Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 17:07:14 Player: ae Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (108) 540 Value Destroyed (4546) 4546 Prototype IDs (50) 1000 Alien Tech Used (14) 2800 Bonus (44789) 44789 TOTAL SCORE: 63775 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1628 Follower Combat Kills 250 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1154 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -343 Cogmind --------- Core Integrity 436/1600 Matter 183/300 Energy 490/590 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Large Storage Unit Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (15) --- Micro Antimatter Reactor Experimental Coolant Injector Experimental Energy Well (600) Stasis Canceller Advanced Shield Generator Advanced Force Field Transdimensional Reconstructor Integrity Redistributor Spacefold Activator Sigix Sheargun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Experimental Coolant Injector Medium Storage Unit Stasis Canceller Advanced Shield Generator Advanced Force Field Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Integrity Redistributor Spacefold Activator Sigix Sheargun [Rating: 257] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Sigix Exoskeleton Flight Unit Cooled Impulse Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Helical Railgun Energy Gun Sigix Sheargun Energy Cannon Matter Neutralizer Ballistic Gun Helical Railgun Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 2 . . . . . . 2 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 1 . . . . . . 1 1 . . . . . . . 1 . . . . . . . Utility 11 | . . . 1 1 1 . . . . . . 1 1 . . . . . . 2 1 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 151 | 5 2 4 10 6 1 . 10 2 4 3 10 4 7 . 2 . 1 14 . 1 2 6 3 2 11 24 17 . Power 16 | . 1 . . . . . 1 . 1 . 2 1 1 . . . . 2 . . . 1 . . 3 1 2 . Engine 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . . . 2 . . . Reactor 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 1 2 . Propulsion 28 | 2 . 3 4 1 1 . 4 . 3 . 4 . 1 . 2 . . 2 . . . . . . 1 . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . 3 4 1 1 . 4 . 3 . 4 . 1 . 2 . . 2 . . . . . . 1 . . . Utility 85 | 1 1 1 3 4 . . 4 1 . 1 2 3 4 . . . 1 8 . 1 2 3 2 . 7 22 14 . Device 54 | 1 1 1 . 1 . . 2 1 . 1 1 2 3 . . . 1 5 . . 2 3 . . 2 14 13 . Storage 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 . . Processor 15 | . . . 1 1 . . 2 . . . . 1 . . . . . 2 . 1 . . 1 . 4 1 1 . Hackware 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Protection 6 | . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 22 | 2 . . 3 1 . . 1 1 . 2 2 . 1 . . . . 2 . . . 2 1 2 . 1 1 . Energy Gun 5 | 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . Energy Cannon 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . Ballistic Gun 3 | 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . 1 . . 1 . . 1 . . . . . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 1 . . . . 1 . 1 . 7 2 2 . 1 . . 8 . . . 4 1 2 2 2 6 . Parts Lost 10 | . . 1 3 . 1 . 1 . . . . . . . . . . . . . . . . 1 3 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 3 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Utility 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 3 . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 3 4 4 4 4 5 7 9 10 10 9 8 8 8 9 9 9 9 9 9 8 8 8 7 7 7 9 11 10 Power . | . . 1 . . . . . 1 . . . . 1 1 1 1 1 1 1 1 2 1 1 1 . . . 1 Propulsion 1 | 1 2 2 2 1 2 3 2 2 2 2 1 1 . 1 1 2 2 1 1 1 . . . . . . . . Utility 3 | . . . . 1 1 2 3 5 5 5 5 5 5 5 4 4 4 4 4 2 2 3 2 2 1 4 6 6 Weapon 2 | . . . 1 2 1 1 2 2 2 2 2 2 1 2 2 2 2 2 3 3 3 3 2 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 2 . 1 3 . . 3 . . 1 . 1 . . 1 . . 1 . . 1 1 1 . 1 . . 2 Power 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Propulsion 5 | . 2 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Utility 4 | . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . Weapon 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 91 | . 64 68 60 93 97 92 99 100 95 100 99 99 97 100 95 94 94 99 100 95 99 99 94 93 84 72 68 63 Core 7 | . . . . . . . 6 7 8 14 14 12 11 11 11 11 11 10 11 10 9 4 4 4 6 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 4 4 5 12 9 8 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 8 8 Flight 29 | . . 22 27 30 38 38 38 38 35 35 35 37 38 38 34 33 33 37 38 35 36 36 33 33 19 . . . Device 13 | . 16 25 13 9 7 7 8 14 14 14 11 11 12 16 16 11 14 11 11 16 21 22 23 22 17 11 9 5 Storage 5 | . . . . . 7 7 7 7 7 7 7 6 5 5 5 5 5 5 5 5 4 4 4 4 6 8 8 8 Processor 11 | . . . 3 6 7 7 13 15 14 14 14 12 11 11 11 11 11 11 16 15 13 13 15 16 11 2 10 16 Protection 3 | . . . 2 10 4 7 5 . . . 2 6 5 5 5 10 6 10 5 3 4 4 4 4 3 . . . Energy Gun 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 7 24 19 8 Ballistic Gun 2 | . 14 14 1 . . . . . . . 2 6 3 5 5 5 5 5 11 10 5 3 . . . . . . Impact Weapon 2 | . . . 4 9 7 7 6 7 7 7 4 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 9 7 7 7 7 7 7 7 6 5 5 5 5 5 4 . . . . 3 3 2 . . . Peak Build Rating 257 | 5 9 11 17 29 34 34 47 51 55 58 81 93 110 109 114 114 114 130 133 149 162 179 198 198 233 254 257 247 Average Rating 110 | 3 5 10 9 24 33 33 42 47 49 56 68 89 103 109 112 109 107 118 128 141 157 164 194 192 199 237 239 246 On Entrance 99 | . 4 4 11 17 28 31 34 47 47 55 58 81 90 109 109 114 109 107 129 129 149 161 179 198 193 217 237 247 Avg Prop Armor Cover (%) 27 | 31 32 32 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 3 2 6 11 19 22 22 24 24 29 29 36 36 42 39 39 40 40 43 40 42 49 54 51 51 56 72 75 67 Greatest Support 70 | 20 40 8 14 21 27 27 27 27 29 29 34 42 49 55 50 50 65 51 51 66 57 57 57 66 70 70 70 70 Greatest Overweight (x) 1 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 9 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 Most Carried 15 | 5 5 5 5 6 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 10 Average Carried 9 | 3 4 4 4 4 4 9 9 10 9 9 9 9 9 10 9 10 10 10 10 9 9 9 9 9 9 10 12 10 Final Capacity 15 | 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Final Carried 12 | 5 5 4 5 6 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 9 10 12 10 10 Class Distribution -------------------- 49% | Scout 13% | Alien-Sigix 7% | Scavenger-Scout 6% | Alien-Ninja 6% | Sprinter 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Ninja | -5/Upper Caves Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Alien-Ninja | -2/Research Alien-Ninja | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 4253 | 233 27 . 81 146 . . 225 40 103 40 160 160 20 . 33 166 66 1030 135 117 263 108 182 . 407 260 237 14 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6623 | 122 38 . 93 146 . . 449 55 43 . 227 320 47 . 33 . . 585 200 125 143 122 276 291 995 622 1463 228 Parts 308 | 9 3 . 16 17 . . 25 3 3 . . 6 5 . 6 . . 25 7 7 3 6 5 15 64 36 36 11 Haulers Intercepted 9 | . . . 1 1 . . . . . . . 2 . . . . . . . . . 1 . 2 . 2 . . Recyclers Shooed 4 | . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 2 3 . . . . . . . . . 7 . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 55 | . 3 . 4 1 . . 4 1 3 . . . . . . . . 11 2 . . . . 1 12 6 5 2 Melee 12 | . . . . 1 . . 4 . . . . . . . . . . . . . . . . 1 6 . . . Guns 27 | . 3 . . . . . . . . . . . . . . . . 6 2 . . . . . 6 6 4 . Cannons 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 AOE 12 | . . . 4 . . . . . 3 . . . . . . . . 5 . . . . . . . . . . Classes Destroyed 16 | 2 1 . 3 2 . . 2 1 . . . . 1 . . . . 3 1 . . . . . . . . . Worker 10 | . . . 3 . . . 1 . . . . 1 1 . . . . . . . 1 . . . 1 2 . . Builder 8 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 1 3 . . Tunneler 5 | 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 1 1 . . . . . . . 2 . . . . . . . . . 1 . 2 . 2 . . Recycler 9 | 1 . . . . . . 2 . . . . 1 . . . . . . . 1 1 . 2 . 1 . . . Mechanic 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Operator 5 | . . . 2 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Watcher 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Swarmer 20 | . 3 . 4 . . . 2 . 3 . . . . . . . . . . . . . . . 4 4 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 12 | . . . . 1 . . 1 . . . . . . . . . . 7 . . . . . 1 . 2 . . Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Programmer 8 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 6 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 3 . 4 2 . . 2 1 3 . . 2 1 . 1 . . 5 1 1 1 1 1 2 6 5 2 2 Combat Bots Only 5 | . 3 . 3 1 . . 2 1 3 . . . . . . . . 5 1 . . . . 1 4 4 2 2 Max Kills in Single Turn 3 | 1 1 . 2 1 . . 1 1 3 . . 1 1 . 1 . . 1 1 1 1 1 1 1 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . . 2 . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 MAIN.C Shell (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 543 | . 22 5 64 6 . . 11 1 6 . 2 5 . . . . 4 20 5 22 . 3 . 17 97 18 198 37 Missed 186 | . 8 4 21 3 . . 3 . 3 . 2 2 . . . . 2 10 3 16 . 1 . 12 42 6 35 13 Hits 357 | . 14 1 43 3 . . 8 1 3 . . 3 . . . . 2 10 2 6 . 2 . 5 55 12 163 24 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Projectile 356 | . 14 1 43 3 . . 8 1 3 . . 3 . . . . 2 10 2 6 . 1 . 5 55 12 163 24 AOE 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Critical Strikes 16 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 1 9 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 6043 | . 121 18 472 40 . . 148 19 46 . . 51 54 . . . 28 278 37 137 . 59 . 452 1122 211 2548 202 Core 1718 | . . . 213 . . . 53 19 . . . . 54 . . . . 14 . 19 . . . 157 188 80 847 74 Absorbed by Shields 1841 | . . . . . . . . . . . . . . . . . . 31 . . . . . . . . 1642 168 Redirected to Shielding 27 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . Ignored by Resistances 5153 | . . . . . . . . . . . . . . . . . . . . . . . . . 376 183 4214 380 Regen/Repaired (Parts) 885 | . . . 15 . . . 44 . . . . . 225 . . . . . . 143 . . . 6 452 . . . Core Remaining (%) 84 | 100 . 100 46 100 . . . . . . 89 100 . . . . . . 93 98 . 100 . . 76 . . 27 Volleys Fired 441 | 20 7 1 4 . . . . 3 1 . 16 . 1 . 10 . 8 131 21 14 31 25 1 1 38 34 68 6 Largest 3 | 2 2 1 1 . . . . 1 1 . 1 . 1 . 1 . 1 2 2 2 1 1 1 1 2 3 3 1 Hottest 300 | 70 70 20 33 . . . . 105 36 . 105 . 38 . 38 . 38 76 76 76 105 105 105 105 200 300 300 300 Shots Fired 616 | 36 13 1 4 . . . . 3 1 . 16 . 1 . 10 . 8 133 41 28 30 25 1 1 64 70 124 6 Gun 521 | 36 13 1 . . . . . . . . 4 . 1 . 10 . 8 128 41 28 10 10 . . 56 70 105 . Cannon 85 | . . . . . . . . 3 . . 12 . . . . . . . . . 20 15 1 1 8 . 19 6 Launcher 10 | . . . 4 . . . . . 1 . . . . . . . . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 267 | 20 7 1 . . . . . . . . 4 . 1 . 10 . 8 127 41 28 10 10 . . . . . . Thermal 107 | 16 6 . . . . . . 3 . . 12 . . . . . . . . . 20 15 1 1 8 . 19 6 Explosive 10 | . . . 4 . . . . . 1 . . . . . . . . 5 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 231 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 70 105 . Entropic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 18 | 5 2 2 . . . . . 5 . . . . . . 6 . . 8 3 9 8 10 . . 4 7 18 2 Robot Miss Streak 5 | 4 2 . . . . . . . . . . . . . . . . 4 2 2 1 1 . . 1 5 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 1 1 Secondary Targets 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Shots Hit Robots 336 | 20 6 1 9 6 . . 20 3 3 . 5 7 2 . 6 . . 76 12 10 10 4 2 11 29 20 70 4 Core Hits 176 | 9 3 1 9 3 . . 8 1 4 . . 4 2 . . . . 47 4 4 4 3 2 3 18 15 30 2 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 9 | 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 4 Critical Strikes 26 | 3 1 . . 1 . . . . . . . . . . 1 . . 2 . . . . . 2 1 . 10 5 Burn 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 16 | 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . 8 5 Sever 7 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 1 . 2 . Melee Attacks 310 | . . . 18 27 . 2 51 2 26 1 18 10 13 . 21 5 6 . . . . 5 11 30 64 . . . Impact 35 | . . . 15 3 . . 6 2 2 . 7 . . . . . . . . . . . . . . . . . Slashing 275 | . . . 3 24 . 2 45 . 24 1 11 10 13 . 21 5 6 . . . . 5 11 30 64 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . 3 3 . . 10 . . . . 5 1 . 2 . . . . . . . 1 5 5 . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 24493 | 226 85 9 752 315 . . 1217 110 295 . 459 493 142 . 417 . . 3015 354 361 283 124 225 1213 2640 1724 7582 2452 Guns 10029 | 226 85 9 . . . . . . . . . . . . 29 . . 2266 354 339 102 124 . . 851 1662 3982 . Cannons 6311 | . . . . . . . . 110 . . . . . . . . . . . . 181 . . . . . 3600 2420 Explosions 1307 | . . . 310 . . . . . 164 . . . . . . . . 749 . 22 . . . . . 62 . . Melee 6814 | . . . 442 315 . . 1217 . 131 . 459 493 142 . 388 . . . . . . . 225 1213 1789 . . . Ramming 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Kinetic 3348 | 101 24 9 . . . . . . . . . . . . 29 . . 2266 354 339 102 124 . . . . . . Thermal 6519 | 125 61 . . . . . . 110 . . . . . . . . . . . 22 181 . . . . . 3600 2420 Explosive 1285 | . . . 310 . . . . . 164 . . . . . . . . 749 . . . . . . . 62 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 792 | . . . 289 . . . 194 . 56 . 253 . . . . . . . . . . . . . . . . . Slashing 12517 | . . . 153 315 . . 1023 . 75 . 206 493 142 . 388 . . . . . . . 225 1213 2640 1662 3982 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 . . . . . . . . . . . . . 2 2 . 4 6 . 1 1 Average Corruption 3 | . . . . . . 9 3 . . . . . . . . . . . . . 2 1 . 4 4 . 1 1 Corruption Purged 11 | . . . . . . . 9 . . . . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . 1 17 . . . . . . . . . . . . . 1 1 . 3 22 . 2 . Message Errors 8 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . 4 . . . Matter Fused 8 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 4 . . . Heat Flow Errors 10 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 5 . 1 . Energy Discharges 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 4 . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2602 | . . . 154 39 . . 306 5 14 . 241 20 . . 231 . . 5 . . 7 . . 222 473 . 215 670 Projectiles 897 | . . . . . . . . 5 . . . . . . . . . . . . 7 . . . . . 215 670 Explosions 31 | . . . 25 . . . . . 1 . . . . . . . . 5 . . . . . . . . . . Melee 1674 | . . . 129 39 . . 306 . 13 . 241 20 . . 231 . . . . . . . . 222 473 . . . Knockbacks 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | 40 100 . 7 20 . 10 287 97 81 5 184 8 4 4 . . 14 15 109 53 39 53 50 42 232 116 308 . Average Temperature 32 | 19 54 . 3 8 . 10 36 25 36 5 47 5 2 4 . . 14 6 41 24 17 24 4 3 23 46 75 . Received Heat Transfer 406 | . 24 9 156 45 . . 27 . . . . 9 . . . . . . . . . . . . 36 27 73 . Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 17 | . . . 6 . . . 4 . 1 . 6 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1123 | 518 259 . . . . . . 111 . . . . . . . . . . . 50 185 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . 5 5 4 . Low Security (%) 62 | 100 100 100 25 96 100 100 100 . . . . 100 100 100 100 . . . . 50 100 72 100 100 34 . . . Level 1 14 | . . . 74 3 . . . . . . . . . . . . . . . 50 . 27 . . 40 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 56 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 43 . . Peak Influence 2067 | 10 105 28 382 215 93 43 78 . . . . 45 26 . 23 . . . . 291 180 223 119 179 2067 1988 1272 . Initial 1272 | . . 28 . 161 93 43 10 . . . . . 21 . . . . . . 6 147 95 112 60 100 1240 1272 . Average 405 | 1 69 5 260 154 93 34 24 . . . . 4 8 . 7 . . . . 183 156 160 108 75 594 1570 1215 . Influence Increases 6094 | 20 115 . 542 204 42 2 268 . 233 . 15 72 112 . 111 . . 718 85 355 93 246 57 249 888 1122 486 59 Destroy 0b10 Robot/C 1440 | . 60 . 80 20 . . 80 . 100 . . . . . . . . 380 40 . . . . 20 240 300 120 . Destroy 0b10 Robot/NC 295 | 20 . . 30 15 . . 30 . . . 15 20 10 . 10 . . 10 5 10 10 10 10 20 25 40 5 . Destroy Leader 184 | . 10 . 12 2 . . 10 . 20 . . 4 2 . . . . . 10 . . 2 . 14 44 44 10 . Allied During Kill 87 | . . . . . . . . . 8 . . . . . . . . 28 . . . . . . . 30 21 . Successful Hack 219 | . . . 2 . 42 . 48 . . . . . 35 . 20 . . . . . 21 . 2 21 24 . 4 . Disable Machine 735 | . . . . 30 . . 15 . . . . . . . 45 . . . . 105 30 120 . 45 195 90 60 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1304 | . . . 43 17 . 2 25 . . . . 3 20 . 36 . . . . 90 32 24 30 39 210 423 251 59 Partial Spotted 225 | . . . 60 15 . . 30 . . . . . 45 . . . . . . 15 . 30 . . . 30 . . Lose Combat Pursuer 1455 | . 45 . 315 105 . . 30 . 105 . . 45 . . . . . 300 30 135 . 60 15 90 150 15 15 . Influence Decreases 7556 | 20 40 75 160 381 122 112 268 15 151 82 15 27 155 2 101 10 . 344 449 84 204 215 149 179 435 1287 1096 1378 Entered New Map 4310 | . . 47 . 221 112 82 5 6 . 82 . . 24 2 . 4 . . 374 4 134 75 89 49 79 827 716 1378 Time Decay 2520 | 20 40 10 130 150 . 10 253 9 151 . 15 27 123 . 101 6 . 284 75 80 70 140 60 120 326 140 180 . Lost Part 90 | . . . 30 . 10 . 10 . . . . . . . . . . . . . . . . 10 30 . . . Lost Ally 636 | . . 18 . 10 . 20 . . . . . . 8 . . . . 60 . . . . . . . 320 200 . Squads Dispatched 68 | . 1 . 5 1 1 . 3 . 1 . . 3 2 . 3 . . . . 1 2 1 1 4 18 19 2 . Investigation 8 | . . . 1 . 1 . . . 1 . . . 1 . 2 . . . . . 1 . 1 . . . . . Extermination 9 | . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 . 2 2 . 1 . Reinforcement 20 | . 1 . 4 1 . . 2 . . . . 2 . . 1 . . . . 1 1 . . 2 4 1 . . Assault 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 15 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 19 | . 1 1 3 5 . . . . . . . 1 . . 1 . . . . 3 . 1 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 10 20 32 17 . 6 10 1 13 . 4 10 3 4 3 . 6 87 4 18 2 7 4 12 27 7 22 5 Peak Tracking Total 18 | . 5 18 12 9 . 6 3 1 7 . 4 7 1 4 2 . 12 12 9 11 2 4 4 11 9 5 12 4 Tactical Retreats 50 | . 1 1 6 6 . . 2 . 3 . . 1 . . . . 2 9 2 4 . 3 1 2 5 1 1 . ECM-based Alert Blocks 19 | . . . . . . . . . . . . . . . . . 12 . 7 . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 16 | . . . . . 1 . 5 . . . . . 2 . . . . . . . 2 1 . 1 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 56 | . . . . 2 . . 1 . . . . . . . 3 . . 3 . 7 2 8 . 3 16 7 4 . Max in Single Turn 4 | . . . . 1 . . 1 . . . . . . . 1 . . 1 . 4 1 1 . 1 2 1 1 . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 57 | . . 1 5 8 1 . 11 1 1 . . 2 7 . 3 1 1 3 . 3 1 1 1 2 3 . 1 . Terminals 21 | . . . 3 6 1 . 6 . 1 . . . . . . . 1 . . . . . . . 2 . 1 . Fabricators 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Repair Stations 10 | . . . 1 . . . 3 . . . . . 4 . . . . . . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 1 . . 1 . . . . 1 1 . 1 . . . . . 1 1 1 . 1 . . . Garrison Access 8 | . . . . 1 . . 1 . . . . . 2 . 1 . . . . 2 . . . 1 . . . . Total Hacks 115 | . . 1 9 16 3 . 21 1 3 . . 5 14 . 7 6 1 8 . 4 2 1 3 4 5 . 1 . Successful 70 | . . 1 3 6 3 . 12 1 3 . . 5 7 . 2 6 1 8 . 2 1 1 2 1 4 . 1 . Failed 43 | . . . 5 9 . . 9 . . . . . 7 . 5 . . . . 2 1 . 1 3 1 . . . Catastrophic 17 | . . . 3 3 . . 4 . . . . . 2 . 2 . . . . 2 . . . 1 . . . . Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . . . 7 11 3 . 6 . . . . 1 . . . . . . . . . . . . 1 . . . Terminals 41 | . . . 6 13 3 . 11 . 3 . . . . . . . 1 . . . . . . . 3 . 1 . Fabricators 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . Repair Stations 18 | . . . 1 . . . 5 . . . . . 8 . . . . . . 2 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 2 2 . . 4 . . . . 3 2 . 3 . . . . . 2 1 3 . 2 . . . Garrison Access 12 | . . . . 1 . . 1 . . . . . 4 . 2 . . . . 2 . . . 2 . . . . Terminal Hacks 29 | . . 1 1 2 . . 3 1 3 . . . . . . 6 1 8 . . . . . . 2 . 1 . Record 10 | . . . . . . . . . 3 . . . . . . 6 1 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . . Open Door 6 | . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . . 4 . . . . . 6 . . . . . . 2 . . . 1 . . . . Scan Component 8 | . . . . . . . 2 . . . . . 4 . . . . . . 1 . . . 1 . . . . Repair 5 | . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 1 1 . . 2 . . . . 3 1 . 2 . . . . . 1 1 2 . 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Retrieve Study 13 | . . . 1 1 . . 2 . . . . 3 1 . 2 . . . . . 1 . 1 . 1 . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 1 2 3 . 2 . . . . 1 . . . . . . . . . . . . 1 . . . Terminals 7 | . . . . 2 3 . 2 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . . 3 6 1 . 9 . 1 . . 2 6 . 3 . . . . 3 1 . 1 2 1 . . . Full Trace Events 6 | . . . . . 1 . . . 1 . . . 1 . 2 . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 1 1 . . 1 . . . . 3 1 . 2 . . . . . 1 . 1 . 1 . . . Parts Repaired 5 | . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . Time 298 | . . . . . . . 128 . . . . . 132 . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 3 . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Total Allies 58 | . . . . 1 . 1 . 3 . . . . 1 . . . . 5 . . . . . . . 29 18 . Largest Group 18 | . . . . 1 . 1 . 3 3 . . . 1 . . . . 5 . . . . . . . 18 6 . Highest-Rated Group 269 | . . . . 10 . 31 . 48 48 . . . 10 . . . . 269 . . . . . . . 248 83 . Highest-Rated Ally 64 | . . . . 10 . 31 . 16 16 . . . 10 . . . . 64 . . . . . . . 15 15 . Total Orders 47 | . . 3 . . . . . 1 4 . . 1 4 . 6 . 1 2 . 1 1 7 2 5 9 . . . STAY 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 38 | . . 1 . . . . . . . . . 1 4 . 6 . 1 . . 1 1 7 2 5 9 . . . Ally Attacks 196 | . . 5 . . . 4 . . 20 . . . . . . . . 57 . . . . . . . 107 3 . Total Damage 3887 | . . 29 . . . 43 . . 246 . . . . . . . . 1470 . . . . . . . 1946 153 . Kills 23 | . . . . . . . . . 2 . . . . . . . . 9 . . . . . . . 11 1 . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 9118 | 10 96 128 297 305 19 36 699 504 793 214 1042 169 287 13 264 135 304 871 229 164 140 282 121 240 938 519 299 . Optics 6475 | . . . 93 . . . 3 504 793 214 1042 169 287 13 264 135 304 871 229 164 140 282 121 240 607 . . . Sensors 7171 | . . . . 231 19 36 699 504 793 214 1042 169 287 13 264 135 304 871 229 164 140 282 121 240 414 . . . Terrain 39 | . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 759 | 10 76 128 297 74 . . . . . . . . . . . . . . . . 99 74 . . . 1 . . Machine Analysis 601 | . . . . . . . 601 . . . . . . . . . . . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cloaking 1675 | . . . . . . . . . . . . . . . . . . 6 7 3 . 19 11 29 782 519 299 . ECM 259 | . . . . . . . . . . . . . . . . . 84 . 21 . . . . . . 154 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . 2 2 2 2 . . . . . 2 . 1 . . . . . . . . . Drone Launches 39 | . . 2 . . . . . . . . . 1 4 . 6 . 1 . . 1 1 7 2 5 9 . . . Drone Recoveries 37 | . . . . . . . . . . . . 1 4 . 6 . 1 . . 1 1 7 2 5 9 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 9415 | 107 96 128 297 305 19 36 699 504 793 214 1042 169 287 13 264 135 304 871 229 164 140 282 121 240 954 519 458 25 Spaces Moved 17847 | 58 90 249 640 702 62 93 1265 1054 1340 739 658 469 851 65 679 390 654 1423 598 429 286 758 311 745 1669 896 649 25 Core 153 | 57 70 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 21 | 1 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2172 | . . . . . . . . . . . . . . . . . . . . . . . . . 608 894 645 25 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15495 | . . 223 640 702 62 93 1265 1054 1340 739 658 469 851 65 679 390 654 1423 598 429 286 758 311 745 1061 . . . Fastest Speed 5 | 50 50 37 30 28 26 26 24 25 25 27 26 23 19 14 19 22 5 18 18 5 15 15 15 7 15 30 30 30 Average Speed 23 | 51 74 38 32 29 26 26 25 25 25 27 27 23 19 18 21 22 21 18 18 17 15 15 15 14 23 30 30 30 Slowest Speed 160 | 160 160 50 120 30 26 26 26 25 27 27 107 23 19 19 93 22 22 22 18 18 15 15 15 15 92 90 90 30 Overloaded Moves 12 | . . . . . . . . . . . . . . 3 . . 3 . . 2 . . . 4 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 88 | . . 3 9 5 . 4 2 . . . . 2 . . . . . 5 . 7 5 14 4 6 22 . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 50 | 3 31 54 64 62 3 81 39 83 91 83 65 29 21 97 25 56 79 95 62 21 11 89 9 80 83 29 30 2 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . 1 1 2 . . . . . 1 . . . . . . . . . . . . Known Exits Taken 18 | . . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 18 | . . . . . . . . 2 2 5 2 . . . . 4 1 . 2 . . . . . . . . . Spaces Dug 304 | . . . 8 17 . 2 25 2 19 . 19 3 9 . 15 5 6 1 4 14 9 8 9 13 67 31 18 . Terrain Destroyed 878 | . . . 41 17 . 2 25 2 28 . 28 3 10 . 27 5 17 84 26 55 17 21 10 14 96 167 105 78 Melee 167 | . . . 8 17 . 2 25 2 19 . 13 3 9 . 13 5 6 . . . . 4 9 13 19 . . . Projectile 506 | . . . . . . . . . . . 15 . 1 . 14 . 11 36 26 24 17 17 1 1 77 83 105 78 AOE 205 | . . . 33 . . . . . 9 . . . . . . . . 48 . 31 . . . . . 84 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Total 21847 | 101 110 276 682 759 65 97 1574 1285 1746 753 1471 511 955 64 761 430 795 1882 675 480 345 879 357 806 2027 1104 823 34 Wait 2656 | 12 . 24 9 17 . . 199 196 369 . 745 8 64 . 33 35 126 231 53 37 25 62 29 24 201 115 41 1 Move 17655 | 57 89 242 622 691 62 86 1260 1053 1339 738 657 464 851 64 678 389 653 1415 597 415 275 730 304 732 1629 894 645 24 Hop 73 | . . 3 8 5 . 2 2 . . . . 2 . . . . . 2 . 6 5 13 2 6 17 . . . Pick Up 96 | 6 3 1 4 6 1 6 11 . 1 3 2 3 6 . 5 . . 2 . 3 3 8 2 . 13 1 6 . Fast Attach 141 | 3 . 1 8 5 . . 2 . 2 3 9 1 3 . 4 . . 17 . . 2 8 2 5 28 21 16 1 Attach 54 | 2 4 1 3 . 2 . 4 . 1 . . 3 3 . . . . . . 3 1 2 2 2 10 3 8 . Detach 61 | 1 4 . 3 . . . 2 . . . . 1 2 . . . . 2 . . . 2 1 1 10 16 16 . Swap 79 | . . 2 1 1 . . 6 3 6 1 12 5 6 . . 1 2 10 4 1 1 9 1 . . 1 5 1 Drop 164 | . 3 1 3 9 . 1 9 . 2 7 12 3 6 . 10 . . 19 . 1 2 15 2 5 17 19 18 . Fire 441 | 20 7 1 4 . . . . 3 1 . 16 . 1 . 10 . 8 131 21 14 31 25 1 1 38 34 68 6 Melee 304 | . . . 17 25 . 2 49 2 25 1 18 10 13 . 21 5 6 . . . . 5 11 30 64 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Rewire 92 | . . . . . . . . 28 . . . 11 . . . . . 53 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Ext x2) -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 108 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 8) 204 | -10/Materials | Entered Mines 205 | -10/Mines | Assembled infested the area 219 | -10/Mines | Found the Drone Emporium 220 | -10/Mines | Found Prototype Device 220 | -10/Mines | Identified Thief Drone Bay 261 | -10/Mines | Discovered new exit (range 5) 264 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Build established: Mutant 309 | -10/Mines | Discovered new exit (range 14) 332 | -10/Mines | Entered Materials 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 417 | -9/Materials | Discovered new exit (range 4) 418 | -9/Materials | Lost 3 parts (3n) 470 | -9/Materials | Discovered new exit (range 16) 482 | -9/Materials | Core integrity fell below 50% 549 | -9/Materials | Central database locked down 573 | -9/Materials | Discovered new exit (range 12) 629 | -9/Materials | Entered another Materials area 629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 724 | -8/Materials | Central database locked down 727 | -8/Materials | Build established: Sprinter 916 | -8/Materials | Discovered new exit (range 10) 919 | -8/Materials | Identified exit to Factory 934 | -8/Materials | Entered Factory 934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 953 | -7/Factory | Hacking Suite fried by hacking feedback 953 | -7/Factory | Sucked down chute 953 | -7/Factory | Entered Waste 954 | -7/Waste | Met a frightened Derelict 966 | -7/Waste | Spotted C-40 Crusher 966 | -7/Waste | Spotted C-40 Crusher 968 | -7/Waste | EMP discharged 974 | -7/Waste | Spotted C-40 Crusher 978 | -7/Waste | Spotted C-40 Crusher 978 | -7/Waste | Spotted C-40 Crusher 978 | -7/Waste | Spotted C-40 Crusher 985 | -7/Waste | Discovered new exit (range 10) 989 | -7/Waste | Identified exit to Factory 989 | -7/Waste | Entered Factory 1015 | -7/Factory | Discovered new exit (range 4) 1015 | -7/Factory | Discovered new exit (range 9) 1015 | -7/Factory | Identified exit to Storage 1081 | -7/Factory | Repaired Broken Mic. Fission Core 1114 | -7/Factory | Identified exit to Factory 1314 | -7/Factory | Repaired Nuclear Pulse Thruster? 1389 | -7/Factory | Build established: Scout 1673 | -7/Factory | Discovered new exit (range 9) 1674 | -7/Factory | Identified exit to Lower Caves 1688 | -7/Factory | Entered Lower Caves 1695 | -7/Lower Caves | Learned location of Zion (-7) 1780 | -7/Lower Caves | Encountered a Warlord checkpoint 1836 | -7/Lower Caves | Discovered new exit (range 19) 1840 | -7/Lower Caves | Identified exit to Lower Caves 1861 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2102 | -7/Lower Caves | Learned 8 Factory zone layouts 2192 | -7/Lower Caves | Entered another Lower Caves area 2192 | -7/Lower Caves | Accompanied by 3 allies 2199 | -7/Lower Caves | Discovered exit to Factory (range 5) 2314 | -7/Lower Caves | Learned Factory security intel 2326 | -7/Lower Caves | Found Alien Artifact 2326 | -7/Lower Caves | Identified Core Expander 2326 | -7/Lower Caves | Installed Core Expander, added new Power slot 2338 | -7/Lower Caves | Encountered a Warlord checkpoint 2345 | -7/Lower Caves | Spotted B-75 Beast 2808 | -7/Lower Caves | Discovered new exit (range 7) 2819 | -7/Lower Caves | Identified exit to Zion 2954 | -7/Lower Caves | Learned Factory trap positions 2954 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 2955 | -7/Lower Caves | Attracted the attention of an 0b10 base 2985 | -7/Lower Caves | Entered Zion 2997 | -7/Zion | Discovered new exit (range 22) 3000 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3021 | -7/Zion | Learned Factory emergency access door positions 3030 | -7/Zion | Learned location of Warlord (-5) 3076 | -7/Zion | Given A8's code to call for help 3079 | -7/Zion | Given the Hacking Drone Bay 3081 | -7/Zion | Found Prototype Device 3114 | -7/Zion | Found GAL Module 3121 | -7/Zion | Learned location of Recycling (-7) 3125 | -7/Zion | Learned location of 2 exits from Factory 3132 | -7/Zion | Learned 8 Factory zone layouts 3199 | -7/Zion | Identified exit to Proximity Caves 3199 | -7/Zion | Entered Proximity Caves 3270 | -6/Proximity Caves | Learned Factory emergency access door positions 3284 | -6/Proximity Caves | Spotted B-75 Beast 3679 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3702 | -6/Proximity Caves | Found Prototype Device 3702 | -6/Proximity Caves | Identified Imp. Particle Accelerator 3733 | -6/Proximity Caves | Learned 8 Factory zone layouts 3789 | -6/Proximity Caves | Discovered exit to Factory (range 19) 4241 | -6/Proximity Caves | Entered Factory 4241 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4242 | -6/Factory | Identified exit to Factory 4243 | -6/Factory | Identified exit to Lower Caves 4244 | -6/Factory | Loaded intel: 93 trap records 4317 | -6/Factory | Identified Hacking Drone Bay 4410 | -6/Factory | Entered another Factory area 4410 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4451 | -5/Factory | Discovered new exit (range 7) 4452 | -5/Factory | Identified exit to Upper Caves 4493 | -5/Factory | Repaired Prc. Grenade Launcher 4500 | -5/Factory | Repaired Matter Neutralizer? 4599 | -5/Factory | Identified exit to Factory 4697 | -5/Factory | Sucked down chute 4697 | -5/Factory | Entered Waste 4705 | -5/Waste | Spotted C-40 Crusher 4705 | -5/Waste | Spotted C-40 Crusher 4705 | -5/Waste | Spotted C-40 Crusher 4706 | -5/Waste | Discovered new exit (range 22) 4706 | -5/Waste | Spotted C-40 Crusher 4706 | -5/Waste | Spotted C-40 Crusher 4707 | -5/Waste | Spotted C-40 Crusher 4709 | -5/Waste | Identified exit to Factory 4710 | -5/Waste | Entered Factory 4811 | -5/Factory | Identified exit to DSF 4974 | -5/Factory | Entered Upper Caves 4975 | -5/Upper Caves | Encountered a Warlord checkpoint 4975 | -5/Upper Caves | Identified exit to Upper Caves 5017 | -5/Upper Caves | Entered an active Warlord outpost 5028 | -5/Upper Caves | Learned Factory trap positions 5028 | -5/Upper Caves | Learned Research security intel 5109 | -5/Upper Caves | Entered another Upper Caves area 5110 | -5/Upper Caves | Identified exit to Warlord 5146 | -5/Upper Caves | Learned Extension terminal intel 5353 | -5/Upper Caves | Learned location of 1 exit from Factory 5355 | -5/Upper Caves | Learned location of 1 exit from Factory 5371 | -5/Upper Caves | Spotted B-75 Beast 5387 | -5/Upper Caves | Encountered a Warlord checkpoint 5413 | -5/Upper Caves | Entered Warlord 5472 | -5/Warlord | Visited the Vortex Lab 5473 | -5/Warlord | Found Prototype Energy Gun 5473 | -5/Warlord | Identified Vortex Rail 5488 | -5/Warlord | Met Warlord 5494 | -5/Warlord | Warlord's base attacked by MAIN.C 5498 | -5/Warlord | Found Prototype Device 5498 | -5/Warlord | Identified Exp. Cloaking Device 5506 | -5/Warlord | Found Prototype Processor 5506 | -5/Warlord | Identified Spectral Analyzer 5509 | -5/Warlord | Found Prototype Hackware 5509 | -5/Warlord | Identified Ghost Barrier 5519 | -5/Warlord | Found Prototype Reactor 5519 | -5/Warlord | Identified Vortex Chain Reactor 5636 | -5/Warlord | Opened side exit 5747 | -5/Warlord | Spotted B-86 Titan 5786 | -5/Warlord | Warlord forces counterattacked 5828 | -5/Warlord | Spotted Striker 5828 | -5/Warlord | Spotted Executioner 5888 | -5/Warlord | Found Prototype Device 5888 | -5/Warlord | Identified Adv. Kinecellerator 5911 | -5/Warlord | Spotted Executioner 5912 | -5/Warlord | P-80 Master assimilated allied GZ-6X7(g) 5929 | -5/Warlord | P-80 Master assimilated allied KM-2H9(g) 5950 | -5/Warlord | Spotted Executioner 5982 | -5/Warlord | Lost 23 allies 5998 | -5/Warlord | Discovered new exit (range 14) 6010 | -5/Warlord | Spotted Striker 6112 | -5/Warlord | Spotted Striker 6169 | -5/Warlord | Warlord base infiltrated, sounded retreat 6190 | -5/Warlord | Spotted Executioner 6249 | -5/Warlord | Destroyed Executioner 6255 | -5/Warlord | Found Prototype Processor 6255 | -5/Warlord | Identified Exp. Targeting Computer 6260 | -5/Warlord | Spotted Executioner 6271 | -5/Warlord | Identified exit to Proximity Caves 6284 | -5/Warlord | Entered Proximity Caves 6391 | -4/Proximity Caves | Spotted B-86 Titan 6407 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6422 | -4/Proximity Caves | Learned Research interactive machine intel 6468 | -4/Proximity Caves | Discovered exit to Factory (range 23) 6513 | -4/Proximity Caves | Entered Factory 6513 | -4/Factory | Evolved 2 slots: Utility x2 6514 | -4/Factory | Identified exit to Research 6515 | -4/Factory | Loaded intel: 115 trap records 6541 | -4/Factory | Spotted B-86 Titan 6601 | -4/Factory | Identified exit to Upper Caves 6601 | -4/Factory | Identified exit to Extension 6606 | -4/Factory | Spotted B-86 Titan 6651 | -4/Factory | Repaired Imp. Light Armor Plating 6677 | -4/Factory | Entered Research 6677 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6679 | -3/Research | Loaded intel: 47 interactive machine locations 6705 | -3/Research | Identified exit to Research 6706 | -3/Research | Identified exit to Armory 6706 | -3/Research | Identified exit to Quarantine 6817 | -3/Research | Entered Quarantine 6941 | -3/Quarantine | Found Alien Artifact 6945 | -3/Quarantine | Identified Subatomic Replicator 7048 | -3/Quarantine | Found Alien Slashing Weapon 7048 | -3/Quarantine | Identified Sigix Broadsword 7056 | -3/Quarantine | Found Alien Energy Cannon 7056 | -3/Quarantine | Identified Core Cannon 7071 | -3/Quarantine | Found Alien Artifact 7071 | -3/Quarantine | Identified Core Reset Matrix 7071 | -3/Quarantine | Used Core Reset Matrix 7075 | -3/Quarantine | Detected hypermatrix surge 7075 | -3/Quarantine | Sensed 4 artifacts in vicinity 7096 | -3/Quarantine | Discovered exit to Research (range 12) 7099 | -3/Quarantine | Entered Research 7099 | -2/Research | Warlord forces began assault on 0b10 7099 | -2/Research | Evolved 2 slots: Utility x2 7113 | -2/Research | Met up with Warlord 7113 | -2/Research | Found Prototype Processor 7113 | -2/Research | Identified Exp. Core Analyzer 7115 | -2/Research | Found Exp. Core Analyzer 7142 | -2/Research | Identified exit to Testing 7209 | -2/Research | Research machine network offline 7219 | -2/Research | Discovered new exit (range 9) 7220 | -2/Research | Entered Testing 7261 | -2/Testing | Spotted Striker 7333 | -2/Testing | Crushed by falling debris 7354 | -2/Testing | Build established: Alien-Ninja 7363 | -2/Testing | Discovered new exit (range 12) 7368 | -2/Testing | Identified exit to Access 7389 | -2/Testing | Found Prototype Launcher 7389 | -2/Testing | Identified Z-bomb Delivery System 7404 | -2/Testing | Found Prototype Launcher 7404 | -2/Testing | Identified Tesla Bomb Launcher 7446 | -2/Testing | Spotted Fortress 7460 | -2/Testing | Discovered new exit (range 5) 7460 | -2/Testing | Discovered new exit (range 6) 7460 | -2/Testing | Identified exit to Section 7 7460 | -2/Testing | Entered Section 7 7461 | -2/Section 7 | Detected hypermatrix surge 7461 | -2/Section 7 | Sensed 22 artifacts in vicinity 7518 | -2/Section 7 | Discovered exit to Access (range 21) 7538 | -2/Section 7 | Found Integrity Redistributor 7650 | -2/Section 7 | Spotted Alpha 7 7876 | -2/Section 7 | Spotted Executioner 7876 | -2/Section 7 | Spotted Executioner 7884 | -2/Section 7 | Spotted B-99 Colossus 7923 | -2/Section 7 | Found Integrated Reactor 7923 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7924 | -2/Section 7 | Found Integrated Reactor 7924 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7926 | -2/Section 7 | Found Integrated Reactor 7926 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7936 | -2/Section 7 | Found LRC Inertial Stabilizer 7936 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 7938 | -2/Section 7 | Found LRC Energy Well 7938 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7948 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 7949 | -2/Section 7 | Found Core Expander 7949 | -2/Section 7 | Installed Core Expander, added new Power slot 7974 | -2/Section 7 | Found Transdimensional Reconstructor 8026 | -2/Section 7 | Found Sigix Sheargun 8040 | -2/Section 7 | Spotted Executioner 8065 | -2/Section 7 | Integrated with Sigix Exoskeleton 8072 | -2/Section 7 | Installed Core Expander, added new Power slot 8168 | -2/Section 7 | Found Transdimensional Reconstructor 8173 | -2/Section 7 | Found Terrabomb 8186 | -2/Section 7 | Destroyed Executioner 8189 | -2/Section 7 | Destroyed Executioner 8204 | -2/Section 7 | Found Exp. Core Analyzer 8276 | -2/Section 7 | Found Spacefold Activator 8344 | -2/Section 7 | Found Integrated Reactor 8344 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8349 | -2/Section 7 | Spotted S7 Guard 8353 | -2/Section 7 | Found Core Regenerator 8390 | -2/Section 7 | Build established: Alien-Sigix 8414 | -2/Section 7 | Entered Access 8414 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8419 | -1/Access | Emitted hypermatrix ping 8424 | -1/Access | Assembled emerged from beneath the floor 8466 | -1/Access | Assembled emerged from beneath the floor 8481 | -1/Access | Assembled emerged from beneath the floor 8541 | -1/Access | Energy Cycler disabled 8576 | -1/Access | Assembled emerged from beneath the floor 8631 | -1/Access | Lost 5 allies 8653 | -1/Access | Garrison activated, responded to threat 8664 | -1/Access | First assault squad dispatched 8722 | -1/Access | Discovered new exit (range 17) 8763 | -1/Access | Found Prototype Protection 8763 | -1/Access | Identified Centrium Heavy Armor Plating 8933 | -1/Access | Entered Command 8933 | -1/Command | Spotted B-99 Colossus 8938 | -1/Command | Emitted hypermatrix ping 8943 | -1/Command | Assembled emerged from beneath the floor 9070 | -1/Command | Assembled emerged from beneath the floor 9118 | -1/Command | Spotted Combat Programmer 9119 | -1/Command | Spotted Combat Programmer 9148 | -1/Command | Destroyed Combat Programmer 9151 | -1/Command | Destroyed Combat Programmer 9156 | -1/Command | Spotted M Guard 9159 | -1/Command | Spotted M Guard 9161 | -1/Command | Assembled emerged from beneath the floor 9161 | -1/Command | Lost 3 allies 9183 | -1/Command | First assault squad dispatched 9185 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 9194 | -1/Command | Lost 6 allies 9194 | -1/Command | Destroyed M Guard 9220 | -1/Command | Destroyed M Guard 9220 | -1/Command | All MAIN.C guards destroyed 9231 | -1/Command | Found Exp. Targeting Computer 9234 | -1/Command | Found Prototype Device 9234 | -1/Command | Identified Thermal Barrier 9249 | -1/Command | Found Prototype Reactor 9249 | -1/Command | Identified Zero-point Reactor 9251 | -1/Command | Found Prototype Device 9257 | -1/Command | Identified AEGIS Remote Shield 9267 | -1/Command | 0b10 Conduit disabled 9273 | -1/Command | Met MAIN.C 9297 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 9297 | -1/Command | Destroyed MAIN.C Shell 9297 | -1/Command | Spotted M Shell/Def 9297 | -1/Command | Spotted M Shell/Atk 9297 | -1/Command | Spotted M Shell/Def 9297 | -1/Command | Spotted M Shell/Atk 9297 | -1/Command | Spotted M Shell/Atk 9297 | -1/Command | Spotted M Shell/Atk 9297 | -1/Command | Spotted M Shell/Def 9298 | -1/Command | Spotted M Shell/Def 9299 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 9299 | -1/Command | MAIN.C activated Command garrisons 9300 | -1/Command | Discovered new exit (range 18) 9328 | -1/Command | Core integrity fell below 50% 9372 | -1/Command | Core integrity fell below 20% 9383 | -1/Command | Warped through subspace to slip node 9383 | -1/Command | Discovered new exit (range 5) 9384 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 9384 | -1/Command | Used Core Regenerator, restored core integrity (+400) 9391 | -1/Command | Entered Access_0 9392 | -1/Access_0 | Sensed 3 artifacts in vicinity 9392 | -1/Access_0 | Met Architect 9403 | -1/Access_0 | Destroyed A8 9406 | -1/Access_0 | Destroyed Architect 9407 | -1/Access_0 | Architect triggered a singularity event 9409 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 9409 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 9409 | -1/Access_0 | Warped through subspace to slip node 9409 | -1/Access_0 | Discovered new exit (range 8) 9416 | *** | Escaped singularity! Last Messages --------------- 09409_ A0_COM: 9. 09409_ Acquired data core, extracted unknown sensor trigger ID. 09409_ Acquired Hpw. Transdimensional Reconstructor. 09409_ Warped through subspace, drawn to slip node. 09409_ EXIT=FOUND 09410_ A0_COM: 8. 09410_ Acquired AEGIS Remote Shield. 09411_ A0_COM: 7. 09412_ A0_COM: 6. 09413_ A0_COM: 5. 09414_ A0_COM: 4. 09414_ Beam penetrates Dimensional Slip Node. 09414_ Dimensional Slip Node implodes. 09414_ Beam penetrates Wall. 09415_ A0_COM: 3. 09416_ A0_COM: 2. 09416_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????############### ###############???????? | | ???????############# #############???????? | | ???????############# #############???????? | | ??????############# #############??????? | | ???????############ ############???????? | | ??????############# #############??????? | | ???????############ ############???????? | | ???????############ ############???????? | | ???????############## #############???????? | | ???????############# # #############???????? | | ???????################ ###############???????? | | ????????################ ################????????? | | ????????################;################????????? | | ????????################ ################????????? | | ?????????############### ###############?????????? | | ??????????############## ##############??????????? | | ??????????############## ##############??????????? | | ???????????############# #############???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 135 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Armor Coverage 300 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 2 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mic. Fission Core | 73% | -7/Factory | Broken Nuclear Pulse Thruster | 6% | -7/Factory Prc. Grenade Launcher | 10% | -5/Factory Matter Neutralizer | 16% | -5/Factory Imp. Light Armor Plating | 20% | -4/Factory Studied --------- Mic. Fission Core | -2/Research | Hacked Matter Neutralizer | -2/Section 7 | Hacked Alien Tech Used ----------------- Core Expander Subatomic Replicator Sigix Broadsword Core Cannon Core Reset Matrix Integrated Reactor LRC Inertial Stabilizer LRC Energy Well Sigix Exoskeleton Sigix Sheargun Spacefold Activator Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MiningStealthBay Manual? 0 Play Time 02:58:42 Cumulative 394.2 hours Start 2026.08.27 @ 14:09:23 End 2026.08.27 @ 17:07:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 232 Adventurer 4 Explorer 0 Win Type 6 Total 118 Types 88/0/15/3/2/1/3/0/0/6 Lore% 91 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f14a82c-01fb-4af7-8c15-ae074a0329e9