Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.26 @ 19:23:51 Player: Minty Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (198) 990 Value Destroyed (6741) 6741 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1632) 1632 TOTAL SCORE: 15703 Bonus ------- High Alert Combat Kills 870 Follower Combat Kills 462 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 224/300 Energy 85/500 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Compact Battery Compact Battery Enhanced Optical Array 0b10 Decoder Chip [Looter] Advanced Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Heat Sink Advanced Matter Compressor (0) Improved System Shield Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Improved Force Field Hacking Suite System Shield System Shield > --- WEAPON ----------- Railgun Railgun Railgun Railgun > --- INVENTORY -------- Matter Compressor Advanced Weight Redist. System Improved Phase Shifter Antimatter Cannon Heavy Missile Launcher [Rating: 108] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility Layered Light Armor Plating Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Railgun Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 . . 4 . . . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 8 | . . . 1 . . 3 . . . . 2 2 . . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 144 | . 4 12 10 12 6 20 2 5 . 4 17 46 3 3 Power 17 | . . 1 1 . 2 3 . 1 . . . 9 . . Engine 9 | . . 1 1 . 2 2 . 1 . . . 2 . . Core 3 | . . . . . . 1 . . . . . 2 . . Reactor 5 | . . . . . . . . . . . . 5 . . Propulsion 27 | . 2 2 2 2 4 2 . 1 . . 2 10 . . Treads 12 | . . 2 1 2 4 2 . 1 . . . . . . Leg 9 | . . . . . . . . . . . . 9 . . Wheel 3 | . 2 . 1 . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 2 1 . . Flight . | . . . . . . . . . . . . . . . Utility 55 | . 1 4 2 3 . 7 1 2 . 3 10 16 3 3 Device 23 | . . . . . . 4 1 2 . . 3 11 2 . Storage 6 | . 1 2 . . . . . . . . . 1 . 2 Processor 11 | . . 1 . . . 1 . . . 3 3 2 1 . Hackware 5 | . . . . . . . . . . . 4 1 . . Protection 10 | . . 1 2 3 . 2 . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | . 1 5 5 7 . 8 1 1 . 1 5 11 . . Energy Gun 5 | . 1 . 2 . . 1 . . . . 1 . . . Energy Cannon 2 | . . 1 . . . . . . . . 1 . . . Ballistic Gun 21 | . . . 3 7 . 4 . . . . 1 6 . . Ballistic Cannon 13 | . . 4 . . . 2 . 1 . . 1 5 . . Launcher 3 | . . . . . . 1 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . Unidentified Prototypes 8 | . . 1 2 1 . 1 . . . . 2 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . 1 . . Parts Lost 66 | . 1 . 3 2 . 1 . . . 14 5 33 3 4 Power 13 | . . . 1 1 . . . . . 2 . 8 1 . Propulsion 15 | . . . . 1 . . . . . 3 2 8 . 1 Utility 21 | . . . 1 . . . . . . 5 2 10 1 2 Weapon 17 | . 1 . 1 . . 1 . . . 4 1 7 1 1 Highest Loss Streak 14 | . 1 . 1 1 . 1 . . . 14 2 8 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | . 8 8 9 9 10 9 10 9 10 7 4 4 4 4 Power . | . 1 . . . . . . . . . . . 1 1 Propulsion . | . 4 2 1 . . . . . . . . . . . Utility 4 | . . 1 5 6 6 6 8 7 7 5 2 2 2 3 Weapon 2 | . 2 3 3 3 4 2 2 2 3 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . . 5 5 3 . 6 . 1 . 1 3 2 . 1 Power 3 | . . 2 1 . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 15 | . . . . 3 . 5 . 1 . 1 2 2 . 1 Weapon 7 | . . 1 4 . . 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 84 94 94 95 94 99 100 100 75 70 52 84 39 33 Engine 5 | . 14 11 6 5 4 6 6 8 13 7 . . . . Core 2 | . . . . . . 5 6 4 . . . 2 . . Treads 13 | . . 21 24 23 27 20 20 20 20 12 . . . . Leg 2 | . 18 . . . . . . . . . . 9 . . Device 7 | . . . . . . 9 13 13 13 10 9 12 2 . Storage 5 | . 14 11 9 9 9 6 6 6 6 3 . . . 1 Processor 8 | . . 2 . . . 5 6 6 6 10 22 15 18 20 Hackware 5 | . . . . . . . . . . . 10 19 10 8 Protection 8 | . . 4 16 18 18 16 13 13 13 7 . . . . Energy Gun 1 | . 23 . 2 4 . . 2 . . . . . . . Ballistic Gun 14 | . 4 . 7 31 36 23 20 20 1 12 1 8 . . Ballistic Cannon 5 | . . 42 24 . . 1 . 2 . 3 . 8 . . Peak Build Rating 108 | . 7 11 28 30 38 68 68 68 68 68 55 108 43 40 Average Rating 51 | . 6 9 20 27 33 61 65 66 45 47 40 81 39 34 On Entrance 34 | 6 6 6 11 24 28 37 66 65 68 68 19 29 40 38 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 69 | 11 51 32 36 36 37 62 59 69 69 69 11 67 8 2 Greatest Support 76 | 20 32 40 60 60 64 72 70 76 76 76 9 75 10 3 Greatest Overweight (x) 8 | . 2 . 2 2 . . . . . . 1 8 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | . 17 9 10 10 10 10 10 10 10 8 5 5 5 5 Most Carried 12 | . 11 12 10 10 10 10 10 10 10 10 5 5 5 5 Average Carried 7 | . 8 7 9 9 9 9 10 9 10 7 4 4 4 4 Final Capacity 20 | 8 20 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 11 | 6 11 10 10 10 10 10 10 10 10 5 5 4 5 4 Class Distribution -------------------- 33% | Tank 17% | Commander-Tank 9% | Hacker-Gunner 9% | Mutant 6% | Hacker-Mutant 5% | Hacker-Tank 5% | Hacker-Scout 3% | Scavenger-Tank 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Scout | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Matter Collected 7718 | 196 46 411 498 1080 297 1132 266 347 . 356 159 2709 138 83 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8155 | . 282 580 739 1399 462 1196 224 214 . 62 100 2897 . . Parts 426 | . 21 27 35 75 17 71 11 13 . 5 3 148 . . Haulers Intercepted 10 | . . 1 3 3 . . . . . . . 3 . . Recyclers Shooed 5 | . . 1 1 1 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 13 7 . 5 . . . . Prevented 10 | . . . . . . . 6 . . . . . 4 . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 125 | . 10 7 10 22 4 16 4 5 . 4 5 38 . . Guns 76 | . 10 . 4 22 4 16 2 3 . 3 . 12 . . Cannons 33 | . . 7 6 . . . . . . . . 20 . . AOE 16 | . . . . . . . 2 2 . 1 5 6 . . Classes Destroyed 20 | . 3 4 2 . 1 4 . 1 . . . 5 . . Worker 17 | . 1 1 . 4 . 2 . . . . . 9 . . Builder 15 | . . . 1 2 . 5 . . . . . 7 . . Tunneler 2 | . . . . . . . . . . . . 2 . . Hauler 10 | . . 1 3 3 . . . . . . . 3 . . Recycler 18 | . . 4 4 1 4 . . . . . . 5 . . Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 3 | . . . 1 . . . . . . . . 2 . . Watcher 3 | . . . . . . 2 . . . . 1 . . . Swarmer 27 | . 6 . 3 3 . 2 . 4 . 4 . 5 . . Grunt 60 | . 4 4 6 16 1 10 2 . . . 4 13 . . Brawler 1 | . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . 1 . . . . . . . . Sentry 13 | . . 2 1 3 2 2 . . . . . 3 . . Demolisher 2 | . . . . . . 2 . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . Hunter 7 | . . . . . . 2 2 . . . . 3 . . Programmer 14 | . . . . . 1 1 . 1 . . 1 10 . . Heavy 1 | . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 6 4 4 8 4 4 2 4 . 4 4 11 . . Combat Bots Only 7 | . 6 3 3 3 2 3 2 4 . 4 4 7 . . Max Kills in Single Turn 5 | . 1 1 2 2 1 3 2 2 . 1 1 5 . . Gunslinging 1 | . . . . 1 . 1 . . . . . 1 . . Exploded 2 | . . . . . . . 2 2 . 1 1 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Hostile Shots Fired 1018 | . 50 13 54 90 4 39 40 19 . 141 71 435 26 36 Missed 353 | . 10 5 13 24 1 11 15 2 . 35 29 184 10 14 Hits 665 | . 40 8 41 66 3 28 25 17 . 106 42 251 16 22 Melee 5 | . . . . . 1 . . . . . . 4 . . Projectile 660 | . 40 8 41 66 2 28 25 17 . 106 42 247 16 22 AOE 2 | . . . . . . 1 . . . . 1 . . . Critical Strikes 27 | . . . 1 3 1 1 . . . 3 1 15 . 2 Part Disruptions 1 | . . . . . . . . . . . . 1 . . Damage Taken 11288 | . 396 106 604 958 55 833 382 186 . 1708 834 4467 323 436 Core 2408 | . 152 13 66 13 . 64 18 . . 385 538 603 205 351 Absorbed by Shields 694 | . . . . . 3 9 59 69 . 195 . 359 . . Ignored by Resistances 40 | . . . . . . 40 . . . . . . . . Regen/Repaired (Parts) 306 | . . . . 101 . 130 . . . . . 75 . . Core Remaining (%) 68 | 100 39 96 . . 85 . . . . 45 46 . . . Volleys Fired 371 | . 29 17 30 62 10 38 13 16 . 17 16 119 2 2 Largest 4 | . 2 4 4 4 4 4 4 4 . 4 1 4 1 1 Hottest 188 | . 100 120 130 130 100 154 158 158 . 151 81 188 39 35 Shots Fired 1199 | . 56 68 107 233 41 146 47 45 . 46 17 388 3 2 Gun 828 | . 56 . 30 233 41 142 45 39 . 38 8 193 1 2 Cannon 351 | . . 68 77 . . 4 . 2 . 6 2 192 . . Launcher 20 | . . . . . . . 2 4 . 2 7 3 2 . Special . | . . . . . . . . . . . . . . . Kinetic 1077 | . 2 68 98 219 41 146 36 37 . 43 9 376 . 2 Thermal 87 | . 54 . 9 14 . . . . . . . 9 1 . Explosive 20 | . . . . . . . 2 4 . 2 7 3 2 . Electromagnetic 15 | . . . . . . . 9 4 . 1 1 . . . Robot Hit Streak 19 | . 5 8 8 19 13 17 18 4 . 9 11 13 7 8 Robot Miss Streak 9 | . 3 4 6 9 3 5 3 2 . 2 2 5 . 1 Penetration Max 2 | . . . . . . 2 1 . . . . 2 . . Secondary Targets 23 | . 2 . 2 8 1 4 1 1 . . . 4 . . Max Gunslinging Chain 2 | . 1 . 1 2 1 1 1 1 . . . 2 . . Shots Hit Robots 686 | . 32 28 59 129 26 101 37 17 . 35 9 210 2 1 Core Hits 369 | . 15 15 28 55 13 51 12 10 . 11 15 139 4 1 Critical Kills 7 | . . . . 2 . 1 . 1 . . . 3 . . Critical Parts Destroyed 9 | . . . . . . 2 3 . . 2 . 2 . . Critical Strikes 40 | . 2 3 1 3 . 4 3 1 . 4 . 19 . . Burn 3 | . 2 . . 1 . . . . . . . . . . Destroy 19 | . . . . 2 . 4 3 1 . 4 . 5 . . Blast 18 | . . 3 1 . . . . . . . . 14 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18872 | . 444 612 1093 2366 504 2203 694 457 . 896 1327 7937 331 8 Guns 10263 | . 419 . 256 2359 504 2020 555 295 . 617 122 3108 . 8 Cannons 5258 | . . 604 823 . . . . . . 110 37 3684 . . Explosions 3238 | . . . . . . 175 139 162 . 169 1150 1112 331 . Melee . | . . . . . . . . . . . . . . . Ramming 113 | . 25 8 14 7 . 8 . . . . 18 33 . . Kinetic 14505 | . 17 604 953 2179 504 2020 369 261 . 714 159 6717 . 8 Thermal 1316 | . 402 . 126 180 . 175 . . . . 224 209 . . Explosive 2521 | . . . . . . . 139 162 . 169 926 794 331 . Electromagnetic 417 | . . . . . . . 186 34 . 13 . 184 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 . . 1 1 . . 1 1 1 11 17 17 11 Average Corruption 4 | . 1 . . 1 1 . . 1 1 1 6 6 15 11 Corruption Purged 6 | . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 89 | . . . . 5 2 . . 4 2 1 17 41 11 6 Message Errors 18 | . . . . 2 1 . . . . 1 4 7 2 1 Matter Fused 15 | . . . . . . . . 2 1 . 3 7 1 1 Heat Flow Errors 10 | . . . . . . . . 1 . . 1 4 4 . Energy Discharges 11 | . . . . . . . . . . . 3 4 2 2 Parts Fused 3 | . . . . . . . . . . . . 3 . . Data Loss (minor) 9 | . . . . 2 . . . 1 . . 2 2 1 1 Data Loss (major) 4 | . . . . . . . . . 1 . 1 1 . 1 Misfires 4 | . . . . . 1 . . . . . 1 1 1 . Alerts 2 | . . . . . . . . . . . . 2 . . Misdirections 3 | . . . . . . . . . . . 2 1 . . Weapon Failures 10 | . . . . 1 . . . . . . . 9 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 297 | . . . . . . . . 3 . . 158 124 12 . Projectiles 64 | . . . . . . . . . . . . 64 . . Explosions 228 | . . . . . . . . 3 . . 158 55 12 . Melee 5 | . . . . . . . . . . . . 5 . . Knockbacks 38 | . . 5 7 . . . . . . . 1 25 . . Impact . | . . . . . . . . . . . . . . . Kinetic 36 | . . 5 7 . . . . . . . 1 23 . . Secondary 2 | . . . . . . . . . . . . 2 . . Self-Inflicted Damage 240 | . 12 . . 2 . 57 . . . . 23 146 . . Shots 4 | . . . . . . 1 . . . . 1 2 . . Rammed 16 | . 2 1 1 3 . 4 . . . . 4 1 . . Targets Rammed 18 | . 2 1 1 3 . 5 . . . . 4 2 . . Kicked 1 | . . . . . . . . . . . . 1 . . Crushed 1 | . . . . . . 1 . . . . . . . . Highest Temperature 464 | . 276 172 458 464 229 367 188 261 . 408 249 388 134 . Average Temperature 107 | . 102 57 155 148 70 93 85 76 . 128 129 77 59 . Received Heat Transfer 2508 | . 120 54 324 513 16 257 48 . . 117 225 642 63 129 Effects 23 | . 1 . 12 6 . 2 . . . . . 2 . . Shutdowns 2 | . . . . 1 . . . . . . . 1 . . Energy Bleed 4 | . . . 2 1 . . . . . . . 1 . . Interference 10 | . 1 . 4 3 . 2 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . Damage (minor) 6 | . . . 6 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 3 . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . 1 1 . . . . . . . 2 . . Heat Transferred 2607 | . 1332 . 259 407 . 150 . . . . 100 359 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Maximum Alert Level 4 | . . . . 2 1 3 . . . . 1 4 . . Low Security (%) 43 | . 100 100 100 59 28 . . . . . 96 24 . . Level 1 17 | . . . . 31 71 4 . . . . 3 24 . . Level 2 21 | . . . . 9 . 64 . . . . . 18 . . Level 3 13 | . . . . . . 31 . . . . . 19 . . Level 4 3 | . . . . . . . . . . . . 12 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1143 | . 180 112 195 483 382 773 . . . . 235 1143 . . Initial 293 | . . 59 40 66 181 293 . . . . 2 109 . . Average 361 | . 76 58 95 190 255 622 . . . . 91 517 . . Influence Increases 6267 | . 277 228 337 715 423 1388 90 125 . 105 510 1889 90 90 Destroy 0b10 Robot/C 2760 | . 200 140 200 440 140 520 80 100 . 80 100 760 . . Destroy 0b10 Robot/NC 380 | . 5 30 45 50 45 50 . 5 . . 5 145 . . Destroy Leader 644 | . 40 42 46 116 . 144 10 20 . 10 12 204 . . Allied During Kill 558 | . . . . 35 169 354 . . . . . . . . Successful Hack 97 | . 17 . . 41 7 14 . . . . 14 4 . . Select Force Hacks 210 | . . . . . 60 30 . . . . 90 30 . . Disable Machine 510 | . . 15 30 . . 60 . . . . 90 315 . . Destroy Structure 523 | . . 1 1 3 2 66 . . . . 64 386 . . Advance Influence 150 | . . . . . . 150 . . . . . . . . Partial Spotted 30 | . . . . 30 . . . . . . . . . . Lose Combat Pursuer 405 | . 15 . 15 . . . . . . 15 135 45 90 90 Influence Decreases 5800 | . 136 272 277 405 548 1009 490 334 112 100 290 1014 587 226 Entered New Map 1799 | . . 82 57 91 286 199 268 62 112 . 3 116 407 116 Time Decay 3201 | . 126 190 190 294 262 530 222 262 . 100 237 568 150 70 Lost Part 520 | . 10 . 30 20 . 10 . . . . 50 330 30 40 Lost Ally 280 | . . . . . . 270 . 10 . . . . . . Squads Dispatched 46 | . 3 1 2 7 . 10 . . . . 7 16 . . Investigation 18 | . 3 . 1 3 . 4 . . . . 4 3 . . Extermination 8 | . . . . . . 2 . . . . 2 4 . . Reinforcement 9 | . . 1 1 . . . . . . . 1 6 . . Assault 3 | . . . . . . 1 . . . . . 2 . . Garrison 8 | . . . . 4 . 3 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . 1 5 . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Distress Signals 12 | . . . 1 4 . 2 . . . . 2 3 . . Communications Jammed 38 | . . . . . . . . . . . . 38 . . Distress Signals 35 | . . . . . . . . . . . . 35 . . Times Spotted 232 | . 16 10 17 28 5 27 5 4 . 12 30 62 7 9 Peak Tracking Total 14 | . 4 2 5 5 4 4 3 3 . 7 14 9 3 5 Tactical Retreats 10 | . 1 . 1 . . . . . . 1 2 1 2 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Traps Triggered 6 | . 1 . . 2 . 1 . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Machines Disabled 34 | . . 1 2 . . 4 . . . . 6 21 . . Max in Single Turn 7 | . . 1 1 . . 3 . . . . 3 7 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Machines Accessed 44 | . 6 2 1 7 3 6 . . 4 . 10 5 . . Terminals 20 | . 5 1 1 6 1 1 . . . . 4 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . 1 . 1 . . . . . 1 . . Recycling Units 14 | . 1 1 . . 2 2 . . . . 6 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . Total Hacks 145 | . 26 9 2 22 5 12 . . 28 . 27 14 . . Successful 89 | . 15 5 . 11 3 4 . . 28 . 13 10 . . Failed 56 | . 11 4 2 11 2 8 . . . . 14 4 . . Catastrophic 16 | . 3 . 2 4 . 4 . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 42 | . 15 . 1 9 2 3 . . . . 7 5 . . Terminals 61 | . 19 5 2 20 3 3 . . . . 7 2 . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 5 | . . . . 2 . 1 . . . . . 2 . . Recycling Units 45 | . 7 4 . . 2 3 . . . . 20 9 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . . . . . 1 . . Terminal Hacks 48 | . 7 1 . 9 1 . . . 28 . 2 . . . Record 11 | . . . . . . . . . 11 . . . . . Part Schematic 10 | . . . . 1 1 . . . 8 . . . . . Robot Schematic 7 | . . . . 1 . . . . 6 . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 8 | . 2 1 . 2 . . . . 3 . . . . . Alert Level 3 | . . . . 2 . . . . . . 1 . . . Locate Traps 3 | . 1 . . 1 . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . . . . 1 . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 21 | . 2 4 . . . 1 . . . . 8 6 . . Recycle Component 1 | . . 1 . . . . . . . . . . . . Process 5 | . . 1 . . . . . . . . 2 2 . . Report Inventory 10 | . 2 1 . . . 1 . . . . 4 2 . . Retrieve Matter 4 | . . 1 . . . . . . . . 1 2 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 15 | . 6 . . . 2 2 . . . . 3 2 . . Terminals 2 | . 2 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . 1 . . Patch 2 | . . . . . . 1 . . . . . 1 . . Recycling Units 11 | . 4 . . . 2 1 . . . . 3 1 . . Monitor 1 | . 1 . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Tunnel 7 | . . . . . 2 1 . . . . 3 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 1 1 7 1 5 . . . . 7 3 . . Full Trace Events 15 | . 3 . 1 6 1 2 . . . . 1 1 . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 1 . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 1 . . . 8 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . . . . . Recycled Matter 567 | . . 240 . . . . . . . . 15 312 . . Retrieved Matter 567 | . . 240 . . . . . . . . 15 312 . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 14 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Total Allies 24 | . . . . 10 14 . . . . . . . . . Largest Group 23 | . . . . 10 23 22 1 1 . . . . . . Highest-Rated Group 397 | . . . . 173 397 370 11 11 . . . . . . Highest-Rated Ally 34 | . . . . 29 34 34 11 11 . . . . . . Total Orders 13 | . . . . . 1 10 2 . . . . . . . DROP 5 | . . . . . . 4 1 . . . . . . . PICKUP 3 | . . . . . 1 2 . . . . . . . . COLLECT 5 | . . . . . . 4 1 . . . . . . . Ally Attacks 121 | . . . . 6 26 89 . . . . . . . . Total Damage 1744 | . . . . 86 278 1380 . . . . . . . . Kills 20 | . . . . . 8 12 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Active Infowar (turns) 3894 | . . 79 . . . . . 486 183 345 629 1716 308 148 Optics 2941 | . . . . . . . . . . 141 629 1716 308 147 Sensors 451 | . . . . . . . . . . . 119 316 16 . IFF 1867 | . . . . . . . . 486 183 338 573 287 . . Structural 680 | . . . . . . . . . . . . 680 . . Decoding 319 | . . . . . . . . . . . . . 171 148 T.N.C. 79 | . . 79 . . . . . . . . . . . . Jamming 582 | . . . . . . . . . . . . 582 . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . . 1 . . 1 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Turns Passed 8199 | . 329 395 385 640 568 1489 476 560 183 373 629 1716 308 148 Spaces Moved 5528 | 1 147 190 154 253 248 775 255 305 107 369 900 971 590 263 Core 1760 | . . . . . . . . . . 267 680 260 290 263 Treads 2314 | . . 190 134 198 248 775 255 305 107 102 . . . . Legs 707 | 1 84 . . . . . . . . . . 622 . . Wheels 138 | . 63 . 20 55 . . . . . . . . . . Hover 609 | . . . . . . . . . . . 220 89 300 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 120 115 160 120 120 153 150 158 158 163 50 50 40 40 50 Average Speed 110 | 120 149 160 154 152 156 155 158 160 163 81 52 117 44 50 Slowest Speed 450 | 120 260 160 160 240 163 158 158 163 163 163 120 450 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 31 18 18 43 43 17 50 49 68 70 36 30 79 52 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 9 | . . . . . 2 1 . . 1 1 3 1 . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . . . . . . . 2 . 2 . . 2 1 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 422 | . . . . . . 55 15 59 . 19 34 205 35 . Melee . | . . . . . . . . . . . . . . . Projectile 165 | . . . . . . 3 6 10 . 3 . 143 . . AOE 256 | . . . . . . 52 8 49 . 16 34 62 35 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp Total 6865 | . 199 241 233 402 416 1010 294 342 116 409 1036 1261 630 276 Wait 462 | . 13 1 5 42 54 126 21 6 2 5 78 72 31 6 Move 5515 | . 147 189 153 252 247 774 254 304 106 368 899 970 589 263 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | . 4 9 12 7 1 14 . 2 . 2 5 14 1 . Fast Attach 72 | . 1 2 6 2 2 6 . . 4 2 13 28 3 3 Attach 36 | . . 7 1 2 . 3 . . . 5 3 13 1 1 Detach 25 | . 1 5 2 . . . . . . 2 5 8 2 . Swap 93 | . 3 4 7 11 6 19 6 10 . 3 4 20 . . Drop 103 | . . 6 16 13 4 25 . 4 4 5 9 15 1 1 Fire 371 | . 29 17 30 62 10 38 13 16 . 17 16 119 2 2 Melee . | . . . . . . . . . . . . . . . Ram 7 | . 1 . . 1 . . . . . . 4 1 . . Kick 1 | . . . . . . . . . . . . 1 . . Crush 9 | . . 1 1 2 . 5 . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . . Rewire 92 | . . . . . 92 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Weapon x2 705 | -9/Materials | Discovered new exit (range 15) 725 | -9/Materials | Entered another Materials area 725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -8/Materials | Build established: Tank 1095 | -8/Materials | Discovered new exit (range 8) 1110 | -8/Materials | Entered Storage 1176 | -8/Storage | Repaired Lgt. Treads 1232 | -8/Storage | Garrison activated, responded to threat 1571 | -8/Storage | Garrison activated, responded to threat 1683 | -8/Storage | Discovered new exit (range 14) 1696 | -8/Storage | Build established: Scavenger-Tank 1707 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1731 | -8/Storage | Used back door to open Recycling access 1750 | -8/Storage | Entered Recycling 1750 | -8/Recycling | Accompanied by 10 allies 2024 | -8/Recycling | Build established: Commander-Tank 2221 | -8/Recycling | Discovered new exit (range 14) 2262 | -8/Recycling | Scanned before Scraplab entrance 2318 | -8/Recycling | Entered Factory 2318 | -6/Factory | Accompanied by 22 allies 2318 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 2547 | -6/Factory | Garrison activated, responded to threat 2625 | -6/Factory | Lost 7 allies 2695 | -6/Factory | Lost 5 allies 3065 | -6/Factory | Fabricated Railgun (x2) 3403 | -6/Factory | Build established: Tank 3718 | -6/Factory | First assault squad dispatched 3786 | -6/Factory | Discovered new exit (range 8) 3807 | -6/Factory | Entered Lower Caves 3807 | -6/Lower Caves | Accompanied by 1 ally 3820 | -6/Lower Caves | Learned Factory terminal intel 4134 | -6/Lower Caves | Learned Factory emergency access door positions 4202 | -6/Lower Caves | Encountered a Warlord checkpoint 4262 | -6/Lower Caves | Discovered new exit (range 13) 4283 | -6/Lower Caves | Entered another Lower Caves area 4283 | -6/Lower Caves | Accompanied by 1 ally 4308 | -6/Lower Caves | Discovered new exit (range 7) 4832 | -6/Lower Caves | Discovered new exit (range 5) 4843 | -6/Lower Caves | Entered Data Miner 4843 | -6/Data Miner | Discovered new exit (range 6) 4876 | -6/Data Miner | Met Data Miner 4924 | -6/Data Miner | Received God Mode back door access code from Data Miner 4939 | -6/Data Miner | Learned location of Section 7 (-3) 4939 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5026 | -6/Data Miner | Entered Proximity Caves 5140 | -5/Proximity Caves | Spotted B-75 Beast 5290 | -5/Proximity Caves | Lost 14 parts (2p3n5u4w) 5392 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5396 | -5/Proximity Caves | Discovered new exit (range 8) 5397 | -5/Proximity Caves | Core integrity fell below 50% 5399 | -5/Proximity Caves | Entered Factory 5399 | -5/Factory | Evolved 2 slots: Utility x2 5401 | -5/Factory | Loaded intel: 26 terminal locations 5645 | -5/Factory | Spotted B-75 Beast 5739 | -5/Factory | Build established: Scout 5841 | -5/Factory | System corruption reached 10% 6018 | -5/Factory | Discovered new exit (range 17) 6026 | -5/Factory | Incoming investigation squad redirected 6026 | -5/Factory | Core integrity fell below 50% 6027 | -5/Factory | Identified exit to Factory 6028 | -5/Factory | Entered another Factory area 6028 | -4/Factory | Evolved 2 slots: Utility x2 6463 | -4/Factory | Garrison activated, responded to threat 6602 | -4/Factory | Build established: Hacker-Tank 6617 | -4/Factory | Incoming investigation squad redirected 6816 | -4/Factory | Destroyed 7 combat bots 6826 | -4/Factory | Lost 8 parts (3p1n3u1w) 7041 | -4/Factory | Build established: Hacker-Gunner 7175 | -4/Factory | Spotted B-86 Titan 7272 | -4/Factory | Incoming investigation squad redirected 7278 | -4/Factory | First assault squad dispatched 7302 | -4/Factory | Incoming assault squad redirected 7506 | -4/Factory | Lost 4 parts (1p1n2w) 7547 | -4/Factory | Incoming assault squad redirected 7638 | -4/Factory | System corruption reached 10% 7652 | -4/Factory | Lost 3 parts (1u2w) 7686 | -4/Factory | Incoming investigation squad redirected 7734 | -4/Factory | Discovered new exit (range 21) 7743 | -4/Factory | Core integrity fell below 50% 7744 | -4/Factory | Identified exit to Upper Caves 7744 | -4/Factory | Entered Upper Caves 7774 | -4/Upper Caves | Lost 6 parts (1p1n3u1w) 8050 | -4/Upper Caves | Discovered new exit (range 5) 8052 | -4/Upper Caves | Identified exit to Upper Caves 8052 | -4/Upper Caves | Entered another Upper Caves area 8075 | -4/Upper Caves | Spotted B-86 Titan 8130 | -4/Upper Caves | Learned 4 Research zone layouts 8152 | -4/Upper Caves | Core integrity fell below 20% 8181 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8200 | -4/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08151_ Critical hit (Burn: +37). 08154_ Hacking Suite destroyed. 08162_ System corrupted: Energy discharge (-37). 08162_ Searching scrap... 08162_ Found Imp. Point Defense System. 08162_ Found Unknown Protection. 08162_ Found 33 Matter. 08163_ Acquired 33 matter. 08165_ Acquired Unknown Protection. 08165_ Identified Lyr. Heavy Armor Plating. 08166_ Dropped Lyr. Heavy Armor Plating. 08175_ Acquired Com. Battery. 08178_ Acquired 50 matter. 08181_ System corrupted: Energy discharge (-19). 08181_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 08189_ HV Slug penetrates S-27 Virus. 08190_ Adv. Signal Interpreter destroyed. 08190_ HV Slug penetrates Wall. 08192_ Hyp. Coil Gun destroyed. 08197_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? ###????????????? | | ????????????????????######?????? ##???????????? | | ??????????????????### ####??# ####????????? | | ??????????????????#; ### ##???????? | | ???????????######### ##??????? | | ???????##### #????? | | ????#### s g @ #???? | | ????#"""##" ###Y ??? | | ????#"""""" #?# ### ##?????? | | ????#" #### $ ###?????????????? | | ????#"""""" ###?# #???????????????? | | ????#"""##" ##### ##### #???????????????? | | ????###??## ## !??? ?????????????? | | ??????????## ##### ###???? ????????????? | | ???????????## #### #??????? #??????????? | | ????????????# #???????? #?????????? | | ????????????## # ##???????? #????????## | | ?????????????########### #????????? ##??????## | | ???????????????## ???## #??????????#??????? | | ??????????????## ### #?????????????????? | | ??????????????# g #???###???????????? | | ?????????????## #?## ###?????????? # | | ?????????????# ### ##????????? # | | ?????????????# ## ## #????????? # | | ?????????????# ## ?# #?????????? | | ?????????????##??# ??##### ####?????????? | | ?????????????????#???????# ##????????????# | | ??????????????????????#### ##########????# | | ??????????????????????# ! ###?## # | | ??????????????????????# ! ### # | | ??????????????????????## ##### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 13 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- Imp. Sensor Array | -8/Storage | Hacked Adv. ECM Suite | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -8/Storage | Hacked S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Railgun | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 27% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatSystemRedirector Manual? 0 Play Time 01:06:25 Cumulative 1000.1 hours Start 2025.04.26 @ 13:58:55 End 2025.04.26 @ 19:23:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1225 Rogue 943 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05b65cad-aac9-4a3f-8c94-e574bc987441