Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 13:55:07 Player: pinbox Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (434) 434 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1199 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Heat Sink Makeshift System Shield > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Disposable Heat Sink Disposable Heat Sink Subdweller Optics Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Treads Light Treads Flight Unit Flight Unit Heat Sink Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Hackware Makeshift System Shield Protection Scrap Shield Weapon Shotgun Energy Gun Improved Medium Laser Ballistic Gun Shotgun Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 7 9 8 10 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 3 2 Treads 2 | . . . 2 Leg 4 | 2 1 1 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 7 | 1 2 2 2 Device 3 | . 1 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 3 5 2 4 Energy Gun 7 | 2 3 . 2 Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 9 | . 1 2 6 Power 1 | . . . 1 Propulsion 5 | . 1 1 3 Utility 2 | . . 1 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Backups 4 | 2 5 6 2 Power . | . 1 . . Propulsion 1 | 1 2 3 . Utility . | . . . 1 Weapon 1 | . 2 2 1 Tool/Special . | . . . . Unused Backups 5 | . 2 . 3 Power . | . . . . Propulsion 2 | . 2 . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 91 97 90 Engine 14 | . 14 14 14 Treads 12 | . . . 26 Leg 13 | . 26 23 . Flight 1 | . . 4 1 Device 8 | . 7 13 7 Storage 6 | . 14 12 . Hackware 2 | . . . 5 Protection 3 | . . . 7 Energy Gun 10 | . 19 . 11 Ballistic Gun 17 | . 7 28 16 Peak Build Rating 17 | 6 12 17 15 Average Rating 10 | 4 9 9 12 On Entrance 7 | . 6 9 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 14 23 22 31 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 7 | 6 9 9 5 Most Carried 8 | 6 8 8 5 Average Carried 4 | 2 5 6 2 Final Capacity 10 | 8 10 5 5 Final Carried 8 | 6 8 4 4 Class Distribution -------------------- 74% | Mutant 25% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 683 | 132 115 282 154 Remotely . | . . . . Salvage Created 573 | . 203 92 278 Parts 38 | . 14 9 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 4 5 6 Guns 15 | . 4 5 6 Classes Destroyed 6 | . 4 . 2 Worker 1 | . 1 . . Recycler 1 | . 1 . . Swarmer 6 | . 2 3 1 Grunt 4 | . 2 2 . Sentry 1 | . . . 1 Subdweller 4 | . . . 4 Best Kill Streak 6 | . 6 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 151 | . 52 31 68 Missed 41 | . 14 7 20 Hits 110 | . 38 24 48 Projectile 110 | . 38 24 48 Critical Strikes 2 | . 1 . 1 Damage Taken 1324 | . 349 304 671 Core 250 | . 52 76 122 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 66 | . 21 13 32 Largest 2 | . 2 2 2 Hottest 112 | . 112 46 80 Shots Fired 129 | . 42 26 61 Gun 129 | . 42 26 61 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 77 | . . 26 51 Thermal 42 | . 42 . . Explosive . | . . . . Electromagnetic 10 | . . . 10 Robot Hit Streak 16 | . 9 8 16 Robot Miss Streak 9 | . 9 3 8 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 74 | . 16 19 39 Core Hits 31 | . 7 8 16 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 1 . Burn 3 | . 3 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1033 | . 334 322 377 Guns 1033 | . 334 322 377 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 572 | . . 322 250 Thermal 334 | . 334 . . Explosive . | . . . . Electromagnetic 127 | . . . 127 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 255 | . 255 30 . Average Temperature 85 | . 98 17 . Received Heat Transfer 306 | . 36 150 120 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 962 | . 962 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | . 50 80 . Initial . | . . . . Average 10 | . 9 13 . Influence Increases 352 | . 117 120 115 Destroy 0b10 Robot/C 220 | . 80 100 40 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 30 | . 10 20 . Successful Hack 17 | . 17 . . Lose Combat Pursuer 75 | . . . 75 Influence Decreases 332 | . 117 120 95 Time Decay 262 | . 107 100 55 Lost Part 70 | . 10 20 40 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 16 5 11 Peak Tracking Total 6 | . 6 3 4 Tactical Retreats 8 | . 5 1 2 ECM-based Alert Blocks 11 | . 10 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 9 . 4 Successful 9 | . 5 . 4 Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 . 4 Record 4 | . . . 4 Prototype ID Bank 1 | . 1 . . Dispatch Records 1 | . 1 . . Patrol Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 624 | . 275 257 92 Sensors 191 | . . 99 92 ECM 433 | . 275 158 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2338 | 65 531 645 1097 Spaces Moved 1372 | 43 246 437 646 Core 3 | 3 . . . Treads 591 | . . . 591 Legs 550 | 40 246 264 . Wheels . | . . . . Hover . | . . . . Flight 228 | . . 173 55 Fastest Speed 37 | 50 120 37 37 Average Speed 147 | 115 179 129 149 Slowest Speed 260 | 120 260 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 49 83 39 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 1 3 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1570 | 55 296 491 728 Wait 49 | . . 27 22 Move 1367 | 42 245 434 646 Hop 1 | . . 1 . Pick Up 21 | 5 9 1 6 Fast Attach 21 | 7 7 2 5 Attach 15 | . 2 6 7 Detach 3 | 1 . 1 1 Swap . | . . . . Drop 25 | . 12 6 7 Fire 66 | . 21 13 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Entered Mines 760 | -10/Mines | Core integrity fell below 50% 1136 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1140 | -10/Mines | Found Prototype Device 1143 | -10/Mines | Identified Exp. Sensor Array 1161 | -10/Mines | Learned Materials trap positions 1240 | -10/Mines | Discovered new exit (range 5) 1242 | -10/Mines | Entered Subcaves 1345 | -10/Subcaves | Core integrity fell below 20% 1366 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1641 | -10/Subcaves | Build established: Subdweller-Mutant 2178 | -10/Subcaves | Visited Clippyterm 2182 | -10/Subcaves | Learned Factory garrison access intel 2241 | -10/Subcaves | Build established: Mutant 2339 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Switching to secondary target: BH-AHI(R). BH-AHI(R) affixes Scrap Shield Fragment to Scrap Shield. BH-AHI(R) destroyed. The unstable cave ceiling collapses. Acquired Sub. Optics. Acquired 6 matter. Acquired Disposable Heat Sink. Q6-DYI(R) destroyed. Acquired 2 matter. Dropped Broken Sub. Power Source. Acquired Lgt. Ion Engine. Acquired 10 matter. Subatomizers dissect the Sub. Laser. S-10 Pest destroyed. Lgt. Treads destroyed. Subatomizers dissect the Sub. Laser. Lgt. Ion Engine destroyed. Hvy. Riot Gun destroyed. S-10 Pest destroyed. 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Survival Of The Most Covered Challenges ------------ None Game ------ Seed ChargeLightShovel Manual? 0 Play Time 00:20:36 Cumulative 7.3 hours Start 2026.06.24 @ 13:35:29 End 2026.06.24 @ 13:55:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97df984f-c884-4ac7-aae7-41eae90648ce