Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 14:49:54 Player: Sixten Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (2950) 2950 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6010 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Cooled Ion Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced ECM Suite System Shield Shock Rifle Shock Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer Matter Filter System Shield > --- WEAPON ----------- Field Laser Gauss Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Cooled Ion Engine Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Sensor Array System Shield System Shield System Shield Missile Launcher Blade Saw [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 67 | 6 6 . 19 18 18 Power 9 | 1 1 . 3 1 3 Engine 7 | 1 1 . 3 . 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 20 | 2 . . 5 9 4 Treads 10 | 2 . . 5 3 . Leg 10 | . . . . 6 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 . 5 3 5 Device 4 | . 1 . . 1 2 Storage 2 | 1 1 . . . . Processor 7 | . . . 5 1 1 Hackware 3 | . . . . 1 2 Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 21 | 2 2 . 6 5 6 Energy Gun 8 | 1 1 . 1 1 4 Energy Cannon 3 | . . . 3 . . Ballistic Gun 4 | 1 1 . . 2 . Ballistic Cannon 3 | . . . 1 2 . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 35 | . . . 11 3 21 Power 5 | . . . 2 . 3 Propulsion 14 | . . . 4 2 8 Utility 7 | . . . 1 . 6 Weapon 9 | . . . 4 1 4 Highest Loss Streak 9 | . . . 3 1 9 To Critical Strikes . | . . . . . . Average Backups 8 | . 4 6 9 9 10 Power 2 | . 1 2 1 1 3 Propulsion 1 | . . . 1 1 2 Utility 2 | . 1 2 2 2 2 Weapon 2 | . 1 2 3 4 1 Tool/Special . | . . . . . . Unused Backups 9 | . . . 1 . 8 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 4 | . . . 1 . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 100 85 98 94 Engine 7 | . 14 14 8 8 2 Core 1 | . . . . . 3 Treads 13 | . 28 28 18 14 . Leg 15 | . . . . 19 29 Device 5 | . 7 . . 4 9 Storage 8 | . 7 14 11 9 7 Processor 13 | . . . 24 14 14 Hackware 5 | . . . . 8 9 Protection 2 | . 11 14 2 . . Energy Gun 9 | . 14 14 6 7 9 Energy Cannon 1 | . . . 5 3 . Ballistic Gun 4 | . 14 14 3 1 3 Ballistic Cannon 2 | . . . 4 5 . Peak Build Rating 45 | 6 9 7 17 36 45 Average Rating 24 | 4 7 7 11 27 38 On Entrance 12 | . 6 7 7 16 36 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 13 31 28 32 35 37 Greatest Support 82 | 40 40 40 40 82 69 Greatest Overweight (x) 10 | . . . 9 10 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 Most Carried 14 | 1 6 6 14 12 14 Average Carried 8 | . 4 6 9 9 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 1 6 6 13 11 12 Class Distribution -------------------- 68% | Mutant 20% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1955 | 230 206 . 329 870 320 Remotely . | . . . . . . Salvage Created 3313 | . 366 . 1065 1183 699 Parts 195 | . 28 . 59 67 41 Haulers Intercepted 9 | . 1 . 4 3 1 Recyclers Shooed 4 | . 2 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 68 | . 11 . 21 25 11 Melee 1 | . . . . . 1 Guns 29 | . 11 . 1 9 8 Cannons 18 | . . . 11 7 . AOE 16 | . . . 6 8 2 Classes Destroyed 14 | . 5 . 4 4 1 Worker 4 | . . . 1 3 . Builder 7 | . . . 3 2 2 Tunneler 1 | . . . . 1 . Hauler 9 | . 1 . 4 3 1 Recycler 4 | . . . 3 1 . Operator 4 | . 2 . . 2 . Watcher 11 | . 2 . 4 3 2 Swarmer 17 | . 6 . 7 4 . Grunt 33 | . 5 . 7 13 8 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 12 | . . . 7 3 2 Hunter 3 | . . . . 3 . Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 5 . 9 8 4 Combat Bots Only 6 | . 5 . 5 6 4 Max Kills in Single Turn 3 | . 1 . 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 560 | . 56 . 159 103 242 Missed 158 | . 17 . 43 33 65 Hits 402 | . 39 . 116 70 177 Melee 3 | . . . . 3 . Projectile 399 | . 39 . 116 67 177 Critical Strikes 15 | . . . 5 6 4 Damage Taken 5588 | . 418 . 1499 1199 2472 Core 1250 | . 79 . 289 170 712 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 18 . 32 . . Regen/Repaired (Parts) 215 | . . . . 215 . Core Remaining (%) 66 | 100 . 68 27 69 . Volleys Fired 325 | . 43 1 99 120 62 Largest 2 | . 2 2 2 2 2 Hottest 124 | . 85 70 124 124 100 Shots Fired 577 | . 84 2 160 221 110 Gun 394 | . 84 2 83 120 105 Cannon 156 | . . . 68 88 . Launcher 27 | . . . 9 13 5 Special . | . . . . . . Kinetic 199 | . 43 1 56 82 17 Thermal 283 | . 41 1 95 126 20 Explosive 27 | . . . 9 13 5 Electromagnetic 68 | . . . . . 68 Robot Hit Streak 31 | . 6 1 12 9 31 Robot Miss Streak 11 | . 11 1 5 5 5 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 3 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 363 | . 53 1 92 135 82 Core Hits 199 | . 40 . 52 62 45 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . 1 . 6 4 5 Burn 10 | . 1 . 5 3 1 Meltdown 1 | . . . . 1 . Blast 1 | . . . 1 . . Corrupt 1 | . . . . . 1 Sever 3 | . . . . . 3 Melee Attacks 17 | . . . . . 17 Impact . | . . . . . . Slashing 17 | . . . . . 17 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8157 | . 673 12 2034 3718 1720 Guns 3748 | . 673 12 627 1261 1175 Cannons 2131 | . . . 872 1259 . Explosions 2136 | . . . 535 1193 408 Melee 137 | . . . . . 137 Ramming 5 | . . . . 5 . Kinetic 2537 | . 325 12 617 1231 352 Thermal 2959 | . 348 . 882 1356 373 Explosive 1964 | . . . 535 1126 303 Electromagnetic 555 | . . . . . 555 Impact . | . . . . . . Slashing 137 | . . . . . 137 Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 130 | . . . 28 89 13 Projectiles 85 | . . . 28 57 . Explosions 45 | . . . . 32 13 Melee . | . . . . . . Knockbacks 5 | . . . . 5 . Impact . | . . . . . . Kinetic 5 | . . . . 5 . Secondary . | . . . . . . Self-Inflicted Damage 196 | . . . 15 181 . Shots 5 | . . . 1 4 . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 488 | . 123 9 488 327 229 Average Temperature 100 | . 39 6 155 82 93 Received Heat Transfer 2181 | . 165 . 603 486 927 Effects 19 | . . . 11 5 3 Shutdowns 2 | . . . 2 . . Energy Bleed 3 | . . . 2 1 . Interference 9 | . . . 3 3 3 Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 4 | . . . 3 1 . Combat Hostiles 4 | . . . 3 1 . Parts Melted 13 | . 2 . 6 4 1 Heat Transferred 7175 | . 846 . 2516 3047 766 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 88 | 100 100 100 84 75 100 Level 1 10 | . . . 15 21 . Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 415 | . 154 30 359 415 186 Initial 186 | . . 30 . 140 186 Average 74 | . 63 12 66 120 39 Influence Increases 2521 | . 302 . 705 1023 491 Destroy 0b10 Robot/C 1360 | . 220 . 420 500 220 Destroy 0b10 Robot/NC 200 | . 25 . 75 75 25 Destroy Leader 380 | . 56 . 116 142 66 Successful Hack 28 | . . . . 23 5 Disable Machine 195 | . . . 45 105 45 Destroy Structure 193 | . 1 . 34 118 40 Lose Combat Pursuer 165 | . . . 15 60 90 Influence Decreases 2449 | . 223 79 372 944 831 Entered New Map 468 | . . 49 . 193 226 Time Decay 1525 | . 223 30 306 571 395 Lost Part 306 | . . . 66 30 210 Purge Threat 150 | . . . . 150 . Squads Dispatched 18 | . 2 . 2 7 7 Investigation 4 | . . . . 1 3 Extermination 2 | . . . . . 2 Reinforcement 10 | . 2 . 2 4 2 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . 1 . 3 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 18 . 29 36 32 Peak Tracking Total 10 | . 4 . 5 5 10 Tactical Retreats 7 | . . . 1 2 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 13 | . . . 3 7 3 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 18 | . 2 . 1 8 7 Terminals 15 | . 2 . 1 7 5 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 61 | . 5 . 2 35 19 Successful 20 | . . . . 15 5 Failed 41 | . 5 . 2 20 14 Catastrophic 6 | . . . . 4 2 Database Lockouts . | . . . . . . Manual 34 | . 4 . 2 22 6 Terminals 48 | . 5 . 2 28 13 Fabricators 4 | . . . . . 4 Repair Stations 7 | . . . . 7 . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . . . 10 2 Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 3 | . . . . 2 1 Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . . . . 2 . Dispatch Records 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 5 | . . . . 5 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 16 | . 2 . 1 8 5 Full Trace Events 4 | . 1 . . 1 2 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 88 | . . . . 88 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 3070 | . . . 838 866 1366 Optics 838 | . . . 838 . . Sensors 2232 | . . . . 866 1366 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5663 | 87 910 93 1017 1905 1651 Spaces Moved 2982 | 57 468 57 401 1030 969 Core 31 | 12 . . 13 3 3 Treads 1367 | 45 468 57 388 409 . Legs 1584 | . . . . 618 966 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 Average Speed 141 | 136 160 160 179 136 121 Slowest Speed 550 | 160 160 160 500 550 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 56 16 37 61 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 234 | . . . 33 148 53 Melee . | . . . . . . Projectile 12 | . . . 1 11 . AOE 222 | . . . 32 137 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3794 | 63 543 57 534 1302 1295 Wait 339 | . 22 . . 106 211 Move 2977 | 56 467 56 400 1029 969 Hop . | . . . . . . Pick Up 27 | 1 2 . 10 6 8 Fast Attach 35 | 6 3 . 10 11 5 Attach 19 | . . . 4 7 8 Detach 9 | . 1 . 2 6 . Swap 30 | . 4 . 6 9 11 Drop 15 | . 1 . 3 7 4 Fire 325 | . 43 1 99 120 62 Melee 17 | . . . . . 17 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 10) 945 | -10/Materials | Discovered new exit (range 14) 998 | -10/Materials | Entered Mines 999 | -10/Mines | Learned location of Storage (-8) 1000 | -10/Mines | Met a Derelict bent on vengeance 1072 | -10/Mines | Discovered new exit (range 10) 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Evolved 2 slots: Utility x2 1490 | -9/Materials | Discovered new exit (range 16) 1684 | -9/Materials | Core integrity fell below 50% 1782 | -9/Materials | Discovered new exit (range 4) 2009 | -9/Materials | Discovered new exit (range 18) 2108 | -9/Materials | Entered another Materials area 2108 | -8/Materials | Evolved 2 slots: Propulsion x2 2132 | -8/Materials | Lost 3 parts (1p2n) 2336 | -8/Materials | Build established: Scavenger-Mutant 2726 | -8/Materials | Identified exit to Storage 3199 | -8/Materials | Build established: Mutant 3819 | -8/Materials | Garrison activated, responded to threat 3886 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3932 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3961 | -8/Materials | Discovered new exit (range 5) 4013 | -8/Materials | Entered Factory 4013 | -7/Factory | Evolved 2 slots: Utility x2 4032 | -7/Factory | Identified exit to DSF 4813 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 4993 | -7/Factory | Lost 9 parts (1p4n2u2w) 5357 | -7/Factory | Build established: Hacker-Mutant 5642 | -7/Factory | Core integrity fell below 50% 5660 | -7/Factory | Core integrity fell below 20% 5664 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- recycling unit. 05643_ Carbon-fiber Leg destroyed. 05643_ Critical hit (Burn: +37). 05643_ G-47 Trooper destroyed. 05645_ R-06 Scavenger inserts Corrupted Target Analyzer into recycling unit. 05647_ The unstable cave ceiling collapses. 05648_ R-06 Scavenger inserts Corrupted Shock Rifle into recycling unit. 05648_ Missile Launcher destroyed. 05649_ The unstable cave ceiling collapses. 05649_ Carbon-fiber Leg destroyed. 05649_ G-50 Soldier misfires. 05653_ Aluminum Leg destroyed. 05655_ The unstable cave ceiling collapses. 05657_ System Shield destroyed. 05658_ The unstable cave ceiling collapses. 05658_ Imp. Deuterium Engine destroyed. 05662_ Imp. Targeting Computer destroyed. 05664_ The unstable cave ceiling collapses. 05664_ Aluminum Leg crushed. 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" " #?# #?????????????????? | | ????????# # #?# #?????????????????? | | ######### # """ #?# #?????????????????? | | # """ #?# +?????????????????? | | # """ #?# #?????????????????? | | # #?# #?????????????????? | | ##########?# gg #?????????????????? | | #??????????# #?????????????????? | | #??????????# a #?????????????????? | | #??????????# ?????????????????? | | #??????????? ?????????????????? | | #??????????? ???????????????????? | | ?????????? ?????????????????????? | | ?????????????????????????????????? | | ###### ????????????????????????????????? | | #????##/###### ???????????????????????????????? | | #?????? ??????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " ?????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Carbon-fiber Leg | 7% | -8/Materials Imp. Carbon-fiber Leg | 20% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedPotentialShield Manual? 0 Play Time 00:42:54 Cumulative 34.8 hours Start 2026.10.23 @ 13:53:06 End 2026.10.23 @ 14:49:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a01cb8fb-22c1-4839-b716-cb7aab28b7a7