Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 09:40:59 Player: Demo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (270) 1350 Value Destroyed (12695) 12695 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (6595) 6595 TOTAL SCORE: 27980 Bonus ------- High Alert Combat Kills 2637 Follower Combat Kills 358 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Heavy Proton Missile Launcher Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Layered Heavy Armor Plating Relay Coupler [NC] A0-MCA's Component Scanner Advanced Corruption Screen Long-range Tractor Beam > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Guided EMP Blaster Heavy Proton Missile Launcher Advanced Remote Datajack Improved Plasma Cutter [Rating: 144] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Enhanced Nova Cannon Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Slots Evolved 14 | . . 2 2 . . . 4 . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 2 . . . . . 1 . . . . Utility 8 | . . 1 1 . . . 2 . . . 2 . . . . . 2 Weapon 2 | . . 1 1 . . . . . . . . . . . . . . Parts Attached 253 | 7 4 8 7 17 . 6 18 20 17 19 . 21 . 35 5 7 62 Power 24 | . 1 1 . . . . . 1 2 2 . 2 . 7 . . 8 Engine 9 | . 1 1 . . . . . 1 2 2 . 1 . . . . 1 Core 2 | . . . . . . . . . . . . . . 2 . . . Reactor 13 | . . . . . . . . . . . . 1 . 5 . . 7 Propulsion 69 | 3 . 1 2 4 . 1 3 9 3 7 . 3 . 11 3 2 17 Treads 13 | 2 . 1 1 2 . . 3 . . . . . . 2 . . 2 Leg 42 | . . . . . . . . 9 1 7 . 2 . 8 3 2 10 Wheel 11 | 1 . . 1 2 . 1 . . 2 . . . . . . . 4 Hover 1 | . . . . . . . . . . . . 1 . . . . . Flight 2 | . . . . . . . . . . . . . . 1 . . 1 Utility 84 | 2 2 3 3 5 . 2 5 6 7 4 . 6 . 8 2 5 24 Device 41 | 1 . 1 . . . 1 3 4 3 3 . 4 . 3 1 1 16 Storage 8 | 1 1 . 2 . . . . . 1 . . . . . 1 . 2 Processor 11 | . . . . . . . 1 . 1 1 . 2 . . . 2 4 Hackware 3 | . . . . . . . . . . . . . . 1 . 2 . Protection 21 | . 1 2 1 5 . 1 1 2 2 . . . . 4 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 76 | 2 1 3 2 8 . 3 10 4 5 6 . 10 . 9 . . 13 Energy Gun 13 | . . 2 . . . . 1 . . 4 . 4 . 1 . . 1 Energy Cannon 13 | . . . . . . . . . . . . . . 4 . . 9 Ballistic Gun 33 | 2 . 1 2 6 . 3 6 2 1 1 . 6 . 2 . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . Launcher 12 | . 1 . . 2 . . 3 1 3 . . . . 1 . . 1 Special Weapon 4 | . . . . . . . . . 1 1 . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . 2 . . 2 . 1 . . . . . . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . . System Corruption 9 | . . . . . . . . . . . . . . 9 . . . Parts Lost 107 | . . 4 . 1 . . 5 5 11 11 . 15 . 12 . 18 25 Power 14 | . . 1 . . . . 1 . 1 2 . 1 . 2 . 2 4 Propulsion 34 | . . . . 1 . . 1 2 3 2 . 5 . 4 . 7 9 Utility 32 | . . 2 . . . . 2 1 3 2 . 5 . 3 . 6 8 Weapon 27 | . . 1 . . . . 1 2 4 5 . 4 . 3 . 3 4 Highest Loss Streak 15 | . . 2 . 1 . . 2 3 10 5 . 15 . 12 . 14 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 11 | 1 7 12 14 14 14 14 13 13 13 13 14 12 14 13 14 10 5 Power . | . . . . . . . . . . 1 1 . 1 . . . . Propulsion 1 | . 1 1 3 4 4 3 . 2 1 1 1 . . 1 2 1 . Utility 3 | . 2 3 2 2 3 3 3 3 6 6 8 5 6 6 7 5 1 Weapon 4 | . 3 6 7 6 6 5 7 6 4 3 2 4 6 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 7 1 4 1 1 5 4 3 1 . 2 . 5 . 2 6 Power 4 | . . . . 1 . . . . 1 . . . . 2 . . . Propulsion 9 | . . . . . . 1 1 2 . 1 . . . 2 . . 2 Utility 9 | . . 2 . 1 1 . . 1 . . . . . 1 . 2 1 Weapon 17 | . . 5 1 2 . . 4 1 2 . . 1 . . . . 1 Tool/Special 3 | . . . . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 91 | . 94 92 97 99 100 98 92 94 89 89 88 80 84 97 100 68 84 Engine 4 | . 9 5 9 9 9 9 6 5 5 5 5 2 . . . . . Reactor 3 | . . . . . . . . . . . . 1 5 8 10 5 6 Treads 5 | . 14 11 9 9 9 5 24 3 . . . . . 2 . . . Leg 12 | . . . . . . . . 21 22 22 23 13 10 20 26 17 15 Wheel 4 | . 14 11 9 9 9 12 1 . . 2 . . . . . . 4 Device 10 | . 2 9 3 . . 1 8 12 12 14 11 14 15 14 15 10 13 Storage 8 | . 14 11 17 18 18 18 10 12 7 9 11 6 5 5 5 3 1 Processor 9 | . . . . . . . 5 6 11 12 11 15 21 15 15 14 15 Protection 6 | . 11 11 14 18 18 14 5 3 5 . . . . 4 5 2 2 Energy Gun 2 | . . 7 9 1 . . . . . 9 17 15 21 3 . . . Energy Cannon 6 | . . . . . . . . . . . . . . 13 19 11 15 Ballistic Gun 13 | . 27 22 25 34 36 36 23 17 14 . . 1 . 2 . . . Peak Build Rating 144 | 6 10 17 25 32 27 37 57 80 85 70 66 93 93 131 135 135 144 Average Rating 74 | 3 8 13 23 27 27 28 49 70 73 60 66 71 93 120 132 87 120 On Entrance 52 | . 6 9 17 25 27 27 37 52 80 51 66 66 93 93 129 135 35 Avg Prop Armor Cover (%) 9 | 23 9 7 5 5 5 5 10 3 6 10 . 7 4 6 . 28 15 Naked Turns 64 | . . . . . . . . . . . . . . . . . 64 Heaviest Build 117 | 9 37 43 55 56 47 47 55 72 72 68 52 58 58 117 113 113 110 Greatest Support 131 | 10 10 10 40 10 10 20 98 85 85 60 60 60 36 108 120 116 131 Greatest Overweight (x) 5 | . 3 4 5 5 4 4 2 1 2 1 . 1 1 2 1 2 3 Average Overweight (x) 1 | . 2 3 4 4 4 3 . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 6 13 15 15 15 15 15 15 15 15 15 15 14 15 15 15 11 6 Most Carried 15 | 2 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Carried 12 | . 7 12 14 14 14 14 14 14 14 14 15 13 15 14 14 11 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 8 15 15 15 15 15 15 15 13 15 15 15 15 15 15 5 4 Class Distribution -------------------- 41% | Scavenger-Gunner 17% | Gunner 13% | Tank 8% | Commander-Tank 8% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Mutant | -4/Garrison Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Matter Collected 8591 | 286 107 310 280 991 15 . 951 1129 878 692 . 503 . 892 178 170 1209 Remotely 1203 | . . . . . . . 498 50 . . . . . . . . 655 Salvage Created 13307 | 96 175 675 280 1294 . . 1356 1018 845 813 . 595 . 2482 358 327 2993 Parts 637 | 6 11 50 22 85 . . 61 42 37 37 . 21 . 78 17 13 157 Haulers Intercepted 11 | . . 2 . 4 . . 1 . 1 . . . . . . . 3 Recyclers Shooed 5 | . . 1 . . . . . . 2 . . . . . 1 . 1 Parts Field Recycled 16 | . . . . . . . . . 8 8 . . . . . . . Retrieved Matter 56 | . . . . . . . . . 26 30 . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Combat Hostiles Destroyed 211 | . 5 15 2 20 . . 28 17 13 21 . 9 . 27 5 13 36 Melee 1 | . . . . . . . 1 . . . . . . . . . . Guns 71 | . 4 9 2 17 . . 9 10 3 4 . 3 . 8 . . 2 Cannons 52 | . . . . . . . . 5 3 6 . . . 10 5 2 21 AOE 72 | . 1 6 . 3 . . 18 2 7 10 . 5 . 4 . 10 6 Classes Destroyed 20 | 2 1 5 1 2 . . 4 . 1 1 . 1 . 2 . . . Worker 18 | . . 3 2 3 . . 1 . 7 . . . . . . . 2 Builder 12 | . . 1 1 2 . . 1 . 2 . . . . . . . 5 Tunneler 3 | 1 . . 1 . . . . . . . . . . . . . 1 Hauler 11 | . . 2 . 4 . . 1 . 1 . . . . . . . 3 Recycler 10 | 1 . . 1 2 . . 2 . 2 . . . . . . . 2 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 3 | . . . . 1 . . . . . . . . . 2 . . . Swarmer 38 | . . 3 . 3 . . 5 3 . 4 . 4 . 3 . 4 9 Grunt 80 | . 5 7 . 9 . . 12 6 4 12 . . . 13 2 4 6 Brawler 3 | . . . . . . . . . . 1 . . . . . . 2 Duelist 3 | . . . . . . . . . 1 1 . . . . . . 1 Protector 1 | . . . . . . . 1 . . . . . . . . . . Sentry 35 | . . 5 2 7 . . 1 3 4 1 . . . 6 1 2 3 Demolisher 2 | . . . . . . . . . . . . . . 2 . . . Specialist 8 | . . . . . . . 3 2 . . . 3 . . . . . Hunter 16 | . . . . 1 . . 2 2 3 . . . . 2 2 . 4 Programmer 22 | . . . . . . . 4 1 1 2 . 1 . . . 3 10 Heavy 1 | . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . 1 Best Kill Streak 14 | 2 3 5 3 6 . . 12 5 14 6 . 5 . 6 2 5 7 Combat Bots Only 11 | . 3 3 1 4 . . 11 5 8 6 . 5 . 4 2 5 4 Max Kills in Single Turn 6 | 1 1 3 2 3 . . 4 2 6 4 . 5 . 3 2 3 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . Exploded 5 | . 1 2 . 2 . . 4 2 2 4 . 5 . 2 . 3 3 Melee 1 | . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Hostile Shots Fired 1695 | . 22 54 10 68 . . 157 99 237 84 . 157 . 142 33 171 461 Missed 589 | . 6 13 2 23 . . 60 26 86 22 . 50 . 39 13 66 183 Hits 1106 | . 16 41 8 45 . . 97 73 151 62 . 107 . 103 20 105 278 Melee 4 | . . . . . . . . . 2 . . . . . 1 . 1 Projectile 1102 | . 16 41 8 45 . . 97 73 149 62 . 107 . 103 19 105 277 AOE 6 | . . . . . . . . . . . . . . 6 . . . Critical Strikes 49 | . . 1 . 3 . . 3 2 3 2 . 3 . 5 1 10 16 Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 2 Damage Taken 20910 | . 264 534 118 690 . . 1842 1041 2173 1139 . 1524 . 2504 437 2681 5963 Core 3159 | . 22 . 15 45 . . 175 35 189 222 . 488 . 144 21 493 1310 Absorbed by Shields 53 | . . . . . . . . . . . . . . 49 . 4 . Ignored by Resistances 267 | . . . . . . . . 58 95 . . 102 . . . . 12 Core Remaining (%) 71 | 100 91 100 . . . 89 . . . 26 . 51 . . . 42 . Volleys Fired 563 | 4 12 46 15 55 . . 48 46 44 41 . 21 . 91 13 14 113 Largest 4 | 2 2 3 4 4 . . 4 4 4 3 . 4 . 4 4 4 4 Hottest 480 | 40 40 96 127 127 . . 125 151 159 207 . 320 . 480 480 480 435 Shots Fired 1350 | 8 21 113 57 212 . . 136 128 84 69 . 45 . 230 42 28 177 Gun 843 | 8 18 107 57 210 . . 96 100 44 51 . 44 . 103 . . 5 Cannon 386 | . . . . . . . . 24 34 14 . . . 111 42 20 141 Launcher 116 | . 3 6 . 2 . . 40 4 6 4 . 1 . 12 . 8 30 Special 5 | . . . . . . . . . . . . . . 4 . . 1 Kinetic 761 | 8 18 79 45 207 . . 96 124 78 20 . 27 . 54 . . 5 Thermal 461 | . . 28 12 3 . . . . . 45 . 17 . 160 42 20 134 Explosive 69 | . 3 6 . 2 . . 37 4 6 4 . 1 . 1 . 5 . Electromagnetic 54 | . . . . . . . 3 . . . . . . 11 . 3 37 Robot Hit Streak 22 | 3 13 9 9 10 . . 12 16 13 11 . 8 . 22 6 14 12 Robot Miss Streak 10 | 1 1 5 5 3 . . 6 4 2 2 . 3 . 5 3 10 4 Penetration Max 1 | . . . . . . . 1 . 1 . . . . 1 . . 1 Secondary Targets 10 | . . . . 2 . . 3 . 1 1 . 1 . 2 . . . Max Gunslinging Chain 2 | . . . . 1 . . 2 . 1 1 . 1 . 1 . . . Shots Hit Robots 812 | 5 17 72 28 135 . . 79 91 46 46 . 22 . 127 21 12 111 Core Hits 646 | 3 14 39 12 60 . . 90 35 67 63 . 18 . 103 10 51 81 Critical Kills 31 | . 1 . . . . . . 6 8 7 . . . 5 . 1 3 Critical Parts Destroyed 24 | . . . . . . . 1 7 7 4 . . . 5 . . . Critical Strikes 59 | . 1 . . . . . 1 13 15 15 . . . 10 . 1 3 Burn 4 | . . . . . . . . . . 4 . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . 1 . 1 3 Destroy 50 | . 1 . . . . . 1 13 15 11 . . . 9 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32360 | 57 326 1305 453 2341 . . 5079 2227 2480 2010 . 787 . 5115 1156 2045 6979 Guns 10009 | 57 145 810 453 2070 . . 1494 1743 700 650 . 476 . 1219 . . 192 Cannons 8963 | . . . . . . . . 269 332 191 . . . 2487 1137 375 4172 Explosions 13228 | . 181 495 . 271 . . 3582 198 1413 1169 . 311 . 1389 . 1660 2559 Melee . | . . . . . . . . . . . . . . . . . . Ramming 160 | . . . . . . . 3 17 35 . . . . 20 19 10 56 Kinetic 8670 | 57 145 554 315 2053 . . 1494 2012 1032 277 . 315 . 224 . . 192 Thermal 10284 | . . 256 138 17 . . . . . 564 . 161 . 3482 1137 429 4100 Explosive 9872 | . 181 495 . 271 . . 3175 198 1413 1169 . 311 . 599 . 1528 532 Electromagnetic 3374 | . . . . . . . 407 . . . . . . 790 . 78 2099 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . 1 . 3 3 . 4 8 8 9 . 3 . 12 12 19 15 Average Corruption 7 | . . 1 . 2 3 . 4 6 8 8 . 2 . 11 12 15 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . 16 Effects 207 | . . 3 . 6 4 . 6 20 23 21 . 10 . 64 14 20 16 Message Errors 48 | . . 1 . 1 . . 2 5 4 6 . 3 . 15 3 5 3 Matter Fused 49 | . . . . 2 . . 2 6 4 6 . 2 . 16 4 5 2 Heat Flow Errors 19 | . . 1 . . 2 . . 2 1 1 . 1 . 7 . 3 1 Energy Discharges 21 | . . . . . 1 . 1 3 1 1 . 3 . 6 3 1 1 Parts Rejected 7 | . . . . . . . . . 5 1 . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 30 | . . 1 . 2 . . 1 1 4 1 . 1 . 13 1 3 2 Data Loss (major) 7 | . . . . . 1 . . . 1 . . . . 2 2 . 1 Misfires 7 | . . . . . . . . 1 . 2 . . . 2 . 2 . Alerts 4 | . . . . 1 . . . . 1 . . . . 1 . . 1 Misdirections 6 | . . . . . . . . . . . . . . . 1 1 4 Weapon Failures 8 | . . . . . . . . 2 2 3 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 576 | . . 28 . . . . 52 37 32 10 . . . 72 53 41 251 Projectiles 186 | . . . . . . . . 1 . . . . . . 53 . 132 Explosions 389 | . . 28 . . . . 52 36 32 10 . . . 72 . 41 118 Melee 1 | . . . . . . . . . . . . . . . . . 1 Knockbacks 4 | . . . . . . . . 1 2 . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . 1 . . Kinetic 3 | . . . . . . . . 1 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1887 | . 60 . . 20 . . 33 63 521 123 . 78 . 259 . 507 223 Shots 77 | . 2 . . 2 . . 3 3 23 6 . 3 . 9 . 22 4 Rammed 4 | . . . . . . . . . 2 . . . . . . . 2 Targets Rammed 24 | . . . . . . . 1 2 5 . . . . 3 1 3 9 Kicked 19 | . . . . . . . . 2 3 . . . . 3 1 3 7 Crushed 1 | . . . . . . . 1 . . . . . . . . . . Highest Temperature 312 | . 18 234 228 172 157 . 297 293 123 164 . 172 . 275 280 273 312 Average Temperature 74 | . 6 54 79 51 81 . 91 89 39 41 . 60 . 65 101 91 98 Received Heat Transfer 4387 | . 114 219 45 297 . . 624 276 507 441 . 420 . 621 67 278 478 Effects 6 | . . . . . . . 5 . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . 5 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . 4 . . 5 Combat Hostiles 9 | . . . . . . . . . . . . . . 4 . . 5 Parts Fried 12 | . . . . . . . 1 . . . . . . 8 . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 8 | . . . . . . . . . . 1 . 1 . 1 . 1 4 Combat Hostiles 6 | . . . . . . . . . . 1 . 1 . 1 . 1 2 Parts Melted 34 | . . . . . . . . . . 7 . 6 . 9 . 2 10 Heat Transferred 11628 | . . 592 296 37 . . . . . 1369 . 321 . 4301 999 383 3330 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 2 . 1 1 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Maximum Alert Level 4 | . . 1 . 1 . . 2 3 3 4 2 2 1 4 3 3 4 Low Security (%) 25 | 100 100 79 100 32 100 . 77 . . . . . . . . . 12 Level 1 21 | . . 20 . 67 . . 9 . . . . . 100 17 . . 43 Level 2 24 | . . . . . . . 13 33 69 15 100 100 . 24 94 57 13 Level 3 21 | . . . . . . . . 66 30 81 . . . 33 5 42 14 Level 4 7 | . . . . . . . . . . 3 . . . 24 . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . Peak Influence 1379 | 10 90 230 94 358 132 . 646 971 825 1118 586 650 340 1318 710 762 1379 Initial 691 | . . 16 76 8 132 . . 451 509 555 586 406 340 210 691 463 423 Average 504 | 2 36 149 53 203 73 . 123 767 632 870 585 564 324 797 670 626 563 Influence Increases 8849 | 10 150 502 103 818 . . 1087 570 708 673 5 394 . 1268 201 469 1891 Destroy 0b10 Robot/C 4460 | . 100 300 40 460 . . 640 340 280 420 . 180 . 600 120 260 720 Destroy 0b10 Robot/NC 345 | 10 . 30 30 65 . . 35 10 60 . . . . 40 . . 65 Destroy Leader 836 | . 20 104 20 142 . . 122 30 82 30 . 40 . 30 30 30 156 Allied During Kill 257 | . . . . 87 . . 104 . 11 . . . . 20 35 . . Trap Triggered on 0b10 60 | . . . . . . . . . . . . 60 . . . . . Successful Hack 97 | . . 11 13 . . . 30 . . . 5 . . 28 . . 10 Disable Machine 345 | . . 30 . 30 . . 75 . 120 . . 15 . 15 . . 60 Anti-Garrison Action 450 | . . . . . . . . 100 . 100 . . . 250 . . . Destroy Structure 964 | . 15 27 . 19 . . 81 45 125 108 . 24 . 180 16 134 190 Lose Combat Pursuer 1035 | . 15 . . 15 . . . 45 30 15 . 75 . 105 . 45 690 Influence Decreases 7455 | 10 110 360 265 498 328 12 442 244 886 348 542 325 350 250 857 379 1249 Entered New Map 3518 | . . 24 106 12 208 12 . 194 462 238 532 175 310 90 627 199 329 Time Decay 2515 | 10 110 300 159 396 120 . 246 . 294 . 10 . 40 . 170 . 660 Lost Part 1066 | . . 36 . 10 . . 50 50 110 110 . 150 . 120 . 180 250 Lost Ally 356 | . . . . 80 . . 146 . 20 . . . . 40 60 . 10 Squads Dispatched 52 | . 2 2 . 6 . . 8 . 8 . . 2 . . 3 . 21 Investigation 14 | . 1 1 . 1 . . 2 . 2 . . . . . 2 . 5 Extermination 6 | . . . . . . . 1 . 1 . . . . . . . 4 Reinforcement 16 | . 1 1 . 1 . . 4 . 1 . . 2 . . . . 6 Assault 5 | . . . . . . . . . 1 . . . . . 1 . 3 Garrison 11 | . . . . 4 . . 1 . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . 2 . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Distress Signals 19 | . 1 4 1 1 . . 1 . 2 . . . . 2 . . 7 Communications Jammed 39 | . . . . . . . . . . . . . . . . . 39 Distress Signals 39 | . . . . . . . . . . . . . . . . . 39 Times Spotted 363 | . 6 22 5 25 2 . 40 18 27 19 . 13 . 34 11 23 118 Peak Tracking Total 14 | . 4 4 2 4 1 . 11 4 5 6 . 5 . 8 5 14 12 Tactical Retreats 39 | . 1 . . 1 . . . 2 2 1 . 4 . 4 . 2 22 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Traps Triggered 39 | . 1 2 . 4 . . 3 1 . 2 . . . 5 1 2 18 Indirectly 11 | . . . . . . . . . . . . . . . . . 11 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . 6 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . 8 . . . . . Triggered 6 | . . . . . . . . . . . . 6 . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Machines Disabled 27 | . . 2 . 2 . . 5 1 8 2 . 1 . 2 . . 4 Max in Single Turn 3 | . . 1 . 1 . . 1 1 3 1 . 1 . 1 . . 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . 2 Garrison Relay 5 | . . . . . . . . 1 . 3 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Machines Accessed 36 | . . 3 1 3 . 1 5 2 3 . 1 . 1 2 3 1 10 Terminals 16 | . . 3 1 2 . . 2 2 . . 1 . . 2 . 1 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . 1 Recycling Units 5 | . . . . . . . 1 . 2 . . . . . 1 . 1 Scanalyzers 4 | . . . . . . . . . . . . . . . . . 4 Garrison Access 7 | . . . . 1 . . 1 . 1 . . . 1 . 1 . 2 Total Hacks 71 | . . 11 4 4 . 4 10 3 4 . 1 . 1 2 8 1 18 Successful 31 | . . 3 2 3 . 4 5 1 2 . 1 . 1 2 1 1 5 Failed 40 | . . 8 2 1 . . 5 2 2 . . . . . 7 . 13 Catastrophic 10 | . . 1 . . . . 4 . . . . . . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 38 | . . 9 4 2 . . 7 . 3 . . . . . 7 . 6 Terminals 33 | . . 11 4 2 . . 5 3 . . 1 . . 2 . 1 4 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . 4 . 1 Recycling Units 9 | . . . . . . . 1 . 3 . . . . . 3 . 2 Scanalyzers 9 | . . . . . . . . . . . . . . . . . 9 Garrison Access 8 | . . . . 2 . . 1 . 1 . . . 1 . 1 . 2 Terminal Hacks 14 | . . 1 1 2 . 4 1 1 . . 1 . . 2 . 1 . Record 4 | . . . . . . 4 . . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . Open Door 3 | . . . . 2 . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 7 | . . . . 1 . . 1 . 1 . . . 1 . 1 . 2 Unlock Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . 2 Unauthorized Hacks 7 | . . 2 1 . . . 2 . 1 . . . . . . . 1 Terminals 4 | . . 2 1 . . . 1 . . . . . . . . . . Botnet 4 | . . 2 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . 1 . . . . . . . 1 Fedlink 2 | . . . . . . . . . 1 . . . . . . . 1 Scrapoids 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . 3 1 2 . . 3 2 2 . 1 . . 1 2 1 7 Full Trace Events 7 | . . 2 . . . . . 1 1 . . . . . 2 . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 21 | . . . . . . . . 4 . 12 . . . 5 . . . Machine Destruction 21 | . . . . . . . . 4 . 12 . . . 5 . . . Attached 3 | . . . . . . . . . . . . . . 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Total Allies 22 | . . . . 10 . . 5 1 . . . . . 5 . . 1 Largest Group 10 | . . . . 10 4 4 7 1 1 . . . . 3 3 . 1 Highest-Rated Group 173 | . . . . 173 64 64 171 46 46 . . . . 90 90 . 26 Highest-Rated Ally 56 | . . . . 29 16 16 28 46 46 . . . . 56 30 . 26 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 119 | . . . . 38 1 . 46 . 20 . . . . 9 5 . . Total Damage 1983 | . . . . 395 18 . 749 . 187 . . . . 480 154 . . Kills 14 | . . . . 4 . . 5 . 1 . . . . 3 1 . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Active Infowar (turns) 3113 | 13 54 588 124 . . . . . 364 . . 163 . . . . 1807 IFF 248 | . . . . . . . . . . . . . . . . . 248 Terrain 527 | . . . . . . . . . 364 . . 163 . . . . . Traps 208 | . . . . . . . . . . . . . . . . . 208 Seismic 779 | 13 54 588 124 . . . . . . . . . . . . . . T.N.C. 260 | . . . . . . . . . . . . . . . . . 260 Jamming 1409 | . . . . . . . . . . . . . . . . . 1409 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Turns Passed 12869 | 66 387 681 325 1156 250 859 1018 877 653 704 20 484 80 2055 356 405 2493 Spaces Moved 7815 | 64 300 385 175 552 177 657 524 497 345 410 16 215 44 953 245 324 1932 Core 682 | 37 . . . . . . . . . . . 22 . . . 167 456 Treads 531 | . . . 1 . . . 445 57 . . . . . 28 . . . Legs 3691 | . . . . . . . . 440 334 324 16 193 44 925 245 157 1013 Wheels 2911 | 27 300 385 174 552 177 657 79 . 11 86 . . . . . . 463 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 125 140 140 140 110 110 112 115 112 120 50 180 114 114 50 50 Average Speed 125 | 62 112 132 149 152 140 126 152 134 128 125 120 131 180 163 121 85 94 Slowest Speed 320 | 80 125 140 240 155 140 140 240 240 260 190 120 190 180 320 188 260 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 58 44 16 82 48 40 12 46 11 52 1 79 3 89 10 35 52 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 59 | . 14 . . . . . . 5 1 . . . . . 3 1 35 Terrain Destroyed 772 | . 21 27 . 12 . . 102 52 152 89 . 12 . 35 11 155 104 Melee . | . . . . . . . . . . . . . . . . . . Projectile 105 | . . . . . . . 7 13 13 1 . . . 25 11 8 27 AOE 666 | . 21 27 . 12 . . 95 39 139 88 . 12 . 9 . 147 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Total 9862 | 81 331 476 208 744 180 681 687 624 475 530 16 383 44 1275 277 420 2430 Wait 571 | . 3 4 1 78 2 9 36 6 30 11 . 63 . 58 . 52 218 Move 7802 | 63 299 384 174 551 176 656 524 496 345 408 16 214 44 952 245 323 1932 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 173 | 7 9 20 3 8 1 2 19 18 8 12 . 25 . 15 1 3 22 Fast Attach 161 | . . 4 4 9 . 3 8 10 13 16 . 19 . 20 . 7 48 Attach 84 | 6 2 4 1 2 . . 11 6 6 8 . 7 . 7 . 7 17 Detach 30 | . 1 1 . 1 . . 4 3 3 5 . 3 . 1 . 3 5 Swap 128 | 1 3 1 3 14 . 5 16 15 8 4 . 3 . 22 9 1 23 Drop 221 | . 2 12 7 23 1 6 21 22 13 12 . 20 . 28 8 5 41 Fire 563 | 4 12 46 15 55 . . 48 46 44 41 . 21 . 91 13 14 113 Melee . | . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . 2 . . . . . . . 2 Kick 19 | . . . . . . . . 2 3 . . . . 3 1 3 7 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 13 . . . 20 . 2 1 Rewire 62 | . . . . 3 . . . . . . . . . 58 . . 1 Trap 8 | . . . . . . . . . . . . 8 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 7) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 758 | -9/Materials | Discovered new exit (range 14) 800 | -9/Materials | Build established: Tank 941 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Discovered new exit (range 13) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1179 | -8/Materials | Identified exit to Storage 1460 | -8/Materials | Entered Storage 1745 | -8/Storage | Garrison activated, responded to threat 1994 | -8/Storage | Discovered new exit (range 9) 2111 | -8/Storage | Garrison activated, responded to threat 2236 | -8/Storage | Learned location of Armory (-4) 2247 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2414 | -8/Storage | Lost 3 allies 2532 | -8/Storage | Build established: Commander-Tank 2604 | -8/Storage | Used back door to open Recycling access 2604 | -8/Storage | Discovered new exit (range 3) 2616 | -8/Storage | Entered Recycling 2616 | -8/Recycling | Accompanied by 4 allies 2617 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 2831 | -8/Recycling | Scanned before Scraplab entrance 2850 | -8/Recycling | Entered Scraplab 2862 | -8/Recycling | Discovered new exit (range 2) 2866 | -8/Recycling | Entered Scraptown 2866 | -8/Scraptown | Accompanied by 4 allies 2866 | -8/Scraptown | System corruption cleaned by C-Scrubber 2966 | -8/Scraptown | Visited UFD Registry 2966 | -8/Scraptown | Registered with UFD as "Fluxunit" 3025 | -8/Scraptown | Visited Modified Component R&D 3212 | -8/Scraptown | Visited Science Guys 3376 | -8/Scraptown | Visited Infowarlord's Domain 3392 | -8/Scraptown | Found Exp. Terrain Scan Processor 3414 | -8/Scraptown | Visited Abandonware Association 3426 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 3426 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3456 | -8/Scraptown | Visited A0-MCA Data Center 3463 | -8/Scraptown | Given an A- rating by A0-MCA 3467 | -8/Scraptown | Found A0-MCA's Component Scanner 3569 | -8/Scraptown | Visited Scrap Suit Storage 3577 | -8/Scraptown | Found Scrap Suit 3710 | -8/Scraptown | Discovered new exit (range 3) 3725 | -8/Scraptown | Entered Factory 3725 | -6/Factory | Accompanied by 4 allies 3725 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3807 | -6/Factory | Discovered new exit (range 15) 4055 | -6/Factory | Fabricated Railgun (x2) 4136 | -6/Factory | Build established: Gunner 4490 | -6/Factory | Scrapoids reinforcements arrived? 4553 | -6/Factory | Cargo convoy interrupted 4596 | -6/Factory | Lost 6 allies 4597 | -6/Factory | Destroyed 9 combat bots 4655 | -6/Factory | Garrison activated, responded to threat 4689 | -6/Factory | Destroyed 11 combat bots 4689 | -6/Factory | Identified exit to Garrison 4743 | -6/Factory | Entered Garrison 4745 | -6/Garrison | Triggered checkpoint 4789 | -6/Garrison | Triggered checkpoint 4831 | -6/Garrison | Lost 3 parts (1n1u1w) 5176 | -6/Garrison | Build established: Scavenger-Gunner 5298 | -6/Garrison | Installed Relay Interface Framework 5467 | -6/Garrison | Discovered new exit (range 10) 5509 | -6/Garrison | Rescued a captive Derelict 5544 | -6/Garrison | Garrison Relay disabled 5620 | -6/Garrison | Entered Factory 5620 | -6/Factory | Accompanied by 1 ally 5791 | -6/Factory | Discovered new exit (range 18) 5882 | -6/Factory | Found Prototype Launcher 5882 | -6/Factory | Identified Scatter Rocket Array 5890 | -6/Factory | Found Faulty Scatter Rocket Array 5893 | -6/Factory | Found Faulty Scatter Rocket Array 5898 | -6/Factory | Found Scatter Rocket Array 5902 | -6/Factory | Found Scatter Rocket Array 5970 | -6/Factory | First assault squad dispatched 6016 | -6/Factory | Build established: Scavenger-Skirmisher 6021 | -6/Factory | Loaded intel: 8 recycling unit locations 6038 | -6/Factory | Garrison activated, responded to threat 6104 | -6/Factory | Destroyed 8 combat bots 6146 | -6/Factory | Lost 10 parts (1p3n2u4w) 6273 | -6/Factory | Identified exit to Garrison 6273 | -6/Factory | Entered Garrison 6325 | -6/Garrison | Triggered checkpoint 6371 | -6/Garrison | Triggered checkpoint 6387 | -6/Garrison | Core integrity fell below 50% 6589 | -6/Garrison | Garrison Relay disabled 6629 | -6/Garrison | Discovered new exit (range 12) 6632 | -6/Garrison | Build established: Scavenger-Gunner 6731 | -6/Garrison | Lost 3 parts (1u2w) 6745 | -6/Garrison | Triggered checkpoint 6809 | -6/Garrison | Triggered checkpoint 6813 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 6886 | -6/Garrison | Garrison Relay disabled 6887 | -6/Garrison | Lost 5 parts (1p1n1u2w) 6958 | -6/Garrison | Discovered new exit (range 15) 6977 | -6/Garrison | Entered Factory 6977 | -5/Factory | Evolved 2 slots: Utility x2 6997 | -5/Factory | Identified exit to DSF 6997 | -5/Factory | Entered DSF 7016 | -5/DSF | Additional patrols routed to DSF 7112 | -5/DSF | Discovered new exit (range 16) 7217 | -5/DSF | Lost 15 parts (1p5n5u4w) 7268 | -5/DSF | Sterilization system engaged 7288 | -5/DSF | Ambient heat levels rising (+10) 7303 | -5/DSF | Ambient heat levels rising (+10) 7318 | -5/DSF | Ambient heat levels rising (+10) 7333 | -5/DSF | Ambient heat levels rising (+10) 7348 | -5/DSF | Ambient heat levels rising (+10) 7363 | -5/DSF | Ambient heat levels rising (+10) 7378 | -5/DSF | Ambient heat levels rising (+10) 7393 | -5/DSF | Ambient heat levels rising (+10) 7408 | -5/DSF | Ambient heat levels rising (+10) 7423 | -5/DSF | Ambient heat levels rising (+10) 7438 | -5/DSF | Ambient heat levels rising (+10) 7453 | -5/DSF | Ambient heat levels rising (+10) 7468 | -5/DSF | Ambient heat levels rising (+10) 7481 | -5/DSF | Entered Factory 7481 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7561 | -4/Factory | Identified exit to Garrison 7561 | -4/Factory | Entered Garrison 7825 | -4/Garrison | Spotted B-86 Titan 7886 | -4/Garrison | Destroyed B-86 Titan 7916 | -4/Garrison | Lost 12 parts (2p4n3u3w) 7925 | -4/Garrison | System corruption reached 10% 8306 | -4/Garrison | Triggered checkpoint 8579 | -4/Garrison | Discovered new exit (range 15) 8613 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 8683 | -4/Garrison | Triggered checkpoint 8987 | -4/Garrison | Discovered new exit (range 10) 9073 | -4/Garrison | Triggered checkpoint 9105 | -4/Garrison | Triggered checkpoint 9109 | -4/Garrison | Garrison Relay disabled 9585 | -4/Garrison | Discovered new exit (range 10) 9616 | -4/Garrison | Entered Factory 9616 | -4/Factory | Accompanied by 3 allies 9866 | -4/Factory | First assault squad dispatched 9942 | -4/Factory | Discovered new exit (range 16) 9972 | -4/Factory | Identified exit to Garrison 9972 | -4/Factory | Entered Garrison 9980 | -4/Garrison | Triggered checkpoint 9997 | -4/Garrison | Expanded RIF knowledge: Code Merge 10100 | -4/Garrison | Triggered checkpoint 10140 | -4/Garrison | Spotted B-86 Titan 10248 | -4/Garrison | Lost 14 parts (2p5n4u3w) 10350 | -4/Garrison | Core integrity fell below 50% 10354 | -4/Garrison | Triggered checkpoint 10356 | -4/Garrison | Triggered checkpoint 10373 | -4/Garrison | Discovered new exit (range 10) 10377 | -4/Garrison | Identified exit to Research 10377 | -4/Garrison | Entered Research 10377 | -3/Research | Evolved 2 slots: Utility x2 10390 | -3/Research | Lost 4 parts (2n2u) 10520 | -3/Research | Loaded intel: 5 recycling unit locations 10702 | -3/Research | Discovered new exit (range 5) 10704 | -3/Research | Identified exit to Research 10973 | -3/Research | Build established: Gunner 11299 | -3/Research | Garrison activated, responded to threat 12064 | -3/Research | Spotted B-86 Titan 12066 | -3/Research | Destroyed B-86 Titan 12158 | -3/Research | Spotted B-86 Titan 12174 | -3/Research | Build established: Scavenger-Gunner 12323 | -3/Research | Lost 3 parts (1n2u) 12377 | -3/Research | First assault squad dispatched 12624 | -3/Research | Found Prototype Device 12624 | -3/Research | Identified Adv. EM Shield 12645 | -3/Research | Released all parts (13) 12661 | -3/Research | System corruption reached 10% 12674 | -3/Research | Lost 9 parts (2p3n3u1w) 12757 | -3/Research | Core integrity fell below 50% 12844 | -3/Research | Core integrity fell below 20% 12868 | -3/Research | Lost 4 parts (4n) 12870 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12826_ Dropped HERF Cannon. 12828_ System corrupted: Component data lost. 12831_ Imp. Thunder Leg destroyed. 12831_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 12833_ K-01 Serf suffers critical hit (Burn). 12837_ P-80 Master resets G-67 Veteran, system corruption cleaned. 12837_ P-80 Master resets P-80 Master, system corruption cleaned. 12837_ Biometal Leg destroyed. 12845_ System corrupted: Matter fused (-5). 12851_ P-80 Master resets U-05 Engineer, system corruption cleaned. 12859_ Penetrated by Slug. 12859_ Slug penetrates Wall. 12865_ Triggered Alarm Trap. 12865_ An alarm sounds. 12865_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# A#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | #???????????????????????# ###?????????????????? | | #??????????????####?????# # ########??????????? | | ##??????########T #######pl # ! #?????????? | | ??????? # !#?????????? | | #?????????# # """"" #?????????? | | ??????????# # ""R"" #?????????? | | ??????????# / " " *#?????????? | | ??????????# # ] #?????????? | | #?????????# # ! #?????????? | | #########?# # ! #?????????? | | # ?# ######+### ###+#######?????????? | | # # #??? # #?# #???????????????? | | # # #? # #?# #???????????????? | | # " " + ## """ # #?# #???????????????? | | # "T" # ## """ / ### #???????????????? | | #? """ # ## """ # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 65 Energy Generation 44 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Corruption Block 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Resistance: EX 25 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 66 Item Schematics ----------------- Nanoactuators | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Enh. Nova Cannon | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdShadingScrapsphere Manual? 0 Play Time 01:39:47 Cumulative 420.3 hours Start 2025.11.20 @ 08:05:27 End 2025.11.20 @ 09:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 388 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 85 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dfc93f8-2fe4-4ca4-96ce-c8c7215f7007