Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:31:20 Player: Sam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1387) 1387 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3687 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 105/160 System Corruption 12% Temperature Warm (185) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Pulse Rifle Assault Cannon > --- INVENTORY (5) ---- Armored Huge Wheel Mining Laser Welding Torch Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- Pulse Rifle Pulse Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Armored Huge Wheel Mining Laser Welding Torch [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 75 | 7 2 2 8 20 36 Power 10 | 1 . . 3 2 4 Engine 6 | 1 . . 2 2 1 Core 4 | . . . 1 . 3 Reactor . | . . . . . . Propulsion 21 | 2 . . 1 5 13 Treads 10 | 2 . . 1 4 3 Leg 5 | . . . . . 5 Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 15 | 2 . 1 2 4 6 Device 5 | . . . . 1 4 Storage 3 | 2 . . . 1 . Processor 4 | . . . 2 . 2 Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 29 | 2 2 1 2 9 13 Energy Gun 15 | 1 . . 1 3 10 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 5 | . 2 1 1 . 1 Launcher . | . . . . . . Special Weapon 6 | . . . . 5 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 12 | . . . . . 12 Parts Lost 29 | . . . 5 6 18 Power 3 | . . . 1 . 2 Propulsion 9 | . . . 2 1 6 Utility 6 | . . . 1 1 4 Weapon 11 | . . . 1 4 6 Highest Loss Streak 7 | . . . 1 4 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 95 100 86 80 81 Engine 8 | . 14 14 6 10 1 Core 2 | . . . 3 . 6 Treads 16 | . 28 28 21 17 3 Leg 2 | . . . . . 8 Flight 1 | . . . . . 4 Device 5 | . . . . 4 14 Storage 11 | . 28 21 11 9 4 Processor 5 | . . . 5 2 11 Protection 5 | . . 6 5 9 . Energy Gun 7 | . . . 3 9 16 Ballistic Cannon 13 | . 23 28 28 2 . Special Weapon 4 | . . . . 12 1 Naked Turns 22 | . . . . 22 . Heaviest Build 28 | 13 17 25 28 17 22 Greatest Support 49 | 40 40 40 40 40 49 Greatest Overweight (x) 5 | . . . 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 6 Most Carried 8 | 2 3 5 8 8 7 Average Carried 3 | 1 2 4 6 4 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 3 5 8 5 5 Class Distribution -------------------- 68% | Mutant 10% | Tank 6% | Scavenger-Tank 4% | Skirmisher 4% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1655 | 264 . 109 613 308 361 Remotely . | . . . . . . Salvage Created 1672 | 19 . 10 531 386 726 Parts 112 | 2 . 1 45 21 43 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | . . 3 12 9 15 Melee 3 | . . . . . 3 Guns 19 | . . . 3 5 11 Cannons 14 | . . 3 9 2 . AOE 3 | . . . . 2 1 Classes Destroyed 10 | 1 . 1 3 2 3 Worker 2 | 1 . . 1 . . Builder 6 | . . . 4 . 2 Recycler 4 | . . . 1 3 . Watcher 1 | . . . . . 1 Swarmer 11 | . . 3 2 3 3 Grunt 21 | . . . 10 4 7 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 . 2 5 3 4 Combat Bots Only 5 | . . 2 5 3 4 Max Kills in Single Turn 2 | 1 . 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 402 | . . 45 92 58 207 Missed 129 | . . 11 27 12 79 Damage Taken 3437 | . . 274 678 543 1942 Core 732 | . . 23 51 103 555 Absorbed by Shields 8 | . . . . . 8 Core Remaining (%) 83 | 100 . 90 . 61 . Volleys Fired 155 | 4 . 17 40 42 52 Largest 3 | 2 . 2 3 3 3 Hottest 240 | 60 . 92 142 240 171 Shots Fired 325 | 8 . 34 108 73 102 Gun 150 | 8 . . 11 35 96 Cannon 161 | . . 34 97 24 6 Launcher . | . . . . . . Special 14 | . . . . 14 . Kinetic 191 | 4 . 34 97 27 29 Thermal 98 | 4 . . . 42 52 Explosive . | . . . . . . Electromagnetic 36 | . . . 11 4 21 Robot Hit Streak 19 | 2 . 3 5 6 19 Robot Miss Streak 9 | 5 . 6 9 7 8 Penetration Max 1 | . . . 1 . . Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 167 | 3 . 9 44 35 76 Core Hits 82 | 1 . 3 23 16 39 Critical Kills 4 | . . . 4 . . Critical Parts Destroyed 7 | . . . 5 2 . Critical Strikes 15 | . . 1 10 2 2 Burn 1 | . . . . . 1 Destroy 11 | . . . 9 2 . Blast 2 | . . 1 1 . . Impale 1 | . . . . . 1 Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing . | . . . . . . Piercing 9 | . . . . . 9 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3006 | 33 . 165 966 644 1198 Guns 1285 | 33 . . 154 209 889 Cannons 1239 | . . 165 812 217 45 Explosions 49 | . . . . . 49 Melee 215 | . . . . . 215 Ramming 26 | . . . . 26 . Kinetic 1387 | 10 . 165 812 236 164 Thermal 920 | 23 . . . 325 572 Explosive . | . . . . . . Electromagnetic 458 | . . . 154 57 247 Impact . | . . . . . . Slashing . | . . . . . . Piercing 215 | . . . . . 215 Highest Corruption 12 | . . . . 4 12 Average Corruption 6 | . . . . 4 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . . 23 17 Message Errors 8 | . . . . 3 5 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 7 | . . . . 5 2 Energy Discharges 3 | . . . . 2 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 2 2 Data Loss (major) 6 | . . . . 5 1 Misfires 5 | . . . . 4 1 Misdirections 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 13 | . . . . 13 . Projectiles 13 | . . . . 13 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . 2 2 5 1 Impact . | . . . . . . Kinetic 9 | . . 2 2 4 1 Secondary 1 | . . . . 1 . Self-Inflicted Damage 10 | . . . . 10 . Shots . | . . . . . . Rammed 6 | . . . . 6 . Targets Rammed 6 | . . . . 6 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 465 | 40 . 85 465 332 353 Average Temperature 108 | 25 . 29 163 96 78 Received Heat Transfer 1257 | . . . 243 132 882 Effects 7 | . . . 6 1 . Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . 1 1 . Interference 4 | . . . 4 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1976 | 50 . . . 700 1226 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 285 | 5 . 70 285 201 264 Initial 106 | . . . 6 106 . Average 57 | . . 43 111 86 193 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 85 | 100 100 100 78 77 39 Level 1 14 | . . . 21 22 60 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 3 1 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . . . 3 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . . . 3 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . . 3 21 10 28 Peak Tracking Total 7 | . . 3 4 3 7 Tactical Retreats 6 | . . . 2 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . . 1 3 . 2 Max in Single Turn 2 | . . 1 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . . . 1 . 2 Terminals 3 | . . . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 2 . 4 Successful 4 | . . . 2 . 2 Failed 2 | . . . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 2 . 2 Record 3 | . . . 2 . 1 Emergency Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 5805 | 2773 57 613 674 883 805 Spaces Moved 2404 | 648 33 347 327 488 561 Core 58 | 5 . . . 43 10 Treads 1802 | 643 33 347 327 398 54 Legs 230 | . . . . . 230 Wheels 157 | . . . . 47 110 Hover . | . . . . . . Flight 157 | . . . . . 157 Fastest Speed 34 | 50 160 160 160 50 34 Average Speed 143 | 159 160 160 162 144 100 Slowest Speed 300 | 160 160 160 240 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 77 7 70 31 23 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . 2 24 4 7 Melee . | . . . . . . Projectile 33 | . . 2 24 4 3 AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4439 | 2379 37 371 385 573 694 Wait 1746 | 1719 . 2 2 11 12 Move 2399 | 647 32 346 326 487 561 Hop . | . . . . . . Pick Up 16 | 2 1 2 7 1 3 Fast Attach 56 | 7 2 1 3 12 31 Attach 17 | . . 1 5 7 4 Detach 10 | . . 1 1 5 3 Swap 2 | . . . . 1 1 Drop 23 | . 2 1 1 1 18 Fire 155 | 4 . 17 40 42 52 Melee 9 | . . . . . 9 Ram 4 | . . . . 4 . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 2774 | -11/Scrapyard | Entered Materials 2775 | -10/Materials | Build established: Mutant 2815 | -10/Materials | Discovered new exit (range 10) 2831 | -10/Materials | Entered Mines 3014 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3219 | -10/Mines | Learned location of Storage (-7) 3424 | -10/Mines | Discovered new exit (range 8) 3444 | -10/Mines | Entered Materials 3444 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3750 | -9/Materials | Build established: Tank 4092 | -9/Materials | Discovered new exit (range 7) 4118 | -9/Materials | Entered Mines 4161 | -9/Mines | Lost 4 parts (1n1u2w) 4294 | -9/Mines | Released all parts (6) 4313 | -9/Mines | Discovered new exit (range 15) 4316 | -9/Mines | Identified exit to Materials 4420 | -9/Mines | Build established: Mutant 4928 | -9/Mines | Build established: Scavenger-Tank 5001 | -9/Mines | Entered Materials 5001 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5167 | -8/Materials | Core integrity fell below 50% 5227 | -8/Materials | Lost 7 parts (1p4n2w) 5484 | -8/Materials | System corruption reached 10% 5485 | -8/Materials | Lost 5 parts (1n2u2w) 5510 | -8/Materials | Core integrity fell below 20% 5806 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Energy discharge (-40). Dropped Plasma Cutter. Acquired Assault Cannon. Dropped Ion Engine. Acquired Plasma Cutter. Acquired 10 matter. EIIXT,MVDPHR:A NAPOQ6BH