Cogmind - Beta 11 X5 --- EXPLORER MODE // 2021.06.05 @ 21:22:01 Player: Luigi Panache Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (397) 1985 Value Destroyed (21387) 21387 Prototype IDs (75) 1500 Alien Tech Used (1) 200 Bonus (16210) 16210 TOTAL SCORE: 52182 Bonus ------- High Alert Combat Kills 743 Follower Combat Kills 1713 Network Hubs Disabled 200 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1544 Built Enhanced Grunts 300 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -590 Cogmind --------- Core Integrity 0/1600 Matter 665/700 Energy 700/700 System Corruption 39% Temperature Cool (0) Movement Core (1450) Ox28 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Huge Storage Unit Experimental Energy Well Advanced Matter Compressor Enhanced Optical Array Enhanced Optical Array Femtoactuators > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Antimatter Reactor Heavy Siege Treads Huge Storage Unit Matter Compressor (250) Femtoactuators Thermal Defense Suite Transdimensional Reconstructor Tachyon Dispersion Ray HERF Cannon Railgun Improved Proton Missile Launcher Micro-nuke Launcher Z-bomb Delivery System Force Lance Force Lance GAL Module Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Matter Compressor Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Weapon Cycler Femtoactuators Centrium Light Armor Plating Heavy Regenerative Plating SHELL Armor Advanced Force Field > --- WEAPON ----------- Vortex Driver Vortex Driver Plasma Lance Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Advanced Medium Treads Heavy Siege Treads Centrium Heavy Treads Huge Storage Unit Matter Compressor Advanced Armor Integrity Analyzer Precision Energy Filter Femtoactuators Transdimensional Reconstructor Tachyon Dispersion Ray Improved Matter Neutralizer Disintegrator Omega Cannon Improved Proton Missile Launcher Micro-nuke Launcher Advanced Micro-nuke Launcher Z-bomb Delivery System Plasma Lance Plasma Lance GAL Module [Rating: 233] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Force Field Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Vortex Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Advanced Micro-nuke Launcher Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 19 | . 1 . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 11 | . 1 . . . . . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . 2 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 300 | 2 5 2 11 . . . 12 13 10 . 1 . 29 9 3 9 2 12 3 6 4 6 17 1 1 8 9 14 31 18 6 56 Power 34 | . . . 2 . . . 1 . 2 . . . 6 1 1 1 . . . . 1 . 2 . . . . 1 3 1 3 9 Engine 11 | . . . 2 . . . 1 . 2 . . . 4 1 . . . . . . . . . . . . . 1 . . . . Core 7 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . 2 . 1 1 Reactor 16 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . 1 1 2 8 Propulsion 71 | 2 2 1 6 . . . 3 3 4 . 1 . 8 1 1 2 . 1 1 3 . 3 5 . 1 . 1 2 4 7 . 9 Treads 57 | 2 . . 4 . . . 1 1 4 . . . 5 . 1 2 . 1 1 3 . 3 5 . 1 . 1 2 4 7 . 9 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . 2 1 2 . . . 2 2 . . 1 . 3 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | . 2 1 1 . . . 3 3 3 . . . 13 2 . 6 2 9 2 1 3 1 5 1 . 5 6 9 6 6 2 19 Device 47 | . . . . . . . 1 1 . . . . 7 . . 2 . 5 2 . . . 2 1 . . 4 4 2 4 1 11 Storage 7 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . 2 Processor 10 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 4 Hackware 12 | . . . . . . . . 1 . . . . 2 1 . 2 . 3 . 1 . . . . . . . 1 1 . . . Protection 35 | . 1 1 1 . . . 2 . 3 . . . 2 1 . 2 2 . . . 3 1 2 . . 5 2 1 2 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | . 1 . 2 . . . 5 7 1 . . . 2 5 1 . . 2 . 2 . 2 5 . . 3 2 2 18 4 1 19 Energy Gun 10 | . . . . . . . . 1 1 . . . . 2 . . . . . . . 2 . . . . . . 4 . . . Energy Cannon 32 | . . . . . . . . 3 . . . . . 3 . . . 2 . 1 . . 4 . . 2 2 1 4 2 1 7 Ballistic Gun 14 | . 1 . 2 . . . 5 3 . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . 3 Launcher 10 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 2 2 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . . . . 2 . . . . . . 2 . . 1 . . 3 . . . . 1 . 2 11 2 . 9 Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . System Corruption 20 | . . . . . . . . . . . . . . . 8 . . . . . . 7 . . . . 5 . . . . . Parts Lost 96 | . . . . . . . 1 . . . . . 20 2 3 . . 1 . 6 . 4 . . . 4 2 3 6 5 1 38 Power 14 | . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . 1 2 . . 5 Propulsion 23 | . . . . . . . . . . . . . 6 1 2 . . . . 3 . 2 . . . . . . 1 1 . 7 Utility 39 | . . . . . . . 1 . . . . . 7 . . . . . . 2 . 1 . . . 3 2 1 3 3 . 16 Weapon 20 | . . . . . . . . . . . . . 2 1 . . . 1 . 1 . 1 . . . 1 . 1 . 1 1 10 Highest Loss Streak 23 | . . . . . . . 1 . . . . . 14 2 2 . . 1 . 3 . 4 . . . 4 2 1 1 3 1 23 Average Slot Usage (%) 86 | . 93 100 97 100 100 100 97 98 99 100 96 92 70 96 85 90 93 93 94 86 80 91 91 90 89 89 88 85 77 73 71 74 Engine 3 | . 12 12 9 10 10 10 7 7 6 7 7 7 7 12 3 . . . . . . . . . . . . . 1 . . . Core 1 | . . . . . . . . . . . . . . . . 4 6 5 5 5 3 . . . . . . . 2 4 2 2 Reactor 3 | . . . . . . . . . . . . . . . 4 6 6 5 5 5 7 11 9 10 10 10 10 8 3 4 6 5 Treads 14 | . 13 . 19 20 20 20 16 14 13 14 14 14 13 12 13 17 18 16 17 16 16 21 18 15 14 14 14 18 17 14 11 11 Wheel 6 | . 11 25 20 20 20 20 15 21 21 21 17 14 9 15 6 6 6 5 3 . . . . . . . . . . . . . Device 9 | . . . . . . . 6 13 7 7 7 7 9 7 6 8 6 15 16 15 11 6 9 10 10 10 15 9 9 12 13 17 Storage 7 | . 12 12 10 10 10 10 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 9 8 7 9 Processor 4 | . . . . . . . . . 7 7 7 7 9 . . . . 5 5 5 5 5 9 10 10 9 5 4 3 3 1 6 Hackware 6 | . . . . . . . . 1 . . . . . 16 18 18 18 12 16 15 16 16 15 15 15 15 15 13 8 1 . . Protection 8 | . 18 25 19 20 20 20 17 12 13 14 14 14 2 5 6 3 6 4 . . 2 9 9 10 10 9 8 4 3 8 11 3 Energy Gun 1 | . 1 . . . . . . . 6 7 7 7 1 6 . . . . . . . 8 2 . . . . . 1 4 . . Energy Cannon 7 | . . . . . . . . 3 14 14 14 14 3 10 12 12 12 16 16 15 11 6 8 10 10 10 14 12 7 5 5 . Ballistic Gun 4 | . 23 25 19 20 20 20 24 17 . . . . . . 5 6 6 . . . . . 3 5 5 4 . 4 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 3 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 253 | 17 87 87 91 91 91 91 101 114 114 114 114 114 168 163 137 133 133 143 137 136 144 148 174 170 170 173 195 202 206 231 251 253 Greatest Support 240 | 40 40 26 24 24 24 24 24 36 36 36 40 40 40 32 120 123 123 133 153 153 131 154 185 185 185 185 185 220 220 235 235 240 Greatest Overweight (x) 36 | . 5 4 4 3 3 3 4 3 5 3 3 2 13 5 10 1 1 1 1 1 1 1 2 . 1 1 1 . 1 1 1 36 Average Overweight (x) 1 | . 1 3 3 3 3 3 3 2 3 3 2 2 6 3 2 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 10 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 7 12 22 24 25 24 25 24 24 24 25 24 25 22 22 23 24 25 24 24 24 24 22 24 24 25 24 21 24 24 24 23 24 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 21 25 25 25 25 25 25 24 25 25 25 25 25 22 24 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 23 17 Class Distribution -------------------- 23% | Hacker-Tank 23% | Hacker-Mutant 15% | Wizard-Tank 12% | Hacker-Gunner 8% | Generator-Mutant 6% | Wizard-Gunner 5% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Tank | -6/Extension Hacker-Tank | -6/Cetus Hacker-Gunner | -6/Archives Hacker-Tank | -6/Hub_04(d) Hacker-Gunner | -5/Factory Wizard-Gunner | -5/Upper Caves Wizard-Gunner | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Tank | -4/Proximity Caves Wizard-Tank | -4/Factory Wizard-Tank | -4/Upper Caves Wizard-Tank | -4/Upper Caves Wizard-Tank | -4/Warlord Wizard-Tank | -3/Proximity Caves Wizard-Tank | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 6908 | 200 346 70 168 28 . 10 176 522 120 . 10 . 503 149 62 125 45 127 20 100 . 129 181 113 96 137 241 690 1049 209 110 1172 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19282 | . 772 197 185 61 . 18 377 1041 541 146 . 95 2347 779 29 73 168 806 78 893 . 442 419 542 518 452 300 769 1780 1506 537 3411 Parts 944 | . 48 12 5 4 . 2 25 57 22 2 . 3 133 36 1 9 15 44 3 31 . 16 23 14 13 18 17 32 111 51 22 175 Haulers Intercepted 7 | . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recyclers Shooed 10 | . 3 . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 341 | . 6 4 3 1 . . 5 23 10 3 . 3 62 9 1 . 1 11 1 21 . 10 6 7 7 11 3 11 31 28 7 56 Melee 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 3 1 41 Guns 66 | . 6 4 3 1 . . 5 21 5 . . . . 3 . . 1 . . . . 5 2 . 1 . . 1 . 8 . . Cannons 141 | . . . . . . . . 2 5 3 . 3 54 4 1 . . 9 1 14 . 4 2 5 5 4 1 7 9 2 4 2 AOE 40 | . . . . . . . . . . . . . 7 . . . . . . 6 . . . . . 6 . . . 8 . 13 Classes Destroyed 26 | . 7 . . 1 . 1 1 1 3 . . . 4 2 . . . . . . . 1 . . . 2 . . 2 1 . . Worker 15 | . 5 . 3 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 3 Builder 9 | . 4 . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . 1 . Tunneler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recycler 9 | . 4 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Operator 5 | . . . . . . . . . . . . . . 1 . 2 . 1 . . . . 1 . . . . . . . . . Watcher 11 | . 1 . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . 2 . . . Swarmer 73 | . 1 2 . . . . . 10 . . . 2 13 . 1 . . . . 8 . . . . . 2 . . 5 10 . 19 Saboteur 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Grunt 98 | . 5 2 3 . . . 2 9 3 2 . . 25 5 . . . 1 . 10 . 2 . 2 5 2 . 2 8 1 4 5 Brawler 7 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 2 . . . 1 . . . 1 Duelist 9 | . . . . 1 . . . . 3 . . . 4 . . . . . . . . . . . 1 . . . . . . . Protector 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 32 | . . . . . . . 3 3 1 . . 1 2 3 . . . 3 1 2 . . 2 1 . . . 2 . 3 1 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Specialist 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Hunter 24 | . . . . . . . . . 1 1 . . 2 . . . . 3 . . . . 2 2 . . 2 . 4 4 . 3 Programmer 58 | . . . . . . . . 1 . . . . 8 . . . . 4 . . . 2 2 . 1 1 . 6 11 1 2 19 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 5 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 5 2 2 1 . 1 3 7 7 2 . 2 14 3 1 1 1 4 1 9 . 5 2 7 3 5 2 3 8 8 3 13 Combat Bots Only 13 | . 3 2 2 1 . . 3 6 7 2 . 2 12 3 1 . 1 4 1 9 . 5 2 7 3 5 2 3 4 8 3 13 Max Kills in Single Turn 5 | . 1 1 1 1 . 1 1 2 1 1 . 1 4 1 1 1 1 2 1 3 . 1 1 1 1 2 1 1 1 3 1 5 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . 2 . . . 3 . 5 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 29470 | . 154 91 172 105 . 17 245 719 335 34 . 65 2565 724 97 28 119 517 60 978 . 536 157 189 264 1444 507 786 2288 2765 616 12893 Core 3091 | . 8 20 7 18 . 7 36 65 10 . . 20 255 36 . . . 35 . 104 . 25 . 19 6 78 14 118 280 304 28 1598 Absorbed by Shields 5815 | . . . . . . . . . . . . . 3 11 26 . . . . . . . 167 206 283 1023 76 831 1876 647 396 270 Reduced by Siege Mode 586 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 193 146 . 234 Core Remaining (%) 84 | 100 . 88 . . . 92 93 . . . . 86 . . . . 65 . . . . 83 . . . . 89 . 69 79 . . Volleys Fired 713 | . 72 16 29 14 . 5 27 49 23 5 . 6 29 32 2 4 5 26 3 37 . 23 16 16 19 20 11 37 65 69 24 29 Largest 4 | . 2 2 2 2 . 2 3 3 3 3 . 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 4 3 2 2 2 Hottest 346 | . 40 40 40 40 . 40 60 81 115 115 . 115 115 140 95 95 95 198 90 90 . 140 155 155 155 230 286 346 326 226 226 200 Shots Fired 1715 | . 144 32 58 28 . 10 81 147 69 15 . 18 183 91 7 14 15 77 9 91 . 61 48 48 53 36 29 91 100 98 27 35 Gun 763 | . 144 32 58 28 . 10 81 142 23 5 . 6 19 39 2 4 5 . . . . 35 16 16 19 7 . 18 1 53 . . Cannon 922 | . . . . . . . . 5 46 10 . 12 162 52 5 10 10 77 9 87 . 26 32 32 34 18 29 73 99 38 27 29 Launcher 30 | . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . 11 . . . 7 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 731 | . 144 32 58 28 . 10 81 142 . . . . 116 . 2 4 5 . . . . . 16 16 19 7 . 18 25 . . 8 Thermal 766 | . . . . . . . . 5 69 15 . 18 65 52 5 10 10 77 9 87 . 26 32 32 34 18 7 72 74 12 27 10 Explosive 26 | . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . 11 . . . 3 . 6 Electromagnetic 127 | . . . . . . . . . . . . . . 39 . . . . . . . 35 . . . . 22 1 . 30 . . Entropic 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 53 . 11 Robot Hit Streak 111 | . 31 30 15 29 . 33 27 27 19 28 . 30 47 31 2 8 9 60 68 111 . 24 27 37 24 16 11 22 35 36 43 16 Robot Miss Streak 4 | . 3 1 1 . . 3 2 3 1 . . 3 2 1 1 3 4 . . 1 . 1 1 1 2 1 1 2 1 2 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Secondary Targets 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 117 | . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1692 | . 123 29 53 25 . 7 65 124 50 14 . 11 160 74 3 8 10 58 8 67 . 50 35 39 40 28 24 67 136 97 28 259 Core Hits 843 | . 50 12 20 7 . 2 23 102 17 5 . 6 86 22 1 4 5 23 2 38 . 20 13 15 18 52 7 21 63 42 15 152 Critical Kills 16 | . . . . . . . . . . . . . . 1 . . 2 2 . . . . 3 1 . 1 . 2 1 1 2 . Critical Parts Destroyed 11 | . . . 3 . . . . . . . . . . . . . . . . . . . 2 . 2 1 . 1 . 2 . . Critical Strikes 73 | . . . 3 . . . . . 1 . . . 13 1 . . 2 2 . . . 1 5 2 2 2 . 3 13 4 3 16 Burn 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 12 | . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 1 . 1 . 1 1 1 2 . Destroy 14 | . . . 3 . . . . . . . . . . . . . 2 . . . . . 3 1 2 1 . 2 . . . . Blast 21 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . 6 . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Puncture 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 1 9 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 330 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 10 6 238 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 330 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 10 6 238 Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Damage Inflicted 64620 | . 983 201 468 190 . 23 541 2147 1141 244 . 307 10897 1813 81 216 217 2170 221 2740 . 1275 1087 1130 1145 4168 705 2807 6815 5743 1449 13696 Guns 9723 | . 983 201 438 190 . 23 536 1985 384 56 . 57 279 549 . 60 88 . . . . 482 260 259 315 161 . 280 . 2137 . . Cannons 32108 | . . . . . . . . 137 757 188 . 250 9716 1172 81 150 124 2141 221 2063 . 703 806 871 830 571 705 2505 3937 1457 926 1797 Explosions 8853 | . . . . . . . . . . . . . 872 41 . . . . . 677 . 90 . . . 3418 . . . 1679 . 2076 Melee 13664 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2848 470 523 9823 Ramming 272 | . . . 30 . . . 5 25 . . . . 30 51 . 6 5 29 . . . . 21 . . 18 . 22 30 . . . Kinetic 16820 | . 983 201 438 190 . 23 536 1985 . . . . 8598 . . 60 88 . . . . . 260 259 315 161 . 280 1842 . . 601 Thermal 20472 | . . . . . . . . 137 1141 244 . 307 1745 1213 81 150 124 2141 221 2063 . 793 806 871 830 571 157 2505 2095 907 926 444 Explosive 7688 | . . . . . . . . . . . . . 524 . . . . . . 677 . . . . . 3418 . . . 993 . 2076 Electromagnetic 2815 | . . . . . . . . . . . . . . 549 . . . . . . . 482 . . . . 548 . . 1236 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 13664 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2848 470 523 9823 Entropic 2889 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2137 . 752 Highest Corruption 38 | . . . . . . . . . . . . . 8 8 16 16 4 2 2 1 1 9 . . 1 3 8 3 24 . 4 38 Average Corruption 9 | . . . . . . . . . . . . . 5 8 14 10 3 1 1 1 1 6 . . 1 1 3 2 7 . 3 25 Corruption Purged 15 | . . . . . . . . . . . . . . . . 13 . . 2 . . . . . . . . . . . . . Effects 340 | . . . . . . . . . . . . . 38 42 13 16 5 1 4 1 . 14 . . . 3 11 7 77 . 3 105 Message Errors 77 | . . . . . . . . . . . . . 14 11 3 5 1 . . 1 . 4 . . . 1 1 . 14 . 1 21 Matter Fused 71 | . . . . . . . . . . . . . 4 10 4 2 2 . . . . 4 . . . . 2 3 16 . . 24 Heat Flow Errors 54 | . . . . . . . . . . . . . 7 5 . 1 1 . 1 . . 1 . . . 1 3 2 13 . . 19 Energy Discharges 38 | . . . . . . . . . . . . . 4 5 1 1 1 1 1 . . 1 . . . 1 2 1 8 . 2 9 Parts Rejected 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . 5 Data Loss (minor) 45 | . . . . . . . . . . . . . 7 5 4 2 . . 2 . . 2 . . . . 2 1 12 . . 8 Data Loss (major) 19 | . . . . . . . . . . . . . 1 2 . 1 . . . . . 1 . . . . 1 . 5 . . 8 Misfires 8 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . 1 . . 3 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Weapon Failures 9 | . . . . . . . . . . . . . . 4 . 1 . . . . . 1 . . . . . . 2 . . 1 Overload Shots 11 | . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 2436 | . . . . . . . . 5 25 . . 14 972 53 1 . . 22 . 63 . 78 14 13 8 125 . 88 550 101 2 302 Projectiles 1825 | . . . . . . . . 2 25 . . 14 957 42 1 . . 22 . 63 . 39 14 13 8 . . 88 503 32 2 . Explosions 327 | . . . . . . . . . . . . . 15 . . . . . . . . 39 . . . 125 . . . 60 . 88 Melee 284 | . . . . . . . . 3 . . . . . 11 . . . . . . . . . . . . . . 47 9 . 214 Knockbacks 44 | . . . 1 . . . . . . . . . 26 . . . . . . . . . 1 . . 1 . . 14 . . 1 Impact 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . Kinetic 35 | . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . 12 . . 1 Secondary 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 270 | . . . 14 . . . 2 12 . . . . 102 56 . . . . . 5 . . . . . . . . . 32 . 47 Shots 7 | . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . 2 . 1 Rammed 20 | . . . 3 . . . 1 1 . . . . 3 1 . 1 1 3 . . . . 1 . . 3 . 1 1 . . . Targets Rammed 20 | . . . 3 . . . 1 1 . . . . 3 1 . 1 1 3 . . . . 1 . . 3 . 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 758 | . 18 12 6 . . 4 168 4 58 7 . . 241 344 36 235 142 264 164 225 . 257 108 324 249 177 548 562 758 605 416 683 Average Temperature 117 | . 10 6 3 . . 3 65 4 23 4 . . 60 130 17 68 61 35 47 66 . 96 39 181 97 84 226 216 151 120 103 160 Received Heat Transfer 4711 | . 138 81 96 . . 12 189 276 144 18 . 12 652 316 4 . . 90 18 489 . 265 8 39 73 323 27 222 143 159 90 827 Effects 95 | . . . . . . . . . . . . . . 3 . . . 2 . 1 . . . 1 3 . 5 14 23 9 16 18 Shutdowns 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 2 2 4 Energy Bleed 12 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . . 1 2 1 1 3 . Interference 27 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 3 . . . 5 . 8 9 Matter Decay 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Damage (minor) 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . 1 Damage (major) 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 4 . . Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . 4 Total Turns 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 33 65 . 53 Longest Duration 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 33 48 . 27 Robots Corrupted 10 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . 6 . . Combat Hostiles 10 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . 6 . . Parts Fried 28 | . . . . . . . . . . . . . . 7 . . . . . . . 2 . . . . 5 . . 14 . . Impact Corruptions 4 | . . . . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . Robots Melted 18 | . . . . . . . . . . . . . 1 1 . . . 2 . 1 . . 2 2 1 1 . 3 1 1 2 . Combat Hostiles 18 | . . . . . . . . . . . . . 1 1 . . . 2 . 1 . . 2 2 1 1 . 3 1 1 2 . Parts Melted 45 | . . . . . . . . . 2 . . . 5 1 . . . 6 . 6 . 1 2 2 5 7 . 4 1 1 2 . Heat Transferred 22075 | . . . . . . . . 185 1850 370 . 444 1658 1554 111 222 166 2283 259 2368 . 864 1094 1268 1142 721 100 1798 1740 694 814 370 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 847 | . 210 162 310 85 . 35 175 405 . . . . 847 385 281 104 288 257 . . . . 101 . . . . 293 217 404 288 360 Initial 216 | . . 22 44 35 . . . 14 . . . . 52 216 55 78 . 103 . . . . . . . . . 31 123 33 158 . Average 143 | . 70 116 124 69 . 4 80 133 . . . . 444 113 219 55 80 114 . . . . 46 . . . . 79 84 139 120 123 Maximum Alert Level 3 | . 1 . 1 . . . . 2 . . . . 3 1 1 . 1 1 . . . . . . . . . 1 1 2 1 1 Low Security (%) 75 | 100 93 100 78 100 . 100 100 65 . . . . 28 74 35 100 71 83 . . . . 100 . . . . 82 95 67 62 75 Level 1 16 | . 6 . 21 . . . . 33 . . . . 5 25 64 . 28 16 . . . . . . . . . 17 4 31 37 24 Level 2 6 | . . . . . . . . . . . . . 55 . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 . 2 . . . 1 8 . . . . 12 3 . . 1 2 . . . . 4 . . . . 4 11 2 4 8 Investigation 7 | . 1 . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . 1 1 . . . Extermination 24 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . 2 6 . 2 6 Reinforcement 21 | . . . 2 . . . . . . . . . 4 2 . . 1 . . . . . 2 . . . . 1 4 2 2 1 Assault 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 31 | . 1 . 2 . . . . . . . . . 4 4 1 . 1 3 . . . . . . . 2 . 2 2 8 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 558 | . 13 4 21 2 . 2 6 30 13 5 . 4 80 22 11 13 8 25 1 23 . 11 7 7 7 37 6 21 47 46 12 74 Peak Tracking Total 13 | . 3 2 4 2 . 2 2 3 7 2 . 2 12 3 5 2 5 6 1 8 . 5 2 3 3 12 3 7 5 10 5 13 Tactical Retreats 20 | . . . 1 1 . . . 1 . . . . 4 . . . . 1 . 1 . . . . . 1 . 1 2 2 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 16 | . . . . . . . . 2 . . . . 1 2 . . . . . . . . . . . . . 1 2 . 4 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 16 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 6 . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 2 . . . 3 . . . . . . . . . . 1 8 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 32 | . . 1 . . . . . . 1 . . . 4 2 . . 8 2 . 2 . . . . . 1 . 1 8 1 . 1 Max in Single Turn 2 | . . . . . . . . . 1 . . . 2 . . . . 2 . 2 . . . . . . . 1 2 1 . 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 97 | . 4 . 5 . 2 1 5 8 . 1 1 . 5 16 1 . . 2 . 1 4 1 6 2 . 1 . 5 11 1 8 6 Terminals 63 | . 3 . 3 . . 1 2 2 . 1 . . 4 15 1 . . 1 . 1 . 1 3 1 . . . 5 7 . 6 6 Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Repair Stations 11 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . 3 . . . . . 2 . 2 . Recycling Units 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 301 | . 7 . 22 . 2 3 22 17 . 1 5 . 11 36 2 . . 12 . 7 17 2 37 2 . 1 . 17 39 1 26 12 Successful 224 | . 3 . 20 . 2 3 16 11 . 1 5 . 6 24 1 . . 9 . 7 17 2 33 2 . 1 . 16 29 1 12 3 Failed 77 | . 4 . 2 . . . 6 6 . . . . 5 12 1 . . 3 . . . . 4 . . . . 1 10 . 14 9 Catastrophic 9 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 7 . 7 . 1 2 9 1 . . . . 4 4 1 . . 5 . . . . 14 . . 1 . 9 20 . 5 1 Terminals 180 | . 6 . 10 . . 3 7 4 . 1 . . 6 31 2 . . 6 . 7 . 2 20 1 . . . 17 27 . 18 12 Fabricators 20 | . . . . . . . . 6 . . . . 5 . . . . 6 . . . . . . . . . . 3 . . . Repair Stations 61 | . . . 12 . . . 11 . . . . . . 5 . . . . . . . . 17 . . . . . 8 . 8 . Recycling Units 5 | . 1 . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 135 | . 2 . 7 . 2 3 2 2 . 1 5 . 3 20 1 . . 3 . 7 17 2 15 2 . 1 . 15 15 . 7 3 Record 20 | . . . . . 1 1 . . . 1 . . . . . . . . . 7 5 2 1 1 . . . . . . . 1 Part Schematic 17 | . 1 . . . . . . . . . 5 . . 1 . . . 1 . . 4 . 2 . . . . 3 . . . . Robot Analysis 10 | . . . 2 . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 2 . . . Prototype ID Bank 10 | . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . Open Door 20 | . . . . . . . . . . . . . 1 11 1 . . . . . . . . 1 . 1 . . 1 . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Alert Level 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . Unreport Threat 12 | . . . . . . 1 . 1 . . . . . 4 . . . . . . . . . . . . . 1 3 . 2 . Disarm Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 3 . . . . 2 . . . . 6 . . . . . . . . . . 2 . . . Load Schematic 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Build 8 | . . . . . . . . 1 . . . . 1 . . . . 5 . . . . . . . . . . 1 . . . Repair Station Hacks 54 | . . . 12 . . . 10 . . . . . . 4 . . . . . . . . 16 . . . . . 7 . 5 . Scan Component 28 | . . . 6 . . . 5 . . . . . . 2 . . . . . . . . 8 . . . . . 4 . 3 . Repair 26 | . . . 6 . . . 5 . . . . . . 2 . . . . . . . . 8 . . . . . 3 . 2 . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . 1 . 1 . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . 1 5 . . . Terminals 7 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . . . Botnet 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 2 . 4 . . . 3 6 . . . . 4 9 . . . 2 . . . . 3 1 . . . 4 11 . 6 5 Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . . 2 . . 5 . . 1 . . . 1 . . 4 . 2 . . . . 3 . . . . Parts Built 7 | . . . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . 1 . . . Matter 1882 | . . . . . . . . 252 . . . . 252 . . . . 1060 . . . . . . . . . . 318 . . . Time 522 | . . . . . . . . 67 . . . . 134 . . . . 265 . . . . . . . . . . 56 . . . Total Part Build Rating 40 | . . . . . . . . 4 . . . . . . . . . 30 . . . . . . . . . . 6 . . . Parts Repaired 26 | . . . 6 . . . 5 . . . . . . 2 . . . . . . . . 8 . . . . . 3 . 2 . Time 904 | . . . 156 . . . 148 . . . . . . 38 . . . . . . . . 433 . . . . . 70 . 59 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 10 | . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 37 | . . 3 . . 4 . . . 2 . 2 . . 17 5 . . . . . . . . . . 4 . . . . . . Largest Group 15 | . . 3 2 . 4 4 1 . 2 2 4 4 4 12 15 15 6 . . . . . . . . 4 . . . . . . Highest-Rated Group 892 | . . 40 24 . 32 32 8 . 62 62 110 110 110 494 892 892 502 . . . . . . . . 200 . . . . . . Highest-Rated Ally 156 | . . 16 16 . 8 8 8 . 32 32 32 32 32 156 156 150 95 . . . . . . . . 56 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 357 | . . 14 38 . . 9 6 . . 10 . 6 16 146 33 41 9 . . . . . . . . 29 . . . . . . Total Damage 8317 | . . 171 440 . . 81 44 . . 236 . 167 485 2135 663 921 1902 . . . . . . . . 1072 . . . . . . Kills 77 | . . 2 10 . . 2 1 . . 2 . 1 3 18 10 6 18 . . . . . . . . 4 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 10 | . . . 2 . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 2 . . . Derelict Logs Recovered 9 | . . . . . . . . . 1 1 1 . . . . . . . 1 1 . 1 . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 25910 | 3 727 361 622 243 543 155 611 1247 559 288 837 327 2222 1178 334 499 294 1334 576 745 281 485 1146 431 401 1029 381 771 2618 1479 960 2223 Spaces Moved 11940 | 1 338 211 253 151 386 104 238 741 284 191 609 225 1014 687 94 87 87 370 223 268 143 247 360 243 211 571 183 383 1162 516 339 1020 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 6671 | 1 173 . . . . . 2 . 13 . . . 3 . 67 87 87 370 223 268 143 247 360 243 211 571 183 383 1162 516 339 1019 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5268 | . 165 211 253 151 386 104 236 741 271 191 609 225 1011 687 27 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 116 | 160 135 135 130 135 135 135 135 116 120 135 125 125 125 128 160 260 260 260 160 160 160 160 155 155 155 155 155 152 148 155 155 155 Average Speed 169 | 160 150 135 136 135 135 135 153 126 158 135 130 125 189 140 234 260 260 260 225 229 191 161 181 155 160 164 165 152 157 244 225 169 Slowest Speed 1850 | 160 175 140 140 135 135 135 570 135 660 135 135 125 960 160 260 260 260 260 260 260 260 260 360 155 260 260 255 156 250 255 255 1850 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 1 46 45 32 46 88 30 24 17 37 48 76 47 32 84 59 74 12 15 44 38 60 45 10 49 44 71 36 15 88 25 11 31 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 15 | . 1 . . . 1 . 1 . 1 1 5 . . . . . . . . 1 3 . . . 1 . . . . . . . Known Exits Taken 32 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . . 1 . 3 1 . . . . . . 2 1 . 2 . 1 1 . . . . . . . Spaces Dug 18 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 11 . 2 . Terrain Destroyed 543 | . . . . . . . . . 6 2 . . 90 12 . 2 1 25 1 70 . 18 10 2 12 125 3 8 28 51 5 72 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Projectile 149 | . . . . . . . . . 6 2 . . 25 5 . 2 1 9 1 17 . 2 10 2 12 . 3 8 26 9 5 4 AOE 392 | . . . . . . . . . . . . . 65 7 . . . 16 . 53 . 16 . . . 125 . . . 42 . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 16243 | 2 443 262 485 168 409 110 441 943 341 210 654 257 1250 824 204 348 146 681 291 323 151 283 815 262 230 628 239 496 1738 665 517 1427 Wait 2639 | . 8 26 173 4 5 2 150 110 8 15 41 27 150 78 104 244 46 257 59 6 . 5 400 . . 6 28 46 357 35 142 107 Move 11908 | . 337 210 252 150 385 103 237 740 283 190 608 224 1013 686 93 86 86 369 222 267 142 246 359 242 210 570 182 382 1161 515 338 1020 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | . 17 5 8 . 1 . 7 11 . . 1 . 9 . . . 2 6 1 4 1 3 8 1 . 5 6 3 14 7 1 10 Fast Attach 170 | . 1 1 6 . . . 6 6 1 . 1 . 18 3 3 8 1 4 2 1 4 3 13 . 1 6 2 8 24 9 4 34 Attach 72 | . 1 . 2 . . . 2 4 1 . . . 9 4 . . . 3 1 2 1 3 . . . . 7 3 5 7 2 15 Detach 18 | . 1 . . . . . . . . . . . 4 . 2 . . . . . . . 2 . . . . . 3 2 . 4 Swap 60 | 2 3 1 3 . . . 4 3 8 . . . 2 2 . 1 1 5 . 3 . . 4 1 . 2 . 4 2 2 . 7 Drop 168 | . 3 3 9 . 3 . 7 17 4 . 3 . 4 2 . 4 4 8 3 3 3 . 12 2 . 6 3 12 30 9 . 14 Fire 713 | . 72 16 29 14 . 5 27 49 23 5 . 6 29 32 2 4 5 26 3 37 . 23 16 16 19 20 11 37 65 69 24 29 Melee 279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 10 6 187 Ram 9 | . . . 3 . . . 1 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . . . . 1 1 3 . . . . 1 . . 3 . 1 1 . . . Escape Stasis 24 | . . . . . . . . . . . . . 8 16 . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . 15 . . 2 13 . . . 1 . . . . . . . . . . . . 10 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 0) 4 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 537 | -10/Materials | Identified exit to Mines 731 | -10/Materials | Entered Mines 887 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 977 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1020 | -10/Mines | Identified exit to Materials 1020 | -10/Mines | Discovered exit to Materials (range 11) 1092 | -10/Mines | Entered Materials 1092 | -9/Materials | Accompanied by 2 allies 1092 | -9/Materials | Evolved 2 slots: Propulsion x2 1111 | -9/Materials | Identified exit to Mines 1395 | -9/Materials | Repaired Lgt. Treads 1449 | -9/Materials | Repaired Lgt. Assault Rifle 1517 | -9/Materials | Repaired Lgt. Ion Engine 1545 | -9/Materials | Repaired Lgt. Assault Rifle 1572 | -9/Materials | Repaired Lgt. Treads 1600 | -9/Materials | Repaired Propulsion Shielding 1714 | -9/Materials | Entered Mines 1798 | -9/Mines | Identified exit to Materials 1798 | -9/Mines | Discovered exit to Materials (range 6) 1921 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1951 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1952 | -9/Mines | Identified exit to Exiles 1952 | -9/Mines | Discovered exit to Exiles (range 5) 1957 | -9/Mines | Entered Exiles 1957 | -9/Exiles | Found Exiles lab destroyed 2169 | -9/Exiles | Opened EX-Vault 2182 | -9/Exiles | Found AWS/Autocannon 2432 | -9/Exiles | Learned location of Zion (-7) 2484 | -9/Exiles | Identified exit to Mines 2484 | -9/Exiles | Discovered exit to Mines (range 10) 2500 | -9/Exiles | Entered Mines 2500 | -8/Mines | Accompanied by 4 allies 2639 | -8/Mines | Discovered exit to Materials (range 12) 2655 | -8/Mines | Entered Materials 2655 | -8/Materials | Accompanied by 1 ally 2655 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2956 | -8/Materials | Build established: Hacker-Tank 2958 | -8/Materials | Repaired Arm. Wheel 2992 | -8/Materials | Repaired Arm. Wheel 3025 | -8/Materials | Repaired Imp. Ion Engine 3053 | -8/Materials | Repaired Lgt. Assault Rifle 3080 | -8/Materials | Repaired Lgt. Assault Rifle 3253 | -8/Materials | Identified exit to Factory 3253 | -8/Materials | Discovered exit to Factory (range 4) 3266 | -8/Materials | Entered Factory 3266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3595 | -7/Factory | Identified exit to Lower Caves 3595 | -7/Factory | Discovered exit to Lower Caves (range 9) 3999 | -7/Factory | Garrison activated, responded to threat 4345 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 4513 | -7/Factory | Entered Lower Caves 4514 | -7/Lower Caves | Encountered a Warlord checkpoint 4522 | -7/Lower Caves | Learned location of Extension (-6) 4701 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 4716 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 4748 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4810 | -7/Lower Caves | Destroyed 7 combat bots 5058 | -7/Lower Caves | Identified exit to Lower Caves 5058 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 5072 | -7/Lower Caves | Entered another Lower Caves area 5072 | -7/Lower Caves | Accompanied by 2 allies 5265 | -7/Lower Caves | Encountered a Warlord checkpoint 5338 | -7/Lower Caves | Identified exit to Zion 5338 | -7/Lower Caves | Discovered exit to Zion (range 9) 5360 | -7/Lower Caves | Entered Zion 5360 | -7/Zion | Accompanied by 2 allies 5433 | -7/Zion | Learned Factory trap positions 5436 | -7/Zion | Gained Derelict followers 5510 | -7/Zion | Learned location of Data Miner (-6) 5577 | -7/Zion | Found GAL Module 5617 | -7/Zion | Learned Factory emergency access door positions 5778 | -7/Zion | Learned location of Quarantine (-2) 5858 | -7/Zion | Given A8's code to call for help 6140 | -7/Zion | Identified exit to Proximity Caves 6140 | -7/Zion | Discovered exit to Proximity Caves (range 14) 6197 | -7/Zion | Entered Proximity Caves 6197 | -6/Proximity Caves | Accompanied by 4 allies 6202 | -6/Proximity Caves | Spotted B-75 Beast 6214 | -6/Proximity Caves | Allies destroyed B-75 Beast 6251 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6487 | -6/Proximity Caves | Identified exit to Factory 6487 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6524 | -6/Proximity Caves | Entered Factory 6524 | -6/Factory | Accompanied by 4 allies 6524 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6525 | -6/Factory | Loaded intel: 80 trap records 6812 | -6/Factory | P-60 Hacker assimilated allied Guardian 4a 6813 | -6/Factory | Build established: Hacker-Skirmisher 6896 | -6/Factory | Identified exit to Factory 6896 | -6/Factory | Discovered exit to Factory (range 2) 7147 | -6/Factory | Cargo convoy interrupted 7160 | -6/Factory | Discovered exit to Factory (range 16) 7224 | -6/Factory | First assault squad dispatched 7244 | -6/Factory | Lost 14 parts (5p3n4u2w) 7252 | -6/Factory | Destroyed 12 combat bots 7497 | -6/Factory | Build established: Hacker-Gunner 7699 | -6/Factory | Destroyed 7 combat bots 7863 | -6/Factory | Destroyed 10 combat bots 8574 | -6/Factory | Identified exit to Lower Caves 8574 | -6/Factory | Identified exit to Extension 8746 | -6/Factory | Entered Extension 8892 | -6/Extension | Rescued a captive Derelict 8893 | -6/Extension | Rescued a captive Derelict 8916 | -6/Extension | Rescued a captive Derelict 8955 | -6/Extension | Build established: Hacker-Tank 8974 | -6/Extension | Rescued a captive Derelict 9080 | -6/Extension | Repaired Imp. Medium Armor Plating 9098 | -6/Extension | Repaired Arm. Wheel 9127 | -6/Extension | Rescued a captive Derelict 9128 | -6/Extension | Rescued a captive Derelict 9435 | -6/Extension | Spotted B-75 Beast 9459 | -6/Extension | Allies destroyed B-75 Beast 9471 | -6/Extension | Spotted B-75 Beast 9495 | -6/Extension | Destroyed B-75 Beast 9544 | -6/Extension | Rescued a captive Derelict 9570 | -6/Extension | Rescued a captive Derelict 9605 | -6/Extension | Rescued a captive Derelict 9605 | -6/Extension | Rescued a captive Derelict 9651 | -6/Extension | Rescued a captive Derelict 9652 | -6/Extension | Rescued a captive Derelict 9695 | -6/Extension | Rescued a captive Derelict 9702 | -6/Extension | Rescued a captive Derelict 9714 | -6/Extension | Rescued a captive Derelict 9720 | -6/Extension | Rescued a captive Derelict 9821 | -6/Extension | Rescued A7 9905 | -6/Extension | Discovered exit to Factory (range 10) 9907 | -6/Extension | Identified exit to Cetus 9907 | -6/Extension | Discovered exit to Cetus (range 6) 9924 | -6/Extension | Entered Cetus 9924 | -6/Cetus | Accompanied by 12 allies (A7) 9929 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9945 | -6/Cetus | Spotted Cetus Guard 9945 | -6/Cetus | Spotted Cetus Guard 9947 | -6/Cetus | Spotted Cetus Guard 9953 | -6/Cetus | Allies destroyed Cetus Guard 9960 | -6/Cetus | Spotted Cetus Guard 9961 | -6/Cetus | Allies destroyed Cetus Guard 9961 | -6/Cetus | Allies destroyed Cetus Guard 9961 | -6/Cetus | Allies destroyed Cetus Guard 9980 | -6/Cetus | System corruption reached 10% 10067 | -6/Cetus | Started Cetus Manufacturing Module 10092 | -6/Cetus | Manufactured an Enhanced Grunt 10117 | -6/Cetus | Manufactured an Enhanced Grunt 10126 | -6/Cetus | Identified exit to Archives 10126 | -6/Cetus | Discovered exit to Archives (range 16) 10142 | -6/Cetus | Manufactured an Enhanced Grunt 10167 | -6/Cetus | Manufactured an Enhanced Grunt 10192 | -6/Cetus | Manufactured an Enhanced Grunt 10258 | -6/Cetus | Entered Archives 10258 | -6/Archives | Accompanied by 15 allies (A7) 10342 | -6/Archives | Discovered exit to Factory (range 15) 10368 | -6/Archives | Identified exit to Hub_04(d) 10368 | -6/Archives | Discovered exit to Hub_04(d) (range 16) 10757 | -6/Archives | Entered Hub_04(d) 10757 | -6/Hub_04(d) | Accompanied by 6 allies 10962 | -6/Hub_04(d) | Discovered exit to Factory (range 11) 10968 | -6/Hub_04(d) | Network Hub disabled 11040 | -6/Hub_04(d) | Spotted Lightning 11048 | -6/Hub_04(d) | Destroyed Lightning 11051 | -6/Hub_04(d) | Spotted Lightning 11051 | -6/Hub_04(d) | Entered Factory 11051 | -5/Factory | Evolved 2 slots: Utility x2 11339 | -5/Factory | Build established: Hacker-Gunner 11540 | -5/Factory | Identified exit to Upper Caves 11977 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12032 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12089 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12202 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12256 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12385 | -5/Factory | Entered Upper Caves 12433 | -5/Upper Caves | Build established: Wizard-Gunner 12437 | -5/Upper Caves | Learned Factory emergency access door positions 12442 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12937 | -5/Upper Caves | Identified exit to Upper Caves 12937 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 12961 | -5/Upper Caves | Entered another Upper Caves area 13108 | -5/Upper Caves | Learned Factory stockpile data 13116 | -5/Upper Caves | Attracted the attention of an 0b10 base 13211 | -5/Upper Caves | Identified exit to Zhirov 13211 | -5/Upper Caves | Identified exit to Factory 13211 | -5/Upper Caves | Learned Factory security intel 13211 | -5/Upper Caves | Learned Armory garrison access intel 13592 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13629 | -5/Upper Caves | Destroyed 9 combat bots 13629 | -5/Upper Caves | Lost 3 parts (1n1u1w) 13706 | -5/Upper Caves | Entered Zhirov 13706 | -5/Zhirov | Identified exit to Proximity Caves 13706 | -5/Zhirov | Discovered exit to Proximity Caves (range 4) 13735 | -5/Zhirov | Met Zhirov 13772 | -5/Zhirov | Learned location of Testing (-3) 13772 | -5/Zhirov | Learned location of Command (-1) 13782 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13806 | -5/Zhirov | Found Alien Artifact 13806 | -5/Zhirov | Identified Integrated Reactor 13806 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13829 | -5/Zhirov | Found Alien Artifact 13892 | -5/Zhirov | Build established: Wizard-Mutant 13987 | -5/Zhirov | Entered Proximity Caves 14128 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 14246 | -4/Proximity Caves | Learned Research interactive machine intel 14419 | -4/Proximity Caves | Discovered exit to Factory (range 11) 14431 | -4/Proximity Caves | Build established: Wizard-Tank 14472 | -4/Proximity Caves | Entered Factory 14472 | -4/Factory | Evolved 2 slots: Utility x2 14616 | -4/Factory | Repaired Centrium Heavy Treads 15020 | -4/Factory | Repaired Imp. Medium Armor Plating 15065 | -4/Factory | Repaired Imp. Medium Armor Plating 15141 | -4/Factory | Repaired Quantum Reactor 15212 | -4/Factory | Repaired Cld. Particle Cannon 15261 | -4/Factory | Repaired Imp. Utility Shielding 15305 | -4/Factory | Repaired Adv. Heat Sink 15356 | -4/Factory | Repaired Hvy. Antimatter Reactor 15371 | -4/Factory | Identified exit to Upper Caves 15371 | -4/Factory | Discovered exit to Upper Caves (range 16) 15618 | -4/Factory | Entered Upper Caves 15715 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15764 | -4/Upper Caves | Destroyed 7 combat bots 16032 | -4/Upper Caves | Identified exit to Upper Caves 16032 | -4/Upper Caves | Discovered exit to Upper Caves (range 12) 16049 | -4/Upper Caves | Entered another Upper Caves area 16200 | -4/Upper Caves | Learned Research trap positions 16346 | -4/Upper Caves | Learned Research garrison access intel 16430 | -4/Upper Caves | Identified exit to Warlord 16430 | -4/Upper Caves | Discovered exit to Warlord (range 13) 16450 | -4/Upper Caves | Entered Warlord 16488 | -4/Warlord | Identified exit to Proximity Caves 16488 | -4/Warlord | Discovered exit to Proximity Caves (range 15) 16557 | -4/Warlord | System corruption cleaned by Quarantine Array 16899 | -4/Warlord | Met Warlord 16916 | -4/Warlord | Warlord's base attacked by MAIN.C 17028 | -4/Warlord | Found Prototype Energy Gun 17034 | -4/Warlord | Found Prototype Energy Cannon 17036 | -4/Warlord | Found Prototype Energy Cannon 17044 | -4/Warlord | Found Prototype Energy Gun 17266 | -4/Warlord | Warlord forces counterattacked 17267 | -4/Warlord | Spotted Striker 17267 | -4/Warlord | Spotted Striker 17267 | -4/Warlord | Spotted B-90 Cyclops 17269 | -4/Warlord | P-80 Master assimilated allied BM-3Z6(g) 17278 | -4/Warlord | Destroyed Striker 17289 | -4/Warlord | Destroyed B-90 Cyclops 17354 | -4/Warlord | Destroyed Striker 17357 | -4/Warlord | Spotted Striker 17358 | -4/Warlord | Spotted Striker 17364 | -4/Warlord | Destroyed Striker 17417 | -4/Warlord | Spotted Striker 17418 | -4/Warlord | Spotted Executioner 17455 | -4/Warlord | P-80 Master assimilated allied DU-MK4(g) 17459 | -4/Warlord | P-80 Master assimilated allied HT-8AU(b) 17479 | -4/Warlord | Entered Proximity Caves 17509 | -3/Proximity Caves | Lost 4 parts (3u1w) 17758 | -3/Proximity Caves | Spotted B-86 Titan 17774 | -3/Proximity Caves | Destroyed B-86 Titan 17834 | -3/Proximity Caves | Identified exit to Research 17834 | -3/Proximity Caves | Discovered exit to Research (range 9) 17860 | -3/Proximity Caves | Entered Research 17860 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17861 | -3/Research | Loaded intel: 101 trap records 17862 | -3/Research | Loaded intel: 41 interactive machine locations 17863 | -3/Research | Loaded intel: 3 garrison access locations 18178 | -3/Research | Identified exit to Armory 18178 | -3/Research | Identified exit to Testing 18631 | -3/Research | Entered Testing 18693 | -3/Testing | Repaired Centrium Heavy Treads 18709 | -3/Testing | Repaired Hrd. Heavy Armor Plating 18730 | -3/Testing | Build established: Wizard-Mutant 18857 | -3/Testing | Found Prototype Launcher 18857 | -3/Testing | Identified Adv. Micro-nuke Launcher 19013 | -3/Testing | Found Prototype Ballistic Cannon 19013 | -3/Testing | Identified Omega Cannon 19132 | -3/Testing | Fabricated Exp. Heat Sink (x1) 19176 | -3/Testing | Scanned by Researcher 19191 | -3/Testing | Found Prototype Protection 19191 | -3/Testing | Identified SHELL Armor 19197 | -3/Testing | Found Prototype Protection 19294 | -3/Testing | Repaired HERF Cannon 19332 | -3/Testing | Spotted Striker 19339 | -3/Testing | Spotted Striker 19362 | -3/Testing | Destroyed Striker 19366 | -3/Testing | Destroyed Striker 19629 | -3/Testing | Found Prototype Launcher 19629 | -3/Testing | Identified Z-bomb Delivery System 19796 | -3/Testing | Identified exit to Research 19930 | -3/Testing | Build established: Hacker-Gunner 20211 | -3/Testing | Found Prototype Slashing Weapon 20211 | -3/Testing | Identified Molecular Scythe 20265 | -3/Testing | Found Prototype Energy Cannon 20265 | -3/Testing | Identified Disintegrator 20398 | -3/Testing | System corruption reached 10% 20575 | -3/Testing | Build established: Hacker-Mutant 20676 | -3/Testing | Identified Vortex Rifle (x2) 20802 | -3/Testing | Found Prototype Energy Gun 20802 | -3/Testing | Identified Tachyon Dispersion Ray 21249 | -3/Testing | Entered Research 21249 | -2/Research | Warlord forces began assault on 0b10 21249 | -2/Research | Evolved 2 slots: Utility x2 21249 | -2/Research | Identified Hvy. Regenerative Plating 21359 | -2/Research | Research machine network offline 21578 | -2/Research | P-80 Master assimilated allied QJ-ANH(i) 21657 | -2/Research | Spotted B-90 Cyclops 21757 | -2/Research | Borebot progress halted 21786 | -2/Research | Borebot progress halted 21834 | -2/Research | Borebot progress halted 22010 | -2/Research | Identified exit to Access 22010 | -2/Research | Discovered exit to Access (range 3) 22175 | -2/Research | Spotted Striker 22176 | -2/Research | Spotted Striker 22185 | -2/Research | Destroyed Striker 22193 | -2/Research | Destroyed Striker 22221 | -2/Research | Warlord destroyed during the assault 22322 | -2/Research | Found Prototype Device 22322 | -2/Research | Identified Femtoactuators 22373 | -2/Research | Found Femtoactuators 22376 | -2/Research | Found Femtoactuators 22386 | -2/Research | Spotted Striker 22413 | -2/Research | Spotted Striker 22414 | -2/Research | Spotted Striker 22419 | -2/Research | Destroyed Striker 22424 | -2/Research | Destroyed Striker 22429 | -2/Research | Destroyed Striker 22503 | -2/Research | Spotted Executioner 22504 | -2/Research | Spotted Striker 22510 | -2/Research | Destroyed Executioner 22516 | -2/Research | Spotted Executioner 22521 | -2/Research | Spotted Executioner 22522 | -2/Research | Destroyed Executioner 22525 | -2/Research | Destroyed Executioner 22546 | -2/Research | Destroyed 8 combat bots 22550 | -2/Research | Lost 3 parts (2u1w) 22621 | -2/Research | Discovered exit to Access (range 6) 22728 | -2/Research | Entered Access 22728 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22771 | -1/Access | Repaired Rnf. Fission Core 23037 | -1/Access | Repaired Broken Plasma Lance 23062 | -1/Access | Build established: Generator-Mutant 23647 | -1/Access | Identified exit to Command 23647 | -1/Access | Discovered exit to Command (range 7) 23688 | -1/Access | Entered Command 23724 | -1/Command | Build established: Hacker-Mutant 23992 | -1/Command | Spotted B-99 Colossus 24157 | -1/Command | Build established: Generator-Mutant 24225 | -1/Command | System corruption reached 10% 24375 | -1/Command | Identified Vortex Driver (x2) 24386 | -1/Command | Spotted M Guard 24386 | -1/Command | Spotted M Guard 24386 | -1/Command | Spotted Combat Programmer 24387 | -1/Command | Spotted Combat Programmer 24476 | -1/Command | Destroyed Combat Programmer 24480 | -1/Command | System corruption reached 30% 24495 | -1/Command | Destroyed M Guard 24500 | -1/Command | Destroyed Combat Programmer 24517 | -1/Command | Lost 9 parts (2p5u2w) 24533 | -1/Command | Found Prototype Device 24533 | -1/Command | Identified Thermal Barrier 24544 | -1/Command | Found Prototype Reactor 24544 | -1/Command | Identified Zero-point Reactor 24552 | -1/Command | Found Prototype Launcher 24552 | -1/Command | Identified Hellfire Missile Launcher 25678 | -1/Command | Destroyed M Guard 25678 | -1/Command | All MAIN.C guards destroyed 25768 | -1/Command | Met MAIN.C 25814 | -1/Command | Destroyed MAIN.C Shell 25815 | -1/Command | MAIN.C activated Command garrisons 25817 | -1/Command | Found Prototype Protection 25817 | -1/Command | Identified Centrium Heavy Armor Plating 25817 | -1/Command | 0b10 Conduit disabled 25883 | -1/Command | Core integrity fell below 50% 25897 | -1/Command | Destroyed 13 combat bots 25908 | -1/Command | Core integrity fell below 20% 25911 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 25892_ Slug penetrates 0b10 Conduit. 25893_ MAIN.C knocked back. 25895_ Omega Cannon destroyed. 25895_ Knocked back. 25896_ Vortex penetrates MAIN.C. 25898_ Vortex Driver destroyed. 25898_ Knocked back. 25899_ Penetrated by Slug. 25901_ Knocked back. 25902_ Penetrated by Slug. 25902_ Slug penetrates Heavy Barrier. 25904_ Disintegrator destroyed. 25904_ Plasma Lance destroyed. 25904_ Critical hit (Blast). 25904_ Knocked back. 25906_ IXA,/O& FWWX4WP%QY0OMM#YUTB>:,VV 25907_ Knocked back. 25908_ Slug penetrates 0b10 Conduit. 25911_ Penetrated by Slug. 25911_ Slug penetrates 0b10 Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######################??????????????????? | | ?????????"""""" """" #??????????????????? | | ??????????" "" #??????????????????? | | ?????????""""" "" #################### | | ????????#"""""" % [ [ | | ????????#" " " % [[ *% % ! | | ????????#"" """ M %%gi s=p %%%%%" !| | | ????????#"" %* %%ghg =###################* | | ????????# %% % g%%#?????????????????#! | | ????????# [!! #?????????????????# | | ????????# =% % #?????????????????#! | | ????????#"" " ![ @ #?????????????????#+ | | ????????#"" %= "" #?????????????????# | | ????????# " %"""""#?????????????????# | | ????????# " " " " #?????????????????# | | ????????# " " " " #???????????????# #% | | ????????" " " " """" " #????????????????#" | | ????????" " " " " """" #????????????????## | | ????????" " " " " #?????????????????## | | ????????# """""""" " " #??????????????????? | | ????????# " """ " """"""""#??????????????????? | | ????????# """ " " " #??????????????????? | | ????????#####???###############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 79 Energy Capacity 1650 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 3300 Resistance: KI 35 Resistance: TH 85 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Melee Speed Boost 50 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Particle Charging 20 Kinecelleration 30 Overload Regulation 40 Stasis Canceling 2 Offensive Hacking 62 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Flak Gun | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Adv. Coolant Injector | -6/Extension | Hacked Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Force Lance | -4/Factory | Hacked Imp. Powered Armor | -4/Factory | Hacked Adv. Launcher Guidance Computer | -3/Research | Hacked Stasis Canceller | -3/Research | Hacked Coolant Injector | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Particle Cannon | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Heat Sink | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSystemCasing Manual? 0 Play Time 03:25:56 Cumulative 376.3 hours Start 2021.06.05 @ 11:18:28 End 2021.06.05 @ 21:22:01 Sessions 14 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 359 Rogue 146 Adventurer 112 Explorer 101 Win Type - Total 25 Types 18/0/5/2/0/0/0/0/0 Lore% 84 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c7d0d25-0488-4e38-8204-9f000197f090