Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 11:34:45 Player: Lillith Result: Destroyed by 7A-QK0(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1085) 1085 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1705 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 179/200 System Corruption 2% Temperature Cool (15) Movement Rolling (117) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Barrage Gun > --- INVENTORY (20) --- Improved Treads Improved Treads Improved Treads Improved Treads Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Makeshift Shrapnel Gun Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Shrapnel Trap Shrapnel Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift System Restoration Module > --- WEAPON ----------- Beam Cannon Enhanced Flamer > --- INVENTORY -------- Subdweller Power Source Improved Treads Improved Treads Improved Treads Improved Treads Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Subdweller Beam Cannon Subdweller Beam Cannon Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Makeshift Shrapnel Gun Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Mining Laser Shrapnel Trap [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 55 | 6 16 33 Power 8 | 1 2 5 Engine 8 | 1 2 5 Core . | . . . Reactor . | . . . Propulsion 14 | 2 9 3 Treads 5 | 2 2 1 Leg . | . . . Wheel 9 | . 7 2 Hover . | . . . Flight . | . . . Utility 13 | 1 3 9 Device 2 | . . 2 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection 7 | . 1 6 Artifact . | . . . Weapon 20 | 2 2 16 Energy Gun 1 | 1 . . Energy Cannon 6 | . . 6 Ballistic Gun 5 | 1 . 4 Ballistic Cannon 4 | . 2 2 Launcher 1 | . . 1 Special Weapon 3 | . . 3 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 3 | . 1 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 95 | . 98 94 Engine 13 | . 14 13 Wheel 26 | . 27 26 Device 1 | . . 1 Storage 12 | . 14 11 Processor 1 | . 3 . Protection 10 | . 9 11 Energy Cannon 5 | . . 8 Ballistic Gun 5 | . . 7 Ballistic Cannon 12 | . 27 5 Special Weapon 4 | . . 6 Peak Build Rating 17 | 6 14 17 Average Rating 12 | 4 12 12 On Entrance 6 | . 6 13 Naked Turns . | . . . Heaviest Build 61 | 13 58 61 Greatest Support 40 | 40 40 36 Greatest Overweight (x) 5 | . 5 4 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 19 17 Most Carried 20 | 4 20 20 Average Carried 15 | 2 16 15 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 18 Class Distribution -------------------- 90% | Mutant 7% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1467 | 215 586 666 Remotely . | . . . Salvage Created 1068 | . 441 627 Parts 67 | . 36 31 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 25 | . . 25 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 38 | . 18 20 Guns 7 | . . 7 Cannons 29 | . 18 11 Classes Destroyed 6 | . 5 1 Builder 3 | . 3 . Hauler 1 | . 1 . Recycler 2 | . 2 . Swarmer 15 | . 9 6 Grunt 9 | . 9 . Subdweller 14 | . . 14 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 207 | . 99 108 Missed 58 | . 32 26 Damage Taken 1973 | . 643 1330 Core 258 | . 74 184 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 183 | . 65 118 Largest 2 | . 2 2 Hottest 160 | . 78 160 Shots Fired 298 | . 121 177 Gun 37 | . . 37 Cannon 243 | . 121 122 Launcher . | . . . Special 18 | . . 18 Kinetic 183 | . 121 62 Thermal 115 | . . 115 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | . 5 18 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 147 | . 59 88 Core Hits 52 | . 23 29 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 7 | . 3 4 Burn 2 | . . 2 Meltdown 2 | . . 2 Blast 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2960 | . 1390 1570 Guns 346 | . . 346 Cannons 2494 | . 1382 1112 Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 1840 | . 1382 458 Thermal 1112 | . . 1112 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 54 | . 18 36 Message Errors 18 | . 3 15 Matter Fused 11 | . 5 6 Heat Flow Errors 7 | . 3 4 Energy Discharges 2 | . 1 1 Parts Fused 1 | . 1 . Data Loss (minor) 7 | . 2 5 Data Loss (major) 3 | . 1 2 Misfires 1 | . . 1 Alerts 1 | . 1 . Weapon Failures 3 | . 1 2 Overload Shots . | . . . Overflow Damage 27 | . 16 11 Projectiles 27 | . 16 11 Explosions . | . . . Melee . | . . . Knockbacks 16 | . 15 1 Impact . | . . . Kinetic 16 | . 15 1 Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 451 | . 451 256 Average Temperature 104 | . 132 42 Received Heat Transfer 689 | . 222 467 Effects 6 | . 6 . Shutdowns 2 | . 2 . Interference 3 | . 3 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 8 | . . 8 Heat Transferred 3081 | . . 3081 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 372 | . 372 . Initial . | . . . Average 182 | . 195 . Maximum Alert Level 1 | . 1 . Low Security (%) 49 | 100 46 . Level 1 50 | . 53 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 26 28 Peak Tracking Total 5 | . 5 3 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . 5 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 9 | . 9 . Failed 15 | . 15 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Reject 2 | . 2 . Mask 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3957 | 88 1227 2642 Spaces Moved 2705 | 55 706 1944 Core 11 | 11 . . Treads 48 | 44 4 . Legs . | . . . Wheels 2646 | . 702 1944 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 80 Average Speed 115 | 138 119 112 Slowest Speed 160 | 160 160 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 5 79 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 10 | . . 10 Spaces Dug 3 | . . 3 Terrain Destroyed 11 | . 5 6 Melee . | . . . Projectile 11 | . 5 6 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3235 | 64 972 2199 Wait 190 | . 136 54 Move 2703 | 54 705 1944 Hop . | . . . Pick Up 56 | 4 26 26 Fast Attach 26 | 6 7 13 Attach 13 | . 3 10 Detach 10 | . 6 4 Swap 16 | . 6 10 Drop 34 | . 17 17 Fire 183 | . 65 118 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 3 | . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Discovered new exit (range 15) 987 | -10/Materials | Discovered new exit (range 10) 1132 | -10/Materials | Discovered new exit (range 15) 1310 | -10/Materials | Discovered new exit (range 3) 1316 | -10/Materials | Entered Subcaves 1342 | -10/Subcaves | Learned location of 1 exit from Materials 1439 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1442 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1653 | -10/Subcaves | Discovered new exit (range 11) 1687 | -10/Subcaves | Core integrity fell below 50% 1713 | -10/Subcaves | Lost 3 parts (1u2w) 2160 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2165 | -10/Subcaves | Build established: Subdweller-Mutant 2548 | -10/Subcaves | Build established: Mutant 2818 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2840 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2857 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2900 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3294 | -10/Subcaves | Core integrity fell below 20% 3314 | -10/Subcaves | Discovered new exit (range 10) 3795 | -10/Subcaves | Discovered new exit (range 5) 3958 | -10/Subcaves | Destroyed by 7A-QK0(R) with Subdweller Laser Last Messages --------------- data lost. 03795_ EXIT=FOUND 03815_ System corrupted: Component data lost. 03841_ IDI|BY6,ZQ2YFO FQS8XA 03863_ Critical hit (Destroy). 03863_ Ion Engine destroyed. 03872_ S-10 Pest destroyed. 03875_ Destroyed Flight Unit. 03881_ S-10 Pest destroyed. 03885_ Acquired 23 matter. 03886_ Flight Unit fries itself beyond repair. 03910_ System corrupted: Barrage Gun jammed. 03912_ S-10 Pest destroyed. 03925_ Lgt. Assault Rifle fries itself beyond repair. 03925_ Flight Unit fries itself beyond repair. 03929_ Acquired 18 matter. 03958_ Sub. Laser melted. 03958_ U7-9C4(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????## ???????????????????????????????????? | | ??????????# # ??????####?????????##?????????? | | ????????? R&! ???## ##???##### ####??????? | | ????????????? %= ## #### ###????? | | ????????????????????# @ ## #???? | | ????????????????????## ## ???? | | ?????????????????????### ## ## ??? | | ???????????????????????###### #?????? | | ????????????????????????????# % #??????? | | ???????????????????????????### #??????? | | ???????????????????????????# #### #??????? | | ???????????????????????????# #????? #??????? | | ???????????????????????????# #??????????????? | | ??????????????????????????##### % #####??????????? | | ??????????????????????????# # #??????????? | | ??????????????????????????# ##?????????? | | ?????????????????????????### #?????????? | | ????????????????????????## # % #?????????? | | ????????????????????????# ### # #?????????? | | ????????????????????????# ## ####?????????? | | ????????????????????????# ## #????????????? | | ????????????????????????## # ####??????????? | | ??????????????????????#### ###????????? | | ??????????????????????# ???????? | | ??????????????????????# #????????? | | ??????????????????????# ###????????? | | ??????????????????????# ## #??????????? | | ??????????????????????## "# ##??????????? | | ???????????????????????## ####??##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumHugeDesublimator Manual? 0 Play Time 00:31:06 Cumulative 20.3 hours Start 2024.08.14 @ 11:04:02 End 2024.08.14 @ 11:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 146be4a1-e9df-42e2-8211-fda4d81beb0a