Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 14:28:14 Player: Chair Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (42) 210 Value Destroyed (1303) 1303 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (534) 534 TOTAL SCORE: 10287 Bonus ------- High Alert Combat Kills 34 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer System Shield Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Improved Fusion Compressor Trap Reconfigurator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Gravity Neutralizer Machine Analyzer Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Actuator Array Graphene Brace Hacking Suite System Shield System Shield Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Improved Plasma Cutter Kinetic Spear > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Fusion Compressor Trap Reconfigurator Enhanced Force Lance [Rating: 128] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion None Utility Advanced Melee Analysis Suite Device Improved Terrain Scanner Processor Advanced Melee Analysis Suite Hackware Hacking Suite Weapon Power Maul Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 2 . . 2 . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 100 | . 1 1 1 2 7 12 11 7 . 7 . 12 4 17 6 12 Power 3 | . . . . . . . . 1 . . . . . 2 . . Engine 1 | . . . . . . . . 1 . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 64 | . . . 1 1 2 8 8 3 . 6 . 7 3 11 6 8 Device 33 | . . . 1 . 1 . 6 1 . 4 . 4 3 5 4 4 Storage . | . . . . . . . . . . . . . . . . . Processor 26 | . . . . 1 . 8 1 2 . 1 . 3 . 5 2 3 Hackware 5 | . . . . . 1 . 1 . . 1 . . . 1 . 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | . 1 1 . 1 5 4 3 3 . 1 . 5 1 4 . 4 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . 1 . . 2 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 3 . 1 2 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon 15 | . . . . 1 . 3 2 1 . 1 . 5 1 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . 2 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . 2 . 2 Parts Lost 29 | . . . . . 1 . 3 1 . . 1 1 1 . . 21 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 22 | . . . . . . . 2 . . . 1 1 1 . . 17 Weapon 6 | . . . . . 1 . 1 1 . . . . . . . 3 Highest Loss Streak 19 | . . . . . 1 . 2 1 . . 1 1 1 . . 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 1 2 14 25 24 54 67 63 66 61 50 50 53 76 90 86 Device 5 | . . . . . . . 4 7 6 1 5 4 6 11 13 12 Processor 38 | . . . . 11 9 38 46 47 53 45 35 37 42 46 55 53 Hackware 6 | . . . . . 6 7 9 6 6 9 9 5 5 4 8 9 Ballistic Gun 1 | . . 2 14 2 6 2 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 3 4 3 Impact Weapon 2 | . . . . 11 . 5 4 . . 3 . 1 . 3 . . Peak Build Rating 128 | . 1 3 12 12 19 34 44 43 39 47 37 50 53 95 116 128 Average Rating 48 | . . . 3 7 10 26 39 38 39 39 36 34 41 74 108 116 On Entrance 31 | . . . 3 4 9 11 34 37 39 39 37 34 40 40 95 110 Naked Turns 222 | . 83 139 . . . . . . . . . . . . . . Heaviest Build 23 | . 2 3 4 3 7 6 7 10 3 3 3 4 4 22 22 23 Greatest Support 19 | 3 3 3 3 3 3 3 12 3 3 3 3 3 3 19 19 19 Greatest Overweight (x) 4 | . . . 1 . 2 1 2 3 . . . 1 1 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 4 4 5 5 5 5 5 4 5 4 5 5 5 5 5 Average Carried 4 | . . 3 3 4 4 4 4 4 4 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 4 5 5 5 5 4 4 4 4 5 4 5 5 4 Class Distribution -------------------- 46% | Mutant 19% | Hacker-Mutant 18% | Scout 6% | Hacker-Assassin 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Hacker-Assassin | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Matter Collected 1817 | 200 . . 36 323 219 80 187 161 . 89 . 22 . 171 14 315 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1566 | . . . . 11 354 105 166 114 . 30 . 61 . 171 14 540 Parts 64 | . . . . 3 17 1 3 7 . . . 2 . 2 4 25 Haulers Intercepted 4 | . . . . . . 2 1 . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 22 | . . . . . 7 . 2 6 . . . 3 . . . 4 Melee 8 | . . . . . . . 1 . . . . 3 . . . 4 Guns 2 | . . . . . 2 . . . . . . . . . . . AOE 11 | . . . . . 5 . 1 5 . . . . . . . . Classes Destroyed 14 | . . . . 1 8 2 1 . . . . . . 1 . 1 Worker 3 | . . . . . 1 . . . . . . . . 1 . 1 Builder 1 | . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . Hauler 4 | . . . . . . 2 1 . . . . . . . . 1 Recycler 3 | . . . . . 1 . . . . . . . . 1 . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 5 | . . . . . 2 . 1 . . 1 . . . . 1 . Watcher 2 | . . . . . 1 . . . . . . . . . . 1 Swarmer 8 | . . . . . 1 . . 4 . . . 3 . . . . Cutter 1 | . . . . . . . . . . . . . . . . 1 Grunt 6 | . . . . . 4 . . 2 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . . . . . Programmer 4 | . . . . . . . 1 . . . . . . . . 3 Best Kill Streak 7 | . . . . 1 7 1 1 4 . 1 . 3 . 1 1 3 Combat Bots Only 4 | . . . . . 4 . 1 4 . . . 3 . . . 2 Max Kills in Single Turn 4 | . . . . 1 2 1 1 4 . 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . 1 4 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Hostile Shots Fired 462 | . 14 1 . . 17 . 125 44 2 7 23 20 2 . 11 196 Missed 170 | . 9 1 . . 10 . 50 22 . 3 6 7 . . 5 57 Damage Taken 4781 | . 150 . . 23 120 . 775 284 37 169 385 223 44 5 138 2428 Core 3392 | . 150 . . . 49 . 570 165 37 155 346 144 . . 138 1638 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 40 91 100 . . 9 . . 35 100 100 90 . Volleys Fired 43 | . . . . 2 21 7 7 5 . . . . . 1 . . Largest 1 | . . . . 1 1 1 1 1 . . . . . 1 . . Hottest 39 | . . . . 25 39 25 39 39 . . . . . 20 . . Shots Fired 44 | . . . 1 2 21 7 7 5 . . . . . 1 . . Gun 20 | . . . 1 2 10 7 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . 11 . 7 5 . . . . . . . . Special 1 | . . . . . . . . . . . . . . 1 . . Kinetic 20 | . . . 1 2 10 7 . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . 1 . . Explosive 22 | . . . . . 10 . 7 5 . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . Robot Hit Streak 11 | . . . . 2 9 7 8 11 . . . . . . . . Robot Miss Streak 4 | . . . . 1 3 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 76 | . . . . 2 16 8 19 5 . 1 . 4 . 3 1 17 Core Hits 53 | . . . . 1 18 3 9 11 . . . 1 . 2 1 7 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 2 2 . 1 . . . 1 . . Critical Strikes 12 | . . . . . . 1 3 2 . 1 . . . 1 1 3 Smash 8 | . . . . . . 1 3 2 . 1 . . . 1 . . Impale 4 | . . . . . . . . . . . . . . . 1 3 Melee Attacks 114 | . . . . . . 9 26 2 . 7 . 11 1 13 5 40 Impact 67 | . . . . . . 9 26 2 . 7 . 11 1 11 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . . . . . . 2 5 40 Sneak Attacks 9 | . . . . . . 2 1 . . . . . . 3 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4703 | . . . . 40 672 406 1070 697 . 48 . 209 . 372 57 1132 Guns 282 | . . . . 40 129 113 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1555 | . . . . . 543 . 402 610 . . . . . . . . Melee 2838 | . . . . . . 293 665 87 . 48 . 209 . 362 57 1117 Ramming 28 | . . . . . . . 3 . . . . . . 10 . 15 Kinetic 282 | . . . . 40 129 113 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 1497 | . . . . . 485 . 402 610 . . . . . . . . Electromagnetic 58 | . . . . . 58 . . . . . . . . . . . Impact 1664 | . . . . . . 293 665 87 . 48 . 209 . 362 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1174 | . . . . . . . . . . . . . . . 57 1117 Highest Corruption 4 | . 1 1 1 1 . 1 . . . . 2 4 . . . . Average Corruption 1 | . 1 1 1 1 . 1 . . . . 1 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . 3 Effects 17 | . . 2 2 1 . 4 . . . . . 8 . . . . Message Errors 1 | . . . . . . . . . . . . 1 . . . . Matter Fused 6 | . . 1 . 1 . 2 . . . . . 2 . . . . Heat Flow Errors 5 | . . . 1 . . 2 . . . . . 2 . . . . Energy Discharges 3 | . . 1 . . . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 960 | . . . . . 12 113 188 93 . 48 . 97 . 207 . 202 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 59 | . . . . . 12 . 41 6 . . . . . . . . Melee 901 | . . . . . . 113 147 87 . 48 . 97 . 207 . 202 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . 42 . . . . . . 5 . 6 Shots 1 | . . . . . . . 1 . . . . . . . . . Rammed 7 | . . . . . . . 1 . . . . . . 2 . 4 Targets Rammed 7 | . . . . . . . 1 . . . . . . 2 . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 269 | . . . 269 . . 194 . 1 . . . 251 . . . . Average Temperature 123 | . . . 194 . . 86 . 1 . . . 122 . . . . Received Heat Transfer 342 | . . . . . 45 . 90 90 36 . 45 . 9 . 27 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 1 . 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 20 | . . . . . 5 1 6 . . 3 . . . 5 . . Impact Corruptions 20 | . . . . . . 4 5 2 . 1 . 3 . 5 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Peak Influence 535 | . 112 58 . 5 380 214 247 . . 221 219 150 107 81 122 535 Initial 177 | . . 43 . . 1 172 9 . . 177 154 114 73 55 4 72 Average 112 | . 16 54 . 4 141 167 50 . . 188 178 64 81 59 44 265 Maximum Alert Level 2 | . . . . . 1 1 1 . . 1 1 . . . . 2 Low Security (%) 84 | 100 100 100 . 100 83 64 95 . . 88 78 100 100 100 100 36 Level 1 12 | . . . . . 16 35 4 . . 11 21 . . . . 40 Level 2 3 | . . . . . . . . . . . . . . . . 23 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 . . 1 2 6 . . 2 . 3 . 1 3 6 Investigation 11 | . . 1 . . 1 2 3 . . . . . . . 1 3 Extermination 3 | . . . . . . . 1 . . . . . . . 1 1 Reinforcement 9 | . 1 . . . . . . . . 2 . 2 . 1 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 2 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Distress Signals 10 | . . . . 1 3 . 2 . . 1 . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 105 | . 11 11 . . 14 . 12 11 4 4 4 9 1 1 10 13 Peak Tracking Total 13 | . 6 13 . . 5 . 6 4 4 3 5 3 1 1 7 7 Tactical Retreats 11 | . 2 1 . . . . 3 3 . . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Traps Triggered 7 | . 1 . . 1 . 1 . . . 1 . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 6 | . . . . . 3 . 1 . . . . 1 . . 1 . Traps Reconfigurated 42 | . . . . . 4 . 8 . . 7 . 9 3 6 5 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 3 . 1 1 . . . 2 . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Machines Disabled 4 | . . . . . 4 . . . . . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . 1 . 1 . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Machines Accessed 44 | . 3 2 2 1 2 4 8 . . 2 1 5 1 5 2 6 Terminals 23 | . 3 . . . 1 1 6 . . 1 1 4 . 2 2 2 Fabricators 7 | . . . . . . 2 2 . . . . . 1 1 . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . 1 . 1 . 1 . 3 Total Hacks 99 | . 8 2 5 1 4 7 20 . . 3 3 9 5 9 10 13 Successful 42 | . 2 2 5 1 2 3 7 . . 2 1 4 2 1 5 5 Failed 57 | . 6 . . . 2 4 13 . . 1 2 5 3 8 5 8 Catastrophic 13 | . . . . . . . 5 . . 1 1 1 . 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 4 . 1 . 2 7 11 . . 1 2 2 2 5 9 7 Terminals 59 | . 8 . . . 3 2 14 . . 2 3 8 . 4 10 5 Fabricators 19 | . . . . . . 4 6 . . . . . 5 2 . 2 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . . . . 1 . 1 . 2 . 6 Terminal Hacks 21 | . 1 2 5 1 1 . 3 . . 1 1 2 . . 3 1 Record 4 | . . . 4 . . . . . . . . . . . . . Open Door 4 | . . 2 . 1 . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . Level Access Points 3 | . 1 . . . . . . . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . . . . . 1 . . 1 1 Locate Traps 2 | . . . . . 1 . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . 1 . . 1 Network Status 3 | . . . . . . . 1 . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 1 . 1 . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . 1 . . . . . . 1 . 1 . . Unauthorized Hacks 14 | . 1 . . . . 3 3 . . . . 1 1 . 2 3 Terminals 5 | . 1 . . . . 1 . . . . . 1 . . 2 . Botnet 5 | . 1 . . . . 1 . . . . . 1 . . 2 . Fabricators 5 | . . . . . . 1 3 . . . . . 1 . . . Report 3 | . . . . . . 1 1 . . . . . 1 . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 Jam 3 | . . . . . . . . . . . . . . . . 3 Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 32 | . 3 . . . 1 3 5 . . 2 1 4 1 5 2 5 Full Trace Events 5 | . . . . . 1 1 2 . . . 1 . . . . . Feedback Events 2 | . . . . . . 1 . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 1 . . . Autooverrided 2 | . . . . . . . . . . 1 . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Total Allies 5 | . . 3 . . . . . . . 1 . 1 . . . . Largest Group 3 | . . 3 3 3 3 . . . . 1 . 1 . . . . Highest-Rated Group 137 | . . 40 40 40 40 . . . . 137 . 29 . . . . Highest-Rated Ally 137 | . . 16 16 16 16 . . . . 137 . 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . 9 . . . . . . 6 . . . . Total Damage 223 | . . . . . 129 . . . . . . 94 . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Turns Passed 5221 | 17 87 169 151 238 260 465 720 355 23 344 110 753 100 439 298 692 Spaces Moved 6783 | 35 167 279 258 343 276 781 878 556 45 492 201 529 155 593 268 927 Core 6783 | 35 167 279 258 343 276 781 878 556 45 492 201 529 155 593 268 927 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 100 50 Average Speed 53 | 50 50 50 50 50 50 50 50 57 50 50 50 52 55 52 100 52 Slowest Speed 250 | 50 50 50 100 50 150 100 150 200 50 50 50 100 100 250 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 48 70 62 91 30 23 23 72 13 10 37 16 8 15 12 29 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . . . 4 . . . . . . . . Spaces Dug 65 | . . . . . . 6 10 . . 6 . 5 1 10 4 23 Terrain Destroyed 209 | . . . . . 41 6 47 66 . 6 . 5 1 10 4 23 Melee 65 | . . . . . . 6 10 . . 6 . 5 1 10 4 23 Projectile . | . . . . . . . . . . . . . . . . . AOE 144 | . . . . . 41 . 37 66 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Total 8088 | 34 169 307 277 409 374 823 1095 581 44 576 209 984 168 691 284 1063 Wait 975 | . . 26 18 48 68 4 166 5 . 66 9 423 5 58 4 75 Move 6769 | 34 166 278 257 342 275 780 877 555 44 492 200 528 154 593 267 927 Hop . | . . . . . . . . . . . . . . . . . Pick Up 20 | . 1 2 . 7 1 3 . 1 . . . 1 1 2 1 . Fast Attach 49 | . 1 . 1 2 1 10 4 3 . 3 . 3 1 9 2 9 Attach 38 | . . 1 . . 3 1 6 4 . 4 . 9 3 6 . 1 Detach 40 | . 1 . 1 1 2 3 7 4 . 4 . 9 2 5 . 1 Swap 13 | . . . . . 3 1 1 . . . . . . 2 4 2 Drop 21 | . . . . 7 . 5 . 2 . . . . 1 1 1 4 Fire 43 | . . . . 2 21 7 7 5 . . . . . 1 . . Melee 114 | . . . . . . 9 26 2 . 7 . 11 1 13 5 40 Ram 6 | . . . . . . . 1 . . . . . . 1 . 4 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Identified exit to Materials 89 | -10/Materials | Core integrity fell below 50% 96 | -10/Materials | Discovered new exit (range 15) 105 | -10/Materials | Entered Mines 106 | -10/Mines | Assembled infested the area 109 | -10/Mines | Met a Derelict shopkeep closing up shop 146 | -10/Mines | Found the Drone Emporium 251 | -10/Mines | Discovered exit to Materials (range 10) 256 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 263 | -10/Mines | Discovered new exit (range 5) 274 | -10/Mines | Entered Exiles 274 | -10/Exiles | Accompanied by 3 allies 275 | -10/Exiles | Identified exit to Mines 287 | -10/Exiles | Met 8R-AWN 295 | -10/Exiles | Met EX-HEX 303 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Met EX-BIN 317 | -10/Exiles | Aligned with FarCom system 318 | -10/Exiles | Given EX-Vault access code 330 | -10/Exiles | Opened EX-Vault 333 | -10/Exiles | Found Trap Reconfigurator 346 | -10/Exiles | Warned to stay clear of 0b10 Research branches 363 | -10/Exiles | Met EX-DEC 376 | -10/Exiles | Learned location of Zion (-6) 425 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 425 | -10/Exiles | Entered Mines 425 | -9/Mines | Accompanied by 3 allies 445 | -9/Mines | Excavation squad dispatched 445 | -9/Mines | A large section of the Mines collapsed 472 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 546 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 612 | -9/Mines | Learned location of Storage (-9) 613 | -9/Mines | Discovered new exit (range 7) 663 | -9/Mines | Entered Materials 663 | -8/Materials | Accompanied by 3 allies 663 | -8/Materials | Evolved 4 slots: Utility x4 729 | -8/Materials | Lost 3 allies 917 | -8/Materials | Discovered new exit (range 10) 923 | -8/Materials | Entered Factory 923 | -7/Factory | Evolved 2 slots: Utility x2 1321 | -7/Factory | Discovered new exit (range 2) 1321 | -7/Factory | Identified exit to Factory 1388 | -7/Factory | Entered another Factory area 1388 | -6/Factory | Evolved 2 slots: Utility x2 1573 | -6/Factory | Discovered new exit (range 6) 1575 | -6/Factory | Identified exit to Lower Caves 1852 | -6/Factory | Build established: Hacker-Mutant 1922 | -6/Factory | Discovered new exit (range 6) 1923 | -6/Factory | Identified exit to Extension 1945 | -6/Factory | Garrison activated, responded to threat 2013 | -6/Factory | Core integrity fell below 50% 2081 | -6/Factory | Discovered exit to Lower Caves (range 8) 2108 | -6/Factory | Entered Lower Caves 2133 | -6/Lower Caves | Encountered a Warlord checkpoint 2262 | -6/Lower Caves | Build established: Mutant 2299 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2401 | -6/Lower Caves | Core integrity fell below 20% 2452 | -6/Lower Caves | Discovered new exit (range 8) 2463 | -6/Lower Caves | Identified exit to Lower Caves 2463 | -6/Lower Caves | Entered another Lower Caves area 2483 | -6/Lower Caves | Discovered new exit (range 7) 2485 | -6/Lower Caves | Identified exit to Factory 2486 | -6/Lower Caves | Entered Factory 2486 | -5/Factory | Evolved 2 slots: Utility x2 2790 | -5/Factory | Identified exit to Upper Caves 2830 | -5/Factory | Identified exit to Garrison 2830 | -5/Factory | Entered Garrison 2865 | -5/Garrison | Spotted B-75 Beast 2882 | -5/Garrison | Build established: Hacker-Mutant 2900 | -5/Garrison | Spotted B-75 Beast 2916 | -5/Garrison | Hacking Suite fried by hacking feedback 2920 | -5/Garrison | Triggered checkpoint 2935 | -5/Garrison | Core integrity fell below 50% 2936 | -5/Garrison | Discovered new exit (range 8) 2939 | -5/Garrison | Identified exit to Factory 2940 | -5/Garrison | Entered Factory 3396 | -5/Factory | Discovered exit to Upper Caves (range 11) 3421 | -5/Factory | Identified exit to Factory 3593 | -5/Factory | Garrison activated, responded to threat 3693 | -5/Factory | Entered another Factory area 3693 | -4/Factory | Evolved 2 slots: Utility x2 3777 | -4/Factory | Discovered new exit (range 14) 3792 | -4/Factory | Identified exit to Research 3793 | -4/Factory | Entered Research 3793 | -3/Research | Evolved 2 slots: Utility x2 3845 | -3/Research | Build established: Scout 3914 | -3/Research | Discovered new exit (range 13) 3930 | -3/Research | Identified exit to Testing 4220 | -3/Research | Discovered new exit (range 6) 4231 | -3/Research | Identified exit to Research 4232 | -3/Research | Entered another Research area 4232 | -2/Research | Evolved 2 slots: Utility x2 4277 | -2/Research | Identified exit to Access 4510 | -2/Research | Build established: Hacker-Assassin 4530 | -2/Research | Entered Access 4530 | -1/Access | Evolved 2 slots: Utility x2 4881 | -1/Access | Found Prototype Launcher 4881 | -1/Access | Identified Enh. Gamma Bomb Array 4904 | -1/Access | Build established: Hacker-Scout 5061 | -1/Access | Found Prototype Device 5061 | -1/Access | Identified Exp. Actuator Array 5165 | -1/Access | Spotted B-99 Colossus 5165 | -1/Access | Spotted B-99 Colossus 5196 | -1/Access | Core integrity fell below 50% 5203 | -1/Access | Core integrity fell below 20% 5222 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05200_ U-05 Engineer lays Concrete. 05201_ Adv. Melee Analysis Suite destroyed. 05201_ Knocked back. 05202_ Slug penetrates Sealed Heavy Doors. 05206_ C-57 Dissector destroyed. 05207_ Adv. Corruption Screen destroyed. 05207_ Critical hit (Blast). 05207_ Penetrated by Slug. 05207_ Slug penetrates Reinforced Barrier. 05207_ Slug penetrates Sealed Heavy Doors. 05220_ Knocked back. 05221_ Slammed into H-81 Overseer. 05221_ Adv. Target Analyzer broken. 05221_ Destabilizing: Short circuit. 05222_ Slammed into H-81 Overseer. 05222_ Adv. Signal Interpreter broken. 05222_ Destabilizing: Short circuit. 05222_ H-81 Overseer calls for reinforcements. 05222_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????"????????? | | ???????????????????????????????????????"""???""??? | | ????????????????????????????????????????"""??""??? | | ?????????????????????????????????????????"???""??? | | ???????????????????""""""""""""???????????????G??? | | ???????????????????# #??????????????""??? | | ???????????????????# #??????????????""??? | | ???????????????????# """""" #??????????????""??? | | ???????????????????# "????" #??????????????????? | | ???????????????????# "????" #??????????????????? | | ???????????????????# "????" #??????????????????? | | ???????????????????# "????" #??????????????????? | | ???????????????????# """""" #??????????????????? | | ???????????????????# %@H % #??????????????????? | | ???????????????????#""""""" ""#??????????????????? | | ???????????????????#""??"" ""????????????????????? | | ???????????????????#%""""%""?????????????????????? | | ???????????????????#"="" !""""#??????????????????? | | ???????????????????# /BB BB #??????????????????? | | ???????????????????# BB BB #???????????????"""S | | ???????????????????#% % % #???????????????"""? | | ???????????????????# #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????#####???????##"# #####?????????????????? | | ???????# ??????### % #????????????????? | | ?????? ####### # ######???????????? | | ?????? % % ??????????? | | ???????# ! ??????????? | | ???????# ??????????? | | ???????# ??????????? | | ???????# ########+## # ###????????????? | | ???????# ?# # #??????????????? | | ????????#####???# # #??????????????? | | ????????????????# """""# #??????????????? | | ????????????????# """""# #??????????????? | | ????????????????# """""# #????????##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 16 Corruption Block 40 Evasion (%) 50 Targeting Accuracy 24 Melee Accuracy 56 Launcher Accuracy 20 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralOmegaWand Manual? 0 Play Time 01:16:43 Cumulative 119.8 hours Start 2025.03.20 @ 13:09:58 End 2025.03.20 @ 14:28:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe5b980d-2687-4490-948e-f4e895170b9b