Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 23:53:37 Player: Khazzy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2166) 2166 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5501 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 450/450 System Corruption 7% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Light Fission Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Gatling Laser Plasma Cannon Plasma Cannon > --- INVENTORY -------- Medium Storage Unit Energy Well Weight Redist. System Light Armor Plating Field Recycling Unit [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Field Recycling Unit Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 1 . . Propulsion 2 | . . . . 2 . Utility 2 | . . 1 1 . . Weapon 2 | . . . . . 2 Parts Attached 72 | 6 2 22 24 8 10 Power 18 | 1 . 4 7 2 4 Engine 13 | 1 . 4 6 2 . Core 5 | . . . 1 . 4 Reactor . | . . . . . . Propulsion 16 | 2 . 8 5 1 . Treads 5 | . . 2 3 . . Leg 9 | 2 . 4 2 1 . Wheel . | . . . . . . Hover 2 | . . 2 . . . Flight . | . . . . . . Utility 23 | 1 1 9 6 2 4 Device 8 | . . 2 2 1 3 Storage 8 | 1 1 5 . . 1 Processor 3 | . . 1 2 . . Hackware 1 | . . . . 1 . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 15 | 2 1 1 6 3 2 Energy Gun 8 | 1 1 . 4 1 1 Energy Cannon 2 | . . . . 2 . Ballistic Gun 4 | 1 . 1 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 37 | . . 5 16 1 15 Power 11 | . . 2 5 . 4 Propulsion 8 | . . 1 5 . 2 Utility 8 | . . 1 2 . 5 Weapon 10 | . . 1 4 1 4 Highest Loss Streak 7 | . . 3 7 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 99 94 82 84 61 Engine 13 | . 14 19 14 15 2 Core 3 | . . . 3 7 12 Treads 3 | . . . 6 3 . Leg 13 | . 28 21 7 10 8 Device 12 | . . 15 15 12 9 Storage 10 | . 27 14 9 . . Processor 3 | . . . 3 7 5 Hackware 1 | . . . . 6 5 Protection 2 | . . 1 4 2 . Energy Gun 11 | . 18 18 8 5 4 Energy Cannon 1 | . . . . 3 8 Ballistic Gun 5 | . 9 3 6 5 . Peak Build Rating 44 | 6 9 17 20 33 44 Average Rating 18 | 3 7 15 15 25 32 On Entrance 12 | . 6 9 9 19 33 Naked Turns . | . . . . . . Heaviest Build 107 | 11 23 107 49 43 47 Greatest Support 36 | 20 20 20 20 30 36 Greatest Overweight (x) 10 | 1 1 5 10 2 3 Average Overweight (x) 1 | . . 1 2 1 . Largest Inventory Capacity 25 | 8 10 25 10 10 5 Average Capacity 8 | 7 9 10 10 5 5 Most Carried 12 | 8 10 12 6 5 5 Average Carried 4 | 5 8 9 1 3 3 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 6 10 7 1 5 2 Class Distribution -------------------- 46% | Mutant 35% | Scavenger-Mutant 9% | Hacker-Mutant 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 857 | 254 38 102 318 108 37 Remotely . | . . . . . . Salvage Created 2319 | . 324 668 778 187 362 Parts 128 | . 19 39 48 8 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled 11 | . . 10 1 . . Retrieved Matter 157 | . . 155 2 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 52 | . 8 13 21 3 7 Guns 36 | . 6 13 13 2 2 Cannons 3 | . . . . 1 2 AOE 10 | . 2 . 7 . 1 Classes Destroyed 12 | . 4 3 3 1 1 Worker 3 | . 1 . . . 2 Builder 2 | . . . 1 . 1 Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 4 | . 1 1 1 1 . Swarmer 11 | . 3 . 8 . . Grunt 22 | . 5 5 8 . 4 Brawler 1 | . . 1 . . . Duelist 3 | . . 2 1 . . Sentry 12 | . . 5 4 2 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . 1 1 Best Kill Streak 4 | . 4 3 4 1 4 Combat Bots Only 4 | . 4 3 4 1 3 Max Kills in Single Turn 4 | . 2 1 4 1 3 Gunslinging . | . . . . . . Exploded 4 | . 2 . 4 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 577 | . 27 130 177 89 154 Missed 145 | . 1 33 35 35 41 Damage Taken 4648 | . 192 852 1694 242 1668 Core 1507 | . 31 260 315 47 854 Absorbed by Shields 393 | . . 177 . 87 129 Ignored by Resistances 1465 | . 62 314 490 114 485 Core Remaining (%) 71 | 100 87 35 42 93 . Volleys Fired 174 | . 16 45 66 16 31 Largest 3 | . 2 2 2 2 3 Hottest 240 | . 105 105 112 160 240 Shots Fired 301 | . 32 79 113 27 50 Gun 263 | . 32 79 106 19 27 Cannon 31 | . . . . 8 23 Launcher 7 | . . . 7 . . Special . | . . . . . . Kinetic 102 | . 12 18 42 12 18 Thermal 149 | . 4 34 64 15 32 Explosive 7 | . . . 7 . . Electromagnetic 43 | . 16 27 . . . Robot Hit Streak 34 | . 10 26 16 18 34 Robot Miss Streak 3 | . 3 2 3 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 237 | . 25 63 84 23 42 Core Hits 141 | . 17 25 44 9 46 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 8 . . Burn 8 | . . . 8 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5244 | . 459 751 1834 461 1739 Guns 3181 | . 311 746 1207 276 641 Cannons 635 | . . . . 180 455 Explosions 1344 | . 144 . 605 . 595 Melee . | . . . . . . Ramming 84 | . 4 5 22 5 48 Kinetic 1256 | . 94 94 448 176 444 Thermal 2553 | . 188 426 759 280 900 Explosive 952 | . . . 605 . 347 Electromagnetic 399 | . 173 226 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 1 7 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 4 5 Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . 1 1 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 127 | . . . 14 . 113 Projectiles 16 | . . . . . 16 Explosions 111 | . . . 14 . 97 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 240 | . . . 102 . 138 Shots 6 | . . . 4 . 2 Rammed 19 | . . . 2 . 17 Targets Rammed 31 | . 2 2 5 3 19 Kicked 12 | . 2 2 3 3 2 Crushed . | . . . . . . Highest Temperature 844 | . 123 406 293 206 844 Average Temperature 144 | . 46 156 88 69 285 Received Heat Transfer 1988 | . 96 383 729 76 704 Effects 36 | . . 8 . . 28 Shutdowns 13 | . . 3 . . 10 Energy Bleed 2 | . . 1 . . 1 Interference 7 | . . 3 . . 4 Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 9 | . . . . . 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 . 2 Combat Hostiles 3 | . . . 1 . 2 Parts Melted 7 | . . . 6 . 1 Heat Transferred 5599 | . 161 1036 2405 572 1425 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 325 | . 220 260 325 128 252 Initial 41 | . . 14 21 41 18 Average 105 | . 109 94 148 50 82 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 82 | 100 86 85 69 100 91 Level 1 17 | . 13 14 30 . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 4 . 6 Investigation 3 | . . 1 1 . 1 Extermination 1 | . . . . . 1 Reinforcement 8 | . . 1 3 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 12 | . 1 3 7 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 10 27 41 5 14 Peak Tracking Total 6 | . 4 6 5 1 6 Tactical Retreats 7 | . 1 1 4 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 4 | . . 1 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . . 3 3 1 1 Terminals 8 | . . 3 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . . 7 13 1 2 Successful 12 | . . 6 4 1 1 Failed 11 | . . 1 9 . 1 Catastrophic 4 | . . 1 2 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . . 7 13 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . 6 4 1 1 Record 4 | . . 4 . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 3 | . . 1 1 . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . . 2 3 . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3851 | 86 441 885 1384 496 559 Spaces Moved 1482 | 61 206 352 416 183 264 Core 77 | 15 . . 17 . 45 Treads 241 | . . . 143 98 . Legs 1164 | 46 206 352 256 85 219 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 195 50 Average Speed 211 | 113 186 193 275 225 164 Slowest Speed 550 | 120 190 470 550 320 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 35 34 43 5 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 104 | . 8 . 62 . 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 104 | . 8 . 62 . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1903 | 77 230 480 537 237 342 Wait 54 | . . 30 6 18 . Move 1477 | 60 205 351 415 182 264 Hop . | . . . . . . Pick Up 60 | 11 5 14 18 6 6 Fast Attach 2 | 1 . 1 . . . Attach 47 | 5 1 9 24 3 5 Detach 3 | . . . 2 1 . Swap 23 | . 1 12 . 5 5 Drop 27 | . . 16 1 3 7 Fire 174 | . 16 45 66 16 31 Melee . | . . . . . . Ram 18 | . . . 1 . 17 Kick 12 | . 2 2 3 3 2 Crush 1 | . . . 1 . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 14) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1160 | -9/Materials | Discovered new exit (range 9) 1357 | -9/Materials | Discovered new exit (range 9) 1393 | -9/Materials | Core integrity fell below 50% 1413 | -9/Materials | Entered another Materials area 1413 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1421 | -8/Materials | Lost 3 parts (1p1u1w) 1681 | -8/Materials | Lost 7 parts (2p3n1u1w) 2228 | -8/Materials | Lost 5 parts (2p2n1w) 2295 | -8/Materials | Core integrity fell below 50% 2531 | -8/Materials | Build established: Scavenger-Mutant 2743 | -8/Materials | Discovered new exit (range 16) 2797 | -8/Materials | Entered Factory 2797 | -7/Factory | Evolved 2 slots: Propulsion x2 3192 | -7/Factory | Discovered new exit (range 16) 3293 | -7/Factory | Entered another Factory area 3293 | -6/Factory | Evolved 2 slots: Weapon x2 3674 | -6/Factory | Lost 4 parts (1p1u2w) 3790 | -6/Factory | Lost 5 parts (2p1n1u1w) 3823 | -6/Factory | Core integrity fell below 50% 3847 | -6/Factory | Core integrity fell below 20% 3852 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- G-67 Veteran destroyed. G-50 Soldier destroyed. Critical hit (Burn: +37). Fusion Compressor destroyed. Flak Gun destroyed. Slammed into G-67 Veteran. Acquired 37 matter. Slammed into G-67 Veteran. Targeting Computer destroyed. System corrupted by crushing effect (+4). Destabilizing: System corrupted (+1). Slammed into G-67 Veteran. Destabilizing: Core damaged (-17). Slammed into G-67 Veteran. Destabilizing: Core damaged (-34). Slammed into G-67 Veteran. G-67 Veteran knocked back. Hacking Suite destroyed. Slammed into G-67 Veteran. Destabilizing: Core damaged (-25). 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"?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 44 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed FissionArcCanceller Manual? 0 Play Time 00:46:32 Cumulative 7.7 hours Start 2024.09.02 @ 23:04:17 End 2024.09.02 @ 23:53:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 4 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca149b10-aaad-4617-ad11-f135cae4b8c2