Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 22:12:51 Player: Olexender Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1236) 1236 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 3020 Bonus ------- High Alert Combat Kills 254 Cogmind --------- Core Integrity 0/400 Matter 124/300 Energy 78/280 System Corruption 1% Temperature Cool (60) Movement Core (1500) Ox29 Location -9/Mines Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Wheel Armored Wheel Medium Storage Unit High-capacity Battery (250) Weight Redist. System Improved Terrain Scanner Hardened Light Armor Plating High-powered Tractor Beam Medium Laser Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Wheel Armored Wheel Medium Storage Unit High-capacity Battery Weight Redist. System Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating High-powered Tractor Beam Medium Laser Spread Laser Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 30 | 9 1 13 7 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 3 . 2 . Treads . | . . . . Leg . | . . . . Wheel 5 | 3 . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 3 1 2 . Device 3 | 2 . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 . 8 5 Energy Gun 5 | 1 . 3 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 6 | . . 3 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . . 7 10 Power 2 | . . . 2 Propulsion 4 | . . 2 2 Utility 1 | . . 1 . Weapon 10 | . . 4 6 Highest Loss Streak 9 | . . 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 96 86 Engine 20 | . 14 22 21 Wheel 18 | . 28 19 10 Device 11 | . 14 10 11 Storage 11 | . 14 11 11 Energy Gun 12 | . 14 13 10 Ballistic Gun 10 | . 14 9 10 Launcher 8 | . . 9 10 Naked Turns . | . . . . Heaviest Build 101 | 14 19 101 99 Greatest Support 32 | 32 32 32 10 Greatest Overweight (x) 9 | . . 9 9 Average Overweight (x) 3 | . . 3 8 Largest Inventory Capacity 25 | 8 10 25 25 Average Capacity 20 | 7 9 22 25 Most Carried 25 | 5 9 25 24 Average Carried 14 | 2 6 14 23 Final Capacity 25 | 8 10 25 25 Final Carried 24 | 5 9 24 18 Class Distribution -------------------- 61% | Gunner 34% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 740 | 252 70 377 41 Remotely 252 | 252 . . . Salvage Created 1586 | 101 240 1118 127 Parts 125 | 6 17 89 13 Haulers Intercepted 5 | . 2 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 39 | . 5 27 7 Guns 20 | . 5 14 1 AOE 19 | . . 13 6 Classes Destroyed 12 | 2 3 6 1 Worker 3 | . . 3 . Builder 1 | . . 1 . Tunneler 3 | 2 . 1 . Hauler 5 | . 2 3 . Recycler 2 | 1 . . 1 Mechanic 1 | . . 1 . Operator 2 | . . 2 . Watcher 3 | . . 3 . Swarmer 15 | . 3 6 6 Grunt 16 | . 2 14 . Sentry 7 | . . 7 . Assembled 1 | . . . 1 Best Kill Streak 9 | 2 6 9 3 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1590 | . 97 577 916 Core 445 | . 29 101 315 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 88 . . Volleys Fired 90 | 6 16 58 10 Largest 3 | 2 2 3 3 Hottest 134 | 70 70 134 109 Shots Fired 209 | 12 32 148 17 Gun 174 | 12 32 120 10 Cannon . | . . . . Launcher 35 | . . 28 7 Special . | . . . . Kinetic 69 | 6 16 44 3 Thermal 64 | 6 16 35 7 Explosive 35 | . . 28 7 Electromagnetic 41 | . . 41 . Robot Hit Streak 17 | 6 8 17 6 Robot Miss Streak 5 | 1 1 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 150 | 9 25 103 13 Core Hits 114 | 5 12 71 26 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | 1 1 4 1 Burn 5 | 1 . 3 1 Destroy 1 | . 1 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3766 | 97 253 2655 761 Guns 1634 | 97 253 1169 115 Cannons . | . . . . Explosions 2132 | . . 1486 646 Melee . | . . . . Ramming . | . . . . Kinetic 520 | 23 102 368 27 Thermal 776 | 74 151 406 145 Explosive 2005 | . . 1416 589 Electromagnetic 465 | . . 465 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 7 3 Message Errors 3 | . . 2 1 Matter Fused 2 | . . 1 1 Heat Flow Errors 3 | . . 3 . Energy Discharges 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 79 | . . 51 28 Projectiles . | . . . . Explosions 79 | . . 51 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 189 | . . 115 74 Shots 6 | . . 3 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 354 | 60 90 354 88 Average Temperature 82 | 27 39 95 39 Received Heat Transfer 230 | . 6 204 20 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 2250 | 296 444 1210 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 1135 | 15 119 1135 557 Initial 325 | . 8 3 325 Average 457 | 6 57 628 458 Maximum Alert Level 4 | . . 4 2 Low Security (%) 26 | 100 100 10 . Level 1 9 | . . 2 29 Level 2 41 | . . 44 70 Level 3 19 | . . 38 . Level 4 2 | . . 4 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 6 . Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 6 36 7 Peak Tracking Total 4 | . 3 4 3 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 7 | . . 5 2 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 11 | . 4 7 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 49 | . 21 28 . Successful 35 | . 16 19 . Failed 14 | . 5 9 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 39 | . 21 18 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 27 | . 16 11 . Record 14 | . 10 4 . Prototype ID Bank 3 | . 1 2 . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . . 2 . Alert Level 1 | . . 1 . Unreport Threat 3 | . 2 1 . Surveillance Status 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 7 . Full Trace Events 6 | . 2 4 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2103 | 75 379 1080 569 Spaces Moved 1195 | 42 322 584 247 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 1187 | 34 322 584 247 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 200 Average Speed 145 | 86 100 144 214 Slowest Speed 215 | 100 100 215 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 39 71 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 297 | . . 238 59 Melee . | . . . . Projectile . | . . . . AOE 297 | . . 238 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1393 | 68 350 703 272 Wait 24 | . 6 13 5 Move 1192 | 41 321 583 247 Hop . | . . . . Pick Up 47 | 12 5 29 1 Fast Attach . | . . . . Attach 22 | 7 . 8 7 Detach . | . . . . Swap 8 | 2 1 5 . Drop 10 | . 1 7 2 Fire 90 | 6 16 58 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 539 | -9/Materials | Identified exit to Mines 539 | -9/Materials | Identified exit to Storage 839 | -9/Materials | Discovered new exit (range 7) 872 | -9/Materials | Lost 3 parts (1n2w) 908 | -9/Materials | Build established: Gunner 1217 | -9/Materials | Discovered new exit (range 8) 1535 | -9/Materials | Entered Mines 1591 | -9/Mines | Learned location of Storage (-9) 1672 | -9/Mines | Discovered new exit (range 8) 2045 | -9/Mines | Assembled infested the area 2087 | -9/Mines | Core integrity fell below 50% 2095 | -9/Mines | Core integrity fell below 20% 2104 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02077_ Rocket Launcher destroyed. 02078_ The unstable cave ceiling collapses. 02082_ as-43705 powers down. 02085_ The unstable cave ceiling collapses. 02086_ Beam Rifle destroyed. 02086_ Lgt. Assault Rifle destroyed. 02086_ R-06 Scavenger destroyed. 02089_ The unstable cave ceiling collapses. 02090_ Rocket Launcher destroyed. 02091_ Identified Hvy. Ion Engine. 02091_ Rocket Launcher broken. 02091_ Malfunction: Power surge. 02092_ Dropped Faulty Hvy. Ion Engine. 02092_ Wheel destroyed. 02093_ Dropped Broken Rocket Launcher. 02096_ Rocket Launcher destroyed. 02100_ The unstable cave ceiling collapses. 02101_ as-46114 destroyed. 02104_ The unstable cave ceiling collapses. 02104_ Spread Laser destroyed. Map ----- +----------------------------------------------------+ | ##??# #????????????????????????????????????????? | | #### ##???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ## ### #???????????????????????????????????????? | | ?####?# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# ###?????????????????????????????????????? | | ??????# ! ###???????????????????????????????????? | | ??????# ##??????????????????????????????????? | | ??????# #???????????????####???????????????? | | ??????# ##?????????????# ###?????????????? | | ??????## #??########### ??????????????? | | ???????### #?## ???????????????? | | ?????????## #### """ #?????????????? | | #???????# #### """ #?????????????? | | ##### ### " #?????????????? | | d @ #??????????????? | | """ r *d ##??????????????? | | """ #### ### ! #???????????????? | | """ ????# #?# # # ##???????????????? | | ??????# #### # ???????????? | | ???????# ## aaa [??????????? | | ?????????# ## ## ######??????????? | | ????????# ####### # ##???????????????? | | ???????# ## #??????######????????????????? | | ???????# #### ##????????????????????????????? | | ???????# #??####?????????????????????????????? | | ???????## #???????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????## ??????????????????????????????????? | | ?????????## ??????????????????????????????????? | | ??????????### ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyEnergyDeconstructor Manual? 0 Play Time 00:25:18 Cumulative 28.8 hours Start 2022.04.16 @ 21:48:08 End 2022.04.16 @ 22:12:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ca3eee-ede6-4b89-8a0d-ebd028b4ae11