 . 1379 Electromagnetic 90 | . . . . . 71 19 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 4 Average Corruption 1 | . . . . . . 1 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked 16 | . . . . . . . . 16 Effects 35 | . . . . . . 14 13 8 Message Errors 12 | . . . . . . 4 5 3 Matter Fused 8 | . . . . . . 3 4 1 Heat Flow Errors 4 | . . . . . . 3 . 1 Energy Discharges 2 | . . . . . . 1 1 . Data Loss (minor) 3 | . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . 1 1 . Alerts 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 265 | . 23 . . 28 6 89 . 119 Projectiles 28 | . . . . . . 25 . 3 Explosions 237 | . 23 . . 28 6 64 . 116 Melee . | . . . . . . . . . Knockbacks 8 | . . . . . 2 2 3 1 Impact . | . . . . . . . . . Kinetic 8 | . . . . . 2 2 3 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 318 | . . . . 34 85 74 . 125 Shots 13 | . . . . 2 5 3 . 3 Rammed 9 | . . 1 . 1 . . 1 6 Targets Rammed 12 | . . 1 . 1 . 1 3 6 Kicked . | . . . . . . . . . Crushed 3 | . . . . . . 1 2 . Highest Temperature 339 | . 90 24 . . 76 324 279 339 Average Temperature 53 | . 23 10 . . 18 81 76 63 Received Heat Transfer 1578 | . 84 18 . . 288 441 213 534 Effects 3 | . . . . . . 3 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1632 | . 1332 . . . . 300 . . Parts Sabotaged 1 | . . . . . . . . 1 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Peak Influence 1078 | 5 216 80 . 108 670 867 1039 1078 Initial 443 | . 3 . . . . 236 393 443 Average 307 | 3 81 33 . 29 395 475 674 646 Maximum Alert Level 3 | . 1 . . . 2 3 3 3 Low Security (%) 49 | 100 98 100 . 100 8 1 . . Level 1 13 | . 1 . . . 34 49 10 . Level 2 23 | . . . . . 56 27 41 61 Level 3 14 | . . . . . . 21 48 38 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 2 . . . 4 6 8 10 Investigation 5 | . 2 . . . 1 1 1 . Extermination 6 | . . . . . . 3 2 1 Reinforcement 14 | . . . . . 3 2 5 4 Assault 5 | . . . . . . . . 5 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Distress Signals 11 | . 1 . . . 5 1 2 2 Communications Jammed 69 | . . . . . . 14 . 55 Distress Signals 62 | . . . . . . 10 . 52 Times Spotted 201 | . 27 5 . 5 28 44 35 57 Peak Tracking Total 11 | . 4 3 . 4 5 9 7 11 Tactical Retreats 10 | . . . . 1 . 2 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 7 | . 1 . . . . 3 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . 3 . . . Traps Extracted 1 | . . . . . 1 . . . Installed 4 | . . . . . 4 . . . Triggered 5 | . . . . . 3 . . 2 Most Traps Carried 4 | . . . . 4 4 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 20 | . . . . 1 2 14 2 1 Max in Single Turn 12 | . . . . . 1 12 1 1 Garrison Access 2 | . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 26 | . 10 . 1 2 4 4 2 3 Terminals 16 | . 8 . . 2 . 3 2 1 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 2 | . . . . . 2 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . Total Hacks 66 | . 25 . 1 4 12 12 3 9 Successful 39 | . 15 . 1 2 9 8 . 4 Failed 26 | . 9 . . 2 3 4 3 5 Catastrophic 5 | . 1 . . . 1 2 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 34 | . 16 . . 4 1 7 3 3 Terminals 40 | . 21 . . 4 . 10 3 2 Fabricators 4 | . . . . . . 2 . 2 Repair Stations 4 | . . . . . 4 . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers 10 | . . . . . 5 . . 5 Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 13 | . 7 . 1 2 . 3 . . Record 1 | . . . 1 . . . . . Robot Analysis 3 | . 1 . . 2 . . . . Prototype ID Bank 2 | . 2 . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 3 | . 3 . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . . . 3 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . 2 Insert Component 4 | . . . . . 2 . . 2 Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 8 . . . 1 3 . 1 Terminals 9 | . 6 . . . . 3 . . Assimilate 1 | . . . . . . 1 . . Botnet 6 | . 5 . . . . 1 . . Operators 2 | . 1 . . . . 1 . . Fabricators 1 | . . . . . . . . 1 Fabnet 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Jam 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 9 . . 2 4 4 2 3 Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 58 | . . . . . . 58 . . Total Part Build Rating 3 | . . . . . . 3 . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Total Allies 17 | . . . . 2 . 1 14 . Largest Group 12 | . . . . 2 1 1 12 1 Highest-Rated Group 294 | . . . . 48 31 10 294 95 Highest-Rated Ally 100 | . . . . 31 31 10 100 95 Total Orders . | . . . . . . . . . Ally Attacks 110 | . . . . 1 6 . 103 . Total Damage 3163 | . . . . . 103 . 3060 . Kills 27 | . . . . . 1 . 26 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total 3 | . 1 . . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Turns Passed 9738 | 113 1710 1332 996 1074 840 1514 891 1268 Spaces Moved 3776 | 68 661 406 312 332 280 720 471 526 Core 30 | 30 . . . . . . . . Treads 3464 | 33 384 406 312 332 280 720 471 526 Legs 5 | 5 . . . . . . . . Wheels 277 | . 277 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 160 156 156 156 Average Speed 220 | 118 222 320 320 320 199 172 158 166 Slowest Speed 560 | 160 480 320 320 320 242 245 159 560 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 5 94 81 66 83 30 27 95 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 39 | . . 6 . . 19 2 1 11 Terrain Destroyed 277 | . 16 36 . 34 62 88 12 29 Melee . | . . . . . . . . . Projectile 20 | . . . . . 1 7 12 . AOE 257 | . 16 36 . 34 61 81 . 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Total 4567 | 97 787 422 311 339 448 896 564 703 Wait 169 | 10 25 . . . 48 40 17 29 Move 3768 | 67 660 405 311 331 279 719 470 526 Hop . | . . . . . . . . . Pick Up 72 | 3 22 2 . 2 10 20 9 4 Fast Attach 39 | 9 3 . . . 8 8 4 7 Attach 33 | 2 6 . . . 7 8 1 9 Detach 9 | 5 . . . . 2 1 1 . Swap 47 | . 1 2 . 1 10 15 7 11 Drop 55 | . 8 . . . 10 16 16 5 Fire 359 | 1 62 12 . 4 70 68 36 106 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 12 | . . 1 . 1 . 1 3 6 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 4 | . . . . . 4 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 3) 1107 | -10/Materials | Discovered new exit (range 16) 1317 | -10/Materials | Discovered new exit (range 10) 1668 | -10/Materials | Central database locked down 1824 | -10/Materials | Entered Mines 1831 | -10/Mines | Met a Derelict bent on vengeance 1893 | -10/Mines | Discovered new exit (range 9) 2476 | -10/Mines | Discovered new exit (range 5) 2877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3143 | -10/Mines | Discovered new exit (range 5) 3156 | -10/Mines | Entered Exiles 3204 | -10/Exiles | Discovered new exit (range 15) 3243 | -10/Exiles | Met 8R-AWN 3288 | -10/Exiles | Met EX-HEX 3435 | -10/Exiles | Met EX-DEC 3486 | -10/Exiles | Learned location of Zion (-7) 3684 | -10/Exiles | Met EX-BIN 4126 | -10/Exiles | Discovered new exit (range 10) 4152 | -10/Exiles | Entered Mines 4399 | -9/Mines | Found a hidden stash of uninstalled traps 4506 | -9/Mines | Learned location of Storage (-7) 5165 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5207 | -9/Mines | Discovered new exit (range 8) 5226 | -9/Mines | Entered Materials 5226 | -8/Materials | Accompanied by 1 ally 5226 | -8/Materials | Evolved 4 slots: Propulsion x3, Weapon x1 5231 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5746 | -8/Materials | Lost 5 parts (2n1u2w) 5998 | -8/Materials | Discovered new exit (range 8) 6039 | -8/Materials | Repaired Lgt. Treads 6066 | -8/Materials | Entered Factory 6066 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6440 | -7/Factory | Build established: Scavenger-Gunner 6544 | -7/Factory | Fabricated Enh. Autogun? 6776 | -7/Factory | Cargo convoy interrupted 6818 | -7/Factory | Destroyed 10 combat bots 7551 | -7/Factory | Discovered new exit (range 4) 7559 | -7/Factory | Discovered new exit (range 10) 7577 | -7/Factory | Found Prototype Device 7580 | -7/Factory | Entered Storage 7583 | -7/Storage | Lost 3 parts (2n1w) 7626 | -7/Storage | Met 01-MTF 7876 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8151 | -7/Storage | Discovered new exit (range 6) 8460 | -7/Storage | Discovered new exit (range 8) 8471 | -7/Storage | Entered Factory 8471 | -6/Factory | Accompanied by 1 ally (01-MTF) 8471 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8476 | -6/Factory | 01-MTF left 8987 | -6/Factory | Build established: Gunner 9068 | -6/Factory | Cargo convoy interrupted 9171 | -6/Factory | First assault squad dispatched 9193 | -6/Factory | Destroyed 7 combat bots 9387 | -6/Factory | Identified Active Sensor Suite 9535 | -6/Factory | Lost 6 parts (3n1u2w) 9606 | -6/Factory | Lost 5 parts (1p3n1w) 9739 | -6/Factory | Self-destructed Last Messages --------------- 09679_ K-01 Serf destroyed. 09680_ R-10 Processor collects Lgt. Ion Engine. 09685_ R-10 Processor collects Wheel. 09696_ 2#KRUOFOSSSQUE%IZPDI/ Y4UZ8OTF0 09697_ R-10 Processor collects Lgt. Ion Engine. 09700_ R-10 Processor collects Carbon-fiber Leg. 09700_ U-05 Engineer destroyed. 09706_ K-01 Serf collects debris. 09709_ Destroyed Wheel. 09710_ K-01 Serf collects debris. 09710_ R-10 Processor collects Adv. Heat Sink. 09712_ K-01 Serf destroyed. 09715_ R-10 Processor collects Lgt. Ion Engine. 09718_ R-10 Processor destroyed. 09721_ U-05 Engineer destroyed. 09724_ Acquired 11 matter. 09728_ R-10 Processor collects Microactuators. 09734_ Acquired 25 matter. 09736_ R-10 Processor collects Field Laser. 09739_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ????????????%????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????# ????????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????#!#???????????????????????????????????? | | ???????????#!#???????????????????????????????????? | | ???######?##[#???????????????????????????????????? | | ???# ###|#???????????????????????????????????? | | ??## [=#%##??????????????????????????????????? | | ??#"""""""##%###?????????????????????????????????? | | ??#" ##%###?????????????????????????????????? | | ??#" # %################## #???????????? | | ??#" ; %!%%%h%h%%R |@%%%=k!! #???????????? | | ??#"] # %%################## #???????????? | | ??## ## ####????????????????????????????????? | | ???# "# ###?????????????????????????????????? | | ???#####""## ##??????????????????????????????????? | | ?????#####?# #???????????????????????????????????? | | ???????????# ###########?????????????????????????? | | ???????????# # #?????????????????????????? | | ???????????# # """ """ #?????????????????????????? | | ???????????# # """ """ #?????????????????????????? | | ???????????# # "S """ #?????????????????????????? | | ???????????#%# """ #?????????????????????????? | | ???????????# # "" ! !#?????????????????????????? | | ############ # !! ##???????????????????????#? | | + = #????????????????????#???? | | ######+#######??????????????????????? | | # #?????????#????????????? | | +| #?????????????#????????? | | ############## ! ***#???????????????#######? | | ?????????????#= ***#???????????????# | | ?????????????# [ ***#?????????????#?# """ | | ?????????????# ! #???????????????# * """ | | ????????????## %% #???????????????# """ | | ????????????## = ! #?????#?????????# | | ????????????## % = #???????????????#! """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Trap Extractor Capacity 4 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyShadingWand Manual? 0 Play Time 00:45:51 Cumulative 191.3 hours Start 2022.03.02 @ 12:54:34 End 2022.03.04 @ 02:27:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 273 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 68 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf94f1c7-5883-4fce-83eb-77611dbeef16