Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 11:45:04 Player: Apotheos1s Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (613) 613 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1233 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Signal Interpreter Light Armor Plating Particle Gun Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Signal Interpreter Light Armor Plating Assault Rifle Heavy Hammer [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 7 7 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 99 91 Engine 8 | . 14 5 Core 3 | . . 6 Treads 26 | . 28 25 Device 3 | . . 5 Storage 14 | . 14 14 Protection 9 | . 13 8 Energy Gun 16 | . 19 14 Ballistic Gun 9 | . 8 9 Naked Turns . | . . . Heaviest Build 36 | 13 35 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 4 13 15 Average Carried 12 | 2 10 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 13 15 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 560 | 136 281 143 Remotely . | . . . Salvage Created 950 | . 455 495 Parts 73 | . 32 41 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 7 15 Guns 20 | . 7 13 AOE 2 | . . 2 Classes Destroyed 8 | . 6 2 Worker 1 | . 1 . Builder 1 | . . 1 Tunneler 3 | . 1 2 Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 12 | . 3 9 Grunt 8 | . 4 4 Sentry 2 | . . 2 Best Kill Streak 5 | . 5 5 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1444 | . 206 1238 Core 254 | . 16 238 Absorbed by Shields . | . . . Regen/Repaired (Parts) 62 | . 62 . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | . 32 43 Largest 2 | . 2 2 Hottest 105 | . 105 105 Shots Fired 139 | . 64 75 Gun 130 | . 64 66 Cannon . | . . . Launcher . | . . . Special 9 | . . 9 Kinetic 49 | . 28 21 Thermal 47 | . 4 43 Explosive . | . . . Electromagnetic 43 | . 32 11 Robot Hit Streak 13 | . 7 13 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 70 | . 33 37 Core Hits 45 | 1 22 22 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 4 | . 2 2 Burn 2 | . . 2 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1125 | 2 466 657 Guns 1038 | . 463 575 Cannons . | . . . Explosions 82 | . . 82 Melee . | . . . Ramming 5 | 2 3 . Kinetic 427 | . 221 206 Thermal 405 | . 14 391 Explosive . | . . . Electromagnetic 288 | . 228 60 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . 1 10 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 26 | . 7 19 Message Errors 9 | . 2 7 Matter Fused 7 | . 1 6 Heat Flow Errors 1 | . . 1 Energy Discharges 5 | . 1 4 Data Loss (minor) 1 | . 1 . Data Loss (major) 2 | . 1 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 17 | . . 17 Shots 1 | . . 1 Rammed 2 | 1 1 . Targets Rammed 2 | 1 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 372 | . 171 372 Average Temperature 71 | . 39 88 Received Heat Transfer 231 | . 87 144 Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 975 | . 37 938 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 308 | . 153 308 Initial 59 | . . 59 Average 73 | . 59 85 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 92 Level 1 4 | . . 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 14 16 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 9 | . 9 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 3227 | 107 1196 1924 Spaces Moved 1600 | 64 637 899 Core 15 | 15 . . Treads 1585 | 49 637 899 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 134 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 5 | . . 5 Exploration Rate (%) 60 | 5 77 99 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 9 | . . 9 Terrain Destroyed 12 | . . 12 Melee . | . . . Projectile 9 | . . 9 AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 2127 | 85 752 1290 Wait 384 | 5 50 329 Move 1597 | 64 636 897 Hop . | . . . Pick Up 36 | 10 18 8 Fast Attach . | . . . Attach 13 | 6 5 2 Detach 1 | . 1 . Swap 7 | . 2 5 Drop 11 | . 7 4 Fire 75 | . 32 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis 2 | . . 2 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 631 | -10/Materials | Discovered new exit (range 4) 677 | -10/Materials | Repaired Lgt. Armor Plating 1304 | -10/Materials | Entered Mines 1358 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1358 | -10/Mines | Discovered new exit (range 5) 1438 | -10/Mines | Discovered new exit (range 8) 1537 | -10/Mines | Identified exit to Materials 2220 | -10/Mines | Found a hidden stash of uninstalled traps 2302 | -10/Mines | Build established: Scavenger-Mutant 2421 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2424 | -10/Mines | Found Prototype Device 2425 | -10/Mines | Identified Exp. Sensor Array 2988 | -10/Mines | Crushed by falling debris 2995 | -10/Mines | Crushed by falling debris 2996 | -10/Mines | Core integrity fell below 50% 2996 | -10/Mines | Core integrity fell below 20% 3026 | -10/Mines | Lost 4 parts (1p1n2w) 3058 | -10/Mines | Crushed by falling debris 3104 | -10/Mines | Crushed by falling debris 3104 | -10/Mines | System corruption reached 10% 3229 | -10/Mines | Crushed by falling debris 3229 | -10/Mines | Smashed by cave-in Last Messages --------------- 02995_ System corrupted by crushing effect (+1). 02997_ System corrupted: Matter fused (-9). 03026_ :ACQ32QCD/R,VNT09< 03043_ System corrupted: Matter fused (-5). 03058_ The unstable cave ceiling collapses. 03058_ Crushed by falling debris. 03073_ AOEPSU#/Q0Z3EW2SJFZ#J, B#OUKIXS33FYA|2>U 03104_ The unstable cave ceiling collapses. 03104_ Crushed by falling debris. 03104_ Lgt. Treads destroyed. 03104_ System corrupted by crushing effect (+2). [Achievement: System Compromised] 03124_ System corrupted: Matter fused (-9). 03148_ BJC6FQNOLA>GGBS:2 G6& 73E| 03179_ System corrupted: Energy discharge (-27). 03194_ System corrupted: Energy discharge (-22). 03215_ 4YCEQQCQ#65KVU14&PD%0IYBO 03229_ The unstable cave ceiling collapses. 03229_ Crushed by falling debris. 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