Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:57:14 Player: Prince Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1316) 1316 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3206 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Small Storage Unit Core Shielding Core Shielding EM Pulse Gun Small Laser Beam Rifle Particle Gun Spread Laser Spread Laser Light Assault Rifle Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Core Shielding Core Shielding Core Shielding EM Pulse Gun Small Laser Spread Laser Spread Laser Spread Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 61 | 9 15 14 23 Power 9 | 1 2 4 2 Engine 9 | 1 2 4 2 Core . | . . . . Reactor . | . . . . Propulsion 19 | 4 4 4 7 Treads 2 | 2 . . . Leg 17 | 2 4 4 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 25 | 3 6 6 10 Energy Gun 10 | 1 3 2 4 Energy Cannon . | . . . . Ballistic Gun 13 | 2 3 2 6 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . . 17 Power 4 | . . . 4 Propulsion 8 | . . . 8 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 95 95 74 Engine 12 | . 14 17 5 Leg 28 | . 27 33 24 Storage 11 | . 14 11 9 Hackware 2 | . . . 7 Protection 9 | . 10 11 8 Energy Gun 4 | . 2 6 5 Ballistic Gun 13 | . 25 6 2 Ballistic Cannon 5 | . . 8 9 Naked Turns . | . . . . Heaviest Build 101 | 13 89 95 101 Greatest Support 40 | 40 40 30 40 Greatest Overweight (x) 28 | . 4 3 28 Average Overweight (x) 3 | . 3 2 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 5 20 25 24 Average Carried 16 | 4 13 22 15 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 19 25 12 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1471 | 197 413 346 515 Remotely . | . . . . Salvage Created 1789 | . 415 705 669 Parts 122 | . 30 48 44 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 7 | . 1 4 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 10 15 17 Guns 33 | . 10 13 10 Cannons 9 | . . 2 7 Classes Destroyed 9 | . 2 6 1 Worker 4 | . . 2 2 Builder 1 | . . . 1 Hauler 1 | . . 1 . Recycler 6 | . . 4 2 Operator 1 | . 1 . . Watcher 3 | . . 2 1 Swarmer 16 | . . 10 6 Grunt 19 | . 10 4 5 Sentry 7 | . . 1 6 Best Kill Streak 8 | . 4 8 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 364 | . 58 99 207 Missed 102 | . 21 27 54 Damage Taken 2978 | . 404 639 1935 Core 758 | . 98 97 563 Absorbed by Shields . | . . . . Redirected to Shielding 72 | . 22 18 32 Regen/Repaired (Parts) 66 | . 66 . . Core Remaining (%) 78 | 100 60 75 . Volleys Fired 181 | 4 54 47 76 Largest 2 | 2 2 2 2 Hottest 130 | 40 80 130 130 Shots Fired 351 | 8 108 94 141 Gun 283 | 8 108 72 95 Cannon 68 | . . 22 46 Launcher . | . . . . Special . | . . . . Kinetic 267 | 8 98 70 91 Thermal 78 | . 4 24 50 Explosive . | . . . . Electromagnetic 6 | . 6 . . Robot Hit Streak 13 | 2 10 12 13 Robot Miss Streak 10 | 3 10 5 6 Penetration Max . | . . . . Secondary Targets 6 | . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 210 | 4 51 65 90 Core Hits 154 | . 21 49 84 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 2 1 1 Destroy 3 | . 2 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2911 | 40 576 901 1394 Guns 2064 | 40 574 616 834 Cannons 845 | . . 285 560 Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1965 | 40 520 612 793 Thermal 890 | . . 289 601 Explosive . | . . . . Electromagnetic 54 | . 54 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 5 1 Projectiles 6 | . . 5 1 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 4 2 Impact . | . . . . Kinetic 6 | . . 4 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 645 | . 70 270 645 Average Temperature 128 | . 20 101 175 Received Heat Transfer 1116 | . 222 120 774 Effects 22 | . . . 22 Shutdowns 7 | . . . 7 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1085 | . . 340 745 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 385 | . 178 385 373 Initial 136 | . . 53 136 Average 162 | . 57 275 231 Maximum Alert Level 1 | . . 1 1 Low Security (%) 60 | 100 100 18 36 Level 1 39 | . . 81 63 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 2 6 Investigation 5 | . 3 1 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 21 24 30 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 4 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 7 | . 7 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 2 | . 2 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 2 | . 2 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2759 | 120 1114 714 811 Spaces Moved 602 | 63 229 172 138 Core 16 | 8 . . 8 Treads 49 | 41 8 . . Legs 537 | 14 221 172 130 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 260 260 Average Speed 338 | 137 391 309 377 Slowest Speed 1450 | 160 400 330 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 35 17 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 989 | 86 343 263 297 Wait 89 | 4 20 18 47 Move 599 | 62 228 171 138 Hop . | . . . . Pick Up 43 | 6 22 10 5 Fast Attach 5 | 5 . . . Attach 18 | 1 2 3 12 Detach 2 | . . 1 1 Swap 38 | 3 13 11 11 Drop 13 | 1 3 2 7 Fire 181 | 4 54 47 76 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Discovered new exit (range 14) 899 | -10/Materials | Repaired Assault Rifle 998 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Entered another Materials area 1235 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1883 | -9/Materials | Discovered new exit (range 15) 1949 | -9/Materials | Entered another Materials area 1949 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2223 | -8/Materials | Garrison activated, responded to threat 2334 | -8/Materials | Garrison activated, responded to threat 2440 | -8/Materials | Lost 4 parts (1p3n) 2505 | -8/Materials | Lost 3 parts (1p2n) 2631 | -8/Materials | Lost 3 parts (2n1u) 2644 | -8/Materials | Core integrity fell below 50% 2728 | -8/Materials | Garrison activated, responded to threat 2753 | -8/Materials | Core integrity fell below 20% 2760 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. R-06 Scavenger collects Sml. Storage Unit. R-06 Scavenger collects Flight Unit. Acquired 51 matter. M-13 Machinist repairs A-02 Transporter. Acquired 2 matter. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Acquired 2 matter. Core Shielding destroyed. Acquired 2 matter. Critical hit (Burn: +37). Acquired 2 matter. M-13 Machinist repairs G-47 Trooper. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Critical hit (Burn: +37). Lgt. Assault Rifle destroyed. U-05 Engineer destroyed. 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