Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 18:44:15 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (136) 680 Value Destroyed (6636) 6636 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (6425) 6425 TOTAL SCORE: 22701 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 1683 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Cogmind --------- Core Integrity 194/1450 Matter 124/300 Energy 430/430 System Corruption 38% Temperature Cool (0) Movement Walking (180) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (4) --- Enhanced Multireflex Exoskeleton Heavy Shield Leg > --- UTILITY (14) ----- Large Storage Unit Advanced Gravity Neutralizer Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Reaction Control System Graphene Brace Improved Hacking Suite High-powered Tractor Beam > --- WEAPON (2) ------- Perforator > --- INVENTORY (15) --- Myomer Leg Compact Wheel Advanced Coolant Injector Experimental Energy Well (600) Subatomic Replicator Warp Gun Enhanced Nova Cannon Potential Cannon Enhanced Coil Gun Gamma Bomb Array Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Heavy Shield Leg > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Experimental Energy Well Advanced Gravity Neutralizer Structural Scanner Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Hardened Heavy Armor Plating Graphene Brace Improved Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Companion Sword > --- INVENTORY -------- Advanced Heavy Siege Treads Myomer Leg Compact Wheel Advanced Reaction Control System Subatomic Replicator Warp Gun Potential Cannon Enhanced Coil Gun Enhanced Coil Gun Perforator Gamma Bomb Array Hellfire Missile Launcher [Rating: 155] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Companion Sword Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Perforator Launcher Fusion Bomb Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Slots Evolved 16 | . . . . . 10 . . . . 2 . 2 . 2 . . Power 2 | . . . . . 1 . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 12 | . . . . . 7 . . . . 2 . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 196 | . 9 11 2 7 18 5 3 2 2 1 16 21 36 44 19 . Power 28 | . 2 . 1 2 2 1 2 1 . . 2 3 6 6 . . Engine 11 | . 2 . 1 1 2 . 2 . . . 1 . 1 1 . . Core 3 | . . . . 1 . 1 . . . . 1 . . . . . Reactor 14 | . . . . . . . . 1 . . . 3 5 5 . . Propulsion 42 | . 2 5 . 1 4 3 1 . . . 4 3 11 6 2 . Treads 4 | . 2 1 . . . . . . . . . . . 1 . . Leg 24 | . . . . . 4 3 1 . . . 4 3 7 . 2 . Wheel 13 | . . 4 . 1 . . . . . . . . 4 4 . . Hover 1 | . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . Utility 98 | . 3 . . 1 10 . . 1 2 1 9 11 19 30 11 . Device 48 | . 1 . . . 5 . . 1 . . 3 4 11 13 10 . Storage 11 | . 2 . . . 1 . . . . . . 1 3 3 1 . Processor 16 | . . . . . 2 . . . 1 . . 3 3 7 . . Hackware 2 | . . . . . . . . . . 1 . . . 1 . . Protection 21 | . . . . 1 2 . . . 1 . 6 3 2 6 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | . 2 6 1 3 2 1 . . . . 1 4 . 2 6 . Energy Gun 4 | . 1 1 . . . . . . . . . . . . 2 . Energy Cannon 4 | . . 1 . . . 1 . . . . . 1 . . 1 . Ballistic Gun 6 | . 1 2 1 1 . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 7 | . . 1 . . . . . . . . . 3 . 1 2 . Special Weapon 3 | . . 1 . 1 . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 2 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 1 . . 3 . . 1 3 2 2 8 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . 1 . . . Parts Lost 64 | . 2 1 1 . . . 1 . . . 4 2 22 23 8 . Power 14 | . 2 . 1 . . . 1 . . . . 1 4 3 2 . Propulsion 15 | . . 1 . . . . . . . . . . 7 7 . . Utility 33 | . . . . . . . . . . . 4 1 11 12 5 . Weapon 2 | . . . . . . . . . . . . . . 1 1 . Highest Loss Streak 11 | . 1 1 1 . . . 1 . . . 2 1 8 11 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | 6 10 22 23 22 14 14 14 15 14 14 14 14 13 9 12 11 Power . | 1 . 1 1 . . 1 . 1 1 1 1 1 . . . . Propulsion 3 | 4 4 7 6 4 1 1 2 2 1 1 2 2 2 1 1 2 Utility 3 | . 1 2 3 5 3 6 6 5 5 4 3 3 3 2 2 2 Weapon 5 | 1 3 9 9 7 5 3 2 3 2 3 3 4 4 4 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 55 | . 8 7 2 16 4 2 . . . . 3 4 1 2 2 4 Power 4 | . 1 . . . . 1 . . . . . 1 . 1 . . Propulsion 14 | . 1 4 1 7 . . . . . . . . . . . 1 Utility 9 | . 2 . . 3 1 . . . . . 1 2 . . . . Weapon 24 | . 4 3 1 5 3 1 . . . . 1 1 1 . 2 2 Tool/Special 4 | . . . . 1 . . . . . . 1 . . 1 . 1 Average Slot Usage (%) 86 | . 97 99 100 79 82 88 88 87 88 88 91 91 78 72 77 65 Engine 5 | . 13 14 14 2 9 5 9 9 5 5 3 . . . . . Core 2 | . . . . 10 1 4 1 . . . 1 . . . . . Reactor 3 | . . . . . . . . 1 5 5 4 8 6 9 12 8 Treads 5 | . 25 14 14 2 . . . . . . . . . 1 1 . Leg 9 | . 2 . . . 18 23 23 23 23 21 20 19 15 5 4 8 Wheel 5 | . . 13 14 13 1 . . . . . . . 1 4 3 . Device 15 | . 12 14 14 6 22 23 20 22 22 21 21 28 20 8 15 17 Storage 8 | . 14 14 14 13 5 5 5 5 5 5 5 4 4 3 4 4 Processor 7 | . . . . . 5 11 11 11 11 10 10 8 14 22 17 17 Protection 6 | . . . . 6 8 5 7 5 5 10 12 15 8 8 7 . Energy Gun 1 | . 14 4 . . . . . . . . . . . . . . Energy Cannon 1 | . . 9 6 . . . . . . . . . . . . . Ballistic Gun 6 | . 14 12 21 16 . . . . . . . . . . . . Slashing Weapon 3 | . . . . 5 5 5 5 5 5 5 5 4 4 4 3 . Peak Build Rating 155 | 6 11 17 20 38 73 76 76 77 82 89 101 138 140 144 155 136 Average Rating 66 | 6 10 15 19 29 64 70 71 73 77 84 88 120 112 106 130 136 On Entrance 66 | 6 6 11 17 20 34 69 71 72 76 77 85 101 129 113 112 136 Avg Prop Armor Cover (%) 11 | . . 13 14 14 8 . . . . . . . 3 5 6 . Naked Turns 64 | . . . . 64 . . . . . . . . . . . . Heaviest Build 130 | 12 89 100 98 107 102 72 83 71 79 79 91 99 96 128 130 . Greatest Support 126 | 20 40 40 16 28 76 78 80 80 80 80 85 103 103 85 126 . Greatest Overweight (x) 8 | . 2 6 6 5 3 . 1 . . . 3 1 2 8 4 . Average Overweight (x) 1 | . . 4 5 3 . . . . . . . . . 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 8 14 25 25 24 15 15 15 15 15 15 15 15 15 12 15 15 Most Carried 25 | 6 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 12 Average Carried 17 | 6 10 23 24 23 15 14 14 14 14 14 14 14 14 10 14 12 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 6 15 25 24 25 15 15 15 15 15 15 15 14 15 13 12 12 Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Mutant 15% | Assassin 4% | Commander-Assassin 4% | Derelict-Assassin 3% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Derelict-Assassin | -4/Factory Commander-Assassin | -4/Extension Infiltrator-Assassin | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Matter Collected 4011 | 200 420 239 75 160 105 180 182 49 74 . 295 313 515 711 493 . Remotely 357 | . . . . . . . . . . . . . . . 357 . Salvage Created 7705 | . 525 297 200 . . 270 564 292 69 . 923 661 1623 1537 744 . Parts 394 | . 40 23 5 . . 5 30 6 . . 33 29 90 75 58 . Haulers Intercepted 4 | . . . . . . . . . . . . 1 . 3 . . Recyclers Shooed 3 | . . . 1 . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . 7 . . . 12 26 4 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Combat Hostiles Destroyed 104 | . 16 10 2 . . 1 9 . 1 . 10 8 21 17 9 . Melee 57 | . . . . . . 1 8 . 1 . 10 2 21 9 5 . Guns 21 | . 16 3 2 . . . . . . . . . . . . . Cannons 7 | . . 4 . . . . 1 . . . . . . . 2 . AOE 16 | . . 3 . . . . . . . . . 5 . 8 . . Classes Destroyed 18 | . 5 2 1 . . 1 3 . . . 1 2 . 3 . . Worker 7 | . 1 . . . . . . . . . . 2 2 2 . . Builder 2 | . 1 . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . Hauler 4 | . . . . . . . . . . . . 1 . 3 . . Recycler 6 | . . . 1 . . . . . . . 2 . 1 1 1 . Mechanic 2 | . . . . . . . . . . . . . . 2 . . Operator 4 | . . . . . . . . . . . 1 . 1 2 . . Watcher 5 | . 1 . . . . . . . . . 1 1 2 . . . Swarmer 22 | . 7 3 . . . . . . . . 2 3 3 4 . . Grunt 27 | . 9 1 . . . . 4 . 1 . 5 3 4 . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . Sentry 9 | . . 1 2 . . . . . . . 3 1 . 2 . . Hunter 11 | . . . . . . 1 . . . . . . 6 4 . . Programmer 25 | . . . . . . . 1 . . . . . 8 7 9 . Subdweller 5 | . . 5 . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 5 3 1 . . 1 4 . 1 . 2 6 4 6 2 . Combat Bots Only 4 | . 4 3 1 . . 1 4 . 1 . 2 4 4 4 2 . Max Kills in Single Turn 4 | . 1 2 1 . . 1 1 . 1 . 1 3 2 4 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . . . . . 2 . 4 . . Melee 2 | . . . . . . 1 1 . 1 . 1 1 2 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Hostile Shots Fired 1203 | . 69 32 36 . . 7 65 . 14 10 62 33 419 328 128 . Missed 346 | . 21 8 18 . . 2 16 . 8 4 18 9 111 84 47 . Deflected 2 | . . . . . . . . . . . . . . . 2 . Hits 857 | . 48 24 18 . . 5 49 . 6 6 44 24 308 244 81 . Melee 4 | . . . . . . . . . . . . 4 . . . . Projectile 853 | . 48 24 18 . . 5 49 . 6 6 44 20 308 244 81 . Critical Strikes 45 | . 2 . . . . 1 4 . . . 4 1 16 9 8 . Actively Blocked 34 | . . . . . . . . . . . 4 1 15 6 8 . Part Disruptions 7 | . . . . . . . . . . 1 . . 4 1 1 . Damage Taken 16943 | . 487 309 149 . . 125 871 . 83 254 940 648 5688 5490 1899 . Core 2872 | . 112 66 48 . . 12 54 . . 84 173 18 1049 1155 101 . Absorbed by Shields 484 | . . . . . . . . . . . 261 37 86 100 . . Ignored by Resistances 109 | . . . . . . . . . . . . . 69 40 . . Regen/Repaired (Parts) 383 | . . . . . . . . . . . 12 35 336 . . . Core Remaining (%) 58 | 100 . . . 9 . . . . 93 . 77 . 15 . . . Volleys Fired 157 | . 48 42 7 1 . 1 12 . 5 2 1 6 8 15 9 . Largest 2 | . 2 2 2 1 . 1 1 . 1 1 1 1 1 1 1 . Hottest 120 | . 85 110 110 5 . 85 85 . 85 85 . 88 85 88 120 . Shots Fired 222 | . 93 58 13 1 . 1 11 . 5 2 1 6 8 15 8 . Gun 131 | . 93 30 8 . . . . . . . . . . . . . Cannon 60 | . . 13 5 . . 1 11 . 5 2 . 1 8 6 8 . Launcher 16 | . . 3 . . . . . . . . . 4 . 9 . . Special 15 | . . 12 . 1 . . . . . . 1 1 . . . . Kinetic 85 | . 48 22 8 . . . . . . . . . . . 7 . Thermal 114 | . 45 36 5 . . 1 11 . 5 2 . . 8 . 1 . Explosive 11 | . . . . . . . . . . . . 2 . 9 . . Electromagnetic 9 | . . . . . . . . . . . . 3 . 6 . . Robot Hit Streak 12 | . 7 12 5 1 . . 3 . . . 2 3 . 3 4 . Robot Miss Streak 6 | . 3 2 2 . . . 3 . . . . 1 . 2 6 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 413 | . 54 21 9 1 . 8 38 9 4 . 36 12 106 75 40 . Core Hits 229 | . 28 15 5 . . 5 14 5 2 . 21 27 45 44 18 . Critical Kills 3 | . 1 . . . . . . . . . . . . . 2 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . 7 . Critical Strikes 22 | . 1 . . . . . . . . . . . 2 6 13 . Destroy 10 | . 1 . . . . . . . . . . . . . 9 . Melee Attacks 473 | . . . . . 7 10 38 9 6 7 51 26 163 95 61 . Impact . | . . . . . . . . . . . . . . . . . Slashing 473 | . . . . . 7 10 38 9 6 7 51 26 163 95 61 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . 2 . . . . 5 3 10 11 1 . Combat Hostiles 3 | . . . . . . 1 . . . . . . 2 . . . Follow-up Attacks 5 | . . . . . . . 1 . . . . . 2 2 . . Martial Strikes 7 | . . . . . . . . . . . . . . . 7 . Damage Inflicted 18729 | . 779 803 223 . . 469 1416 721 159 . 1584 1340 4529 5250 1456 . Guns 1141 | . 765 283 93 . . . . . . . . . . . . . Cannons 712 | . . 137 113 . . . 180 . . . . . . 197 85 . Explosions 2991 | . . 383 . . . . . . . . . 851 . 1757 . . Melee 13800 | . . . . . . 469 1236 721 159 . 1584 489 4502 3296 1344 . Ramming 85 | . 14 . 17 . . . . . . . . . 27 . 27 . Kinetic 1087 | . 341 568 93 . . . . . . . . . . . 85 . Thermal 952 | . 424 235 113 . . . 180 . . . . . . . . . Explosive 2275 | . . . . . . . . . . . . 518 . 1757 . . Electromagnetic 530 | . . . . . . . . . . . . 333 . 197 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 13800 | . . . . . . 469 1236 721 159 . 1584 489 4502 3296 1344 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . 5 5 6 6 6 . 1 1 23 21 38 38 Average Corruption 11 | . . . . . 5 5 5 6 6 . 1 1 7 14 26 38 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 192 | . . . . . 2 12 28 3 7 . 6 . 34 31 69 . Message Errors 50 | . . . . . 1 1 9 . 3 . 2 . 11 11 12 . Matter Fused 42 | . . . . . . . 9 2 1 . . . 5 4 21 . Heat Flow Errors 22 | . . . . . . 1 3 . 1 . 1 . 4 5 7 . Energy Discharges 25 | . . . . . . 3 3 . 1 . 2 . 3 4 9 . Parts Rejected 4 | . . . . . . . . . . . . . 1 2 1 . Parts Fused 2 | . . . . . . . 1 . . . . . 1 . . . Data Loss (minor) 24 | . . . . . 1 5 1 . . . . . 3 3 11 . Data Loss (major) 15 | . . . . . . 1 1 1 1 . . . 4 1 6 . Alerts 3 | . . . . . . 1 . . . . 1 . 1 . . . Misdirections 3 | . . . . . . . . . . . . . 1 1 1 . Weapon Failures 2 | . . . . . . . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 715 | . . 1 . . . 30 17 61 14 . . 41 108 383 60 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 195 | . . 1 . . . . . . . . . . . 194 . . Melee 520 | . . . . . . 30 17 61 14 . . 41 108 189 60 . Knockbacks 7 | . . . . . . . . . . . . . . . 7 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . 7 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . 8 . . . . . . . . 74 . . . . Shots 6 | . . . . . . . . . . . . 6 . . . . Rammed 4 | . 3 . 1 . . . . . . . . . . . . . Targets Rammed 7 | . 3 . 1 . . . . . . . . . 2 . 1 . Kicked 3 | . . . . . . . . . . . . . 2 . 1 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 138 . 36 . . 148 249 . 168 20 259 42 214 422 407 . Average Temperature 86 | . 42 . 18 . . 64 95 . 40 12 134 24 56 124 119 . Received Heat Transfer 1190 | . 201 57 48 . . 9 389 . 21 . 95 70 111 171 18 . Effects 1 | . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations 4 | . . . . . . . . . . . . . . . 4 . Total Turns 78 | . . . . . . . . . . . . . . . 78 . Longest Duration 34 | . . . . . . . . . . . . . . . 34 . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . 1 . 3 . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . 3 . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried 4 | . . . . . . . . . . . 3 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1764 | . 999 395 148 . . . 222 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Maximum Alert Level 2 | . . . . . . . . . . . 2 2 1 2 1 . Low Security (%) 63 | 100 100 . 100 . 100 . . . . 100 58 . 32 40 94 100 Level 1 26 | . . . . . . . . . . . 31 29 68 39 5 . Level 2 9 | . . . . . . . . . . . 9 70 . 20 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 612 | . 172 . 124 . 106 . . . . 19 612 539 350 446 221 29 Initial 321 | . . . 44 . . . . . . 7 9 321 261 106 216 29 Average 162 | . 60 . 67 . 39 . . . . 2 180 446 224 228 75 29 Influence Increases 5435 | . 409 145 227 . 157 174 148 15 57 27 1119 531 708 1301 417 . Destroy 0b10 Robot/C 2740 | . 320 100 40 . 100 100 120 . 40 . 560 260 420 500 180 . Destroy 0b10 Robot/NC 220 | . 15 . 5 . . 15 . 15 . . 30 20 30 85 5 . Destroy Leader 506 | . 72 . . . 10 20 20 . . . 56 54 94 130 50 . Allied During Kill 674 | . . . . . . 24 8 . 2 . 405 70 . 165 . . Successful Hack 63 | . . . . . 18 . . . . . 12 . . 7 26 . Select Force Hacks 180 | . . . 180 . . . . . . . . . . . . . Disable Machine 315 | . . . . . 15 . . . . 15 15 30 120 30 90 . Destroy Structure 602 | . 2 . 2 . 14 . . . . 12 26 82 44 369 51 . Lose Combat Pursuer 135 | . . 45 . . . 15 . . 15 . 15 15 . 15 15 . Influence Decreases 5406 | . 409 52 320 . 140 191 108 55 45 20 526 677 984 1107 749 23 Entered New Map 883 | . . . 49 . . 8 . 40 . 5 10 291 205 84 168 23 Time Decay 3378 | . 389 52 261 . 140 163 98 15 25 15 456 286 559 417 502 . Lost Part 555 | . 20 . 10 . . . 10 . . . 40 20 220 156 79 . Lost Ally 440 | . . . . . . 20 . . 20 . 20 80 . 300 . . Purge Threat 150 | . . . . . . . . . . . . . . 150 . . Squads Dispatched 34 | . 2 . . . 1 . . . . 2 2 4 8 10 5 . Investigation 3 | . . . . . . . . . . . . . 1 2 . . Extermination 11 | . . . . . 1 . . . . . . 1 3 3 3 . Reinforcement 16 | . 2 . . . . . . . . 2 2 1 4 5 . . Assault 3 | . . . . . . . . . . . . 2 . . 1 . Garrison 1 | . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Distress Signals 12 | . 6 . . . . . . . . . 3 . . 1 2 . Communications Jammed 27 | . . . . . . . . . . . . 5 22 . . . Distress Signals 27 | . . . . . . . . . . . . 5 22 . . . Times Spotted 195 | . 21 15 2 . . 5 11 . 4 5 31 17 33 34 16 1 Peak Tracking Total 8 | . 4 4 1 . . 3 4 . 3 4 5 5 4 8 3 1 Tactical Retreats 11 | . . 2 . . . 1 1 . 1 . 1 1 . 2 2 . ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . 1 2 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Traps Triggered 9 | . . . . . . . . . . 1 5 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Machines Disabled 26 | . . 5 . . 1 . . . . 1 1 2 8 2 6 . Max in Single Turn 4 | . . 4 . . 1 . . . . 1 . 1 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Machines Accessed 39 | . . 1 6 4 3 . . 4 . 1 2 3 6 4 5 . Terminals 12 | . . . . . 1 . . . . 1 2 3 1 2 2 . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units 7 | . . . 6 . . . . . . . . . . 1 . . Scanalyzers 6 | . . . . . 1 . . . . . . . 3 . 2 . Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . Total Hacks 102 | . . 6 7 28 8 . . 17 . 1 3 4 11 9 8 . Successful 74 | . . 6 6 28 4 . . 17 . 1 2 1 3 4 2 . Failed 28 | . . . 1 . 4 . . . . . 1 3 8 5 6 . Catastrophic 7 | . . . . . 1 . . . . . . 1 3 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 13 | . . . 7 . . . . . . . . . 2 3 1 . Terminals 18 | . . . . . 1 . . . . 1 3 4 2 4 3 . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . Recycling Units 10 | . . . 7 . . . . . . . . . . 3 . . Scanalyzers 15 | . . . . . 6 . . . . . . . 5 . 4 . Garrison Access 3 | . . . . . . . . . . . . . 1 2 . . Terminal Hacks 58 | . . 6 . 28 . . . 17 . 1 2 1 . 2 1 . Record 36 | . . 5 . 26 . . . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . 1 . . . . . 1 2 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . 1 . Build 2 | . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . . 1 . . . Retrieve Study 4 | . . . . . 3 . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 7 | . . . 6 . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 6 . . . . . . . . . . 1 . . Tunnel 6 | . . . 6 . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 2 . . . . . 2 3 5 3 4 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . 9 . Part Studies Acquired 4 | . . . . . 3 . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 2 . . . 10 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Total Allies 35 | . . . . . 2 . 2 . . . 13 . . 18 . . Largest Group 9 | . . . . . 2 2 2 2 2 . 9 4 . 7 . . Highest-Rated Group 479 | . . . . . 98 98 62 62 62 . 479 194 . 323 . . Highest-Rated Ally 159 | . . . . . 49 49 49 31 31 . 159 51 . 67 . . Initial UFD Resources 49 | . . . . . 38 38 38 38 41 41 41 45 45 49 46 46 Total Orders 14 | . . . . . . 2 2 . 2 . 6 2 . . . . STAY 7 | . . . . . . 1 1 . 1 . 3 1 . . . . FOLLOW 6 | . . . . . . 1 1 . 1 . 2 1 . . . . AID 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 358 | . . . . . 8 17 11 . 8 . 124 41 . 149 . . Total Damage 8829 | . . . . . 205 698 245 . 150 . 3614 882 . 3035 . . Kills 55 | . . . . . 5 4 1 . 1 . 24 5 . 15 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Active Infowar (turns) 7214 | . . . . . 341 480 954 218 353 199 1185 620 1228 632 1004 . Sensors 4491 | . . . . . 78 480 743 218 353 199 1053 569 798 . . . Terrain 5437 | . . . . . 249 480 954 218 353 199 1185 620 469 605 105 . Structural 3962 | . . . . . 341 480 801 218 328 199 305 613 63 . 614 . Seismic 159 | . . . . . 159 . . . . . . . . . . . T.N.C. 42 | . . . . . . . . . . . . . . 42 . . Jamming 1866 | . . . . . . . . . . . 21 620 1225 . . . ECM 417 | . . . . . . . . . . . . . . 27 390 . Robot Analysis Total 4 | . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 5 . 3 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Turns Passed 14935 | 5 1223 1891 574 2682 356 480 954 218 353 199 1185 620 1650 1184 1360 1 Spaces Moved 9019 | 5 549 1024 308 1822 246 325 639 162 277 150 784 418 919 618 773 . Core 132 | . . . . 122 . . . . . . . . . 10 . . Treads 560 | . 510 4 . . . . . . . . . . . 46 . . Legs 4575 | 5 39 . . . 188 325 639 162 277 150 784 418 856 255 477 . Wheels 3724 | . . 1020 308 1700 58 . . . . . . . 63 279 296 . Hover 28 | . . . . . . . . . . . . . . 28 . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 175 50 110 110 113 117 117 117 117 108 92 60 120 . Average Speed 136 | 120 190 165 177 142 123 112 116 117 117 117 118 116 116 126 140 . Slowest Speed 480 | 120 320 480 190 175 145 113 187 117 117 117 325 188 220 450 250 . Overloaded Moves 18 | . . . . . . . . . . . . . . . 18 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 2 82 56 67 85 6 51 58 60 48 6 71 10 78 19 67 1 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 15 | . . . 6 4 . 1 1 3 . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 15 | . . 4 . 6 . 2 1 . 2 . . . . . . . Spaces Dug 80 | . . . . . 6 2 . . 5 5 4 8 21 17 12 . Terrain Destroyed 290 | . . 39 2 . 6 3 3 . 7 6 4 44 22 134 20 . Melee 77 | . . . . . 6 2 . . 2 5 4 8 21 17 12 . Projectile 13 | . . . 2 . . 1 3 . 5 1 . . 1 . . . AOE 192 | . . 39 . . . . . . . . . 36 . 117 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Res Tes Sec Total 10815 | 4 637 1146 321 1922 294 429 800 181 295 165 993 528 1280 865 954 1 Wait 414 | . 7 27 . . . 75 80 . 2 1 7 16 102 37 59 1 Move 9003 | 4 548 1023 307 1821 245 324 638 161 276 149 783 417 918 617 772 . Hop . | . . . . . . . . . . . . . . . . . Pick Up 148 | . 14 21 2 52 5 4 3 1 1 2 6 11 11 9 6 . Fast Attach 153 | . 2 2 . 6 9 3 1 5 . . 17 12 33 44 19 . Attach 64 | . 1 . 1 3 10 1 2 . 1 3 4 11 10 10 7 . Detach 39 | . . . . 3 2 1 . . 1 1 2 8 5 8 8 . Swap 72 | . 6 16 1 3 1 3 11 . 2 . 8 4 11 6 . . Drop 185 | . 8 15 2 33 15 7 6 5 1 . 12 17 19 26 19 . Fire 157 | . 48 42 7 1 . 1 12 . 5 2 1 6 8 15 9 . Melee 460 | . . . . . 7 10 37 9 6 7 50 26 161 93 54 . Ram 1 | . . . 1 . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 2 . 1 . Crush 3 | . 3 . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . . Rewire 103 | . . . . . . . 10 . . . 93 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 12) 443 | -10/Materials | Discovered new exit (range 15) 506 | -10/Materials | Derelicts attacked the area 576 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Discovered new exit (range 7) 1229 | -10/Materials | Entered Subcaves 1571 | -10/Subcaves | Visited 4L-MR0's lab 1590 | -10/Subcaves | Found Prototype Energy Cannon 1597 | -10/Subcaves | Identified Powered Cannon 1659 | -10/Subcaves | Build established: Scavenger-Mutant 1764 | -10/Subcaves | Core integrity fell below 50% 1873 | -10/Subcaves | Discovered new exit (range 5) 2494 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2507 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2517 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2766 | -10/Subcaves | Learned Materials trap positions 2828 | -10/Subcaves | Build established: Mutant 3089 | -10/Subcaves | Discovered new exit (range 15) 3120 | -10/Subcaves | Entered Recycling 3249 | -7/Recycling | Core integrity fell below 20% 3518 | -7/Recycling | Discovered new exit (range 5) 3647 | -7/Recycling | Scanned before Scraplab entrance 3673 | -7/Recycling | Entered Scraplab 3689 | -7/Recycling | Discovered new exit (range 3) 3694 | -7/Recycling | Entered Scraptown 3869 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3873 | -7/Scraptown | Learned Research emergency access door positions 3875 | -7/Scraptown | Learned Research stockpile data 3878 | -7/Scraptown | Learned location of Warlord (-4) 3880 | -7/Scraptown | Learned location of 1 exit from Research 3882 | -7/Scraptown | Learned Factory security intel 3911 | -7/Scraptown | Discovered new exit (range 7) 4440 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4469 | -7/Scraptown | Visited Spacefarers 4482 | -7/Scraptown | Visited Science Testing Area 4539 | -7/Scraptown | Visited Junk Repository 4588 | -7/Scraptown | Visited IN-MT5's Study 4624 | -7/Scraptown | Visited UFD Registry 4624 | -7/Scraptown | Registered with UFD as "Nanocell" 4656 | -7/Scraptown | Visited Sword Containment 4679 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4685 | -7/Scraptown | Found DCF Scrap (28 items) 4718 | -7/Scraptown | Visited Scrap Suit Storage 4736 | -7/Scraptown | Visited Junk Repository 4763 | -7/Scraptown | Visited Infowarlord's Domain 4795 | -7/Scraptown | Visited LU-1G1's Boring Crew 4817 | -7/Scraptown | Visited Abandonware Association 4827 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4833 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 4833 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4869 | -7/Scraptown | Visited Science Guys 4920 | -7/Scraptown | Visited Cartography Club 4949 | -7/Scraptown | Released all parts (6) 4992 | -7/Scraptown | Found Deep Structural Scanner 4998 | -7/Scraptown | Learned location of Lower Caves (-7) 4998 | -7/Scraptown | Learned location of Extension (-4) 4998 | -7/Scraptown | Learned location of Quarantine (-3) 4998 | -7/Scraptown | Learned 12 Materials zone layouts 4998 | -7/Scraptown | Learned 16 Materials zone layouts 4998 | -7/Scraptown | Learned 12 Factory zone layouts 4998 | -7/Scraptown | Learned 8 Research zone layouts 4998 | -7/Scraptown | Learned 4 Access zone layouts 4998 | -7/Scraptown | Learned 4 Storage zone layouts 4998 | -7/Scraptown | Learned 8 Upper Caves zone layouts 4998 | -7/Scraptown | Learned 12 Upper Caves zone layouts 4998 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 4998 | -7/Scraptown | Learned 4 Armory zone layouts 4998 | -7/Scraptown | Learned Storage emergency access door positions 4998 | -7/Scraptown | Learned location of 2 exits from Factory 4998 | -7/Scraptown | Learned location of 1 exit from Lower Caves 4998 | -7/Scraptown | Learned location of 2 exits from Upper Caves 4998 | -7/Scraptown | Identified exit to Factory 5394 | -7/Scraptown | Found Prototype Slashing Weapon 5394 | -7/Scraptown | Identified Companion Sword 5567 | -7/Scraptown | Found Exp. Terrain Scanner 6290 | -7/Scraptown | Met Optimus 6290 | -7/Scraptown | Accepted into 0bPrime 6376 | -7/Scraptown | Entered Factory 6376 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 6377 | -5/Factory | Identified exit to Factory 6377 | -5/Factory | Identified exit to Upper Caves 6474 | -5/Factory | Fabricated Y-64 Sentinel? 6732 | -5/Factory | Entered Upper Caves 6732 | -5/Upper Caves | Accompanied by 2 allies 6733 | -5/Upper Caves | Identified exit to Upper Caves 7001 | -5/Upper Caves | Learned 4 Factory zone layouts 7010 | -5/Upper Caves | Build established: Assassin 7212 | -5/Upper Caves | Entered another Upper Caves area 7212 | -5/Upper Caves | Accompanied by 1 ally 7213 | -5/Upper Caves | Identified exit to Zhirov 7526 | -5/Upper Caves | Learned 8 Factory zone layouts 7874 | -5/Upper Caves | Attacked by a faux Warlord 8166 | -5/Upper Caves | Entered Zhirov 8166 | -5/Zhirov | Accompanied by 2 allies 8166 | -5/Zhirov | Discovered new exit (range 3) 8188 | -5/Zhirov | Met Zhirov 8209 | -5/Zhirov | Learned location of Testing (-2) 8209 | -5/Zhirov | Learned location of Command (-1) 8219 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8238 | -5/Zhirov | Found Alien Artifact 8238 | -5/Zhirov | Identified Integrated Dissipator 8238 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8256 | -5/Zhirov | Found Alien Artifact 8377 | -5/Zhirov | Identified exit to Proximity Caves 8384 | -5/Zhirov | Entered Proximity Caves 8384 | -4/Proximity Caves | Accompanied by 2 allies 8413 | -4/Proximity Caves | Spotted B-86 Titan 8488 | -4/Proximity Caves | Learned location of 2 exits from Research 8708 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8737 | -4/Proximity Caves | Entered Factory 8737 | -4/Factory | Evolved 2 slots: Utility x2 8738 | -4/Factory | Identified exit to Extension 8739 | -4/Factory | Identified exit to Research 8739 | -4/Factory | Identified exit to Upper Caves 8936 | -4/Factory | Entered Extension 8983 | -4/Extension | Rescued A7 9013 | -4/Extension | Build established: Derelict-Assassin 9158 | -4/Extension | Attached CPS modules to A7 9336 | -4/Extension | Spotted B-86 Titan 9337 | -4/Extension | Spotted B-86 Titan 9353 | -4/Extension | Allies destroyed B-86 Titan 9360 | -4/Extension | Allies destroyed B-86 Titan 9568 | -4/Extension | Build established: Commander-Assassin 9826 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9830 | -4/Extension | Found Prototype Protection 9830 | -4/Extension | Identified Med. Regenerative Plating 9880 | -4/Extension | Rescued a captive Derelict 9880 | -4/Extension | Rescued a captive Derelict 10078 | -4/Extension | Discovered exit to Research (range 10) 10079 | -4/Extension | Discovered new exit (range 6) 10121 | -4/Extension | Entered Research 10121 | -3/Research | Accompanied by 4 allies 10121 | -3/Research | Evolved 2 slots: Utility x2 10122 | -3/Research | Identified exit to Armory 10123 | -3/Research | Identified exit to Research 10123 | -3/Research | Identified exit to Quarantine 10288 | -3/Research | Found Prototype Launcher 10288 | -3/Research | Identified Tactical Quantum Warhead 10371 | -3/Research | First assault squad dispatched 10435 | -3/Research | Found Gamma Bomb Array 10458 | -3/Research | Attached CPS modules to KW-ICC(g) 10495 | -3/Research | Lost 3 allies 10720 | -3/Research | Found Fusion Bomb Launcher 10741 | -3/Research | Entered Quarantine 10898 | -3/Quarantine | Cryocooling Duct disabled 10913 | -3/Quarantine | Ambient heat levels rising (+20) 10913 | -3/Quarantine | Non-combat units ordered to evacuate 10967 | -3/Quarantine | Found Prototype Device 10967 | -3/Quarantine | Identified Exp. Thermal Defense Suite 10985 | -3/Quarantine | Found Hvy. Reflective Plating 11058 | -3/Quarantine | Found Alien Artifact 11078 | -3/Quarantine | Discovered exit to Research (range 3) 11090 | -3/Quarantine | Found Alien Artifact 11090 | -3/Quarantine | Identified Core Reset Matrix 11090 | -3/Quarantine | Identified Transdimensional Reconstructor 11090 | -3/Quarantine | Identified Subatomic Replicator 11090 | -3/Quarantine | Used Core Reset Matrix 11094 | -3/Quarantine | Detected hypermatrix surge 11094 | -3/Quarantine | Sensed 4 artifacts in vicinity 11094 | -3/Quarantine | Discovered exit to Research (range 5) 11291 | -3/Quarantine | Build established: Assassin 11682 | -3/Quarantine | Build established: Mutant 11867 | -3/Quarantine | System corruption reached 10% 11923 | -3/Quarantine | Lost 8 parts (1p4n3u) 11956 | -3/Quarantine | Core integrity fell below 50% 11976 | -3/Quarantine | Warped through subspace 12006 | -3/Quarantine | Lost 4 parts (2p2n) 12006 | -3/Quarantine | Found Core Stripper 12116 | -3/Quarantine | Found Core Cannon 12278 | -3/Quarantine | Core integrity fell below 20% 12391 | -3/Quarantine | Entered Research 12391 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12508 | -2/Research | Build established: Scavenger-Mutant 12535 | -2/Research | Found Prototype Processor 12535 | -2/Research | Identified Exp. Targeting Computer 12543 | -2/Research | Found Exp. Targeting Computer 12554 | -2/Research | Identified exit to Testing 12807 | -2/Research | Spotted B-90 Cyclops 12830 | -2/Research | Lost 9 parts (1p2n5u1w) 12930 | -2/Research | System corruption reached 10% 12948 | -2/Research | Core integrity fell below 50% 12975 | -2/Research | Emitted hypermatrix ping 12980 | -2/Research | Assembled emerged from beneath the floor 12994 | -2/Research | Lost 11 parts (2p5n4u) 13029 | -2/Research | Found Unknown Device 13029 | -2/Research | Identified Launcher Loader 13050 | -2/Research | Build established: Mutant 13063 | -2/Research | Lost 3 allies 13165 | -2/Research | Scrapoid reinforcements arrived 13227 | -2/Research | Found Unknown Device 13227 | -2/Research | Identified Quantum Capacitor 13375 | -2/Research | Lost 4 allies 13398 | -2/Research | Assembled emerged from beneath the floor 13489 | -2/Research | Lost 6 allies 13575 | -2/Research | Entered Testing 13580 | -2/Testing | Build established: Scavenger-Mutant 13611 | -2/Testing | Found Prototype Ballistic Cannon 13735 | -2/Testing | Spotted Striker 13735 | -2/Testing | Spotted Striker 14026 | -2/Testing | Found Prototype Launcher 14026 | -2/Testing | Identified Mni. Smartbomb Launcher 14068 | -2/Testing | Core integrity fell below 20% 14106 | -2/Testing | Fabricated Hvy. Shield Leg? 14139 | -2/Testing | Lost 4 parts (1p3u) 14185 | -2/Testing | Found Prototype Energy Gun 14185 | -2/Testing | Identified Warp Gun 14214 | -2/Testing | Found Prototype Launcher 14214 | -2/Testing | Identified Hellfire Missile Launcher 14265 | -2/Testing | Found Prototype Energy Cannon 14432 | -2/Testing | System corruption reached 30% 14522 | -2/Testing | Found Prototype Device 14522 | -2/Testing | Identified Exp. EM Disruption Field 14552 | -2/Testing | Protovariant out of control (PH-131ZFJ2GIQ) 14552 | -2/Testing | Unleashed a protovariant (PH-131ZFJ2GIQ) 14688 | -2/Testing | Garrison activated, responded to threat 14769 | -2/Testing | Spotted Fortress 14852 | -2/Testing | Identified Perforator 14881 | -2/Testing | Lost 3 parts (1p1u1w) 14926 | -2/Testing | Discovered new exit (range 6) 14926 | -2/Testing | Discovered new exit (range 7) 14933 | -2/Testing | Identified exit to Section 7 14935 | -2/Testing | Entered Section 7 14936 | -2/Section 7 | Detected hypermatrix surge 14936 | -2/Section 7 | Sensed 18 artifacts in vicinity 14936 | -2/Section 7 | Self-destructed Last Messages --------------- 14874_ P-80 Master suffers critical hit (Destroy). 14874_ P-80 Master destroyed. 14874_ HV Slug penetrates Earth. 14874_ HV Slug penetrates Wall. 14874_ HV Slug penetrates Earth. 14874_ HV Slug penetrates Wall. 14875_ Acquired 68 matter. 14877_ Wall collapses. 14879_ TVP0G M3R 14930_ System corrupted: Component data lost. 14933_ EXIT=IDENTIFIED: SECTION 7 LOCATION=SECTION 7 GOAL=ESCAPE 14936_ Detected hypermatrix surge. 14936_ Sensed 18 artifacts in vicinity. 14936_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????!?????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????######????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ??????!?????????# @ #????????????????????? | | ????????????? ???????????????? | | ?????????+ ??????????? | | ?????????# ?????????? | | ?????????# """ o ?????????? | | ?????????####+### """ ######+??????????? | | ????????????????# """ #????????????????? | | ????????????????# """ #????????????????? | | ????????????????# "??? #????????????????? | | ????????????????+ "???? #????????????????? | | ????????????????# "?????#????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????!????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 80 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 410 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1800 Resistance: KI 25 Resistance: TH 25 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 24 Melee Accuracy 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded Hvy. Shield Leg | x1 | -2/Testing | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchPlexusStorage Manual? 0 Play Time 01:42:35 Cumulative 559.7 hours Start 2026.09.19 @ 16:32:14 End 2026.09.19 @ 18:44:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 23 Types 5/0/12/0/1/0/2/1/1/1 Lore% 83 Gallery% 86 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed13a9ab-6447-4b07-80ef-625cb70448c7