Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 05:17:34 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (411) 411 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1116 Bonus ------- None Cogmind --------- Core Integrity 45/250 Matter 157/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Small Laser Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Grenade Launcher Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Assault Rifle Light Cannon Grenade Launcher Datajack Mining Claw [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 12 2 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 4 . . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 8 | 2 4 2 . Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 3 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 2 | . 2 . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 100 . Engine 14 | . 14 14 . Treads 13 | . 14 . . Wheel 14 | . 13 28 . Storage 14 | . 14 14 . Protection 11 | . 11 14 . Energy Gun 12 | . 13 7 . Ballistic Gun 10 | . 11 . . Ballistic Cannon 3 | . 2 14 . Peak Build Rating 10 | 6 10 10 10 Average Rating 8 | 4 8 10 10 On Entrance 6 | . 6 10 10 Naked Turns . | . . . . Heaviest Build 93 | 11 93 36 36 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 4 | 3 4 1 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 16 | 7 16 15 15 Most Carried 16 | 4 16 11 11 Average Carried 10 | 2 10 11 11 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 4 11 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 438 | 153 285 . . Remotely . | . . . . Salvage Created 442 | . 431 11 . Parts 39 | . 34 5 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 16 | . 12 4 . Guns 9 | . 9 . . Cannons 2 | . 2 . . AOE 5 | . 1 4 . Classes Destroyed 6 | . 5 1 . Hauler 1 | . 1 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 10 | . 6 4 . Grunt 6 | . 6 . . Best Kill Streak 6 | . 4 6 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 109 | . 51 58 . Missed 34 | . 11 23 . Damage Taken 896 | . 527 369 . Core 205 | . 94 111 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | . 38 12 . Largest 2 | . 2 1 . Hottest 75 | . 75 30 . Shots Fired 84 | . 73 11 . Gun 65 | . 65 . . Cannon 8 | . 8 . . Launcher 11 | . . 11 . Special . | . . . . Kinetic 44 | . 44 . . Thermal 1 | . 1 . . Explosive 11 | . . 11 . Electromagnetic 28 | . 28 . . Robot Hit Streak 5 | . 5 4 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 43 | . 35 8 . Core Hits 36 | . 24 12 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 3 | . 3 . . Impact . | . . . . Slashing 3 | . 3 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 840 | . 451 389 . Guns 320 | . 320 . . Cannons 66 | . 66 . . Explosions 454 | . 65 389 . Melee . | . . . . Ramming . | . . . . Kinetic 189 | . 189 . . Thermal 65 | . 65 . . Explosive 389 | . . 389 . Electromagnetic 197 | . 197 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 11 1 . Message Errors 4 | . 4 . . Matter Fused 2 | . 2 . . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 57 | . 30 27 . Projectiles . | . . . . Explosions 57 | . 30 27 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . 37 31 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 107 | . 107 . . Average Temperature 42 | . 42 . . Received Heat Transfer 345 | . 171 174 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 175 | . 175 . 72 Initial 72 | . . . 72 Average 61 | . 65 . 72 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 20 8 . Peak Tracking Total 6 | . 4 6 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 1397 | 84 1267 45 1 Spaces Moved 616 | 44 552 19 1 Core 18 | 18 . . . Treads 284 | 26 258 . . Legs . | . . . . Wheels 314 | . 294 19 1 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 95 Average Speed 155 | 163 157 95 95 Slowest Speed 320 | 200 320 95 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 87 2 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 26 | . 4 22 . Melee 1 | . 1 . . Projectile . | . . . . AOE 25 | . 3 22 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 967 | 53 881 32 1 Wait 248 | . 248 . . Move 613 | 43 551 18 1 Hop . | . . . . Pick Up 22 | 4 18 . . Fast Attach 8 | 6 2 . . Attach 5 | . 5 . . Detach 2 | . 2 . . Swap 7 | . 5 2 . Drop 9 | . 9 . . Fire 50 | . 38 12 . Melee 3 | . 3 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 13) 85 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 13) 1041 | -10/Materials | Discovered new exit (range 13) 1330 | -10/Materials | Discovered new exit (range 7) 1352 | -10/Materials | Entered Subcaves 1352 | -10/Subcaves | Discovered new exit (range 10) 1368 | -10/Subcaves | Core integrity fell below 50% 1397 | -10/Subcaves | Core integrity fell below 20% 1397 | -10/Subcaves | Entered Recycling 1398 | -9/Recycling | Self-destructed Last Messages --------------- 01354_ S-10 Pest springs to life. 01355_ S-10 Pest destroyed. 01355_ Destroyed Unknown Flight Unit. 01357_ S-10 Pest destroyed. 01357_ Machine disabled. 01357_ S-10 Pest destroyed. 01357_ Machine disabled. 01361_ S-10 Pest destroyed. 01365_ Autobeam Turret destroyed. 01366_ Subatomizers dissect the Lgt. Assault Rifle. 01366_ The unstable cave ceiling collapses. 01369_ System corrupted: Grenade Launcher failed to launch. 01371_ Lgt. Assault Rifle fries itself beyond repair. 01372_ Lgt. Ion Engine fries itself beyond repair. 01373_ Destroyed Autobeam. 01377_ The unstable cave ceiling collapses. 01377_ Autobeam Turret destroyed. 01389_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??#####??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# @#??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# +??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# ???????????????????????? | | ??# ???????????????????????? | | ??# ???????????????????????? | | ??? ???????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonStealthPrototype Manual? 0 Play Time 00:11:41 Cumulative 14.5 hours Start 2024.08.13 @ 04:36:24 End 2024.08.13 @ 05:17:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f672aabc-3b1a-4978-880c-ebfd70e6a1ed