Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 01:33:49 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4309) 4309 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1005) 1005 TOTAL SCORE: 10169 Bonus ------- High Alert Combat Kills 105 Entered Garrisons 400 Entered DSFs 500 Cogmind --------- Core Integrity 668/850 Matter 98/300 Energy 350/350 System Corruption 1% Temperature Cool (0) Movement Treading (163) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Armored Treads Medium Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Terrain Scan Processor Advanced Melee Analysis Suite Target Analyzer > --- WEAPON (3) ------- Flak Gun Improved Grenade Launcher Katana > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Medium Treads Light Armored Exoskeleton Huge Storage Unit Large Matter Pod (150) Blade Saw Heavy Pick Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Terrain Scan Processor Advanced Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Flak Gun Flak Gun Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Treads Light Armored Exoskeleton Huge Storage Unit Large Matter Pod Improved Grenade Launcher Blade Saw Heavy Pick [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 4 | . . . . . 2 . . 1 . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 132 | 6 11 1 19 . 14 28 15 3 12 12 11 Power 18 | 1 1 . 2 . 1 3 2 1 . 4 3 Engine 9 | 1 1 . 2 . 1 . . 1 . 1 2 Core 9 | . . . . . . 3 2 . . 3 1 Reactor . | . . . . . . . . . . . . Propulsion 50 | 2 4 . 12 . 4 9 3 1 9 4 2 Treads 33 | . . . 10 . 4 5 . 1 7 4 2 Leg 17 | 2 4 . 2 . . 4 3 . 2 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 3 . 2 . 6 5 3 1 2 . 3 Device 6 | . 1 . 1 . 2 . 1 . . . 1 Storage 3 | 1 2 . . . . . . . . . . Processor 3 | . . . . . 1 . . . . . 2 Hackware . | . . . . . . . . . . . . Protection 14 | . . . 1 . 3 5 2 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 3 1 3 . 3 11 7 . 1 4 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 23 | 2 1 . 1 . . 7 6 . 1 4 1 Ballistic Cannon 6 | . 1 1 1 . 2 1 . . . . . Launcher 2 | . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . 1 . 1 . 1 2 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 11 | . . . . . . 11 . . . . . Parts Lost 59 | . 4 . 4 . 4 17 6 . 7 10 7 Power 10 | . 1 . . . 1 2 1 . 1 2 2 Propulsion 24 | . 2 . 2 . 1 9 2 . 2 3 3 Utility 10 | . . . 1 . 1 2 2 . 3 1 . Weapon 15 | . 1 . 1 . 1 4 1 . 1 4 2 Highest Loss Streak 10 | . 3 . 3 . 2 10 2 . 4 3 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 99 100 96 84 95 88 81 72 70 Engine 7 | . 14 14 11 11 6 . . 7 3 4 4 Core 2 | . . . . . . 6 8 7 3 4 3 Treads 19 | . . . 35 44 36 17 . 4 12 28 20 Leg 13 | . 26 28 7 . . 13 32 23 16 . . Device 6 | . 8 14 8 . 9 . 8 . . . 4 Storage 10 | . 18 14 11 11 9 9 9 7 7 7 6 Processor 4 | . . . . . 9 9 9 7 7 7 12 Protection 5 | . . . 2 11 9 12 9 15 15 3 . Ballistic Gun 11 | . 16 . 6 11 8 10 17 15 12 14 13 Ballistic Cannon 7 | . 6 27 12 11 8 2 . . . . . Impact Weapon 1 | . 4 . 3 . . 2 . . . . . Peak Build Rating 48 | 6 9 9 16 16 24 22 27 30 35 32 48 Average Rating 19 | 4 7 8 14 16 22 18 24 27 29 29 35 On Entrance 16 | . 6 9 9 16 16 16 22 20 30 28 30 Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 11 29 30 36 36 45 42 40 47 55 44 51 Greatest Support 99 | 20 20 20 80 80 80 80 50 35 96 99 89 Greatest Overweight (x) 3 | . 2 1 . . . 3 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 14 15 15 15 15 15 15 15 15 15 13 Average Carried 13 | 2 9 14 14 15 14 12 14 13 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 14 15 15 15 14 13 15 15 15 13 9 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Matter Collected 4040 | 259 246 187 620 50 332 855 527 151 123 495 195 Remotely . | . . . . . . . . . . . . Salvage Created 3840 | 15 309 95 934 . 480 563 527 . 248 420 249 Parts 230 | 4 16 5 52 . 38 34 29 . 17 20 15 Haulers Intercepted 6 | . 2 . 4 . . . . . . . . Recyclers Shooed 4 | . . . . . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Combat Hostiles Destroyed 105 | . 7 8 21 . 16 18 11 . 5 11 8 Melee 5 | . . . 2 . . 2 . . . . 1 Guns 64 | . 6 . 11 . 8 8 11 . 5 11 4 Cannons 26 | . 1 8 6 . 8 3 . . . . . AOE 7 | . . . . . . 4 . . . . 3 Classes Destroyed 18 | 1 3 1 5 . 2 2 1 . 2 . 1 Worker 1 | . . . . . 1 . . . . . . Builder 3 | . . . 2 . . . . . . . 1 Tunneler 2 | 1 . . . 1 . . . . . . . Hauler 6 | . 2 . 4 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 2 | . . . 2 . . . . . . . . Swarmer 24 | . 3 . 5 . 7 3 . . . 3 3 Cutter 1 | . . . . . . 1 . . . . . Grunt 40 | . 4 2 7 . 4 8 7 . . 5 3 Brawler 3 | . . . 1 . . 1 1 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 21 | . . . 8 . 5 3 2 . 1 2 . Specialist 3 | . . . . . . . . . 3 . . Hunter 3 | . . . . . . 2 . . . 1 . Programmer 1 | . . . . . . . . . . . 1 Heavy 2 | . . . . . . . . . 1 . 1 Assembled 6 | . . 6 . . . . . . . . . Best Kill Streak 6 | 1 2 3 4 1 5 6 2 . 2 2 4 Combat Bots Only 6 | . 2 3 4 . 5 6 2 . 2 2 3 Max Kills in Single Turn 4 | 1 1 1 2 1 2 4 1 . 2 1 3 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 4 | . . . . . . 4 . . . . 2 Melee 1 | . . . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Hostile Shots Fired 1153 | . 76 24 147 . 141 236 74 . 155 216 84 Missed 334 | . 11 10 36 . 44 62 19 . 53 81 18 Damage Taken 11224 | . 666 222 1450 . 1076 2449 938 . 1510 1478 1435 Core 1292 | . 174 . 221 . 92 289 81 . 166 87 182 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 53 | . . . 1 . . 52 . . . . . Core Remaining (%) 50 | 100 . 30 . 44 . . 16 . . 63 . Volleys Fired 388 | 3 43 22 59 . 47 56 58 . 15 68 17 Largest 3 | 2 2 2 2 . 2 2 2 . 2 2 3 Hottest 79 | 40 55 70 70 . 67 67 48 . 48 51 79 Shots Fired 745 | 6 82 43 114 . 94 86 118 . 26 132 44 Gun 547 | 6 77 . 37 . 47 62 118 . 26 132 42 Cannon 193 | . 5 43 77 . 47 21 . . . . . Launcher 5 | . . . . . . 3 . . . . 2 Special . | . . . . . . . . . . . . Kinetic 740 | 6 82 43 114 . 94 83 118 . 26 132 42 Thermal . | . . . . . . . . . . . . Explosive 5 | . . . . . . 3 . . . . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 29 | 4 17 5 9 . 18 17 29 . 5 9 10 Robot Miss Streak 8 | 1 2 4 4 . 3 4 3 . 5 3 8 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 2 . . . . 1 1 . 1 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 1 . Shots Hit Robots 549 | 4 60 22 99 . 67 63 88 . 17 91 38 Core Hits 258 | 1 15 11 32 . 27 39 33 . 14 43 43 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 7 | . 1 . 2 . . 1 2 . . 1 . Critical Strikes 16 | . 1 2 4 . 2 3 2 . . 1 1 Destroy 4 | . 1 . . . . . 2 . . 1 . Blast 5 | . . 2 . . 2 1 . . . . . Smash 6 | . . . 4 . . 2 . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 65 | . 3 . 35 . 1 13 1 . . . 12 Impact 53 | . 3 . 35 . 1 13 1 . . . . Slashing 12 | . . . . . . . . . . . 12 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . 1 . 5 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10555 | 41 774 392 2386 12 1308 1660 1234 . 321 1369 1058 Guns 5815 | 41 603 . 440 . 588 666 1215 . 321 1369 572 Cannons 2307 | . 50 392 878 . 719 268 . . . . . Explosions 761 | . . . . . . 410 . . . . 351 Melee 1618 | . 108 . 1059 . . 316 . . . . 135 Ramming 54 | . 13 . 9 12 1 . 19 . . . . Kinetic 8122 | 41 653 392 1318 . 1307 934 1215 . 321 1369 572 Thermal . | . . . . . . . . . . . . Explosive 761 | . . . . . . 410 . . . . 351 Electromagnetic . | . . . . . . . . . . . . Impact 1483 | . 108 . 1059 . . 316 . . . . . Slashing 135 | . . . . . . . . . . . 135 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . 11 11 . 11 11 . . . 1 Average Corruption 10 | . . . 10 11 . 11 11 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 154 | . . . 55 16 . 33 49 . . . 1 Message Errors 46 | . . . 20 9 . 4 13 . . . . Matter Fused 38 | . . . 14 4 . 9 11 . . . . Heat Flow Errors 18 | . . . 3 2 . 6 7 . . . . Energy Discharges 15 | . . . 6 . . 3 6 . . . . Parts Rejected 3 | . . . 1 . . 1 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . 3 1 . 3 3 . . . . Data Loss (major) 5 | . . . 1 . . 3 1 . . . . Misfires 7 | . . . 1 . . 2 3 . . . 1 Alerts 4 | . . . 1 . . . 3 . . . . Misdirections 3 | . . . 3 . . . . . . . . Weapon Failures 4 | . . . 2 . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 399 | . 88 10 234 . . 45 . . . . 22 Projectiles 21 | . . 10 1 . . 10 . . . . . Explosions 9 | . . . . . . . . . . . 9 Melee 369 | . 88 . 233 . . 35 . . . . 13 Knockbacks 26 | . 1 9 6 . 9 1 . . . . . Impact . | . . . . . . . . . . . . Kinetic 25 | . 1 9 6 . 8 1 . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . 1 . 1 . . . . . . Targets Rammed 12 | . 5 . 3 1 1 . 2 . . . . Kicked 7 | . 5 . . . . . 2 . . . . Crushed 3 | . . . 2 1 . . . . . . . Highest Temperature 275 | . 22 103 275 200 68 274 262 . . 28 72 Average Temperature 48 | . 9 36 57 103 27 72 58 . . 9 30 Received Heat Transfer 3184 | . 228 97 354 . 333 738 477 . 453 351 153 Effects 4 | . . . 2 . . . 2 . . . . Interference 4 | . . . 2 . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . 1 . 2 . . 1 . . . . . Combat Hostiles 3 | . . . 2 . . 1 . . . . . Parts Fried 9 | . 1 . 8 . . . . . . . . Impact Corruptions 12 | . 1 . 9 . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Peak Influence 537 | 5 140 65 366 117 332 537 396 56 109 449 442 Initial 261 | . 3 . . 112 . 152 261 56 39 59 230 Average 174 | . 44 33 170 88 154 354 213 56 83 296 291 Maximum Alert Level 2 | . . . 1 . 1 2 1 . . 2 2 Low Security (%) 59 | 100 100 100 56 100 57 3 50 100 100 36 . Level 1 31 | . . . 43 . 42 52 49 . . 23 91 Level 2 8 | . . . . . . 43 . . . 39 8 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 2 . 2 . 2 . 7 Investigation 4 | . 1 . . . . . 1 . . . 2 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . 1 . . . 1 . 1 . 2 . 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Distress Signals 10 | . 2 . 6 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 13 9 42 . 28 23 20 . 10 17 13 Peak Tracking Total 10 | . 4 3 6 . 8 10 3 . 4 3 4 Tactical Retreats 22 | . 2 1 8 . 1 2 2 . . 6 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Traps Triggered 8 | . 2 . 1 . . 2 1 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Machines Disabled 7 | . . 1 . . 1 1 . . . 2 2 Max in Single Turn 2 | . . 1 . . 1 1 . . . 1 2 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Machines Accessed 32 | . 5 . 6 . 7 3 7 1 . 1 2 Terminals 27 | . 5 . 6 . 6 3 5 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 Total Hacks 98 | . 16 . 26 . 21 4 22 3 . 2 4 Successful 56 | . 12 . 16 . 11 . 15 1 . . 1 Failed 42 | . 4 . 10 . 10 4 7 2 . 2 3 Catastrophic 9 | . 1 . 2 . 1 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 14 . 16 . 13 1 10 . . . 1 Terminals 83 | . 16 . 26 . 18 4 14 3 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access 7 | . . . . . 3 . . . . . 4 Terminal Hacks 23 | . 5 . 10 . 4 . 3 1 . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . Alert Level 5 | . . . 2 . 1 . 2 . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . Security Status 1 | . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 2 | . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 26 | . 7 . 6 . 6 . 6 . . . 1 Terminals 25 | . 7 . 6 . 6 . 6 . . . . Botnet 5 | . 2 . 1 . 1 . 1 . . . . Skim 20 | . 5 . 5 . 5 . 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 4 . 5 . 5 3 5 1 . 1 2 Full Trace Events 2 | . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 7 . Machine Destruction 7 | . . . . . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . Total Damage 12 | . . 12 . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Turns Passed 9372 | 68 1233 733 1717 509 1175 868 1173 149 233 1066 448 Spaces Moved 4290 | 46 468 345 867 318 441 447 480 77 90 513 198 Core 10 | 10 . . . . . . . . . . . Treads 2585 | . . . 867 318 441 208 . . 40 513 198 Legs 1695 | 36 468 345 . . . 239 480 77 50 . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 120 120 190 162 162 163 Average Speed 161 | 104 187 190 160 160 160 140 124 190 187 165 169 Slowest Speed 330 | 120 260 190 160 160 160 330 190 190 250 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 76 44 68 77 39 63 41 3 87 57 8 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 4 | . 1 . 2 . . . 1 . . . . Known Exits Taken 5 | . . 1 . 1 1 . 1 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 15 | . 1 . 2 . 1 3 1 . . . 7 Terrain Destroyed 44 | . 1 1 5 . 6 10 1 . . . 20 Melee 15 | . 1 . 2 . 1 3 1 . . . 7 Projectile 9 | . . 1 3 . 5 . . . . . . AOE 20 | . . . . . . 7 . . . . 13 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Gar Fac Total 5942 | 58 737 384 1035 318 825 568 948 80 131 603 255 Wait 904 | . 193 2 17 . 300 3 370 . 1 1 17 Move 4277 | 45 467 344 866 317 440 445 479 76 89 511 198 Hop . | . . . . . . . . . . . . Pick Up 85 | 4 13 8 16 . 9 11 12 1 3 8 . Fast Attach 36 | 5 3 . 2 . . 10 3 1 3 4 5 Attach 44 | 1 3 . 5 . 4 11 4 2 2 7 5 Detach . | . . . . . . . . . . . . Swap 52 | . 5 1 12 . 10 7 8 . 7 1 1 Drop 64 | . 2 7 20 . 13 2 11 . 6 3 . Fire 388 | 3 43 22 59 . 47 56 58 . 15 68 17 Melee 65 | . 3 . 35 . 1 13 1 . . . 12 Ram . | . . . . . . . . . . . . Kick 7 | . 5 . . . . . 2 . . . . Crush 5 | . . . 3 1 1 . . . . . . Escape Stasis 15 | . . . . . . 10 . . 5 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: Mat x3 / [*Min x2] / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 6 exits: *Fac x3 / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: Fac x2 / DSF) -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 11) 670 | -10/Materials | Core integrity fell below 50% 716 | -10/Materials | Lost 3 parts (2n1w) 991 | -10/Materials | Identified exit to Materials 1096 | -10/Materials | Learned location of Mines (-10) 1131 | -10/Materials | Identified exit to Subcaves 1158 | -10/Materials | Learned Storage trap positions 1302 | -10/Materials | Entered Mines 1476 | -10/Mines | Found a hidden stash of uninstalled traps 1493 | -10/Mines | Assembled infested the area 1498 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1969 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2018 | -10/Mines | Discovered exit to Materials (range 10) 2035 | -10/Mines | Entered Materials 2035 | -9/Materials | Evolved 2 slots: Propulsion x2 2268 | -9/Materials | Lost 3 parts (2n1w) 2434 | -9/Materials | Discovered new exit (range 14) 2764 | -9/Materials | System corruption reached 10% 2769 | -9/Materials | Discovered new exit (range 5) 3254 | -9/Materials | Build established: Scavenger-Mutant 3347 | -9/Materials | Core integrity fell below 50% 3494 | -9/Materials | Discovered new exit (range 12) 3591 | -9/Materials | Learned location of 1 exit from Recycling 3623 | -9/Materials | Learned Storage non-interactive machine intel 3643 | -9/Materials | Identified exit to Materials 3643 | -9/Materials | Learned location of 1 exit from Materials 3673 | -9/Materials | Learned location of 2 exits from Materials 3703 | -9/Materials | Loaded intel: 45 non-interactive machine locations 3752 | -9/Materials | Entered Mines 3812 | -9/Mines | Learned Materials emergency access door positions 3861 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3861 | -9/Mines | Discovered new exit (range 5) 4261 | -9/Mines | Entered Materials 4261 | -8/Materials | Evolved 2 slots: Utility x2 4262 | -8/Materials | Identified exit to Factory 4262 | -8/Materials | Identified exit to Storage 4732 | -8/Materials | Discovered exit to Factory (range 13) 5018 | -8/Materials | Identified exit to Garrison 5040 | -8/Materials | Garrison activated, responded to threat 5166 | -8/Materials | Learned Factory trap positions 5256 | -8/Materials | Learned Factory terminal intel 5287 | -8/Materials | Learned location of 1 exit from Extension 5306 | -8/Materials | Learned Factory stockpile data 5436 | -8/Materials | Entered Garrison 5462 | -8/Garrison | Triggered checkpoint 5518 | -8/Garrison | System corruption reached 10% 5541 | -8/Garrison | Lost 9 parts (1p4n2u2w) 5634 | -8/Garrison | Triggered checkpoint 5880 | -8/Garrison | Triggered checkpoint 5919 | -8/Garrison | Core integrity fell below 50% 5962 | -8/Garrison | Lost 10 parts (1p5n1u3w) 6080 | -8/Garrison | Discovered exit to Factory (range 9) 6105 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6229 | -8/Garrison | Discovered exit to Factory (range 12) 6294 | -8/Garrison | Discovered new exit (range 8) 6296 | -8/Garrison | Triggered checkpoint 6304 | -8/Garrison | Entered Materials 6751 | -8/Materials | Discovered exit to Factory (range 16) 6755 | -8/Materials | Discovered exit to Storage (range 13) 6857 | -8/Materials | Core integrity fell below 20% 7036 | -8/Materials | Learned location of 1 exit from Lower Caves 7274 | -8/Materials | Learned location of Extension (-5) 7390 | -8/Materials | Learned 4 Recycling zone layouts 7477 | -8/Materials | Entered Factory 7477 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7478 | -7/Factory | Identified exit to Factory 7479 | -7/Factory | Loaded intel: 106 trap records 7481 | -7/Factory | Loaded intel: 26 terminal locations 7624 | -7/Factory | Identified exit to DSF 7626 | -7/Factory | Entered DSF 7681 | -7/DSF | Additional patrols routed to DSF 7783 | -7/DSF | Lost 4 parts (1p1n1u1w) 7820 | -7/DSF | Discovered new exit (range 14) 7859 | -7/DSF | Entered Garrison 7925 | -7/Garrison | Triggered checkpoint 8081 | -7/Garrison | Build established: Mutant 8305 | -7/Garrison | Triggered checkpoint 8331 | -7/Garrison | Garrison Relay disabled 8355 | -7/Garrison | Garrison Relay disabled 8369 | -7/Garrison | Triggered checkpoint 8430 | -7/Garrison | Discovered exit to Factory (range 13) 8544 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8643 | -7/Garrison | Triggered checkpoint 8888 | -7/Garrison | Lost 3 parts (2n1w) 8901 | -7/Garrison | Discovered exit to Factory (range 15) 8925 | -7/Garrison | Entered Factory 8925 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8998 | -6/Factory | Build established: Scavenger-Mutant 9051 | -6/Factory | Garrison activated, responded to threat 9143 | -6/Factory | Lost 5 parts (2p2n1w) 9373 | -6/Factory | Self-destructed Last Messages --------------- 09327_ Flak Gun destroyed. 09327_ Arm. Treads destroyed. 09331_ Matter Pump disabled. 09331_ S-27 Virus destroyed. 09331_ Destroyed Unknown Flight Unit. 09331_ U-05 Engineer destroyed. 09331_ S-27 Virus destroyed. 09331_ Matter Pump disabled. 09334_ S-27 Virus destroyed. 09339_ Acquired 12 matter. 09342_ K-01 Serf collects debris. 09342_ R-10 Processor collects Terrain Scan Processor. 09342_ Acquired 16 matter. 09343_ The unstable cave ceiling collapses. 09346_ R-10 Processor collects Lgt. Nuclear Core. 09349_ R-10 Processor collects Unknown Flight Unit. 09364_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????### ###########???????????????## | | ?????????????????? ^ Y #???????????????# | | ????????????????? """ """ !!! #??????????????## | | ????????????????# """ """ !*! #??????????????#" | | ????????????????# """ """ !^! #??????????????## | | ????????????????# * #???????????????# | | ??????H?????????# """ """@""" #???????????????# | | ????????????????# """ """ """ #???????????????# | | ????????????????# """ """ """ #???????????????# | | ????????????????# #???????#########" | | ????????????????# #???????# | | ???????????#############g################ | | ???????? # | | ???????? # | | ??????????"" """ """ """g # | | ???????? """ """ """ """ " | | ???????? """ """ """ """ # | | ????????? #####+### # | | ?????????""" """ """ ## # # | | ??????#??""" """ " # """ # # | | ??????# """ "" # "R # ########## | | ??????# # """ # #????????? | | ??????# % # """ # #????????? | | ??????# # # #????????? | | ??????# #####"" "" " # #????????? | | ??????# ??????#""G"" # # # #????????? | | ??????? ????????############ # #????????? | | ???????????????????????????# """ # #???? | | ???????????????????????????# """ # #???????? | | ???????????????????????????# """ # +????????? | | ???????????????????????????# # ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedDimensionalPenetrator Manual? 0 Play Time 00:50:12 Cumulative 92.2 hours Start 2025.04.26 @ 17:42:15 End 2025.05.03 @ 01:33:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 244 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56ceff86-80d8-45a8-8230-78b59fc01d24