Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 09:00:14

Player: muxecoid

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (15)      75
Value Destroyed (195)      195
Prototype IDs (22)         440
Alien Tech Used (0)        0
Bonus (-20)                -20
              TOTAL SCORE: 1290

 Bonus
-------
Aligned with FarCom        300
Friendly Fire              -320

 Cogmind 
---------
Core Integrity             0/250
Matter                     23/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (41)
Movement                   Rolling (100) Ox1
Location                   -10/Exiles

 Parts 
-------
>         --- POWER (1) --------
          Ion Engine
>         --- PROPULSION (2) ---
          Wheel
  Compact Wheel
>         --- UTILITY (2) ------
    Large Storage Unit
    Large Storage Unit
>         --- WEAPON (2) -------
    Small Laser
          Autogun
>         --- INVENTORY (16) ---
    Light Ion Engine
          Wheel
   Medium Storage Unit
   Medium Storage Unit
    Large Storage Unit
    Large Storage Unit
          Assault Rifle
          Assault Rifle
    Light Assault Rifle
          Autogun
          Autogun
          Grenade Launcher
          Plasma Cutter

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
    Light Treads
    Light Treads
>         --- UTILITY ----------
    Large Storage Unit
    Large Storage Unit
>         --- WEAPON -----------
          Autogun
          Grenade Launcher
>         --- INVENTORY --------
    Light Ion Engine
          Wheel
          Wheel
  Compact Wheel
   Medium Storage Unit
   Medium Storage Unit
    Large Storage Unit
    Large Storage Unit
    Small Laser
          Assault Rifle
          Assault Rifle
    Light Assault Rifle
          Autogun
          Autogun
          Autogun
          Plasma Cutter
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             15   | 6   3   .   6   
  Power                    2    | 1   1   .   .   
    Engine                 2    | 1   1   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 2   .   .   2   
    Treads                 2    | 2   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  2    | .   .   .   2   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  3    | 1   2   .   .   
    Device                 .    | .   .   .   .   
    Storage                3    | 1   2   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   6    | 2   .   .   4   
    Energy Gun             1    | .   .   .   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          4    | 2   .   .   2   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 3    | .   .   .   3   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   .   2   
  Utility                  .    | .   .   .   .   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      3    | .   .   .   3   
Average Slot Usage (%)     94   | .   89  100 99  
  Engine                   14   | .   14  14  14  
  Treads                   26   | .   28  28  24  
  Storage                  22   | .   18  28  28  
  Ballistic Gun            27   | .   28  28  26  
Naked Turns                .    | .   .   .   .   
Heaviest Build             43   | 12  40  40  43  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 16   | 6   16  16  16  
  Average Capacity         11   | 5   8   16  16  
  Most Carried             16   | 4   16  16  16  
  Average Carried          10   | 2   6   16  15  
  Final Capacity           16   | 6   16  16  16  
  Final Carried            16   | 4   16  16  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Scr Mat Min Exi 
Matter Collected           374  | 148 196 .   30  
  Remotely                 .    | .   .   .   .   
Salvage Created            230  | .   224 .   6   
  Parts                    15   | .   15  .   .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Combat Hostiles Destroyed  13   | .   7   .   6   
  Guns                     7    | .   7   .   .   
  AOE                      6    | .   .   .   6   
Classes Destroyed          4    | .   3   .   1   
  Operator                 1    | .   1   .   .   
  Swarmer                  3    | .   3   .   .   
  Grunt                    4    | .   4   .   .   
  Assembled                7    | .   .   .   7   
Best Kill Streak           6    | .   3   .   6   
  Combat Bots Only         6    | .   3   .   6   
Max Kills in Single Turn   3    | .   1   .   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   .   .   3   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Scr  Mat  Min  Exi  
Damage Taken               1049 | .    282  .    767  
  Core                     267  | .    36   .    231  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              53   | .    23   .    30   
  Largest                  2    | .    2    .    2    
  Hottest                  63   | .    40   .    63   
Shots Fired                102  | .    46   .    56   
  Gun                      98   | .    46   .    52   
  Cannon                   .    | .    .    .    .    
  Launcher                 4    | .    .    .    4    
  Special                  .    | .    .    .    .    
  Kinetic                  92   | .    46   .    46   
  Thermal                  6    | .    .    .    6    
  Explosive                4    | .    .    .    4    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         18   | .    18   .    9    
  Robot Miss Streak        4    | .    3    .    4    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        2    | .    2    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           73   | .    33   .    40   
  Core Hits                37   | .    14   .    23   
  Critical Hits            2    | .    2    .    .    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed 2    | .    2    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1430 | .    382  .    1048 
  Guns                     947  | .    382  .    565  
  Cannons                  .    | .    .    .    .    
  Explosions               483  | .    .    .    483  
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  890  | .    382  .    508  
  Thermal                  57   | .    .    .    57   
  Explosive                483  | .    .    .    483  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            1    | .    .    .    1    
  Projectiles              .    | .    .    .    .    
  Explosions               1    | .    .    .    1    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        50   | .    18   .    50   
  Average Temperature      11   | .    8    .    12   
  Received Heat Transfer   111  | .    111  .    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         30   | .    .    .    30   
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Peak Influence             207  | .   207 5   .   
  Average Influence        34   | .   44  5   .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         99   | 100 98  100 .   
  Level 1                  .    | .   1   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              24   | .   17  .   7   
  Peak Tracking Total      8    | .   5   .   8   
  Tactical Retreats        2    | .   2   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Scr Mat Min Exi 
Machines Disabled          4    | .   .   .   4   
  Max in Single Turn       1    | .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Machines Accessed          6    | .   5   .   1   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                12   | .   11  .   1   
  Successful               9    | .   8   .   1   
  Failed                   3    | .   3   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   7    | .   6   .   1   
  Terminals                11   | .   11  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             7    | .   6   .   1   
  Robot Analysis           2    | .   2   .   .   
  Unreport Threat          1    | .   1   .   .   
  Locate Traps             1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
  Registered Components    1    | .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   
  Terminals                2    | .   2   .   .   
    Track                  1    | .   1   .   .   
    Botnet                 1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   3   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Scr Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Scr Mat Min Exi 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Robot Analysis Total       2    | .   2   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Scr Mat Min Exi 
Turns Passed               1200 | 62  628 159 351 
Spaces Moved               613  | 33  312 100 168 
  Core                     2    | 2   .   .   .   
  Treads                   609  | 31  312 100 166 
  Legs                     .    | .   .   .   .   
  Wheels                   2    | .   .   .   2   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  160 160 100 
  Average Speed            159  | 153 160 160 159 
  Slowest Speed            180  | 160 160 160 180 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       35   | 3   66  32  40  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .   .   1   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          13   | .   .   .   13  
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      13   | .   .   .   13  

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Total                      745  | 42  400 99  204 
  Wait                     49   | .   49  .   .   
  Move                     610  | 32  311 99  168 
  Hop                      .    | .   .   .   .   
  Pick Up                  16   | 4   12  .   .   
  Fast Attach              7    | 6   1   .   .   
  Attach                   3    | .   .   .   3   
  Detach                   .    | .   .   .   .   
  Swap                     5    | .   2   .   3   
  Drop                     2    | .   2   .   .   
  Fire                     53   | .   23  .   30  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   63 | -11/Scrapyard | Entered Materials
  241 | -10/Materials | Discovered new exit (range 14)
  281 | -10/Materials | Discovered new exit (range 14)
  311 | -10/Materials | Build established: Mutant
  691 | -10/Materials | Entered Mines
  754 | -10/Mines     | Discovered new exit (range 8)
  843 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  843 | -10/Mines     | Discovered new exit (range 5)
  850 | -10/Mines     | Entered Exiles
  889 | -10/Exiles    | Met 8R-AWN
  916 | -10/Exiles    | Met EX-HEX
  959 | -10/Exiles    | Met EX-BIN
  982 | -10/Exiles    | Aligned with FarCom system
  983 | -10/Exiles    | Given EX-Vault access code
 1020 | -10/Exiles    | Opened EX-Vault
 1057 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1118 | -10/Exiles    | Attacked by the Exiles
 1167 | -10/Exiles    | Core integrity fell below 50%
 1185 | -10/Exiles    | Core integrity fell below 20%
 1201 | -10/Exiles    | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
01152_ HV Slug penetrates Wall.
01152_ HV Slug penetrates Assembled Analyzer.
01155_ Penetrated by HV Slug. <x3>
01157_ HV Slug penetrates Wall.
01157_ HV Slug penetrates Assembled Analyzer.
01157_ Destroyed Prototype Protection.
01159_ Penetrated by HV Slug. <x5>
01164_ Critical hit.
01164_ Lgt. Treads destroyed.
01166_ Penetrated by HV Slug. <x3>
01168_ HV Slug penetrates Machine.
01170_ Penetrated by HV Slug. <x8>
01181_ Acquired 30 matter.
01184_ Penetrated by HV Slug.
01184_ Critical hit.
01184_ Autogun destroyed.
01184_ Penetrated by HV Slug. <x2>
01189_ HV Slug penetrates Assembled Analyzer.
01189_ HV Slug penetrates Machine.
01193_ Penetrated by HV Slug. <x4>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              276
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TargetingAluminumWheel
  Manual?         0
Play Time         00:12:04
  Cumulative      201.9 hours
  Start           2020.08.29 @ 08:49:09
  End             2020.08.29 @ 09:00:14
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          112
  Rogue           112
  Adventurer      0
  Explorer        0
Win Type          -
  Total           8
  Types           6/0/1/1/0/0/0
Lore%             62
Gallery%          80
Achievement%      64
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: de4bdd12-dd57-47c9-9ba8-e7f98622a93e