Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.11 @ 15:41:22 Player: tcfire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1717) 1717 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3962 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 232/550 Matter 131/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Transport Network Coupler Advanced Targeting Computer > --- WEAPON (3) ------- Precision Beam Rifle > --- INVENTORY (5) ---- Heat Sink Advanced Visual Processing Unit Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Transport Network Coupler Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle EM Pulse Cannon Missile Launcher > --- INVENTORY -------- Heat Sink Advanced Visual Processing Unit Medium Laser Beam Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 33 | 7 2 8 5 11 Power 4 | 1 . 1 1 1 Engine 3 | 1 . . 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads . | . . . . . Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 7 | 1 . 2 1 3 Device 3 | . . 1 . 2 Storage 1 | 1 . . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | 3 . 3 3 7 Energy Gun 5 | 1 . 3 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon 1 | . . . 1 . Launcher 5 | . . . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 18 | . 2 2 4 10 Power 4 | . 1 . 1 2 Propulsion 4 | . 1 1 1 1 Utility 4 | . . 1 . 3 Weapon 6 | . . . 2 4 Highest Loss Streak 5 | . 1 1 3 5 To Critical Strikes . | . . . . . Average Backups 3 | . 1 2 5 5 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . 1 Weapon 3 | . . 2 5 4 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 68 | . 73 58 77 69 Engine 6 | . 12 . 9 6 Core 3 | . . 11 . . Leg 5 | . 3 . 16 7 Hover 4 | . 15 2 . . Device 2 | . . 1 . 5 Storage 11 | . 14 11 11 8 Processor 9 | . . 9 11 15 Protection 1 | . . . 9 1 Energy Gun 12 | . 14 15 7 10 Energy Cannon 2 | . . . . 6 Ballistic Gun 5 | . 14 6 . . Launcher 3 | . . . 11 6 Peak Build Rating 21 | 6 6 11 11 21 Average Rating 9 | 3 5 8 9 15 On Entrance 6 | . 6 4 11 10 Naked Turns . | . . . . . Heaviest Build 23 | 12 12 17 19 23 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 5 | . 1 5 1 5 Average Overweight (x) 1 | . . 3 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 2 5 8 8 Average Carried 3 | 1 1 2 5 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | . 2 3 7 5 Class Distribution -------------------- 70% | Mutant 18% | Gunner 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 986 | 124 113 177 97 475 Remotely . | . . . . . Salvage Created 1713 | . 345 442 305 621 Parts 104 | . 17 23 23 41 Haulers Intercepted 6 | . 2 . 1 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 50 | . 4 12 11 23 Guns 23 | . 4 12 5 2 Cannons 4 | . . . . 4 AOE 21 | . . . 5 16 Classes Destroyed 9 | . 3 3 2 1 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Hauler 6 | . 2 . 1 3 Operator 2 | . . . 1 1 Watcher 5 | . 2 1 1 1 Swarmer 18 | . . 4 4 10 Grunt 21 | . 4 6 2 9 Brawler 2 | . . 1 . 1 Sentry 9 | . . 1 5 3 Best Kill Streak 11 | . 3 4 5 11 Combat Bots Only 10 | . 2 4 5 10 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 283 | . 38 51 57 137 Missed 90 | . 15 10 21 44 Hits 193 | . 23 41 36 93 Melee 1 | . . 1 . . Projectile 192 | . 23 40 36 93 Critical Strikes 3 | . . . . 3 Damage Taken 2030 | . 250 328 420 1032 Core 600 | . 50 129 103 318 Absorbed by Shields . | . . . . . Ignored by Resistances 596 | . 74 103 121 298 Core Remaining (%) 74 | 100 80 . 42 . Volleys Fired 112 | . 26 30 24 32 Largest 3 | . 2 2 2 3 Hottest 169 | . 70 90 90 169 Shots Fired 216 | . 52 60 39 65 Gun 164 | . 52 60 20 32 Cannon 8 | . . . . 8 Launcher 44 | . . . 19 25 Special . | . . . . . Kinetic 45 | . 26 19 . . Thermal 87 | . 26 19 10 32 Explosive 44 | . . . 19 25 Electromagnetic 40 | . . 22 10 8 Robot Hit Streak 29 | . 16 22 19 29 Robot Miss Streak 2 | . 1 2 2 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 160 | . 40 42 30 48 Core Hits 110 | . 16 20 27 47 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 3 4 1 3 Burn 11 | . 3 4 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5176 | . 499 725 1208 2744 Guns 1772 | . 499 655 222 396 Cannons 172 | . . . . 172 Explosions 3225 | . . 70 979 2176 Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 387 | . 237 150 . . Thermal 1107 | . 262 274 175 396 Explosive 3092 | . . . 916 2176 Electromagnetic 583 | . . 301 110 172 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 250 | . . . 71 179 Projectiles . | . . . . . Explosions 250 | . . . 71 179 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . . 24 Shots 1 | . . . . 1 Rammed 1 | . 1 . . . Targets Rammed 5 | . 1 . 4 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 207 | . 180 198 106 207 Average Temperature 56 | . 70 56 38 58 Received Heat Transfer 972 | . 180 153 144 495 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 9 | . 3 2 1 3 Heat Transferred 3567 | . 999 914 507 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . . 1 2 Low Security (%) 84 | 100 100 100 51 74 Level 1 10 | . . . 48 7 Level 2 5 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 496 | . 50 110 241 496 Initial 79 | . . 5 31 79 Average 86 | . 10 45 162 146 Influence Increases 1616 | . 143 318 400 755 Destroy 0b10 Robot/C 1000 | . 80 240 220 460 Destroy 0b10 Robot/NC 85 | . 20 5 25 35 Destroy Leader 242 | . 28 52 64 98 Disable Machine 54 | . . . 18 36 Destroy Structure 190 | . . 6 73 111 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 1161 | . 128 245 267 521 Entered New Map 209 | . . 10 57 142 Time Decay 782 | . 118 215 170 279 Lost Part 170 | . 10 20 40 100 Squads Dispatched 4 | . 1 2 . 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . . 2 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 11 18 14 29 Peak Tracking Total 7 | . 4 5 5 7 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . 1 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 6 | . . . 2 4 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1503 | . . 488 347 668 Sensors 80 | . . 80 . . T.N.C. 1503 | . . 488 347 668 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2149 | 46 539 549 347 668 Spaces Moved 1069 | 38 444 178 173 236 Core 163 | 20 . 111 . 32 Treads . | . . . . . Legs 430 | 18 27 8 173 204 Wheels . | . . . . . Hover 476 | . 417 59 . . Flight . | . . . . . Fastest Speed 50 | 50 56 120 120 50 Average Speed 158 | 83 101 240 151 221 Slowest Speed 300 | 120 120 300 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 75 24 46 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 20 | . . . 6 14 Terrain Destroyed 198 | . . 6 79 113 Melee . | . . . . . Projectile . | . . . . . AOE 198 | . . 6 79 113 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1302 | 52 478 238 216 318 Wait 29 | . . 13 2 14 Move 1065 | 37 443 177 172 236 Hop . | . . . . . Pick Up 38 | 7 4 8 8 11 Fast Attach . | . . . . . Attach 24 | 6 . 5 4 9 Detach 1 | . . . . 1 Swap 16 | 1 2 3 2 8 Drop 12 | 1 2 2 . 7 Fire 112 | . 26 30 24 32 Melee . | . . . . . Ram 1 | . 1 . . . Kick 4 | . . . 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 420 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Utility x2 963 | -9/Materials | Discovered new exit (range 15) 1135 | -9/Materials | Entered Storage 1233 | -9/Storage | Lost 3 parts (1p2w) 1246 | -9/Storage | Core integrity fell below 50% 1465 | -9/Storage | Discovered new exit (range 8) 1482 | -9/Storage | Entered Materials 1482 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1908 | -8/Materials | Destroyed 7 combat bots 1911 | -8/Materials | Build established: Gunner 2071 | -8/Materials | Destroyed 10 combat bots 2076 | -8/Materials | Lost 5 parts (1n1u3w) 2121 | -8/Materials | Core integrity fell below 50% 2150 | -8/Materials | Self-destructed Last Messages --------------- 02104_ Acquired 33 matter. 02105_ U-05 Engineer lays Concrete. 02106_ Acquired 32 matter. 02107_ The unstable cave ceiling collapses. 02107_ U-05 Engineer lays Concrete. 02115_ Y-45 Defender suffers critical hit (Burn). 02116_ U-05 Engineer lays Concrete. 02117_ Y-45 Defender heat damages core (-7). 02117_ Imp. Ion Engine melted. 02117_ U-05 Engineer lays Concrete. 02128_ K-01 Serf collects debris. 02128_ Acquired 57 matter. 02131_ K-01 Serf collects debris. 02137_ Ion Engine destroyed. 02137_ W-25 Informer distress signal alerts nearby ally. 02138_ K-01 Serf collects debris. 02143_ Beam Rifle destroyed. 02146_ Material Processor disabled. 02147_ Sml. Storage Unit destroyed. 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