Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 07:42:33 Player: star Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2753) 2753 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (767) 767 TOTAL SCORE: 8185 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 399 Met Data Miner 300 Cogmind --------- Core Integrity 566/850 Matter 155/300 Energy 1350/1350 System Corruption 7% Temperature Cool (0) Movement Hovering (38) Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (5) --- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY (6) ------ Advanced Heat Sink Energy Well Advanced Energy Well > --- WEAPON (3) ------- Improved Medium Laser Power Maul > --- INVENTORY (5) ---- Cooled Airjet Cooled Airjet Compact Battery (34) Launcher Loader Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet Cooled Airjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Energy Well Advanced Energy Well Launcher Loader > --- WEAPON ----------- Improved Medium Laser Power Maul > --- INVENTORY -------- Cooled Airjet Cooled Airjet Compact Battery Launcher Loader [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Launcher Shock Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . 2 Utility 4 | . . . 1 1 2 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 86 | 6 6 3 9 12 10 2 . 20 18 Power 10 | 1 . 1 1 1 1 . . 2 3 Engine 7 | 1 . 1 1 1 1 . . 1 1 Core . | . . . . . . . . . . Reactor 3 | . . . . . . . . 1 2 Propulsion 22 | 2 2 1 . 4 . . . 3 10 Treads 1 | . . . . . . . . 1 . Leg 8 | . 2 1 . 4 . . . 1 . Wheel 2 | 2 . . . . . . . . . Hover 11 | . . . . . . . . 1 10 Flight . | . . . . . . . . . . Utility 20 | 1 1 1 2 1 4 . . 7 3 Device 7 | . 1 . 1 1 1 . . 2 1 Storage 6 | 1 . 1 . . . . . 3 1 Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 Protection 6 | . . . 1 . 3 . . 2 . Artifact . | . . . . . . . . . . Weapon 34 | 2 3 . 6 6 5 2 . 8 2 Energy Gun 16 | 1 3 . 2 5 2 . . 2 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 12 | 1 . . 4 1 2 1 . 3 . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . 1 1 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 5 . . . 2 4 Parts Lost 29 | . 4 . . 2 2 1 . 15 5 Power 3 | . 1 . . . . . . 2 . Propulsion 9 | . 2 . . . . 1 . 4 2 Utility 8 | . . . . 1 1 . . 4 2 Weapon 9 | . 1 . . 1 1 . . 5 1 Highest Loss Streak 7 | . 4 . . 1 1 1 . 7 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 82 85 94 87 82 98 92 70 65 Engine 6 | . 11 . 11 9 7 7 7 4 1 Reactor 1 | . . . . . . . . 1 4 Treads 1 | . . . . . . . . 1 4 Leg 13 | . 5 28 22 22 23 21 15 8 . Wheel 1 | . 20 . . . . . . . . Hover 2 | . . . . . . . . . 14 Device 13 | . 2 14 11 18 13 15 15 12 18 Storage 10 | . 14 14 11 9 7 7 7 8 13 Protection 6 | . . . 5 2 7 23 23 13 . Energy Gun 13 | . 17 28 22 21 14 15 15 9 1 Ballistic Gun 5 | . 10 . 11 5 6 6 7 4 . Peak Build Rating 73 | 6 11 12 20 31 43 43 42 49 73 Average Rating 31 | 4 6 11 17 27 34 42 42 36 57 On Entrance 24 | . 6 11 12 20 31 43 42 42 40 Naked Turns 65 | . . . . . . . . 65 . Heaviest Build 44 | 12 12 22 30 31 43 43 43 43 44 Greatest Support 44 | 26 26 20 20 40 40 40 30 30 44 Greatest Overweight (x) 12 | . 2 1 1 1 1 1 1 12 4 Average Overweight (x) . | . . . 1 . . 1 1 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Average Capacity 8 | 7 8 9 10 10 10 10 10 8 5 Most Carried 10 | 2 8 9 10 10 10 10 10 10 5 Average Carried 7 | 1 5 8 9 9 9 9 10 7 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 2 8 8 10 10 10 10 10 3 5 Class Distribution -------------------- 28% | Scavenger-Tank 27% | Scavenger-Mutant 16% | Mutant 15% | Scavenger-Gunner 9% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Matter Collected 1757 | 205 415 30 199 238 117 168 . 253 132 Remotely . | . . . . . . . . . . Salvage Created 3354 | . 361 . 724 1147 301 173 . 341 307 Parts 155 | . 22 . 36 48 14 8 . 11 16 Haulers Intercepted 7 | . . . 4 3 . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 5 . 9 . Prevented 6 | . . . . . . 2 . 4 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 65 | . 8 . 11 17 7 7 . 9 6 Guns 50 | . 8 . 11 17 6 4 . 3 1 Cannons 1 | . . . . . . . . 1 . AOE 12 | . . . . . 1 2 . 5 4 Classes Destroyed 16 | . 2 . 5 3 1 . . 1 4 Worker 2 | . . . . . . . . . 2 Builder 1 | . . . . . . . . . 1 Tunneler 1 | . . . . 1 . . . . . Hauler 7 | . . . 4 3 . . . . . Recycler 1 | . . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . 1 . . 1 . . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 19 | . . . . . 3 7 . 5 4 Grunt 33 | . 8 . 6 15 2 . . 2 . Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . 1 . . . . 1 . Sentry 7 | . . . 3 1 2 . . . 1 Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 5 | . 3 . 3 5 3 4 . 3 5 Combat Bots Only 4 | . 3 . 3 3 3 4 . 3 4 Max Kills in Single Turn 2 | . 1 . 2 2 1 2 . 2 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . 1 1 . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Hostile Shots Fired 526 | . 58 2 32 51 74 25 . 158 126 Missed 196 | . 17 1 14 12 34 9 . 52 57 Damage Taken 5718 | . 546 12 265 699 431 239 . 2175 1351 Core 1378 | . 173 12 89 161 68 . . 591 284 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 24 | . . . . . 9 . . 15 . Core Remaining (%) 55 | 100 . 26 77 70 . . . 5 . Volleys Fired 202 | . 34 1 33 43 17 9 . 36 29 Largest 3 | . 2 2 3 3 3 3 . 3 1 Hottest 173 | . 130 130 153 173 144 158 . 158 56 Shots Fired 456 | . 68 2 99 124 50 23 . 61 29 Gun 407 | . 68 2 99 124 47 19 . 40 8 Cannon 15 | . . . . . . . . 15 . Launcher 34 | . . . . . 3 4 . 6 21 Special . | . . . . . . . . . . Kinetic 115 | . 20 . 33 27 14 5 . 16 . Thermal 261 | . 48 2 66 81 17 9 . 30 8 Explosive 3 | . . . . . 3 . . . . Electromagnetic 77 | . . . . 16 16 9 . 15 21 Robot Hit Streak 11 | . 6 1 9 9 11 8 . 6 6 Robot Miss Streak 7 | . 2 1 5 2 2 7 . 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 . 2 3 . . . 1 . Max Gunslinging Chain 2 | . 1 . 2 1 . . . 1 . Shots Hit Robots 305 | . 44 1 59 80 38 11 . 45 27 Core Hits 162 | . 21 . 24 45 17 9 . 32 14 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 6 | . . . 2 . . . . . 4 Critical Strikes 18 | . . . 8 3 2 . . . 5 Burn 11 | . . . 6 3 1 . . . 1 Destroy 3 | . . . 2 . 1 . . . . Smash 4 | . . . . . . . . . 4 Melee Attacks 33 | . . . . . . . . . 33 Impact 33 | . . . . . . . . . 33 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6802 | . 473 28 1059 1580 964 443 . 1251 1004 Guns 4591 | . 473 14 1059 1500 719 183 . 520 123 Cannons 452 | . . . . . . . . 452 . Explosions 1412 | . . . . 74 245 260 . 279 554 Melee 327 | . . . . . . . . . 327 Ramming 20 | . . 14 . 6 . . . . . Kinetic 1131 | . 98 . 346 250 200 17 . 220 . Thermal 3622 | . 375 14 713 1099 358 239 . 701 123 Explosive 127 | . . . . . 127 . . . . Electromagnetic 1575 | . . . . 225 279 187 . 330 554 Impact 327 | . . . . . . . . . 327 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 2 7 Average Corruption 2 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 237 | . . . . 10 . 17 . . 210 Projectiles . | . . . . . . . . . . Explosions 43 | . . . . 10 . 17 . . 16 Melee 194 | . . . . . . . . . 194 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 262 | . . . . 51 95 . . 93 23 Shots 9 | . . . . 1 2 . . 4 2 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . 2 . 1 . . . . . Kicked 3 | . . 2 . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 383 | . 196 18 159 138 178 193 . 383 20 Average Temperature 69 | . 87 10 49 38 75 69 . 131 9 Received Heat Transfer 1167 | . 303 6 114 270 75 . . 258 141 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . 1 . . 1 Parts Fried 7 | . . . . 1 . . . 1 5 Impact Corruptions 6 | . . . . . . . . . 6 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 14 | . 1 . 3 4 . . . 1 5 Heat Transferred 6990 | . 849 37 1998 2394 618 325 . 473 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 2 1 . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Peak Influence 456 | . 360 110 437 456 420 . . . 129 Initial 197 | . . 70 42 120 197 . . . 81 Average 172 | . 136 73 215 309 337 . . . 63 Maximum Alert Level 2 | . 1 . 2 2 2 . . . . Low Security (%) 62 | 100 76 100 42 17 15 . . . 100 Level 1 29 | . 23 . 54 56 49 . . . . Level 2 7 | . . . 2 25 34 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 . 1 5 3 . . . 6 Investigation 5 | . 1 . . 3 . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . . . 1 2 . . . . 4 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Distress Signals 6 | . 1 . 1 1 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 21 2 22 20 8 7 . 16 17 Peak Tracking Total 11 | . 7 2 6 5 3 4 . 5 11 Tactical Retreats 9 | . 4 . . . . . . 3 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Traps Triggered 5 | . 1 . . 2 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Machines Disabled 3 | . . . . 1 2 . . . . Max in Single Turn 1 | . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Machines Accessed 7 | . . . 1 . 1 . 4 . 1 Terminals 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 34 | . . . 1 . 2 . 29 . 2 Successful 33 | . . . 1 . 2 . 29 . 1 Failed 1 | . . . . . . . . . 1 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 30 | . . . 1 . . . 29 . . Record 9 | . . . . . . . 9 . . Part Schematic 10 | . . . . . . . 10 . . Robot Schematic 7 | . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . 3 . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . 10 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Total Allies 5 | . . 4 . . . . . 1 . Largest Group 4 | . . 4 3 . . . . 1 . Highest-Rated Group 96 | . . 71 55 . . . . 96 . Highest-Rated Ally 96 | . . 31 31 . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 65 | . . 15 37 . . . . 13 . Total Damage 1198 | . . 265 433 . . . . 500 . Kills 14 | . . 2 9 . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Turns Passed 5937 | 60 442 381 1073 594 339 211 154 1573 1110 Spaces Moved 3180 | 57 309 251 496 289 206 93 82 663 734 Core 178 | 5 2 . . . . . . 171 . Treads 437 | . . . . . . . . 141 296 Legs 1715 | . 33 251 496 289 206 93 82 265 . Wheels 326 | 52 274 . . . . . . . . Hover 524 | . . . . . . . . 86 438 Flight . | . . . . . . . . . . Fastest Speed 34 | 50 90 120 190 120 120 190 190 50 34 Average Speed 145 | 85 93 120 190 144 131 190 190 172 120 Slowest Speed 650 | 90 150 190 190 190 190 190 190 650 310 Overloaded Moves 8 | . . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 37 | 3 72 50 46 28 7 17 71 63 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . . 1 . Spaces Dug 25 | . . . . . . . . . 25 Terrain Destroyed 66 | . . . . 8 22 . . 11 25 Melee 25 | . . . . . . . . . 25 Projectile 4 | . . . . . . . . 4 . AOE 37 | . . . . 8 22 . . 7 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Total 4066 | 64 395 328 560 381 240 106 81 1030 881 Wait 490 | . 40 69 5 23 6 1 . 310 36 Move 3171 | 56 308 250 495 288 205 92 81 662 734 Hop . | . . . . . . . . . . Pick Up 30 | 2 6 1 9 5 . 1 . . 6 Fast Attach 37 | 6 3 . . 2 4 . . 13 9 Attach 10 | . 1 1 2 1 1 . . 4 . Detach 2 | . . . . . . . . 1 1 Swap 40 | . 2 2 7 10 5 2 . 3 9 Drop 35 | . 1 2 9 8 2 1 . 1 11 Fire 202 | . 34 1 33 43 17 9 . 36 29 Melee 33 | . . . . . . . . . 33 Ram . | . . . . . . . . . . Kick 3 | . . 2 . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 410 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Lost 4 parts (1p2n1w) 482 | -10/Materials | Discovered new exit (range 8) 503 | -10/Materials | Entered Mines 515 | -10/Mines | Learned Materials trap positions 546 | -10/Mines | Learned Materials terminal intel 698 | -10/Mines | Received a Mining Laser from a helpful Derelict 704 | -10/Mines | Build established: Scavenger-Mutant 756 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 820 | -10/Mines | Discovered new exit (range 9) 884 | -10/Mines | Entered Materials 884 | -9/Materials | Accompanied by 3 allies 884 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 885 | -9/Materials | Loaded intel: 23 trap records 886 | -9/Materials | Loaded intel: 10 terminal locations 1163 | -9/Materials | Build established: Scavenger-Gunner 1690 | -9/Materials | Build established: Tank 1946 | -9/Materials | Discovered new exit (range 8) 1957 | -9/Materials | Entered another Materials area 1957 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2002 | -8/Materials | Build established: Scavenger-Tank 2415 | -8/Materials | Build established: Scavenger-Gunner 2532 | -8/Materials | Discovered new exit (range 16) 2551 | -8/Materials | Entered Factory 2551 | -7/Factory | Evolved 2 slots: Utility x2 2609 | -7/Factory | Garrison activated, responded to threat 2865 | -7/Factory | Discovered new exit (range 14) 2890 | -7/Factory | Entered Lower Caves 3009 | -7/Lower Caves | Build established: Scavenger-Tank 3061 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3101 | -7/Lower Caves | Entered Data Miner 3101 | -7/Data Miner | Discovered new exit (range 6) 3138 | -7/Data Miner | Met Data Miner 3179 | -7/Data Miner | Learned location of Section 7 (-2) 3179 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3210 | -7/Data Miner | Received God Mode back door access code from Data Miner 3255 | -7/Data Miner | Entered Proximity Caves 3503 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3801 | -6/Proximity Caves | Spotted B-75 Beast 3913 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3999 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 4244 | -6/Proximity Caves | Released all parts (4) 4245 | -6/Proximity Caves | Core integrity fell below 50% 4275 | -6/Proximity Caves | Lost 7 parts (1p1u5w) 4365 | -6/Proximity Caves | Escorted by Enhanced Grunt 4485 | -6/Proximity Caves | Core integrity fell below 20% 4509 | -6/Proximity Caves | Destroyed B-75 Beast 4539 | -6/Proximity Caves | Lost 3 parts (1n2u) 4754 | -6/Proximity Caves | Build established: Scavenger-Mutant 4813 | -6/Proximity Caves | Discovered new exit (range 9) 4828 | -6/Proximity Caves | Entered Factory 4828 | -6/Factory | Evolved 2 slots: Propulsion x2 4829 | -6/Factory | Loaded intel: 179 non-interactive machine locations 4848 | -6/Factory | Found Launcher Loader 4853 | -6/Factory | Found Launcher Loader 5276 | -6/Factory | Incoming investigation squad redirected 5385 | -6/Factory | Spotted B-75 Beast 5843 | -6/Factory | Crushed by falling debris 5917 | -6/Factory | Build established: Mutant 5938 | -6/Factory | Self-destructed Last Messages --------------- 05906_ Y-54 Guardian IFF system glitched. 05907_ Y-54 Guardian suffers critical hit (Smash). 05907_ Destroyed Gatling Laser. 05907_ Y-54 Guardian system corrupted by crushing effect. 05908_ Y-54 Guardian system terminally corrupted. 05910_ Acquired 45 matter. 05913_ K-01 Serf collects debris. 05913_ R-10 Processor collects Corrupted Flak Gun. 05916_ Sneak attack on K-01 Serf. 05916_ K-01 Serf suffers critical hit (Smash). 05916_ Destroyed Med. Matter Pod. 05916_ Destroyed Lgt. Ion Engine. 05916_ Destroyed Wheel. 05916_ K-01 Serf system corrupted by crushing effect. 05916_ K-01 Serf knocked back. 05917_ K-01 Serf system terminally corrupted. 05921_ W-25 Informer sends out distress signal. 05927_ VQR/ZG5MCEF7A=K:EUXPK>X 05929_ Cld. Airjet destroyed. 05936_ W-25 Informer sends out distress signal. 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""" """ # #??????#?????????????????????? | | ???????""" """? ?# #???? *#??????????????????"""? | | ???????"""?""" ?# #?? #????????????????"""""? | | ?????????????? ??# # """ #????????????????"""""? | | ???????????"""????# + """ #?????????????????????? | | ???????????"""????# # """ #??????????????????"""? | | ???????????"""????# #?? #????????????????"""""? | | ??????????????????# #????###????????????????"""""? | | ??????????????????# #????????????????????????????? | | ???????##########?# #????????????????????????????? | | ???????# ### ###??????????????????????????? | | ???????# # #??????????????????????????? | | ???????# # #??????????????????????????? | | ???????# +[ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: EM 15 Utility Shielding 66 Evasion (%) 58 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Prc. Beam Rifle | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorDeliveryProcessor Manual? 0 Play Time 00:39:25 Cumulative 133.8 hours Start 2024.12.03 @ 07:48:49 End 2024.12.10 @ 07:42:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a531861d-8d27-413f-aac7-9a3db4e1a5c7