Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.30 @ 14:19:12 Player: KaiSkiFox Result: Destroyed by AG-95911 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1876) 1876 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1441) 1441 TOTAL SCORE: 5347 Bonus ------- Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -196 Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 80/100 System Corruption 0% Temperature Warm (159) Movement Walking (190) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Slug Cannon > --- INVENTORY (15) --- Large Storage Unit High-capacity Storage Unit Signal Interpreter Tactical Coordination Suite Core Shielding Light Armor Plating System Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay Heavy Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Cannon Rocket Launcher > --- INVENTORY -------- Large Storage Unit High-capacity Storage Unit Signal Interpreter Tactical Coordination Suite Core Shielding Light Armor Plating System Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay Assault Cannon Slug Cannon Slug Cannon Grenade Launcher Heavy Hammer CR-A16's Pointy Stick [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 52 | 7 9 9 8 . 7 12 Power 6 | 1 1 1 1 . 1 1 Engine 3 | 1 1 1 . . . . Core 2 | . . . 1 . 1 . Reactor 1 | . . . . . . 1 Propulsion 11 | 2 1 3 3 . 1 1 Treads 3 | 2 1 . . . . . Leg 8 | . . 3 3 . 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 6 . 2 . . . Device . | . . . . . . . Storage 8 | 1 6 . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 26 | 3 1 5 2 . 5 10 Energy Gun 3 | 1 . 1 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 2 . . . . Ballistic Cannon 10 | . . . 2 . 2 6 Launcher 6 | . . 2 . . 1 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 14 | . 1 3 . . . 10 Power 1 | . . . . . . 1 Propulsion 5 | . . 1 . . . 4 Utility . | . . . . . . . Weapon 8 | . 1 2 . . . 5 Highest Loss Streak 8 | . 1 2 . . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 99 97 100 99 63 Engine 4 | . 14 14 . . . . Core 5 | . . . 10 11 11 1 Treads 6 | . 27 14 . . . . Leg 27 | . . 13 42 44 44 16 Storage 16 | . 27 28 15 11 11 11 Processor 7 | . . . 5 11 11 11 Energy Gun 4 | . 14 12 . . . 3 Ballistic Gun 4 | . 14 14 . . . . Ballistic Cannon 13 | . . . 20 22 21 16 Naked Turns . | . . . . . . . Heaviest Build 39 | 14 30 31 36 35 37 39 Greatest Support 59 | 40 40 40 59 59 59 59 Greatest Overweight (x) 10 | 3 . 2 . . . 10 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 14 | 7 12 15 14 15 15 15 Most Carried 15 | 2 14 14 15 15 15 15 Average Carried 12 | 1 6 13 14 15 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 14 13 15 15 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1693 | 248 266 258 306 67 41 507 Remotely . | . . . . . . . Salvage Created 2046 | . 530 452 475 96 . 493 Parts 105 | . 30 16 29 5 . 25 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 51 | . 11 9 15 3 . 13 Guns 19 | . 11 8 . . . . Cannons 23 | . . . 15 3 . 5 AOE 9 | . . 1 . . . 8 Classes Destroyed 11 | . 5 2 1 . . 3 Builder 1 | . . 1 . . . . Hauler 1 | . 1 . . . . . Recycler 2 | . 1 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 5 | . 3 . 2 . . . Grunt 24 | . 8 8 5 3 . . Sentry 8 | . . . 8 . . . Demolisher 1 | . . 1 . . . . Z-Technician 1 | . . . . . . 1 Z-Light 9 | . . . . . . 9 Assembled 3 | . . . . . . 3 Thug 1 | . . . . . . 1 Best Kill Streak 4 | . 4 3 3 3 . 4 Combat Bots Only 4 | . 4 2 3 3 . 3 Max Kills in Single Turn 3 | . 2 1 1 1 . 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 1 . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 263 | . 40 53 64 10 . 96 Missed 80 | . 16 13 29 3 . 19 Damage Taken 3098 | . 448 522 342 74 . 1712 Core 612 | . 74 116 41 18 . 363 Absorbed by Shields . | . . . . . . . Ignored by Resistances 855 | . 128 149 99 23 . 456 Regen/Repaired (Parts) 371 | . 14 . 357 . . . Core Remaining (%) 62 | 100 . 24 . . . . Volleys Fired 171 | . 43 41 36 5 9 37 Largest 2 | . 2 2 2 2 2 2 Hottest 123 | . 70 70 88 88 92 123 Shots Fired 308 | . 86 80 54 10 17 61 Gun 165 | . 86 76 . . . 3 Cannon 127 | . . . 53 10 17 47 Launcher 16 | . . 4 1 . . 11 Special . | . . . . . . . Kinetic 211 | . 43 41 53 10 17 47 Thermal 81 | . 43 35 . . . 3 Explosive 16 | . . 4 1 . . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . 11 24 9 15 . 4 Robot Miss Streak 4 | . 2 3 2 . . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 210 | . 68 65 40 8 . 29 Core Hits 100 | . 26 25 15 3 1 30 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 15 | . 4 2 5 1 . 3 Burn 7 | . 4 2 . . . 1 Destroy 2 | . . . . . . 2 Blast 6 | . . . 5 1 . . Melee Attacks 15 | . . . . . 15 . Impact 8 | . . . . . 8 . Slashing . | . . . . . . . Piercing 7 | . . . . . 7 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4372 | . 849 927 906 189 30 1471 Guns 1678 | . 849 793 . . . 36 Cannons 1668 | . . . 906 189 30 543 Explosions 1026 | . . 134 . . . 892 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2520 | . 415 437 906 189 30 543 Thermal 826 | . 434 356 . . . 36 Explosive 1026 | . . 134 . . . 892 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . 3 2 2 . Matter Fused 2 | . . . 1 1 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 2 | . . . 1 . 1 . Data Loss (minor) 1 | . . . . . 1 . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . . . 6 . 34 Projectiles 19 | . . . . 6 . 13 Explosions 21 | . . . . . . 21 Melee . | . . . . . . . Knockbacks 16 | . . . 9 4 1 2 Impact . | . . . . . . . Kinetic 15 | . . . 8 4 1 2 Secondary 1 | . . . 1 . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 447 | . 111 332 230 230 65 447 Average Temperature 82 | . 29 112 55 90 26 142 Received Heat Transfer 1290 | . 153 333 189 57 . 558 Effects 6 | . . 1 2 . . 3 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . 2 . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 . . . . 4 Heat Transferred 2923 | . 1591 1184 . . . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 378 | . 193 150 378 85 . . Initial 13 | . . 1 13 13 . . Average 87 | . 53 62 186 82 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 88 | 100 100 100 50 100 . . Level 1 11 | . . . 49 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 4 . 2 . . . Investigation 6 | . 4 . 2 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 19 11 25 2 . 17 Peak Tracking Total 7 | . 3 2 7 2 . 4 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 6 | . 5 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 4 | . . . 2 . . 2 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 16 | . 7 . 9 . . . Terminals 12 | . 6 . 6 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 24 . 30 . . . Successful 29 | . 10 . 19 . . . Failed 25 | . 14 . 11 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 41 | . 19 . 16 . 6 . Terminals 40 | . 22 . 18 . . . Fabricators . | . . . . . . . Repair Stations 10 | . 2 . 8 . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 8 . 9 . . . Record 4 | . 1 . 3 . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . . . 2 . . . Terminal Index 2 | . 1 . 1 . . . Repair Station Index 1 | . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Patrol Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . Scan Component 5 | . 1 . 4 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 . 7 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 122 | . 26 . 96 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 14 | . . . . . 14 . Largest Group 14 | . . . . . 14 10 Highest-Rated Group 425 | . . . . . 425 272 Highest-Rated Ally 40 | . . . . . 40 39 Total Orders . | . . . . . . . Ally Attacks 84 | . . . . . . 84 Total Damage 904 | . . . . . . 904 Kills 8 | . . . . . . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 8293 | 88 1463 991 847 246 3169 1489 Spaces Moved 5108 | 51 781 503 487 188 2499 599 Core 102 | 8 . . . . . 94 Treads 1088 | 43 781 264 . . . . Legs 3918 | . . 239 487 188 2499 505 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 Average Speed 144 | 149 160 168 120 120 120 229 Slowest Speed 550 | 200 160 260 120 120 120 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 4 89 73 46 39 92 81 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 110 | . . 22 18 2 3 65 Melee 3 | . . . . . 3 . Projectile 19 | . . . 8 2 . 9 AOE 88 | . . 22 10 . . 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 5700 | 59 907 565 696 199 2624 650 Wait 282 | . 53 7 135 5 82 . Move 5102 | 50 780 502 486 187 2498 599 Hop . | . . . . . . . Pick Up 48 | 2 17 3 19 1 6 . Fast Attach 20 | 6 2 1 7 . 1 3 Attach 10 | . 1 4 . . 1 4 Detach . | . . . . . . . Swap 22 | 1 6 4 1 . 5 5 Drop 28 | . 5 3 10 1 7 2 Fire 171 | . 43 41 36 5 9 37 Melee 15 | . . . . . 15 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 7) 836 | -10/Materials | Repaired Lgt. Treads 1098 | -10/Materials | Discovered new exit (range 12) 1189 | -10/Materials | Discovered new exit (range 15) 1288 | -10/Materials | Discovered new exit (range 16) 1552 | -10/Materials | Entered Mines 1553 | -10/Mines | Learned location of Storage (-9) 1649 | -10/Mines | Learned 2 Materials zone layouts 1983 | -10/Mines | Discovered new exit (range 16) 2017 | -10/Mines | Discovered new exit (range 13) 2063 | -10/Mines | Core integrity fell below 50% 2452 | -10/Mines | Assembled infested the area 2457 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2543 | -10/Mines | Entered Materials 2543 | -9/Materials | Evolved 2 slots: Propulsion x2 2567 | -9/Materials | Identified exit to Mines 2567 | -9/Materials | Identified exit to Storage 2740 | -9/Materials | Repaired Lrg. Storage Unit 3224 | -9/Materials | Repaired Broken Flexi-carbon Leg 3390 | -9/Materials | Entered Mines 3451 | -9/Mines | Learned location of Zion (-7) 3622 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3636 | -9/Mines | Entered Zion 3665 | -7/Zion | Given the Hacking Drone Bay 3666 | -7/Zion | Found Prototype Device 3749 | -7/Zion | Discovered new exit (range 13) 3817 | -7/Zion | System corruption cleaned by Quarantine Array 4049 | -7/Zion | Found Prototype Device 4209 | -7/Zion | Found CR-A16's Pointy Stick 4232 | -7/Zion | Gained Derelict followers 4257 | -7/Zion | Given A8's code to call for help 4541 | -7/Zion | Imprinted 4543 | -7/Zion | Declared Zion's savior 5622 | -7/Zion | Gained Derelict followers 6762 | -7/Zion | Discovered new exit (range 3) 6767 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6805 | -7/Zion | Entered Deep Caves 6805 | -7/Deep Caves | Accompanied by 14 allies 7031 | -7/Deep Caves | Z-Facility disabled 7049 | -7/Deep Caves | Attacked by Z-Imprinter 7060 | -7/Deep Caves | Destroyed Z-Imprinter 7087 | -7/Deep Caves | Lost 5 allies 7251 | -7/Deep Caves | Core integrity fell below 50% 7258 | -7/Deep Caves | Lost 3 allies 7293 | -7/Deep Caves | Lost 8 parts (1p4n3w) 8280 | -7/Deep Caves | Spotted AG-95911 8285 | -7/Deep Caves | Core integrity fell below 20% 8294 | -7/Deep Caves | Destroyed by AG-95911 with Assembled Focal Cannon Last Messages --------------- 07738_ as-33902 destroyed. 07738_ Machine disabled. 07741_ Acquired 10 matter. 07746_ as-12441 destroyed. 07749_ as-81249 knocked back. 07754_ Assault Cannon destroyed. 07764_ Slug penetrates as-81249. 07764_ as-81249 knocked back. 07774_ as-81249 suffers critical hit (Destroy). 07774_ Destroyed Asb. Rifle. 07776_ as-81249 destroyed. 07796_ Acquired 49 matter. 07805_ Acquired Carbon-fiber Leg. 07810_ Acquired Beamcaster. 08282_ AG-95911: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 08282_ AG-95911 suffers critical hit (Burn). 08290_ Beamcaster destroyed. 08291_ AG-95911 suffers critical hit (Destroy). 08291_ Destroyed Prototype Leg. 08292_ AG-95911 GOLEM Unit beginning Prototype Leg integration. 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M #################### | | ????????? G @ | | ??????????" =! | | ????????? M | | ?????????? ################ | | ?????????? #???????????## | | ??????????? ##???????????# | | ??????????? # # #???????????## ### | | ??????????? #### ## ## ##???????????# ##?## | | ???????????? #????# ?# ?###???????????# ##???# | | ???????????? ??????#??# ???????????????#####????? | | ???????????????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lightning Gun | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Backstab Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed TerrabombMappingLog Manual? 0 Play Time 00:59:00 Cumulative 5.3 hours Start 2024.05.30 @ 13:12:28 End 2024.05.30 @ 14:19:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb3f1f3e-aec9-40bb-b790-de415fc6faaa