Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 03:49:20 Player: Det Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (897) 897 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2202 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Heat Sink > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Medium Storage Unit High-capacity Matter Pod (200) Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Light Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Medium Storage Unit High-capacity Matter Pod Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 2 | . . 2 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 45 | 7 19 16 3 Power 6 | 1 2 2 1 Engine 5 | 1 2 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 7 2 1 Treads 3 | . . 2 1 Leg 2 | . 2 . . Wheel 5 | 2 3 . . Hover 2 | . 2 . . Flight . | . . . . Utility 11 | 2 4 5 . Device 3 | . 2 1 . Storage 4 | 2 1 1 . Processor . | . . . . Hackware 1 | . . 1 . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 16 | 2 6 7 1 Energy Gun 5 | 2 1 2 . Energy Cannon . | . . . . Ballistic Gun 6 | . 3 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . 1 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 1 . Unidentified Prototypes . | . . . . Parts Lost 27 | . 12 9 6 Power 4 | . 2 1 1 Propulsion 9 | . 5 2 2 Utility 4 | . 1 2 1 Weapon 10 | . 4 4 2 Highest Loss Streak 8 | . 6 8 3 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 80 65 58 Engine 8 | . 8 7 10 Core 1 | . . 3 . Treads 5 | . . 10 15 Wheel 9 | . 12 8 . Hover 4 | . 8 . . Device 9 | . 12 4 11 Storage 3 | . 7 . . Hackware 1 | . . 4 3 Protection 3 | . 1 8 . Energy Gun 8 | . 10 5 9 Ballistic Gun 11 | . 11 12 9 Special Weapon 1 | . 2 1 . Naked Turns 10 | . . 10 . Heaviest Build 21 | 11 17 21 14 Greatest Support 40 | 20 26 40 40 Greatest Overweight (x) 3 | . 3 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 5 5 Average Capacity 6 | 6 7 5 5 Most Carried 6 | 1 6 5 5 Average Carried 2 | . 2 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 4 | . 3 3 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1110 | 223 302 354 231 Remotely . | . . . . Salvage Created 1033 | . 435 495 103 Parts 71 | . 28 35 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 27 | . 12 10 5 Melee 1 | . 1 . . Guns 26 | . 11 10 5 Classes Destroyed 4 | . 3 1 . Operator 2 | . 1 1 . Swarmer 7 | . 3 . 4 Grunt 14 | . 9 4 1 Sentry 6 | . . 6 . Best Kill Streak 4 | . 4 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 327 | . 132 98 97 Missed 108 | . 48 29 31 Damage Taken 2799 | . 1029 1001 769 Core 578 | . 169 221 188 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 32 . . Volleys Fired 157 | . 75 58 24 Largest 2 | . 2 2 2 Hottest 120 | . 120 100 79 Shots Fired 253 | . 120 96 37 Gun 251 | . 119 95 37 Cannon . | . . . . Launcher . | . . . . Special 2 | . 1 1 . Kinetic 158 | . 64 79 15 Thermal 95 | . 56 17 22 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 6 13 12 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 162 | . 79 59 24 Core Hits 61 | . 27 25 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 . 3 Burn 5 | . 2 . 3 Melee Attacks 5 | . 5 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1924 | . 867 683 374 Guns 1920 | . 866 680 374 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . 1 3 . Kinetic 1116 | . 478 492 146 Thermal 804 | . 388 188 228 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . 1 . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 330 | . 134 330 12 Average Temperature 75 | . 31 132 5 Received Heat Transfer 1104 | . 567 354 183 Effects 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 1 2 Heat Transferred 2461 | . 1189 458 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 241 | . 127 241 217 Initial 52 | . . . 52 Average 78 | . 53 119 121 Maximum Alert Level 1 | . . 1 1 Low Security (%) 90 | 100 100 76 86 Level 1 9 | . . 23 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 13 14 14 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . 4 3 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 10 6 . Successful 11 | . 6 5 . Failed 5 | . 4 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 16 | . 10 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 6 5 . Record 4 | . 3 1 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 1 1 . Disarm Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 3 | . 3 . . Non-combat 2 | . 2 . . Combat 1 | . 1 . . Robot Hacks Applied 3 | . 3 . . parse_system 2 | . 2 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1794 | 134 863 597 200 Spaces Moved 1331 | 168 722 358 83 Core 190 | 72 52 64 2 Treads 224 | . . 143 81 Legs 7 | . 7 . . Wheels 634 | 96 387 151 . Hover 276 | . 276 . . Flight . | . . . . Fastest Speed 50 | 50 56 50 100 Average Speed 96 | 67 86 115 159 Slowest Speed 200 | 80 200 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 77 21 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 2 | . 1 1 . Melee . | . . . . Projectile 2 | . 1 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1616 | 189 847 466 114 Wait 9 | 8 . 1 . Move 1328 | 167 721 357 83 Hop . | . . . . Pick Up 45 | 6 17 19 3 Fast Attach . | . . . . Attach 45 | 7 19 16 3 Detach 14 | 1 7 5 1 Swap . | . . . . Drop 11 | . 2 9 . Fire 157 | . 75 58 24 Melee 5 | . 5 . . Ram 2 | . 1 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 93 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 463 | -10/Materials | Lost 6 parts (1p3n2w) 647 | -10/Materials | Discovered new exit (range 15) 753 | -10/Materials | Core integrity fell below 50% 799 | -10/Materials | Lost 5 parts (2n1u2w) 809 | -10/Materials | Discovered new exit (range 13) 923 | -10/Materials | Discovered new exit (range 16) 988 | -10/Materials | Discovered new exit (range 5) 998 | -10/Materials | Entered another Materials area 998 | -9/Materials | Evolved 2 slots: Power x2 1269 | -9/Materials | Core integrity fell below 50% 1299 | -9/Materials | Lost 8 parts (1p2n2u3w) 1541 | -9/Materials | Discovered new exit (range 6) 1595 | -9/Materials | Entered Storage 1659 | -9/Storage | Build established: Scavenger-Mutant 1708 | -9/Storage | Lost 3 parts (1n1u1w) 1763 | -9/Storage | Garrison activated, responded to threat 1771 | -9/Storage | Core integrity fell below 20% 1795 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Y-45 Defender calls for garrison reinforcements. ALERT: Activating Garrison Access S001. [Achievement: Troublemaker] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. W-16 Scout sends out distress signal. Beam Rifle destroyed. M-13 Machinist repairs Y-45 Defender. Lgt. Treads destroyed. Imp. Ion Engine destroyed. Acquired Lgt. Treads. M-13 Machinist repairs Y-45 Defender. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????? ?????? | | ???????????????????????? #????? | | ???????????????????????? #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ????????????????##?????# #????? | | ??????????????## #?????# #????? | | ?????????????? ??????# #????? | | ????????????## ??????# #????? | | ?????????????" ??????# #????? | | ????????????? ??????/ #????? | | ?????????????" ???????# #????? | | ???????#?????# ???????# #????? | | ??????? ????# ???????# #????? | | ?????? 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