Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 00:34:42 Player: parasect Result: Destroyed by as-13008 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (825) 825 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1400 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 139/160 System Corruption 0% Temperature Cool (0) Movement Walking (185) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beamcaster Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Heat Sink Large Matter Pod (150) Improved Sensor Array Seismic Detector Heavy Armor Plating Reactive Plating Heavy Assault Rifle Minigun Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Armored Treads Large Matter Pod Improved Sensor Array Seismic Detector Light Armor Plating Heavy Armor Plating Reactive Plating Heavy Assault Rifle Minigun Katana [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 3 17 7 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 12 | . 9 3 Treads . | . . . Leg 12 | . 9 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 3 | 1 2 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 1 3 2 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 8 | 5 5 12 Power . | . . . Propulsion 3 | 3 2 4 Utility 3 | . 1 4 Weapon 2 | 1 1 3 Tool/Special . | . . . Unused Backups 19 | . 4 15 Power . | . . . Propulsion 7 | . 2 5 Utility 7 | . 1 6 Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 95 | . 93 97 Engine 7 | . 9 6 Core 2 | . . 5 Leg 27 | . 27 27 Device 9 | . 7 10 Storage 14 | . 15 14 Processor 2 | . 3 . Protection 1 | . . 3 Energy Gun 14 | . 14 14 Ballistic Gun 13 | . 13 13 Peak Build Rating 23 | 7 9 23 Average Rating 11 | 6 7 16 On Entrance 7 | 6 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 14 28 36 Greatest Support 27 | 20 20 27 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 12 15 Most Carried 15 | 6 9 15 Average Carried 9 | 5 5 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 7 15 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 962 | 251 600 111 Remotely . | . . . Salvage Created 1324 | 170 885 269 Parts 80 | 18 50 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed 5 | . 4 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 25 | . 19 6 Melee 1 | . . 1 Guns 24 | . 19 5 Classes Destroyed 9 | 2 5 2 Builder 1 | . . 1 Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 3 | 1 1 1 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 18 | . 16 2 Assembled 4 | . . 4 Best Kill Streak 5 | 4 5 3 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 111 | . 94 17 Missed 23 | . 17 6 Hits 88 | . 77 11 Melee 7 | . . 7 Projectile 81 | . 77 4 Critical Strikes 2 | . 1 1 Damage Taken 1134 | . 861 273 Core 265 | . 167 98 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 155 | 21 109 25 Largest 2 | 2 2 2 Hottest 98 | 60 60 98 Shots Fired 301 | 38 213 50 Gun 301 | 38 213 50 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 150 | 21 104 25 Thermal 151 | 17 109 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 7 11 7 Robot Miss Streak 6 | 2 4 6 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 179 | 24 132 23 Core Hits 73 | 9 49 15 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 2 1 Burn 1 | . . 1 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2138 | 236 1608 294 Guns 2110 | 227 1601 282 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 28 | 9 7 12 Kinetic 1079 | 98 864 117 Thermal 1031 | 129 737 165 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 8 | 1 3 4 Kicked 8 | 1 3 4 Crushed . | . . . Highest Temperature 255 | 40 36 255 Average Temperature 38 | 19 17 87 Received Heat Transfer 503 | . 468 35 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2310 | 300 1600 410 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 92 100 Level 1 4 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 233 | 10 233 45 Initial 34 | . . 34 Average 70 | 3 133 2 Influence Increases 758 | 30 668 60 Destroy 0b10 Robot/C 420 | . 380 40 Destroy 0b10 Robot/NC 70 | 30 30 10 Destroy Leader 108 | . 98 10 Successful Hack 9 | . 9 . Select Force Hacks 60 | . 60 . Disable Machine 30 | . 30 . Destroy Structure 1 | . 1 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 758 | 30 579 149 Entered New Map 55 | . . 55 Time Decay 663 | 30 539 94 Lost Part 40 | . 40 . Squads Dispatched 6 | . 6 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 36 9 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 4 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 10 1 Successful 6 | . 5 1 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 1 | . 1 . Open Door 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 79 | 14 65 . Seismic 79 | 14 65 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3245 | 103 1678 1464 Spaces Moved 1347 | 19 765 563 Core . | . . . Treads . | . . . Legs 1347 | 19 765 563 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 105 | 120 120 105 Average Speed 170 | 120 159 186 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 3 90 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2004 | 65 1009 930 Wait 426 | 19 98 309 Move 1346 | 19 764 563 Hop . | . . . Pick Up 18 | . 5 13 Fast Attach 7 | 1 4 2 Attach 2 | . 1 1 Detach 1 | . 1 . Swap 19 | 2 12 5 Drop 23 | 3 12 8 Fire 155 | 21 109 25 Melee . | . . . Ram . | . . . Kick 7 | . 3 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 104 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 14) 492 | -10/Materials | Discovered new exit (range 15) 780 | -10/Materials | Discovered new exit (range 4) 1090 | -10/Materials | Discovered new exit (range 16) 1226 | -10/Materials | Build established: Scavenger-Mutant 1314 | -10/Materials | Core integrity fell below 50% 1782 | -10/Materials | Entered Mines 1836 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2042 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2692 | -10/Mines | Assembled infested the area 2697 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2721 | -10/Mines | Build established: Mutant 2959 | -10/Mines | Core integrity fell below 20% 3062 | -10/Mines | Learned 4 Materials zone layouts 3246 | -10/Mines | Destroyed by as-13008 with Assembled Heavy Rifle Last Messages --------------- 02754_ K-01 Serf collects debris. 02963_ Overheating: System interference. 02963_ Beamcaster temporarily disabled. 02963_ Hvy. Assault Rifle temporarily disabled. 02964_ Kicked as-28706. 02968_ VSS Leg severed. 02968_ Kicked as-28706. 02971_ as-28706 destroyed. 02978_ Acquired VSS Leg. 03016_ as-93147 suffers critical hit (Burn). 03016_ as-93147 destroyed. 03026_ Acquired 13 matter. 03032_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 03062_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x4). 03128_ as-09505 destroyed. 03131_ Acquired 19 matter. 03235_ as-74788 destroyed. 03238_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | #???????????????????## | | ### #????????????????????# #### | | #?# #????????????????????# #??# | | #### ##?# #????????????????????# #??? | | ##??## ##??# #???????????????###### #??? | | ?????# ##???# #???????????????# #??? | | ?????# #????# #???????????????# ######??? | | ?????## ##????# ########????????# #?????##? | | ?????## ##?????# #?????#### #???## ## | | ??#### ##??????# #?????# #??## # | | ?## ##???????###### ## #?????# ####### #? | | ?# ##??????????#### ## #?????# ## ### | | ?# ###???????????# ## #?????# ## #### | | ?# ##?????????##### ##### #?????# ## #?## | | ## #######????# #???# #?????# ## ### ## | | # #????# #####???# #?????# ## #? | | # ###### #????# #???????# #?????# ## #### #? | | ## ##????# #????# #???????# #?????# ## #??# #? | | ?### #?????# #????# ##??????# ##????# ## #??# ## | | ???# ####??# #???## ######## ##???# ## #?## | | ???# #??# #???# ## #???# ## #?# | | ???#### #??# #???# #???# ## #?# | | #####?# #??# #??## !! ##### ## ### | | ?# #??# #?## *%= | | ## #### ### * % % ! | | "" =*!!=% =@ ## ########### | | "" =[%|%%% %*#######?????????# | | "" #####!###=!==% % #??????????????# | | #####????#%#?## !%= ### ! #????????????# | | ?????????#=#??# !|! ##?##%* #???????????# ## | | ?????????# #??## =! #???#!= ??????????## #### | | ?????????# #???## #?? ??????????#####??## | | ?????????#%#????# ? """ ??????????????????? | | #????????# #????## ""????????????????????? | | #####????#%#?????## %= "?????????????????????? | | ###### #??????### ##a ?????????????????????? | | #?????????####?# ?????????????????????? | | #######??????????????? ?????????????????????? | | ##????????????????????? ?????????????????????? | | ! #??????????????????????*?????????????????????? | | %= ##???????????????????????????????????????????? | | ! ##??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ??????????????????????????????????????? | | # ?????????????????????????????????????? | | # ????????????????????????????????????? | | ## ##???????????????????????????????????? | | ?# #####????????????????????????????????????? | | ?? ###????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeCoordinationBoomstick Manual? 0 Play Time 00:15:28 Cumulative 150.2 hours Start 2026.03.05 @ 00:23:17 End 2026.03.05 @ 00:34:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 109 Adventurer 0 Explorer 1 Win Type - Total 15 Types 11/0/2/1/0/0/0/1/0/0 Lore% 55 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 820dbe77-63fd-4cb2-ad20-6e9a13024703