Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 14:20:51 Player: Tollhouse Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1633) 1633 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3688 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon Great Maul > --- INVENTORY -------- Light Treads Huge Storage Unit High-capacity Matter Pod Heavy Particle Gun Advanced Beam Cannon [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 42 | 4 9 12 17 Power 8 | 1 2 2 3 Engine 8 | 1 2 2 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 1 3 4 5 Treads 6 | 1 . 4 1 Leg 4 | . . . 4 Wheel 3 | . 3 . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 1 3 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 5 | . 1 1 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 1 1 5 6 Energy Gun 5 | . . 2 3 Energy Cannon 3 | . . 1 2 Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 1 | . . . 1 System Corruption 14 | . . . 14 Parts Lost 33 | . 6 10 17 Power 7 | . 2 2 3 Propulsion 10 | . 3 3 4 Utility 4 | . . 1 3 Weapon 12 | . 1 4 7 Highest Loss Streak 7 | . 3 6 7 To Critical Strikes . | . . . . Average Backups 4 | 1 4 4 3 Power . | . 1 1 . Propulsion . | . . . . Utility 2 | . 1 2 2 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 8 | . 1 4 3 Power 2 | . . 2 . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 4 | . . 2 2 Tool/Special . | . . . . Average Slot Usage (%) 71 | . 64 74 71 Engine 9 | . 12 10 7 Treads 12 | . 5 16 11 Leg 1 | . . . 4 Wheel 2 | . 9 1 . Device 1 | . . 3 . Storage 3 | . 14 3 . Processor 19 | . 3 18 28 Energy Gun 4 | . . 6 4 Energy Cannon 2 | . . 3 2 Ballistic Gun 7 | . 16 7 2 Launcher 2 | . . 2 2 Impact Weapon 2 | . . . 7 Peak Build Rating 24 | 4 7 12 24 Average Rating 11 | 3 4 10 17 On Entrance 5 | . 4 6 10 Avg Prop Armor Cover (%) 19 | . . . 19 Naked Turns . | . . . . Heaviest Build 92 | 12 92 19 18 Greatest Support 40 | 20 26 40 40 Greatest Overweight (x) 5 | 3 4 5 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 5 Average Capacity 6 | 7 8 5 5 Most Carried 8 | 2 8 8 5 Average Carried 4 | 1 4 4 3 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 2 8 5 2 Class Distribution -------------------- 52% | Mutant 36% | Scavenger-Mutant 6% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1422 | 134 605 272 411 Remotely . | . . . . Salvage Created 2291 | . 381 717 1193 Parts 122 | . 25 50 47 Haulers Intercepted 4 | . . 2 2 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 8 17 16 Melee 3 | . . . 3 Guns 21 | . 8 8 5 Cannons 7 | . . 3 4 AOE 6 | . . 6 . Classes Destroyed 11 | . 5 5 1 Worker 12 | . . 3 9 Builder 7 | . . 3 4 Tunneler 1 | . . 1 . Hauler 4 | . . 2 2 Recycler 4 | . 1 . 3 Mechanic 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 7 | . 2 3 2 Swarmer 11 | . 2 4 5 Grunt 22 | . 6 9 7 Sentry 8 | . . 4 4 Best Kill Streak 14 | . 7 14 8 Combat Bots Only 8 | . 4 8 6 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 414 | . 97 126 191 Missed 118 | . 27 39 52 Hits 296 | . 70 87 139 Melee 1 | . . . 1 Projectile 295 | . 70 87 138 Critical Strikes 6 | . . 2 4 Damage Taken 3653 | . 721 1049 1883 Core 862 | . 133 173 556 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 46 56 . Volleys Fired 147 | . 49 53 45 Largest 3 | . 2 3 2 Hottest 140 | . 40 140 136 Shots Fired 234 | . 71 96 67 Gun 163 | . 71 59 33 Cannon 55 | . . 26 29 Launcher 16 | . . 11 5 Special . | . . . . Kinetic 88 | . 71 15 2 Thermal 103 | . . 53 50 Explosive 16 | . . 11 5 Electromagnetic 27 | . . 17 10 Robot Hit Streak 9 | . 7 9 8 Robot Miss Streak 7 | . 4 7 3 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 169 | . 44 52 73 Core Hits 79 | . 17 37 25 Critical Kills 4 | . . 1 3 Critical Parts Destroyed 10 | . 1 . 9 Critical Strikes 15 | . 1 1 13 Burn 1 | . . . 1 Meltdown 1 | . . 1 . Destroy 1 | . 1 . . Smash 12 | . . . 12 Melee Attacks 36 | . . . 36 Impact 36 | . . . 36 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 18 | . . . 18 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5438 | . 651 1737 3050 Guns 1395 | . 651 450 294 Cannons 655 | . . 246 409 Explosions 1162 | . . 1031 131 Melee 2216 | . . . 2216 Ramming 10 | . . 10 . Kinetic 856 | . 651 188 17 Thermal 1168 | . . 568 600 Explosive 1013 | . . 882 131 Electromagnetic 175 | . . 89 86 Impact 2216 | . . . 2216 Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 14 | . . . 14 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . . . 27 Message Errors 7 | . . . 7 Matter Fused 5 | . . . 5 Heat Flow Errors 3 | . . . 3 Energy Discharges 6 | . . . 6 Parts Rejected 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 962 | . . 35 927 Projectiles . | . . . . Explosions 35 | . . 35 . Melee 927 | . . . 927 Knockbacks 7 | . . . 7 Impact 6 | . . . 6 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 83 | . . 83 . Shots 3 | . . 3 . Rammed 4 | . . 4 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 504 | . . 190 504 Average Temperature 158 | . . 62 234 Received Heat Transfer 1245 | . 324 354 567 Effects 20 | . . . 20 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 5 | . . . 5 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 11 | . . . 11 Combat Hostiles 4 | . . . 4 Parts Fried 21 | . . . 21 Impact Corruptions 34 | . . . 34 Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 7 | . . 5 2 Heat Transferred 2302 | . . 1118 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 62 97 Level 1 17 | . . 37 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 297 | . 94 297 238 Initial 67 | . . 14 67 Average 92 | . 35 136 75 Influence Increases 1498 | . 224 635 639 Destroy 0b10 Robot/C 820 | . 160 340 320 Destroy 0b10 Robot/NC 190 | . 20 60 110 Destroy Leader 202 | . 44 90 68 Disable Machine 75 | . . 15 60 Destroy Structure 121 | . . 85 36 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 75 | . . 45 30 Influence Decreases 1336 | . 190 508 638 Entered New Map 114 | . . 20 94 Time Decay 902 | . 130 398 374 Lost Part 320 | . 60 90 170 Squads Dispatched 8 | . 3 2 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 16 30 34 Peak Tracking Total 7 | . 7 6 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . . 3 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 4 | . . . 4 Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1706 | . 103 1028 575 Optics 1706 | . 103 1028 575 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2371 | 89 382 1028 872 Spaces Moved 1247 | 55 202 571 419 Core 58 | 16 1 9 32 Treads 829 | 39 72 439 279 Legs 108 | . . . 108 Wheels 252 | . 129 123 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 50 Average Speed 143 | 148 118 148 146 Slowest Speed 480 | 200 480 300 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 23 42 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 122 | . . 77 45 Melee . | . . . . Projectile . | . . . . AOE 122 | . . 77 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1530 | 60 271 660 539 Wait 2 | . 2 . . Move 1244 | 54 201 570 419 Hop . | . . . . Pick Up 24 | 2 7 9 6 Fast Attach 33 | 4 7 9 13 Attach 18 | . 2 8 8 Detach 8 | . 2 . 6 Swap . | . . . . Drop 13 | . 1 6 6 Fire 147 | . 49 53 45 Melee 36 | . . . 36 Ram 1 | . . 1 . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Lost 3 parts (1p1n1w) 395 | -10/Materials | Discovered new exit (range 13) 414 | -10/Materials | Core integrity fell below 50% 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 670 | -9/Materials | Lost 3 parts (1p1n1w) 1006 | -9/Materials | Lost 6 parts (1p1n1u3w) 1012 | -9/Materials | Discovered new exit (range 17) 1016 | -9/Materials | Destroyed 8 combat bots 1188 | -9/Materials | Discovered new exit (range 9) 1257 | -9/Materials | Discovered new exit (range 7) 1308 | -9/Materials | Build established: Scavenger-Mutant 1500 | -9/Materials | Entered another Materials area 1500 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1809 | -8/Materials | System corruption reached 10% 2038 | -8/Materials | Build established: Mutant 2079 | -8/Materials | Core integrity fell below 50% 2106 | -8/Materials | Lost 6 parts (1p2n2u1w) 2350 | -8/Materials | Core integrity fell below 20% 2372 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Acquired 52 matter. Acquired Aluminum Leg. Penetrated by Slug. Knocked back. Overheating: System interference. Hvy. Particle Gun temporarily disabled. R-06 Scavenger collects Imp. Heat Sink. Aluminum Leg destroyed. Great Maul destroyed. Knocked back. Slug penetrates Wall. Hvy. Particle Gun destroyed. Adv. Beam Cannon destroyed. R-06 Scavenger collects Aluminum Leg. System corrupted: Energy discharge (-32). Imp. Targeting Computer destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. Penetrated by Slug. Hvy. Particle Gun destroyed. 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