Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 21:18:07 Player: canerib Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (35) 175 Value Destroyed (1131) 1131 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (1092) 1092 TOTAL SCORE: 7798 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 238 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Heavy Antimatter Reactor Particle Accelerator Dynamic Insulation System Barrage Gun Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Compact Wheel Makeshift Flight Unit Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Targeting Computer Experimental Power Shielding Advanced Hacking Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Light Fission Core Heavy Antimatter Reactor Particle Accelerator Dynamic Insulation System Dispersion Rifle Dispersion Rifle Barrage Gun KE Penetrator Blade Saw [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Experimental Power Shielding Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 6 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 5 | . . 2 . . . 2 1 . . . . Utility 4 | . . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 107 | 6 2 15 . 4 13 34 4 2 13 7 7 Power 16 | 1 . 1 . . 2 5 . . 3 3 1 Engine 9 | 1 . 1 . . 1 2 . . 2 2 . Core 6 | . . . . . 1 3 . . 1 . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 37 | 2 . 6 . 2 4 14 2 . 6 . 1 Treads 2 | . . 1 . . 1 . . . . . . Leg 11 | 2 . 4 . . 3 1 . . 1 . . Wheel 1 | . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . Flight 23 | . . 1 . 2 . 13 2 . 4 . 1 Utility 24 | 1 . 1 . . . 12 1 1 3 3 2 Device 14 | . . 1 . . . 8 1 . 2 1 1 Storage 3 | 1 . . . . . 1 . . 1 . . Processor 2 | . . . . . . 2 . . . . . Hackware 2 | . . . . . . 1 . . . 1 . Protection 3 | . . . . . . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 2 7 . 2 7 3 1 1 1 1 3 Energy Gun 10 | . . 4 . 1 2 1 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 2 1 1 . 1 4 1 . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . 1 2 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . . 5 . Parts Lost 45 | . . 7 . . 7 10 2 9 2 . 8 Power 6 | . . . . . 2 2 . 1 . . 1 Propulsion 24 | . . 5 . . 4 2 1 5 1 . 6 Utility 10 | . . . . . . 6 . 2 1 . 1 Weapon 5 | . . 2 . . 1 . 1 1 . . . Highest Loss Streak 11 | . . 2 . . 3 3 2 9 11 . 6 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 80 | . 85 88 55 79 86 87 75 71 63 93 84 Engine 7 | . 14 11 11 11 5 . . . 2 6 5 Core 1 | . . . . . 3 5 5 2 4 3 3 Treads 6 | . . 5 11 11 6 . . . . . . Leg 12 | . 28 25 11 11 24 1 . . 4 5 2 Flight 12 | . . 4 . 9 3 36 40 33 17 29 25 Device 9 | . . 10 11 11 11 11 7 9 8 9 6 Storage 8 | . 14 11 11 11 11 5 . . . 5 4 Processor 3 | . . . . . . 10 11 11 11 11 10 Energy Gun 6 | . . 15 . 7 3 9 5 7 . . . Ballistic Gun 5 | . 27 1 . 7 11 2 3 . . . 3 Launcher 1 | . . 1 . . 7 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 8 11 3 Peak Build Rating 82 | 6 6 15 9 20 28 70 62 66 73 82 81 Average Rating 27 | 5 6 12 9 17 19 48 58 55 51 73 69 On Entrance 30 | . 6 6 9 9 20 20 56 62 27 73 81 Naked Turns 11 | . . . . . . . . . . . 11 Heaviest Build 36 | 13 13 18 13 21 25 36 18 22 33 35 35 Greatest Support 55 | 20 20 40 20 20 55 36 30 24 33 33 35 Greatest Overweight (x) 5 | . . . . 1 1 1 . 5 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 5 10 10 10 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 5 10 9 Most Carried 10 | 5 6 8 8 8 8 8 5 4 8 10 10 Average Carried 6 | 2 5 7 8 7 7 5 4 2 2 8 8 Final Capacity 10 | 8 8 8 8 8 8 5 5 5 10 10 5 Final Carried 8 | 3 6 8 8 8 7 5 3 2 8 8 5 Class Distribution -------------------- 63% | Scavenger-Mutant 20% | Mutant 8% | Derelict-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Sprinter | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Matter Collected 1580 | 286 16 338 . 49 266 79 39 110 252 . 145 Remotely . | . . . . . . . . . . . . Salvage Created 912 | 61 16 474 . . 137 79 39 50 56 . . Parts 82 | 11 . 44 . . 11 7 1 4 3 . 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 16 . . 4 2 . 1 Prevented 6 | . . . . . 5 . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 32 | . 2 16 . . 7 3 1 1 1 . 1 Melee 2 | . . . . . . . . 1 1 . . Guns 12 | . 1 7 . . . 3 1 . . . . AOE 18 | . 1 9 . . 7 . . . . . 1 Classes Destroyed 8 | 1 1 3 . . . 1 . . 1 . 1 Tunneler 3 | 3 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 Swarmer 9 | . . 4 . . 5 . . . . . . Cutter 2 | . . . . . . 2 . . . . . Grunt 11 | . 2 6 . . 2 . 1 . . . . Duelist 2 | . . 1 . . . . . 1 . . . Sentry 6 | . . 5 . . . 1 . . . . . Hunter 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | 2 2 7 . . 3 2 1 1 1 . 1 Combat Bots Only 7 | . 2 7 . . 3 2 1 1 1 . 1 Max Kills in Single Turn 3 | 1 1 3 . . 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 3 . . 2 . . . . . 1 Melee 1 | . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 545 | . 14 92 . . 125 161 6 42 15 . 90 Missed 222 | . 2 28 . . 60 81 3 12 1 . 35 Damage Taken 5277 | . 174 871 . . 804 986 52 667 245 . 1478 Core 1494 | . 45 120 . . 125 250 . 179 160 . 615 Absorbed by Shields 88 | . . . . . . . 10 78 . . . Redirected to Shielding 142 | . . . . . . . . . . . 142 Core Remaining (%) 72 | 100 82 . . . 38 70 . . . . . Volleys Fired 115 | 10 6 43 . . 23 20 5 3 . . 5 Largest 2 | 2 2 2 . . 2 2 1 2 . . 2 Hottest 149 | 40 50 96 . . 144 144 80 149 . . 121 Shots Fired 208 | 20 12 85 . . 42 32 5 6 . . 6 Gun 180 | 20 8 73 . . 30 32 5 6 . . 6 Cannon . | . . . . . . . . . . . . Launcher 28 | . 4 12 . . 12 . . . . . . Special . | . . . . . . . . . . . . Kinetic 78 | 20 8 13 . . 17 15 . . . . 5 Thermal 75 | . . 33 . . 13 17 5 6 . . 1 Explosive 28 | . 4 12 . . 12 . . . . . . Electromagnetic 27 | . . 27 . . . . . . . . . Robot Hit Streak 12 | 2 11 9 . . 4 9 12 8 . . 3 Robot Miss Streak 6 | 5 1 3 . . 5 6 1 2 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 129 | 7 10 49 . . 12 25 5 9 4 . 8 Core Hits 88 | 5 5 28 . . 23 13 5 4 3 . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . 1 . . . . . 1 2 . . Corrupt 1 | . . 1 . . . . . . . . . Sever 3 | . . . . . . . . 1 2 . . Melee Attacks 20 | . . . . . . . . 5 6 . 9 Impact . | . . . . . . . . . . . . Slashing 20 | . . . . . . . . 5 6 . 9 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 3735 | 79 306 1177 . . 1039 522 137 166 65 . 244 Guns 1871 | 79 73 577 . . 221 522 137 125 . . 137 Cannons . | . . . . . . . . . . . . Explosions 1651 | . 233 600 . . 818 . . . . . . Melee 213 | . . . . . . . . 41 65 . 107 Ramming . | . . . . . . . . . . . . Kinetic 659 | 79 73 108 . . 42 253 . . . . 104 Thermal 1004 | . . 261 . . 179 269 137 125 . . 33 Explosive 1651 | . 233 600 . . 818 . . . . . . Electromagnetic 208 | . . 208 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 213 | . . . . . . . . 41 65 . 107 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 6 Average Corruption 3 | . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 28 | . . 13 . . 15 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 28 | . . 13 . . 15 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 105 | . . 59 . . 46 . . . . . . Shots 4 | . . 2 . . 2 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 390 | . 46 275 . . 390 333 49 116 . . 234 Average Temperature 95 | . 30 86 . . 173 94 23 53 . . 68 Received Heat Transfer 1134 | . 117 288 . . 207 222 12 180 . . 108 Effects 7 | . . 1 . . 2 4 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 4 | . . 1 . . . 3 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 2125 | . . 655 . . 333 532 325 261 . . 19 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Peak Influence 481 | 15 107 481 142 . . 403 192 . . . . Initial 203 | . 9 44 142 . . 203 192 . . . . Average 239 | 3 44 308 142 . . 290 190 . . . . Maximum Alert Level 2 | . . 2 . . . 2 . . . . . Low Security (%) 40 | 100 100 28 100 . . . 100 . . . . Level 1 46 | . . 47 . . . 99 . . . . . Level 2 12 | . . 24 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . 3 . . . 7 . . . . . Investigation 1 | . . 1 . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 5 | . . 2 . . . 3 . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Distress Signals 1 | . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 88 | . 5 22 . . 19 18 3 7 1 . 13 Peak Tracking Total 8 | . 3 6 . . 4 7 3 4 1 . 8 Tactical Retreats 8 | . . . . . 1 4 . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 1 | . . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 15 | . 2 3 . . . . . . 1 9 . Terminals 5 | . 2 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 60 | . 5 6 . . . . . . 1 48 . Successful 52 | . 2 1 . . . . . . 1 48 . Failed 8 | . 3 5 . . . . . . . . . Catastrophic 2 | . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . . 1 . . . 9 . . . . . Terminals 11 | . 5 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 52 | . 2 1 . . . . . . 1 48 . Record 36 | . . . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . 4 . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 2 2 . . . . . . . . . Full Trace Events 2 | . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Total Allies 4 | . . . . 4 . . . . . . . Largest Group 4 | . . . . 4 4 . . . . . . Highest-Rated Group 154 | . . . . 154 154 . . . . . . Highest-Rated Ally 40 | . . . . 40 40 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 30 | . . . . . 30 . . . . . . Total Damage 861 | . . . . . 861 . . . . . . Kills 9 | . . . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 2 | . . . . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . 2 . . . . . Emergency Access 1 | . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Turns Passed 5083 | 128 162 712 12 2029 552 316 66 174 542 131 259 Spaces Moved 3838 | 84 116 333 8 973 308 509 135 261 441 243 427 Core 71 | 22 . . . . . . . 24 3 . 22 Treads 1301 | . . 193 8 973 127 . . . . . . Legs 890 | 62 116 140 . . 181 . . . 391 . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1576 | . . . . . . 509 135 237 47 243 405 Fastest Speed 20 | 50 120 120 160 160 120 20 26 29 32 44 38 Average Speed 110 | 101 120 143 160 207 139 24 34 43 111 45 43 Slowest Speed 300 | 120 120 160 160 240 190 113 35 300 120 126 112 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . 1 . 13 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 37 | 3 22 37 6 80 47 16 3 57 62 63 51 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 13 | . . . . 2 1 6 . . . 3 1 Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . 1 2 . . 1 4 . 3 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 142 | . 22 61 . . 59 . . . . . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . . AOE 140 | . 22 61 . . 57 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Total 4434 | 108 126 484 7 980 388 658 148 304 479 266 486 Wait 217 | . . 66 . . 27 64 3 33 . . 24 Move 3797 | 83 115 332 7 970 307 484 134 260 440 242 423 Hop 14 | . . . . 1 . 11 . . . . 2 Pick Up 114 | 9 3 18 . 4 11 31 2 1 19 8 8 Fast Attach . | . . . . . . . . . . . . Attach 80 | 6 . 6 . 3 7 25 4 2 12 8 7 Detach 7 | . . . . . . 2 . . . 2 3 Swap 29 | . 2 9 . 1 6 9 . . 1 1 . Drop 43 | . . 10 . 1 7 12 . . 1 5 7 Fire 115 | 10 6 43 . . 23 20 5 3 . . 5 Melee 18 | . . . . . . . . 5 6 . 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 537 | -9/Materials | Destroyed 7 combat bots 657 | -9/Materials | Identified exit to Mines 749 | -9/Materials | Build established: Scavenger-Mutant 1003 | -9/Materials | Entered Mines 1004 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1015 | -9/Mines | Entered Zion 1143 | -7/Zion | Learned location of Armory (-4) 2636 | -7/Zion | Met Imprinter 2672 | -7/Zion | Imprinted 2675 | -7/Zion | Declared Zion's savior 3025 | -7/Zion | Discovered new exit (range 8) 3044 | -7/Zion | Entered Proximity Caves 3044 | -6/Proximity Caves | Accompanied by 4 allies 3184 | -6/Proximity Caves | Spotter reported a threat 3243 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3419 | -6/Proximity Caves | Core integrity fell below 50% 3529 | -6/Proximity Caves | Spotted B-75 Beast 3549 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3590 | -6/Proximity Caves | Discovered new exit (range 6) 3596 | -6/Proximity Caves | Entered Factory 3596 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3606 | -6/Factory | Lost 3 parts (1p2n) 3678 | -6/Factory | Garrison activated, responded to threat 3739 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 3779 | -6/Factory | Retrieved Zion intel report: Emergency Access 3851 | -6/Factory | Lost 3 parts (1p2u) 3891 | -6/Factory | Lost 3 parts (1p1n1u) 3896 | -6/Factory | Build established: Sprinter 3904 | -6/Factory | Discovered new exit (range 21) 3912 | -6/Factory | Entered another Factory area 3912 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3934 | -5/Factory | Lost 3 parts (3u) 3973 | -5/Factory | Discovered new exit (range 5) 3978 | -5/Factory | Entered Upper Caves 4148 | -5/Upper Caves | Spotted B-75 Beast 4151 | -5/Upper Caves | Discovered new exit (range 3) 4152 | -5/Upper Caves | Entered another Upper Caves area 4178 | -5/Upper Caves | Discovered new exit (range 9) 4199 | -5/Upper Caves | Lost 11 parts (1p6n3u1w) 4400 | -5/Upper Caves | Build established: Mutant 4555 | -5/Upper Caves | Encountered a Warlord checkpoint 4636 | -5/Upper Caves | Discovered new exit (range 7) 4653 | -5/Upper Caves | Found DCF Scrap (14 items) 4694 | -5/Upper Caves | Entered Zhirov 4694 | -5/Zhirov | Discovered new exit (range 5) 4705 | -5/Zhirov | Met Zhirov 4717 | -5/Zhirov | Learned location of Quarantine (-2) 4717 | -5/Zhirov | Learned location of Testing (-3) 4717 | -5/Zhirov | Learned location of Command (-1) 4730 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4742 | -5/Zhirov | Found Alien Artifact 4743 | -5/Zhirov | Identified Integrated Reactor 4743 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4752 | -5/Zhirov | Found Alien Artifact 4753 | -5/Zhirov | Identified Transdimensional Reconstructor 4753 | -5/Zhirov | Warped through subspace 4825 | -5/Zhirov | Entered Proximity Caves 4825 | -4/Proximity Caves | Spotted B-86 Titan 4827 | -4/Proximity Caves | Spotter reported a threat 4829 | -4/Proximity Caves | Spotter reported a threat 4931 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4939 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 4949 | -4/Proximity Caves | Build established: Derelict-Mutant 5054 | -4/Proximity Caves | Spotted Striker 5055 | -4/Proximity Caves | Core integrity fell below 50% 5073 | -4/Proximity Caves | Released all parts (9) 5080 | -4/Proximity Caves | Core integrity fell below 20% 5084 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05068_ Adv. Targeting Computer destroyed. 05068_ Lgt. Angular Momentum Engine destroyed. 05069_ System corrupted: Heat flow error (+260). 05072_ Penetrated by Slug. 05073_ Field Propulsion Drive destroyed. 05073_ Released Dispersion Rifle. 05073_ Released Med. Storage Unit. 05073_ Released Imp. Sensor Array. 05073_ Released Enh. Optical Array. 05073_ Released Cld. Cesium-ion Thruster. 05073_ Released Adv. Hacking Suite. 05073_ Released KE Penetrator. 05073_ Released Imp. Core Shielding. 05073_ A-27 Freighter collects Prototype Launcher. 05076_ A-27 Freighter collects Prototype Device. 05081_ Chain reaction triggered in Lgt. Antimatter Reactor. 05082_ Penetrated by Slug. 05083_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #?????????????#####?????????????????????????? | | #?????????????# ##????????????????????????? | | ### #?????????????# #????????????????????????? | | ""# #?????????????## #????????????????????????? | | ""# #??????#####??# ;##????????????????????????? | | ""# #????### #### # ##????????????????????????? | | # ##?### % #= # # #????????????????????????? | | ### ! *[!! ##???????????????????????? | | =][![ "% ##??????????????????????? | | "# ## [####### p ##?????????????????????? | | #### #????##p #?????????????????????? | | ""# #??## #????# ##?????????????????????? | | ### #???# #??# #??????????????????????? | | #???# #??# ##?????????????????????? | | ####???# #### K;#?????????????????????? | | #??????# #### ; ;##????????????????????? | | # ??????######??# ; @; #????????????????????? | | # ?????????????#;;h ; #????????????????????? | | ## ??????????###; ; #????????????????????? | | ?## ???####### ; #????????????????????? | | ??##### #?## ;##????????????????????? | | ???????###### #?????????????????????? | | ######????## ##?????????????????????? | | # ##??# ## #??????????????????????? | | ? ##?## ### #??????????????????????? | | ??? #??## #?# #??????????????????????? | | #???# #???# #?# ##??????????????????????? | | ###??# ##??# #?###???????????????????????? | | #### #### ##??????????????????????????? | | %## #??????????????????????????? | | = ## # #?????????????????????????? | | # ### ### #????????????????????????? | | # #?### #??## # ##????????????????????????? | | ##??## ##???# #?????????????????????????? | | ######## #???? #?????????????????????????? | | ### #???? #?????????????????????????? | | ##??? #?????????????????????????? | | ##?? #?????????????????????????? | | =/ #??? ?????????????????????????? | | !/ #??? ?????????????????????????? | | #?? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 41 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Core Shielding 30 Power Shielding 90 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Armchair Analyst Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ShrapnelReactiveLaser Manual? 0 Play Time 01:11:56 Cumulative 25.9 hours Start 2024.10.21 @ 20:03:05 End 2024.10.21 @ 21:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e041c90-4bca-4b2b-9f5c-25dbbe62a12d