Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 00:30:32 Player: Duduxx Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1720) 1720 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 4034 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 24/160 System Corruption 6% Temperature Critical (838) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (5) ---- Improved Ion Engine Shield Generator Hacking Suite Heavy Particle Cannon High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Terrain Scanner Terrain Scan Processor Core Shielding > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Huge Storage Unit Hacking Suite Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Grenade Launcher Rocket Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Core Shielding Device Improved Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Heavy Particle Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 53 | 6 7 4 34 2 Power 5 | 1 1 . 2 1 Engine 1 | 1 . . . . Core 4 | . 1 . 2 1 Reactor . | . . . . . Propulsion 19 | 2 3 . 14 . Treads 2 | . . . 2 . Leg 10 | . . . 10 . Wheel 7 | 2 3 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 2 10 . Device 4 | . . . 4 . Storage 3 | 1 . 1 1 . Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection 6 | . 2 . 4 . Artifact . | . . . . . Weapon 14 | 2 1 2 8 1 Energy Gun . | . . . . . Energy Cannon 3 | . . 1 1 1 Ballistic Gun 8 | 2 1 1 4 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 27 | . 2 . 18 7 Power 2 | . . . 1 1 Propulsion 10 | . 1 . 6 3 Utility 9 | . . . 7 2 Weapon 6 | . 1 . 4 1 Highest Loss Streak 7 | . 1 . 6 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 97 87 86 Engine 1 | . 8 . . . Core 8 | . 5 11 8 9 Treads 2 | . . . 3 . Leg 12 | . . . 17 24 Wheel 8 | . 27 22 . . Device 5 | . . . 8 . Storage 11 | . 14 20 9 9 Processor 3 | . . . 5 9 Hackware 3 | . . 10 2 . Protection 12 | . 12 11 13 17 Energy Cannon 4 | . . 10 4 11 Ballistic Gun 11 | . 28 11 7 . Launcher 3 | . . . 5 6 Naked Turns . | . . . . . Heaviest Build 120 | 13 14 100 120 45 Greatest Support 47 | 26 32 20 47 35 Greatest Overweight (x) 5 | 4 1 4 5 2 Average Overweight (x) 1 | . . 3 . 1 Largest Inventory Capacity 25 | 8 8 25 25 15 Average Capacity 15 | 7 8 22 15 14 Most Carried 16 | 4 8 15 16 13 Average Carried 10 | 2 6 11 11 12 Final Capacity 25 | 8 8 25 15 5 Final Carried 15 | 4 8 15 13 5 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Skirmisher 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1224 | 224 204 76 720 . Remotely . | . . . . . Salvage Created 1882 | . 433 164 1181 104 Parts 94 | . 27 7 52 8 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 5 | . . . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 35 | . 7 4 22 2 Guns 14 | . 7 1 6 . Cannons 9 | . . 3 4 2 AOE 11 | . . . 11 . Classes Destroyed 8 | . 4 1 3 . Worker 2 | . 1 . 1 . Builder 4 | . . . 4 . Hauler 1 | . . . 1 . Recycler 5 | . 1 . 4 . Watcher 3 | . 2 . 1 . Grunt 26 | . 7 2 15 2 Sentry 8 | . . 2 6 . Hunter 1 | . . . 1 . Best Kill Streak 6 | . 4 2 6 2 Combat Bots Only 4 | . 4 2 4 2 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 259 | . 32 13 194 20 Missed 75 | . 4 4 65 2 Damage Taken 3259 | 5 367 116 2029 742 Core 640 | . 21 20 223 376 Absorbed by Shields . | . . . . . Redirected to Shielding 123 | . 9 5 74 35 Core Remaining (%) 95 | 100 91 95 . . Volleys Fired 149 | . 28 11 96 14 Largest 2 | . 2 2 2 2 Hottest 150 | . 40 100 105 150 Shots Fired 227 | . 56 20 127 24 Gun 136 | . 56 9 71 . Cannon 72 | . . 11 37 24 Launcher 19 | . . . 19 . Special . | . . . . . Kinetic 136 | . 56 9 71 . Thermal 72 | . . 11 37 24 Explosive 19 | . . . 19 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 10 5 15 10 Robot Miss Streak 7 | . 3 1 7 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 152 | . 35 15 84 18 Core Hits 101 | . 20 7 69 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 3 | . . . 3 . Meltdown 1 | . . . 1 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4095 | 11 426 332 2876 450 Guns 1353 | . 426 132 795 . Cannons 1325 | . . 200 675 450 Explosions 1400 | . . . 1400 . Melee . | . . . . . Ramming 17 | 11 . . 6 . Kinetic 1353 | . 426 132 795 . Thermal 1380 | . . 200 730 450 Explosive 1345 | . . . 1345 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 9 1 Message Errors 2 | . . . 1 1 Matter Fused 2 | . . . 2 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Alerts 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 18 | . . . 8 10 Projectiles 17 | . . . 7 10 Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 134 | 5 . . 129 . Shots 4 | . . . 4 . Rammed 3 | 1 . . 2 . Targets Rammed 3 | 1 . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 869 | . 32 246 378 869 Average Temperature 133 | . 12 98 90 454 Received Heat Transfer 1125 | . 240 57 729 99 Effects 17 | . . . 1 16 Shutdowns 3 | . . . . 3 Energy Bleed 3 | . . . 1 2 Matter Decay 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . 1 2 1 Heat Transferred 1891 | . . 296 1049 546 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 593 | . 234 270 593 322 Initial 312 | . . 98 113 312 Average 249 | . 102 179 310 310 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 36 | 100 93 70 14 . Level 1 49 | . 6 29 63 100 Level 2 13 | . . . 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 2 6 . Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 11 5 35 4 Peak Tracking Total 7 | . 5 3 7 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 1 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . . 1 5 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 3 2 4 . Terminals 5 | . 2 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 18 | . 6 4 8 . Successful 6 | . 3 1 2 . Failed 12 | . 3 3 6 . Catastrophic 6 | . 1 1 4 . Database Lockouts . | . . . . . Manual 5 | . . . 5 . Terminals 13 | . 5 3 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 1 1 . Report Inventory 3 | . 1 1 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 2 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2057 | 55 315 326 1261 100 Spaces Moved 1117 | 41 248 214 583 31 Core 8 | 8 . . . . Treads 113 | . . . 113 . Legs 475 | . . . 444 31 Wheels 521 | 33 248 214 26 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 190 Average Speed 138 | 100 86 129 164 192 Slowest Speed 270 | 250 100 140 270 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 30 28 39 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 143 | . . 2 141 . Melee . | . . . . . Projectile 9 | . . 2 7 . AOE 134 | . . . 134 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1396 | 51 297 243 757 48 Wait 24 | . 5 . 19 . Move 1114 | 41 247 213 582 31 Hop . | . . . . . Pick Up 24 | 4 4 9 7 . Fast Attach 35 | 6 6 4 19 . Attach 14 | . 1 . 11 2 Detach 13 | . 3 2 8 . Swap 4 | . . . 4 . Drop 17 | . 3 4 9 1 Fire 149 | . 28 11 96 14 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x2 667 | -9/Materials | Discovered new exit (range 10) 697 | -9/Materials | Entered another Materials area 697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 999 | -8/Materials | Garrison activated, responded to threat 1020 | -8/Materials | Lost 3 parts (2n1w) 1413 | -8/Materials | Discovered new exit (range 5) 1499 | -8/Materials | Build established: Scavenger-Skirmisher 1702 | -8/Materials | Garrison activated, responded to threat 1791 | -8/Materials | Lost 6 parts (1n4u1w) 1810 | -8/Materials | Garrison activated, responded to threat 1953 | -8/Materials | Identified exit to Garrison 1958 | -8/Materials | Entered Garrison 2004 | -8/Garrison | Build established: Scavenger-Mutant 2045 | -8/Garrison | Core integrity fell below 50% 2058 | -8/Garrison | Core integrity fell below 20% 2059 | -8/Garrison | Core destroyed Last Messages --------------- 02048_ Propulsion Shielding destroyed. 02048_ Aluminum Leg destroyed. 02052_ Overheating: Matter decay (-30). 02053_ Overheating: Energy bleed (-8). 02054_ Power failure, Lgt. Nuclear Core shutdown. 02054_ Overheating: Lgt. Nuclear Core damaged (-3). 02054_ Overheating: Hvy. Particle Cannon damaged (-56). 02054_ Overheating: Terrain Scan Processor damaged (-2). 02056_ Overheating: Energy bleed (-6). 02056_ Med. Armor Plating severed. 02058_ Overheating: Core damaged (-88). 02058_ Terrain Scan Processor destroyed. 02058_ System corrupted by crushing effect (+5). 02058_ Dropped Lrg. Storage Unit. 02058_ Rocket Launcher crushed and broken. 02059_ Overheating: Core damaged (-60). 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