Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 01:56:29 Player: JuustuToug Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (305) 1525 Value Destroyed (14243) 14243 Prototype IDs (79) 1580 Alien Tech Used (0) 0 Bonus (12002) 12002 TOTAL SCORE: 38450 Bonus ------- High Alert Combat Kills 977 Follower Combat Kills 120 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -195 Cogmind --------- Core Integrity 0/1600 Matter 113/300 Energy 100/100 System Corruption 43% Temperature Cool (18) Movement Core (900) Ox17 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Graphene Brace Improved Hacking Suite > --- WEAPON (2) ------- Lance Enhanced Force Lance > --- INVENTORY (20) --- Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Phase Shifter Layered Heavy Armor Plating Advanced Powered Armor Graphene Brace Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Particle Reactor Light Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg Layered Heavy Armor Plating Vortex Cannon Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Phasing Sabre Lance Lance [Rating: 186] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Centrium Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Diametric Drive Utility Improved Melee Analysis Suite Device Nanoactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . Utility 13 | . . . . . 3 2 . . . . 1 1 . . . . 1 . . 2 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 290 | 7 9 2 2 6 34 22 4 . . 10 3 8 7 5 20 6 9 2 4 67 44 6 13 Power 44 | 1 1 1 . 1 7 1 . . . 1 . 2 1 3 1 . 2 . . 10 10 . 2 Engine 13 | 1 1 . . 1 4 1 . . . 1 . 1 1 2 . . . . . . . . . Core 7 | . . 1 . . 3 . . . . . . 1 . 1 . . 1 . . . . . . Reactor 24 | . . . . . . . . . . . . . . . 1 . 1 . . 10 10 . 2 Propulsion 71 | 2 1 . . 4 9 4 1 . . 2 2 . 1 . 8 3 2 . . 15 11 1 5 Treads 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . Leg 65 | . . . . 4 9 4 1 . . 2 2 . 1 . 6 3 2 . . 14 11 1 5 Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 134 | 2 4 . 1 . 12 11 3 . . 5 1 5 4 1 8 3 3 1 2 38 21 4 5 Device 55 | 1 . . . . 5 4 1 . . 2 . 3 3 1 1 1 . 1 . 23 7 . 2 Storage 10 | 1 2 . 1 . . . . . . . . 2 . . . . . . . 2 2 . . Processor 22 | . 1 . . . 2 4 . . . . 1 . . . . 1 1 . 1 4 6 1 . Hackware 7 | . 1 . . . . . . . . . . . . . 1 . . . . 3 1 1 . Protection 40 | . . . . . 5 3 2 . . 3 . . 1 . 6 1 2 . 1 6 5 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 3 1 1 1 6 6 . . . 2 . 1 1 1 3 . 2 1 2 4 2 1 1 Energy Gun 7 | 2 2 . 1 . . 1 . . . . . . . . 1 . . . . . . . . Energy Cannon 8 | . 1 . . . 4 1 . . . . . . . . 1 . . . . 1 . . . Ballistic Gun 5 | . . . . 1 2 1 . . . . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 7 | . . 1 . . . . . . . . . . 1 1 1 . . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . . . 2 . . . . . . . . 2 . . . . Piercing Weapon 6 | . . . . . . . . . . . . 1 . . . . 1 . . 3 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . 5 3 . . . . . 1 . . 10 . . . . 13 10 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . System Corruption 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . Parts Lost 72 | . . . . . 2 1 . . . 5 . . 3 1 11 1 1 . . 15 7 . 25 Power 12 | . . . . . 1 . . . . 1 . . 1 1 1 . . . . 1 1 . 5 Propulsion 17 | . . . . . . . . . . 1 . . 1 . 2 . 1 . . 3 . . 9 Utility 38 | . . . . . 1 1 . . . 2 . . 1 . 7 1 . . . 10 6 . 9 Weapon 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 Highest Loss Streak 15 | . . . . . 1 1 . . . 3 . . 3 1 11 1 1 . . 5 4 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 9 15 15 13 14 14 14 14 14 13 13 13 13 13 13 7 10 13 13 10 15 16 14 Power 1 | . . 1 1 2 1 1 1 1 1 . . . . 1 1 . 1 2 2 2 2 3 2 Propulsion 2 | 2 1 1 1 2 3 4 4 4 4 2 1 2 1 1 2 2 2 2 2 1 3 5 4 Utility 4 | . 3 7 7 5 4 4 5 5 5 6 7 6 6 7 6 1 3 4 4 3 4 . . Weapon 4 | . 4 6 5 3 4 5 4 4 4 3 4 4 4 4 3 2 3 4 5 2 4 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 87 | 1 6 1 1 3 21 10 . . . 3 2 3 . 2 3 . 1 3 . 16 7 2 2 Power 17 | . 1 . . . 6 . . . . . . 1 . 1 . . 1 . . 6 1 . . Propulsion 13 | 1 3 . . . 4 . . . . . . . . . . . . . . 1 3 1 . Utility 33 | . 1 . . 1 9 3 . . . 2 2 1 . 1 3 . . 2 . 5 3 . . Weapon 22 | . 1 1 1 2 2 7 . . . 1 . 1 . . . . . . . 3 . 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Average Slot Usage (%) 96 | . 99 100 100 100 99 99 100 100 100 99 99 99 99 99 96 89 96 100 95 95 93 84 79 Engine 4 | . 14 . . . 5 7 7 7 7 6 6 6 10 7 2 10 4 . . . . . . Core 2 | . . 13 14 13 3 . . . . . . 3 . 2 2 . 3 5 5 . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . 2 5 5 8 8 8 7 Treads 3 | . 27 28 28 3 . . . . . . . . . . . . . . . . . . . Leg 20 | . . . . 24 26 22 23 23 23 23 25 22 23 23 22 22 25 26 26 22 19 16 15 Device 12 | . 9 . . . 8 4 7 7 7 10 19 22 23 23 19 13 18 15 15 20 15 4 5 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 2 3 4 4 Processor 16 | . 2 . . . 8 25 23 23 23 23 20 17 17 17 17 22 23 26 26 16 25 28 26 Hackware 5 | . 2 14 14 14 9 7 7 7 7 2 . . . . 2 . . . . 5 3 7 7 Protection 5 | . . . . . 9 7 7 7 7 8 6 5 4 5 5 5 4 5 5 6 7 8 6 Energy Gun 2 | . 22 14 14 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 5 13 14 13 9 . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 13 8 1 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 10 15 15 15 15 13 9 4 4 4 5 5 4 5 . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 5 5 4 . 2 5 1 6 7 7 7 Peak Build Rating 186 | 7 12 15 15 17 42 59 57 55 55 59 65 78 80 81 114 84 101 96 97 141 175 185 186 Average Rating 80 | 4 9 13 14 15 35 54 56 55 55 56 64 74 78 79 93 79 92 95 92 120 159 180 165 On Entrance 66 | . 7 12 14 15 16 40 56 55 55 55 59 65 78 80 80 54 80 95 96 91 141 171 181 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 15 31 31 31 32 57 51 45 43 43 52 48 64 66 66 83 63 74 74 74 108 129 136 136 Greatest Support 182 | 40 40 40 40 40 60 60 60 60 60 60 80 80 80 80 108 100 108 103 103 129 150 172 182 Greatest Overweight (x) 4 | . . . . 2 1 . . . . . . 1 . . 1 . . . . 4 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 19 20 20 Most Carried 20 | 8 15 15 15 15 15 15 15 15 15 15 15 16 15 15 15 15 15 15 15 15 20 20 20 Average Carried 13 | 4 9 15 14 13 14 14 15 15 15 14 14 14 14 14 14 8 11 14 14 10 16 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 20 20 20 Final Carried 20 | 7 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 8 15 15 15 5 20 20 4 Class Distribution -------------------- 21% | Scavenger-Gladiator 19% | Mutant 19% | Gladiator 18% | Hacker-Gladiator 6% | Infiltrator-Gladiator 4% | Skirmisher 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Commander-Gladiator | -6/Factory Infiltrator-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Hacker-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Hacker-Gladiator | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Matter Collected 5824 | 255 125 90 . 134 1084 300 45 9 . 252 54 115 217 165 266 172 78 200 40 1395 542 88 198 Remotely 208 | . . . . . 130 . . . . . . . . . . . . . . 78 . . . Salvage Created 15039 | 55 826 162 . 63 2163 1149 270 183 . 738 109 710 590 303 . 232 78 181 164 5000 907 508 648 Parts 791 | 6 47 17 . 9 123 55 12 8 . 37 6 26 19 16 . 12 4 4 1 283 33 30 43 Haulers Intercepted 9 | . 2 . . . 5 1 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 9 | 2 . . . . 6 . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . 11 7 . 44 . . 11 14 . 12 . 3 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 243 | . 16 11 . 6 35 15 6 3 . 11 2 11 14 10 . 7 1 4 . 61 9 9 12 Melee 159 | . . . . . . 15 6 3 . 11 2 11 7 8 . 2 1 2 . 61 9 9 12 Guns 18 | . 10 3 . 1 4 . . . . . . . . . . . . . . . . . . Cannons 28 | . 6 1 . . 21 . . . . . . . . . . . . . . . . . . AOE 37 | . . 6 . 5 10 . . . . . . . 7 2 . 5 . 2 . . . . . Classes Destroyed 21 | 1 5 1 . 1 5 2 . . . 1 . . 1 . . . . . . . 1 . 3 Worker 11 | . . . . 1 5 2 . . . . . . . . . . . . . 2 . 1 . Builder 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . Hauler 9 | . 2 . . . 5 1 . . . . . . . . . . . . . . 1 . . Recycler 13 | . 1 . . . 5 3 . . . . . . . . . . . . . 4 . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Operator 7 | . 2 . . . 2 . . . . . . . . . . . . . . 2 . . 1 Watcher 11 | . 3 . . . 4 1 . . . . . 1 . . . . . . . 2 . . . Swarmer 46 | . . 9 . 5 7 . 2 . . . . . 2 5 . 5 . 1 . 5 . 5 . Grunt 76 | . 16 2 . 1 19 8 2 3 . . . 6 2 3 . 2 . 1 . 11 . . . Brawler 6 | . . . . . 1 . . . . 2 . 1 2 . . . . . . . . . . Duelist 8 | . . . . . . 1 . . . 2 . . 4 1 . . . . . . . . . Sentry 32 | . . . . . 7 1 1 . . 4 . . 1 . . . 1 1 . 10 4 1 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 12 | . . . . . 1 . 1 . . 2 1 . 1 1 . . . . . 2 3 . . Programmer 55 | . . . . . . 5 . . . . 1 4 1 . . . . 1 . 33 1 3 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 7 | . . . . . . . . 1 . . . . 3 1 . . . 1 1 . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 1 3 3 . 3 9 5 4 3 . 3 1 5 9 5 . 5 1 2 . 6 3 4 3 Combat Bots Only 9 | . 2 3 . 3 6 4 4 3 . 3 1 5 9 5 . 5 1 2 . 6 3 4 2 Max Kills in Single Turn 5 | 1 1 3 . 2 4 1 1 1 . 1 1 1 3 1 . 5 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 2 4 . . . . . . . 3 1 . 5 . 1 . . . . . Melee 1 | . . . . . . 1 1 1 . 1 1 1 1 1 . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Hostile Shots Fired 1869 | . 56 19 . 10 124 59 29 14 . 85 . 37 41 26 162 22 4 27 . 554 232 76 292 Missed 594 | . 9 6 . 3 36 15 9 6 . 32 . 15 15 9 57 8 . 10 . 182 78 24 80 Deflected 12 | . . . . . . . . . . . . . . . . . . . . . 2 4 6 Hits 1275 | . 47 13 . 7 88 44 20 8 . 53 . 22 26 17 105 14 4 17 . 372 154 52 212 Melee 48 | . . . . . . 2 . . . 11 . 1 6 2 12 . . . . . 14 . . Projectile 1227 | . 47 13 . 7 88 42 20 8 . 42 . 21 20 15 93 14 4 17 . 372 140 52 212 AOE 30 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 28 Critical Strikes 80 | . . . . 1 3 4 . 1 . 2 . 1 . 2 10 1 . . . 23 7 2 23 Actively Blocked 28 | . . . . . . . . . . . . . . . . . . . . . 3 2 23 Part Disruptions 13 | . . . . . . . . . . . . . . . . . . . . 5 1 . 7 Damage Taken 28782 | . 555 130 . 93 1283 584 319 139 . 928 45 327 571 206 2583 317 92 350 . 5129 4236 1166 9729 Core 3667 | . 120 27 . 44 152 61 50 37 . 121 16 20 90 15 371 43 . 23 . 378 485 22 1592 Absorbed by Shields 3614 | . . . . . . . . . . . . 259 146 111 291 . . . . 2750 57 . . Redirected to Shielding 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Ignored by Resistances 735 | . . . . . . . . . . 3 . . . . . 20 . . . 712 . . . Regen/Repaired (Parts) 325 | . 82 . . . 153 85 . . . . . . . . 5 . . . . . . . . Core Remaining (%) 70 | 100 . . . 23 72 . . . . 61 98 . . . . 46 . . 98 70 66 . . Volleys Fired 249 | 5 62 11 . 7 135 2 . . . 1 . . 6 5 . 1 . 4 . . . . 10 Largest 2 | 2 2 2 . 2 2 1 . . . 1 . . 1 1 . 1 . 1 . . . . 2 Hottest 130 | 90 130 125 . 80 96 90 . . . 90 . . 43 39 . 39 . 56 . . . . 98 Shots Fired 452 | 10 123 18 . 9 257 2 . . . 1 . . 6 5 . 1 . 4 . . . . 16 Gun 239 | 10 98 7 . 2 122 . . . . . . . . . . . . . . . . . . Cannon 167 | . 25 7 . 2 125 2 . . . 1 . . . . . . . 1 . . . . 4 Launcher 46 | . . 4 . 5 10 . . . . . . . 6 5 . 1 . 3 . . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 125 | . . . . 2 122 . . . . . . . . . . . . 1 . . . . . Thermal 272 | 5 123 14 . 2 125 2 . . . 1 . . . . . . . . . . . . . Explosive 46 | . . 4 . 5 10 . . . . . . . 6 5 . 1 . 3 . . . . 12 Electromagnetic 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 27 | 4 17 6 . 3 27 . . . . . . . 3 4 . . . 3 . . . . 5 Robot Miss Streak 4 | 1 3 2 . 1 4 . . . . . . . 2 1 . . . . . . . . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 880 | 7 78 8 . 4 145 53 14 7 . 37 4 35 23 15 2 11 2 14 5 275 57 21 63 Core Hits 500 | 3 29 11 . 8 101 25 5 4 . 17 2 16 31 15 2 11 2 8 2 125 22 12 49 Critical Kills 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 72 | . 3 1 . . 1 2 1 2 . 9 . 4 1 1 . . 1 . . 25 8 3 10 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 27 | . . . . . . 2 1 2 . 9 . 4 . 1 . . 1 . . 7 . . . Impale 40 | . . . . . . . . . . . . . 1 . . . . . . 18 8 3 10 Melee Attacks 850 | . . . . . . 67 20 7 . 42 13 45 24 16 2 12 3 12 5 391 87 23 81 Impact 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Slashing 313 | . . . . . . 64 20 7 . 42 13 44 18 13 1 12 3 10 5 61 . . . Piercing 534 | . . . . . . . . . . . . 1 6 3 1 . . 2 . 330 87 23 81 Sneak Attacks 43 | . . . . . . 10 . 1 . 2 . 2 7 1 . . . 1 1 12 2 2 2 Combat Hostiles 4 | . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . Follow-up Attacks 72 | . . . . . . 3 1 . . 5 . 1 3 1 1 . . 1 . 40 8 1 7 Martial Strikes 12 | . . . . . . . . . . . . . . . . . . . . . 1 3 8 Damage Inflicted 39844 | 92 1273 572 . 507 4915 2868 670 372 . 1604 201 1748 2593 1234 58 748 103 956 395 11694 2363 1178 3700 Guns 2488 | 92 970 82 . 15 1329 . . . . . . . . . . . . . . . . . . Cannons 2624 | . 303 54 . 36 1926 . . . . . . . . . . . . . . . . . 305 Explosions 5875 | . . 436 . 447 1657 . . . . . . . 1309 518 . 229 . 350 . . . . 929 Melee 28842 | . . . . . . 2868 670 372 . 1604 201 1748 1284 716 55 519 103 606 395 11694 2363 1178 2466 Ramming 15 | . . . . 9 3 . . . . . . . . . 3 . . . . . . . . Kinetic 1344 | . . . . 15 1329 . . . . . . . . . . . . . . . . . . Thermal 3554 | 26 1273 136 . 36 2083 . . . . . . . . . . . . . . . . . . Explosive 5718 | . . 436 . 447 1500 . . . . . . . 1309 518 . 229 . 350 . . . . 929 Electromagnetic 66 | 66 . . . . . . . . . . . . . . . . . . . . . . . Impact 33 | . . . . . . 33 . . . . . . . . . . . . . . . . . Slashing 13813 | . . . . . . 2835 670 372 . 1604 201 1748 1193 680 33 519 103 561 395 2899 . . . Piercing 14996 | . . . . . . . . . . . . . 91 36 22 . . 45 . 8795 2363 1178 2466 Entropic 305 | . . . . . . . . . . . . . . . . . . . . . . . 305 Highest Corruption 42 | . . . . . . 1 1 1 1 14 . 1 1 1 12 33 . 1 1 41 3 6 42 Average Corruption 12 | . . . . . . 1 1 1 1 7 . 1 1 1 3 32 . 1 1 19 1 5 14 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 316 | . . . . . . . 4 2 1 28 . . 9 6 . 23 . 1 1 188 . 6 47 Message Errors 78 | . . . . . . . 2 . . 6 . . 3 1 . 3 . . 1 48 . . 14 Matter Fused 84 | . . . . . . . 1 1 1 11 . . 2 3 . 6 . . . 50 . 2 7 Heat Flow Errors 35 | . . . . . . . . 1 . 1 . . . . . 2 . . . 24 . 1 6 Energy Discharges 35 | . . . . . . . . . . 2 . . . 1 . 3 . . . 22 . 3 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 Parts Fused 5 | . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 Data Loss (minor) 46 | . . . . . . . 1 . . 5 . . 1 1 . 5 . 1 . 23 . . 9 Data Loss (major) 19 | . . . . . . . . . . 3 . . 1 . . 3 . . . 10 . . 2 Alerts 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Misdirections 6 | . . . . . . . . . . . . . . . . 1 . . . 2 . . 3 Overload Shots 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . Overflow Damage 2225 | . . 28 . 16 115 110 69 74 . . 16 151 139 160 . 39 . 112 141 623 113 80 239 Projectiles 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . Explosions 186 | . . 28 . 16 101 . . . . . . . 23 18 . . . . . . . . . Melee 2025 | . . . . . . 110 69 74 . . 16 151 116 142 . 39 . 112 141 623 113 80 239 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . 10 . 34 . . . . . . . . 74 18 . . . . . . . . . Shots 5 | . . 1 . 1 . . . . . . . . 2 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . 1 1 . . . . . . . . . 2 . . . . . . . . Kicked 4 | . . . . 1 1 . . . . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | 90 503 224 . 24 433 64 . 135 . 98 . . 2 . . 248 . 22 . 276 . 213 302 Average Temperature 114 | 41 145 101 . 14 102 33 . 70 . 41 . . 2 . . 115 . 11 . 104 . 87 131 Received Heat Transfer 2757 | . 306 18 . . 711 153 18 90 . 105 . 50 66 39 . 85 18 45 . 586 89 45 333 Effects 9 | . 6 . . . . . . . . . . . . . . . . . . . . . 3 Shutdowns 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 12 | . . . . . . . . . . . . . . . . . . . . . 3 3 6 Total Turns 312 | . . . . . . . . . . . . . . . . . . . . . 67 66 179 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . 53 31 41 Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 6 . . . 4 . . . . . . . . . . . . . . 1 . . . Heat Transferred 6797 | 74 3182 296 . 74 3171 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Maximum Alert Level 4 | . . . . . 2 1 . . . . . . . . . . . . . 4 2 1 . Low Security (%) 67 | 100 100 100 . 100 65 88 . . . . 100 100 . . . . 100 . . 39 . 55 100 Level 1 15 | . . . . . 1 11 . . . . . . . . . . . . . 26 56 44 . Level 2 11 | . . . . . 32 . . . . . . . . . . . . . . 13 43 . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . 17 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . 2 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1150 | 5 122 156 . 115 666 298 . . . . 122 152 . . . . 30 . . 1150 646 252 139 Initial 646 | . . 42 . . 35 298 . . . . . 39 . . . . . . . . 646 227 108 Average 209 | . 45 52 . 20 246 136 . . . . 55 57 . . . . 2 . . 372 420 188 73 Influence Increases 8188 | 10 526 318 . 276 1386 580 145 205 . 234 386 333 280 230 . 150 32 90 5 1852 404 220 526 Destroy 0b10 Robot/C 5080 | . 320 220 . 180 720 300 120 60 . 220 200 220 260 200 . 140 20 80 . 1220 180 180 240 Destroy 0b10 Robot/NC 335 | 10 40 . . 5 120 45 . . . 10 15 5 . . . . . . 5 60 5 10 5 Destroy Leader 1052 | . 70 40 . 30 178 84 10 10 . . 52 42 20 30 . 10 10 10 . 304 72 30 50 Allied During Kill 115 | . . 11 . 24 4 . . . . 4 72 . . . . . . . . . . . . Successful Hack 334 | . 17 . . . 44 84 . . . . 28 22 . . . . . . . 52 . . 87 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . . 15 . . 105 30 . . . . 15 . . . . . . . . 45 . . 15 Destroy Structure 402 | . 4 32 . 37 80 7 . . . . 4 14 . . . . 2 . . 66 42 . 114 Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . 45 15 . . Lose Combat Pursuer 555 | . 45 . . . 135 30 15 135 . . . 30 . . . . . . . 60 90 . 15 Influence Decreases 8188 | 10 416 364 64 184 820 1050 314 134 90 234 306 333 326 230 34 150 32 90 5 702 1175 430 695 Entered New Map 1543 | . . 68 64 . 57 360 71 4 90 . . 41 30 7 34 . . . . . 504 152 61 Time Decay 5862 | 10 416 296 . 184 554 680 243 130 . 214 186 292 266 213 . 150 32 90 5 561 601 278 461 Lost Part 474 | . . . . . 20 10 . . . 20 . . 30 10 . . . . . 141 70 . 173 Lost Ally 160 | . . . . . 40 . . . . . 120 . . . . . . . . . . . . Purge Threat 149 | . . . . . 149 . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 4 . . . 5 8 . . . 1 4 5 . . . . . . . 20 . 3 9 Investigation 12 | . 2 . . . 1 1 . . . 1 2 1 . . . . . . . 2 . 1 1 Extermination 27 | . . . . . . 6 . . . . 1 2 . . . . . . . 13 . 2 3 Reinforcement 15 | . 2 . . . 3 1 . . . . 1 2 . . . . . . . 1 . . 5 Assault 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Distress Signals 30 | . 2 . . . 7 1 . . . . 1 2 . . 2 . . . . 1 8 1 5 Communications Jammed 8 | . . . . . . . . . . . . 3 . . . . . . . 5 . . . Distress Signals 8 | . . . . . . . . . . . . 3 . . . . . . . 5 . . . Times Spotted 383 | . 26 9 . 9 60 25 7 10 . 14 4 21 12 10 13 4 1 4 . 80 35 11 28 Peak Tracking Total 13 | . 4 3 . 4 7 4 4 6 . 5 2 3 9 5 13 5 1 3 . 5 6 5 7 Tactical Retreats 25 | . 3 . . . 6 2 1 3 . . . 2 . . . . . . . 4 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Traps Triggered 14 | . . . . . 3 . . . . 1 . 3 . . . 1 . . . 5 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Machines Disabled 19 | . . 1 . . 7 2 . . . 2 1 . 2 . . . . . . 3 . . 1 Max in Single Turn 2 | . . 1 . . 2 1 . . . 1 1 . 1 . . . . . . 1 . . 1 Garrison Access 7 | . . . . . . 1 . . . . . 1 . . . . . . . . 4 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Machines Accessed 105 | . 8 . 1 . 11 17 . . 4 3 4 12 1 . 7 . . . . 23 4 4 6 Terminals 51 | . 6 . . . 8 10 . . . 1 1 3 . . . . . . . 15 . 2 5 Fabricators 10 | . . . . . . 3 . . . 1 2 2 . . . . . . . 2 . . . Repair Stations 6 | . 1 . . . 1 1 . . . . 1 . . . . . . . . 2 . . . Recycling Units 7 | . 1 . . . . 1 . . . 1 . 2 . . . . . . . 1 . . 1 Scanalyzers 9 | . . . . . 2 1 . . . . . 3 . . . . . . . 3 . . . Garrison Access 9 | . . . . . . 1 . . . . . 2 . . . . . . . . 4 2 . Total Hacks 261 | . 22 . 1 . 45 40 . . 28 7 10 23 1 . 8 . . . . 53 7 6 10 Successful 142 | . 11 . 1 . 30 19 . . 28 2 5 11 1 . 8 . . . . 13 4 2 7 Failed 118 | . 11 . . . 14 21 . . . 5 5 12 . . . . . . . 40 3 4 3 Catastrophic 25 | . . . . . 2 4 . . . . 1 2 . . . . . . . 13 . 3 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 96 | . 19 . 1 . 25 22 . . . 3 1 5 . . 1 . . . . 16 . . 3 Terminals 124 | . 19 . . . 29 24 . . . 2 3 7 . . . . . . . 29 . 3 8 Fabricators 18 | . . . . . . 4 . . . 2 4 4 . . . . . . . 4 . . . Repair Stations 22 | . 2 . . . 10 3 . . . . 3 . . . . . . . . 4 . . . Recycling Units 14 | . 1 . . . . 2 . . . 3 . 4 . . . . . . . 2 . . 2 Scanalyzers 31 | . . . . . 6 5 . . . . . 6 . . . . . . . 14 . . . Garrison Access 14 | . . . . . . 2 . . . . . 2 . . . . . . . . 7 3 . Terminal Hacks 57 | . 1 . 1 . 6 4 . . 28 . . 2 1 . 8 . . . . 1 . 1 4 Record 18 | . . . . . . . . . 11 . . . . . 7 . . . . . . . . Part Schematic 10 | . . . . . . 2 . . 8 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . 3 . . . . . . . . . . . . . 1 Open Door 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . . . 1 3 1 . . . . . . . 1 . . . Load Schematic 6 | . . . . . . 1 . . . 1 2 1 . . . . . . . 1 . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 15 | . 2 . . . 9 2 . . . . 1 . . . . . . . . 1 . . . Scan Component 9 | . 1 . . . 5 1 . . . . 1 . . . . . . . . 1 . . . Repair 6 | . 1 . . . 4 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 Retrieve Components 4 | . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 Scanalyzer 18 | . . . . . 5 3 . . . . . 4 . . . . . . . 6 . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 15 | . . . . . 2 3 . . . . . 4 . . . . . . . 6 . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . 1 . . . . . . . . 4 1 . Seal Access 7 | . . . . . . 1 . . . . . 1 . . . . . . . . 4 1 . Unauthorized Hacks 33 | . 8 . . . 10 7 . . . 1 1 1 . . . . . . . 3 . . 2 Terminals 29 | . 7 . . . 10 7 . . . . 1 . . . . . . . . 3 . . 1 Botnet 11 | . 2 . . . 3 2 . . . . . . . . . . . . . 3 . . 1 Skim 18 | . 5 . . . 7 5 . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 1 Reject 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 7 . . . 10 17 . . . 3 4 9 . . . . . . . 23 . 3 5 Full Trace Events 8 | . 1 . . . . 1 . . . . 2 1 . . . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 2 . . 8 . . . . . . . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 25 . . . . 42 . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 2 . . . . 8 . . . . . . . . . . . . Part Studies Acquired 15 | . . . . . 2 3 . . . . . 4 . . . . . . . 6 . . . Parts Repaired 6 | . 1 . . . 4 1 . . . . . . . . . . . . . . . . . Time 174 | . 26 . . . 134 14 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . 2 . . . . . . . 6 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Total Allies 15 | . . 4 . . . . . . . 11 . . . . . . . . . . . . . Largest Group 11 | . . 4 3 3 2 . . . . 11 10 . . . . . . . . . . . . Highest-Rated Group 222 | . . 71 40 40 24 . . . . 222 210 . . . . . . . . . . . . Highest-Rated Ally 41 | . . 31 16 16 16 . . . . 41 41 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 123 | . . . . 19 16 . . . . 9 79 . . . . . . . . . . . . Total Damage 2075 | . . . . 143 160 . . . . 118 1654 . . . . . . . . . . . . Kills 17 | . . . . 3 1 . . . . 2 11 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Active Infowar (turns) 23720 | 23 1144 . . . 2425 2699 768 637 88 1268 506 1124 637 539 1544 425 325 434 118 5266 1930 608 1212 Optics 8161 | . . . . . 2249 2412 . . . . . . . . . . . . . 476 1204 608 1212 Sensors 5696 | . . . . . . . 765 637 88 1219 7 . 631 539 1544 . . 104 118 44 . . . Terrain 4439 | . . . . . . 379 . . . . . . . . . 425 325 434 118 2758 . . . Structural 7490 | . . . . . 1379 1190 3 . . . 499 1124 6 . . 423 325 434 118 1989 . . . Seismic 1167 | 23 1144 . . . . . . . . . . . . . . . . . . . . . . T.N.C. 496 | . . . . . 115 381 . . . . . . . . . . . . . . . . . Machine Analysis 9572 | . . . . . . . . . . . . . . . . . 185 434 118 5266 1930 608 1031 Cloaking 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Jamming 9348 | . . . . . . 176 . . . 49 92 1109 325 . . . 320 330 . 5241 1706 . . ECM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . 2 . . . . . 2 . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Turns Passed 26949 | 113 1778 924 504 1033 2432 2699 768 637 88 1268 506 1124 637 539 1566 440 325 434 118 5266 1930 608 1212 Spaces Moved 16500 | 56 822 549 312 526 1004 1525 610 458 77 835 385 716 501 423 866 354 214 362 88 3253 1459 406 699 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . Treads 1786 | 39 822 549 312 64 . . . . . . . . . . . . . . . . . . . Legs 14696 | . . . . 462 1004 1525 610 458 77 835 385 716 501 423 866 354 214 362 88 3252 1459 406 699 Wheels 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 115 115 115 115 115 116 112 110 110 100 102 105 105 105 102 104 122 120 Average Speed 121 | 126 160 160 160 186 124 125 115 115 115 115 116 114 111 110 108 106 106 105 105 107 109 125 129 Slowest Speed 260 | 160 160 160 160 260 183 130 115 115 115 116 116 181 112 110 180 108 110 105 105 182 224 244 260 Overloaded Moves 49 | . . . . . . . . . . . . . . . . . . . . . 5 9 35 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 5 . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 87 99 69 91 77 41 69 61 68 74 13 23 61 59 91 54 6 61 19 73 55 11 25 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . 2 . . 2 2 . . . 1 . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . 1 1 1 1 . 1 . 1 1 . . 1 . . . 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . . . . 1 . 1 . . 1 1 . 1 1 1 . . . . Scrap Searched 23 | . . 1 . 2 . . 3 2 . 4 . . 2 4 . 2 . 2 1 . . . . Spaces Dug 133 | . . 17 . 20 13 7 1 . . 1 4 6 . 1 . . 1 . . 33 13 . 16 Terrain Destroyed 448 | . . 39 . 45 92 7 1 . . 1 4 6 49 49 . 16 1 29 . 33 13 . 63 Melee 81 | . . . . . . 5 1 . . 1 4 6 . 1 . . 1 . . 33 13 . 16 Projectile 13 | . . . . . 10 2 . . . . . . . . . . . 1 . . . . . AOE 354 | . . 39 . 45 82 . . . . . . . 49 48 . 16 . 28 . . . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Total 22262 | 89 1166 577 318 567 1959 2267 660 561 76 1101 436 984 549 477 1497 404 309 400 106 4693 1750 462 854 Wait 3636 | 6 244 10 . 12 671 597 28 97 . 113 29 185 6 17 548 19 60 12 4 852 67 18 41 Move 16477 | 55 821 548 311 525 1003 1524 609 457 76 834 384 715 500 422 865 353 213 361 87 3252 1458 405 699 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 288 | 15 15 1 2 4 43 22 . . . 10 5 12 6 5 13 4 15 3 2 57 45 4 5 Fast Attach 116 | . 3 . . 1 10 7 . . . 1 . 3 . 3 25 . . 2 . 39 15 3 4 Attach 114 | 7 . . . . 7 4 . . . 5 2 6 3 1 5 10 8 . 1 26 14 1 14 Detach 6 | . . . . . . . . . . . . . . . . 1 1 . 1 2 1 . . Swap 205 | . 8 5 2 10 31 19 4 . . 12 3 6 6 4 3 2 4 3 3 45 26 4 5 Drop 354 | 1 13 2 3 7 58 33 3 . . 8 4 12 4 7 35 2 5 5 3 86 47 9 7 Fire 249 | 5 62 11 . 7 135 2 . . . 1 . . 6 5 . 1 . 4 . . . . 10 Melee 721 | . . . . . . 59 16 7 . 36 9 41 18 13 1 12 3 10 5 334 77 18 62 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . 1 1 . . . . . . . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Rewire 88 | . . . . . . . . . . 81 . . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 5) 767 | -10/Materials | Identified exit to Materials 850 | -10/Materials | Identified exit to Mines 1042 | -10/Materials | Discovered exit to Materials (range 14) 1200 | -10/Materials | Repaired Lgt. Treads 1571 | -10/Materials | Discovered exit to Mines (range 10) 1609 | -10/Materials | Identified exit to Subcaves 1663 | -10/Materials | Learned location of Recycling (-7) 1705 | -10/Materials | Learned Storage emergency access door positions 1737 | -10/Materials | Learned location of 3 exits from Materials 1758 | -10/Materials | Learned 4 Subcaves zone layouts 1772 | -10/Materials | Learned location of 1 exit from Storage 1785 | -10/Materials | Learned location of 1 exit from Recycling 1807 | -10/Materials | Learned 4 Subcaves zone layouts 1840 | -10/Materials | Learned 2 Storage zone layouts 1882 | -10/Materials | Learned 2 Materials zone layouts 1892 | -10/Materials | Entered Mines 1942 | -10/Mines | Core integrity fell below 50% 1967 | -10/Mines | Met a Derelict bent on vengeance 2096 | -10/Mines | Learned Materials security intel 2252 | -10/Mines | Discovered exit to Materials (range 8) 2272 | -10/Mines | Discovered exit to Materials (range 5) 2280 | -10/Mines | Received a Mining Laser from a helpful Derelict 2514 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2525 | -10/Mines | Discovered exit to Subcaves (range 6) 2803 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2804 | -10/Mines | Discovered new exit (range 5) 2816 | -10/Mines | Entered Exiles 2816 | -10/Exiles | Accompanied by 3 allies 2861 | -10/Exiles | Met 8R-AWN 2888 | -10/Exiles | Met EX-HEX 2931 | -10/Exiles | Met EX-BIN 2951 | -10/Exiles | Aligned with FarCom system 2952 | -10/Exiles | Given EX-Vault access code 2991 | -10/Exiles | Opened EX-Vault 3001 | -10/Exiles | Found Longsword +1 3034 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3077 | -10/Exiles | Met EX-DEC 3255 | -10/Exiles | Discovered new exit (range 14) 3320 | -10/Exiles | Left Exiles lab with Longsword +1 3320 | -10/Exiles | Entered Mines 3320 | -9/Mines | Accompanied by 3 allies 3366 | -9/Mines | Learned location of Zion (-6) 3606 | -9/Mines | Learned location of Storage (-7) 3948 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4318 | -9/Mines | Learned location of 1 exit from Materials 4327 | -9/Mines | Discovered new exit (range 10) 4353 | -9/Mines | Entered Materials 4353 | -8/Materials | Accompanied by 2 allies 4353 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4354 | -8/Materials | Identified exit to Factory 4416 | -8/Materials | Central database locked down 4777 | -8/Materials | Repaired Imp. Aluminum Leg+ 4805 | -8/Materials | Repaired Structural Scanner 4838 | -8/Materials | Repaired Imp. Aluminum Leg+ 4887 | -8/Materials | Repaired Gauss Rifle 5462 | -8/Materials | Build established: Skirmisher 5892 | -8/Materials | Build established: Mutant 6230 | -8/Materials | Learned 2 Lower Caves zone layouts 6291 | -8/Materials | Learned 2 Storage zone layouts 6343 | -8/Materials | Learned Factory trap positions 6387 | -8/Materials | Learned Factory stockpile data 6422 | -8/Materials | Learned Storage stockpile data 6445 | -8/Materials | Learned 2 Storage zone layouts 6457 | -8/Materials | Learned location of 1 exit from Lower Caves 6555 | -8/Materials | Learned 12 Factory zone layouts 6753 | -8/Materials | First assault squad dispatched 6785 | -8/Materials | Entered Factory 6785 | -7/Factory | Evolved 2 slots: Utility x2 6786 | -7/Factory | Build established: Skirmisher 6786 | -7/Factory | Identified exit to Storage 6786 | -7/Factory | Identified exit to Factory 6787 | -7/Factory | Loaded intel: 88 trap records 7004 | -7/Factory | Repaired Imp. Titanium Leg 7081 | -7/Factory | Identified exit to DSF 7462 | -7/Factory | Build established: Gladiator 9039 | -7/Factory | Discovered new exit (range 12) 9238 | -7/Factory | Learned Factory trap positions 9286 | -7/Factory | Identified exit to Lower Caves 9324 | -7/Factory | Learned Extension trap positions 9332 | -7/Factory | Fabricated Structural Scanner (x2) 9484 | -7/Factory | Entered Lower Caves 9485 | -7/Lower Caves | Identified exit to Lower Caves 9629 | -7/Lower Caves | Found DCF Scrap (14 items) 9656 | -7/Lower Caves | Learned Factory security intel 9990 | -7/Lower Caves | Learned 4 Factory zone layouts 10017 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10252 | -7/Lower Caves | Entered another Lower Caves area 10253 | -7/Lower Caves | Identified exit to Data Miner 10489 | -7/Lower Caves | Discovered exit to Factory (range 6) 10889 | -7/Lower Caves | Entered Data Miner 10889 | -7/Data Miner | Discovered new exit (range 6) 10911 | -7/Data Miner | Met Data Miner 10933 | -7/Data Miner | Learned location of Section 7 (-2) 10933 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10950 | -7/Data Miner | Received God Mode back door access code from Data Miner 10977 | -7/Data Miner | Entered Proximity Caves 11196 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 11295 | -6/Proximity Caves | Spotted B-75 Beast 11343 | -6/Proximity Caves | Spotted B-75 Beast 11400 | -6/Proximity Caves | Destroyed B-75 Beast 11425 | -6/Proximity Caves | Lost 3 parts (1n2u) 11602 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 11636 | -6/Proximity Caves | System corruption reached 10% 11648 | -6/Proximity Caves | Discovered exit to Factory (range 16) 11702 | -6/Proximity Caves | Lost 6 allies 11798 | -6/Proximity Caves | Lost 3 allies 12124 | -6/Proximity Caves | Build established: Commander-Gladiator 12245 | -6/Proximity Caves | Entered Factory 12245 | -6/Factory | Accompanied by 10 allies 12245 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12246 | -6/Factory | Identified exit to Lower Caves 12248 | -6/Factory | Loaded intel: 102 trap records 12396 | -6/Factory | Fabricated Microactuators (x2) 12624 | -6/Factory | Discovered new exit (range 10) 12751 | -6/Factory | Entered another Factory area 12751 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12752 | -5/Factory | Identified exit to Upper Caves 12752 | -5/Factory | Identified exit to Extension 13025 | -5/Factory | Build established: Infiltrator-Gladiator 13875 | -5/Factory | Entered Upper Caves 13977 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14021 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14076 | -5/Upper Caves | Destroyed 9 combat bots 14080 | -5/Upper Caves | Lost 3 parts (1p1n1u) 14226 | -5/Upper Caves | Identified exit to Upper Caves 14316 | -5/Upper Caves | Build established: Scavenger-Gladiator 14349 | -5/Upper Caves | Learned Factory non-interactive machine intel 14512 | -5/Upper Caves | Entered another Upper Caves area 14643 | -5/Upper Caves | Discovered new exit (range 8) 15039 | -5/Upper Caves | Discovered new exit (range 5) 15051 | -5/Upper Caves | Entered Warlord 15090 | -5/Warlord | System corruption cleaned by Quarantine Array 15112 | -5/Warlord | Discovered new exit (range 14) 15497 | -5/Warlord | Met Warlord 15522 | -5/Warlord | Warlord's base attacked by MAIN.C 15575 | -5/Warlord | Found Prototype Energy Cannon 15575 | -5/Warlord | Identified Vortex Cannon 15578 | -5/Warlord | Found Prototype Energy Gun 15578 | -5/Warlord | Identified Vortex Rifle 15779 | -5/Warlord | Opened Warlord's prototype stash 15784 | -5/Warlord | Found Prototype Reactor 15784 | -5/Warlord | Identified Vortex Chain Reactor 15805 | -5/Warlord | Found Prototype Device 15805 | -5/Warlord | Identified Thermal Barrier 15820 | -5/Warlord | Found Prototype Hackware 15820 | -5/Warlord | Identified System Mapper 15872 | -5/Warlord | Warlord forces counterattacked 16082 | -5/Warlord | Build established: Hacker-Gladiator 16197 | -5/Warlord | Warlord base infiltrated, sounded retreat 16579 | -5/Warlord | Spotted Executioner 16609 | -5/Warlord | System corruption reached 10% 16617 | -5/Warlord | Entered Proximity Caves 16622 | -4/Proximity Caves | System corruption reached 30% 16639 | -4/Proximity Caves | Lost 11 parts (1p2n7u1w) 16741 | -4/Proximity Caves | Core integrity fell below 50% 16805 | -4/Proximity Caves | Build established: Scavenger-Assassin 16989 | -4/Proximity Caves | Identified exit to Factory 17057 | -4/Proximity Caves | Entered Factory 17057 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17058 | -4/Factory | Identified exit to Armory 17059 | -4/Factory | Loaded intel: 225 non-interactive machine locations 17226 | -4/Factory | Discovered new exit (range 20) 17255 | -4/Factory | Found Hvy. Insulated Plating 17382 | -4/Factory | Entered Upper Caves 17411 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17464 | -4/Upper Caves | Spotted B-86 Titan 17554 | -4/Upper Caves | Build established: Scavenger-Gladiator 17673 | -4/Upper Caves | Learned Research terminal intel 17775 | -4/Upper Caves | Discovered new exit (range 12) 17816 | -4/Upper Caves | Entered another Upper Caves area 17872 | -4/Upper Caves | Encountered a Warlord checkpoint 17916 | -4/Upper Caves | Discovered new exit (range 15) 17934 | -4/Upper Caves | Entered Research 17934 | -3/Research | Evolved 2 slots: Utility x2 17935 | -3/Research | Loaded intel: 23 terminal locations 18543 | -3/Research | Cargo convoy interrupted 18574 | -3/Research | Incoming assault squad redirected 18840 | -3/Research | Build established: Infiltrator-Gladiator 19259 | -3/Research | Lost 5 parts (1n3u1w) 19299 | -3/Research | System corruption reached 10% 19514 | -3/Research | Build established: Scavenger-Gladiator 19884 | -3/Research | Lost 5 parts (1p2n2u) 20016 | -3/Research | Spotted B-86 Titan 20188 | -3/Research | Found Gamma Bomb Array 20675 | -3/Research | Build established: Hacker-Gladiator 20844 | -3/Research | Found Prototype Processor 20845 | -3/Research | Identified Spectral Analyzer 20850 | -3/Research | Found Faulty Spectral Analyzer 20885 | -3/Research | Found Prototype Device 20885 | -3/Research | Identified Imp. Particle Accelerator 20891 | -3/Research | Found Prototype Device 20891 | -3/Research | Identified Exp. Actuator Array 21173 | -3/Research | Found Prototype Device 21173 | -3/Research | Identified Adv. Kinecellerator 21690 | -3/Research | Build established: Scientist-Gladiator 21725 | -3/Research | Found Prototype Protection 21725 | -3/Research | Identified Centrium Heavy Armor Plating 22183 | -3/Research | Build established: Hacker-Gladiator 22295 | -3/Research | System corruption reached 30% 22434 | -3/Research | First assault squad dispatched 22450 | -3/Research | Incoming assault squad redirected 22563 | -3/Research | Incoming investigation squad redirected 23180 | -3/Research | Discovered new exit (range 12) 23200 | -3/Research | Identified exit to Research 23200 | -3/Research | Entered another Research area 23200 | -2/Research | Warlord forces began assault on 0b10 23200 | -2/Research | Evolved 2 slots: Utility x2 23310 | -2/Research | Research machine network offline 23354 | -2/Research | Found Powered Armor 23684 | -2/Research | Borebot progress halted 23752 | -2/Research | Spotted Executioner 23767 | -2/Research | Spotted Striker 23794 | -2/Research | Borebot progress halted 23896 | -2/Research | Lost 3 allies 24067 | -2/Research | Found Prototype Processor 24067 | -2/Research | Identified Exp. Core Analyzer 24070 | -2/Research | Found Prototype Device 24070 | -2/Research | Identified Adv. Kinecellerator 24159 | -2/Research | Met up with Warlord 24252 | -2/Research | Spotted Striker 24253 | -2/Research | Build established: Scavenger-Gladiator 24277 | -2/Research | Lost 7 allies 24370 | -2/Research | Borebot progress halted 24677 | -2/Research | Found Prototype Processor 24677 | -2/Research | Identified Exp. Targeting Computer 24710 | -2/Research | Given Cave Seal Controls access code 24843 | -2/Research | Spotted Executioner 24873 | -2/Research | Spotted Executioner 24877 | -2/Research | Lost 3 allies 24901 | -2/Research | Destroyed Executioner 24941 | -2/Research | Lost 4 parts (4u) 25078 | -2/Research | Discovered new exit (range 5) 25084 | -2/Research | Identified exit to Access 25107 | -2/Research | Spotted Striker 25130 | -2/Research | Entered Access 25130 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25263 | -1/Access | Identified exit to Command 25490 | -1/Access | Build established: Hacker-Gladiator 25738 | -1/Access | Entered Command 26145 | -1/Command | System corruption reached 10% 26194 | -1/Command | Found Adv. Powered Armor 26334 | -1/Command | Disengaged cave seal 26334 | -1/Command | Derelicts emerged from the dark tunnel 26335 | -1/Command | Welcomed Warlord to Command 26442 | -1/Command | Lost 8 allies 26682 | -1/Command | Spotted M Guard 26682 | -1/Command | Spotted M Guard 26682 | -1/Command | Spotted Combat Programmer 26687 | -1/Command | Spotted Combat Programmer 26703 | -1/Command | Warlord commented on Warlord statues 26748 | -1/Command | Lost 6 allies 26759 | -1/Command | Destroyed Combat Programmer 26765 | -1/Command | Warlord destroyed during the assault 26768 | -1/Command | System corruption reached 30% 26786 | -1/Command | Destroyed Combat Programmer 26789 | -1/Command | Incoming investigation squad redirected 26789 | -1/Command | Core integrity fell below 50% 26810 | -1/Command | All MAIN.C guards destroyed 26819 | -1/Command | Lost 15 parts (3p4n7u1w) 26893 | -1/Command | Lost 3 allies 26900 | -1/Command | Met MAIN.C 26906 | -1/Command | 0b10 Conduit disabled 26940 | -1/Command | Core integrity fell below 20% 26950 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 26900_ Acquired Centrium Leg. 26903_ Centrium Leg destroyed. 26906_ 0b10 Conduit disabled. 26906_ Particle Reactor destroyed. 26910_ Centrium Leg destroyed. 26915_ System corrupted: Heat flow error (+126). 26920_ Imp. Melee Analysis Suite destroyed. 26927_ Vortex Cannon destroyed. 26931_ Centrium Leg destroyed. 26932_ System corrupted: Component data lost. 26932_ MAIN.C suffers critical hit (Impale). 26935_ Centrium Leg destroyed. 26935_ Lgt. Quantum Reactor destroyed. 26938_ Enh. Force Lance follow-up attack on MAIN.C. 26946_ MAIN.C suffers critical hit (Impale). 26947_ V#BJ#Q,MW DARLCZVSJW%KV Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###################??????????????? | | ???????????????""""" """" #??????????????? | | ???????????????? "" #??????????????? | | ????????????????"" "" ################ | | ???????????????""""""""" ; | | ???????????????? " """ + | | ?????????????"" ?"""""" + | | ????????????#"" """""" ################ | | ????????????# " """""" #??????????????? | | ????????????# " "" #??????????????? | | ????????????# " "MMM #??????????????? | | ????????????#"""""""""MMM@ """""""#??????????????? | | ????????????#"" MMM """"""""#??????????????? | | ????????????# """ """""""#??????????????? | | ????????????# " " " #??????????????? | | ????????????# " " " " #??????????????? | | ????????????" " " " "" " " #??????????????? | | ????????????" """ " " """" #??????????????? | | ????????????" " " " " #??????????????? | | ????????????# """""""""" " #??????????????? | | ????????????# " ?"" " """"""""#??????????????? | | ????????????# ? ???" " " " ???????????????? | | ????????????##??????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Power Amplification 30 Armor Coverage 1200 Resistance: TH 50 Resistance: EM 30 Power Shielding 15 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 20 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 2 Force Boost 20 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- Melee Analysis Suite | -8/Materials | Scanalyzed Structural Scanner | -7/Factory | Hacked Microactuators | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Structural Scanner | x2 | -7/Factory Microactuators | x2 | -6/Factory Repaired ---------- Lgt. Treads | 41% | -10/Materials Imp. Aluminum Leg | 71% | -8/Materials Structural Scanner | 20% | -8/Materials Imp. Aluminum Leg | 59% | -8/Materials Gauss Rifle | 52% | -8/Materials Imp. Titanium Leg | 48% | -7/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Chainsword | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Greatsword | -5/Factory | Hacked Axe | -5/Factory | Hacked Hvy. Pick | -5/Factory | Hacked Myomer Leg | -3/Research | Hacked Thunder Leg | -3/Research | Hacked Lance | -3/Research | Hacked Imp. Thunder Leg | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Gamma Bomb Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Corridor Of Doom Welcome To The Revolution Challenges ------------ None Game ------ Seed ArmoredShockboltTreads Manual? 0 Play Time 03:48:05 Cumulative 178.0 hours Start 2025.11.05 @ 22:09:56 End 2025.11.06 @ 01:56:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 911d26af-0e04-4c56-9ed7-ef76e007e96e