Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 21:02:58 Player: Hinzy Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1777) 1777 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 6106 Bonus ------- High Alert Combat Kills 4 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Faulty Guided EMP Blaster Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Transmission Jammer Advanced ECM Suite Focal Shield > --- WEAPON ----------- Great Maul Scythe > --- INVENTORY -------- Improved Titanium Leg Plasma Rifle Coil Gun Mace [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Heavy Armor Plating Weapon Scythe Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . Utility 5 | . . . 2 1 1 . 1 Weapon . | . . . . . . . . Parts Attached 107 | 8 8 1 4 28 5 22 31 Power 13 | 1 1 . 1 4 . 2 4 Engine 10 | 1 1 . 1 3 . 2 2 Core 3 | . . . . 1 . . 2 Reactor . | . . . . . . . . Propulsion 37 | 2 1 . 1 12 3 8 10 Treads . | . . . . . . . . Leg 26 | . . . . 9 2 7 8 Wheel 7 | 2 . . 1 3 1 . . Hover 3 | . 1 . . . . . 2 Flight 1 | . . . . . . 1 . Utility 29 | 3 2 . 2 4 1 4 13 Device 15 | 2 1 . 1 . . 4 7 Storage 2 | 1 1 . . . . . . Processor 6 | . . . 1 1 . . 4 Hackware 3 | . . . . 1 1 . 1 Protection 3 | . . . . 2 . . 1 Artifact . | . . . . . . . . Weapon 28 | 2 4 1 . 8 1 8 4 Energy Gun 8 | . . . . 5 . 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 1 . . . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 6 | . 1 1 . 1 1 2 . Special Weapon 2 | . 2 . . . . . . Impact Weapon 4 | . . . . 2 . 1 1 Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 9 | . . . . . . 9 . Parts Lost 47 | . 2 . . 4 . 18 23 Power 7 | . . . . . . 2 5 Propulsion 17 | . 1 . . 2 . 5 9 Utility 13 | . . . . 1 . 6 6 Weapon 10 | . 1 . . 1 . 5 3 Highest Loss Streak 15 | . 2 . . 2 . 15 15 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 82 | . 97 85 94 85 92 72 77 Engine 6 | . 14 14 11 3 . 1 5 Core 2 | . . . . 5 7 3 3 Leg 15 | . . . . 12 30 25 20 Wheel 6 | . 24 14 16 8 . . . Hover 1 | . 2 . . . . . 1 Device 16 | . 25 14 22 10 . 12 16 Storage 3 | . 2 14 11 9 7 4 . Processor 10 | . . . 11 13 7 3 13 Hackware 1 | . . . . 1 15 3 . Energy Gun 2 | . . . . 9 7 6 . Ballistic Gun 3 | . 10 14 11 1 . 1 1 Launcher 3 | . 9 14 11 3 7 2 . Impact Weapon 3 | . . . . 2 . 2 5 Slashing Weapon 2 | . . . . . . . 4 Peak Build Rating 63 | 9 9 7 14 35 42 43 63 Average Rating 32 | 5 7 6 12 20 41 32 47 On Entrance 18 | . 9 6 7 14 35 42 33 Naked Turns . | . . . . . . . . Heaviest Build 41 | 12 17 19 20 39 40 41 35 Greatest Support 76 | 26 26 10 22 54 72 76 76 Greatest Overweight (x) 5 | . 1 1 1 5 . 2 2 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 Average Capacity 6 | 6 5 10 10 10 10 8 5 Most Carried 10 | 5 8 7 8 10 8 10 5 Average Carried 5 | 2 4 6 5 8 7 6 4 Final Capacity 10 | 5 10 10 10 10 10 5 5 Final Carried 9 | 4 8 6 8 9 8 4 4 Class Distribution -------------------- 23% | Mutant 18% | Gladiator 16% | Infiltrator-Mutant 15% | Infiltrator-Gladiator 15% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Infiltrator-Mutant | -7/DSF Gladiator | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 1482 | 69 218 . 36 441 . 144 574 Remotely . | . . . . . . . . Salvage Created 2085 | 91 211 20 42 373 . 303 1045 Parts 99 | 5 15 1 9 20 . 8 41 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 45 | . 5 3 3 12 . 7 15 Melee 12 | . . . . . . . 12 Guns 11 | . 5 . . 6 . . . AOE 16 | . . 3 3 4 . 6 . Classes Destroyed 14 | 2 5 . 1 . . 2 4 Worker 2 | . . . 1 1 . . . Builder 3 | . 1 . . . . . 2 Tunneler 1 | 1 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 4 | 1 . . . 1 . . 2 Watcher 5 | . 1 . 1 . . . 3 Swarmer 19 | . 3 3 3 7 . . 3 Cutter 2 | . . . . . . . 2 Grunt 15 | . 2 . . 5 . 3 5 Sentry 1 | . . . . . . . 1 Specialist 5 | . . . . . . 3 2 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 8 | 1 5 3 4 4 . 4 8 Combat Bots Only 8 | . 4 3 3 4 . 4 8 Max Kills in Single Turn 4 | 1 1 1 2 4 . 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 2 4 . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 466 | . 49 6 5 48 . 129 229 Missed 132 | . 14 . 2 10 . 41 65 Damage Taken 6379 | . 311 48 117 534 . 2441 2928 Core 1739 | . 83 25 34 73 . 650 874 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 19 | . . . . . . . 19 Core Remaining (%) 68 | 100 . 56 91 86 . 7 . Volleys Fired 108 | 7 34 4 6 31 . 26 . Largest 2 | 2 1 1 1 2 . 2 . Hottest 128 | 40 100 30 30 128 . 126 . Shots Fired 123 | 14 34 4 6 36 . 29 . Gun 99 | 14 31 . . 35 . 19 . Cannon . | . . . . . . . . Launcher 21 | . . 4 6 1 . 10 . Special 3 | . 3 . . . . . . Kinetic 45 | 14 31 . . . . . . Thermal 47 | . 3 . . 35 . 9 . Explosive 21 | . . 4 6 1 . 10 . Electromagnetic 10 | . . . . . . 10 . Robot Hit Streak 10 | 7 8 . 2 10 . 6 . Robot Miss Streak 3 | 2 1 . 3 1 . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 162 | 9 26 . 2 34 . 23 68 Core Hits 85 | 4 10 4 6 16 . 22 23 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . . . 1 . . 3 Critical Strikes 13 | . . . . 2 . . 11 Burn 1 | . . . . 1 . . . Smash 5 | . . . . 1 . . 4 Sever 7 | . . . . . . . 7 Melee Attacks 129 | . . . . 6 . 5 118 Impact 42 | . . . . 6 . 5 31 Slashing 87 | . . . . . . . 87 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 12 | . . . . . . . 12 Damage Inflicted 5506 | 95 358 134 200 899 . 1204 2616 Guns 1216 | 95 358 . . 525 . 238 . Cannons . | . . . . . . . . Explosions 1453 | . . 134 176 196 . 947 . Melee 2797 | . . . . 166 . 19 2612 Ramming 40 | . . . 24 12 . . 4 Kinetic 453 | 95 358 . . . . . . Thermal 700 | . . . . 525 . 175 . Explosive 1395 | . . 134 176 196 . 889 . Electromagnetic 121 | . . . . . . 121 . Impact 1560 | . . . . 166 . 19 1375 Slashing 1237 | . . . . . . . 1237 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 9 2 Average Corruption 1 | . . . . . . 9 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 2 5 Matter Fused 4 | . . . . . . 1 3 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 722 | . . . . 72 . 67 583 Projectiles . | . . . . . . . . Explosions 67 | . . . . . . 67 . Melee 655 | . . . . 72 . . 583 Knockbacks 12 | . . . . 1 . . 11 Impact 12 | . . . . 1 . . 11 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 433 | . . . 88 39 . 306 . Shots 12 | . . . 3 1 . 8 . Rammed 5 | . . . 1 3 . . 1 Targets Rammed 7 | . . . 1 3 . . 3 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 219 | . 20 . . 219 . 1 9 Average Temperature 51 | . 12 . . 59 . 1 5 Received Heat Transfer 1446 | . 90 . . 225 . 513 618 Siege Activations . | . . . . . . . . Robots Corrupted 9 | . . . . 2 . 1 6 Combat Hostiles 6 | . . . . 2 . 1 3 Parts Fried 15 | . . . . 1 . . 14 Impact Corruptions 17 | . . . . 2 . . 15 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1493 | . . . . 1184 . 309 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Peak Influence 427 | 10 97 128 299 427 302 290 157 Initial 214 | . 6 37 49 126 102 214 151 Average 111 | 4 16 83 118 251 274 246 70 Maximum Alert Level 2 | . . . 1 2 1 1 . Low Security (%) 79 | 100 100 100 94 31 13 2 100 Level 1 19 | . . . 5 58 86 97 . Level 2 1 | . . . . 9 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . . 1 2 1 2 9 Investigation 5 | . . . 1 2 1 . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . . . . . . 2 4 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 5 | . 3 . . . . . 2 Communications Jammed 36 | . . . . . . . 36 Distress Signals 36 | . . . . . . . 36 Times Spotted 80 | . 9 3 6 14 . 19 29 Peak Tracking Total 7 | . 6 3 4 4 . 6 7 Tactical Retreats 8 | . . . . 1 . 3 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 6 | . . . . 3 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 6 | . . . 4 . . . 2 Max in Single Turn 2 | . . . 2 . . . 1 Garrison Access 2 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 20 | . 1 1 5 5 3 . 5 Terminals 14 | . . 1 5 4 1 . 3 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 63 | . 2 5 14 17 11 . 14 Successful 33 | . 2 3 8 9 7 . 4 Failed 30 | . . 2 6 8 4 . 10 Catastrophic 8 | . . 1 3 1 1 . 2 Database Lockouts . | . . . . . . . . Manual 46 | . 2 7 14 11 6 . 6 Terminals 43 | . . 5 14 15 1 . 8 Fabricators 6 | . . . . . . . 6 Repair Stations . | . . . . . . . . Recycling Units 9 | . 2 . . . 7 . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 2 3 . . Terminal Hacks 16 | . . 3 4 5 1 . 3 Record 3 | . . . . . . . 3 Robot Analysis 3 | . . 2 . 1 . . . Prototype ID Bank 3 | . . . 1 2 . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 2 | . . 1 1 . . . . Terminal Index 1 | . . . 1 . . . . Recycling Unit Index 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 12 | . 2 . 4 3 3 . . Terminals 7 | . . . 4 3 . . . Track 1 | . . . . 1 . . . Botnet 3 | . . . 2 1 . . . Disrupt 1 | . . . . 1 . . . Skim 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . Monitor 2 | . 1 . . . 1 . . Recyclers 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . 1 4 3 . . 4 Full Trace Events 4 | . . . 1 2 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Robot Analysis Total 3 | . . 2 . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 3489 | 78 452 87 268 426 103 335 1740 Spaces Moved 2002 | 50 190 82 258 205 81 189 947 Core 27 | 6 . . . 2 . 6 13 Treads . | . . . . . . . . Legs 1144 | . . . . 73 81 154 836 Wheels 704 | 44 190 82 258 130 . . . Hover 98 | . . . . . . . 98 Flight 29 | . . . . . . 29 . Fastest Speed 50 | 50 80 95 85 85 120 50 60 Average Speed 112 | 84 89 95 89 110 120 113 125 Slowest Speed 300 | 90 95 95 95 300 120 150 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 27 13 24 20 3 91 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 36 | . 3 . . . . . 33 Terrain Destroyed 140 | . 3 9 27 5 . 63 33 Melee 33 | . . . . . . . 33 Projectile 3 | . 3 . . . . . . AOE 104 | . . 9 27 5 . 63 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 2908 | 70 431 87 287 358 86 265 1324 Wait 504 | . 190 . 16 61 . 18 219 Move 1995 | 49 189 81 257 204 80 188 947 Hop . | . . . . . . . . Pick Up 29 | 5 3 . 3 7 . 2 9 Fast Attach 65 | 7 4 . 1 14 1 15 23 Attach 17 | 1 1 1 2 3 2 3 4 Detach 5 | . 3 . . 1 1 . . Swap 25 | . 3 . 1 11 2 4 4 Drop 46 | 1 4 1 . 17 . 4 19 Fire 108 | 7 34 4 6 31 . 26 . Melee 107 | . . . . 6 . 5 96 Ram 5 | . . . 1 3 . . 1 Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Entered Mines 599 | -10/Mines | Discovered new exit (range 5) 618 | -10/Mines | Entered Materials 618 | -9/Materials | Evolved 2 slots: Utility x2 752 | -9/Materials | Identified exit to Mines 851 | -9/Materials | Discovered new exit (range 7) 886 | -9/Materials | Entered another Materials area 886 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -8/Materials | Build established: Scavenger-Mutant 1305 | -8/Materials | Discovered new exit (range 4) 1312 | -8/Materials | Entered Factory 1312 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1415 | -7/Factory | Identified exit to DSF 1415 | -7/Factory | Entered DSF 1440 | -7/DSF | Additional patrols routed to DSF 1638 | -7/DSF | Core integrity fell below 50% 1679 | -7/DSF | Lost 15 parts (2p5n5u3w) 1721 | -7/DSF | Discovered new exit (range 14) 1735 | -7/DSF | Core integrity fell below 20% 1750 | -7/DSF | Entered Factory 1750 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1994 | -6/Factory | Build established: Infiltrator-Mutant 2508 | -6/Factory | Lost 5 parts (2p3n) 2546 | -6/Factory | Build established: Infiltrator-Gladiator 3227 | -6/Factory | Build established: Gladiator 3369 | -6/Factory | Garrison activated, responded to threat 3446 | -6/Factory | Core integrity fell below 50% 3451 | -6/Factory | Destroyed 8 combat bots 3474 | -6/Factory | Core integrity fell below 20% 3490 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03448_ U-05 Engineer builds a Wall. 03450_ Scythe follow-up attack on H-61 Shepherd. 03450_ H-61 Shepherd calls for reinforcements. 03450_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03452_ Knocked back. 03455_ Scythe follow-up attack on H-61 Shepherd. 03457_ Knocked back. 03473_ Scythe follow-up attack on P-60 Hacker. 03477_ Imp. Carbon-fiber Leg destroyed. 03477_ P-60 Hacker Shock Rifle severed. 03478_ R-10 Processor collects Shock Rifle. 03480_ P-60 Hacker Shock Rifle severed. 03481_ R-10 Processor collects Shock Rifle. 03482_ R-10 Processor collects Core Analyzer. 03487_ R-10 Processor collects Imp. Carbon-fiber Leg. 03487_ Scythe destroyed. 03488_ Blade Saw destroyed. 03489_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####+?###????????????????????????????? | | ????????????# #????????????????????????? | | ??????? #???# """ """ #????????????????????????? | | ???????? ??# """ """ +????????????????????????? | | ????????? ?# """ """ #????????????????????????? | | ?????????? # #????????????????????????? | | ?????????? # = !!! #????????????????????????? | | ??????????? + !!! #?????##?????????????????? | | ????????????# !!! ###### #####?????????????? | | ????????????# # ????????????? | | ????????????# """ """ # """????????????? | | ???????? ??# """ """ # R"????????????? | | ?????? ??# """%""" # """ """#???????????? | | ????# ??# %% + g """ #???????????? | | ????# ?### ######+###gg """ !// #???????????? | | ????# ?# ###???##*#?#@ !/! #???????????? | | ????# ## #????#[%### """ //! #???????????? | | ????# # ##????#%#=# % """ #???????????? | | ???## #######???#=%#RHuu """ #???????????? | | ???# #?## #???#]%%+%u u #???????????? | | ???# #??# #???##!## % #???????????? | | ???# #??# #????##%#######u######???????????? | | ???# #??# #??????##?????? ???????????????? | | ???# #??# #??????????? p ?????????????? | | ???# ^ ######### ???????????? | | ???# ^ ? ??????????? | | ???# ######### ?? ????????? | | #### ## ##???????????? ??? ? ????????? | | # ##??????????????????????? ??????????? | | ###???????????????????????????????????? | | % #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #### ############??????????????????????????? | | ???# ## #??????????????????????????? | | ???# ####### ?????????????????? | | ???# ?????????????????? | | ???# "" ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: EX 25 Evasion (%) 56 Melee Accuracy 16 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed TitaniumCloakingMask Manual? 0 Play Time 01:45:08 Cumulative 45.5 hours Start 2024.11.13 @ 08:58:33 End 2024.11.13 @ 21:02:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d3df8ee-6998-43c5-b6ce-798ea867400b