Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.03 @ 02:57:58

Player: WarlordSucksBFGpp

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (38)       7600
Robots Destroyed (410)     2050
Value Destroyed (19970)    19970
Prototype IDs (86)         1720
Alien Tech Used (12)       2400
Bonus (47643)              47643
              TOTAL SCORE: 85883

 Bonus
-------
High Alert Combat Kills    2125
Follower Combat Kills      2579
Network Hubs Disabled      200
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       1118
A7 Reached Mainframe       300
Found Hidden Lab           3000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Destroyed Architect        15000
Win                        3000
Friendly Fire              -2379

 Cogmind 
---------
Core Integrity             868/1600
Matter                     270/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (13) -----
               (None)
>          --- WEAPON (6) -------
               (None)
>          --- INVENTORY (4) ----
           Vortex Chain Reactor
  Advanced Heavy Siege Treads

 Peak State 
------------
>               --- POWER ------------
                Zero-point Reactor
                Vortex Chain Reactor
>               --- PROPULSION -------
   Experimental Biometal Heavy Treads
   Experimental Biometal Heavy Treads
>               --- UTILITY ----------
   Experimental Coolant Injector
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
   Experimental Energy Well
                Spectral Analyzer
   Experimental Terrain Scan Processor
   Experimental Armor Integrity Analyzer
   Experimental Phase Shifter
          Heavy Regenerative Plating
                AEGIS Remote Shield
>               --- WEAPON -----------
                BFG-9k Vortex Edition
>               --- INVENTORY --------
                Vortex Chain Reactor
   Experimental Biometal Heavy Treads
       Advanced Heavy Siege Treads
   Experimental Coolant Injector
   Experimental Energy Well
   Experimental Matter Compressor
     Long-range Sensor Array
   Experimental Terrain Scanner
   Experimental Melee Analysis Suite
                Particle Accelerator
                Quantum Capacitor
                Quantum Capacitor
       Improved Weapon Cycler
       Improved Focal Shield
                Transdimensional Reconstructor
                Terrabomb
       Enhanced Nova Cannon
       Enhanced Nova Cannon
         Cooled Nova Cannon
       Improved Potential Cannon
                BFG-9k Vortex Edition
                Ragnarok Missile Launcher
                Sigix Terminator
[Rating: 266]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Improved Ion Engine
  Power Core               Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Enhanced Flexi-carbon Leg
  Wheel                    Armored Huge Wheel
Utility                    High-capacity Storage Unit
  Device                   Long-range Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Deep Network Scanner
  Protection               Centrium Medium Armor Plating
  Artifact                 Phase Redirector
Weapon                     Improved KE Penetrator
  Energy Gun               Gamma Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Gauss Cannon
  Launcher                 Sigix Terminator
  Special Weapon           Mining Laser
  Slashing Weapon          Greatsword
  Piercing Weapon          Enhanced Force Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   2   .   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   .   2   .   .   .   .   .   
  Weapon                   4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Parts Attached             639  | 7   10  6   8   5   2   7   29  20  3   8   29  7   33  9   13  2   11  14  12  22  15  10  4   15  44  20  8   15  19  38  13  6   9   24  42  23  75  2   
  Power                    28   | 1   .   .   2   .   .   .   2   1   .   .   1   1   1   .   1   .   .   1   .   .   .   .   1   .   2   1   .   1   .   .   2   .   1   .   4   .   5   .   
    Engine                 7    | 1   .   .   2   .   .   .   2   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   1   1   .   1   .   .   2   .   1   .   4   .   5   .   
  Propulsion               48   | 2   1   2   3   1   .   .   8   5   .   .   6   .   4   .   2   .   .   .   1   1   .   .   .   1   3   .   .   2   .   1   .   .   1   .   .   .   4   .   
    Treads                 32   | 2   .   2   2   1   .   .   6   3   .   .   3   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   2   .   1   .   .   1   .   .   .   4   .   
    Leg                    6    | .   .   .   .   .   .   .   1   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  10   | .   1   .   1   .   .   .   1   2   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  396  | 2   3   2   1   1   2   1   3   11  3   3   12  .   20  5   5   2   9   9   11  19  13  10  3   12  24  17  6   5   16  30  7   4   4   21  30  19  50  1   
    Device                 286  | 1   .   .   .   .   .   1   2   5   2   2   4   .   11  2   1   2   6   6   9   13  9   8   1   8   10  16  6   4   16  26  7   4   3   18  29  16  37  1   
    Storage                25   | .   1   .   .   1   2   .   .   1   1   .   5   .   1   .   1   .   .   .   .   .   .   .   1   .   4   .   .   .   .   .   .   .   .   1   .   1   5   .   
    Processor              10   | 1   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   
    Hackware               18   | .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   4   .   .   1   .   .   2   .   .   
    Protection             54   | .   2   1   1   .   .   .   .   3   .   1   3   .   4   3   3   .   3   2   2   3   3   2   1   4   7   1   .   1   .   .   .   .   .   .   .   .   4   .   
    Artifact               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   
  Weapon                   167  | 2   6   2   2   3   .   6   16  3   .   5   10  6   8   4   5   .   2   4   .   2   2   .   .   2   15  2   2   7   3   7   4   2   3   3   8   4   16  1   
    Energy Gun             19   | .   .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   1   1   1   1   .   2   3   .   
    Energy Cannon          45   | .   .   .   2   2   .   .   .   .   .   .   2   1   3   .   1   .   1   .   .   1   .   .   .   1   3   1   .   1   .   2   .   1   2   2   7   2   9   1   
    Ballistic Gun          53   | 2   3   2   .   .   .   2   12  2   .   3   5   1   .   .   4   .   1   3   .   1   1   .   .   1   8   1   .   .   .   1   .   .   .   .   .   .   .   .   
    Ballistic Cannon       12   | .   .   .   .   .   .   .   1   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   2   .   1   1   .   2   2   .   .   .   .   .   .   .   
    Launcher               23   | .   .   .   .   .   .   .   1   .   .   2   .   3   3   4   .   .   .   .   .   .   .   .   .   .   1   .   1   2   2   1   .   .   .   .   .   .   3   .   
    Special Weapon         6    | .   3   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        8    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   1   .   .   .   1   .   1   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  51   | .   .   .   .   .   .   .   1   .   .   .   2   .   1   .   3   .   .   .   .   .   .   .   3   .   .   .   .   4   .   .   6   5   1   6   4   1   14  .   
Parts Lost                 39   | .   .   .   .   .   .   .   8   .   .   2   9   4   2   .   .   .   .   .   .   .   .   .   .   1   5   .   .   .   .   2   .   .   .   .   .   .   5   1   
  Power                    5    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               7    | .   .   .   .   .   .   .   4   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  8    | .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   
  Weapon                   19   | .   .   .   .   .   .   .   4   .   .   1   4   3   1   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Highest Loss Streak      8    | .   .   .   .   .   .   .   5   .   .   1   8   3   2   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   4   1   
Average Slot Usage (%)     84   | .   100 99  99  100 98  88  88  91  91  91  81  91  89  80  77  80  80  80  82  82  82  82  81  81  82  86  84  65  82  83  83  75  86  87  81  85  77  39  
  Engine                   2    | .   14  14  11  11  11  11  9   7   7   7   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   .   6   6   6   1   .   .   .   .   .   .   .   .   .   .   5   5   2   .   .   .   .   .   .   .   .   .   .   
  Reactor                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   6   6   9   11  11  11  11  10  11  9   5   5   4   5   4   5   9   10  12  11  11  10  4   
  Treads                   13   | .   27  28  23  33  33  33  23  17  23  23  7   .   .   .   9   13  13  11  7   8   11  11  11  8   6   10  10  10  15  14  14  13  12  12  12  11  7   4   
  Leg                      2    | .   .   .   .   .   .   .   .   .   .   .   15  23  19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    1    | .   .   .   9   .   .   .   2   5   .   .   .   .   3   13  3   .   .   .   2   1   .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   10   | .   4   .   .   .   .   9   6   10  14  8   7   7   11  3   4   6   9   7   16  7   10  9   7   9   9   16  10  10  10  10  26  24  29  16  15  14  11  7   
  Storage                  11   | .   7   14  11  11  21  12  9   7   7   7   19  7   6   6   6   6   6   5   5   5   5   5   5   5   12  15  15  15  15  14  14  13  12  14  16  15  17  10  
  Processor                5    | .   4   .   .   .   .   .   2   .   .   .   .   .   2   6   .   .   .   2   5   5   10  11  11  11  10  10  10  10  10  9   9   9   8   11  12  11  10  7   
  Hackware                 2    | .   .   .   .   .   .   .   .   6   .   .   .   .   6   6   6   6   6   5   5   6   5   5   5   5   3   .   .   .   .   6   .   .   3   4   4   3   .   .   
  Protection               5    | .   11  13  21  22  10  .   .   4   7   13  4   15  5   8   14  13  9   10  .   6   .   1   2   .   4   2   5   2   5   3   .   .   .   .   .   .   2   2   
  Energy Gun               1    | .   .   .   .   .   .   18  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   1   .   .   3   1   .   5   1   .   
  Energy Cannon            3    | .   .   .   18  21  22  2   .   .   .   .   .   2   6   8   1   .   .   .   .   .   .   .   .   .   3   .   .   .   5   6   3   .   2   6   3   6   3   1   
  Ballistic Gun            11   | .   24  28  3   .   .   .   33  29  30  29  10  21  .   .   20  26  25  23  23  22  22  23  23  22  16  20  19  .   .   2   .   .   .   .   .   .   .   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   .   .   .   .   4   2   6   13  1   .   .   .   .   .   .   .   .   .   .   .   .   .   5   2   2   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   .   .   .   .   .   .   .   .   .   .   2   8   4   .   .   .   .   .   .   .   .   .   .   .   .   1   3   4   2   .   .   .   .   .   .   2   .   
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   4   4   3   3   3   2   .   
Naked Turns                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
Heaviest Build             275  | 10  28  30  37  53  127 127 104 114 114 114 170 127 138 137 158 133 140 164 158 159 156 150 151 148 183 168 169 190 193 195 183 195 223 241 228 254 275 176 
  Greatest Support         180  | 40  40  40  60  60  60  60  60  60  60  60  84  84  104 56  160 160 160 160 160 160 160 160 160 160 155 145 145 145 124 132 132 132 137 137 147 147 180 180 
  Greatest Overweight (x)  56   | .   2   .   3   .   2   2   8   5   1   1   56  1   3   2   2   .   .   1   5   5   .   .   .   4   6   49  1   1   1   1   1   1   1   1   1   1   1   .   
  Average Overweight (x)   1    | .   .   .   2   .   1   1   2   2   1   1   6   1   1   2   .   .   .   .   4   2   .   .   .   2   4   3   .   .   1   1   1   1   1   1   1   1   1   .   
Largest Inventory Capacity 48   | 4   10  10  10  12  32  32  24  44  44  24  40  24  44  24  32  24  24  24  24  24  24  24  24  24  48  28  28  28  28  28  28  28  28  34  34  36  36  28  
  Average Capacity         26   | 4   7   10  10  11  20  25  24  24  24  24  31  24  24  24  24  24  24  24  24  24  24  24  24  24  29  28  28  28  28  28  28  28  28  31  34  35  35  24  
  Most Carried             36   | 4   7   10  10  12  18  23  24  24  24  24  23  20  24  24  28  24  24  24  21  24  24  24  24  24  28  28  27  28  28  28  27  28  25  34  34  35  36  26  
  Average Carried          24   | 1   5   8   9   11  13  21  20  22  23  23  16  18  22  23  22  22  23  23  21  23  23  24  23  23  25  27  25  26  26  26  25  25  23  29  33  34  35  20  
  Final Capacity           36   | 4   10  10  10  12  32  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  28  28  28  28  28  28  28  28  28  34  34  36  28  4   
  Final Carried            34   | 4   7   10  10  11  18  23  24  23  23  23  19  20  24  24  22  24  24  21  21  23  24  24  24  24  27  26  27  27  25  23  25  26  23  34  33  34  26  4   

 Class Distribution 
--------------------
 16% | Hauler-Mutant
 16% | Scavenger-Tank
 14% | Scavenger-Skirmisher
 12% | Generator-Mutant
  8% | Mutant
  7% | Generator-Assassin
  6% | Hacker-Mutant
  3% | Hauler-Tank
  3% | Hauler-Assassin
  3% | Scavenger-Mutant
  3% | Scavenger-Gunner

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -9/Materials
               Mutant | -9/Mines
        Hauler-Mutant | -9/Exiles
        Hauler-Mutant | -8/Mines
        Hauler-Gunner | -8/Materials
     Scavenger-Gunner | -7/Factory
          Hauler-Tank | -7/Lower Caves
       Scavenger-Tank | -7/Lower Caves
        Hauler-Mutant | -7/Data Miner
       Scavenger-Tank | -6/Proximity Caves
        Hacker-Mutant | -6/Factory
        Hacker-Mutant | -6/Extension
       Scavenger-Tank | -6/Cetus
       Scavenger-Tank | -6/Archives
       Scavenger-Tank | -6/Hub_04(d)
       Scavenger-Tank | -5/Factory
 Scavenger-Skirmisher | -5/Waste
 Scavenger-Skirmisher | -5/Factory
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Zhirov
 Scavenger-Skirmisher | -4/Proximity Caves
        Hauler-Mutant | -4/Factory
       Scavenger-Tank | -4/Upper Caves
 Scavenger-Skirmisher | -4/Upper Caves
        Hauler-Mutant | -4/Warlord
        Hauler-Mutant | -3/Proximity Caves
        Hauler-Mutant | -3/Research
      Hauler-Assassin | -3/Armory
      Hauler-Assassin | -3/Lab
   Generator-Assassin | -2/Research
   Generator-Assassin | -2/Quarantine
     Generator-Mutant | -2/Section 7
   Generator-Assassin | -1/Access
     Generator-Mutant | -1/Command
     Generator-Mutant | -1/Access_0

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Matter Collected           13728 | 306  63   147  50   80   .    90   967  495  433  236  377  170  663  371  264  333  266  400  334  801  379  268  .    463  996  396  201  238  207  925  .    .    70   275  554  187  1723 .    
  Remotely                 1323  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    234  394  89   .    .    .    .    .    .    90   .    516  .    .    .    .    .    .    .    .    
Salvage Created            20017 | 161  165  65   113  220  .    350  1672 697  256  300  363  209  743  591  385  328  668  417  1712 499  170  304  .    434  1010 444  128  291  223  1097 .    .    386  877  1407 437  2762 133  
  Parts                    919   | 14   14   4    4    6    .    24   97   31   9    10   12   5    44   30   25   18   46   16   26   24   7    14   .    10   56   24   10   9    4    52   .    .    9    48   89   31   97   .    
Haulers Intercepted        10    | .    .    .    .    .    .    .    4    .    .    .    .    .    1    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Recyclers Shooed           10    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    2    .    
Parts Field Recycled       8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    6    .    .    .    .    .    .    
  Retrieved Matter         337   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    90   247  .    .    .    .    .    .    
Parts Self-Destructed      154   | .    .    .    .    .    .    .    .    .    10   13   .    5    .    .    .    .    .    .    .    .    11   14   .    10   .    18   15   56   2    .    .    .    .    .    .    .    .    .    
  Prevented                9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    7    1    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 
Combat Hostiles Destroyed  314  | .   5   2   2   3   .   10  37  7   6   9   4   7   15  9   3   1   6   2   6   9   3   5   .   5   19  8   6   10  9   24  .   .   2   11  19  5   41  4   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Guns                     123  | .   5   2   .   .   .   2   37  7   6   5   .   3   .   .   2   1   6   2   6   9   3   5   .   5   7   8   1   .   .   1   .   .   .   .   .   .   .   .   
  Cannons                  74   | .   .   .   2   3   .   7   .   .   .   .   1   2   5   4   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   5   .   .   .   9   12  4   13  4   
  AOE                      83   | .   .   .   .   .   .   .   .   .   .   4   .   2   10  5   .   .   .   .   .   .   .   .   .   .   7   .   5   10  8   15  .   .   .   .   .   .   17  .   
Classes Destroyed          26   | 2   3   2   1   2   .   .   2   1   1   .   .   .   2   1   .   .   1   .   1   .   .   .   .   1   .   1   .   2   .   .   .   .   1   .   1   .   1   .   
  Worker                   24   | .   .   .   .   1   .   .   1   2   .   .   .   .   7   1   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   2   .   
  Builder                  11   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   .   5   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 7    | 3   .   .   .   1   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   10   | .   .   .   .   .   .   .   4   .   .   .   .   .   1   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Recycler                 12   | 1   .   .   .   2   .   .   .   3   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 14   | .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   7   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  11   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   1   .   1   1   .   
  Swarmer                  81   | .   3   .   .   2   .   4   14  .   2   4   .   3   6   2   .   .   .   .   .   5   1   .   .   .   5   4   5   3   .   12  .   .   .   .   .   .   6   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Grunt                    93   | .   2   .   .   .   .   5   15  4   2   5   .   4   4   3   1   .   2   .   .   .   1   3   .   5   3   3   1   3   4   5   .   .   .   4   1   .   13  .   
  Brawler                  2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  12   | .   .   .   .   1   .   1   1   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   4   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Sentry                   32   | .   .   1   1   .   .   .   6   2   .   .   .   .   1   .   1   1   1   2   .   1   1   .   .   .   1   .   .   .   1   3   .   .   1   .   3   1   4   .   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hunter                   14   | .   .   .   .   .   .   .   .   .   1   .   .   .   2   1   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   2   .   .   2   .   
  Programmer               47   | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   3   .   .   1   .   2   .   .   6   .   .   .   2   4   .   .   .   5   13  4   4   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           7    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Executioner              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Assembled                1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           19   | 2   3   1   2   4   .   4   6   4   2   4   1   4   4   5   1   3   8   3   1   7   3   3   .   4   8   4   5   4   4   19  .   .   2   6   3   2   19  4   
  Combat Bots Only         17   | .   3   1   2   4   .   4   6   3   2   4   1   4   3   3   1   1   2   1   1   7   3   3   .   4   7   4   5   4   4   15  .   .   2   6   3   1   17  4   
Max Kills in Single Turn   6    | 1   1   1   1   1   .   2   3   1   2   2   1   1   3   3   1   1   6   1   1   2   3   1   .   1   4   2   4   4   3   5   .   .   1   1   1   1   5   1   
  Gunslinging              1    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   .   .   .   .   .   .   2   .   1   2   2   .   .   .   .   .   .   .   .   .   .   4   .   4   4   3   3   .   .   .   .   .   .   5   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Uniques/NPCs Destroyed     6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   
  Data Miner (-7/Data Miner)
  A7 (-6/Cetus)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   War   Pro   Res   Arm   Lab   Res   Qua   Sec   Acc   Com   Ac0   
Damage Taken               18724 | .     114   .     96    163   .     524   1568  246   247   370   1259  424   516   50    51    60    426   165   .     460   73    366   .     1091  1685  338   122   249   129   1825  .     .     534   941   753   145   2861  873   
  Core                     1496  | .     .     .     .     31    .     56    148   43    20    16    36    35    76    .     .     .     21    .     .     34    .     20    .     87    67    .     14    64    38    22    .     .     33    216   92    .     191   136   
  Absorbed by Shields      4908  | .     .     .     .     .     .     .     87    63    48    66    46    .     122   48    47    58    4     .     .     137   .     .     .     .     125   173   96    89    97    .     .     .     510   907   722   141   1322  .     
  Reduced by Siege Mode    723   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     23    6     .     54    .     15    .     112   59    47    .     .     .     94    .     .     12    16    31    3     251   .     
  Redirected to Core       114   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     114   .     .     .     .     
Core Remaining (%)         81    | 100   .     100   .     .     .     78    73    .     .     .     .     78    .     .     .     .     88    .     .     .     .     .     .     85    .     .     .     .     84    .     .     90    .     .     63    .     .     54    
Volleys Fired              1017  | 12    18    4     4     14    1     20    86    24    12    12    34    9     40    31    18    25    22    20    28    38    2     10    .     26    47    16    8     9     17    55    .     .     18    53    99    28    146   11    
  Largest                  4     | 1     2     2     2     2     1     2     4     4     4     4     1     4     4     4     4     4     4     4     4     4     4     4     .     4     4     4     4     1     1     3     .     .     1     2     1     1     3     1     
  Hottest                  305   | 20    100   46    136   136   68    136   133   92    97    102   63    144   226   226   120   120   120   136   136   136   136   136   .     136   126   120   120   40    53    169   .     .     200   136   120   120   305   300   
Shots Fired                2063  | 12    28    8     8     24    1     40    304   93    48    39    34    24    71    37    44    100   68    61    112   144   8     40    .     87    91    58    20    9     17    73    .     .     18    56    98    28    149   11    
  Gun                      1367  | 12    20    8     .     .     .     20    296   92    48    36    .     17    .     .     36    100   64    58    112   144   8     40    .     84    59    56    16    6     3     22    .     .     1     3     .     .     6     .     
  Cannon                   604   | .     .     .     8     20    1     20    1     .     .     .     34    4     54    29    8     .     4     .     .     .     .     .     .     3     30    2     2     .     4     39    .     .     17    53    98    28    134   11    
  Launcher                 76    | .     .     .     .     .     .     .     7     .     .     3     .     3     17    8     .     .     .     .     .     .     .     .     .     .     2     .     2     3     10    12    .     .     .     .     .     .     9     .     
  Special                  16    | .     8     .     .     4     .     .     .     1     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1399  | 12    20    8     .     .     .     .     279   92    48    36    12    19    24    23    37    100   64    58    112   144   8     40    .     84    65    56    18    .     4     36    .     .     .     .     .     .     .     .     
  Thermal                  304   | .     8     .     8     24    1     20    .     .     .     .     .     2     30    6     .     .     4     .     .     .     .     .     .     3     6     .     .     .     .     .     .     .     3     25    73    23    68    .     
  Explosive                68    | .     .     .     .     .     .     .     7     .     .     3     .     3     17    8     .     .     .     .     .     .     .     .     .     .     2     .     2     .     5     12    .     .     .     .     .     .     9     .     
  Electromagnetic          239   | .     .     .     .     .     .     20    18    .     .     .     22    .     .     .     7     .     .     .     .     .     .     .     .     .     18    2     .     .     .     18    .     .     15    31    25    5     58    .     
  Entropic                 49    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     8     7     .     .     .     .     .     .     14    11    
  Robot Hit Streak         56    | 5     13    14    3     9     .     11    26    13    20    23    26    15    8     6     8     19    16    17    56    33    10    14    .     17    22    16    15    1     9     19    .     .     8     17    22    16    16    15    
  Robot Miss Streak        3     | 1     2     1     1     2     .     3     2     2     3     2     1     1     2     3     2     2     2     2     1     2     .     2     .     3     3     1     1     1     1     2     .     .     2     2     2     2     3     1     
  Penetration Max          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     1     .     .     .     1     1     .     1     1     1     1     .     .     1     .     .     .     .     .     .     .     .     
  Secondary Targets        20    | .     .     .     .     .     .     .     7     2     1     1     .     .     .     .     .     .     .     .     .     1     1     1     .     3     .     3     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  2     | .     .     .     .     .     .     .     2     1     1     1     .     .     .     .     .     .     .     .     .     1     1     1     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
  Capacitor                317   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    .     .     .     44    98    28    122   11    
Shots Hit Robots           1325  | 9     17    4     5     15    .     24    215   62    34    24    30    16    43    14    26    69    34    32    95    50    3     25    .     52    72    32    10    1     13    51    .     .     10    39    75    18    97    9     
  Core Hits                748   | 5     8     4     2     7     .     15    88    24    13    15    15    17    43    39    16    22    28    16    21    17    4     9     .     19    39    18    10    18    21    55    .     .     4     16    20    7     89    4     
  Critical Hits            96    | 1     .     1     .     3     .     .     4     .     2     1     2     1     3     .     4     12    7     6     17    6     1     2     .     4     2     2     .     .     .     7     .     .     .     1     .     .     6     1     
  Critical Kills           31    | 1     .     1     .     1     .     .     1     .     .     1     .     1     1     .     2     6     1     1     3     4     1     1     .     1     1     .     .     .     .     1     .     .     .     1     .     .     .     1     
  Critical Parts Destroyed 43    | .     .     .     .     2     .     .     3     .     2     .     1     .     2     .     1     5     6     4     .     2     .     1     .     3     1     2     .     .     .     6     .     .     .     .     .     .     2     .     
Melee Attacks              91    | .     .     .     .     .     .     .     .     .     .     .     13    .     11    .     .     .     .     .     .     .     4     .     .     .     4     .     .     .     .     9     7     6     8     9     8     4     8     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 2     | .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 89    | .     .     .     .     .     .     .     .     .     .     .     11    .     11    .     .     .     .     .     .     .     4     .     .     .     4     .     .     .     .     9     7     6     8     9     8     4     8     .     
  Sneak Attacks            12    | .     .     .     .     .     .     .     .     .     .     .     1     .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     2     .     
    Combat Hostiles        1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           65460 | 101   284   100   103   322   .     626   3065  1001  545   756   756   771   2905  2023  695   1358  2168  970   2431  1003  185   749   .     1084  3116  1014  611   3275  2905  4920  .     .     487   1601  3582  797   15112 4039  
  Guns                     17551 | 101   226   68    .     .     .     177   2947  864   545   328   .     192   .     .     510   1345  972   841   2431  973   136   749   .     1084  1457  1014  240   .     .     178   .     .     .     46    .     .     127   .     
  Cannons                  24726 | .     .     .     103   311   .     290   .     .     .     .     541   66    719   416   185   .     .     .     .     .     .     .     .     .     681   .     .     .     196   899   .     .     487   1546  3477  793   9977  4039  
  Explosions               20894 | .     .     .     .     .     .     104   49    85    .     428   135   513   1456  1607  .     .     1113  .     .     .     .     .     .     .     920   .     371   3250  2709  3492  .     .     .     .     .     .     4662  .     
  Melee                    1439  | .     .     .     .     .     .     .     .     .     .     .     80    .     698   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     289   .     .     .     .     72    .     300   .     
  Ramming                  802   | .     10    32    .     11    .     55    69    52    .     .     .     .     32    .     .     13    83    129   .     30    49    .     .     .     58    .     .     25    .     62    .     .     .     9     33    4     46    .     
  Kinetic                  18584 | 101   226   68    .     .     .     .     2696  864   545   328   209   217   361   348   510   1345  972   841   2431  973   136   749   .     1084  1606  1014  240   .     196   524   .     .     .     .     .     .     .     .     
  Thermal                  9761  | .     48    .     103   311   .     394   49    .     .     .     135   41    358   68    .     .     .     .     .     .     .     .     .     .     216   .     .     .     .     175   .     .     .     685   2851  610   3717  .     
  Explosive                13243 | .     .     .     .     .     .     .     .     85    .     428   .     513   1456  1607  .     .     .     .     .     .     .     .     .     .     704   .     371   .     1183  3317  .     .     .     .     .     .     3579  .     
  Electromagnetic          7010  | .     .     .     .     .     .     177   251   .     .     .     332   .     .     .     185   .     1113  .     .     .     .     .     .     .     532   .     .     .     .     513   .     .     487   907   626   183   1704  .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 1439  | .     .     .     .     .     .     .     .     .     .     .     80    .     698   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     289   .     .     .     .     72    .     300   .     
  Entropic                 14621 | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3250  1526  40    .     .     .     .     .     .     5766  4039  
Highest Corruption         21    | .     .     .     2     2     2     2     .     1     1     2     2     .     4     .     .     .     3     .     .     2     2     3     3     3     6     6     .     9     2     6     6     6     .     3     21    2     14    .     
  Average Corruption       3     | .     .     .     2     2     2     2     .     1     1     1     1     .     2     .     .     .     1     .     .     2     2     2     3     3     3     4     .     6     1     1     6     6     .     2     10    1     6     .     
  Corruption Purged        28    | .     .     .     .     .     .     .     .     .     .     .     2     .     4     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     .     2     14    .     
  Effects                  336   | .     .     .     2     12    9     9     .     .     3     4     9     .     7     .     .     .     .     .     .     9     8     9     4     7     11    32    .     2     1     8     12    9     .     9     73    6     81    .     
    Message Errors         98    | .     .     .     2     5     6     2     .     .     2     3     2     .     3     .     .     .     .     .     .     4     4     1     .     .     5     8     .     1     1     2     2     3     .     4     13    3     22    .     
    Matter Fused           52    | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     1     1     2     1     9     .     1     .     1     5     .     .     2     10    .     17    .     
    Heat Flow Errors       40    | .     .     .     .     2     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     4     1     2     1     2     .     .     .     .     1     1     .     .     12    .     12    .     
    Energy Discharges      51    | .     .     .     .     2     .     3     .     .     1     .     2     .     .     .     .     .     .     .     .     2     3     1     2     2     1     4     .     .     .     2     2     2     .     1     12    1     8     .     
    Data Loss (minor)      31    | .     .     .     .     2     2     1     .     .     .     1     2     .     1     .     .     .     .     .     .     .     1     .     .     .     .     3     .     .     .     1     1     3     .     2     4     1     6     .     
    Data Loss (major)      9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     1     .     .     .     1     .     5     .     
    Misfires               1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Misdirections          6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     
    Targeting Errors       46    | .     .     .     .     1     .     3     .     .     .     .     2     .     1     .     .     .     .     .     .     3     .     2     .     1     2     5     .     .     .     1     .     .     .     .     14    1     10    .     
    Weapon Failures        2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     
Overload Shots             6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     4     .     
Overflow Damage            4933  | .     4     .     .     .     .     10    .     1     .     3     22    .     163   17    .     .     40    .     .     .     6     .     .     .     77    .     43    263   223   246   .     .     .     38    254   90    2163  1270  
  Projectiles              3807  | .     4     .     .     .     .     .     .     .     .     .     .     .     38    .     .     .     .     .     .     .     .     .     .     .     27    .     .     .     2     .     .     .     .     30    254   90    2092  1270  
  Explosions               840   | .     .     .     .     .     .     .     .     1     .     3     22    .     55    17    .     .     26    .     .     .     .     .     .     .     48    .     43    263   221   70    .     .     .     .     .     .     71    .     
  Melee                    286   | .     .     .     .     .     .     10    .     .     .     .     .     .     70    .     .     .     14    .     .     .     6     .     .     .     2     .     .     .     .     176   .     .     .     8     .     .     .     .     
Knockbacks                 19    | .     .     1     .     .     .     1     .     .     .     .     3     .     3     1     .     .     1     .     .     .     .     .     .     .     6     .     .     .     .     3     .     .     .     .     .     .     .     .     
  Impact                   4     | .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  14    | .     .     .     .     .     .     .     .     .     .     .     3     .     2     1     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     3     .     .     .     .     .     .     .     .     
  Secondary                1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      516   | .     .     .     .     .     .     .     16    .     .     .     71    .     31    .     .     .     67    49    .     .     .     .     .     .     53    .     .     .     .     114   .     .     .     .     .     .     115   .     
  Shots                    12    | .     .     .     .     .     .     .     1     .     .     .     1     .     1     .     .     .     1     1     .     .     .     .     .     .     1     .     .     .     .     4     .     .     .     .     .     .     2     .     
  Rammed                   58    | .     4     8     .     .     .     3     5     3     .     .     .     .     .     .     .     2     5     10    .     1     3     .     .     .     3     .     .     2     .     4     .     .     .     1     1     1     2     .     
Targets Rammed             64    | .     4     8     .     2     .     3     5     3     .     .     .     .     1     .     .     2     5     11    .     1     3     .     .     .     4     .     .     2     .     4     .     .     .     1     2     1     2     .     
  Kicked                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  5     | .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     
Highest Temperature        436   | .     160   .     174   269   195   240   165   58    69    121   171   78    168   153   243   177   232   180   199   233   81    214   249   232   196   240   180   14    86    295   172   83    88    246   410   184   367   436   
  Average Temperature      79    | .     57    .     73    82    85    86    39    22    24    57    94    25    41    37    90    73    79    65    89    83    43    89    132   105   86    98    58    9     40    90    88    58    21    106   107   88    96    208   
  Received Heat Transfer   2520  | .     24    .     24    18    .     207   626   100   21    97    154   150   69    4     .     4     36    27    .     20    .     126   .     255   32    75    20    74    19    111   .     .     4     68    20    .     135   .     
  Effects                  6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     4     
    Shutdowns              3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     
    Energy Bleed           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Damage (major)         2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
Siege Activations          62    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     6     1     4     3     2     3     .     2     8     3     .     .     1     3     .     .     1     5     6     3     8     1     
  Total Turns              1421  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     21    37    330   4     214   67    23    28    .     56    83    58    .     .     4     59    .     .     14    49    162   26    185   1     
  Longest Duration         295   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     21    37    295   4     153   40    18    13    .     44    15    24    .     .     4     42    .     .     14    13    57    14    48    1     
Robots Corrupted           35    | .     .     .     .     .     .     1     .     .     .     .     3     .     .     .     1     .     2     .     .     .     .     .     .     .     3     .     .     .     .     3     .     .     3     2     6     1     10    .     
  Combat Hostiles          32    | .     .     .     .     .     .     1     .     .     .     .     3     .     .     .     1     .     .     .     .     .     .     .     .     .     3     .     .     .     .     3     .     .     2     2     6     1     10    .     
  Parts Fried              62    | .     .     .     .     .     .     .     1     .     .     .     5     .     .     .     .     .     5     .     .     .     .     .     .     .     5     .     .     .     .     3     .     .     6     5     12    2     18    .     
  Impact Corruptions       8     | .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     2     .     .     .     2     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             14    | .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     7     1     .     .     
  Heat Transferred         6808  | .     100   .     185   555   .     618   50    .     .     .     150   74    592   100   .     .     .     .     .     .     .     .     .     .     150   .     .     .     .     150   .     .     .     499   1998  444   1143  .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      7     | .     .     .     .     .     .     1     1     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     1     .     
Missiles Intercepted       18    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    .     .     .     4     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Peak Influence             1295 | 20   155  23   204  504  .    296  695  487  .    .    .    .    360  490  387  262  1295 839  303  867  .    .    .    .    338  .    .    .    .    721  380  .    139  414  444  402  1274 .    
  Initial                  634  | .    13   .    .    79   .    .    37   315  .    .    .    .    .    128  274  34   91   634  293  72   .    .    .    .    .    .    .    .    .    6    352  .    .    78   120  266  6    .    
  Average                  254  | 14   26   5    46   275  .    156  363  385  .    .    .    .    129  203  259  205  375  674  200  296  .    .    .    .    109  .    .    .    .    163  359  .    42   213  260  273  612  .    
Maximum Alert Level        4    | .    .    .    1    2    .    1    2    2    .    .    .    .    1    2    1    1    4    3    1    3    .    .    .    .    1    .    .    .    .    3    1    .    .    2    2    2    4    .    
  Low Security (%)         40   | 100  100  100  99   27   .    56   14   .    .    .    .    .    72   67   24   18   16   .    49   66   .    .    .    .    82   .    .    .    .    82   .    .    100  41   18   5    7    .    
  Level 1                  32   | .    .    .    .    66   .    43   48   71   .    .    .    .    27   24   75   81   36   .    50   1    .    .    .    .    17   .    .    .    .    .    100  .    .    51   78   85   2    .    
  Level 2                  11   | .    .    .    .    6    .    .    36   28   .    .    .    .    .    8    .    .    46   92   .    10   .    .    .    .    .    .    .    .    .    11   .    .    .    7    2    9    5    .    
  Level 3                  14   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    21   .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    78   .    
  Level 4                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          67   | .    2    .    .    .    .    .    6    3    .    .    .    .    5    3    .    .    9    1    .    8    .    .    .    .    4    .    .    .    .    5    1    .    3    4    5    3    5    .    
  Investigation            5    | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Extermination            22   | .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    3    .    .    2    .    .    .    .    2    .    .    .    .    2    .    .    .    1    5    2    2    .    
  Reinforcement            29   | .    2    .    .    .    .    .    2    1    .    .    .    .    2    3    .    .    4    1    .    1    .    .    .    .    2    .    .    .    .    3    1    .    3    3    .    .    1    .    
  Assault                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Garrison                 7    | .    .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       8    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    3    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 
Distress Signals           46   | .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   1   1   .   1   .   2   .   .   .   .   1   .   .   .   .   2   .   .   7   2   .   .   25  .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              526  | .   11  3   10  15  .   13  56  12  10  9   4   7   26  18  9   24  32  7   6   17  3   6   .   5   22  7   6   37  9   35  .   .   5   15  25  9   49  4   
  Peak Tracking Total      13   | .   4   2   6   4   .   3   7   3   4   4   3   4   4   7   5   2   13  7   2   6   3   4   .   4   9   4   5   12  5   11  .   .   5   4   4   2   10  3   
  Tactical Retreats        17   | .   1   .   .   .   .   .   6   1   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   1   .   .   1   1   1   .   .   .   1   1   .   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 
Traps Triggered            11   | .   1   .   1   .   .   .   1   1   .   .   .   .   .   2   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                13   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   6   2   .   .   .   .   1   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 
Machines Disabled          110  | .   .   .   .   .   .   .   1   2   .   .   1   .   3   4   4   6   34  10  .   11  1   .   .   .   4   1   .   3   .   .   2   1   2   5   8   1   6   .   
  Max in Single Turn       27   | .   .   .   .   .   .   .   1   1   .   .   1   .   1   1   1   1   27  5   .   2   1   .   .   .   3   1   .   2   .   .   1   1   1   1   1   1   2   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 
Machines Accessed          86   | .   1   .   2   1   2   .   3   5   1   .   4   .   13  3   2   .   2   1   .   6   1   1   4   .   1   .   .   3   .   3   1   .   1   6   9   6   4   .   
  Terminals                50   | .   1   .   .   1   .   .   3   4   .   .   .   .   6   3   2   .   1   .   .   3   .   .   .   .   1   .   .   .   .   1   1   .   1   4   8   6   4   .   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              9    | .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   1   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Total Hacks                360  | .   6   .   4   1   2   .   5   16  1   .   22  .   36  12  13  .   6   2   .   38  1   1   17  .   16  .   .   4   .   8   3   .   5   47  32  43  19  .   
  Successful               199  | .   2   .   4   .   2   .   1   10  1   .   22  .   24  6   9   .   2   2   .   25  1   1   17  .   7   .   .   4   .   6   1   .   1   16  14  12  9   .   
  Failed                   159  | .   4   .   .   1   .   .   4   6   .   .   .   .   11  6   4   .   4   .   .   13  .   .   .   .   9   .   .   .   .   2   2   .   4   31  18  30  10  .   
    Catastrophic           33   | .   1   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   8   6   8   5   .   
  Database Lockouts        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Manual                   154  | .   3   .   .   1   .   .   .   4   .   .   .   .   16  9   12  .   1   .   .   26  .   .   .   .   7   .   .   .   .   .   2   .   .   21  20  23  9   .   
  Terminals                248  | .   6   .   .   1   .   .   5   14  .   .   .   .   20  12  13  .   4   .   .   19  .   .   .   .   16  .   .   .   .   4   3   .   5   33  31  43  19  .   
  Fabricators              23   | .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              29   | .   .   .   4   .   .   .   .   2   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   14  1   .   .   .   
  Garrison Access          12   | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   2   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Terminal Hacks             134  | .   1   .   .   .   2   .   1   7   1   .   22  .   10  6   7   .   1   .   .   9   1   1   17  .   6   .   .   4   .   2   1   .   1   11  6   11  6   .   
  Record                   17   | .   .   .   .   .   2   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           14   | .   .   .   .   .   .   .   .   1   .   .   8   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        17   | .   1   .   .   .   .   .   .   1   .   .   3   .   3   1   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   
  Open Door                17   | .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   1   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   1   .   .   1   4   3   1   .   
  Level Access Points      3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Branch Access Points     6    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   
  Unreport Threat          16   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   .   .   .   .   5   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   2   2   .   
  Locate Traps             5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   2   .   
  Dispatch Records         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Patrol Status            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Reinforcement Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Hauler Manifests         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           15   | .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    8    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 19   | .   .   .   4   .   .   .   .   2   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   4   1   .   .   .   
  Insert Component         15   | .   .   .   2   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   4   1   .   .   .   
  Analyze                  4    | .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         28   | .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   2   .   1   .   .   8   .   .   .   .   1   .   .   .   .   .   .   .   .   1   7   1   3   .   
  Terminals                21   | .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   1   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   1   7   1   3   .   
    Track                  9    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   1   2   .   
    Disrupt                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Siphon                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Broadcast              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         56   | .   1   .   2   1   .   .   3   5   .   .   .   .   12  3   2   .   2   .   .   5   .   .   .   .   1   .   .   .   .   2   1   .   1   4   4   4   3   .   
  Full Trace Events        3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 1325 | .   .   .   .   .   .   .   .   .   .   .   .   .   636 .   .   .   .   .   .   689 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   342  | .   .   .   .   .   .   .   .   .   .   .   .   .   140 .   .   .   .   .   .   202 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 39   | .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   27  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   17   | .   .   .   1   .   .   .   .   2   .   .   8   .   1   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 213  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   213 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   152  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   152 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Total Allies               46    | .    .    3    .    .    .    .    .    1    .    .    .    .    3    7    4    .    .    .    19   5    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    
  Largest Group            19    | .    .    3    3    3    3    3    .    1    .    .    .    .    3    10   8    5    3    .    19   19   .    .    .    .    .    3    3    1    1    1    .    .    .    .    .    .    .    .    
  Highest-Rated Group      714   | .    .    40   40   40   40   40   .    10   .    .    .    .    152  493  624  308  248  .    714  714  .    .    .    .    .    109  109  60   55   55   .    .    .    .    .    .    .    .    
  Highest-Rated Ally       156   | .    .    16   16   16   16   16   .    10   .    .    .    .    60   156  128  94   94   .    50   60   .    .    .    .    .    38   38   60   55   55   .    .    .    .    .    .    .    .    
Total Orders               57    | .    .    2    .    .    .    .    .    .    .    .    .    .    12   2    2    5    3    2    .    1    2    .    .    .    .    .    1    4    5    7    2    1    2    4    .    .    .    .    
  STAY                     10    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    1    .    .    1    .    .    .    .    .    .    1    2    2    .    .    .    .    .    .    .    .    .    
  ROAM                     7     | .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  FOLLOW                   11    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    3    1    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    
  AID                      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  18    | .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    .    4    1    .    1    3    .    .    .    .    
  RETURN                   9     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    .    .    
Ally Attacks               425   | .    .    11   15   36   .    7    .    .    .    .    .    .    12   133  23   17   61   .    .    101  .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    
  Total Damage             11836 | .    .    97   172  374  .    88   .    .    .    .    .    .    390  2803 523  659  2377 .    .    3929 .    .    .    .    .    .    424  .    .    .    .    .    .    .    .    .    .    .    
  Kills                    96    | .    .    2    4    12   .    4    .    .    .    .    .    .    4    20   5    3    13   .    .    26   .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 
Robot Analysis Total       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   2   .   2   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             40   | .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   11  .   .   3   .   .   .   .   .   .   .   .   9   2   4   .   2   .   .   .   .   
  Drone Recoveries         16   | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   4   .   2   2   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Turns Passed               31951 | 193  487  898  238  1003 799  733  1153 893  588  902  1356 508  1870 890  400  312  1313 521  798  1262 715  442  221  517  920  1309 372  929  406  1036 398  482  357  720  1565 846  3569 30   
Spaces Moved               13887 | 100  214  528  172  578  433  356  423  418  294  471  264  310  1082 547  177  122  459  244  354  590  394  232  130  268  410  299  172  482  169  404  140  238  165  317  677  414  826  14   
  Core                     54    | 4    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    8    
  Treads                   10355 | 96   192  528  18   578  433  356  332  267  294  471  165  .    .    .    129  122  459  244  63   347  394  232  130  114  98   283  172  482  169  404  140  238  165  317  677  414  826  6    
  Legs                     1189  | .    .    .    .    .    .    .    .    .    .    .    73   310  806  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   2289  | .    22   .    154  .    .    .    91   151  .    .    .    .    276  547  48   .    .    .    291  243  .    .    .    154  312  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   100  160  110  160  160  180  160  130  180  180  150  150  110  120  110  160  160  160  150  150  160  160  160  140  140  170  170  170  196  188  188  188  173  173  173  173  155  50   
  Average Speed            171   | 155  153  160  115  160  180  182  176  161  180  180  435  150  142  120  149  160  160  161  151  155  160  160  160  148  159  318  194  179  196  190  188  188  173  173  173  173  160  86   
  Slowest Speed            2850  | 160  160  160  160  160  200  200  240  200  180  180  2850 150  150  120  160  160  160  180  160  160  160  160  160  160  200  2500 195  200  196  196  188  188  188  173  173  173  173  135  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    1    
Exploration Rate (%)       48    | 4    55   70   20   94   91   85   43   12   64   73   81   56   29   57   60   78   45   15   92   23   59   48   60   50   15   44   40   71   38   28   17   98   10   57   64   12   50   2    
  Regions Visited          38
    Branch Regions         26
  Pre-discovered Areas     7     | .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        22    | .    .    .    .    .    .    .    .    1    .    .    .    1    1    1    .    .    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      14    | 1    1    1    1    1    1    1    1    .    1    1    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             24    | .    .    2    .    1    .    2    .    .    3    3    .    2    .    .    .    .    .    .    .    .    1    3    .    1    .    3    1    .    2    .    .    .    .    .    .    .    .    .    
Spaces Dug                 358   | .    5    .    .    2    .    .    .    .    .    8    .    .    15   2    .    .    3    45   .    34   2    4    .    7    37   .    21   48   42   25   4    .    7    8    9    8    22   .    
Terrain Destroyed          1638  | .    6    .    .    4    .    5    72   24   .    21   5    30   106  124  4    11   185  80   9    86   3    15   .    49   71   1    28   95   181  146  4    .    9    14   14   14   220  2    
  Melee                    34    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    5    4    .    7    4    1    4    4    .    
  Projectile               306   | .    6    .    .    4    .    .    .    .    .    1    .    1    15   8    4    11   16   7    9    57   3    15   .    49   8    1    2    5    3    14   .    .    1    10   13   10   31   2    
  AOE                      1298  | .    .    .    .    .    .    5    72   24   .    20   5    29   89   116  .    .    169  73   .    29   .    .    .    .    60   .    26   90   178  127  .    .    1    .    .    .    185  .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Total                      20532 | 122  323  570  205  625  449  395  637  578  328  500  429  335  1342 743  289  186  989  326  540  832  459  273  144  325  591  613  193  538  224  596  263  260  207  457  1053 528  3034 31   
  Wait                     4125  | .    69   5    9    18   2    5    62   81   2    6    44   6    114  112  60   28   489  19   146  166  39   22   .    11   44   246  .    8    17   68   87   1    2    31   177  46   1880 3    
  Move                     13849 | 99   213  527  171  577  432  355  422  417  293  470  263  309  1081 546  176  121  458  244  353  589  393  231  129  267  409  298  171  481  168  403  139  237  164  316  676  413  825  13   
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  284   | 4    5    9    6    5    9    5    17   14   7    3    28   4    32   5    5    5    2    4    .    10   2    .    4    4    21   1    1    7    1    9    1    2    3    12   10   8    19   .    
  Fast Attach              132   | 7    2    1    1    .    1    .    8    4    2    .    8    1    5    .    5    .    .    3    .    .    .    .    3    .    3    3    .    6    .    2    9    5    2    4    11   3    32   1    
  Attach                   168   | .    .    .    2    2    1    .    11   8    1    3    17   3    12   .    5    1    1    4    1    2    .    .    1    3    14   1    .    6    3    12   2    1    5    3    15   5    21   2    
  Detach                   78    | .    1    1    .    .    1    .    1    1    1    .    9    .    1    .    5    .    .    2    1    1    .    .    .    .    4    .    1    .    1    4    6    2    1    3    11   2    18   .    
  Swap                     357   | .    8    5    5    3    .    7    10   8    .    5    4    3    16   9    3    1    10   7    11   20   15   10   1    12   27   16   8    4    16   24   3    2    2    18   22   16   26   .    
  Drop                     293   | .    3    7    7    4    2    .    15   16   10   1    11   .    29   5    12   3    2    8    .    5    1    .    6    2    14   4    4    13   1    6    9    4    2    7    20   2    57   1    
  Fire                     1017  | 12   18   4    4    14   1    20   86   24   12   12   34   9    40   31   18   25   22   20   28   38   2    10   .    26   47   16   8    9    17   55   .    .    18   53   99   28   146  11   
  Melee                    89    | .    .    .    .    .    .    .    .    .    .    .    11   .    11   .    .    .    .    .    .    .    4    .    .    .    4    .    .    .    .    9    7    6    8    9    8    4    8    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    63    | .    4    8    .    2    .    3    5    3    .    .    .    .    .    .    .    2    5    11   .    1    3    .    .    .    4    .    .    2    .    4    .    .    .    1    2    1    2    .    
  Escape Stasis            20    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Rewire                   49    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    28   .    2    .    .    .    .    .    .    .    .    .    .    
  Trap                     3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines
-9/Materials
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac / Sto)
-7/Factory (discovered 6 exits: Fac x4 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives (discovered 2 exits: *Fac / *Hub)
-6/Hub_04(d) (discovered 3 exits: *Fac x3)
-5/Factory
-5/Waste
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 6 exits: Res x4 / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res / *Arm / *Tes x2)
-3/Armory (discovered 2 exits: Res / *Lab)
-3/Lab
-2/Research (discovered 4 exits: Acc x3 / *Qua)
-2/Quarantine
-2/Section 7
-1/Access
-1/Command (discovered 2 exits: [*Sur] / [*Ac0])
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Discovered new exit (range 16)
   194 | -11/Scrapyard      | Entered Materials
   313 | -10/Materials      | Build established: Mutant
   391 | -10/Materials      | Discovered new exit (range 16)
   607 | -10/Materials      | Discovered new exit (range 14)
   681 | -10/Materials      | Entered Mines
   734 | -10/Mines          | Learned location of Zion (-6)
   765 | -10/Mines          | Found a hidden stash of uninstalled traps
   793 | -10/Mines          | Learned Materials interactive machine intel
   908 | -10/Mines          | Discovered new exit (range 5)
   943 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1246 | -10/Mines          | Assembled infested the area
  1251 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  1579 | -10/Mines          | Entered Materials
  1579 | -9/Materials       | Accompanied by 3 allies
  1579 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1580 | -9/Materials       | Loaded intel: 14 interactive machine locations
  1761 | -9/Materials       | Discovered new exit (range 16)
  1817 | -9/Materials       | Entered Mines
  1817 | -9/Mines           | Accompanied by 3 allies
  1904 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  1956 | -9/Mines           | Learned location of 1 exit from Proximity Caves
  1970 | -9/Mines           | Discovered new exit (range 11)
  2252 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  2808 | -9/Mines           | Discovered new exit (range 5)
  2820 | -9/Mines           | Entered Exiles
  2820 | -9/Exiles          | Found Exiles lab abandoned
  2820 | -9/Exiles          | Accompanied by 3 allies
  3138 | -9/Exiles          | Build established: Hauler-Mutant
  3599 | -9/Exiles          | Discovered new exit (range 10)
  3619 | -9/Exiles          | Entered Mines
  3619 | -8/Mines           | Accompanied by 3 allies
  4060 | -8/Mines           | Discovered new exit (range 10)
  4248 | -8/Mines           | Discovered new exit (range 9)
  4352 | -8/Mines           | Entered Materials
  4352 | -8/Materials       | Evolved 2 slots: Weapon x2
  4353 | -8/Materials       | Identified exit to Storage
  4429 | -8/Materials       | Garrison activated, responded to threat
  4521 | -8/Materials       | Lost 5 parts (3n2w)
  5344 | -8/Materials       | Build established: Scavenger-Tank
  5427 | -8/Materials       | Discovered new exit (range 13)
  5505 | -8/Materials       | Entered Factory
  5505 | -7/Factory         | Evolved 2 slots: Utility x2
  5537 | -7/Factory         | Identified exit to Factory
  5834 | -7/Factory         | Identified exit to Lower Caves
  5934 | -7/Factory         | Build established: Scavenger-Gunner
  6398 | -7/Factory         | Entered Lower Caves
  6460 | -7/Lower Caves     | Learned 8 Factory zone layouts
  6664 | -7/Lower Caves     | Build established: Hauler-Tank
  6965 | -7/Lower Caves     | Discovered new exit (range 13)
  6986 | -7/Lower Caves     | Entered another Lower Caves area
  7357 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7460 | -7/Lower Caves     | Build established: Scavenger-Tank
  7762 | -7/Lower Caves     | Discovered new exit (range 8)
  7888 | -7/Lower Caves     | Entered Data Miner
  7888 | -7/Data Miner      | Discovered new exit (range 6)
  7923 | -7/Data Miner      | Met Data Miner
  7960 | -7/Data Miner      | Learned location of Section 7 (-2)
  7960 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  7991 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  8161 | -7/Data Miner      | Destroyed Data Miner
  8163 | -7/Data Miner      | Found Prototype Hackware
  8167 | -7/Data Miner      | Data Conduit disabled
  8372 | -7/Data Miner      | Lost 8 parts (1p2n1u4w)
  8590 | -7/Data Miner      | Build established: Hauler-Mutant
  9244 | -7/Data Miner      | Entered Proximity Caves
  9327 | -6/Proximity Caves | Spotted B-75 Beast
  9486 | -6/Proximity Caves | Build established: Scavenger-Tank
  9502 | -6/Proximity Caves | Learned Factory trap positions
  9608 | -6/Proximity Caves | Lost 3 parts (3w)
  9752 | -6/Proximity Caves | Entered Factory
  9752 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  9753 | -6/Factory         | Identified exit to Factory
  9754 | -6/Factory         | Loaded intel: 105 trap records
  9869 | -6/Factory         | Build established: Scavenger-Mutant
 10629 | -6/Factory         | Found Exp. Terrain Scanner
 10724 | -6/Factory         | Identified Deep Network Scanner
 10728 | -6/Factory         | Identified exit to Lower Caves
 10728 | -6/Factory         | Identified exit to Extension
 11027 | -6/Factory         | Build established: Hacker-Mutant
 11109 | -6/Factory         | Fabricated I-47 Archangel (x1)
 11583 | -6/Factory         | Central database locked down
 11606 | -6/Factory         | Fabricated I-47 Archangel?
 11622 | -6/Factory         | Entered Extension
 11622 | -6/Extension       | Accompanied by 3 allies
 11839 | -6/Extension       | Build established: Hacker-Skirmisher
 11945 | -6/Extension       | Rescued a captive Derelict
 11979 | -6/Extension       | Rescued A7
 12197 | -6/Extension       | Build established: Hacker-Mutant
 12235 | -6/Extension       | Spotted B-75 Beast
 12244 | -6/Extension       | Destroyed B-75 Beast
 12262 | -6/Extension       | Spotted B-75 Beast
 12279 | -6/Extension       | Destroyed B-75 Beast
 12321 | -6/Extension       | Rescued a captive Derelict
 12321 | -6/Extension       | Rescued a captive Derelict
 12422 | -6/Extension       | Disrupted transfer network
 12475 | -6/Extension       | Discovered new exit (range 15)
 12476 | -6/Extension       | Discovered exit to Factory (range 15)
 12494 | -6/Extension       | Identified exit to Cetus
 12512 | -6/Extension       | Entered Cetus
 12512 | -6/Cetus           | Accompanied by 6 allies (A7)
 12517 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 12547 | -6/Cetus           | Spotted Cetus Guard
 12547 | -6/Cetus           | Spotted Cetus Guard
 12552 | -6/Cetus           | Allies destroyed Cetus Guard
 12552 | -6/Cetus           | Spotted Cetus Guard
 12553 | -6/Cetus           | Spotted Cetus Guard
 12554 | -6/Cetus           | Allies destroyed Cetus Guard
 12560 | -6/Cetus           | Allies destroyed Cetus Guard
 12563 | -6/Cetus           | Destroyed Cetus Guard
 12673 | -6/Cetus           | Started Cetus Manufacturing Module
 12684 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 12698 | -6/Cetus           | Manufactured an Enhanced Grunt
 12723 | -6/Cetus           | Manufactured an Enhanced Grunt
 12748 | -6/Cetus           | Manufactured an Enhanced Grunt
 12773 | -6/Cetus           | Manufactured an Enhanced Grunt
 12793 | -6/Cetus           | Cetus Manufacturing Module disabled
 12826 | -6/Cetus           | Discovered new exit (range 15)
 12901 | -6/Cetus           | Destroyed A7
 12904 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 12912 | -6/Cetus           | Entered Archives
 12912 | -6/Archives        | Accompanied by 5 allies
 12941 | -6/Archives        | Build established: Scavenger-Tank
 12982 | -6/Archives        | Discovered new exit (range 15)
 13102 | -6/Archives        | Discovered exit to Factory (range 16)
 13224 | -6/Archives        | Entered Hub_04(d)
 13224 | -6/Hub_04(d)       | Accompanied by 3 allies
 13224 | -6/Hub_04(d)       | Discovered exit to Factory (range 11)
 13516 | -6/Hub_04(d)       | Build established: Scavenger-Skirmisher
 13587 | -6/Hub_04(d)       | Discovered exit to Factory (range 27)
 13924 | -6/Hub_04(d)       | First assault squad dispatched
 13939 | -6/Hub_04(d)       | Discovered exit to Factory (range 5)
 14257 | -6/Hub_04(d)       | Build established: Scavenger-Tank
 14521 | -6/Hub_04(d)       | Network Hub disabled
 14526 | -6/Hub_04(d)       | Spotted Lightning
 14528 | -6/Hub_04(d)       | Spotted Lightning
 14529 | -6/Hub_04(d)       | Spotted Lightning
 14529 | -6/Hub_04(d)       | Spotted Lightning
 14530 | -6/Hub_04(d)       | Spotted Lightning
 14536 | -6/Hub_04(d)       | Spotted Lightning
 14537 | -6/Hub_04(d)       | Entered Factory
 14537 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 15058 | -5/Factory         | Sucked down chute
 15058 | -5/Factory         | Entered Waste
 15098 | -5/Waste           | Spotted C-40 Crusher
 15102 | -5/Waste           | Destroyed C-40 Crusher
 15202 | -5/Waste           | Destroyed C-40 Crusher
 15227 | -5/Waste           | Destroyed C-40 Crusher
 15269 | -5/Waste           | Destroyed C-40 Crusher
 15332 | -5/Waste           | Destroyed C-40 Crusher
 15352 | -5/Waste           | Build established: Scavenger-Skirmisher
 15405 | -5/Waste           | Destroyed C-40 Crusher
 15565 | -5/Waste           | Discovered new exit (range 12)
 15621 | -5/Waste           | Warlord forces began an assault
 15849 | -5/Waste           | Identified exit to Factory
 15856 | -5/Waste           | Entered Factory
 15856 | -5/Factory         | Accompanied by 19 allies
 16036 | -5/Factory         | Garrison activated, responded to threat
 16142 | -5/Factory         | Build established: Scavenger-Tank
 16202 | -5/Factory         | Discovered new exit (range 6)
 16210 | -5/Factory         | Identified exit to Factory
 16348 | -5/Factory         | Destroyed 7 combat bots
 16413 | -5/Factory         | Identified exit to Upper Caves
 16480 | -5/Factory         | Fabricated Exp. Terrain Scan Processor?
 16500 | -5/Factory         | Fabricated I-47 Archangel (x1)
 16549 | -5/Factory         | Fabricated I-47 Archangel?
 16568 | -5/Factory         | Fabricated G-50 Soldier?
 16791 | -5/Factory         | Build established: Scavenger-Skirmisher
 17118 | -5/Factory         | Entered Upper Caves
 17166 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 17375 | -5/Upper Caves     | Found Alien Artifact
 17717 | -5/Upper Caves     | Discovered new exit (range 24)
 17758 | -5/Upper Caves     | Identified exit to Upper Caves
 17833 | -5/Upper Caves     | Entered another Upper Caves area
 17843 | -5/Upper Caves     | Discovered exit to Factory (range 22)
 18178 | -5/Upper Caves     | Discovered new exit (range 27)
 18273 | -5/Upper Caves     | Identified exit to Zhirov
 18275 | -5/Upper Caves     | Entered Zhirov
 18275 | -5/Zhirov          | Discovered new exit (range 3)
 18304 | -5/Zhirov          | Met Zhirov
 18335 | -5/Zhirov          | Learned location of Quarantine (-2)
 18335 | -5/Zhirov          | Learned location of Testing (-3)
 18335 | -5/Zhirov          | Learned location of Command (-1)
 18349 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 18374 | -5/Zhirov          | Found Alien Artifact
 18374 | -5/Zhirov          | Identified Integrated Reactor
 18374 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 18436 | -5/Zhirov          | Found Alien Artifact
 18493 | -5/Zhirov          | Identified exit to Proximity Caves
 18496 | -5/Zhirov          | Entered Proximity Caves
 18922 | -4/Proximity Caves | Discovered exit to Factory (range 30)
 19013 | -4/Proximity Caves | Entered Factory
 19013 | -4/Factory         | Evolved 2 slots: Utility x2
 19192 | -4/Factory         | Identified exit to Research
 19192 | -4/Factory         | Identified exit to Upper Caves
 19794 | -4/Factory         | Destroyed 7 combat bots
 19933 | -4/Factory         | Entered Upper Caves
 20254 | -4/Upper Caves     | Discovered new exit (range 30)
 20315 | -4/Upper Caves     | Identified exit to Upper Caves
 20360 | -4/Upper Caves     | Learned Research stockpile data
 20730 | -4/Upper Caves     | Build established: Scavenger-Tank
 21242 | -4/Upper Caves     | Entered another Upper Caves area
 21242 | -4/Upper Caves     | Accompanied by 3 allies
 21243 | -4/Upper Caves     | Identified exit to Warlord
 21257 | -4/Upper Caves     | Discovered exit to Research (range 13)
 21614 | -4/Upper Caves     | Entered Warlord
 21632 | -4/Warlord         | Discovered new exit (range 27)
 21674 | -4/Warlord         | Identified Dimensional Node Initializer
 21674 | -4/Warlord         | Initialized slip node
 21721 | -4/Warlord         | System corruption cleaned by Quarantine Array
 21790 | -4/Warlord         | Build established: Hauler-Mutant
 21999 | -4/Warlord         | Visited the Vortex Lab
 22011 | -4/Warlord         | Warlord's base attacked by MAIN.C
 22017 | -4/Warlord         | Met EX-DEC
 22017 | -4/Warlord         | Found Prototype Energy Cannon
 22021 | -4/Warlord         | Found Prototype Launcher
 22024 | -4/Warlord         | Found Prototype Energy Gun
 22024 | -4/Warlord         | Identified Vortex Rifle
 22027 | -4/Warlord         | Found Vortex Rifle
 22084 | -4/Warlord         | Learned 4 Research zone layouts
 22084 | -4/Warlord         | Learned 4 Quarantine zone layouts
 22144 | -4/Warlord         | Found Prototype Hackware
 22149 | -4/Warlord         | Found Prototype Processor
 22151 | -4/Warlord         | Identified Vortex Catalyst Activator
 22154 | -4/Warlord         | Found Prototype Device
 22162 | -4/Warlord         | Found Prototype Reactor
 22162 | -4/Warlord         | Identified Vortex Chain Reactor
 22183 | -4/Warlord         | Met Warlord
 22361 | -4/Warlord         | Warlord forces counterattacked
 22384 | -4/Warlord         | Spotted Executioner
 22453 | -4/Warlord         | Spotted B-86 Titan
 22475 | -4/Warlord         | Spotted B-90 Cyclops
 22513 | -4/Warlord         | Spotted Executioner
 22513 | -4/Warlord         | Spotted Executioner
 22528 | -4/Warlord         | Spotted Striker
 22538 | -4/Warlord         | Identified exit to Proximity Caves
 22543 | -4/Warlord         | Entered Proximity Caves
 22543 | -3/Proximity Caves | Accompanied by 1 ally
 22746 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 22867 | -3/Proximity Caves | Discovered exit to Research (range 27)
 22949 | -3/Proximity Caves | Entered Research
 22949 | -3/Research        | Accompanied by 1 ally
 22949 | -3/Research        | Evolved 2 slots: Utility x2
 23036 | -3/Research        | Identified Transdimensional Reconstructor
 23036 | -3/Research        | Identified System Mapper
 23036 | -3/Research        | Identified Exp. Focal Shield
 23076 | -3/Research        | Identified exit to Armory
 23076 | -3/Research        | Identified exit to Testing
 23363 | -3/Research        | Build established: Hacker-Mutant
 23378 | -3/Research        | Discovered new exit (range 13)
 23456 | -3/Research        | Found Quantum Capacitor
 23491 | -3/Research        | Identified exit to Research
 23497 | -3/Research        | Found Enh. Force Lance
 23751 | -3/Research        | Build established: Hauler-Mutant
 23839 | -3/Research        | Destroyed 15 combat bots
 23985 | -3/Research        | Entered Armory
 24273 | -3/Armory          | Build established: Hauler-Assassin
 24277 | -3/Armory          | Warped through subspace to slip node
 24277 | -3/Armory          | Discovered new exit (range 1)
 24277 | -3/Armory          | Identified exit to Lab
 24283 | -3/Armory          | Discovered exit to Research (range 29)
 24383 | -3/Armory          | Entered Lab
 24383 | -3/Lab             | Discovered exit to Research (range 9)
 24404 | -3/Lab             | Hidden lab's door opened automatically
 24404 | -3/Lab             | Sensor layout match revealed
 24405 | -3/Lab             | Gained access to the hidden lab's interior
 24497 | -3/Lab             | Found Alien Artifact
 24497 | -3/Lab             | Identified Integrated Dissipator
 24497 | -3/Lab             | Installed Integrated Dissipator, increased core heat dissipation (+20)
 24513 | -3/Lab             | Found Alien Artifact
 24513 | -3/Lab             | Identified Core Expander
 24513 | -3/Lab             | Installed Core Expander, added new Power slot
 24545 | -3/Lab             | Found Prototype Device
 24545 | -3/Lab             | Identified AEGIS Remote Shield
 24550 | -3/Lab             | Found Prototype Energy Cannon
 24550 | -3/Lab             | Identified Potential Cannon
 24555 | -3/Lab             | Found Prototype Energy Gun
 24555 | -3/Lab             | Identified Tachyon Dispersion Ray
 24569 | -3/Lab             | Found Prototype Hackware
 24739 | -3/Lab             | Found Transdimensional Reconstructor
 24865 | -3/Lab             | Entered Research
 24865 | -2/Research        | Accompanied by 2 allies
 24865 | -2/Research        | Warlord forces began assault on 0b10
 24865 | -2/Research        | Evolved 2 slots: Utility x2
 24889 | -2/Research        | Discovered new exit (range 29)
 24917 | -2/Research        | Identified Quantum Router
 24918 | -2/Research        | Identified exit to Access
 24975 | -2/Research        | Research machine network offline
 25110 | -2/Research        | Found Antimissile System
 25113 | -2/Research        | Found Antimissile System
 25137 | -2/Research        | Borebot progress halted
 25143 | -2/Research        | Discovered new exit (range 29)
 25180 | -2/Research        | Spotted Striker
 25188 | -2/Research        | Destroyed Striker
 25220 | -2/Research        | Identified exit to Quarantine
 25222 | -2/Research        | Entered Quarantine
 25228 | -2/Quarantine      | Spotted Alpha 7
 25230 | -2/Quarantine      | Identified Spectral Analyzer
 25263 | -2/Quarantine      | Cryocooling Duct disabled
 25278 | -2/Quarantine      | Ambient heat levels rising (+20)
 25278 | -2/Quarantine      | Non-combat units ordered to evacuate
 25301 | -2/Quarantine      | Found Alien Launcher
 25318 | -2/Quarantine      | Found Prototype Device
 25318 | -2/Quarantine      | Identified Exp. ECM Suite
 25346 | -2/Quarantine      | Found Alien Artifact
 25347 | -2/Quarantine      | Identified Subatomic Replicator
 25399 | -2/Quarantine      | Found Alien Artifact
 25429 | -2/Quarantine      | Found Quantum Capacitor
 25433 | -2/Quarantine      | Found Quantum Capacitor
 25466 | -2/Quarantine      | Identified Terrabomb
 25466 | -2/Quarantine      | Identified Sigix Terminator
 25466 | -2/Quarantine      | Identified BFG-9k Vortex Edition
 25577 | -2/Quarantine      | Found Alien Artifact
 25578 | -2/Quarantine      | Identified Phase Redirector
 25815 | -2/Quarantine      | Spotted Fortress
 25935 | -2/Quarantine      | Discovered new exit (range 5)
 25940 | -2/Quarantine      | Identified exit to Section 7
 25942 | -2/Quarantine      | Entered Section 7
 26002 | -2/Section 7       | Found Alien Artifact
 26025 | -2/Section 7       | Identified Core Reset Matrix
 26078 | -2/Section 7       | Found Integrated Reactor
 26078 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 26214 | -2/Section 7       | Found Alien Artifact
 26214 | -2/Section 7       | Identified Integrity Redistributor
 26214 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-185)
 26289 | -2/Section 7       | Found Integrated Reactor
 26289 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 26431 | -2/Section 7       | Spotted Executioner
 26431 | -2/Section 7       | Spotted Executioner
 26475 | -2/Section 7       | Destroyed Executioner
 26479 | -2/Section 7       | Destroyed Executioner
 26577 | -2/Section 7       | Found Alien Artifact
 26582 | -2/Section 7       | Found Transdimensional Reconstructor
 26619 | -2/Section 7       | Found Alien Artifact
 26758 | -2/Section 7       | System corruption reached 10%
 26817 | -2/Section 7       | Spotted B-99 Colossus
 26829 | -2/Section 7       | Build established: Generator-Mutant
 26930 | -2/Section 7       | Found Alien Artifact
 26930 | -2/Section 7       | Identified LRC Boosters
 26930 | -2/Section 7       | Installed LRC Boosters, increased mass support (+10)
 27164 | -2/Section 7       | Found Integrated Dissipator
 27164 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 27333 | -2/Section 7       | Identified Matter Drive
 27410 | -2/Section 7       | Found Integrated Reactor
 27410 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 27418 | -2/Section 7       | Discovered exit to Access (range 24)
 27503 | -2/Section 7       | Spotted B-90 Cyclops
 27507 | -2/Section 7       | Entered Access
 27507 | -1/Access          | Evolved 2 slots: Weapon x2
 27809 | -1/Access          | Identified Hpw. Transdimensional Reconstructor
 27809 | -1/Access          | Warped through subspace
 27836 | -1/Access          | Build established: Generator-Assassin
 28137 | -1/Access          | Identified exit to Command
 28345 | -1/Access          | Central database locked down
 28353 | -1/Access          | Entered Command
 28582 | -1/Command         | Failed to warp due to unstable space
 28774 | -1/Command         | Phase Generator disabled
 29143 | -1/Command         | First assault squad dispatched
 29232 | -1/Command         | Destroyed 17 combat bots
 29278 | -1/Command         | Spotted M Guard
 29278 | -1/Command         | Spotted Combat Programmer
 29279 | -1/Command         | Spotted M Guard
 29279 | -1/Command         | Spotted Combat Programmer
 29298 | -1/Command         | Destroyed M Guard
 29305 | -1/Command         | Destroyed M Guard
 29307 | -1/Command         | System corruption reached 10%
 29309 | -1/Command         | Destroyed Combat Programmer
 29312 | -1/Command         | Destroyed Combat Programmer
 29312 | -1/Command         | All MAIN.C guards destroyed
 29340 | -1/Command         | Found Prototype Protection
 29340 | -1/Command         | Identified Hvy. Regenerative Plating
 29341 | -1/Command         | Lost 4 parts (2u2w)
 29344 | -1/Command         | Found Prototype Reactor
 29344 | -1/Command         | Identified Zero-point Reactor
 29370 | -1/Command         | Found Zero-point Reactor
 29377 | -1/Command         | Found Prototype Energy Cannon
 29377 | -1/Command         | Identified Cld. Nova Cannon
 29386 | -1/Command         | Found Ragnarok Missile Launcher
 29390 | -1/Command         | Found Hvy. Regenerative Plating
 29399 | -1/Command         | Found Zero-point Reactor
 29449 | -1/Command         | Met MAIN.C
 29452 | -1/Command         | 0b10 Conduit disabled
 29470 | -1/Command         | Used Subatomic Replicator to replicate BFG-9k Vortex Edition
 29474 | -1/Command         | Destroyed MAIN.C Shell
 29476 | -1/Command         | MAIN.C activated Command garrisons
 29502 | -1/Command         | Destroyed MAIN.C
 29550 | -1/Command         | Build established: Generator-Mutant
 31417 | -1/Command         | Discovered new exit (range 8)
 31599 | -1/Command         | Build established: Generator-Gunner
 31810 | -1/Command         | Found Exp. Armor Integrity Analyzer
 31817 | -1/Command         | Found Prototype Device
 31817 | -1/Command         | Identified Exp. Hardlight Generator
 31820 | -1/Command         | Found Prototype Device
 31820 | -1/Command         | Identified Adv. Kinecellerator
 31826 | -1/Command         | Found Exp. Phase Shifter
 31869 | -1/Command         | Found Vortex Chain Reactor
 31872 | -1/Command         | Found Vortex Chain Reactor
 31874 | -1/Command         | Found Prototype Processor
 31885 | -1/Command         | Found Prototype Energy Cannon
 31885 | -1/Command         | Identified Imp. Potential Cannon
 31903 | -1/Command         | Warped through subspace to slip node
 31903 | -1/Command         | Discovered new exit (range 5)
 31909 | -1/Command         | Identified Exp. Melee Analysis Suite
 31922 | -1/Command         | Entered Access_0
 31923 | -1/Access_0        | Met Architect
 31929 | -1/Access_0        | Destroyed A8
 31946 | -1/Access_0        | Destroyed Architect
 31947 | -1/Access_0        | Architect triggered a singularity event
 31947 | -1/Access_0        | Released all parts (16)
 31948 | -1/Access_0        | Found Hpw. Transdimensional Reconstructor
 31948 | -1/Access_0        | Warped through subspace to slip node
 31948 | -1/Access_0        | Discovered new exit (range 8)
 31952 | ***                | Escaped singularity!

 Last Messages 
---------------
31947_ Released Spectral Analyzer.
31947_ Released Hcp. Storage Unit.
31947_ Released Exp. Biometal Heavy Treads.
31947_ Released Zero-point Reactor.
31947_ Released Exp. Biometal Heavy Treads.
31947_ Released Hvy. Regenerative Plating.
31947_ Released Exp. Armor Integrity Analyzer.
31947_ Released Vortex Chain Reactor.
31947_ Released Quantum Capacitor.
31947_ Released Exp. Energy Well.
31947_ Released BFG-9k Vortex Edition.
31947_ Released Exp. Coolant Injector.
31948_ A0_COM: 10.
31948_ Acquired Hpw. Transdimensional Reconstructor.
31948_ Warped through subspace, drawn to slip node.
31948_ EXIT=FOUND
31949_ A0_COM: 9.
31950_ A0_COM: 8.
31951_ A0_COM: 7.
31952_ A0_COM: 6.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????###??????????????????????? |
| ???????????????????????## ##?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????# <  #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           107
Coolant Potential          240
Energy Generation          129
Energy Capacity            1840
Matter Stores              489
Matter Capacity            800
Sight Range                24
Robot Scan Range           20
Terrain Scan Range         30
Terrain Scan Density       1010
ECM Strength               5
Armor Coverage             1200
Resistance: KI             30
Point Defense Rating       480
Weapon Cycling             20
Phase Shifting             20
Evasion (%)                60
Targeting Accuracy         8
Melee Accuracy             12
Armor Integrity Analysis   90
Recoil Reduction           4
Matter Filtering           30
Particle Charging          30
Kinecelleration            30
Offensive Hacking          47
Defensive Hacking          26

 Item Schematics 
-----------------
           Hcp. Storage Unit | -9/Materials  | Scanalyzed
                    Humpback | -7/Factory    | Scanalyzed
           Hyp. Gauss Cannon | -7/Factory    | Hacked
            Combat Drone Bay | -7/Data Miner | Free
   Lgt. Regenerative Plating | -7/Data Miner | Free
    Exp. Cesium-ion Thruster | -7/Data Miner | Free
                Triangulator | -7/Data Miner | Free
        Exp. Terrain Scanner | -7/Data Miner | Free
 Exp. Terrain Scan Processor | -7/Data Miner | Free
     Exp. Targeting Computer | -7/Data Miner | Free
     Mni. Smartbomb Launcher | -7/Data Miner | Free
           Hvy. Phase Cannon | -6/Factory    | Hacked
          Imp. Hacking Suite | -5/Factory    | Scanalyzed
           Assault Drone Bay | -5/Zhirov     | Free
              Exp. Heat Sink | -5/Zhirov     | Free
          Exp. Optical Array | -5/Zhirov     | Free
            Imp. Arc Thrower | -5/Zhirov     | Free

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free

 Fabricated
------------
              I-47 Archangel | x1 | -6/Factory 
              I-47 Archangel | x1 | -6/Factory 
 Exp. Terrain Scan Processor | x1 | -5/Factory 
              I-47 Archangel | x1 | -5/Factory 
              I-47 Archangel | x1 | -5/Factory 
                G-50 Soldier | x3 | -5/Factory 

 Alien Tech Used 
-----------------
Integrated Reactor
Dimensional Node Initializer
Transdimensional Reconstructor
Integrated Dissipator
Core Expander
Subatomic Replicator
Phase Redirector
Integrity Redistributor
LRC Boosters
Matter Drive
High-powered Transdimensional Reconstructor
Sigix Terminator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GhostCoolingExoskeleton
  Manual?         0
Play Time         04:42:38
  Cumulative      1641.1 hours
  Start           2020.10.02 @ 17:45:13
  End             2020.10.03 @ 02:57:58
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2475
  Rogue           2468
  Adventurer      0
  Explorer        7
Win Type          6
  Total           152
  Types           41/21/58/3/3/5/19/1/1
Lore%             99
Gallery%          99
Achievement%      100
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ae6f1b4f-b617-4612-99e9-f235391bfaba