Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 03:29:50 Player: OBLIQUE Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (303) 1515 Value Destroyed (12526) 12526 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (4278) 4278 TOTAL SCORE: 27699 Bonus ------- High Alert Combat Kills 2532 Follower Combat Kills 546 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 224/300 Energy 78/100 System Corruption 28% Temperature Cool (2) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System Nuclear Pulse Array Field Propulsion Array > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Heavy Siege Treads Huge Storage Unit Hellfire Trap Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-QT Exoskeleton Flightbrick > --- UTILITY ---------- Armored Scrap Engine Experimental Thermal Generator Coolant Network Huge Storage Unit Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Neutron Missile Launcher Hpw. Thermal Dispersion Construct/G Hpw. Thermal Quantum Construct/G Energy Gamma Construct/G > --- INVENTORY -------- Improved Heavy Siege Treads Experimental Power Amplifier Advanced Heat Sink High-capacity Storage Unit Compact Battery Matter Compressor Matter Compressor Gravity Neutralizer Advanced Sensor Array Improved Terrain Scanner Advanced Target Analyzer Quantum Capacitor Advanced Transmission Jammer Advanced Phase Shifter Advanced Phase Shifter Experimental Shield Generator Improved Dynamic Insulation System Enhanced Hardcell Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher Fusion Bomb Launcher Improved Datajack Improved Plasma Cutter [Rating: 196] Favorites ----------- Power Constructs Engine Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Flight Unit Flightbrick Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Slots Evolved 18 | . . . . 4 2 . . 4 . . 2 . 2 . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . 1 . . 1 . 1 . . . . . . Utility 11 | . . . . 3 1 . . 2 . . . . 1 . 2 . 2 . . Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . Parts Attached 176 | 6 7 2 6 39 18 18 5 11 1 8 . 1 7 22 2 3 10 3 7 Power 17 | 1 2 . . 5 1 2 . 3 . 1 . . . . . . 1 1 . Engine 13 | 1 2 . . 3 1 2 . 3 . 1 . . . . . . . . . Core 2 | . . . . 2 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 . Propulsion 32 | 2 1 . 2 8 4 6 3 . . . . . 1 . . . . . 5 Treads 10 | 2 . . 1 2 1 3 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 13 | . 1 . 1 5 3 1 2 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 3 Flight 6 | . . . . 1 . 2 . . . . . . 1 . . . . . 2 Utility 79 | 1 2 2 1 12 4 2 2 6 1 7 . 1 6 17 1 1 9 2 2 Device 38 | . 1 1 1 6 1 1 2 4 1 2 . . 3 7 1 1 3 2 1 Storage 8 | 1 1 . . . . . . . . 2 . . . 4 . . . . . Processor 20 | . . . . 4 2 . . 2 . 3 . . 1 4 . . 3 . 1 Hackware 3 | . . . . . . . . . . . . . 2 1 . . . . . Protection 10 | . . 1 . 2 1 1 . . . . . 1 . 1 . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 . 3 14 9 8 . 2 . . . . . 5 1 2 . . . Energy Gun 15 | . 1 . 1 4 3 6 . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 1 . 1 8 4 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . Launcher 9 | . . . . . 1 1 . 1 . . . . . 5 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . . Unidentified Prototypes 25 | . . 1 . 5 1 7 1 . . 1 . . 1 8 . . . . . Parts Lost 87 | . 1 . 1 3 . . 2 8 1 5 . 9 3 19 . 7 11 17 . Power 15 | . . . . 2 . . . 4 1 . . 2 . 2 . . 2 2 . Propulsion 12 | . . . . . . . 2 1 . . . 2 1 3 . . . 3 . Utility 32 | . 1 . 1 1 . . . 2 . 2 . 3 1 6 . 4 3 8 . Weapon 28 | . . . . . . . . 1 . 3 . 2 1 8 . 3 6 4 . Highest Loss Streak 17 | . 1 . 1 1 . . 2 6 1 3 . 9 1 16 . 7 5 17 . To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . 2 . . Average Backups 17 | . 12 22 23 20 20 20 18 20 19 20 19 18 18 21 3 3 1 1 1 Power . | . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . 2 8 7 6 5 5 2 1 1 1 1 1 . . . . . . . Utility 9 | . 5 9 10 6 5 6 8 15 14 14 14 14 14 16 . 1 1 1 1 Weapon 3 | . 2 3 3 5 7 7 6 2 2 3 2 . 1 3 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . . . 3 11 3 3 3 9 . 2 . 2 . 10 . . . . 3 Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 1 . 1 . . . 1 . . . 1 . . . . 1 Utility 24 | . . . 2 5 1 . 1 7 . 1 . . . 6 . . . . 1 Weapon 16 | . . . . 4 1 2 2 2 . . . 2 . 3 . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 100 99 97 99 99 68 62 61 62 61 50 57 66 34 35 57 46 26 Engine 5 | . 14 14 14 5 7 7 6 1 2 2 5 6 . . . . . . . Core 1 | . . . . 2 . . . 3 . 3 4 . . . . . . . . Treads 6 | . 20 14 14 11 1 7 1 2 . . 3 5 3 . 4 4 1 . . Wheel 6 | . 7 14 14 15 21 15 8 . . . . . . . . . . . . Device 14 | . 13 . 12 18 18 15 14 16 11 16 15 11 13 15 13 11 14 10 . Storage 7 | . 14 14 14 9 7 7 7 5 5 5 5 5 4 4 4 2 . . . Processor 10 | . . . . 9 13 15 15 17 23 17 15 12 9 11 13 13 16 18 13 Protection 2 | . . 13 . 5 4 6 1 . . . . 2 . . . . 2 . . Energy Gun 6 | . 13 14 10 3 2 21 9 . . . . . . 2 . . 9 10 . Ballistic Gun 5 | . 14 14 14 14 19 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 3 5 5 . . 7 4 . . 4 . . Peak Build Rating 196 | 6 10 18 23 45 56 61 66 106 81 102 104 103 156 196 80 80 157 134 71 Average Rating 69 | 3 8 10 19 39 49 55 55 90 78 94 98 84 139 173 69 69 130 105 51 On Entrance 58 | . 6 9 11 23 41 53 57 56 81 78 91 103 68 148 58 80 59 129 19 Avg Prop Armor Cover (%) 14 | . 12 10 13 10 9 8 8 . . . . . 24 20 . . . . 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 13 91 93 94 110 107 118 116 124 97 113 119 117 130 170 17 17 121 50 6 Greatest Support 164 | 40 40 16 16 62 62 66 62 119 101 101 164 164 96 96 31 31 102 80 32 Greatest Overweight (x) 7 | . 5 5 5 6 3 3 7 2 1 1 1 1 2 5 . . 1 1 . Average Overweight (x) 1 | . 2 5 5 2 2 2 1 1 . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 21 | 6 17 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 5 Most Carried 25 | . 23 23 25 25 25 25 25 25 24 25 25 25 23 25 5 5 5 3 5 Average Carried 19 | . 12 22 24 24 24 24 21 23 23 23 23 22 19 23 4 3 3 2 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | . 22 23 25 25 24 25 23 22 24 21 25 22 23 5 4 5 3 2 5 Scrap Engine Consumption 249 | . . . . . . . 29 36 2 14 13 6 17 54 1 6 66 5 . Constructs Created 25 | . . . . . . . 3 . . 1 1 1 3 4 . 1 11 . . Constructs Modified 69 | . . . . . . . 7 19 . 4 5 . 5 13 . . 13 3 . Class Distribution -------------------- 39% | Mutant 20% | Construct 8% | Hacker-Skirmisher 6% | Skirmisher 5% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Storage Construct | -7/Recycling Construct | -5/Factory Mutant | -5/Waste Construct | -5/Factory Skirmisher | -4/Factory Mutant | -4/DSF Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Armory Mutant | -2/Research Mutant | -2/DSF Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Matter Collected 9261 | 239 1012 62 112 1555 812 440 316 722 . 811 33 152 613 1709 . 11 625 19 18 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12450 | . 1012 68 101 2330 989 1308 194 1105 . 615 33 . 510 2036 . . 1768 381 . Parts 570 | . 54 9 10 115 43 52 7 49 . 29 5 . 25 65 . . 89 18 . Haulers Intercepted 17 | . 2 . . 6 1 5 . 1 . . . . . . . . 2 . . Recyclers Shooed 10 | . 4 . . . 2 . . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Combat Hostiles Destroyed 207 | . 12 5 4 27 13 20 4 26 . 15 . . 6 53 . . 18 4 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Guns 83 | . 12 5 1 27 10 14 3 . . . . . . 1 . . 8 2 . Cannons 69 | . . . 3 . . . 1 20 . 9 . . 6 20 . . 8 2 . AOE 49 | . . . . . 3 4 . 5 . 6 . . . 31 . . . . . Classes Destroyed 19 | . 8 . 1 5 . 1 . . . 1 . . . 3 . . . . . Worker 17 | . 2 . . 1 4 2 . 2 . 2 . . 1 . . . 3 . . Builder 9 | . . . . 3 1 . . 2 . . 2 . 1 . . . . . . Tunneler 4 | . 2 . . . . . . 1 . 1 . . . . . . . . . Hauler 17 | . 2 . . 6 1 5 . 1 . . . . . . . . 2 . . Recycler 24 | . 5 . . 5 4 1 1 4 . . . . 2 . . . 2 . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . Operator 5 | . 1 . . 1 . . . . . 2 . . . 1 . . . . . Watcher 17 | . 3 . . 4 2 1 . 3 . . . . 1 1 . . 2 . . Swarmer 31 | . 3 5 1 . . 7 . 6 . 4 . . . 5 . . . . . Saboteur 6 | . . . . . . . . . . . . . . 6 . . . . . Grunt 70 | . 9 . . 15 12 4 . 4 . 4 . . . 19 . . 1 2 . Brawler 7 | . . . . 1 . . . . . . . . . 5 . . . 1 . Duelist 11 | . . . . 3 . . . . . . . . . 8 . . . . . Protector 3 | . . . . . . . . . . . . . . 3 . . . . . Sentry 31 | . . . . 7 1 8 1 3 . 2 . . . 5 . . 3 1 . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . Hunter 10 | . . . . 1 . . . 3 . 3 . . . 1 . . 2 . . Programmer 33 | . . . . . . 1 . 10 . 2 . . 6 2 . . 12 . . Subdweller 6 | . . . 3 . . . 3 . . . . . . . . . . . . Best Kill Streak 13 | . 5 3 2 5 10 4 1 6 . 5 1 . 4 13 . . 5 3 . Combat Bots Only 13 | . 4 3 2 4 5 4 1 4 . 4 . . 3 13 . . 4 3 . Max Kills in Single Turn 3 | . 1 1 1 2 2 3 1 2 . 2 1 . 1 3 . . 1 1 . Gunslinging 2 | . . . . . . 2 . . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 . 2 . 2 . . . 3 . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Hostile Shots Fired 2121 | . 56 29 7 131 73 145 43 131 2 133 . 227 83 417 . 99 312 221 12 Missed 715 | . 9 5 1 42 32 54 20 46 . 34 . 96 17 135 . 41 96 82 5 Hits 1406 | . 47 24 6 89 41 91 23 85 2 99 . 131 66 282 . 58 216 139 7 Melee 65 | . . . . 3 . . . . 2 . . . . 60 . . . . . Projectile 1341 | . 47 24 6 86 41 91 23 85 . 99 . 131 66 222 . 58 216 139 7 AOE 2 | . . . . . . . . 2 . . . . . . . . . . . Critical Strikes 73 | . 1 . . 11 . . . 3 1 4 . 3 7 17 . 2 17 7 . Damage Taken 26601 | . 505 190 88 1656 419 503 191 1981 88 1998 . 2218 1510 6060 90 874 4984 3079 167 Core 4169 | . 83 18 19 319 67 80 31 251 . 236 . 233 119 738 . 365 327 1163 120 Absorbed by Shields 2017 | . . . . 25 117 86 22 20 . . . . . 1674 . . . 73 . Ignored by Resistances 143 | . . . . . . 114 29 . . . . . . . . . . . . Regen/Repaired (Parts) 4219 | . 160 . . . . . 22 524 . 203 473 . 266 902 100 . 1067 502 . Core Remaining (%) 63 | 100 . . 52 42 . . 74 . . 51 . 79 . 34 . 74 . . . Volleys Fired 750 | . 66 9 13 136 41 40 13 96 . 83 6 9 41 100 . . 85 12 . Largest 4 | . 2 2 2 2 3 3 3 2 . 2 1 1 3 4 . . 4 4 . Hottest 335 | . 85 85 80 90 86 180 60 99 . 140 82 82 209 299 . . 318 335 . Shots Fired 1499 | . 132 18 22 269 119 112 23 99 . 83 6 9 77 266 . . 228 36 . Gun 861 | . 132 18 13 269 114 109 21 . . . . . 5 17 . . 136 27 . Cannon 575 | . . . 9 . . . 2 93 . 74 6 9 72 209 . . 92 9 . Launcher 63 | . . . . . 5 3 . 6 . 9 . . . 40 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 847 | . 79 9 9 242 108 . 2 83 . 74 . . 72 136 . . 24 9 . Thermal 540 | . 53 9 13 16 6 109 21 10 . . 6 9 5 90 . . 168 25 . Explosive 63 | . . . . . 5 3 . 6 . 9 . . . 40 . . . . . Electromagnetic 49 | . . . . 11 . . . . . . . . . . . . 36 2 . Robot Hit Streak 36 | . 14 5 6 27 16 29 25 36 . 10 2 3 7 12 . . 12 6 . Robot Miss Streak 6 | . 3 1 1 3 3 3 . 3 . 6 1 2 2 5 . . 5 2 . Penetration Max 2 | . . . . . 1 . . 1 . . . . . 1 . . . 2 . Secondary Targets 14 | . 2 2 . 5 1 2 . . . . . . . . . . 2 . . Max Gunslinging Chain 2 | . 1 1 . 1 1 2 . . . . . . . . . . 1 . . Shots Hit Robots 989 | . 83 12 11 196 75 84 18 83 . 49 3 5 49 170 . 1 125 25 . Core Hits 555 | . 36 5 7 80 47 41 9 65 . 23 2 . 16 171 . . 45 8 . Critical Kills 14 | . 2 . . 1 . . . . . . . . 3 4 . . 2 2 . Critical Parts Destroyed 14 | . 1 . . . 1 . . . . . 1 . 10 1 . . . . . Critical Strikes 59 | . 5 1 . 1 1 9 3 1 . 3 1 . 16 7 . . 8 3 . Burn 15 | . 2 1 . . . 9 2 . . . . . . 1 . . . . . Meltdown 3 | . . . . . . . . . . . . . . 1 . . 2 . . Destroy 26 | . 3 . . 1 1 . . . . . 1 . 13 4 . . . 3 . Blast 12 | . . . . . . . 1 1 . 3 . . 3 1 . . 3 . . Corrupt 3 | . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 41 | . . . . 2 7 1 . 15 . . . . . 15 . 1 . . . Impact 5 | . . . . 2 3 . . . . . . . . . . . . . . Slashing 20 | . . . . . 4 1 . 15 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 3 . . . . . 15 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41571 | . 1172 198 169 3721 2006 2455 361 5351 . 3769 113 220 1942 14436 . 2 4652 1004 . Guns 12048 | . 1172 198 63 3598 1345 2131 316 . . . . . 88 389 . . 2265 483 . Cannons 17780 | . . . 106 . . . 45 4426 . 2883 113 220 1854 5256 . . 2356 521 . Explosions 11407 | . . . . 122 661 324 . 623 . 886 . . . 8791 . . . . . Melee 302 | . . . . . . . . 302 . . . . . . . . . . . Ramming 34 | . . . . 1 . . . . . . . . . . . 2 31 . . Kinetic 18319 | . 660 98 63 3058 1230 . 45 4195 . 2883 . . 1854 3103 . . 609 521 . Thermal 10841 | . 512 100 106 410 115 2131 316 231 . 139 113 220 88 2542 . . 3386 432 . Explosive 11146 | . . . . . 661 324 . 623 . 747 . . . 8791 . . . . . Electromagnetic 929 | . . . . 252 . . . . . . . . . . . . 626 51 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 302 | . . . . . . . . 302 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 4 4 7 26 28 . . . 1 . . 12 28 28 Average Corruption 9 | . . . . . . 3 4 5 17 27 . . . 1 . . 4 14 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . 5 3 . . . . 2 Effects 239 | . . . . . . 3 42 62 10 72 . . . 3 . . 20 12 15 Message Errors 51 | . . . . . . 2 9 14 1 18 . . . . . . 4 2 1 Matter Fused 56 | . . . . . . . 14 11 3 17 . . . 1 . . 6 . 4 Heat Flow Errors 33 | . . . . . . . 7 11 . 8 . . . . . . 2 1 4 Energy Discharges 32 | . . . . . . 1 2 13 2 6 . . . 1 . . 3 2 2 Parts Rejected 2 | . . . . . . . . . . 1 . . . 1 . . . . . Parts Fused 2 | . . . . . . . 1 1 . . . . . . . . . . . Data Loss (minor) 30 | . . . . . . . 7 6 . 10 . . . . . . 3 1 3 Data Loss (major) 7 | . . . . . . . . 3 2 2 . . . . . . . . . Alerts 8 | . . . . . . . 2 1 . 3 . . . . . . 1 1 . Misdirections 6 | . . . . . . . . . 2 . . . . . . . . 3 1 Weapon Failures 12 | . . . . . . . . 2 . 7 . . . . . . 1 2 . Overload Shots 31 | . . . . . . 30 1 . . . . . . . . . . . . Effects 4 | . . . . . . 4 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Heat Surge 3 | . . . . . . 3 . . . . . . . . . . . . . Overflow Damage 1411 | . . . . 21 3 11 . 188 . 396 6 . 169 459 . . 133 25 . Projectiles 912 | . . . . . . . . 63 . 302 6 . 169 214 . . 133 25 . Explosions 414 | . . . . 21 3 11 . 40 . 94 . . . 245 . . . . . Melee 85 | . . . . . . . . 85 . . . . . . . . . . . Knockbacks 102 | . . . . . . . . 29 . 16 . . 21 30 . . 2 4 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 99 | . . . . . . . . 28 . 16 . . 20 29 . . 2 4 . Secondary 3 | . . . . . . . . 1 . . . . 1 1 . . . . . Self-Inflicted Damage 360 | . . . . . 65 . . 16 . 29 . . . 250 . . . . . Shots 12 | . . . . . 4 . . 1 . 1 . . . 6 . . . . . Rammed 2 | . . . . 1 . . . . . . . . . . . 1 . . . Targets Rammed 4 | . . . . 1 . . . . . . . . . . . 1 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 26 165 . 304 35 370 259 254 . 304 . 5 300 382 . . 200 384 190 Average Temperature 91 | . 10 77 . 69 14 107 92 61 . 96 . 5 103 135 . . 100 146 104 Received Heat Transfer 2616 | . 198 . 12 675 150 113 42 198 . 207 . 58 27 585 . . 189 162 . Effects 7 | . . . . . . 1 . . . . . . 1 4 . . . 1 . Interference 5 | . . . . . . . . . . . . . . 4 . . . 1 . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . Parts Fried 2 | . . . . 1 . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 3 . . . . . . . 1 . . 2 . . Combat Hostiles 3 | . . . . . . 2 . . . . . . . 1 . . . . . Parts Melted 28 | . 1 . . . . 12 2 . . . 1 . . 8 . . 4 . . Heat Transferred 11106 | . 1332 296 222 500 222 4262 767 334 . 100 111 222 . 185 . . 2220 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Maximum Alert Level 5 | . . . . 2 2 3 1 2 . 2 1 . . 5 3 2 2 2 1 Low Security (%) 61 | 100 100 100 . 65 5 . 90 70 100 40 56 100 100 30 . . . . 78 Level 1 18 | . . . . 12 60 54 9 10 . 28 43 . . 14 . . 68 14 21 Level 2 15 | . . . . 22 33 43 . 19 . 31 . . . 13 . 100 31 85 . Level 3 3 | . . . . . . 1 . . . . . . . 23 100 . . . . Level 4 . | . . . . . . . . . . . . . . 6 . . . . . Level 5 . | . . . . . . . . . . . . . . 11 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1839 | . 166 95 . 470 684 749 289 514 179 657 315 53 59 1839 937 594 612 520 269 Initial 937 | . . . . . 207 302 289 . 179 62 315 53 . 6 937 594 323 437 269 Average 204 | . 19 11 . 170 409 387 46 160 128 267 186 25 10 624 864 573 381 454 156 Influence Increases 9460 | . 432 135 44 1023 858 833 108 1114 . 1001 16 4 201 2598 5 15 890 183 . Destroy 0b10 Robot/C 4180 | . 240 100 40 540 260 400 20 520 . 300 . . 120 1200 . . 360 80 . Destroy 0b10 Robot/NC 490 | . 75 . . 100 60 45 5 65 . 30 10 . 25 30 . . 45 . . Destroy Leader 912 | . 60 20 . 160 46 132 . 128 . 70 . . 22 166 . . 98 10 . Allied During Kill 233 | . . . 4 . . . . . . . . . . 229 . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . 20 10 . Successful Hack 268 | . 26 . . 15 12 14 82 34 . . . . 2 50 5 . 14 14 . Disable Machine 750 | . 30 . . 75 60 15 . 90 . 225 . . . 180 . . 75 . . Anti-Garrison Action 800 | . . . . . 400 200 . . . . . . . . . . 200 . . Destroy Structure 1422 | . 1 . . 13 20 27 1 262 . 286 6 4 32 698 . . 63 9 . Lose Combat Pursuer 375 | . . 15 . 120 . . . 15 . 90 . . . 45 . 15 15 60 . Influence Decreases 9381 | . 432 135 44 567 647 757 851 602 423 447 582 81 189 823 1000 268 882 280 371 Entered New Map 3341 | . . . . . 249 365 454 . 333 27 328 24 . 6 850 198 216 110 181 Time Decay 4875 | . 432 135 30 537 398 392 377 512 60 370 254 . 175 367 150 . 556 . 130 Lost Part 791 | . . . . 20 . . 20 80 10 50 . 57 14 190 . 70 110 170 . Lost Ally 224 | . . . 14 10 . . . 10 20 . . . . 110 . . . . 60 Purge Threat 150 | . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 59 | . 2 . . 7 4 4 . 10 . 7 1 2 4 6 2 1 8 . 1 Investigation 9 | . 1 . . . 2 3 . . . 1 . . . 1 . . 1 . . Extermination 22 | . . . . . 1 1 . 5 . 2 1 . 3 3 . . 5 . 1 Reinforcement 14 | . 1 . . 4 1 . . 1 . 2 . 2 1 . . 1 1 . . Assault 6 | . . . . . . . . 1 . 1 . . . 2 2 . . . . Garrison 8 | . . . . 3 . . . 3 . 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Distress Signals 17 | . 1 . . 3 1 2 1 4 . 1 . . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 348 | . 24 6 5 48 17 21 6 33 6 23 . 10 10 67 . 3 34 30 5 Peak Tracking Total 24 | . 5 3 2 6 6 4 2 5 6 9 . 7 4 13 . 3 5 24 6 Tactical Retreats 15 | . . 1 . 5 . . . 1 . 2 . . . 3 . 1 1 1 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Traps Triggered 11 | . 1 . . . . 3 . 1 . 1 . 1 . 1 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . 14 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . 2 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . 4 . . . . 2 1 . Triggered 3 | . . . . . . . . . . . . . . . . . 2 1 . Most Traps Carried 4 | . . . . . . . . . . . . 2 . . . 4 4 2 1 Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Machines Disabled 51 | . 2 . 1 5 4 1 . 6 . 15 . . . 12 . . 5 . . Max in Single Turn 8 | . 1 . 1 1 1 1 . 1 . 8 . . . 2 . . 1 . . Garrison Access 6 | . . . . . 2 1 . 2 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Machines Accessed 67 | . 9 . 1 10 6 7 7 12 . 3 2 . 1 3 2 . 3 1 . Terminals 42 | . 6 . . 8 2 4 6 6 . 1 2 . . 3 2 . 1 1 . Fabricators 5 | . . . . . 1 . . 1 . 2 . . 1 . . . . . . Repair Stations 6 | . 1 . . . 1 2 . 2 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 2 . . . 1 . . . . . . . . . . . Garrison Access 7 | . . . . . 2 1 . 2 . . . . . . . . 2 . . Total Hacks 171 | . 32 . 1 28 10 11 20 30 . 10 7 . 2 11 3 . 5 1 . Successful 88 | . 23 . 1 14 3 5 8 17 . 2 3 . 2 6 1 . 2 1 . Failed 81 | . 9 . . 13 7 6 12 12 . 8 4 . . 5 2 . 3 . . Catastrophic 18 | . 1 . . 4 1 1 2 2 . 2 1 . . 2 1 . 1 . . Database Lockouts 2 | . . . . 1 . . . 1 . . . . . . . . . . . Manual 78 | . 16 . . 20 3 7 6 14 . 4 3 . . 3 . . 2 . . Terminals 114 | . 20 . . 21 3 6 17 22 . 1 7 . . 11 3 . 2 1 . Fabricators 14 | . . . . . 1 . . 2 . 9 . . 2 . . . . . . Repair Stations 14 | . 4 . . . 3 4 . 3 . . . . . . . . . . . Recycling Units 8 | . 8 . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . 7 . . . 1 . . . . . . . . . . . Garrison Access 9 | . . . . . 3 1 . 2 . . . . . . . . 3 . . Terminal Hacks 36 | . 11 . 1 3 . 2 6 4 . . 2 . . 5 1 . . 1 . Record 1 | . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 10 | . 7 . . 1 . . 1 . . . . . . 1 . . . . . Prototype ID Bank 4 | . 1 . . 1 . . 1 . . . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . Locate Traps 7 | . 3 . . . . . . 3 . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . 2 . . 2 . . . . . . Network Status 3 | . . . . . . . . 1 . 1 . . 1 . . . . . . Build 2 | . . . . . . . . . . 1 . . 1 . . . . . . Repair Station Hacks 8 | . 4 . . . 1 1 . 2 . . . . . . . . . . . Scan Component 5 | . 2 . . . 1 1 . 1 . . . . . . . . . . . Repair 3 | . 2 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . 6 . . . . . . . . . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 5 . . . 1 . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . 1 . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . Unauthorized Hacks 24 | . 2 . . 6 2 2 2 7 . . 1 . . 1 . . 1 . . Terminals 19 | . 2 . . 6 . . 2 7 . . 1 . . 1 . . . . . Assimilate 3 | . . . . 2 . . . 1 . . . . . . . . . . . Botnet 13 | . 2 . . 3 . . 2 4 . . 1 . . 1 . . . . . Operators 3 | . . . . 1 . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 1 . . . . . . . . . . 1 . . Jam 4 | . . . . . 2 1 . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 53 | . 8 . . 8 5 5 6 9 . 3 1 . . 3 2 . 3 . . Full Trace Events 2 | . 1 . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . 2 . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . . . . . . 117 . . 139 . . . . . . Total Part Build Rating 32 | . . . . . . . . . . 14 . . 18 . . . . . . Part Studies Acquired 2 | . . . . 1 . . . 1 . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . 1 . . . . . . . . . . . Time 160 | . 52 . . . . . . 108 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 460 | . 460 . . . . . . . . . . . . . . . . . . Retrieved Matter 708 | . 708 . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . 10 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Total Allies 16 | . . 3 . 1 . . . 1 1 . . . . 10 . . . . . Largest Group 6 | . . 3 2 1 . . . 1 1 . . . . 6 . . . . . Highest-Rated Group 354 | . . 40 32 16 . . . 9 31 . . . . 354 . . . . . Highest-Rated Ally 68 | . . 16 16 16 . . . 9 31 . . . . 68 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 55 | . . . 8 3 . . . . 4 . . . . 40 . . . . . Total Damage 1914 | . . . 78 44 . . . . 85 . . . . 1707 . . . . . Kills 12 | . . . 1 . . . . . . . . . . 11 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Active Infowar (turns) 14116 | . . 2 1291 1916 750 832 1096 2665 15 1139 558 117 1230 1343 308 30 714 110 . Optics 3857 | . . . . . . . . . . 609 558 117 1230 1343 . . . . . Sensors 13741 | . . 2 1291 1905 748 823 1096 2663 15 1060 558 31 1229 1158 308 30 714 110 . Terrain 3392 | . . . . 564 329 36 . 2194 . 268 . . 1 . . . . . . T.N.C. 134 | . . . . 134 . . . . . . . . . . . . . . . Robot Analysis Total 9 | . 6 . . 1 . . 1 . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Turns Passed 22045 | 121 2720 1171 1453 2253 946 920 2171 3108 139 1262 558 117 1230 1441 308 65 1624 164 274 Spaces Moved 11890 | 83 1282 648 793 1051 546 437 938 1707 167 848 475 77 547 629 202 38 965 134 323 Core 86 | 18 . . . . . . . . . . . . . 14 . . . 42 12 Treads 3193 | 65 627 . . 114 5 59 21 845 . . 320 77 432 155 202 38 233 . . Legs 2481 | . . . . . . . . 268 167 848 155 . 115 460 . . 463 5 . Wheels 5180 | . 655 648 793 937 541 378 837 391 . . . . . . . . . . . Hover 609 | . . . . . . . . 203 . . . . . . . . 269 28 109 Flight 341 | . . . . . . . 80 . . . . . . . . . . 59 202 Fastest Speed 37 | 50 160 175 175 120 120 120 120 99 77 77 99 99 142 142 150 150 85 50 37 Average Speed 145 | 136 167 175 175 146 122 139 184 156 80 119 107 112 172 155 150 150 109 71 53 Slowest Speed 385 | 160 175 175 175 238 238 225 385 185 125 125 125 147 190 300 150 150 230 114 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 4 95 99 57 85 14 78 99 37 99 30 7 89 13 37 6 35 24 27 12 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 . . 1 1 . 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . . . . Spaces Dug 38 | . . . . 2 6 . 1 19 . 3 2 . 2 . . . 3 . . Terrain Destroyed 1009 | . . . . 6 34 46 1 123 . 148 3 2 14 601 . . 28 3 . Melee 18 | . . . . 2 6 . . 10 . . . . . . . . . . . Projectile 182 | . . . . . 6 6 1 50 . 20 3 2 14 49 . . 28 3 . AOE 809 | . . . . 4 22 40 . 63 . 128 . . . 552 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac DSF Res Arm Res DSF Acc Gar Acc Total 15365 | 88 1722 666 836 1592 743 656 1367 2027 170 1015 517 105 762 899 207 46 1355 173 419 Wait 2000 | . 338 5 4 248 88 110 371 148 2 50 31 1 148 71 . . 286 13 86 Move 11863 | 82 1281 647 792 1050 545 436 937 1707 166 847 474 76 546 627 201 37 964 133 315 Hop 4 | . . . . . . . . . . . . . . . . . . . 4 Pick Up 165 | . 24 2 7 31 11 8 8 17 1 10 4 5 12 17 2 4 . . 2 Fast Attach 74 | 6 2 . 1 15 3 8 3 4 . 2 . . . 9 1 . 10 3 7 Attach 57 | . . 1 1 10 3 3 . 7 . 4 . 2 9 12 2 3 . . . Detach 30 | . . . . 7 . 3 6 2 . 1 . 1 3 5 . . 1 . 1 Swap 166 | . 6 2 9 36 27 31 11 18 1 13 . 1 1 10 . . . . . Drop 175 | . 5 . 9 42 18 16 18 13 . 5 2 6 2 30 1 . 5 1 2 Fire 750 | . 66 9 13 136 41 40 13 96 . 83 6 9 41 100 . . 85 12 . Melee 41 | . . . . 2 7 1 . 15 . . . . . 15 . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 . . Crush 2 | . . . . 1 . . . . . . . . . . . 1 . . . Escape Stasis 13 | . . . . . . . . . . . . . . 3 . . . 10 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 21 | . . . . 14 . . . . . . . 4 . . . . 2 1 . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -4/Factory -4/DSF -3/Research -3/Armory -2/Research -2/DSF -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 10) 797 | -10/Materials | Discovered new exit (range 16) 911 | -10/Materials | Discovered new exit (range 16) 2702 | -10/Materials | Repaired Lgt. Treads 2729 | -10/Materials | Repaired Lgt. Treads 2842 | -10/Materials | Entered Mines 2855 | -10/Mines | Learned location of Storage (-7) 3002 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3006 | -10/Mines | Found Prototype Device 3143 | -10/Mines | Discovered new exit (range 10) 3280 | -10/Mines | Discovered new exit (range 7) 3318 | -10/Mines | Identified Exp. Sensor Array 3363 | -10/Mines | Discovered new exit (range 5) 3398 | -10/Mines | Learned 4 Materials zone layouts 3689 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4013 | -10/Mines | Entered Subcaves 4013 | -10/Subcaves | Accompanied by 3 allies 4014 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4516 | -10/Subcaves | Discovered new exit (range 14) 4679 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5177 | -10/Subcaves | Visited 4L-MR0's lab 5201 | -10/Subcaves | Found Flightbrick 5466 | -10/Subcaves | Entered Materials 5466 | -8/Materials | Accompanied by 1 ally 5466 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5467 | -8/Materials | Identified exit to Factory 5983 | -8/Materials | Build established: Scavenger-Skirmisher 6483 | -8/Materials | Discovered exit to Factory (range 10) 6498 | -8/Materials | Build established: Mutant 7061 | -8/Materials | Core integrity fell below 50% 7172 | -8/Materials | Garrison activated, responded to threat 7362 | -8/Materials | Discovered exit to Factory (range 10) 7505 | -8/Materials | Central database locked down 7719 | -8/Materials | Entered Factory 7719 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7720 | -7/Factory | Identified exit to Storage 8026 | -7/Factory | Discovered new exit (range 14) 8094 | -7/Factory | Identified exit to Lower Caves 8354 | -7/Factory | Build established: Scavenger-Tank 8665 | -7/Factory | Entered Storage 9457 | -7/Storage | Discovered new exit (range 12) 9484 | -7/Storage | Identified exit to Factory 9581 | -7/Storage | Used back door to open Recycling access 9581 | -7/Storage | Discovered new exit (range 4) 9584 | -7/Storage | Identified exit to Recycling 9585 | -7/Storage | Entered Recycling 9619 | -7/Recycling | Build established: Skirmisher 9849 | -7/Recycling | Discovered new exit (range 6) 9854 | -7/Recycling | Identified exit to Factory 10036 | -7/Recycling | Entered Scraplab 10061 | -7/Recycling | Found Prototype Device 10061 | -7/Recycling | Identified Scrap Engine 10351 | -7/Recycling | Build established: Mutant 10831 | -7/Recycling | Build established: Construct 11756 | -7/Recycling | Entered Factory 11756 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12188 | -5/Factory | Discovered new exit (range 4) 12193 | -5/Factory | Identified exit to Factory 12741 | -5/Factory | Central database locked down 12837 | -5/Factory | Discovered new exit (range 11) 12853 | -5/Factory | Identified exit to Upper Caves 14155 | -5/Factory | Garrison activated, responded to threat 14182 | -5/Factory | Repaired Exp. Sensor Array 14253 | -5/Factory | Lost 6 parts (3p2u1w) 14756 | -5/Factory | First assault squad dispatched 14864 | -5/Factory | Sucked down chute 14864 | -5/Factory | Entered Waste 14865 | -5/Waste | Met a frightened Derelict 14874 | -5/Waste | Spotted C-40 Crusher 14879 | -5/Waste | EMP discharged 14879 | -5/Waste | System corruption reached 10% 14901 | -5/Waste | Spotted C-40 Crusher 14919 | -5/Waste | Build established: Mutant 14924 | -5/Waste | Spotted C-40 Crusher 14938 | -5/Waste | Crushed by Compactor (1 part destroyed) 14942 | -5/Waste | Spotted C-40 Crusher 14947 | -5/Waste | Spotted C-40 Crusher 14957 | -5/Waste | Spotted C-40 Crusher 14979 | -5/Waste | EMP discharged 14996 | -5/Waste | Discovered new exit (range 10) 15002 | -5/Waste | Identified exit to Factory 15003 | -5/Waste | Entered Factory 15154 | -5/Factory | Fabricated Hyp. Mass Driver? 15447 | -5/Factory | Found Prototype Processor 15571 | -5/Factory | Identified Exp. Targeting Computer 15593 | -5/Factory | Build established: Construct 15603 | -5/Factory | First assault squad dispatched 16086 | -5/Factory | Spotted B-75 Beast 16168 | -5/Factory | Garrison activated, responded to threat 16201 | -5/Factory | Lost 3 parts (2u1w) 16228 | -5/Factory | Discovered exit to Factory (range 18) 16265 | -5/Factory | Entered another Factory area 16265 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16575 | -4/Factory | Found Unknown Device 16713 | -4/Factory | Build established: Skirmisher 16822 | -4/Factory | Identified exit to DSF 16823 | -4/Factory | Entered DSF 16865 | -4/DSF | Additional patrols routed to DSF 16918 | -4/DSF | Discovered new exit (range 14) 16939 | -4/DSF | Identified exit to Research 16940 | -4/DSF | Entered Research 16940 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16941 | -3/Research | Attached Flightbrick, gained temporary slots: Utility x3 16967 | -3/Research | Lost 9 parts (2p2n3u2w) 17246 | -3/Research | Identified Quantum Capacitor 17287 | -3/Research | Build established: Hacker-Skirmisher 17381 | -3/Research | Discovered new exit (range 6) 17388 | -3/Research | Identified exit to Armory 17446 | -3/Research | Fabricated Enh. Quantum Rifle? 18170 | -3/Research | Entered Armory 18193 | -3/Armory | Found Fusion Bomb Launcher 18275 | -3/Armory | Found Fusion Bomb Launcher 18677 | -3/Armory | P-80 Master assimilated allied Veteran 8a 18696 | -3/Armory | Spotted B-86 Titan 18729 | -3/Armory | Allies destroyed B-86 Titan 18817 | -3/Armory | Found Prototype Device 18817 | -3/Armory | Identified Exp. Shield Generator 18827 | -3/Armory | Found Prototype Processor 18827 | -3/Armory | Identified Exp. Melee Analysis Suite 19035 | -3/Armory | Destroyed 10 combat bots 19392 | -3/Armory | Lost 3 allies 19412 | -3/Armory | Destroyed 10 combat bots 19420 | -3/Armory | First assault squad dispatched 19497 | -3/Armory | Destroyed 13 combat bots 19510 | -3/Armory | Discovered new exit (range 20) 19566 | -3/Armory | Core integrity fell below 50% 19576 | -3/Armory | Found Prototype Launcher 19576 | -3/Armory | Identified Adv. Micro-nuke Launcher 19583 | -3/Armory | Found Prototype Launcher 19583 | -3/Armory | Identified Smartbomb Launcher 19589 | -3/Armory | Found Smartbomb Launcher 19596 | -3/Armory | Crushed by falling debris 19599 | -3/Armory | Identified exit to Research 19605 | -3/Armory | Lost 16 parts (2p2n6u6w) 19611 | -3/Armory | Entered Research 19611 | -2/Research | Evolved 2 slots: Utility x2 19812 | -2/Research | Build established: Mutant 19861 | -2/Research | First assault squad dispatched 19919 | -2/Research | Identified exit to DSF 19919 | -2/Research | Entered DSF 19954 | -2/DSF | Discovered new exit (range 11) 19965 | -2/DSF | Additional patrols routed to DSF 19982 | -2/DSF | Identified exit to Access 19984 | -2/DSF | Entered Access 19984 | -1/Access | Evolved 2 slots: Utility x2 20009 | -1/Access | Lost 7 parts (4u3w) 20374 | -1/Access | Build established: Tank 20595 | -1/Access | Lost 3 parts (3w) 20799 | -1/Access | Garrison activated, responded to threat 20955 | -1/Access | Build established: Scavenger-Gunner 21354 | -1/Access | System corruption reached 10% 21605 | -1/Access | Identified exit to Garrison 21608 | -1/Access | Entered Garrison 21629 | -1/Garrison | Lost 5 parts (1p2u2w) 21733 | -1/Garrison | Spotted B-99 Colossus 21736 | -1/Garrison | Triggered checkpoint 21742 | -1/Garrison | Core integrity fell below 50% 21745 | -1/Garrison | Triggered checkpoint 21751 | -1/Garrison | Core integrity fell below 20% 21766 | -1/Garrison | Discovered new exit (range 12) 21771 | -1/Garrison | Identified exit to Access 21772 | -1/Garrison | Entered Access 21778 | -1/Access | Lost 17 parts (2p3n8u4w) 21864 | -1/Access | Lost 4 allies 22031 | -1/Access | Build established: Mutant 22046 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21941_ Acquired Adv. Corruption Screen. 21958_ Acquired Nuclear Pulse Array. 21959_ System corrupted: Heat flow error (+234). 21975_ System corrupted: Matter fused (-5). 21977_ Acquired Lgt. Quantum Reactor. 22002_ System corrupted: Heat flow error (+238). 22009_ Dropped Cmb. Antigrav System. 22010_ Acquired Field Propulsion Array. 22018_ System corrupted: Energy discharge (-23). 22021_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4F. 22029_ Adv. Corruption Screen intercepted 1% system corruption. 22031_ P-80 Master resets K-01 Serf, system corruption cleaned. 22032_ Adv. Corruption Screen intercepted 1% system corruption. 22040_ System corrupted: Matter fused (-6). 22042_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? #?????????????? | | ???????????????????????? +?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????#???????# #?????????????? | | ????????????????# ??????# ##+#??????????? | | ?????????????####/##????# #??????????? | | ???????????? ????# ????????????? | | ???????????? ???#@#?????????????? | | ???????????# ???# #?????????????? | | ???????????# !!* ??# #?????????????? | | ???????????#! !** ??# #?????????????? | | ???????????# !** ?# #######???????? | | ???????????# ?# #???????? | | ???????????# = # #???????? | | ???????????# # #???????? | | ???????????# k +???????? | | ???????????# * # #???????? | | ???????????# # #???????? | | ??#######################pk #???????? | | ??# # #???????? | | ???? ! # #???????? | | ?????? # #???????? | | ???????? # #???????? | | ?????????? # #???????? | | ???????????? # #???????? | | ???###########+### #???????? | | ???# ########???????? | | ???# #??????????????? | | ???# #??????????????? | | ???# #??????????????? | | ???# #??????????????? | | ???# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 46 Energy Capacity 580 Matter Stores 372 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 EM Shielding 3 Corruption Containment 12 Corruption Block 20 Armor Coverage 1800 Resistance: KI 20 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 28 Authchip Count 7 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Mass Driver | x2 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -3/Research | Preloaded Repaired ---------- Lgt. Treads | 37% | -10/Materials Lgt. Treads | 48% | -10/Materials Exp. Sensor Array | 48% | -5/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustElectronWheel Manual? 0 Play Time 03:51:47 Cumulative 308.3 hours Start 2026.10.07 @ 21:29:26 End 2026.10.11 @ 03:29:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec535be0-4874-48e4-8610-fa9fb7357349