Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 05:42:03 Player: arkn Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (345) 1725 Value Destroyed (13922) 13922 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (16008) 16008 TOTAL SCORE: 39215 Bonus ------- High Alert Combat Kills 2503 Follower Combat Kills 2732 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5750 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -777 Cogmind --------- Core Integrity 0/1480 Matter 280/900 Energy 399/400 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (6) ------- Ionic Axe Thermal Lance > --- INVENTORY (5) ---- Light Ion Engine Advanced Field Recycling Unit (0) Matter Neutralizer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Experimental Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Graphene Brace EM Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Matter Neutralizer Enhanced Nova Cannon YOLO Cannon Enhanced Hardcell Cannon Ionic Axe > --- INVENTORY -------- Light Angular Momentum Engine Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Experimental Coolant Injector Advanced Signal Interpreter Heavy Armor Plating Advanced Field Recycling Unit Enhanced Quantum Rifle Matter Neutralizer Railgun Enhanced Hardcell Cannon Chaos Jack Improved Plasma Cutter Thermal Lance [Rating: 199] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Gauss Rifle Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Ionic Axe Piercing Weapon Thermal Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 4 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . . 2 1 . . . . . 1 . 1 Utility 8 | . . 1 . 1 . . . 2 1 1 1 1 Weapon 4 | . . 1 . . . . . 1 1 . 1 . Parts Attached 210 | 4 9 22 14 34 12 2 20 33 1 25 30 4 Power 21 | . 1 1 2 4 1 . 2 5 . 2 3 . Engine 8 | . 1 . 1 2 . . 2 2 . . . . Core 6 | . . 1 1 1 . . . 3 . . . . Reactor 7 | . . . . 1 1 . . . . 2 3 . Propulsion 53 | 2 . 6 3 7 4 1 15 6 . 5 3 1 Treads 46 | 2 . 3 3 6 4 1 13 6 . 5 2 1 Leg 6 | . . 2 . 1 . . 2 . . . 1 . Wheel 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 62 | . 5 4 . 11 1 . 1 13 . 12 13 2 Device 38 | . 2 1 . 6 1 . 1 7 . 11 9 . Storage 5 | . 2 1 . 1 . . . 1 . . . . Processor 11 | . . 2 . 1 . . . 2 . 1 4 1 Hackware . | . . . . . . . . . . . . . Protection 8 | . 1 . . 3 . . . 3 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 74 | 2 3 11 9 12 6 1 2 9 1 6 11 1 Energy Gun 10 | 2 . . 2 1 . . . . 1 1 3 . Energy Cannon 5 | . . . . . . . . . . 1 4 . Ballistic Gun 35 | . . 8 5 9 4 1 . 3 . 3 2 . Ballistic Cannon 12 | . 2 2 . 1 1 . 2 2 . 1 1 . Launcher 3 | . . . 1 . . . . 1 . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 4 | . . 1 . 1 1 . . 1 . . . . Slashing Weapon 3 | . . . 1 . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . . 3 4 . . 2 . 7 3 . Corrupted Parts 3 | . . . . . . . 2 . . . 1 . System Corruption 11 | . . . . . . . 9 . . . 2 . Parts Lost 83 | . 1 10 6 9 3 . 13 3 . 12 18 8 Power 10 | . . 1 1 2 . . 2 2 . . 2 . Propulsion 27 | . . 4 2 4 2 . 8 . . 3 3 1 Utility 23 | . 1 2 . 1 1 . 1 1 . 5 6 5 Weapon 23 | . . 3 3 2 . . 2 . . 4 7 2 Highest Loss Streak 12 | . 1 3 4 3 1 . 5 1 . 3 12 8 To Critical Strikes 2 | . . 1 . . . . . . . 1 . . Average Backups 16 | 2 8 11 18 19 18 18 17 16 16 16 16 14 Power . | . . . . . 1 1 . 1 1 1 2 1 Propulsion 5 | . 2 3 4 7 6 6 5 4 5 4 3 3 Utility 4 | . 3 2 6 5 6 5 5 4 4 2 3 3 Weapon 5 | . 2 5 7 5 5 6 5 5 3 5 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 47 | . 1 7 5 9 4 . 5 4 . 2 . 10 Power 3 | . . . . . . . . . . . . 3 Propulsion 11 | . . 2 . 3 . . 2 1 . . . 3 Utility 15 | . . 2 3 4 . . 1 3 . 1 . 1 Weapon 15 | . 1 3 2 2 4 . 2 . . . . 1 Tool/Special 3 | . . . . . . . . . . 1 . 2 Average Slot Usage (%) 91 | . 94 94 98 95 97 100 98 86 84 86 80 59 Engine 2 | . 10 . 2 3 . . 1 4 . . . . Core 2 | . . 7 6 . 5 . . 5 10 3 . . Reactor 2 | . . . . 2 1 7 5 . . 4 7 5 Treads 25 | . 28 7 26 28 31 38 36 25 21 19 10 8 Leg 1 | . . 10 . 1 4 . . . . . . . Device 13 | . 8 10 9 11 14 15 14 11 15 20 25 17 Storage 6 | . 13 11 9 7 7 7 7 5 5 4 4 2 Processor 6 | . . 7 9 7 7 7 7 5 5 7 9 9 Protection 2 | . 4 2 . 3 . . . 4 5 1 . . Energy Gun 1 | . . . 6 2 . . . . 3 2 5 . Ballistic Gun 12 | . . 28 22 20 15 15 9 3 10 10 5 . Ballistic Cannon 6 | . 26 3 3 1 7 7 12 10 . 1 3 2 Impact Weapon 1 | . . . . . . . . 3 5 3 1 . Peak Build Rating 199 | 4 20 37 44 60 60 58 69 115 127 170 193 199 Average Rating 78 | 3 8 30 38 52 56 56 59 100 119 146 169 146 On Entrance 68 | . 4 20 34 44 60 55 58 60 106 127 141 187 Avg Prop Armor Cover (%) 6 | 26 22 . . 3 2 . 8 5 . 9 3 3 Naked Turns 18 | . . . . . . . . . . . . 18 Heaviest Build 156 | 3 24 61 66 76 69 69 69 129 118 129 156 141 Greatest Support 253 | 40 40 43 71 94 111 111 111 160 159 230 223 253 Greatest Overweight (x) 6 | . 3 6 . 2 . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 9 14 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 5 10 17 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 8 11 18 19 19 19 19 18 19 18 17 15 Final Capacity 20 | 5 10 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 10 16 20 20 20 20 20 20 20 17 20 3 Class Distribution -------------------- 33% | Scavenger-Gunner 16% | Mutant 13% | Gunner 12% | Tank 8% | Commander-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Scavenger-Gunner | -7/Scraptown Mutant | -5/Factory Gladiator | -4/Factory Skirmisher | -3/Research Pyromaniac-Executioner | -2/Research Pyromaniac-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Matter Collected 13509 | 240 374 934 863 2698 1131 482 2420 1739 242 1530 799 57 Remotely . | . . . . . . . . . . . . . Salvage Created 14132 | 136 297 1121 1005 2522 1007 175 3035 1587 298 1766 1071 112 Parts 648 | 11 22 60 51 122 45 10 116 62 8 89 47 5 Haulers Intercepted 6 | . 1 . 1 2 1 . . . . 1 . . Recyclers Shooed 5 | 1 . 1 1 . . . . 1 . 1 . . Parts Field Recycled 21 | . . . . . . . . 21 . . . . Retrieved Matter 611 | . . . . . . . . 611 . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 254 | . 13 20 23 49 15 . 59 29 3 25 17 1 Melee 1 | . . . . . . . . . . 1 . . Guns 104 | . . 17 10 38 8 . 11 5 1 5 9 . Cannons 112 | . 13 3 4 3 7 . 48 17 . 13 4 . AOE 32 | . . . 9 8 . . . 5 2 4 4 . Classes Destroyed 28 | 2 5 4 1 5 1 . 8 1 . 1 . . Worker 20 | . 1 2 3 2 3 . . 3 1 4 . 1 Builder 17 | . . 2 1 5 . 1 . 3 . 5 . . Tunneler 5 | 3 . . . . . . . 1 . . 1 . Hauler 6 | . 1 . 1 2 1 . . . . 1 . . Recycler 18 | 1 . 3 2 2 2 2 . 3 1 2 . . Mechanic 2 | . . . . . . . . 1 . 1 . . Operator 5 | . . . . . 1 . . 3 . . . 1 Watcher 14 | . 1 1 2 3 2 . . 3 . . 2 . Swarmer 30 | . 8 . 10 . . . . 5 . 3 4 . Cutter 1 | . . . . 1 . . . . . . . . Grunt 74 | . 5 7 9 31 4 . . 7 3 5 3 . Brawler 5 | . . 1 . . 2 . . . . 2 . . Duelist 3 | . . . . 1 . . . 1 . . 1 . Protector 1 | . . . . . . . . . . 1 . . Sentry 27 | . . 8 3 1 6 . . 3 . 2 3 1 Specialist 2 | . . . . 2 . . . . . . . . Hunter 20 | . . 4 1 5 3 . . 3 . 4 . . Programmer 32 | . . . . 8 . . . 10 . 8 6 . Heavy 1 | . . . . 1 . . . . . . . . Bolteater 1 | . . . . . . . 1 . . . . . Federalist 11 | . . . . . . . 11 . . . . . Explorer 6 | . . . . . . . 6 . . . . . Ranger 5 | . . . . . . . 5 . . . . . Guru 4 | . . . . . . . 4 . . . . . Scrapper 27 | . . . . . . . 27 . . . . . Elite 1 | . . . . . . . 1 . . . . . Thug 4 | . . . . 1 . . 3 . . . . . Butcher 1 | . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . 1 . . . . . Knight 1 | . . . 1 . . . . . . . . . Best Kill Streak 9 | 2 4 4 7 6 5 2 9 7 2 8 4 1 Combat Bots Only 9 | . 4 3 6 4 3 . 9 4 2 5 4 1 Max Kills in Single Turn 3 | 1 1 2 3 3 2 1 2 2 2 2 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . . 3 2 . . . 1 2 1 3 . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Hostile Shots Fired 1650 | . 65 131 83 214 162 . 185 228 28 266 163 125 Missed 469 | . 15 26 31 66 68 . 43 61 8 79 38 34 Hits 1181 | . 50 105 52 148 94 . 142 167 20 187 125 91 Melee 8 | . . 1 . 1 . . 1 . . 3 2 . Projectile 1173 | . 50 104 52 147 94 . 141 167 20 184 123 91 AOE 2 | . . . . 1 . . . 1 . . . . Critical Strikes 53 | . . 4 . 5 . . 4 15 . 14 4 7 Actively Blocked 4 | . . . . . . . . . . . 3 1 Part Disruptions 5 | . . . . . . . 1 1 . 3 . . Damage Taken 20447 | . 477 1523 923 2637 706 . 2229 3143 465 3492 2678 2174 Core 2254 | . 74 182 143 246 82 . 169 374 20 183 27 754 Absorbed by Shields 619 | . . . . . . . . 284 . . 335 . Reduced by Siege Mode 3 | . . . . . . . . . . . 3 . Ignored by Resistances 1228 | . . . . . . . 30 474 . 466 244 14 Core Remaining (%) 83 | 100 70 93 66 . . . 68 75 98 84 97 . Volleys Fired 657 | 8 42 65 40 111 46 4 117 107 14 60 36 7 Largest 6 | 2 2 4 4 4 3 3 3 3 4 5 6 3 Hottest 404 | 80 100 160 142 185 98 96 120 131 206 339 404 283 Shots Fired 1835 | 16 82 197 117 343 135 13 329 229 29 190 142 13 Gun 1073 | 16 . 168 84 311 89 9 87 61 24 122 102 . Cannon 711 | . 80 27 25 18 46 4 242 159 . 57 40 13 Launcher 47 | . . . 8 14 . . . 9 5 11 . . Special 4 | . 2 2 . . . . . . . . . . Kinetic 1587 | . 80 195 82 305 135 13 329 220 18 129 77 4 Thermal 174 | 8 2 2 27 16 . . . . . 49 61 9 Explosive 47 | . . . 8 14 . . . 9 5 11 . . Electromagnetic 27 | 8 . . . 8 . . . . 6 1 4 . Robot Hit Streak 46 | 5 6 17 11 28 46 19 20 17 6 16 14 12 Robot Miss Streak 7 | 2 6 5 3 7 1 1 5 5 3 4 3 3 Penetration Max 1 | . . 1 1 1 1 1 1 1 . 1 1 . Secondary Targets 5 | . . . . 5 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 1203 | 11 37 127 70 236 109 7 224 133 18 137 86 8 Core Hits 654 | 5 17 52 47 174 48 3 84 71 11 93 47 2 Critical Kills 9 | . . 1 . . . . . 2 . 4 1 1 Critical Parts Destroyed 27 | . . 2 . 4 . . 4 9 1 7 . . Critical Strikes 83 | . 3 5 2 7 6 . 18 18 1 16 6 1 Burn 4 | . . . 1 . . . . . . . 3 . Meltdown 2 | . . . . . . . . . . 1 . 1 Destroy 25 | . . 5 . 4 . . 4 5 . 6 1 . Blast 40 | . 3 . 1 3 6 . 14 6 . 5 2 . Smash 12 | . . . . . . . . 7 1 4 . . Melee Attacks 108 | . . 14 5 3 . . 10 39 3 22 10 2 Thermal 1 | . . . . . . . . . . . . 1 Impact 91 | . . 14 . 2 . . 10 34 3 22 6 . Slashing 16 | . . . 5 1 . . . 5 . . 4 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 17 | . . . 3 . . . . 9 2 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 38820 | 194 641 2090 2316 6860 2578 121 5520 6417 945 6601 4042 495 Guns 16833 | 116 . 1734 863 4446 1607 121 1534 1060 286 2889 2177 . Cannons 12728 | . 641 308 267 377 971 . 3986 2937 . 1817 1053 371 Explosions 6992 | 78 . . 973 2037 . . . 1209 490 1357 812 36 Melee 2219 | . . . 213 . . . . 1211 169 538 . 88 Ramming . | . . . . . . . . . . . . . Kinetic 25446 | . 641 2042 819 4445 2578 121 5520 3997 231 3245 1675 132 Thermal 5471 | 131 . 48 512 209 . . . 312 214 1461 2309 275 Explosive 5317 | . . . 772 2037 . . . 875 276 1357 . . Electromagnetic 367 | 63 . . . 169 . . . 22 55 . 58 . Impact 1816 | . . . . . . . . 1109 169 538 . . Slashing 403 | . . . 213 . . . . 102 . . . 88 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . 1 15 10 6 6 6 15 7 . 13 9 . Average Corruption 4 | . 1 4 10 2 6 6 5 2 . 4 7 . Corruption Purged 7 | . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 247 | . 4 38 24 37 21 21 26 35 . 17 24 . Message Errors 50 | . 3 7 4 8 7 2 5 4 . 3 7 . Matter Fused 54 | . . 9 7 8 3 8 6 7 . 2 4 . Heat Flow Errors 36 | . . 3 1 5 6 2 5 7 . 2 5 . Energy Discharges 39 | . 1 5 4 4 1 4 3 6 . 6 5 . Parts Rejected 4 | . . . 2 1 . . . . . 1 . . Parts Fused 3 | . . . . . . . 2 1 . . . . Data Loss (minor) 30 | . . 5 2 4 2 3 2 8 . 3 1 . Data Loss (major) 8 | . . 2 1 3 . 1 1 . . . . . Misfires 5 | . . 1 . 2 . 1 . . . . 1 . Alerts 5 | . . 2 1 . . . 1 1 . . . . Misdirections 1 | . . . 1 . . . . . . . . . Weapon Failures 12 | . . 4 1 2 2 . 1 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1954 | . . . 220 42 . . 103 1035 78 338 74 64 Projectiles 563 | . . . . . . . 103 324 . 71 49 16 Explosions 229 | . . . 107 42 . . . 53 . 2 25 . Melee 1162 | . . . 113 . . . . 658 78 265 . 48 Knockbacks 65 | . 7 . 2 3 4 . 12 22 . 10 5 . Impact 9 | . . . . . . . . 5 . 4 . . Kinetic 54 | . 7 . 2 3 4 . 12 15 . 6 5 . Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 651 | . . . 198 . . . . 184 . 115 46 108 Shots 13 | . . . 3 . . . . 5 . 3 1 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 487 | 12 52 467 338 328 321 129 386 348 279 487 199 189 Average Temperature 109 | 4 17 103 97 87 94 66 117 133 160 111 111 85 Received Heat Transfer 4039 | . 132 279 270 714 180 . 1065 399 108 367 399 126 Effects 23 | . . 1 2 3 . . 4 9 1 3 . . Shutdowns 4 | . . . 1 . . . . . . 3 . . Energy Bleed 9 | . . . 1 2 . . . 5 1 . . . Interference 7 | . . . . 1 . . 3 3 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Damage (minor) 2 | . . 1 . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . 1 . Total Turns 11 | . . . . . . . . . . . 11 . Longest Duration 11 | . . . . . . . . . . . 11 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 5 . 1 . . Combat Hostiles 3 | . . . . . . . . 2 . 1 . . Parts Fried 14 | . . . . . . . . 12 1 1 . . Impact Corruptions 28 | . . . . . . . . 21 1 6 . . Robots Melted 2 | . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . 1 Parts Melted 20 | . . . . . . . 10 . . 4 6 . Heat Transferred 6328 | 175 . 100 765 444 . . . 150 150 1370 2902 272 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Maximum Alert Level 4 | . . . 2 4 3 2 . 4 3 3 4 3 Low Security (%) 26 | 100 100 100 56 1 . 12 . 28 . . . . Level 1 20 | . . . 19 36 . 82 . 14 . . 39 . Level 2 22 | . . . 23 23 47 5 . 21 25 52 25 1 Level 3 23 | . . . . 27 52 . . 15 74 47 25 98 Level 4 7 | . . . . 11 . . . 19 . . 9 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1461 | 10 153 137 548 1461 1029 415 . 1382 962 916 1237 1032 Initial 736 | . . 51 57 235 663 396 . . 674 480 501 736 Average 506 | 2 72 28 217 625 734 296 . 591 829 665 613 872 Influence Increases 10900 | 20 502 610 1022 2151 818 66 . 2089 468 1106 1532 516 Destroy 0b10 Robot/C 5080 | . 260 400 460 1300 420 20 . 840 180 540 580 80 Destroy 0b10 Robot/NC 485 | 20 15 40 50 90 45 15 . 85 10 80 25 10 Destroy Leader 1234 | . 54 122 108 292 136 . . 226 40 112 124 20 Allied During Kill 590 | . . 6 4 99 135 14 . 138 9 21 150 14 Successful Hack 239 | . 18 6 10 99 23 . . 36 14 9 24 . Select Force Hacks 30 | . . . . . . . . . 30 . . . Disable Machine 735 | . 60 30 60 135 30 15 . 210 90 15 60 30 Anti-Garrison Action 350 | . . . . . . . . . . . 150 200 Destroy Structure 1071 | . 5 6 125 76 14 2 . 270 80 190 276 27 Partial Spotted 75 | . 15 . 15 15 . . . 15 . . . 15 Lose Combat Pursuer 345 | . 75 . . 45 15 . . 45 15 15 15 120 Miscellaneous 666 | . . . 190 . . . . 224 . 124 128 . Influence Decreases 9868 | 20 379 596 641 1211 1259 911 172 712 929 1130 1196 712 Entered New Map 4045 | . . 72 80 283 795 621 172 . 703 436 391 492 Time Decay 4595 | 20 369 416 401 738 374 270 . 582 206 534 565 120 Search Patrol Dispatched 100 | . . . 100 . . . . . . . . . Lost Part 668 | . 10 68 60 90 30 . . 30 . 120 180 80 Lost Ally 460 | . . 40 . 100 60 20 . 100 20 40 60 20 Squads Dispatched 80 | . 1 3 . 27 4 . . 17 3 15 7 3 Investigation 13 | . . 2 . 4 1 . . 1 2 2 . 1 Extermination 21 | . . . . 8 1 . . 6 . 3 3 . Reinforcement 27 | . 1 1 . 11 . . . 6 1 4 2 1 Assault 11 | . . . . 2 . . . 3 . 3 2 1 Garrison 8 | . . . . 2 2 . . 1 . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . 1 . . . . Haulers Reinforced 2 | . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Distress Signals 24 | . 1 4 1 3 4 . . 5 1 2 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 456 | . 22 27 33 90 24 1 97 60 5 44 29 24 Peak Tracking Total 12 | . 3 6 5 9 3 1 9 5 3 5 7 12 Tactical Retreats 17 | . 5 . . 3 1 . . 3 1 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Traps Triggered 14 | . 1 1 . 4 1 . . 2 . 4 1 . Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 5 | . . . 5 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Disabled 54 | . 4 2 4 9 2 1 4 14 6 1 5 2 Max in Single Turn 5 | . 1 1 3 2 1 1 1 2 5 1 1 . Garrison Access 4 | . . . . 1 . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Accessed 43 | . 2 2 6 9 5 . 3 6 3 3 2 2 Terminals 28 | . 2 2 5 5 5 . . 3 2 1 2 1 Fabricators 3 | . . . . 2 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . Garrison Access 5 | . . . . 1 . . . 2 . 1 . 1 Total Hacks 126 | . 7 5 20 32 12 . 9 14 10 10 4 3 Successful 71 | . 3 3 11 19 5 . 9 7 6 6 1 1 Failed 53 | . 4 2 8 12 7 . . 7 4 4 3 2 Catastrophic 10 | . 1 . 1 1 . . . 3 1 1 . 2 Database Lockouts 2 | . . . 1 1 . . . . . . . . Manual 93 | . 8 5 18 25 4 . . 10 10 6 4 3 Terminals 82 | . 7 5 18 19 12 . . 5 7 4 4 1 Fabricators 7 | . . . . 5 . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 3 3 . . . Scanalyzers 7 | . . . 2 5 . . . . . . . . Garrison Access 15 | . . . . 3 . . . 6 . 4 . 2 Terminal Hacks 21 | . . 1 3 2 4 . 9 . 1 1 . . Record 2 | . . . . . . . 2 . . . . . Robot Analysis 6 | . . . . . . . 6 . . . . . Open Door 4 | . . . . . 4 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 4 | . . 1 1 1 . . . . 1 . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . 1 . . Network Status 2 | . . . . 1 . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 1 . . . . . . . . Retrieve Study 2 | . . . 1 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . Unauthorized Hacks 44 | . 3 2 7 14 1 . . 6 5 4 1 1 Terminals 32 | . 3 2 7 10 1 . . 3 3 2 1 . Track 10 | . 1 . 3 3 . . . . 1 1 1 . Assimilate 2 | . . . . 2 . . . . . . . . Botnet 15 | . 2 2 3 3 1 . . 2 1 1 . . Operators 5 | . . . 1 2 . . . 1 1 . . . Fabricators 2 | . . . . 2 . . . . . . . . Liberate 2 | . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 2 2 . . . Monitor 1 | . . . . . . . . 1 . . . . Recyclers 2 | . . . . . . . . 1 1 . . . Tunnel 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . 1 . 2 . 1 Broadcast 2 | . . . . 1 . . . . . 1 . . Watchers 3 | . . . . 1 . . . 1 . 1 . . Jam 1 | . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . . 1 . . 2 . . . . Used 2 | . . . . . 1 . . 1 . . . . Hacking Detections 36 | . 2 2 6 8 2 . . 6 3 3 2 2 Full Trace Events 6 | . . . . 2 . . . 1 1 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 4 | . . . . . 2 . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total Allies 39 | . . 2 1 8 10 . 3 6 3 . 6 . Largest Group 10 | . . 2 1 4 10 7 6 5 3 2 4 1 Highest-Rated Group 356 | . . 10 57 160 173 125 109 205 168 105 356 89 Highest-Rated Ally 148 | . . 5 57 79 29 29 29 148 56 56 89 89 Initial UFD Resources 47 | . . . . . . . . 38 40 43 45 47 Total Orders . | . . . . . . . . . . . . . Ally Attacks 449 | . . 5 5 64 90 11 85 63 20 25 72 9 Total Damage 10754 | . . 23 155 2136 914 146 911 2042 962 746 2273 446 Kills 80 | . . . 1 20 6 1 11 13 6 5 14 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 22 | . . . . . . . 22 . . . . . X0-1V1 Amusement Gains 368 | . 5 35 5 20 10 . 93 40 15 45 46 54 Good Acts 109 | . . 7 3 14 6 4 12 17 5 18 18 5 Bad Acts 45 | . . 9 6 12 3 . 5 2 . 3 5 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Active Infowar (turns) 4883 | . 618 . . 875 . . . 1188 . 1289 913 . Sensors 2201 | . . . . . . . . . . 1289 912 . Terrain 1806 | . 618 . . . . . . 1188 . . . . Traps 463 | . . . . 463 . . . . . . . . Seismic 412 | . . . . 412 . . . . . . . . Cloaking 1 | . . . . . . . . . . . 1 . Robot Analysis Total 6 | . . . . . . . 6 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Turns Passed 18633 | 84 1081 1337 1067 3750 863 591 2526 3457 435 1505 1681 256 Spaces Moved 9019 | 76 576 614 535 1885 368 351 1152 1670 208 589 790 205 Core 289 | 67 113 5 . . . . . . . . . 104 Treads 8330 | 9 463 214 535 1880 368 351 1152 1670 208 589 790 101 Legs 346 | . . 341 . 5 . . . . . . . . Wheels 54 | . . 54 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 120 160 160 160 160 140 152 167 162 160 50 Average Speed 160 | 63 157 156 160 166 161 161 155 170 167 166 160 104 Slowest Speed 350 | 160 200 350 160 260 163 162 200 247 167 170 162 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 96 54 50 47 59 73 56 45 7 17 30 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 7 | . . . 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . 1 . . . Scrap Searched 2 | . . . . . . . 2 . . . . . Spaces Dug 93 | . 2 1 2 3 . . . 18 42 6 19 . Terrain Destroyed 699 | 6 2 4 126 80 11 2 38 150 45 142 85 8 Melee 36 | . . 1 2 3 . . . 15 . 6 9 . Projectile 149 | . 2 2 2 7 11 2 38 42 1 19 21 2 AOE 512 | 6 . . 122 70 . . . 93 44 116 55 6 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total 11588 | 93 664 821 656 2252 552 369 1605 2013 265 978 1091 229 Wait 1180 | 1 25 64 18 133 108 7 287 86 31 240 180 . Move 9007 | 75 575 613 534 1884 367 350 1151 1669 207 588 789 205 Hop . | . . . . . . . . . . . . . Pick Up 154 | 5 8 25 21 25 5 1 6 23 4 11 16 4 Fast Attach 95 | 4 3 8 3 12 9 2 9 13 . 16 16 . Attach 87 | . 3 8 7 8 1 . 6 18 2 12 16 6 Detach 13 | . . . . 1 . . 1 4 . 4 2 1 Swap 130 | . 5 9 15 42 3 1 8 25 2 9 11 . Drop 156 | . 3 15 13 33 13 4 9 29 2 16 15 4 Fire 657 | 8 42 65 40 111 46 4 117 107 14 60 36 7 Melee 108 | . . 14 5 3 . . 10 39 3 22 10 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 3) 758 | -10/Materials | Discovered new exit (range 15) 923 | -10/Materials | Discovered new exit (range 10) 1103 | -10/Materials | Discovered new exit (range 8) 1112 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1166 | -10/Materials | Entered another Materials area 1166 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1228 | -9/Materials | X0-1V1 enhanced Transport squad support 1391 | -9/Materials | Core integrity permanently improved by X0-1V1 (+250) 1443 | -9/Materials | Build established: Tank 1579 | -9/Materials | X0-1V1 sent allied S-10 Pest (x2) 1628 | -9/Materials | Lost 3 parts (1n2w) 1685 | -9/Materials | Discovered new exit (range 12) 1753 | -9/Materials | Energy capacity permanently improved by X0-1V1 (+300) 1775 | -9/Materials | Discovered new exit (range 12) 1926 | -9/Materials | Build established: Scavenger-Gunner 1931 | -9/Materials | Discovered new exit (range 10) 2094 | -9/Materials | X0-1V1 foreshadows a heat wave 2382 | -9/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 2392 | -9/Materials | Ambient heat levels rising (+10) 2433 | -9/Materials | System corruption reached 10% 2439 | -9/Materials | Mass support permanently improved by X0-1V1 (+8) 2503 | -9/Materials | Entered another Materials area 2503 | -8/Materials | Evolved 2 slots: Propulsion x2 2756 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 2822 | -8/Materials | Central database locked down 2903 | -8/Materials | Search patrols dispatched 2998 | -8/Materials | Identified exit to Factory 2998 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3048 | -8/Materials | System corruption reached 10% 3257 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 3298 | -8/Materials | Lost 4 parts (1p2n1w) 3366 | -8/Materials | Destroyed 3H-0XO(K) 3570 | -8/Materials | Entered Factory 3570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3587 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 3784 | -7/Factory | X0-1V1 sent you into danger 3959 | -7/Factory | X0-1V1 announced a LAN party 4233 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 4236 | -7/Factory | X0-1V1 sent allied C-17 Slicer (x3) 4541 | -7/Factory | Build established: Gunner 4589 | -7/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 4603 | -7/Factory | Cargo convoy interrupted 4651 | -7/Factory | Lost 3 parts (1n1u1w) 4696 | -7/Factory | Lost 15 allies 4923 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x4) 4924 | -7/Factory | Build established: Scavenger-Gunner 5068 | -7/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 5122 | -7/Factory | X0-1V1 activates XOMVISION 5807 | -7/Factory | Garrison activated, responded to threat 5970 | -7/Factory | First assault squad dispatched 6111 | -7/Factory | X0-1V1 sent you to a vault 6200 | -7/Factory | X0-1V1 activates XOMVISION 6398 | -7/Factory | Central database locked down 6573 | -7/Factory | Identified exit to Storage 6573 | -7/Factory | Identified exit to Lower Caves 6721 | -7/Factory | Build established: Gunner 6917 | -7/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 7320 | -7/Factory | Entered Storage 7795 | -7/Storage | Core integrity fell below 50% 7868 | -7/Storage | Discovered new exit (range 20) 7971 | -7/Storage | Identified exit to Recycling 7971 | -7/Storage | X0-1V1 revealed exit location to -7/Recycling 8007 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8038 | -7/Storage | Garrison activated, responded to threat 8160 | -7/Storage | Used back door to open Recycling access 8183 | -7/Storage | Entered Recycling 8183 | -7/Recycling | Accompanied by 7 allies 8378 | -7/Recycling | Discovered new exit (range 13) 8701 | -7/Recycling | X0-1V1 activates XOMVISION 8721 | -7/Recycling | Core integrity restored by X0-1V1 (+156) 8732 | -7/Recycling | Scanned before Scraplab entrance 8746 | -7/Recycling | Build established: Commander-Gunner 8755 | -7/Recycling | Entered Scraplab 8768 | -7/Recycling | Discovered new exit (range 2) 8774 | -7/Recycling | Entered Scraptown 8774 | -7/Scraptown | Accompanied by 6 allies 8774 | -7/Scraptown | System corruption cleaned by C-Scrubber 8805 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8959 | -7/Scraptown | Visited Cyclists 8987 | -7/Scraptown | Visited UFD Registry 8987 | -7/Scraptown | Registered with UFD as "Macethruster" 9034 | -7/Scraptown | Visited Infowarlord's Domain 9042 | -7/Scraptown | Found Exp. Terrain Scanner 9072 | -7/Scraptown | Visited Supply Room 9184 | -7/Scraptown | Visited Science Guys 9286 | -7/Scraptown | Met Optimus 9286 | -7/Scraptown | Accepted into 0bPrime 9686 | -7/Scraptown | Civil war broke out across Scraptown 9698 | -7/Scraptown | Found Thermal Lance 9737 | -7/Scraptown | Core integrity restored by X0-1V1 (+156) 9761 | -7/Scraptown | Identified exit to Factory 9776 | -7/Scraptown | X0-1V1 activates XOMVISION 9796 | -7/Scraptown | Lost 10 allies 9890 | -7/Scraptown | Lost 3 allies 9920 | -7/Scraptown | Visited Analyses Database 10052 | -7/Scraptown | Build established: Scavenger-Gunner 10186 | -7/Scraptown | Lost 7 allies 10293 | -7/Scraptown | Destroyed 8 combat bots 10395 | -7/Scraptown | Found Prototype Ballistic Cannon 10408 | -7/Scraptown | Lost 3 parts (2n1w) 10425 | -7/Scraptown | Destroyed 7 combat bots 10468 | -7/Scraptown | Lost 4 parts (3n1w) 10577 | -7/Scraptown | Lost 13 allies 10658 | -7/Scraptown | Destroyed 8 combat bots 10685 | -7/Scraptown | X0-1V1 sent allied G-47 Trooper (x3) 10735 | -7/Scraptown | Lost 5 parts (2p3n) 10742 | -7/Scraptown | Destroyed 9 combat bots 10790 | -7/Scraptown | Lost 10 allies 11075 | -7/Scraptown | X0-1V1 mutated your Utility slot to Weapon slot 11260 | -7/Scraptown | System corruption reached 10% 11265 | -7/Scraptown | X0-1V1 mutated your Weapon slot to Utility slot 11300 | -7/Scraptown | Entered Factory 11300 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11440 | -5/Factory | X0-1V1 announced a LAN party 11594 | -5/Factory | Build established: Scavenger-Skirmisher 12189 | -5/Factory | X0-1V1 sent allied H-66 Slayer (x5) 12282 | -5/Factory | Build established: Mutant 12642 | -5/Factory | Build established: Gunner 12723 | -5/Factory | Identified exit to Factory 12723 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 12811 | -5/Factory | Garrison activated, responded to threat 12975 | -5/Factory | X0-1V1 sent allied B-90 Cyclops (x1) 12977 | -5/Factory | Identified exit to Upper Caves 12977 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 13030 | -5/Factory | Build established: Tank 13386 | -5/Factory | Identified Siege Cannon 13675 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 13809 | -5/Factory | X0-1V1 whisked you away to safety 14000 | -5/Factory | First assault squad dispatched 14080 | -5/Factory | Build established: Mutant 14408 | -5/Factory | X0-1V1 activates XOMVISION 14529 | -5/Factory | X0-1V1 whisked you away to safety 14583 | -5/Factory | Core integrity restored by X0-1V1 (+158) 14739 | -5/Factory | Discovered exit to Factory (range 11) 14757 | -5/Factory | Entered another Factory area 14757 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14897 | -4/Factory | X0-1V1 sent you to a vault 15144 | -4/Factory | Discovered new exit (range 4) 15192 | -4/Factory | Entered Research 15192 | -3/Research | Accompanied by 2 allies 15192 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15258 | -3/Research | Identified exit to Research 15258 | -3/Research | X0-1V1 revealed exit location to -2/Research 15335 | -3/Research | Build established: Tank 15342 | -3/Research | Garrison activated, responded to threat 15393 | -3/Research | X0-1V1 sent you to a vault 15400 | -3/Research | Found Prototype Ballistic Gun 15400 | -3/Research | Identified Multirail 15406 | -3/Research | Found Prototype Device 15406 | -3/Research | Identified Exp. EM Shield 15420 | -3/Research | Found Prototype Device 15420 | -3/Research | Identified Exp. Phase Shifter 15451 | -3/Research | Found Prototype Energy Cannon 15461 | -3/Research | Found Chaos Jack 15597 | -3/Research | X0-1V1 activates XOMVISION 15775 | -3/Research | X0-1V1 revealed exit location to -2/Research 15826 | -3/Research | X0-1V1 downgraded hostiles (x1) 15871 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 15875 | -3/Research | Build established: Skirmisher 15897 | -3/Research | X0-1V1 activates XOMVISION 15936 | -3/Research | X0-1V1 announced a LAN party 15942 | -3/Research | First assault squad dispatched 16050 | -3/Research | X0-1V1 revealed exit location to -2/Research 16270 | -3/Research | Lost 3 parts (1n1u1w) 16374 | -3/Research | Lost 3 parts (1n1u1w) 16567 | -3/Research | System corruption reached 10% 16697 | -3/Research | Entered another Research area 16697 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17202 | -2/Research | Lost 3 parts (1u2w) 17290 | -2/Research | X0-1V1 mutated your Propulsion slot to Utility slot 17312 | -2/Research | Found Prototype Processor 17329 | -2/Research | Found Prototype Launcher 17329 | -2/Research | Identified Enh. Gamma Bomb Array 17488 | -2/Research | X0-1V1 activates XOMVISION 17501 | -2/Research | X0-1V1 sent allied Y-72 Warden (x2) 17523 | -2/Research | Identified Exp. Core Analyzer 17566 | -2/Research | P-80 Master assimilated allied Y-72 Warden 17566 | -2/Research | Identified exit to Access 17566 | -2/Research | X0-1V1 revealed exit location to -1/Access 17628 | -2/Research | Identified YOLO Cannon 17639 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 17665 | -2/Research | Lost 12 parts (2p1n5u4w) 17726 | -2/Research | X0-1V1 sent you to a vault 17780 | -2/Research | X0-1V1 activates XOMVISION 17786 | -2/Research | Spotted B-90 Cyclops 17994 | -2/Research | X0-1V1 added 0b10 threat records associated with you (minor) 18364 | -2/Research | Build established: Pyromaniac-Executioner 18378 | -2/Research | Entered Access 18378 | -1/Access | Accompanied by 1 ally 18378 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18383 | -1/Access | X0-1V1 released a cloud of subatomizers 18544 | -1/Access | Spotted B-99 Colossus 18552 | -1/Access | YOLO Cannon suddenly exploded 18563 | -1/Access | Core integrity fell below 50% 18569 | -1/Access | Released all parts (12) 18573 | -1/Access | Core integrity fell below 20% 18580 | -1/Access | X0-1V1 downgraded hostiles (x1) 18596 | -1/Access | Lost 8 parts (1n5u2w) 18628 | -1/Access | First assault squad dispatched 18634 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18580_ U-05 Engineer lays Concrete. 18584_ X0-1V1 twists the quantum threads just so. 18584_ Cogmind sundered. 18584_ G-73 Enforcer destroyed. 18588_ Sneak attack on K-01 Serf. 18588_ Destroyed Wheel. 18588_ K-01 Serf destroyed. 18592_ Acquired 28 matter. 18593_ Acquired Unknown Engine. 18601_ Energy capacity returns to normal. 18604_ Connecting with Terminal... 18604_ X0-1V1: "I found some blueprints, how convenient!" (3 emergency access locations revealed). 18606_ K-01 Serf cleans the Terminal. 18609_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18619_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 18628_ ALERT: Unidentified disturbance in Zone 6O, assault force dispatched. 18633_ X0-1V1 causes your matter storage to temporarily balloon in size. (+600 matter capacity) X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 18634_ W-44 Eye sends out distress signal. 18634_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????? ? ??????????????????????????? | | ????????????????? ?? ??????????????????????????? | | ?????????????????? ? ??????????????????????????? | | ??????????????????#w##s###???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????+ #???##########?????????? | | ??????????????????# #?? #?????????? | | ??????????????????# #?? #?????????? | | ??????????????????+ #? ??????????? | | ??????????????????# #? ???????????? | | ??????????????????# @# " ?????????????? | | ??????????????????# # """"??????????????? | | ??????????? /k + """""??????????????? | | ?????????? # # """"??????????????? | | ??????????? ???# # """"??????????????? | | ??????????????????# #? " ?????????????? | | ??????????+???????# #? ?????????????? | | ??????????????????# #?? ????????????? | | ??????????????????# #??#########???????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ! #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ########+########## #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 240 Energy Generation 45 Energy Capacity 2230 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 85 Armor Coverage 600 Resistance: EM 55 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 28 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Uncivil War Well-fed Force Field YOLO Challenges ------------ None Game ------ Seed LatentEnhancedDeconstructor Manual? 0 Play Time 05:26:24 Cumulative 318.6 hours Start 2026.06.23 @ 12:05:56 End 2026.06.25 @ 05:42:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fd56bb9-1ee7-4f70-9fd6-428b8d9f809a