Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 01:54:29 Player: morimori Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (181) 905 Value Destroyed (6334) 6334 Prototype IDs (48) 960 Alien Tech Used (4) 800 Bonus (6769) 6769 TOTAL SCORE: 24468 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 806 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -1267 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Quantum Router > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Heavy Regenerative Plating Authchip [Armor] Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Phase Shifter Improved Hacking Suite Experimental Hacking Suite Experimental System Shield Quantum Router Advanced Recalibrator > --- WEAPON ----------- Fusion Bomb Launcher Lance > --- INVENTORY -------- Antigrav Array Impulse Thruster Array Experimental Energy Well Heavy Regenerative Plating Authchip [Device] Authchip [Device] Authchip [Device] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Armor] Core Regenerator Core Reset Matrix Heavy Tesla Rifle Matter Neutralizer Warp Cannon [Rating: 154] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Artifact LC Capacitor Weapon Heavy Plasma Cannon Energy Gun EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 378 | 8 37 6 24 7 15 44 10 21 17 23 12 6 6 2 4 58 2 11 5 4 6 3 15 8 10 14 Power 31 | 1 4 1 4 . . 3 . . . 1 1 1 1 . . 7 . 1 . . . . 4 1 . 1 Engine 14 | 1 3 . 2 . . 2 . . . 1 . 1 1 . . 1 . 1 . . . . 1 . . . Core 11 | . 1 1 2 . . 1 . . . . 1 . . . . 5 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 1 . 1 Propulsion 91 | 2 12 3 7 6 3 11 1 2 6 4 . . 1 . 2 15 . 2 . . . . 5 2 2 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 67 | 2 12 3 7 6 3 11 1 2 6 4 . . 1 . 2 7 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . . 8 . 2 . . . . 5 2 2 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 136 | 2 8 . 3 1 6 15 5 14 4 11 6 . 2 . 2 19 . 7 4 2 4 2 4 2 6 7 Device 84 | 1 6 . 2 . 5 9 2 7 2 7 2 . 1 . 1 11 . 6 3 1 3 2 3 2 3 5 Storage 6 | 1 2 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Processor 9 | . . . . . 1 1 . 1 2 1 . . . . . 2 . . 1 . . . . . . . Hackware 9 | . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . . . 2 2 Protection 27 | . . . . . . 5 3 6 . 3 2 . 1 . 1 4 . . . . 1 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 120 | 3 13 2 10 . 6 15 4 5 7 7 5 5 2 2 . 17 2 1 1 2 2 1 2 3 2 1 Energy Gun 15 | 1 . 2 3 . 3 3 . . . . . . . . . . 1 . . 1 . . . . 1 . Energy Cannon 28 | . . . . . 1 5 . . . . 3 4 1 2 . 7 1 . . 1 2 . . 1 . . Ballistic Gun 32 | 2 7 . 2 . . . 2 3 5 3 1 . . . . 6 . 1 . . . . . . . . Ballistic Cannon 23 | . 6 . 5 . 2 5 1 . 1 2 . . . . . . . . . . . . 1 . . . Launcher 15 | . . . . . . 1 1 2 1 1 1 . 1 . . 2 . . . . . 1 1 2 . 1 Special Weapon 4 | . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 22 | . . . . . 2 3 . . . 2 1 . . . . . . 1 . . 3 . 2 1 4 3 Corrupted Parts 10 | . . 1 1 2 . 1 . . 2 2 . . . . 1 . . . . . . . . . . . System Corruption 71 | . . 8 4 10 . 1 . . 20 20 . . . . 8 . . . . . . . . . . . Parts Lost 73 | . 2 . 7 . . 3 1 2 . 1 2 3 . . . 18 . 7 . . . . 4 3 4 16 Power 8 | . 1 . 2 . . . . . . . 1 . . . . 3 . . . . . . 1 . . . Propulsion 30 | . . . 3 . . 1 1 1 . 1 . 2 . . . 10 . 2 . . . . 1 1 2 5 Utility 21 | . . . . . . 1 . . . . . . . . . 2 . 4 . . . . 2 1 1 10 Weapon 14 | . 1 . 2 . . 1 . 1 . . 1 1 . . . 3 . 1 . . . . . 1 1 1 Highest Loss Streak 16 | . 1 . 2 . . 1 1 2 . 1 2 3 . . . 9 . 3 . . . . 2 3 4 16 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 91 100 91 97 92 91 88 91 92 77 80 74 90 84 92 90 84 84 82 88 85 87 83 83 Engine 4 | . 11 . 7 11 9 6 . . . 1 2 5 6 6 6 . . 1 5 5 5 5 4 . . . Core 3 | . 2 14 3 . . . 7 7 7 5 3 . . . . 4 5 3 . . . . . . . . Leg 21 | . 28 28 35 44 35 36 30 29 30 29 26 13 13 20 23 18 . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 3 29 28 29 29 29 29 26 30 26 22 Device 11 | . 14 14 11 11 19 13 5 7 9 12 12 13 11 13 13 10 11 10 4 6 9 11 10 13 8 13 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 Processor 10 | . . . . . . 14 15 16 15 15 13 13 13 13 13 16 17 16 14 12 11 11 10 10 10 8 Hackware 6 | . . . . . . . . . . . 13 13 13 13 13 11 11 10 11 13 17 17 15 15 17 19 Protection 1 | . . . . . . 2 8 5 5 1 . . 1 . . . . . . . . . 4 . . . Energy Gun 1 | . . 3 12 . 2 . . . . . . . . . . . 4 2 . . . . . . 2 . Energy Cannon 3 | . . . . . 3 7 . . . . 4 10 13 1 13 5 4 5 5 5 . 5 5 4 1 . Ballistic Gun 4 | . 22 . . . . . 3 10 8 11 7 . . . . 3 . . . . . . . . . . Ballistic Cannon 4 | . 5 24 8 22 11 5 11 . 1 3 . . . . . . . . . . . . . . . . Peak Build Rating 154 | 7 15 16 21 26 38 52 53 54 56 59 60 61 60 59 64 91 98 98 101 105 96 103 108 117 140 154 Average Rating 54 | 5 9 13 17 17 32 44 51 52 47 51 57 55 57 49 62 76 94 92 90 93 89 96 100 108 119 141 On Entrance 60 | . 7 13 16 17 26 34 52 53 50 53 51 59 57 59 59 64 91 95 79 92 90 96 96 88 111 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 13 54 34 38 58 60 77 77 70 73 58 64 70 71 71 71 72 62 68 69 69 61 62 82 77 73 81 Greatest Support 110 | 20 20 25 45 60 60 83 88 88 80 75 65 65 55 55 75 110 62 62 62 62 62 62 78 80 82 82 Greatest Overweight (x) 20 | 1 2 1 3 . . . . . 1 . . 1 1 1 1 2 . 20 1 1 1 . 1 . 2 14 Average Overweight (x) . | . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 20 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 13 14 14 15 19 19 19 19 19 19 19 19 19 20 19 18 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 15 15 17 19 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 19 20 5 Class Distribution -------------------- 21% | Mutant 21% | Hacker-Skirmisher 18% | Scavenger-Mutant 10% | Hacker-Mutant 7% | Hacker-Scout 6% | Scavenger-Skirmisher 5% | Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Skirmisher | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Mutant | -4/Lab Wizard-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 6949 | 358 941 66 472 134 340 633 318 505 48 346 205 291 86 . 87 847 45 241 139 134 79 112 . 48 82 392 Remotely 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Salvage Created 7067 | 153 1175 208 832 91 252 825 48 793 . 173 220 200 158 . 86 841 . 343 . . 196 4 73 48 82 266 Parts 360 | 13 80 6 61 2 8 32 4 22 . 5 6 6 8 . 6 50 . 10 . . 2 1 9 5 9 15 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 2 . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 3 2 . 4 . 9 2 . 4 . . . 12 1 1 1 . . . . Prevented 36 | . . . . . . . . 20 . 2 . . . . 2 . . . 10 1 . 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 142 | . 28 . 24 . 6 15 4 12 . 4 4 4 2 . 3 17 . 5 . . . 1 6 3 1 3 Melee 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 3 Guns 48 | . 19 . 17 . 2 . . 2 . 3 3 . . . . 2 . . . . . . . . . . Cannons 45 | . 9 . 7 . 4 7 1 . . . . 1 . . 2 9 . 4 . . . . 1 . . . AOE 31 | . . . . . . . 3 6 . 1 1 3 2 . . 6 . . . . . 1 5 3 . . Classes Destroyed 17 | 3 5 . 1 . 2 2 . 1 . 1 . . . . . 2 . . . . . . . . . . Worker 9 | 2 2 . . . . . . . . . . . . . . 3 . . . . . . . . . 2 Builder 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Watcher 11 | . 3 . 3 . . 2 . . . . . . . . . 2 . . . . . . . 1 . . Swarmer 29 | . 3 . 7 . . 3 4 1 . . . . 2 . . . . . . . . 1 5 . . 3 Saboteur 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Grunt 61 | . 25 . 13 . 4 3 . 8 . . 3 3 . . . . . 2 . . . . . . . . Brawler 4 | . . . . . 1 . . 1 . . . 1 . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 4 . 1 6 . 1 . 1 . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . . . . 1 . . . . . . . . 1 4 . . . . . . . . . . Programmer 17 | . . . . . . 2 . . . 1 1 . . . . 10 . 2 . . . . 1 . . . Thug 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 6 | 2 5 . 5 1 3 3 4 4 . 1 4 4 2 . 1 6 . 2 . . . 1 5 3 1 5 Combat Bots Only 6 | . 5 . 5 . 2 3 4 4 . 1 4 4 2 . 1 6 . 2 . . . 1 5 3 1 3 Max Kills in Single Turn 4 | 1 2 1 2 1 1 1 3 1 . 1 1 2 2 . 1 2 . 1 . . . 1 4 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 1 . 1 1 2 2 . . 2 . . . . . 1 4 3 . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 1398 | . 115 . 135 . 41 220 17 94 . 89 38 15 5 . 3 292 . 32 4 3 . 4 82 . 31 178 Missed 454 | . 36 . 46 . 15 94 3 39 . 44 8 1 2 . . 74 . 12 1 1 . . 37 . 4 37 Damage Taken 15478 | . 876 . 1066 . 409 1204 224 835 . 371 543 267 44 . 55 4316 . 625 36 120 . 91 649 121 712 2914 Core 3296 | . 162 . 179 . 79 84 31 34 . 39 150 37 . . . 698 . 134 . 8 . 18 109 32 182 1320 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 191 | . . . . . . . . . . 9 9 . . . . 83 . . . . . . 90 . . . Regen/Repaired (Parts) 1071 | . . . 212 . 33 . . . . . . . . . . 826 . . . . . . . . . . Core Remaining (%) 62 | 100 . 35 . 55 85 . . . . 73 . . . . 78 . . . . . . 14 . . 56 . Volleys Fired 689 | 13 94 12 63 . 34 55 11 43 2 16 34 24 15 . 15 115 1 62 3 . 19 17 8 26 7 . Largest 2 | 2 2 2 2 . 2 2 2 2 1 2 2 2 1 . 2 2 2 2 1 . 1 1 2 2 1 . Hottest 188 | 40 78 90 90 . 106 112 92 48 44 68 114 165 90 . 171 188 130 130 90 . 90 105 171 144 120 . Shots Fired 1085 | 26 187 24 121 1 65 104 19 52 2 28 49 30 16 . 23 162 2 89 5 5 18 14 9 27 7 . Gun 438 | 26 161 24 78 . 9 5 . 18 1 23 19 3 . . . 45 1 25 . . . . . . . . Cannon 582 | . 26 . 43 1 56 99 18 . 1 2 26 24 15 . 23 106 1 64 5 5 18 12 5 25 7 . Launcher 58 | . . . . . . . 1 34 . 3 4 . 1 . . 7 . . . . . 2 4 2 . . Special 7 | . . . . . . . . . . . . 3 . . . 4 . . . . . . . . . . Kinetic 509 | 26 187 . 51 1 45 46 18 18 2 25 19 3 . . . 45 . 22 . . . . 1 . . . Thermal 312 | . . . . . . . . . . . 26 21 14 . 15 91 2 67 5 5 18 12 4 25 7 . Explosive 24 | . . . . . . . 1 . . . . 3 1 . . 11 . . . . . 2 4 2 . . Electromagnetic 240 | . . 24 70 . 20 58 . 34 . 3 4 3 1 . 8 15 . . . . . . . . . . Robot Hit Streak 26 | 8 11 8 11 12 6 8 2 7 . 6 5 4 3 . 1 13 9 10 8 . 26 1 2 4 4 . Robot Miss Streak 8 | 2 6 4 4 . 4 4 4 3 . 4 5 1 2 . 8 4 . 3 . . . 4 3 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 618 | 19 124 22 88 1 36 68 4 31 . 16 26 10 4 . 3 78 2 34 4 . 18 1 3 5 13 8 Core Hits 340 | 6 62 14 51 1 15 22 4 26 . 15 17 6 4 . 2 50 2 11 1 . 3 3 8 6 6 5 Critical Kills 4 | . . . . . . 1 . . . . . . . . 1 1 . 1 . . . . . . . . Critical Parts Destroyed 11 | . . . . . . 1 . . . . . . . . . 6 . 4 . . . . . . . . Critical Strikes 25 | . 1 . . . 2 4 . . . . . 1 . . 1 9 . 5 . . . . . . 1 1 Meltdown 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Destroy 11 | . . . . . . . . . . . . . . . . 7 . 4 . . . . . . . . Blast 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 58 | . . . . . . 11 . . . . . . . . . . . . 3 . . . . . 20 24 Impact 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 20 24 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17768 | 247 1716 348 1672 27 1142 1949 316 1318 . 484 749 691 314 . 95 3140 44 891 37 . 588 96 559 308 697 340 Guns 4624 | 247 1334 348 877 . 176 82 . 333 . 328 313 54 . . . 377 13 142 . . . . . . . . Cannons 7118 | . 382 . 650 27 734 1376 81 . . 24 240 174 161 . 95 1443 31 749 33 . 588 72 47 181 30 . Explosions 4372 | . . . 145 . 232 98 235 985 . 84 196 401 153 . . 1181 . . . . . 24 511 127 . . Melee 1373 | . . . . . . 393 . . . . . . . . . . . . 4 . . . . . 636 340 Ramming 80 | . . . . . . . . . . 48 . . . . . . . . . . . . 1 . 31 . Kinetic 5501 | 247 1716 . 709 27 617 545 81 333 . 352 313 54 . . . 377 . 130 . . . . . . . . Thermal 4061 | . . . 145 . 232 98 . . . . 240 142 161 . 33 1254 44 761 33 . 588 72 47 181 30 . Explosive 2632 | . . . . . . . 235 . . . . 401 153 . . 1181 . . . . . 24 511 127 . . Electromagnetic 3920 | . . 348 818 . 293 913 . 985 . 84 196 32 . . 62 189 . . . . . . . . . . Impact 393 | . . . . . . 393 . . . . . . . . . . . . . . . . . . . . Slashing 201 | . . . . . . . . . . . . 62 . . . 139 . . . . . . . . . . Piercing 980 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 636 340 Highest Corruption 27 | . . 8 5 15 . 2 2 2 20 21 1 1 1 1 9 15 15 27 27 27 27 27 . . 8 6 Average Corruption 7 | . . 8 4 6 . 1 2 2 9 2 1 1 1 1 5 4 15 15 27 27 27 27 . . 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 399 | . . 2 17 27 . 12 7 31 5 8 5 15 14 1 15 41 8 44 63 39 16 21 . . 7 1 Message Errors 100 | . . 1 4 5 . 3 2 12 2 2 1 5 3 . 5 18 2 13 13 3 2 3 . . 1 . Matter Fused 91 | . . . 4 7 . 1 2 6 1 2 2 4 2 . 6 6 . 7 15 12 5 6 . . 3 . Heat Flow Errors 41 | . . . 3 3 . 3 1 3 . 1 . 1 2 . . 3 . 5 7 4 2 . . . 2 1 Energy Discharges 46 | . . 1 3 5 . . . 4 . . . 2 1 . 2 1 1 7 12 4 2 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 8 | . . . . . . 1 . . . . . . . . . 1 1 . 3 1 1 . . . . . Data Loss (minor) 59 | . . . 1 4 . 3 1 3 2 1 . 2 4 1 2 6 3 5 8 7 3 2 . . 1 . Data Loss (major) 19 | . . . 1 2 . . 1 3 . 2 1 . 1 . . 1 1 2 1 1 . 2 . . . . Misfires 16 | . . . . 1 . . . . . . 1 1 1 . . 1 . 3 2 5 . 1 . . . . Alerts 6 | . . . . . . 1 . . . . . . . . . 1 . 1 1 1 . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . . Weapon Failures 8 | . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 4 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 570 | . . . . . 26 135 52 . . 4 62 37 . . . 99 . 23 . . 58 8 5 12 . 49 Projectiles 304 | . . . . . 20 34 . . . . 62 37 . . . 50 . 23 . . 58 8 . 12 . . Explosions 116 | . . . . . 6 . 52 . . 4 . . . . . 49 . . . . . . 5 . . . Melee 150 | . . . . . . 101 . . . . . . . . . . . . . . . . . . . 49 Knockbacks 22 | . 4 . 2 . 9 6 . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 4 . 2 . 7 4 . . . 1 . . . . . . . . . . . . . . . . Secondary 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . . . . 2 . . . . . . . 112 . . . . . 37 14 25 15 . Shots 6 | . . . . . . . . 1 . . . . . . . 2 . . . . . 1 1 1 . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Targets Rammed 7 | . . . 1 . . . . . . 3 . . . . . . . . . . . . 1 . 2 . Kicked 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 63 180 261 277 220 297 260 217 12 131 144 221 150 . 324 427 39 245 242 267 203 40 42 66 190 156 Average Temperature 69 | . 14 70 45 106 79 87 89 60 9 62 51 51 46 . 104 121 27 45 46 64 82 18 24 22 86 93 Received Heat Transfer 2772 | . 435 . 354 . 270 303 . 396 . 72 225 144 . . . 201 . 126 27 . . . 48 . . 171 Effects 7 | . . . . . . 1 . . . . . . . . . 5 . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 5 | . . . . . . 1 . . . . . . . . . 3 . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . 2 . . . 7 . 4 . . . . . . . . . . . . . . . . . . Combat Hostiles 10 | . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . Parts Fried 30 | . . 6 2 . 3 12 . 5 . 1 . . . . . 1 . . . . . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . . . 3 2 . 2 . . . . . . . . Heat Transferred 5381 | . . . 250 . 250 100 . . . . 350 198 250 . 50 1679 87 1137 50 . 666 74 37 185 18 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 3 . 2 2 . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 827 | 25 337 131 400 38 166 157 . . . . 542 . . . . 552 198 142 . . . . 827 423 . 87 Initial 762 | . 16 131 10 38 1 46 . . . . 462 . . . . 468 120 138 . . . . 762 254 . . Average 166 | 9 155 52 211 16 30 54 . . . . 345 . . . . 248 169 76 . . . . 666 315 . 20 Maximum Alert Level 3 | . 1 . 2 . . . . . . . 2 . . . . 2 . . . . . . 3 2 . . Low Security (%) 64 | 100 58 100 44 100 100 100 . . . . . . . . . 42 100 100 . . . . . 2 . 100 Level 1 25 | . 41 . 51 . . . . . . . 50 . . . . 44 . . . . . . 4 59 . . Level 2 8 | . . . 4 . . . . . . . 48 . . . . 13 . . . . . . 37 38 . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 58 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 9 . 3 . 1 8 . . . . 3 . . . . 9 . 2 . . . . 3 3 . 6 Investigation 20 | . 7 . 1 . 1 2 . . . . . . . . . 4 . . . . . . 2 1 . 2 Extermination 11 | . . . . . . 2 . . . . 2 . . . . 3 . 1 . . . . 1 1 . 1 Reinforcement 10 | . 2 . 2 . . 1 . . . . 1 . . . . 2 . 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 16 | . . . 5 . 1 3 . . . . 1 . . . . . . 1 . . . 3 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 49 . 37 . 9 18 4 22 . 6 10 4 2 . 4 30 . 9 7 12 . 4 29 8 1 13 Peak Tracking Total 10 | . 7 . 6 . 6 2 4 8 . 2 4 4 2 . 2 10 . 4 5 9 . 2 10 8 1 6 Tactical Retreats 23 | . 3 . 1 . . 1 . 5 . . . . . . . 2 . 3 . . . . 6 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 7 | . 4 . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 1 . 1 . . . . . . . 1 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 25 | . 2 1 3 . 3 1 . . . . . . . . 1 5 . 1 1 . . . 1 4 2 . Max in Single Turn 1 | . 1 . 1 . 1 1 . . . . . . . . 1 1 . 1 1 . . . 1 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 86 | . 9 . 9 1 4 12 1 1 . 1 3 1 . 4 1 11 . 1 1 1 5 . 6 2 3 9 Terminals 33 | . 7 . 5 . 1 5 . . . 1 1 . . . . 2 . . . . . . 3 2 . 6 Fabricators 10 | . . . . . . 2 . . . . 1 . . . . 4 . . . . . . 2 . . 1 Repair Stations 7 | . . . 1 . 1 3 . . . . . . . . . 2 . . . . . . . . . . Recycling Units 6 | . 2 . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Scanalyzers 6 | . . . 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . 1 Total Hacks 300 | . 24 . 40 1 12 32 1 1 . 1 7 1 . 32 1 27 . 1 1 1 18 . 23 14 23 39 Successful 192 | . 10 . 23 1 11 14 1 1 . 1 3 1 . 32 1 18 . 1 1 1 18 . 9 2 23 20 Failed 108 | . 14 . 17 . 1 18 . . . . 4 . . . . 9 . . . . . . 14 12 . 19 Catastrophic 17 | . 1 . . . . 4 . . . . . . . . . . . . . . . . 4 4 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 17 . 13 . 3 10 . . . . 2 . . . . 10 . . . . . . 6 11 1 19 Terminals 111 | . 19 . 19 . 3 12 . . . 1 2 . . . . 6 . . . . . . 12 14 . 23 Fabricators 33 | . . . . . . 7 . . . . 2 . . . . 11 . . . . . . 6 . . 7 Repair Stations 27 | . . . 13 . 3 5 . . . . . . . . . 6 . . . . . . . . . . Recycling Units 13 | . 5 . 3 . 2 . . . . . . . . . . 2 . 1 . . . . . . . . Scanalyzers 24 | . . . 5 . 4 6 . . . . 3 . . . . . . . . . . . . . . 6 Garrison Access 12 | . . . . . . 2 . . . . . . . . . 2 . . . . . . 5 . . 3 Terminal Hacks 101 | . 3 . 4 1 1 2 1 1 . 1 . 1 . 32 1 . . . 1 1 18 . 3 2 23 5 Record 42 | . . . . . . . . 1 . 1 . . . 11 1 . . . . . 6 . . . 22 . Part Schematic 16 | . . . . . . . . . . . . . . 12 . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . Open Door 5 | . . . . 1 . . 1 . . . . 1 . . . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . 2 . . . . . . . . . . . . . . . . 2 2 . 1 Locate Traps 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 15 | . . . . . . 3 . . . . 1 . . . . 5 . . . . . . 3 . . 3 Network Status 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . Load Schematic 8 | . . . . . . 2 . . . . . . . . . 3 . . . . . . 1 . . 2 Build 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Repair Station Hacks 20 | . . . 12 . 2 1 . . . . . . . . . 5 . . . . . . . . . . Scan Component 11 | . . . 6 . 1 1 . . . . . . . . . 3 . . . . . . . . . . Repair 9 | . . . 6 . 1 . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Retrieve Components 6 | . 2 . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Scanalyzer 21 | . . . 3 . 4 6 . . . . 2 . . . . . . . . . . . . . . 6 Insert Component 14 | . . . 2 . 1 3 . . . . 2 . . . . . . . . . . . . . . 6 Analyze 7 | . . . 1 . 3 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Seal Access 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Unauthorized Hacks 26 | . 5 . 3 . 3 2 . . . . . . . . . 5 . . . . . . 3 . . 5 Terminals 15 | . 3 . 2 . 2 1 . . . . . . . . . 2 . . . . . . 2 . . 3 Botnet 10 | . 1 . 1 . 1 1 . . . . . . . . . 2 . . . . . . 2 . . 2 Disrupt 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Fabricators 7 | . . . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recompile 6 | . . . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . 8 . 3 11 . . . . 3 . . . . 9 . . . . . . 5 2 . 7 Full Trace Events 7 | . 2 . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 1 . 1 3 . . 14 . . . . 12 . . . . . . 4 . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . 2 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 153 | . . . . . . . . . . . . . . . . 58 . . . . . . 64 . . 31 Total Part Build Rating 40 | . . . . . . . . . . . . . . . . 14 . . . . . . 16 . . 10 Parts Repaired 9 | . . . 6 . 1 . . . . . . . . . . 2 . . . . . . . . . . Time 323 | . . . 222 . 38 . . . . . . . . . . 63 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . 5 . 4 . . . . . . . . . . 1 . 2 . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 30 | . . 5 . . . . . . . . . . . . . . 18 . 7 . . . . . . . Largest Group 18 | . . 5 3 . . . . . . . . . . . . . 18 1 7 4 2 2 . . . . Highest-Rated Group 638 | . . 81 34 . . . . . . . . . . . . . 638 25 213 109 40 40 . . . . Highest-Rated Ally 54 | . . 31 16 . . . . . . . . . . . . . 50 25 54 49 20 20 . . . . Total Orders 6 | . . . . . . . . . . 1 . . . . . . . . . 3 2 . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 195 | . . 19 22 . . . . . . 12 . . . . . . 82 5 31 20 . 4 . . . . Total Damage 5297 | . . 243 197 . . . . . . . . . . . . . 3047 68 832 792 . 118 . . . . Kills 32 | . . 6 3 . . . . . . . . . . . . . 6 . 10 6 . 1 . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 21 | . . 2 . 2 . . 1 3 2 . . 2 1 . 2 . . . 2 2 . 2 . . . . Drone Launches 20 | . . . . . . . . . . 16 . . . . . . . . . 4 . . . . . . Drone Recoveries 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 28945 | 122 2582 1625 1701 963 620 1697 804 1780 1510 1107 807 1891 2003 122 762 3068 235 1031 1150 851 283 278 467 729 254 503 Spaces Moved 18426 | 56 894 717 757 713 385 1041 573 1187 1070 783 517 822 886 90 468 1933 299 613 1043 883 253 383 607 663 160 630 Core 35 | 13 . . . . . . . . . . . . . . . . . 17 . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12472 | 43 894 717 757 713 385 1041 573 1187 1070 783 517 822 886 90 468 1526 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5919 | . . . . . . . . . . . . . . . . 407 299 596 1043 883 253 383 607 663 160 625 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 190 120 120 120 120 127 130 127 125 125 125 209 126 125 40 40 40 40 40 40 40 40 53 54 50 Average Speed 126 | 105 231 190 143 120 120 122 128 130 137 126 125 219 219 132 147 123 40 91 77 93 43 40 60 53 63 62 Slowest Speed 1050 | 120 260 190 330 120 120 127 130 133 205 130 125 220 220 209 209 260 40 1050 105 105 105 40 117 59 160 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 61 | 5 98 99 67 99 35 23 61 92 82 81 11 94 95 68 53 38 96 7 97 85 63 48 18 25 98 21 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 12 | . 2 1 1 1 1 . 1 1 . . . . . 1 . . . . . . 3 . . . . . Known Exits Taken 20 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . . 1 4 1 1 . 4 1 . 5 . . . 2 5 . 3 . . . . Spaces Dug 94 | . . . . . 1 3 1 . . . 4 9 4 . 4 27 . 17 2 . . 3 2 8 . 9 Terrain Destroyed 503 | . . . 13 . 16 13 13 4 . . 18 62 28 . 13 150 . 40 3 5 . 38 23 55 . 9 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Projectile 208 | . . . 3 . 13 11 4 . . . 18 17 9 . 13 43 . 40 3 5 . 10 3 16 . . AOE 286 | . . . 10 . 3 2 9 4 . . . 45 19 . . 107 . . . . . 28 20 39 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 22915 | 91 1220 965 1248 818 499 1340 619 1369 1111 863 628 876 928 93 515 2432 413 994 1386 914 408 490 701 1014 277 703 Wait 2942 | 6 147 213 374 96 53 146 16 107 1 27 56 22 17 . 26 293 106 302 285 16 122 85 54 303 53 16 Move 18400 | 55 893 716 756 712 384 1040 572 1186 1069 782 516 821 885 89 467 1933 298 611 1042 882 252 382 606 662 159 630 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 6 20 8 15 2 4 20 4 4 8 3 6 1 2 . 2 12 2 3 3 5 2 1 5 7 11 5 Fast Attach 99 | 7 3 . 9 . 6 5 2 5 3 3 1 2 2 2 . 17 1 4 3 2 5 . 4 2 7 4 Attach 70 | 1 2 . 4 . 2 5 1 3 . 5 4 1 . . 1 13 . 2 2 1 2 1 7 7 3 3 Detach 40 | 1 2 . 1 . 2 . . 3 . 3 1 . . . . 8 . . 2 2 1 1 6 3 1 3 Swap 215 | . 32 6 11 7 7 34 7 13 14 15 7 3 4 . 3 28 1 5 . 1 . 2 5 . 1 9 Drop 193 | 2 27 10 14 1 7 24 6 5 14 6 3 2 3 2 1 13 4 4 3 5 5 1 5 4 13 9 Fire 689 | 13 94 12 63 . 34 55 11 43 2 16 34 24 15 . 15 115 1 62 3 . 19 17 8 26 7 . Melee 58 | . . . . . . 11 . . . . . . . . . . . . 3 . . . . . 20 24 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Kick 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Rewire 40 | . . . . . . . . . . . . . . . . . . . 40 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory -4/Lab -3/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 1119 | -10/Materials | Discovered new exit (range 6) 1615 | -10/Materials | Core integrity fell below 50% 1643 | -10/Materials | Build established: Scavenger-Mutant 2050 | -10/Materials | Discovered new exit (range 14) 2282 | -10/Materials | Discovered new exit (range 5) 2568 | -10/Materials | Discovered new exit (range 16) 2686 | -10/Materials | Discovered new exit (range 8) 2705 | -10/Materials | Entered Mines 2886 | -10/Mines | Build established: Mutant 2917 | -10/Mines | Discovered new exit (range 15) 2962 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2964 | -10/Mines | Learned location of 1 exit from Materials 3288 | -10/Mines | Learned location of Storage (-8) 3372 | -10/Mines | Discovered new exit (range 6) 4088 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4330 | -10/Mines | Entered Materials 4330 | -9/Materials | Accompanied by 3 allies 4330 | -9/Materials | Evolved 2 slots: Propulsion x2 4331 | -9/Materials | Identified exit to Mines 4790 | -9/Materials | Build established: Scavenger-Mutant 5183 | -9/Materials | Build established: Mutant 5515 | -9/Materials | Discovered new exit (range 5) 5594 | -9/Materials | Build established: Scavenger-Mutant 5604 | -9/Materials | Repaired Seismic Detector 5644 | -9/Materials | Repaired Imp. Heat Sink 5698 | -9/Materials | Repaired Corrupted Carbon-fiber Leg 5752 | -9/Materials | Repaired Corrupted Carbon-fiber Leg 5779 | -9/Materials | Repaired Hcp. Storage Unit 5806 | -9/Materials | Repaired Aluminum Leg 5932 | -9/Materials | Discovered new exit (range 10) 6031 | -9/Materials | Entered Mines 6056 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6070 | -9/Mines | Discovered new exit (range 7) 6099 | -9/Mines | Discovered new exit (range 11) 6107 | -9/Mines | Found the Drone Emporium 6580 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6582 | -9/Mines | Discovered new exit (range 5) 6664 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6730 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6882 | -9/Mines | System corruption reached 10% 6970 | -9/Mines | Found Prototype Device 6994 | -9/Mines | Entered Materials 6994 | -8/Materials | Evolved 2 slots: Utility x2 6994 | -8/Materials | Identified Bomb Drone Bay 6995 | -8/Materials | Identified exit to Factory 6996 | -8/Materials | Discovered new exit (range 15) 7253 | -8/Materials | Discovered new exit (range 9) 7483 | -8/Materials | Repaired Carbon-fiber Leg 7589 | -8/Materials | Discovered exit to Factory (range 5) 7614 | -8/Materials | Entered Factory 7614 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8387 | -7/Factory | Build established: Scavenger-Skirmisher 8779 | -7/Factory | Garrison activated, responded to threat 8896 | -7/Factory | Found Powered Armor 8954 | -7/Factory | Build established: Scavenger-Mutant 9241 | -7/Factory | Discovered new exit (range 14) 9289 | -7/Factory | Identified exit to Lower Caves 9311 | -7/Factory | Entered Lower Caves 9542 | -7/Lower Caves | Build established: Mutant 9804 | -7/Lower Caves | Found DCF Scrap (12 items) 9833 | -7/Lower Caves | Discovered new exit (range 8) 9847 | -7/Lower Caves | Encountered a Warlord checkpoint 9853 | -7/Lower Caves | Learned location of Extension (-6) 10003 | -7/Lower Caves | Identified exit to Lower Caves 10115 | -7/Lower Caves | Entered another Lower Caves area 10226 | -7/Lower Caves | Encountered a Warlord checkpoint 10230 | -7/Lower Caves | Discovered new exit (range 10) 10244 | -7/Lower Caves | Identified exit to Factory 10977 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11150 | -7/Lower Caves | Discovered new exit (range 6) 11156 | -7/Lower Caves | Identified exit to Zion 11291 | -7/Lower Caves | Learned Factory trap positions 11362 | -7/Lower Caves | Build established: Skirmisher 11626 | -7/Lower Caves | Learned Factory terminal intel 11705 | -7/Lower Caves | Build established: Mutant 11895 | -7/Lower Caves | Entered Zion 11986 | -7/Zion | Given A8's code to call for help 12012 | -7/Zion | System corruption cleaned by Quarantine Array 12074 | -7/Zion | System corruption reached 10% 12166 | -7/Zion | System corruption cleaned by Quarantine Array 12593 | -7/Zion | Given the Hacking Drone Bay 12625 | -7/Zion | Found Prototype Special Weapon 12628 | -7/Zion | Found Prototype Special Weapon 12722 | -7/Zion | Learned Factory security intel 12797 | -7/Zion | Build established: Skirmisher 13001 | -7/Zion | Learned Factory emergency access door positions 13316 | -7/Zion | Found Prototype Processor 13319 | -7/Zion | Found Prototype Hackware 13321 | -7/Zion | Found Prototype Processor 13324 | -7/Zion | Found Prototype Processor 13327 | -7/Zion | Found Prototype Processor 13362 | -7/Zion | Build established: Derelict-Skirmisher 13392 | -7/Zion | Discovered new exit (range 10) 13404 | -7/Zion | Identified exit to Proximity Caves 13405 | -7/Zion | Entered Proximity Caves 13410 | -6/Proximity Caves | Spotter reported a threat 13411 | -6/Proximity Caves | Spotter reported a threat 13717 | -6/Proximity Caves | Spotter reported a threat 13727 | -6/Proximity Caves | Spotted B-75 Beast 13773 | -6/Proximity Caves | Identified Spectral Analyzer 13776 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x2) 13825 | -6/Proximity Caves | Lost 12 allies 14113 | -6/Proximity Caves | Build established: Skirmisher 14266 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14503 | -6/Proximity Caves | Discovered exit to Factory (range 9) 14512 | -6/Proximity Caves | Entered Factory 14512 | -6/Factory | Evolved 2 slots: Utility x2 14513 | -6/Factory | Loaded intel: 87 trap records 14516 | -6/Factory | Loaded intel: 27 terminal locations 14588 | -6/Factory | Discovered new exit (range 15) 14607 | -6/Factory | Identified Exp. System Shield 14607 | -6/Factory | Identified Exp. Melee Analysis Suite 14650 | -6/Factory | Identified exit to Lower Caves 14813 | -6/Factory | Build established: Scavenger-Skirmisher 14862 | -6/Factory | Search patrols dispatched 15244 | -6/Factory | Build established: Hacker-Skirmisher 15319 | -6/Factory | Entered Lower Caves 15368 | -6/Lower Caves | Lost 3 parts (2n1w) 15522 | -6/Lower Caves | Learned Factory garrison access intel 15608 | -6/Lower Caves | Build established: Hacker-Mutant 15954 | -6/Lower Caves | Encountered a Warlord checkpoint 16015 | -6/Lower Caves | Learned Factory trap positions 16285 | -6/Lower Caves | Build established: Hacker-Skirmisher 16905 | -6/Lower Caves | Discovered new exit (range 12) 16927 | -6/Lower Caves | Identified exit to Lower Caves 17210 | -6/Lower Caves | Entered another Lower Caves area 17229 | -6/Lower Caves | Discovered new exit (range 11) 18612 | -6/Lower Caves | Build established: Hacker-Mutant 18879 | -6/Lower Caves | Discovered new exit (range 14) 19020 | -6/Lower Caves | Encountered a Warlord checkpoint 19029 | -6/Lower Caves | Build established: Hacker-Skirmisher 19211 | -6/Lower Caves | Identified exit to Data Miner 19213 | -6/Lower Caves | Entered Data Miner 19214 | -6/Data Miner | Discovered new exit (range 6) 19238 | -6/Data Miner | Met Data Miner 19260 | -6/Data Miner | Learned location of Section 7 (-2) 19260 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19280 | -6/Data Miner | Received God Mode back door access code from Data Miner 19333 | -6/Data Miner | Identified exit to Proximity Caves 19335 | -6/Data Miner | Entered Proximity Caves 19338 | -5/Proximity Caves | Spotter reported a threat 19338 | -5/Proximity Caves | Spotter reported a threat 19391 | -5/Proximity Caves | Spotter reported a threat 19486 | -5/Proximity Caves | Identified exit to Factory 19910 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 19943 | -5/Proximity Caves | Learned Factory stockpile data 20097 | -5/Proximity Caves | Entered Factory 20097 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20098 | -5/Factory | Identified exit to Upper Caves 20099 | -5/Factory | Loaded intel: 72 trap records 20101 | -5/Factory | Loaded intel: 4 garrison access locations 20147 | -5/Factory | Incoming investigation squad redirected 20322 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 20397 | -5/Factory | Search patrols dispatched 20655 | -5/Factory | Build established: Hacker-Skirmisher 20894 | -5/Factory | Discovered exit to Upper Caves (range 9) 20995 | -5/Factory | Discovered new exit (range 22) 21059 | -5/Factory | Identified Exp. Armor Integrity Analyzer 21073 | -5/Factory | Identified Exp. Terrain Scan Processor 21207 | -5/Factory | Identified exit to Factory 21361 | -5/Factory | Repaired Lgt. Armored Exoskeleton 22126 | -5/Factory | Discovered exit to Factory (range 16) 22452 | -5/Factory | Repaired Carbon-fiber Leg 22483 | -5/Factory | Cargo convoy interrupted 22506 | -5/Factory | Incoming assault squad redirected 22556 | -5/Factory | Lost 9 parts (1p4n2u2w) 22600 | -5/Factory | System corruption reached 10% 22601 | -5/Factory | Core integrity fell below 50% 22643 | -5/Factory | Lost 4 parts (1p2n1w) 23039 | -5/Factory | Lost 3 parts (1p2n) 23165 | -5/Factory | Sucked down chute 23165 | -5/Factory | Entered Waste 23174 | -5/Waste | Warlord forces began an assault 23221 | -5/Waste | Spotted C-40 Crusher 23265 | -5/Waste | Spotted C-40 Crusher 23272 | -5/Waste | Spotted C-40 Crusher 23273 | -5/Waste | Spotted C-40 Crusher 23275 | -5/Waste | Allies destroyed C-40 Crusher 23321 | -5/Waste | Discovered new exit (range 13) 23400 | -5/Waste | Identified exit to Factory 23400 | -5/Waste | Entered Factory 23400 | -5/Factory | Accompanied by 1 ally 23641 | -5/Factory | Discovered exit to Upper Caves (range 21) 24193 | -5/Factory | Cargo convoy interrupted 24347 | -5/Factory | Lost 3 parts (1n1u1w) 24371 | -5/Factory | Crushed by falling debris 24372 | -5/Factory | Core integrity fell below 20% 24402 | -5/Factory | Lost 3 parts (3u) 24431 | -5/Factory | Entered Upper Caves 24499 | -5/Upper Caves | Encountered a Warlord checkpoint 24502 | -5/Upper Caves | Learned location of 1 exit from Factory 24511 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 24601 | -5/Upper Caves | Learned Factory emergency access door positions 24710 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24891 | -5/Upper Caves | Discovered new exit (range 13) 25217 | -5/Upper Caves | Build established: Hacker-Assassin 25536 | -5/Upper Caves | Identified exit to Upper Caves 25581 | -5/Upper Caves | Entered another Upper Caves area 25581 | -5/Upper Caves | Accompanied by 5 allies 25605 | -5/Upper Caves | Discovered exit to Factory (range 16) 25763 | -5/Upper Caves | Spotted B-75 Beast 25799 | -5/Upper Caves | Lost 4 allies 26026 | -5/Upper Caves | Learned location of 1 exit from Factory 26355 | -5/Upper Caves | Discovered new exit (range 22) 26359 | -5/Upper Caves | Build established: Hacker-Mutant 26431 | -5/Upper Caves | Identified exit to Zhirov 26432 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26432 | -5/Upper Caves | Entered Zhirov 26432 | -5/Zhirov | Accompanied by 2 allies 26432 | -5/Zhirov | Discovered new exit (range 3) 26434 | -5/Zhirov | Identified exit to Proximity Caves 26443 | -5/Zhirov | Met Zhirov 26454 | -5/Zhirov | Learned location of Quarantine (-3) 26454 | -5/Zhirov | Learned location of Testing (-2) 26454 | -5/Zhirov | Learned location of Command (-1) 26460 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26470 | -5/Zhirov | Found Alien Artifact 26470 | -5/Zhirov | Identified Integrated Reactor 26470 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26477 | -5/Zhirov | Found Alien Artifact 26715 | -5/Zhirov | Entered Proximity Caves 26715 | -4/Proximity Caves | Accompanied by 2 allies 26717 | -4/Proximity Caves | Spotter reported a threat 26718 | -4/Proximity Caves | Spotter reported a threat 26735 | -4/Proximity Caves | Build established: Hacker-Scout 26745 | -4/Proximity Caves | Learned 12 Research zone layouts 26770 | -4/Proximity Caves | Spotter reported a threat 26806 | -4/Proximity Caves | Spotter reported a threat 26859 | -4/Proximity Caves | Spotter reported a threat 26987 | -4/Proximity Caves | Learned 12 Research zone layouts 26990 | -4/Proximity Caves | Discovered exit to Factory (range 9) 26993 | -4/Proximity Caves | Entered Factory 26993 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26994 | -4/Factory | Identified exit to Research 26994 | -4/Factory | Identified exit to Armory 27082 | -4/Factory | Fabricated Adv. Recalibrator (x2) 27270 | -4/Factory | Search patrols dispatched 27393 | -4/Factory | Incoming investigation squad redirected 27460 | -4/Factory | Entered Armory 28087 | -4/Armory | Found Unknown Launcher 28087 | -4/Armory | Identified Fusion Bomb Launcher 28103 | -4/Armory | Found Fusion Bomb Launcher 28105 | -4/Armory | Found Fusion Bomb Launcher 28146 | -4/Armory | Lost 3 parts (1n1u1w) 28149 | -4/Armory | Identified Transdimensional Reconstructor 28149 | -4/Armory | Warped through subspace to slip node 28149 | -4/Armory | Discovered new exit (range 1) 28149 | -4/Armory | Identified exit to Lab 28189 | -4/Armory | Entered Lab 28189 | -4/Lab | Discovered exit to Research (range 9) 28196 | -4/Lab | Unable to decrypt terminal 28196 | -4/Lab | Opened the door to a hidden lab 28197 | -4/Lab | Gained access to the hidden lab's interior 28197 | -4/Lab | Detected by scanners 28199 | -4/Lab | Unable to decrypt terminal 28206 | -4/Lab | Confronted by A5 28207 | -4/Lab | Found Transdimensional Reconstructor 28207 | -4/Lab | Warped through subspace 28222 | -4/Lab | Unable to decrypt terminal 28224 | -4/Lab | Found Alien Artifact 28224 | -4/Lab | Identified LC Capacitor 28269 | -4/Lab | Destroyed A5 28293 | -4/Lab | Found Prototype Hackware 28293 | -4/Lab | Identified Exp. Hacking Suite 28298 | -4/Lab | Lost 4 parts (2n1u1w) 28313 | -4/Lab | Unable to decrypt terminal 28329 | -4/Lab | Found Prototype Hackware 28329 | -4/Lab | Identified Quantum Router 28333 | -4/Lab | Found Prototype Protection 28335 | -4/Lab | Found Prototype Energy Cannon 28346 | -4/Lab | Found Prototype Special Weapon 28357 | -4/Lab | Found Alien Artifact 28427 | -4/Lab | Found Integrated Reactor 28432 | -4/Lab | Found Alien Artifact 28443 | -4/Lab | Entered Research 28443 | -3/Research | Spotted B-86 Titan 28443 | -3/Research | Evolved 2 slots: Utility x2 28444 | -3/Research | Identified exit to Research 28444 | -3/Research | Identified exit to Quarantine 28446 | -3/Research | Identified Core Regenerator 28446 | -3/Research | Identified Core Reset Matrix 28446 | -3/Research | Identified Warp Cannon 28446 | -3/Research | Identified Hvy. Regenerative Plating 28446 | -3/Research | Identified Gui. Remote Datajack 28474 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 28661 | -3/Research | Build established: Wizard-Mutant 28712 | -3/Research | Fabricated Adv. Sensor Array? 28743 | -3/Research | Incoming investigation squad redirected 28882 | -3/Research | Found Prototype Device 28882 | -3/Research | Identified Adv. Kinecellerator 28893 | -3/Research | Intercept squad dispatched 28911 | -3/Research | Spotted Tracker 28913 | -3/Research | Spotted Tracker 28913 | -3/Research | Spotted B-90 Cyclops 28918 | -3/Research | Spotted Combat Programmer 28936 | -3/Research | Core integrity fell below 50% 28943 | -3/Research | Core integrity fell below 20% 28945 | -3/Research | Used Core Reset Matrix 28946 | -3/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 28933_ Cmb. Gravmag System destroyed. 28934_ Penetrated by EMDS Slug. 28934_ Cmb. Linear Gravjet destroyed. 28935_ Adv. Sensor Array destroyed. 28935_ Exp. Heat Sink destroyed. 28935_ Cmb. Gravmag System destroyed. 28936_ Combat Programmer resets B-90 Cyclops, system corruption cleaned. 28937_ Penetrated by EMDS Slug. 28939_ B-90 Cyclops exits siege mode. 28939_ Hcp. Storage Unit destroyed. 28940_ EMDS Slug penetrates Tracker. 28942_ Penetrated by EMDS Slug. 28942_ Imp. Hacking Suite destroyed. 28943_ Adv. Signal Interpreter destroyed. 28944_ Tracker Prototype Flight Unit temporarily disabled. 28945_ Combat Programmer resets B-90 Cyclops, system corruption cleaned. 28945_ Acquired Core Reset Matrix. 28945_ Wiping memory... 28945_ CORE RESET 28946_ Combat Programmer resets Tracker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????"?#??????????????????????? | | ???????????????????????#"?"#?????????????????????? | | ???????????????????????#"?"#######???????????????? | | ???????????????????????#"?" 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"""""#???????????????? | | ???????????????????????#"?"#######???????????????? | | ???????????????????????#"?"#?????????????????????? | | ????????????????????????"?#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 53 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 1010 Power Amplification 40 Armor Coverage 625 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 68 Offensive Hacking 28 Defensive Hacking 41 Authchip Count 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x2 | -5/Factory | Preloaded Adv. Recalibrator | x2 | -4/Factory | Preloaded Adv. Sensor Array | x2 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor LC Capacitor Core Reset Matrix Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed EnhancedSalvagingBox Manual? 0 Play Time 03:50:43 Cumulative 319.8 hours Start 2025.03.13 @ 17:43:37 End 2025.03.16 @ 01:54:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65a1275a-769e-46ba-9030-b980ccf3bc58