Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 16:01:42 Player: void Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (3470) 3470 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 7547 Bonus ------- High Alert Combat Kills 312 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 340/340 System Corruption 11% Temperature Cool (22) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Flexi-carbon Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Drone Bay (1/2) > --- WEAPON (3) ------- Heavy Laser Flak Gun Heavy Machine Gun > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink Advanced Heat Sink Particle Charger Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Arc Projector Field Laser Flak Gun Flak Gun Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Drone Bay Drone Bay > --- WEAPON ----------- Heavy Laser Flak Gun Heavy Machine Gun > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Advanced Heat Sink Particle Charger Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Arc Projector Field Laser Flak Gun Flak Gun Heavy Flail [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 2 . . . . Weapon 1 | . . . . . 1 . . . Parts Attached 87 | 7 1 . 9 18 31 19 . 2 Power 15 | 1 . . 1 2 6 5 . . Engine 9 | 1 . . 1 2 3 2 . . Core 4 | . . . . . 3 1 . . Reactor 2 | . . . . . . 2 . . Propulsion 26 | 2 . . 2 5 11 6 . . Treads 3 | . . . . 3 . . . . Leg 22 | 2 . . 2 2 10 6 . . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 2 . . 3 7 7 3 . 2 Device 15 | 1 . . 1 3 5 3 . 2 Storage 3 | 1 . . 1 1 . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 5 | . . . 1 2 2 . . . Artifact . | . . . . . . . . . Weapon 22 | 2 1 . 3 4 7 5 . . Energy Gun 7 | 2 . . . . 2 3 . . Energy Cannon 4 | . . . . 1 3 . . . Ballistic Gun 5 | . . . 2 . 1 2 . . Ballistic Cannon 3 | . . . . 2 1 . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 2 | . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 50 | . . . 2 7 28 11 1 1 Power 11 | . . . 1 . 7 3 . . Propulsion 11 | . . . . 2 6 2 1 . Utility 12 | . . . . 3 7 1 . 1 Weapon 16 | . . . 1 2 8 5 . . Highest Loss Streak 6 | . . . 2 3 6 4 1 1 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . . 2 6 9 12 8 11 13 Power 1 | . . . . 1 1 . . . Propulsion . | . . . . 1 1 . 1 1 Utility 2 | . . . 1 1 3 5 7 7 Weapon 4 | . . 1 3 3 5 2 3 5 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . . 1 . . . 8 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . . . . 5 Weapon 4 | . . . . 1 . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 96 90 75 92 90 Engine 9 | . 14 14 10 9 9 4 15 15 Treads 4 | . . . . 13 2 . . . Leg 19 | . 28 28 32 13 16 17 23 15 Device 16 | . 14 14 17 19 16 10 15 21 Storage 8 | . 14 14 11 9 7 7 7 7 Processor 4 | . . . . 2 7 7 7 7 Protection 5 | . . . 4 10 4 . . . Energy Gun 4 | . 21 26 11 . . 10 7 7 Energy Cannon 4 | . . . . 3 8 . . . Ballistic Gun 6 | . . . 9 9 4 4 15 15 Ballistic Cannon 4 | . . . . 4 7 1 . . Peak Build Rating 49 | 7 8 8 18 34 47 44 45 49 Average Rating 31 | 5 7 7 15 27 39 34 44 48 On Entrance 19 | . 7 8 8 18 34 13 44 42 Avg Prop Armor Cover (%) 3 | . . . . . 3 . . . Naked Turns . | . . . . . . . . . Heaviest Build 65 | 15 15 15 23 53 65 54 54 65 Greatest Support 72 | 20 20 20 35 72 66 48 45 30 Greatest Overweight (x) 17 | 2 . . . 1 14 17 1 2 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 12 15 15 15 15 Most Carried 15 | . 1 6 8 14 15 11 13 13 Average Carried 10 | . . 2 6 9 12 8 11 13 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 Final Carried 13 | . 1 6 8 12 9 11 13 13 Class Distribution -------------------- 31% | Mutant 29% | Skirmisher 20% | Scavenger-Mutant 10% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Matter Collected 2524 | 215 24 35 306 336 1246 323 . 39 Remotely . | . . . . . . . . . Salvage Created 3151 | 16 13 67 266 541 1678 537 . 33 Parts 177 | 1 2 3 28 27 87 29 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Combat Hostiles Destroyed 73 | . 1 3 7 10 38 13 . 1 Guns 34 | . 1 3 7 5 8 9 . 1 Cannons 39 | . . . . 5 30 4 . . Classes Destroyed 13 | 1 1 1 4 2 3 1 . . Worker 2 | . . . 1 . 1 . . . Builder 2 | . . . 1 . 1 . . . Tunneler 1 | 1 . . . . . . . . Recycler 1 | . . . . . 1 . . . Watcher 6 | . . . 2 2 2 . . . Swarmer 14 | . 1 2 4 . 4 3 . . Grunt 32 | . . 1 2 4 20 5 . . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . 1 1 . . . Sentry 13 | . . . 1 3 5 4 . . Specialist 1 | . . . . . . 1 . . Hunter 5 | . . . . 2 2 . . 1 Programmer 5 | . . . . . 5 . . . Best Kill Streak 7 | 1 1 2 7 3 4 3 . 1 Combat Bots Only 6 | . 1 2 6 3 4 3 . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 . 1 Gunslinging 1 | . . . 1 . . 1 . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Hostile Shots Fired 951 | . 4 31 62 82 451 233 9 79 Missed 309 | . 2 9 19 26 142 75 2 34 Hits 642 | . 2 22 43 56 309 158 7 45 Melee 5 | . . . . 3 2 . . . Projectile 637 | . 2 22 43 53 307 158 7 45 AOE 2 | . . . . . 2 . . . Critical Strikes 13 | . . 1 1 1 9 1 . . Damage Taken 7254 | . 13 184 474 895 3807 1446 53 382 Core 857 | . . 21 67 61 420 227 5 56 Absorbed by Shields 21 | . . . . . . 21 . . Core Remaining (%) 90 | 100 . 91 83 88 . . . . Volleys Fired 233 | 2 1 13 26 45 105 32 . 9 Largest 3 | 2 2 2 2 2 3 3 . 3 Hottest 203 | 100 100 100 100 112 183 203 . 127 Shots Fired 567 | 4 2 25 48 89 297 74 . 28 Gun 297 | 4 2 25 44 56 77 61 . 28 Cannon 264 | . . . . 33 220 11 . . Launcher . | . . . . . . . . . Special 6 | . . . 4 . . 2 . . Kinetic 307 | . . . 32 65 166 25 . 19 Thermal 260 | 4 2 25 16 24 131 49 . 9 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 1 3 5 12 18 12 9 . 4 Robot Miss Streak 6 | 1 . 4 2 5 3 3 . 6 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 5 | . . . 3 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . Shots Hit Robots 354 | 2 2 13 32 54 179 50 . 22 Core Hits 196 | 2 1 4 15 27 94 43 . 10 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 8 | . 1 . 2 . 5 . . . Burn 2 | . 1 . 1 . . . . . Destroy 3 | . . . 1 . 2 . . . Blast 3 | . . . . . 3 . . . Melee Attacks 23 | . 1 . 11 3 8 . . . Impact 23 | . 1 . 11 3 8 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7374 | 38 25 159 473 1027 4299 1011 . 342 Guns 3373 | 38 25 159 473 536 1000 800 . 342 Cannons 3974 | . . . . 491 3284 199 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 15 | . . . . . 15 . . . Kinetic 4277 | . . . 347 677 2576 448 . 229 Thermal 3082 | 38 25 159 126 350 1708 563 . 113 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . 11 11 11 11 Average Corruption 5 | . . . . . 2 11 11 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . . . . . 19 32 3 8 Message Errors 16 | . . . . . 2 9 1 4 Matter Fused 16 | . . . . . 6 7 1 2 Heat Flow Errors 5 | . . . . . 2 3 . . Energy Discharges 5 | . . . . . 3 1 . 1 Parts Rejected 2 | . . . . . 2 . . . Data Loss (minor) 7 | . . . . . 1 5 1 . Data Loss (major) 2 | . . . . . . 2 . . Misfires 5 | . . . . . 2 2 . 1 Alerts 2 | . . . . . 1 1 . . Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . . . . 40 . . . Projectiles 40 | . . . . . 40 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 26 | . . . . 1 21 4 . . Impact . | . . . . . . . . . Kinetic 24 | . . . . 1 19 4 . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 89 | . . . . . 89 . . . Shots 1 | . . . . . 1 . . . Rammed 2 | . . . . . 2 . . . Targets Rammed 4 | . . . . . 4 . . . Kicked 2 | . . . . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 597 | 78 39 254 129 358 374 597 . 108 Average Temperature 106 | 39 20 114 43 91 104 167 . 50 Received Heat Transfer 2385 | . . 12 147 252 1404 438 18 114 Effects 12 | . . . . 1 3 8 . . Shutdowns 5 | . . . . 1 1 3 . . Energy Bleed 2 | . . . . . 1 1 . . Short Circuit 2 | . . . . . 1 1 . . Damage (minor) 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . 2 1 . 3 2 . . Heat Transferred 5846 | 111 148 481 444 518 2775 1147 . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Maximum Alert Level 2 | . . . . . 2 2 1 . Low Security (%) 74 | 100 100 100 100 100 65 . . 100 Level 1 8 | . . . . . 16 . 100 . Level 2 17 | . . . . . 18 100 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 665 | 5 35 63 137 131 665 588 308 121 Initial 428 | . . 3 7 . 16 428 308 121 Average 152 | 1 12 21 28 50 183 519 294 84 Influence Increases 2340 | 5 50 100 248 387 1249 270 . 31 Destroy 0b10 Robot/C 1460 | . 20 60 140 200 760 260 . 20 Destroy 0b10 Robot/NC 60 | 5 . . 20 10 25 . . . Destroy Leader 312 | . . 10 34 64 184 10 . 10 Trap Triggered on 0b10 10 | . 10 . . . . . . . Successful Hack 75 | . 5 . 5 23 42 . . . Disable Machine 180 | . 15 . 45 30 90 . . . Destroy Structure 63 | . . . 4 15 43 . . 1 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 165 | . . 30 . 45 90 . . . Influence Decreases 2298 | 5 40 90 268 349 675 294 320 257 Entered New Map 653 | . . 7 13 . 22 184 280 147 Time Decay 1131 | 5 40 83 247 279 357 . 30 90 Lost Part 481 | . . . 1 70 280 110 10 10 Lost Ally 10 | . . . . . . . . 10 Purge Threat 23 | . . . 7 . 16 . . . Squads Dispatched 19 | . . 1 2 3 12 . . 1 Investigation 6 | . . 1 . 3 2 . . . Extermination 6 | . . . . . 6 . . . Reinforcement 5 | . . . 2 . 2 . . 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 3 5 12 18 60 13 1 5 Peak Tracking Total 6 | . 3 3 6 4 5 3 1 3 Tactical Retreats 9 | . . 2 . 2 5 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Machines Disabled 13 | . 1 . 3 2 6 1 . . Max in Single Turn 1 | . 1 . 1 1 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Machines Accessed 21 | . 2 1 3 6 7 1 . 1 Terminals 16 | . 2 . 3 4 5 1 . 1 Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 44 | . 6 1 6 14 13 2 . 2 Successful 20 | . 3 1 2 8 5 . . 1 Failed 23 | . 3 . 4 5 8 2 . 1 Catastrophic 8 | . 1 . 1 1 5 . . . Database Lockouts 1 | . . . . 1 . . . . Manual . | . . . . . . . . . Terminals 33 | . 6 . 6 7 10 2 . 2 Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 15 | . 3 1 2 5 3 . . 1 Record 2 | . . . . 2 . . . . Open Door 2 | . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . Patrol Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . . . 1 2 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . 2 3 5 1 . 1 Full Trace Events 5 | . . . . 3 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Active Infowar (turns) 6594 | 19 153 197 1224 1449 3552 . . . Sensors 6220 | . . . 1219 1449 3552 . . . Seismic 1166 | 19 153 197 677 120 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Turns Passed 8340 | 63 153 197 1224 1941 3692 806 69 195 Spaces Moved 2838 | 42 110 110 479 584 1198 226 33 56 Core 24 | 9 . . . . 13 2 . . Treads 664 | . . . . 417 247 . . . Legs 2067 | 33 110 110 479 167 871 208 33 56 Wheels 83 | . . . . . 67 16 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 190 190 Average Speed 165 | 113 120 120 120 138 199 178 190 250 Slowest Speed 900 | 190 120 120 120 225 750 900 190 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 24 25 38 45 37 46 2 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . . . 5 2 1 . . . Terrain Destroyed 61 | . . . 5 14 41 . . 1 Melee 8 | . . . 5 2 1 . . . Projectile 22 | . . . . 12 9 . . 1 AOE 31 | . . . . . 31 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Sto Total 5932 | 50 126 149 1044 1621 2258 552 40 92 Wait 2625 | . 12 21 497 946 872 247 6 24 Move 2830 | 41 109 109 478 583 1197 225 32 56 Hop . | . . . . . . . . . Pick Up 50 | . 1 5 5 14 14 9 2 . Fast Attach 40 | 7 . . 1 4 15 11 . 2 Attach 35 | . . . 3 8 15 9 . . Detach 5 | . . . . 1 3 1 . . Swap 46 | . 2 1 17 10 13 3 . . Drop 23 | . . . 2 7 12 1 . 1 Fire 233 | 2 1 13 26 45 105 32 . 9 Melee 23 | . 1 . 11 3 8 . . . Ram 2 | . . . . . 2 . . . Kick 2 | . . . . . 2 . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . 9 . . Rewire 3 | . . . . . . 3 . . Trap . | . . . . . . . . . Miscellaneous 6 | . . . 4 . . 2 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 12) 217 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 323 | -10/Mines | Learned location of Zion (-7) 329 | -10/Mines | Met a Derelict shopkeep closing up shop 339 | -10/Mines | Assembled infested the area 394 | -10/Mines | Discovered new exit (range 10) 414 | -10/Mines | Entered Materials 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1443 | -9/Materials | Build established: Scavenger-Mutant 1583 | -9/Materials | Discovered new exit (range 7) 1638 | -9/Materials | Entered another Materials area 1638 | -8/Materials | Evolved 2 slots: Utility x2 2607 | -8/Materials | Lost 3 parts (1n2u) 2782 | -8/Materials | Discovered new exit (range 16) 2953 | -8/Materials | Build established: Mutant 3006 | -8/Materials | Central database locked down 3557 | -8/Materials | Discovered new exit (range 15) 3578 | -8/Materials | Identified exit to Factory 3579 | -8/Materials | Entered Factory 3579 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3939 | -7/Factory | Build established: Skirmisher 4507 | -7/Factory | Build established: Scavenger-Skirmisher 5361 | -7/Factory | Build established: Skirmisher 6528 | -7/Factory | Lost 6 parts (3p2n1w) 6738 | -7/Factory | Lost 3 parts (1n2w) 7162 | -7/Factory | Lost 4 parts (1n1u2w) 7256 | -7/Factory | Core integrity fell below 50% 7261 | -7/Factory | System corruption reached 10% 7261 | -7/Factory | Identified exit to Garrison 7271 | -7/Factory | Entered Garrison 7299 | -7/Garrison | Lost 6 parts (2p3u1w) 7351 | -7/Garrison | Triggered checkpoint 7425 | -7/Garrison | Triggered checkpoint 7433 | -7/Garrison | Triggered checkpoint 7457 | -7/Garrison | Core integrity fell below 20% 7489 | -7/Garrison | Lost 4 parts (1p1n2w) 7499 | -7/Garrison | Triggered checkpoint 7595 | -7/Garrison | Lost 3 parts (1p1n1w) 7687 | -7/Garrison | Triggered checkpoint 7729 | -7/Garrison | Lost 3 parts (1u2w) 7984 | -7/Garrison | Build established: Scavenger-Mutant 8072 | -7/Garrison | Discovered new exit (range 3) 8075 | -7/Garrison | Identified exit to Factory 8077 | -7/Garrison | Entered Factory 8129 | -7/Factory | Discovered new exit (range 10) 8144 | -7/Factory | Identified exit to Storage 8146 | -7/Factory | Entered Storage 8286 | -7/Storage | Build established: Scavenger-Gunner 8341 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08172_ Drone released from Drone Bay. 08181_ System corrupted: Matter fused (-7). 08186_ K-01 Serf cleans the Transfer Shaft. 08192_ Drone destroyed. 08208_ H WRZSYUYO&SIDI 08226_ System corrupted: Matter fused (-8). 08233_ Penetrated by Slug. 08240_ H-55 Commando destroyed. 08252_ DU:E0B#OPFMABXD& V,TS,=C&SMGJ8YLAI 08254_ Acquired 33 matter. 08285_ VBQBA=QETEKBTY&C HZ7BMI8KSJ8F 08291_ Drone released from Drone Bay. 08293_ Drone retrieved by Drone Bay (repair cost: 2). 08294_ K-01 Serf collects debris. 08301_ K-01 Serf cleans the Transfer Shaft. 08304_ Acquired 6 matter. 08307_ System corrupted: FCS attempts to trigger Flak Gun. 08307_ System corrupted: Flak Gun misfires. 08327_ XIL1OHE64ZRGMR<>:1V>Q1D%O 08338_ Drone Bay destroyed. 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Y Y ### """ # #??? | | ?????????? + # #??? | | ?????????????#+############## ############ #??? | | ????????????????????????????# #??????????# #??? | | ????????????????????????????# #??????????# #??? | | ???????????????????????????# ??????????# #??? | | ???????????????????????????+ #?????????# #??? | | ???????????????????????????# #?????????? #??? | | ???????????????????????????# #?????????? #??? | | ???????????????????????????## ##?????????? #??? | | ????????????????????????????# #??????????? #??? | | ????????????????????????????# #??????????? #??? | | ????????????????????????????# #??????????? #??? | | ????????????????????????????# #???????????#+#???? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????# "#?????????????????? | | ????????????????????????????#+#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 34 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 63 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingRainbowKit Manual? 0 Play Time 01:21:52 Cumulative 75.9 hours Start 2026.07.04 @ 14:34:44 End 2026.07.04 @ 16:01:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 89 Adventurer 29 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e5a84b9-2762-42b9-92d8-ed8d88e4042d