Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 05:00:55 Player: AshCrow Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1180) 1180 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4475 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 222/250 System Corruption 15% Temperature Critical (2157) Movement Walking (125) Location -7/DSF Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Flak Gun Flak Gun Advanced Assault Cannon > --- INVENTORY (5) ---- Compact Battery (200) Improved Sensor Array Particle Charger High-powered Shotgun Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Battery Medium Battery Compact Battery Particle Charger Particle Charger Improved Weapon Shielding Pulse Rifle High-powered Shotgun Gauss Cannon Gauss Cannon Grenade Launcher Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 59 | 6 9 7 14 3 20 Power 8 | 1 2 1 . 1 3 Engine 7 | 1 2 1 . . 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 2 2 3 . 3 Treads 8 | 2 2 2 2 . . Leg 4 | . . . 1 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 1 1 2 5 Device 3 | . 1 . . 1 1 Storage 3 | 1 1 . . . 1 Processor 2 | . . 1 1 . . Hackware 1 | . . . . 1 . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 27 | 2 3 3 10 . 9 Energy Gun 6 | 1 1 1 2 . 1 Energy Cannon 8 | . . . 6 . 2 Ballistic Gun 8 | 1 2 2 1 . 2 Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 18 | . . 2 . . 16 Power 3 | . . 1 . . 2 Propulsion 5 | . . 1 . . 4 Utility 5 | . . . . . 5 Weapon 5 | . . . . . 5 Highest Loss Streak 14 | . . 2 . . 14 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 90 | . 99 86 95 . 65 Engine 10 | . 13 10 9 . 5 Treads 27 | . 27 31 30 . 14 Device 6 | . 14 7 . . . Storage 10 | . 14 11 9 . 4 Processor 6 | . . 3 17 . 8 Energy Gun 6 | . 11 6 1 . 2 Energy Cannon 5 | . . . 14 . 8 Ballistic Gun 12 | . 15 15 10 . 2 Peak Build Rating 37 | 6 10 15 31 36 37 Average Rating 16 | 5 9 12 25 35 23 On Entrance 16 | . 6 10 14 31 36 Naked Turns . | . . . . . . Heaviest Build 54 | 13 29 31 46 54 54 Greatest Support 83 | 40 40 83 83 83 83 Greatest Overweight (x) 16 | . 9 . . . 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 11 Most Carried 15 | 5 13 15 15 14 15 Average Carried 11 | 3 9 13 14 13 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 5 13 14 15 13 5 Class Distribution -------------------- 64% | Mutant 28% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 873 | 267 115 86 165 . 240 Remotely . | . . . . . . Salvage Created 1232 | 23 341 277 285 . 306 Parts 75 | 2 21 18 21 . 13 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 35 | . 7 7 8 . 13 Guns 15 | . 7 7 . . 1 Cannons 15 | . . . 6 . 9 AOE 3 | . . . 2 . 1 Classes Destroyed 10 | 1 4 2 1 . 2 Worker 2 | . . 1 1 . . Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Watcher 4 | . 2 1 1 . . Swarmer 18 | . 3 3 4 . 8 Grunt 7 | . 4 3 . . . Sentry 5 | . . 1 3 . 1 Specialist 2 | . . . . . 2 Hunter 2 | . . . 1 . 1 Heavy 1 | . . . . . 1 Best Kill Streak 5 | 1 3 5 5 . 5 Combat Bots Only 5 | . 3 4 4 . 5 Max Kills in Single Turn 4 | 1 1 1 4 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 237 | . 27 49 35 . 126 Missed 65 | . 6 10 12 . 37 Damage Taken 3635 | . 219 418 246 . 2752 Core 937 | . 73 51 23 . 790 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 70 87 95 . . Volleys Fired 114 | 7 28 29 13 . 37 Largest 3 | 2 2 2 3 . 3 Hottest 135 | 60 60 73 135 . 126 Shots Fired 254 | 14 56 58 38 . 88 Gun 148 | 14 56 58 6 . 14 Cannon 91 | . . . 31 . 60 Launcher 15 | . . . 1 . 14 Special . | . . . . . . Kinetic 94 | 7 28 29 4 . 26 Thermal 110 | . . 29 33 . 48 Explosive 15 | . . . 1 . 14 Electromagnetic 35 | 7 28 . . . . Robot Hit Streak 43 | 6 13 14 26 . 43 Robot Miss Streak 6 | 2 2 3 1 . 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 171 | 9 38 39 27 . 58 Core Hits 68 | 3 14 17 14 . 20 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 3 . . 2 Burn 3 | . . 3 . . . Meltdown 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3446 | 103 419 482 873 . 1569 Guns 1304 | 103 419 482 80 . 220 Cannons 1705 | . . . 698 . 1007 Explosions 437 | . . . 95 . 342 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 833 | 41 162 216 60 . 354 Thermal 1857 | . . 266 718 . 873 Explosive 437 | . . . 95 . 342 Electromagnetic 319 | 62 257 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 13 | . . . . . 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 19 | . . . 5 . 14 Projectiles 13 | . . . 5 . 8 Explosions 6 | . . . . . 6 Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary 2 | . . . . . 2 Self-Inflicted Damage 110 | . . . . . 110 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2157 | 40 76 216 66 . 2157 Average Temperature 206 | 17 32 65 25 . 466 Received Heat Transfer 285 | . 90 111 27 . 57 Effects 28 | . . . . . 28 Shutdowns 7 | . . . . . 7 Energy Bleed 4 | . . . . . 4 Interference 3 | . . . . . 3 Matter Decay 5 | . . . . . 5 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . . 3 3 . 2 Heat Transferred 3367 | . . 999 999 . 1369 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 275 | 5 123 215 226 54 275 Initial 68 | . 3 51 68 54 40 Average 82 | 1 69 80 90 54 126 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 93 | 100 100 99 85 100 76 Level 1 6 | . . . 14 . 23 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 5 | . 2 . 1 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 5 | . 4 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 16 17 9 . 16 Peak Tracking Total 5 | . 4 5 4 . 5 Tactical Retreats 9 | . 2 3 . . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 5 | . 2 1 1 1 . Terminals 4 | . 2 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 9 | . 3 2 3 1 . Successful 4 | . 2 1 . 1 . Failed 5 | . 1 1 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 3 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 4 | . 2 1 . 1 . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3530 | 123 1149 871 948 7 432 Spaces Moved 1296 | 57 371 322 396 3 147 Core 51 | 1 2 . . . 48 Treads 1232 | 56 369 322 396 3 86 Legs 13 | . . . . . 13 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 Average Speed 161 | 158 161 160 160 160 171 Slowest Speed 850 | 160 500 160 160 160 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 34 | 5 46 32 42 . 45 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 51 | . . . 10 . 41 Melee . | . . . . . . Projectile 10 | . . . 3 . 7 AOE 41 | . . . 7 . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2510 | 74 868 622 687 5 254 Wait 963 | . 447 255 223 . 38 Move 1291 | 56 370 321 395 2 147 Hop . | . . . . . . Pick Up 50 | 5 12 6 22 . 5 Fast Attach 20 | 6 4 2 1 . 7 Attach 18 | . 3 1 4 2 8 Detach . | . . . . . . Swap 21 | . 2 4 9 1 5 Drop 33 | . 2 4 20 . 7 Fire 114 | 7 28 29 13 . 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 1082 | -10/Materials | Discovered new exit (range 13) 1273 | -10/Materials | Entered another Materials area 1273 | -9/Materials | Evolved 2 slots: Propulsion x2 2056 | -9/Materials | Discovered new exit (range 13) 2144 | -9/Materials | Entered another Materials area 2144 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2458 | -8/Materials | Build established: Gunner 3066 | -8/Materials | Discovered new exit (range 14) 3092 | -8/Materials | Entered Factory 3092 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3099 | -7/Factory | Identified exit to DSF 3099 | -7/Factory | Entered DSF 3203 | -7/DSF | Additional patrols routed to DSF 3334 | -7/DSF | Crushed by falling debris 3352 | -7/DSF | Crushed by falling debris 3352 | -7/DSF | System corruption reached 10% 3368 | -7/DSF | Crushed by falling debris 3378 | -7/DSF | Sterilization system engaged 3398 | -7/DSF | Ambient heat levels rising (+10) 3404 | -7/DSF | Lost 14 parts (2p3n5u4w) 3407 | -7/DSF | Core integrity fell below 50% 3413 | -7/DSF | Ambient heat levels rising (+10) 3428 | -7/DSF | Ambient heat levels rising (+10) 3441 | -7/DSF | Core integrity fell below 20% 3443 | -7/DSF | Ambient heat levels rising (+10) 3458 | -7/DSF | Ambient heat levels rising (+10) 3473 | -7/DSF | Ambient heat levels rising (+10) 3488 | -7/DSF | Ambient heat levels rising (+10) 3503 | -7/DSF | Ambient heat levels rising (+10) 3518 | -7/DSF | Ambient heat levels rising (+10) 3532 | -7/DSF | Core destroyed Last Messages --------------- 03504_ Overheating: Flak Gun damaged (-21). 03504_ Overheating: Adv. Assault Cannon damaged (-14). 03505_ Overheating: Matter decay (-6). 03508_ Power failure, Ion Engine shutdown. 03509_ Overheating: Energy bleed (-35). 03510_ Acquired Carbon-fiber Leg. 03512_ Acquired 5 matter. 03514_ Flak Gun broken. 03514_ Overheating: Short circuit. 03514_ System corrupted: Matter fused (-6). 03515_ Overheating: Core damaged (-119). 03515_ Acquired 5 matter. 03516_ Overheating: System interference. 03516_ Adv. Assault Cannon temporarily disabled. 03518_ Power failure, Ion Engine shutdown. 03518_ ALERT: Ambient heat levels +10. 03523_ Overheating: Energy bleed (-50). 03526_ Power failure, Ion Engine shutdown. 03531_ Acquired Imp. Titanium Leg. 03532_ Overheating: Core damaged (-105). 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[#???????? | | ????????? ??######## !!"#???????? | | ??????????# ??#]]]#]]## ] ###??????? | | ????????### ###]]]#] ## ""###????? | | ????????# ^ """""#???? | | ????????# ^^ [ ""##"#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyDecoderStripper Manual? 0 Play Time 00:54:11 Cumulative 14.1 hours Start 2024.12.10 @ 03:47:08 End 2024.12.10 @ 05:00:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 661c1e63-c090-42c1-bc84-162df60e1489