Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.08 @ 10:42:44 // AFD2020/Player2 Player: Kyzrati Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (209) 1045 Value Destroyed (11297) 11297 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (19339) 19339 TOTAL SCORE: 40521 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4538 Follower Combat Kills 7881 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2636 Hacked God Mode 5000 Scanned by Researcher 500 Friendly Fire -3016 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 10/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- Variable Charge Gun > --- INVENTORY (4) ---- Vortex Chain Reactor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Quantum Capacitor Centrium Light Armor Plating Centrium Light Armor Plating Improved Shock Absorption System Improved Remote Force Field Advanced Hacking Suite > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Vortex Chain Reactor Biometal Medium Treads Experimental Cooling System Matter Compressor Hardened Medium Armor Plating Improved Thermal Shield Variable Charge Gun Vortex Rifle Vortex Rifle Nova Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator Railgun Railgun Micro-nuke Launcher Plasma Lance [Rating: 197] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Force Rifle Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Smartbomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 1 . . . . . . . . 1 . . . . . . 1 Utility 11 | . . 1 1 1 1 . . . . 2 . 1 . . . . 2 1 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 295 | 7 2 13 7 20 11 2 2 . 10 43 7 8 4 19 11 11 40 37 41 Power 35 | 1 . 2 . 1 3 . . . 1 4 2 . 1 2 1 1 3 8 5 Engine 9 | 1 . 1 . 1 1 . . . . 1 1 . 1 1 . . 1 . . Core 4 | . . 1 . . 1 . . . 1 . . . . 1 . . . . . Reactor 22 | . . . . . 1 . . . . 3 1 . . . 1 1 2 8 5 Propulsion 59 | 2 . 3 2 4 3 . . . 3 14 1 2 . 5 1 . 5 6 8 Treads 25 | . . . . 1 . . . . . 6 1 1 . 4 . . 4 6 2 Leg 22 | 2 . . 1 2 3 . . . 3 2 . 1 . 1 1 . 1 . 5 Wheel 12 | . . 3 1 1 . . . . . 6 . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 79 | 2 2 1 3 4 3 . . . 1 9 1 2 1 3 5 2 12 16 12 Device 34 | . . . . 1 . . . . . 5 1 1 . 1 3 . 6 8 8 Storage 7 | 2 1 . 1 . . . . . . . . . . 2 . . . . 1 Processor 8 | . . . 1 . . . . . . 1 . . . . . 2 . 4 . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . 1 Protection 28 | . 1 1 1 3 3 . . . 1 3 . 1 1 . 2 . 5 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 122 | 2 . 7 2 11 2 2 2 . 5 16 3 4 2 9 4 8 20 7 16 Energy Gun 18 | 1 . 1 . . . . . . 3 3 . . . . . . 6 1 3 Energy Cannon 8 | . . . . . . . . . . . . . . . . . 2 1 5 Ballistic Gun 45 | 1 . 4 1 7 . . . . 1 5 2 2 1 5 2 4 3 1 6 Ballistic Cannon 10 | . . . . 1 1 1 1 . 1 2 . . . . . 1 2 . . Launcher 27 | . . 2 1 2 1 1 1 . . 4 1 . 1 1 1 3 5 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . 3 1 . 2 1 . Piercing Weapon 6 | . . . . 1 . . . . . 2 . 2 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . . . . . . . 2 1 . 4 1 Parts Lost 76 | . . . . . 2 . . . 2 18 . . . 9 . 2 7 5 31 Power 9 | . . . . . . . . . . 1 . . . 2 . . 1 . 5 Propulsion 21 | . . . . . 1 . . . 1 7 . . . 1 . . 3 1 7 Utility 27 | . . . . . 1 . . . . 5 . . . 4 . . 2 3 12 Weapon 19 | . . . . . . . . . 1 5 . . . 2 . 2 1 1 7 Highest Loss Streak 16 | . . . . . 2 . . . 2 11 . . . 5 . 1 3 3 16 Average Slot Usage (%) 94 | . 100 95 99 99 99 100 100 100 99 91 100 97 100 91 95 99 96 82 76 Engine 3 | . 14 3 . 4 6 6 6 6 1 2 1 5 5 8 5 2 . . . Core 1 | . . 7 9 2 4 . . . 4 1 . . . 1 4 . . . . Reactor 5 | . . . . . 1 6 6 6 6 6 9 5 4 . . 7 8 11 11 Treads 10 | . . . . . . . . . . 4 23 21 21 21 20 15 14 15 9 Leg 10 | . 28 22 18 15 17 20 20 20 21 14 . 3 5 5 5 10 7 . 3 Wheel 3 | . . 10 17 15 8 6 6 6 4 2 . . . . . . . . . Device 12 | . . . . 6 6 6 6 6 6 11 17 19 21 16 18 21 19 17 14 Storage 7 | . 15 11 9 7 6 6 6 6 6 5 5 5 5 8 13 10 9 8 8 Processor 7 | . . . 8 7 6 6 6 6 6 10 11 10 10 6 5 9 8 8 9 Protection 12 | . 12 18 19 15 19 20 20 20 19 11 11 10 10 6 5 5 12 9 8 Energy Gun 1 | . 14 6 . . . . . . 5 3 5 5 5 1 . . 1 . . Ballistic Gun 10 | . 14 14 18 20 13 13 13 13 6 7 11 8 9 12 12 10 4 . 4 Ballistic Cannon 1 | . . . . 1 5 5 5 6 6 2 . . . . . 4 3 . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 181 | 16 25 33 52 71 89 88 88 88 90 110 89 89 89 107 134 135 157 181 181 Greatest Support 220 | 20 20 20 20 20 20 10 46 46 84 96 103 103 103 103 96 73 141 180 220 Greatest Overweight (x) 8 | 2 1 3 3 3 8 8 8 1 1 8 . . . 1 1 1 2 1 4 Average Overweight (x) 1 | . . 2 2 2 6 8 7 1 . 1 . . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 10 10 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 Average Capacity 15 | 6 9 10 11 12 12 12 12 12 12 12 12 12 12 17 20 20 20 20 19 Most Carried 20 | 8 7 10 12 12 12 12 12 12 12 12 12 12 12 15 20 20 20 20 20 Average Carried 13 | 4 5 9 11 11 11 12 12 12 11 11 12 11 12 13 13 19 19 19 16 Final Capacity 20 | 8 10 10 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 20 4 Final Carried 20 | 8 7 10 12 12 12 12 12 12 12 12 12 12 12 15 20 20 20 20 3 Class Distribution -------------------- 41% | Scavenger-Tank 22% | Scavenger-Mutant 17% | Tank 11% | Mutant 5% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Matter Collected 6987 | 274 27 303 163 440 213 217 92 . 349 744 233 126 158 468 206 352 619 1102 901 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9854 | 70 55 211 130 276 134 218 102 . 280 914 227 180 178 798 1026 319 1221 1257 2258 Parts 362 | 3 5 16 3 13 4 6 7 . 11 62 13 7 8 23 26 8 52 46 49 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 1 . . . . 1 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 197 | . . . . . . 10 19 . 21 . . . 15 36 74 22 . . . Prevented 28 | . . . . . . . . . . . . . 1 9 14 4 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 179 | . 1 10 3 3 3 5 3 . 7 21 3 2 5 7 24 5 22 21 34 Melee 2 | . . . . . . . . . . 1 . . . . . . 1 . . Guns 63 | . 1 2 2 3 3 1 . . 3 10 3 2 3 6 4 2 7 3 8 Cannons 40 | . . . . . . . 1 . 4 1 . . . . . 1 4 11 18 AOE 71 | . . 8 1 . . 4 2 . . 9 . . 2 1 17 2 10 7 8 Classes Destroyed 23 | 1 2 2 1 2 2 1 . . . 2 1 . . 1 3 . 1 1 3 Worker 9 | . . . 1 1 . . . . . 6 . . . . . . 1 . . Builder 7 | . . 2 . 1 . . . . . 2 . . . . . . 2 . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . 1 2 . . . . . . . . . . . . . . . . . Swarmer 32 | . . . . . 2 . 2 . 3 7 . . 4 1 9 . 1 . 3 Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . 1 Grunt 78 | . 1 9 3 . 1 2 . . 3 5 1 . . 4 11 3 8 8 19 Brawler 13 | . . 1 . . . 1 . . . 2 . . . 1 1 1 1 2 3 Duelist 9 | . . . . . . 1 . . 1 1 . . . . . . 3 . 3 Protector 2 | . . . . . . . . . . . . . . . . . 1 . 1 Sentry 13 | . . . . 1 . 1 1 . . 3 1 2 1 1 . . 1 1 . Demolisher 2 | . . . . . . . . . . . . . . . 2 . . . . Hunter 9 | . . . . . . . . . . 1 . . . . . 2 . 3 3 Programmer 12 | . . . . 2 . . . . 1 1 . . . . . . 5 2 1 Behemoth 3 | . . . . . . . . . . . 1 . . . . . 2 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . 1 . . 3 . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . Demented 1 | . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | 1 1 6 4 2 2 4 2 . 3 11 1 1 2 5 10 3 10 6 11 Combat Bots Only 10 | . 1 6 3 1 2 4 2 . 3 9 1 1 2 5 10 3 9 6 10 Max Kills in Single Turn 8 | 1 1 3 1 1 1 3 2 . 1 3 1 1 2 1 8 1 3 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 2 1 . . 3 2 . . 3 . . 2 1 7 1 3 2 2 Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 God Mode (-1/Access) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Damage Taken 17615 | . 53 262 279 630 538 421 148 . 731 2662 138 161 540 1155 462 478 1337 1952 5668 Core 1439 | . 15 106 47 60 55 61 6 . 44 323 . . 31 80 35 18 66 60 432 Absorbed by Shields 2301 | . . . . . . . . . . . 83 . . . 345 158 306 254 1155 Core Remaining (%) 79 | 100 94 73 91 84 . . . . 69 . 35 . . . . 80 85 84 . Volleys Fired 565 | 4 7 16 15 25 17 6 6 . 22 57 16 7 12 27 9 15 39 94 171 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 3 3 3 3 3 3 3 1 3 Hottest 241 | 60 60 76 46 74 94 94 94 . 138 195 146 146 146 146 99 138 241 113 225 Shots Fired 1015 | 8 14 25 22 65 44 10 14 . 64 115 46 21 34 75 23 35 74 94 232 Gun 663 | 8 14 18 20 60 28 4 8 . 42 83 45 21 33 72 21 22 34 8 122 Cannon 278 | . . . . . 15 2 5 . 22 21 . . . . . 8 27 76 102 Launcher 73 | . . 7 2 5 1 4 1 . . 11 1 . 1 3 2 5 13 9 8 Special 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 593 | 4 7 9 20 60 43 6 13 . 52 70 30 14 22 56 21 30 45 . 91 Thermal 298 | . . 9 . . . . . . 12 34 15 7 11 16 . . 13 76 105 Explosive 73 | . . 7 2 5 1 4 1 . . 11 1 . 1 3 2 5 13 9 8 Electromagnetic 11 | 4 7 . . . . . . . . . . . . . . . . . . Entropic 39 | . . . . . . . . . . . . . . . . . 3 8 28 Robot Hit Streak 27 | 5 7 6 8 10 14 3 7 . 8 26 14 7 11 16 6 12 17 14 27 Robot Miss Streak 10 | 2 1 3 4 4 10 5 4 . 4 3 1 1 3 2 1 4 2 2 3 Penetration Max 2 | . . . . 1 . . . . . 1 1 . 1 1 1 . 1 2 2 Secondary Targets 12 | . 1 . . . . . . . . 1 2 . 1 1 4 . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 . 1 1 1 . . . 1 Capacitor 208 | . . . . . . . . . . . . . . . . . . 84 124 Shots Hit Robots 742 | 5 9 13 15 43 31 6 11 . 47 83 39 15 22 68 16 24 49 74 172 Core Hits 571 | 2 4 28 11 16 18 26 11 . 26 73 15 5 9 34 44 20 60 59 110 Critical Hits 31 | . . . . . . . . . . 4 2 2 1 8 2 2 2 2 6 Critical Kills 14 | . . . . . . . . . . 2 . 1 . 4 2 1 2 1 1 Critical Parts Destroyed 15 | . . . . . . . . . . 2 1 1 1 4 . 1 . . 5 Melee Attacks 42 | . . . . . . . . . . 9 . 13 . 8 3 . 9 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . 8 3 . 9 . . Piercing 22 | . . . . . . . . . . 9 . 13 . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 3 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36218 | 61 143 1225 435 1123 573 670 305 . 982 3140 1090 378 565 2764 2664 1262 4004 5299 9535 Guns 13541 | 61 143 168 223 811 370 50 111 . 598 1581 958 378 495 1443 487 322 843 478 4021 Cannons 7340 | . . . . . 203 12 92 . 384 187 . . . . . 103 639 2663 3057 Explosions 14061 | . . 1057 212 312 . 608 102 . . 1372 132 . 70 286 2177 837 2289 2158 2449 Melee 1268 | . . . . . . . . . . . . . . 1035 . . 233 . . Ramming 8 | . . . . . . . . . . . . . . . . . . . 8 Kinetic 10867 | 18 37 32 223 811 573 62 203 . 849 1125 652 258 299 1135 487 425 974 . 2704 Thermal 8392 | . . 136 . 206 . . . . 133 643 306 120 196 308 241 . 383 2663 3057 Explosive 12447 | . . 1057 212 106 . 608 102 . . 1372 132 . 70 286 769 837 2289 2158 2449 Electromagnetic 1316 | 43 106 . . . . . . . . . . . . . 1167 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1268 | . . . . . . . . . . . . . . 1035 . . 233 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 1920 | . . . . . . . . . . . . . . . . . 125 478 1317 Highest Corruption 12 | . . . . 2 . . . . . 5 5 . . 3 8 . 12 . 1 Average Corruption 3 | . . . . 1 . . . . . 3 5 . . 3 4 . 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . 8 . . . . . 9 13 . . 20 3 . 24 . 5 Message Errors 23 | . . . . 1 . . . . . . 2 . . 11 2 . 6 . 1 Matter Fused 12 | . . . . . . . . . . 2 2 . . 4 . . 4 . . Heat Flow Errors 7 | . . . . 3 . . . . . . 2 . . 1 . . 1 . . Energy Discharges 12 | . . . . 2 . . . . . 1 2 . . 1 1 . 5 . . Data Loss (minor) 7 | . . . . 1 . . . . . 1 . . . 3 . . 2 . . Data Loss (major) 4 | . . . . . . . . . . . 4 . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . Targeting Errors 14 | . . . . 1 . . . . . 4 1 . . . . . 4 . 4 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 900 | . . 24 2 29 . . . . 3 18 29 . . 391 15 . 174 55 160 Projectiles 120 | . . . . . . . . . 3 . . . . . . . . 16 101 Explosions 285 | . . 24 2 29 . . . . . 18 29 . . . 15 . 70 39 59 Melee 495 | . . . . . . . . . . . . . . 391 . . 104 . . Knockbacks 20 | . . . . . 8 . . . 7 1 . . . . . 1 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . 8 . . . 6 1 . . . . . 1 3 . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 328 | . . 117 . . . 56 . . . 57 . . . . . 62 10 . 26 Shots 14 | . . 4 . . . 2 . . . 4 . . . . . 1 2 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | 40 40 79 8 234 338 116 83 . 388 427 212 165 195 195 184 198 135 360 397 Average Temperature 106 | 22 17 29 4 65 163 48 33 . 139 140 37 74 94 90 97 75 47 123 122 Received Heat Transfer 2496 | . 30 78 90 96 72 78 18 . 183 612 16 36 39 216 47 132 36 79 638 Effects 11 | . . . . . 3 . . . 3 4 . . . . . . . 1 . Shutdowns 3 | . . . . . 1 . . . 1 1 . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . 1 . . . . . . . . . . Interference 5 | . . . . . 1 . . . 1 3 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . Total Turns 3 | . . . . . . . . . . . . . . . . . . 3 . Longest Duration 3 | . . . . . . . . . . . . . . . . . . 3 . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . . Parts Fried 4 | . . . . . . . . . . . . . . . 3 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . . 3 1 . 1 . . . . 1 3 Heat Transferred 8732 | . . 296 . 150 . . . . 259 1141 444 185 296 444 251 . 535 2273 2458 Parts Sabotaged 8 | . . . . . . . . . . 4 . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Peak Influence 3429 | 5 156 575 451 603 436 . . . . 1165 787 606 . . . . 1148 1494 3429 Average Influence 713 | . 55 251 157 384 322 . . . . 730 595 442 . . . . 572 931 2085 Maximum Alert Level 5 | . . 2 2 2 2 . . . . 4 3 2 . . . . 4 4 5 Low Security (%) 15 | 100 100 51 83 7 . . . . . . . 6 . . . . 18 . . Level 1 13 | . . 24 10 26 72 . . . . 15 . 17 . . . . 9 . . Level 2 38 | . . 23 6 66 27 . . . . 35 83 76 . . . . 39 33 . Level 3 16 | . . . . . . . . . . 24 16 . . . . . 22 44 20 Level 4 9 | . . . . . . . . . . 23 . . . . . . 10 21 17 Level 5 1 | . . . . . . . . . . . . . . . . . . . 12 High Security 5 | . . . . . . . . . . . . . . . . . . . 50 Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . . 2 1 4 5 . . . . 11 4 1 . 1 . . 8 1 23 Investigation 8 | . . . 1 1 . . . . . 1 . . . . . . 3 . 2 Extermination 6 | . . . . 1 1 . . . . 1 . 1 . . . . 2 . . Reinforcement 20 | . . 2 . 2 3 . . . . 4 4 . . . . . 2 1 2 Assault 23 | . . . . . . . . . . 3 . . . 1 . . 1 . 18 Garrison 4 | . . . . . 1 . . . . 2 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . 1 . 2 1 . . . . 2 2 . . . . . 1 . 1 Haulers Reinforced 4 | . . . . . 1 . . . . 2 . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Distress Signals 13 | . 1 . 1 . . . . . . . 1 2 . . . . 1 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 475 | . 6 14 13 10 10 11 5 . 19 55 16 5 12 31 40 15 43 50 120 Peak Tracking Total 25 | . 3 6 4 3 5 9 3 . 5 14 6 2 4 7 12 7 6 9 25 Tactical Retreats 21 | . . . . . 1 . . . . 1 1 . 4 3 1 . . 1 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . . . . 3 . . . . . 1 . . . . 5 . . . 1 Indirectly 4 | . . . . . . . . . . . . . . . 4 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . 4 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 1 . . . . 6 . . . . Triggered 20 | . . . 1 . . . . . 1 . . 1 2 5 10 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Machines Disabled 21 | . . 3 1 3 . . . . . . 1 . . 1 . . 3 1 8 Max in Single Turn 2 | . . 2 . 2 . . . . . . . . . . . . 1 1 1 Garrison Access 5 | . . . . 1 1 . . . . 1 . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Machines Accessed 28 | . 3 2 1 4 2 . 1 4 . 3 2 3 . . 1 . 2 . . Terminals 18 | . 3 2 1 3 1 . . . . 2 2 2 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . 1 . 1 . . . . . . . Total Hacks 84 | . 8 6 2 9 4 . 1 26 . 7 4 12 . . 1 . 4 . . Successful 58 | . 6 4 2 3 2 . 1 26 . 3 2 6 . . 1 . 2 . . Failed 26 | . 2 2 . 6 2 . . . . 4 2 6 . . . . 2 . . Catastrophic 4 | . . . . . . . . . . 1 1 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . 1 1 2 5 3 . . . . 4 3 6 . . 1 . 1 . . Terminals 50 | . 8 6 2 8 3 . . . . 5 4 10 . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . . . . 2 . 2 . . . . . . . Terminal Hacks 45 | . 5 4 . 2 . . 1 26 . . 1 4 . . 1 . 1 . . Record 11 | . . . . . . . . 11 . . . . . . . . . . . Part Schematic 7 | . . 1 . . . . . 6 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . . 3 . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . 2 . 1 . . . . . . 1 2 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 28 | . 2 . 4 5 4 . . . . 4 2 5 . . . . 2 . . Terminals 10 | . 1 . 2 . 1 . . . . 2 1 2 . . . . 1 . . Track 5 | . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . Botnet 4 | . . . 1 . . . . . . 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 1 1 3 1 . . . . 2 2 2 . . . . 2 . . Full Trace Events 2 | . . . . . . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . . . . 6 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 2 2 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 2 2 Robots Rewired 13 | . . . . . . 2 . . . . 4 . . 2 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Total Allies 18 | . 1 . . . . 2 . . 1 . 5 . . 2 5 . 1 1 . Largest Group 6 | . 1 1 1 1 1 3 3 2 2 1 6 4 2 3 6 2 2 2 2 Highest-Rated Group 571 | . 57 68 79 87 102 165 165 133 198 114 367 326 168 208 443 221 215 559 571 Highest-Rated Ally 341 | . 57 68 79 87 102 104 104 104 104 114 149 148 148 154 165 165 184 341 341 Total Orders 29 | . . . . . 4 1 . . . . . 1 6 2 . . 10 . 5 STAY 7 | . . . . . 1 . . . . . . . 2 1 . . 2 . 1 FOLLOW 9 | . . . . . 1 . . . . . . . 3 1 . . 3 . 1 EXPLORE 13 | . . . . . 2 1 . . . . . 1 1 . . . 5 . 3 Ally Attacks 625 | . 8 12 12 18 21 5 9 . 45 79 72 12 15 46 39 29 59 38 106 Total Damage 33212 | . 153 344 777 1247 1036 276 319 . 1735 2784 2834 502 455 2589 2046 1342 4073 2675 8025 Kills 213 | . 3 4 9 12 6 5 6 . 12 21 19 2 5 17 8 10 19 12 43 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 3 . 2 . . . . 1 . . . . . Drone Launches 8 | . . . . . 2 . . . . . . 2 . . . . 2 . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Turns Passed 13989 | 97 315 508 366 1086 470 782 597 124 751 734 748 526 733 1335 801 596 999 1481 940 Spaces Moved 7609 | 57 181 359 257 853 252 475 333 83 447 313 351 273 427 667 377 289 425 804 386 Core 33 | 7 . . . . . . . . . . . . . . . . . . 26 Treads 3964 | . . . . . . . . . . 6 351 273 427 667 377 289 425 804 345 Legs 1083 | 50 181 14 . . . . 10 83 447 283 . . . . . . . . 15 Wheels 2529 | . . 345 257 853 252 475 323 . . 24 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 100 100 110 160 150 150 120 150 162 162 162 162 182 183 178 145 50 Average Speed 151 | 120 145 108 100 105 143 160 159 150 149 158 162 162 162 177 182 183 181 158 140 Slowest Speed 225 | 150 150 150 110 110 160 160 160 150 150 183 162 162 162 182 183 183 197 179 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 37 | 4 42 30 26 19 11 71 54 69 60 11 48 16 58 74 53 55 15 27 16 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 . . . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 4 | . . . . . . 1 . . 2 . . . 1 . . . . . . Spaces Dug 92 | . . . . 9 . . . . . 4 . 5 . . 12 . 5 . 57 Terrain Destroyed 661 | . . 52 19 25 6 24 7 . . 34 2 8 7 19 80 76 110 64 128 Melee 14 | . . . . . . . . . . 4 . 5 . . . . 5 . . Projectile 79 | . . . . . . . . . . 2 . 3 4 9 2 9 6 13 31 AOE 568 | . . 52 19 25 6 24 7 . . 28 2 . 3 10 78 67 99 51 97 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Total 9469 | 75 223 455 343 1006 337 490 389 83 493 462 506 328 450 760 471 326 581 1001 690 Wait 506 | . 24 47 57 88 46 2 49 1 2 5 49 16 6 1 . 7 31 25 50 Move 7590 | 56 180 358 256 852 251 474 332 82 446 312 350 272 426 666 376 288 424 803 386 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 102 | 8 3 8 5 5 4 . . . 4 18 1 5 . 7 9 1 8 10 6 Fast Attach 103 | 7 1 6 . 9 2 . . . 5 16 3 1 1 4 5 3 11 18 11 Attach 79 | . . 1 3 3 3 . . . 3 15 . 1 . 5 . 2 15 8 20 Detach 33 | . 1 2 . . 1 . . . . 2 . . . . 2 3 13 6 3 Swap 113 | . 1 6 4 8 6 2 2 . 2 12 4 6 3 10 6 6 14 11 10 Drop 141 | . 6 11 3 16 6 . . . 9 15 6 6 2 3 10 1 16 26 5 Fire 565 | 4 7 16 15 25 17 6 6 . 22 57 16 7 12 27 9 15 39 94 171 Melee 42 | . . . . . . . . . . 9 . 13 . 8 3 . 9 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . 26 Rewire 156 | . . . . . . 6 . . . . 77 . . 29 44 . . . . Trap 8 | . . . . . . . . . . 1 . . . . 7 . . . . Miscellaneous 4 | . . . . . 1 . . . . . . 1 . . . . 1 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 3) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Accompanied by 1 ally 413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -9/Materials | Discovered new exit (range 8) 899 | -9/Materials | Discovered new exit (range 4) 921 | -9/Materials | Entered another Materials area 921 | -8/Materials | Accompanied by 1 ally 921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1218 | -8/Materials | Discovered new exit (range 15) 1287 | -8/Materials | Entered Factory 1287 | -7/Factory | Accompanied by 1 ally 1287 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2050 | -7/Factory | Build established: Scavenger-Tank 2265 | -7/Factory | Discovered new exit (range 10) 2373 | -7/Factory | Entered another Factory area 2373 | -6/Factory | Accompanied by 1 ally 2373 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2503 | -6/Factory | Garrison activated, responded to threat 2806 | -6/Factory | Discovered new exit (range 6) 2843 | -6/Factory | Entered Lower Caves 2843 | -6/Lower Caves | Accompanied by 2 allies 2910 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3011 | -6/Lower Caves | Learned 8 Factory zone layouts 3087 | -6/Lower Caves | Encountered a Warlord checkpoint 3148 | -6/Lower Caves | Build established: Tank 3330 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3369 | -6/Lower Caves | Rewired Cogmind 3373 | -6/Lower Caves | Rewired Cogmind 3511 | -6/Lower Caves | Discovered new exit (range 7) 3625 | -6/Lower Caves | Entered another Lower Caves area 3625 | -6/Lower Caves | Accompanied by 3 allies 3626 | -6/Lower Caves | Encountered a Warlord checkpoint 3656 | -6/Lower Caves | Learned 4 Factory zone layouts 3673 | -6/Lower Caves | Learned Factory stockpile data 3673 | -6/Lower Caves | Discovered new exit (range 9) 3699 | -6/Lower Caves | P-60 Hacker assimilated allied Guardian 5a 4003 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4028 | -6/Lower Caves | Learned 4 Factory zone layouts 4196 | -6/Lower Caves | Discovered new exit (range 14) 4222 | -6/Lower Caves | Entered Data Miner 4222 | -6/Data Miner | Accompanied by 2 allies 4222 | -6/Data Miner | Discovered new exit (range 6) 4251 | -6/Data Miner | Met Data Miner 4279 | -6/Data Miner | Learned location of Section 7 (-2) 4279 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4303 | -6/Data Miner | Received God Mode back door access code from Data Miner 4346 | -6/Data Miner | Entered Proximity Caves 4346 | -5/Proximity Caves | Accompanied by 2 allies 4460 | -5/Proximity Caves | Learned Factory emergency access door positions 4827 | -5/Proximity Caves | Learned 12 Factory zone layouts 4854 | -5/Proximity Caves | Spotted B-75 Beast 4859 | -5/Proximity Caves | Escorted by Enhanced Grunt 4861 | -5/Proximity Caves | Allies destroyed B-75 Beast 5064 | -5/Proximity Caves | Discovered new exit (range 12) 5097 | -5/Proximity Caves | Entered Factory 5097 | -5/Factory | Accompanied by 1 ally 5097 | -5/Factory | Evolved 2 slots: Utility x2 5098 | -5/Factory | Identified exit to Upper Caves 5143 | -5/Factory | Garrison activated, responded to threat 5291 | -5/Factory | Build established: Scavenger-Tank 5397 | -5/Factory | First assault squad dispatched 5414 | -5/Factory | Incoming assault squad redirected 5423 | -5/Factory | Incoming assault squad redirected 5500 | -5/Factory | Destroyed 9 combat bots 5510 | -5/Factory | Lost 11 parts (1p2n4u4w) 5545 | -5/Factory | Incoming assault squad redirected 5579 | -5/Factory | Lost 3 parts (2n1w) 5638 | -5/Factory | Core integrity fell below 50% 5723 | -5/Factory | Incoming investigation squad redirected 5800 | -5/Factory | Discovered new exit (range 5) 5831 | -5/Factory | Entered Extension 5831 | -5/Extension | Accompanied by 1 ally 5849 | -5/Extension | Rescued a captive Derelict 5852 | -5/Extension | Rescued a captive Derelict 5853 | -5/Extension | Rescued a captive Derelict 5853 | -5/Extension | Rescued a captive Derelict 5854 | -5/Extension | Rescued a captive Derelict 5856 | -5/Extension | Rescued a captive Derelict 5857 | -5/Extension | Rescued a captive Derelict 5860 | -5/Extension | Rescued a captive Derelict 5861 | -5/Extension | Rescued a captive Derelict 5865 | -5/Extension | Rescued a captive Derelict 5867 | -5/Extension | Rescued a captive Derelict 5874 | -5/Extension | Rescued a captive Derelict 5886 | -5/Extension | Rescued A7 6066 | -5/Extension | Rewired Cogmind 6081 | -5/Extension | Rewired Cogmind 6092 | -5/Extension | Rewired Cogmind 6140 | -5/Extension | Rewired Cogmind 6436 | -5/Extension | Spotted B-75 Beast 6451 | -5/Extension | Destroyed B-75 Beast 6454 | -5/Extension | Spotted B-75 Beast 6467 | -5/Extension | Allies destroyed B-75 Beast 6470 | -5/Extension | Discovered new exit (range 16) 6579 | -5/Extension | Entered Factory 6579 | -4/Factory | Accompanied by 4 allies 6579 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7056 | -4/Factory | Discovered new exit (range 4) 7072 | -4/Factory | Identified exit to Upper Caves 7105 | -4/Factory | Entered Upper Caves 7105 | -4/Upper Caves | Accompanied by 3 allies 7371 | -4/Upper Caves | Encountered a Warlord checkpoint 7416 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7805 | -4/Upper Caves | Discovered new exit (range 15) 7838 | -4/Upper Caves | Entered another Upper Caves area 7838 | -4/Upper Caves | Accompanied by 2 allies 7889 | -4/Upper Caves | Discovered new exit (range 34) 7914 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7986 | -4/Upper Caves | Rewired Cogmind 8006 | -4/Upper Caves | Rewired Cogmind 8079 | -4/Upper Caves | Encountered a Warlord checkpoint 8114 | -4/Upper Caves | Crushed by falling debris 8156 | -4/Upper Caves | Lost 5 parts (1p3u1w) 8253 | -4/Upper Caves | Learned Research emergency access door positions 8350 | -4/Upper Caves | Discovered new exit (range 15) 9173 | -4/Upper Caves | Entered Warlord 9173 | -4/Warlord | Accompanied by 2 allies 9228 | -4/Warlord | Discovered new exit (range 12) 9296 | -4/Warlord | System corruption cleaned by Quarantine Array 9441 | -4/Warlord | Visited the Vortex Lab 9449 | -4/Warlord | Found Prototype Energy Gun 9452 | -4/Warlord | Warlord's base attacked by MAIN.C 9457 | -4/Warlord | Found Prototype Energy Gun 9461 | -4/Warlord | Identified Vortex Rail 9464 | -4/Warlord | Found Prototype Energy Gun 9496 | -4/Warlord | Destroyed 10 combat bots 9594 | -4/Warlord | Rewired Cogmind 9600 | -4/Warlord | Rewired Cogmind 9610 | -4/Warlord | Rewired Cogmind 9621 | -4/Warlord | Rewired Cogmind 9632 | -4/Warlord | Rewired Cogmind 9662 | -4/Warlord | Met Warlord 9693 | -4/Warlord | Opened Warlord's prototype stash 9700 | -4/Warlord | Found Prototype Reactor 9775 | -4/Warlord | Build established: Scavenger-Mutant 9802 | -4/Warlord | Warlord forces counterattacked 9808 | -4/Warlord | Spotted Executioner 9894 | -4/Warlord | Spotted Striker 9897 | -4/Warlord | Spotted Striker 9899 | -4/Warlord | Destroyed Striker 9952 | -4/Warlord | Spotted Striker 9974 | -4/Warlord | Entered Proximity Caves 9974 | -3/Proximity Caves | Accompanied by 2 allies 10320 | -3/Proximity Caves | Build established: Scavenger-Tank 10512 | -3/Proximity Caves | Discovered new exit (range 7) 10570 | -3/Proximity Caves | Entered Research 10570 | -3/Research | Accompanied by 1 ally 10570 | -3/Research | Evolved 2 slots: Utility x2 10780 | -3/Research | Identified exit to Research 10912 | -3/Research | Spotted B-86 Titan 10915 | -3/Research | Destroyed B-86 Titan 11146 | -3/Research | Discovered new exit (range 54) 11222 | -3/Research | Incoming investigation squad redirected 11366 | -3/Research | First assault squad dispatched 11398 | -3/Research | Spotted B-86 Titan 11407 | -3/Research | Destroyed B-86 Titan 11443 | -3/Research | System corruption reached 10% 11478 | -3/Research | Destroyed 9 combat bots 11478 | -3/Research | Lost 3 parts (1p2u) 11483 | -3/Research | Found Hvy. Reflective Plating 11569 | -3/Research | Entered another Research area 11569 | -2/Research | Accompanied by 1 ally 11569 | -2/Research | Warlord forces began assault on 0b10 11569 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11630 | -2/Research | Build established: Scavenger-Mutant 11665 | -2/Research | Found Quantum Capacitor 11679 | -2/Research | Research machine network offline 12289 | -2/Research | P-80 Master assimilated allied NV-DVU(b) 12294 | -2/Research | Spotted Executioner 12302 | -2/Research | Allies destroyed Executioner 12302 | -2/Research | Spotted Executioner 12421 | -2/Research | Spotted Striker 12421 | -2/Research | Spotted Striker 12424 | -2/Research | Spotted Striker 12424 | -2/Research | Destroyed Striker 12428 | -2/Research | Destroyed Striker 12456 | -2/Research | Borebot progress halted 12458 | -2/Research | Allies destroyed Striker 12460 | -2/Research | Discovered new exit (range 15) 12482 | -2/Research | Lost 3 parts (1n2u) 12483 | -2/Research | Identified exit to Access 12672 | -2/Research | Warlord destroyed during the assault 12711 | -2/Research | Spotted Striker 12714 | -2/Research | Destroyed Striker 12718 | -2/Research | Spotted Striker 12720 | -2/Research | Spotted Executioner 12729 | -2/Research | Allies destroyed Striker 12731 | -2/Research | Destroyed Executioner 12822 | -2/Research | Spotted Executioner 12822 | -2/Research | Spotted Executioner 12842 | -2/Research | Allies destroyed Executioner 12846 | -2/Research | Spotted Executioner 13029 | -2/Research | Found Prototype Processor 13029 | -2/Research | Identified Exp. Core Analyzer 13044 | -2/Research | Took control of God Mode 13044 | -2/Research | Attacked by Warlord forces 13050 | -2/Research | Entered Access 13050 | -1/Access | Accompanied by 2 allies 13050 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13243 | -1/Access | Garrison activated, responded to threat 13270 | -1/Access | Incoming assault squad redirected 13300 | -1/Access | First assault squad dispatched 13365 | -1/Access | Spotted B-99 Colossus 13367 | -1/Access | Incoming investigation squad redirected 13387 | -1/Access | Allies destroyed B-99 Colossus 13515 | -1/Access | Incoming assault squad redirected 13519 | -1/Access | High security lockdown imminent 13525 | -1/Access | Allies destroyed God Mode 13599 | -1/Access | High security lockdown engaged 13699 | -1/Access | Identified Vortex Rifle (x2) 13711 | -1/Access | Destroyed 9 combat bots 13823 | -1/Access | Lost 16 parts (2p3n8u3w) 13856 | -1/Access | Spotted Investigator 13858 | -1/Access | Scanned by Researcher 13864 | -1/Access | Destroyed Investigator 13888 | -1/Access | Destroyed 10 combat bots 13910 | -1/Access | Spotted Investigator 13957 | -1/Access | Core integrity fell below 50% 13969 | -1/Access | Released all parts (6) 13971 | -1/Access | Spotted Executioner 13983 | -1/Access | Core integrity fell below 20% 13990 | -1/Access | Core destroyed Last Messages --------------- 13969_ G-73 Enforcer stasis bubble strength at 177. 13969_ G-73 Enforcer stasis bubble strength at 154. 13970_ L-61 Swordsman stasis bubble strength at 116. 13970_ Investigator stasis bubble strength at 172. 13970_ G-73 Enforcer stasis bubble strength at 154. 13971_ G-73 Enforcer stasis bubble strength at 177. 13971_ L-61 Swordsman stasis bubble strength at 95. 13971_ Investigator stasis bubble strength at 165. 13971_ C-30 ARC bursts open, deploying its payload. 13971_ Executioner unfolds itself. 13971_ H-88 Terminator unfolds itself. 13971_ G-73 Enforcer stasis bubble strength at 131. 13972_ G-73 Enforcer stasis bubble strength at 177. 13972_ G-73 Enforcer stasis bubble strength at 154. 13972_ Investigator stasis bubble strength at 158. 13973_ G-73 Enforcer stasis bubble strength at 154. 13973_ G-73 Enforcer stasis bubble strength at 131. 13973_ Investigator stasis bubble strength at 151. 13974_ G-73 Enforcer stasis bubble strength at 131. 13974_ R-10 Processor collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | %%#=%+[% # # ??????# #"## | | !|%# #%= # # ??????# # ? | | !%!%+!%#[= = # %# ?????# # | | **[#*%#* # %# ??? # | | =!#] #! # !# #?## # | | "######%%###"#### # #??? # | | ?????#!%%!####### # #????? ## = | | ######%%T%!]/ !# #???????? ?? | | %%%%%%!="=!!/ |[+= #?????????? ?? ? | | ######[!==#######=%# #????????????????? | | ?????######?????#*[# #????????????????? | | ????????????????# *#? #????????????????? | | ????????????????# #??? !#????????????????? | | ????????????????# #????#########????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #######"??????????????????????? | | ????????????????# """T""""??????????????????????? | | ????????????????# """ """"??????????????????????? | | ????????????????#R "??????????????????????? | | ????????????????#k "??????????????????????? | | ????????????????# "??????????????????????? | | ????????????????#w "??????????????????????? | | ????????????????# "??????????????????????? | | ????????????????# "??????????????????????? | | ????????????????#R "??????????????????????? | | ????????????????# @"??????????????????????? | | ????????????????# #######"??????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????+ ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 65 Energy Generation 73 Energy Capacity 690 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 15 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 15 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalOmegaSystem Manual? 0 Play Time 05:05:06 Cumulative 228.6 hours Start 2020.04.01 @ 08:25:56 End 2020.04.08 @ 10:42:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 18 Types 14/0/1/2/0/1/0 Lore% 30 Gallery% 73 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 876fff78-f01b-4a44-82a7-1728ac8a358d