Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 17:12:49 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (2352) 2352 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (264) 264 TOTAL SCORE: 6606 Bonus ------- Follower Combat Kills 264 Cogmind --------- Core Integrity 223/850 Matter 209/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Light Angular Momentum Engine High-capacity Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Assault Rifle Assault Cannon Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Compact Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Heavy Assault Rifle Rocket Launcher Rocket Launcher Ripper [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 4 | . . . 2 1 . . 1 . Weapon 2 | . . 2 . . . . . . Parts Attached 64 | 6 5 4 9 5 2 . 9 24 Power 6 | 1 . . 1 . 1 . . 3 Engine 5 | 1 . . 1 . 1 . . 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 1 1 1 1 . . 2 4 Treads 7 | 1 . 1 . 1 . . 1 3 Leg 1 | 1 . . . . . . . . Wheel 4 | . 1 . 1 . . . 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 2 1 3 2 1 . 3 3 Device 6 | . . 1 1 2 . . 1 1 Storage 3 | 1 2 . . . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 6 | . . . 2 . 1 . 1 2 Artifact . | . . . . . . . . . Weapon 30 | 2 2 2 4 2 . . 4 14 Energy Gun 5 | . 2 . . . . . 1 2 Energy Cannon 2 | . . 1 . 1 . . . . Ballistic Gun 11 | 2 . . 2 . . . 2 5 Ballistic Cannon 5 | . . 1 2 1 . . 1 . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 40 | . 1 . 3 1 . . 5 30 Power 4 | . . . 1 . . . . 3 Propulsion 9 | . . . 1 . . . 1 7 Utility 8 | . . . . . . . 1 7 Weapon 19 | . 1 . 1 1 . . 3 13 Highest Loss Streak 12 | . 1 . 2 1 . . 5 12 Average Slot Usage (%) 89 | . 84 85 94 99 100 100 90 78 Engine 6 | . 14 11 9 7 7 7 6 2 Treads 11 | . 14 11 9 14 15 15 12 10 Wheel 8 | . 10 11 8 7 7 7 6 8 Device 13 | . . 4 12 29 25 23 14 8 Storage 8 | . 14 11 9 7 7 7 6 6 Processor 2 | . . . . . . . 6 6 Protection 6 | . . . 9 . 4 7 9 8 Energy Gun 2 | . 5 11 . . . . 4 3 Energy Cannon 3 | . . 7 3 6 7 7 2 . Ballistic Gun 7 | . 21 11 5 2 . . 6 9 Ballistic Cannon 14 | . . 7 26 20 23 23 10 3 Slashing Weapon 1 | . . . . . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 10 42 47 60 61 62 61 61 70 Greatest Support 43 | 20 10 23 23 10 10 10 20 43 Greatest Overweight (x) 15 | . 4 4 5 6 6 6 6 15 Average Overweight (x) 4 | . 1 3 4 6 6 6 4 2 Largest Inventory Capacity 20 | 6 20 12 12 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 12 12 12 Most Carried 12 | 6 7 11 12 11 12 11 11 12 Average Carried 9 | 4 6 8 8 10 10 11 8 9 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 Final Carried 12 | 6 6 8 12 10 11 11 7 3 Class Distribution -------------------- 32% | Gunner 28% | Tank 14% | Scavenger-Tank 13% | Mutant 6% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Matter Collected 2139 | 220 172 191 518 . 100 27 231 680 Remotely . | . . . . . . . . . Salvage Created 2251 | . 257 191 545 . 11 . 231 1016 Parts 96 | . 15 14 26 . . . 10 31 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 49 | . 8 4 14 . 1 . 5 17 Melee 7 | . . . . . . . . 7 Guns 18 | . 8 2 . . . . 1 7 Cannons 24 | . . 2 14 . 1 . 4 3 Classes Destroyed 9 | . 3 1 1 . . . 1 3 Worker 2 | . 2 . . . . . . . Recycler 1 | . . . . . . . . 1 Watcher 2 | . . . 1 . . . . 1 Swarmer 4 | . 3 . . . 1 . . . Grunt 29 | . 5 2 9 . . . 3 10 Brawler 1 | . . . . . . . . 1 Sentry 12 | . . 2 5 . . . . 5 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . 2 . Best Kill Streak 7 | . 7 3 4 . 1 . 4 5 Combat Bots Only 6 | . 6 3 4 . 1 . 4 5 Max Kills in Single Turn 1 | . 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Damage Taken 4855 | . 318 80 862 . 71 . 542 2982 Core 790 | . 44 10 109 . . . 30 597 Absorbed by Shields 15 | . . . . . . . . 15 Core Remaining (%) 91 | 100 82 97 80 . . 100 . . Volleys Fired 131 | . 28 7 31 . 2 . 13 50 Largest 4 | . 2 4 4 . 4 . 4 4 Hottest 183 | . 60 161 179 . 183 . 168 163 Shots Fired 395 | . 55 28 119 . 8 . 42 143 Gun 217 | . 55 14 21 . . . 15 112 Cannon 173 | . . 14 98 . 8 . 27 26 Launcher 5 | . . . . . . . . 5 Special . | . . . . . . . . . Kinetic 302 | . 41 14 114 . 6 . 22 105 Thermal 76 | . 14 7 . . 2 . 20 33 Explosive 5 | . . . . . . . . 5 Electromagnetic 12 | . . 7 5 . . . . . Robot Hit Streak 34 | . 13 4 9 . 4 . 13 34 Robot Miss Streak 5 | . 3 1 5 . 2 . 1 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 270 | . 36 15 56 . 4 . 32 127 Core Hits 135 | . 20 6 25 . 2 . 12 70 Critical Hits 6 | . 1 1 . . . . 1 3 Critical Kills 5 | . . 1 . . . . 1 3 Critical Parts Destroyed 1 | . 1 . . . . . . . Melee Attacks 35 | . . . . . . . . 35 Impact . | . . . . . . . . . Slashing 35 | . . . . . . . . 35 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5519 | . 419 139 1311 . 111 . 654 2885 Guns 2113 | . 413 64 82 . . . 135 1419 Cannons 2412 | . . 75 1229 . 111 . 519 478 Explosions 297 | . 6 . . . . . . 291 Melee 697 | . . . . . . . . 697 Ramming . | . . . . . . . . . Kinetic 3572 | . 328 81 1221 . 87 . 440 1415 Thermal 841 | . 85 36 . . 24 . 214 482 Explosive 291 | . . . . . . . . 291 Electromagnetic 118 | . 6 22 90 . . . . . Impact . | . . . . . . . . . Slashing 697 | . . . . . . . . 697 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 10 Average Corruption 5 | . . . . . . . 1 6 Corruption Purged . | . . . . . . . . . Effects 33 | . . . . . . . . 33 Message Errors 6 | . . . . . . . . 6 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Targeting Errors 8 | . . . . . . . . 8 Overload Shots . | . . . . . . . . . Overflow Damage 43 | . . . 35 . . . . 8 Projectiles 35 | . . . 35 . . . . . Explosions 8 | . . . . . . . . 8 Melee . | . . . . . . . . . Knockbacks 30 | . . 1 15 . 2 . 8 4 Impact . | . . . . . . . . . Kinetic 25 | . . 1 11 . 2 . 7 4 Secondary 5 | . . . 4 . . . 1 . Self-Inflicted Damage 172 | . . . . . . . . 172 Shots 5 | . . . . . . . . 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 397 | . 36 349 397 . . . 8 252 Average Temperature 115 | . 23 151 147 . . . 8 49 Received Heat Transfer 1263 | . 111 30 387 . . . 114 621 Effects 2 | . . . 2 . . . . . Shutdowns 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1643 | . 200 111 . . 37 . 370 925 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Peak Influence 383 | . 215 254 383 105 . . 130 324 Average Influence 129 | . 86 174 182 97 . . 65 108 Maximum Alert Level 1 | . 1 1 1 . . . . 1 Low Security (%) 74 | 100 75 53 59 100 . . 100 81 Level 1 25 | . 24 46 40 . . . . 18 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 3 2 4 . . . . 3 Investigation 4 | . . . 2 . . . . 2 Extermination . | . . . . . . . . . Reinforcement 7 | . 3 2 1 . . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Distress Signals 6 | . 1 3 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 12 7 18 . 3 . 7 35 Peak Tracking Total 7 | . 7 4 5 . 3 . 3 7 Tactical Retreats 3 | . . . 2 . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Machines Disabled 7 | . 1 1 3 . . . 1 1 Max in Single Turn 2 | . 1 1 2 . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Machines Accessed 18 | . . 2 3 . . . 1 12 Terminals 17 | . . 2 2 . . . 1 12 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 39 | . . 6 9 . . . 1 23 Successful 21 | . . 4 4 . . . 1 12 Failed 18 | . . 2 5 . . . . 11 Catastrophic 5 | . . . . . . . . 5 Database Lockouts . | . . . . . . . . . Manual 7 | . . 1 6 . . . . . Terminals 37 | . . 6 7 . . . 1 23 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 17 | . . 3 1 . . . 1 12 Record 1 | . . . . . . . . 1 Prototype ID Bank 2 | . . 1 . . . . . 1 Open Door 6 | . . . . . . . 1 5 Branch Access Points 1 | . . . . . . . . 1 Alert Level 2 | . . 1 . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Locate Traps 2 | . . 1 . . . . . 1 Investigation Status 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . . 2 7 . . . . . Terminals 4 | . . 1 3 . . . . . Track 1 | . . . 1 . . . . . Botnet 3 | . . 1 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . 3 . . . . 7 Full Trace Events 3 | . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Total Allies 6 | . . . . . . . . 6 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 82 | . . . . . . . . 82 Highest-Rated Ally 37 | . . . . . . . . 37 Total Orders . | . . . . . . . . . Ally Attacks 46 | . . . . . . . . 46 Total Damage 889 | . . . . . . . . 889 Kills 8 | . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Turns Passed 3484 | 66 219 326 817 216 559 89 223 969 Spaces Moved 1949 | 41 110 228 352 149 391 64 128 486 Core 15 | 2 . . . . . . . 13 Treads 162 | 8 . 21 68 . . . . 65 Legs 72 | 31 41 . . . . . . . Wheels 1700 | . 69 207 284 149 391 64 128 408 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 110 110 130 140 140 140 100 100 Average Speed 133 | 124 114 122 143 140 140 140 126 131 Slowest Speed 800 | 160 240 200 200 140 140 140 140 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 25 | 4 30 24 36 5 59 14 4 52 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug 11 | . . . . . . . . 11 Terrain Destroyed 61 | . . . 16 . . . . 45 Melee 11 | . . . . . . . . 11 Projectile 16 | . . . 16 . . . . . AOE 34 | . . . . . . . . 34 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Total 2477 | 54 149 257 587 155 397 63 157 658 Wait 237 | . 3 10 182 . 1 . 6 35 Move 1940 | 40 109 227 351 148 390 63 127 485 Hop . | . . . . . . . . . Pick Up 45 | 8 1 6 11 1 1 . 2 15 Fast Attach 12 | 4 1 1 . . . . 1 5 Attach 34 | 2 1 2 5 3 . . 6 15 Detach 1 | . 1 . . . . . . . Swap 20 | . 3 1 4 3 2 . 2 5 Drop 13 | . 2 3 3 . 1 . . 4 Fire 131 | . 28 7 31 . 2 . 13 50 Melee 35 | . . . . . . . . 35 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Weapon x2 316 | -9/Materials | Build established: Mutant 590 | -9/Materials | Discovered new exit (range 3) 612 | -9/Materials | Entered another Materials area 612 | -8/Materials | Evolved 2 slots: Utility x2 932 | -8/Materials | Build established: Tank 1265 | -8/Materials | Discovered new exit (range 16) 1354 | -8/Materials | Build established: Gunner 1363 | -8/Materials | Garrison activated, responded to threat 1429 | -8/Materials | Entered Factory 1429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -7/Factory | Discovered new exit (range 15) 1645 | -7/Factory | Entered Lower Caves 1950 | -7/Lower Caves | Discovered new exit (range 4) 1980 | -7/Lower Caves | Encountered a Warlord checkpoint 1986 | -7/Lower Caves | Learned 4 Factory zone layouts 1991 | -7/Lower Caves | Learned Factory stockpile data 2132 | -7/Lower Caves | Build established: Tank 2204 | -7/Lower Caves | Entered another Lower Caves area 2266 | -7/Lower Caves | Discovered new exit (range 10) 2276 | -7/Lower Caves | Learned Factory terminal intel 2293 | -7/Lower Caves | Entered Factory 2293 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2296 | -6/Factory | Loaded intel: 22 terminal locations 2415 | -6/Factory | Lost 5 parts (1n1u3w) 2513 | -6/Factory | Discovered new exit (range 5) 2516 | -6/Factory | Entered Extension 2560 | -6/Extension | Rescued a captive Derelict 2624 | -6/Extension | Rescued a captive Derelict 2625 | -6/Extension | Rescued a captive Derelict 2812 | -6/Extension | Identified exit to Cetus 2835 | -6/Extension | Rescued a captive Derelict 2912 | -6/Extension | Crushed by falling debris 2966 | -6/Extension | Rescued a captive Derelict 2989 | -6/Extension | Rescued a captive Derelict 3121 | -6/Extension | System corruption reached 10% 3218 | -6/Extension | Lost 12 parts (5n3u4w) 3366 | -6/Extension | Disrupted transfer network 3382 | -6/Extension | Lost 5 parts (1p2n1u1w) 3476 | -6/Extension | Core integrity fell below 50% 3485 | -6/Extension | Self-destructed Last Messages --------------- 03464_ Destroyed Imp. Heat Sink. 03464_ Terminal disabled. 03466_ Penetrated by Slug. 03466_ Rocket Launcher destroyed. 03469_ Penetrated by Slug. 03469_ Destroyed Unknown Power Core. 03471_ Rocket Launcher destroyed. 03471_ Destroyed Rocket Launcher. 03472_ Penetrated by Slug. 03477_ U-05 Engineer lays Concrete. 03478_ The unstable cave ceiling collapses. 03478_ Penetrated by Slug. 03478_ U-05 Engineer lays Concrete. 03480_ U-05 Engineer builds a Wall. 03480_ Penetrated by Slug. 03482_ Slug penetrates Recycling Unit. 03482_ H-66 Slayer destroyed. 03484_ Penetrated by Slug. 03484_ Ripper destroyed. 03485_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????###?????????????????????? | | ??????????########T#######???????????????? | | ??????????# #???????????????? | | ??????????# #???????????????? | | ?########## o #???????????????? | | ?# ^ ^ !###?????????????? | | ?# ^^ ^ "?????????????? | | ?#^ ^! %#%####??????????? | | ?# ! "Y" ##?????????? | | ?# # #?????????? | | ## ! ! h ###???????? | | u @% % #????? | | ######### ####???????? | | #??????# h #?????????? | | ############??????##""## ##?????????? | | ####??????????????????????## ##??????????? | | ????????????????????????????##???????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearHelicalWand Manual? 0 Play Time 00:40:54 Cumulative 91.4 hours Start 2020.03.29 @ 16:33:52 End 2020.03.29 @ 17:12:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fb09201-0e62-4130-9adc-c93c8b1c432a