Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 01:22:10 Player: FloorSandwich Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1454) 1454 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3789 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 394/400 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Medium Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Angular Momentum Engine Improved Light Armor Plating Beamcaster Heavy Assault Rifle Shotgun Shotgun Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Improved Light Armor Plating Beamcaster Heavy Assault Rifle Shotgun Shotgun Rocket Launcher Scythe Signal Generator [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 28 | 6 4 3 8 . 7 Power 5 | 1 1 1 1 . 1 Engine 4 | 1 1 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . 1 1 . 1 Treads 2 | 2 . . . . . Leg 3 | . . 1 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . 1 . 2 Device . | . . . . . . Storage 3 | 1 1 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 12 | 2 1 1 5 . 3 Energy Gun 1 | . . . 1 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 7 | 2 . . 3 . 2 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 16 | . 1 2 1 . 12 Power 3 | . 1 . . . 2 Propulsion 4 | . . 2 . . 2 Utility 3 | . . . 1 . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 7 | . 1 1 1 . 7 To Critical Strikes . | . . . . . . Average Backups 5 | 2 3 3 5 8 7 Power 1 | 1 . 1 2 2 2 Propulsion . | . . . . . . Utility . | . . . . 1 . Weapon 3 | 1 2 2 3 5 5 Tool/Special . | . . . . . . Unused Backups 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 93 87 90 88 84 Engine 10 | . 9 14 11 11 8 Treads 4 | . 28 7 . . . Leg 14 | . . 8 20 22 11 Storage 13 | . 14 14 11 11 17 Processor 11 | . 12 14 11 11 8 Protection 3 | . . . 7 . 8 Energy Cannon 2 | . 12 5 . . . Ballistic Gun 18 | . 15 14 17 22 23 Ballistic Cannon 7 | . . 8 11 11 2 Peak Build Rating 24 | 6 10 12 20 19 24 Average Rating 14 | 5 9 9 16 19 19 On Entrance 10 | . 6 10 10 19 19 Naked Turns . | . . . . . . Heaviest Build 67 | 11 50 50 61 58 67 Greatest Support 40 | 40 40 40 25 25 25 Greatest Overweight (x) 20 | . 1 16 3 2 20 Average Overweight (x) 1 | . . 2 2 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 7 18 20 20 20 20 Most Carried 10 | 5 4 7 9 9 10 Average Carried 6 | 2 3 4 6 9 8 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 9 | 2 3 6 9 9 8 Class Distribution -------------------- 46% | Mutant 38% | Gunner 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1537 | 324 95 80 396 131 511 Remotely . | . . . . . . Salvage Created 2023 | 157 189 84 727 69 797 Parts 121 | 7 19 . 51 5 39 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 45 | . 8 6 18 2 11 Melee 1 | . . . . . 1 Guns 25 | . 4 3 10 1 7 Cannons 14 | . 4 3 6 1 . AOE 5 | . . . 2 . 3 Classes Destroyed 11 | 3 2 1 2 . 3 Worker 3 | 1 . . 1 . 1 Tunneler 4 | 2 . . . . 2 Hauler 1 | . . . . . 1 Recycler 4 | 1 . . 1 . 2 Watcher 4 | . . . 1 . 3 Swarmer 10 | . 6 . 4 . . Grunt 18 | . 2 . 11 2 3 Brawler 1 | . . . . . 1 Sentry 8 | . . . 3 . 5 Hunter 2 | . . . . . 2 Assembled 6 | . . 6 . . . Best Kill Streak 10 | 2 5 3 6 2 10 Combat Bots Only 6 | . 5 3 6 2 4 Max Kills in Single Turn 4 | 1 1 1 3 1 4 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 298 | . 87 26 55 6 124 Missed 71 | . 25 7 13 . 26 Hits 227 | . 62 19 42 6 98 Melee 4 | . . 2 . . 2 Projectile 223 | . 62 17 42 6 96 Critical Strikes 9 | . . 2 . 1 6 Damage Taken 3107 | . 513 349 498 96 1651 Core 849 | . 133 60 86 16 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . 22 . 74 . Volleys Fired 127 | 16 20 15 34 6 36 Largest 3 | 2 2 2 3 3 3 Hottest 90 | 40 88 88 90 76 76 Shots Fired 314 | 32 39 31 101 18 93 Gun 229 | 32 20 16 66 12 83 Cannon 82 | . 19 15 34 6 8 Launcher 3 | . . . 1 . 2 Special . | . . . . . . Kinetic 274 | 32 20 16 97 18 91 Thermal 34 | . 19 15 . . . Explosive 3 | . . . 1 . 2 Electromagnetic 3 | . . . 3 . . Robot Hit Streak 12 | 3 4 4 11 5 12 Robot Miss Streak 5 | 2 4 5 2 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 183 | 17 21 14 57 12 62 Core Hits 89 | 6 10 8 27 3 35 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 3 | . . . . . 3 Destroy 2 | . . . . . 2 Blast 1 | . . . . . 1 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3633 | 174 392 218 1029 185 1635 Guns 2027 | 170 165 54 651 136 851 Cannons 760 | . 226 164 236 49 85 Explosions 808 | . . . 140 . 668 Melee 31 | . . . . . 31 Ramming 7 | 4 1 . 2 . . Kinetic 2367 | 170 165 54 857 185 936 Thermal 390 | . 226 164 . . . Explosive 808 | . . . 140 . 668 Electromagnetic 30 | . . . 30 . . Impact . | . . . . . . Slashing 31 | . . . . . 31 Piercing . | . . . . . . Highest Corruption 5 | . 5 5 . . 4 Average Corruption 4 | . 4 5 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 5 19 . . . Message Errors 6 | . 1 5 . . . Matter Fused 4 | . 1 3 . . . Heat Flow Errors 5 | . 1 4 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 5 | . 1 4 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 40 | . 2 . 21 . 17 Projectiles 16 | . 2 . . . 14 Explosions 24 | . . . 21 . 3 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 151 | . . . . . 151 Shots 3 | . . . . . 3 Rammed 2 | 1 1 . . . . Targets Rammed 3 | 1 1 . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 263 | . 133 218 263 171 121 Average Temperature 64 | . 62 79 69 88 42 Received Heat Transfer 960 | . 18 27 204 72 639 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 703 | . 407 296 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 160 | 5 100 6 160 50 132 Initial 50 | . . 6 . 50 . Average 22 | . 37 . 73 5 9 Influence Increases 1121 | 20 190 . 472 50 389 Destroy 0b10 Robot/C 780 | . 160 . 360 40 220 Destroy 0b10 Robot/NC 80 | 20 . . 15 . 45 Destroy Leader 200 | . 30 . 72 10 88 Successful Hack 18 | . . . 14 . 4 Disable Machine 15 | . . . . . 15 Destroy Structure 28 | . . . 11 . 17 Influence Decreases 989 | 20 172 18 342 180 257 Entered New Map 92 | . . 12 . 80 . Time Decay 818 | 20 162 6 332 100 198 Lost Part 79 | . 10 . 10 . 59 Squads Dispatched 8 | . 1 . 3 . 4 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . . . 4 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 12 8 23 2 21 Peak Tracking Total 7 | . 6 5 6 2 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 1 1 2 . 1 Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 2 1 7 . 1 Successful 7 | . . 1 5 . 1 Failed 4 | . 2 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 3 . 1 Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 143 | . . . 143 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4738 | 716 478 707 1045 980 812 Spaces Moved 1747 | 437 183 206 349 371 201 Core 61 | 38 . 7 . . 16 Treads 654 | 399 183 72 . . . Legs 1032 | . . 127 349 371 185 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 190 260 260 Average Speed 246 | 150 221 318 265 260 344 Slowest Speed 1050 | 160 240 850 330 260 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 12 27 41 30 54 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . 11 . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 28 | . . . 11 . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1950 | 466 216 233 403 376 256 Wait . | . . . . . . Move 1742 | 436 182 205 348 370 201 Hop . | . . . . . . Pick Up 33 | 7 5 6 9 . 6 Fast Attach 1 | 1 . . . . . Attach 24 | 5 3 3 5 . 8 Detach 4 | . 1 1 . . 2 Swap 7 | . 2 1 3 . 1 Drop 8 | . 2 2 3 . 1 Fire 127 | 16 20 15 34 6 36 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 2 | 1 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 14) 717 | -11/Scrapyard | Entered Materials 718 | -10/Materials | Build established: Mutant 998 | -10/Materials | Core integrity fell below 50% 1049 | -10/Materials | Discovered new exit (range 10) 1195 | -10/Materials | Entered Mines 1196 | -10/Mines | Met a Derelict testing a Signal Generator 1213 | -10/Mines | Found Signal Generator 1276 | -10/Mines | Assembled infested the area 1635 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1774 | -10/Mines | Discovered new exit (range 7) 1834 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1902 | -10/Mines | Entered Materials 1902 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2394 | -9/Materials | Discovered new exit (range 7) 2496 | -9/Materials | Discovered new exit (range 14) 2599 | -9/Materials | Build established: Scavenger-Gunner 2947 | -9/Materials | Entered Mines 3131 | -9/Mines | Build established: Gunner 3564 | -9/Mines | Found a hidden stash of uninstalled traps 3634 | -9/Mines | Discovered new exit (range 11) 3729 | -9/Mines | Received a Mining Laser from a helpful Derelict 3927 | -9/Mines | Entered Materials 3927 | -8/Materials | Accompanied by 1 ally 3927 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4333 | -8/Materials | Garrison activated, responded to threat 4714 | -8/Materials | Core integrity fell below 50% 4727 | -8/Materials | Core integrity fell below 20% 4739 | -8/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- Scythe destroyed. G-47 Trooper destroyed. W-25 Informer destroyed. T-07 Excavator destroyed. Acquired 11 matter. G-47 Trooper destroyed. W-25 Informer destroyed. G-47 Trooper destroyed. A-02 Transporter destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Door. Nuclear Reactor explodes. K-01 Serf destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ??????????????# ####+####???????????????????????? | | ########??????# #??????????#????????????? | | # #??????# / #????????? #????????????? | | # #??????# T #??????? #????????????? | | # """ #??????+ ##????? #????????????? | | + """ #??????# ###?? #????????????? | | # """ #??????# #? #????????????? | | # #?????## % ## ###??????????? | | ###+##########k [% u ^a ???????????? | | [=%== k #????????????????? | | !@%!! #????????????????? | | !!! ####????????????????? | | ###+##### """! # au ! #???????????????????? | | # ## """ ## #???????????????????? | | + """## """ ## #???????????????????? | | # ! 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