Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 23:07:05 Player: harambe Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3830) 3830 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 9083 Bonus ------- High Alert Combat Kills 286 Friendly Fire -63 Cogmind --------- Core Integrity 0/1150 Matter 146/350 Energy 170/170 System Corruption 6% Temperature Cool (0) Movement Core (1700) Ox33 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Neutrino Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Huge Storage Unit Small Matter Pod Subdweller Optics Advanced Signal Interpreter Improved Utility Shielding > --- WEAPON (4) ------- Force Lance > --- INVENTORY (25) --- Antimatter Reactor Light Antimatter Reactor Huge Storage Unit Huge Storage Unit Improved Sensor Array Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Transmission Jammer Improved Focal Shield Improved Hardlight Generator Improved Hacking Suite High-powered Shotgun Flak Cannon Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Huge Storage Unit Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Utility Shielding Thermal Shield > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon Hypervelocity Gauss Rifle Scatter Rocket Array > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Fission Core Light Neutrino Core Improved Heat Sink Advanced Heat Sink Huge Storage Unit Huge Storage Unit Subdweller Optics Improved Sensor Array Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Transmission Jammer Improved Utility Shielding Improved Focal Shield Improved Hardlight Generator Improved Hacking Suite Heavy Laser Heavy Ion Cannon Phase Cannon Heavy Machine Gun Flak Cannon Mass Driver Force Lance [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Heavy Ion Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Slots Evolved 12 | . . . . . 8 2 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . . . . 2 . 2 Utility 5 | . . . . . 4 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 142 | 6 10 2 9 3 71 6 35 Power 18 | 1 2 1 . 1 5 1 7 Engine 12 | 1 2 1 . 1 3 1 3 Core 5 | . . . . . 2 . 3 Reactor 1 | . . . . . . . 1 Propulsion 40 | 2 3 . . . 27 1 7 Treads 12 | . 2 . . . 8 1 1 Leg 16 | 2 1 . . . 11 . 2 Wheel 6 | . . . . . 3 . 3 Hover 6 | . . . . . 5 . 1 Flight . | . . . . . . . . Utility 32 | 1 3 . 2 . 18 3 5 Device 18 | . 2 . 1 . 11 1 3 Storage 5 | 1 1 . . . 1 1 1 Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 7 | . . . . . 5 1 1 Artifact . | . . . . . . . . Weapon 52 | 2 2 1 7 2 21 1 16 Energy Gun 14 | 1 . . 3 1 5 1 3 Energy Cannon 10 | . 1 . 1 . 5 . 3 Ballistic Gun 11 | 1 1 . 1 . 4 . 4 Ballistic Cannon . | . . . . . . . . Launcher 15 | . . 1 2 1 7 . 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 Corrupted Parts 1 | . . . . . 1 . . System Corruption 2 | . . . . . 2 . . Parts Lost 48 | . 1 . . . 26 . 21 Power 7 | . 1 . . . 3 . 3 Propulsion 19 | . . . . . 12 . 7 Utility 12 | . . . . . 8 . 4 Weapon 10 | . . . . . 3 . 7 Highest Loss Streak 14 | . 1 . . . 6 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 96 100 93 Engine 9 | . 14 14 14 14 6 5 4 Core 2 | . . . . . 4 5 2 Treads 16 | . 10 28 28 28 8 23 20 Leg 8 | . 17 . . . 14 . 2 Device 16 | . 12 14 12 . 19 23 20 Storage 9 | . 14 14 14 14 6 5 5 Processor 4 | . . . 1 14 6 5 5 Protection 3 | . . . . . 5 5 4 Energy Gun 6 | . 2 . 15 26 4 5 3 Energy Cannon 9 | . 11 14 6 . 9 17 11 Ballistic Gun 4 | . 14 8 . . 4 . 3 Launcher 2 | . . 5 6 1 1 . . Naked Turns . | . . . . . . . . Heaviest Build 144 | 10 29 34 34 35 128 130 144 Greatest Support 140 | 20 46 46 46 46 112 112 140 Greatest Overweight (x) 33 | 1 . . . . 4 1 33 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 17 | 7 10 15 15 15 19 25 25 Most Carried 25 | 7 15 15 15 15 25 25 25 Average Carried 16 | 4 9 14 14 14 18 23 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 25 | 6 15 14 15 15 25 25 15 Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Skirmisher 14% | Scavenger-Tank 14% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Matter Collected 2569 | 237 151 27 166 36 1172 . 780 Remotely . | . . . . . . . . Salvage Created 3937 | . 341 100 228 74 2298 . 896 Parts 209 | . 24 5 26 4 113 . 37 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . 21 . . . . Prevented 1 | . . . 1 . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Combat Hostiles Destroyed 87 | . 10 5 7 2 46 . 17 Melee 2 | . . . . . . . 2 Guns 25 | . 6 . 2 1 15 . 1 Cannons 26 | . 4 5 1 . 11 . 5 AOE 29 | . . . 4 1 17 . 7 Classes Destroyed 15 | . 4 1 2 1 6 . 1 Worker 11 | . 1 . . . 7 . 3 Builder 5 | . . . . . 4 . 1 Recycler 3 | . . . . . 2 . 1 Mechanic 2 | . . . . . 1 . 1 Turret 1 | . . . 1 . . . . Watcher 4 | . 2 . . . 2 . . Swarmer 33 | . 6 . 2 . 17 . 8 Grunt 27 | . 4 2 . . 19 . 2 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . 1 . 1 Sentry 4 | . . . . 2 2 . . Hunter 7 | . . . . . 4 . 3 Programmer 5 | . . . . . 3 . 2 Subdweller 5 | . . . 5 . . . . Assembled 3 | . . 3 . . . . . Best Kill Streak 10 | . 6 2 4 1 10 . 6 Combat Bots Only 6 | . 5 2 4 1 6 . 6 Max Kills in Single Turn 5 | . 1 1 2 1 5 . 5 Gunslinging . | . . . . . . . . Exploded 5 | . . . 2 1 5 . 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Hostile Shots Fired 648 | . 52 20 31 8 332 . 205 Missed 201 | . 17 6 14 4 91 . 69 Damage Taken 8590 | . 343 177 252 84 3938 . 3796 Core 1860 | . 68 35 9 30 567 . 1151 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 322 | . . . . . 105 . 217 Ignored by Resistances 229 | . . . . . 199 . 30 Regen/Repaired (Parts) 20 | . . . . . 20 . . Core Remaining (%) 69 | 100 . . . 43 33 100 . Volleys Fired 179 | . 32 12 10 6 87 . 32 Largest 4 | . 2 2 2 2 3 . 4 Hottest 319 | . 88 101 108 108 191 . 319 Shots Fired 494 | . 64 22 25 13 262 . 108 Gun 266 | . 41 5 16 9 150 . 45 Cannon 201 | . 23 12 6 . 103 . 57 Launcher 27 | . . 5 3 4 9 . 6 Special . | . . . . . . . . Kinetic 132 | . 32 5 . . 64 . 31 Thermal 297 | . 32 12 15 7 160 . 71 Explosive 27 | . . 5 3 4 9 . 6 Electromagnetic 38 | . . . 7 2 29 . . Robot Hit Streak 15 | . 8 5 7 15 13 . 8 Robot Miss Streak 10 | . 5 3 4 3 8 . 10 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 3 | . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . 1 . . Autonomous 22 | . . . 9 3 10 . . Shots Hit Robots 289 | . 34 11 19 9 153 . 63 Core Hits 243 | . 17 8 14 7 125 . 72 Critical Kills 6 | . . . . . 3 . 3 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 10 | . . . . . 4 . 6 Meltdown 4 | . . . . . 3 . 1 Destroy 4 | . . . . . . . 4 Corrupt 1 | . . . . . 1 . . Impale 1 | . . . . . . . 1 Melee Attacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 8 | . . . . . . . 8 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11018 | . 465 330 891 239 6044 . 3049 Guns 2495 | . 199 16 94 110 1785 . 291 Cannons 3384 | . 266 164 102 . 1738 . 1114 Explosions 4903 | . . 150 695 129 2521 . 1408 Melee 236 | . . . . . . . 236 Ramming . | . . . . . . . . Kinetic 1103 | . 135 16 . . 830 . 122 Thermal 5016 | . 330 164 161 88 2990 . 1283 Explosive 4087 | . . 150 695 129 1705 . 1408 Electromagnetic 576 | . . . 35 22 519 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 236 | . . . . . . . 236 Highest Corruption 6 | . . . . . 4 . 6 Average Corruption 3 | . . . . . 3 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . . 41 . 1 Message Errors 13 | . . . . . 13 . . Matter Fused 8 | . . . . . 8 . . Heat Flow Errors 3 | . . . . . 3 . . Data Loss (minor) 8 | . . . . . 8 . . Data Loss (major) 3 | . . . . . 3 . . Misfires 2 | . . . . . 2 . . Alerts 2 | . . . . . 2 . . Weapon Failures 3 | . . . . . 2 . 1 Overload Shots . | . . . . . . . . Overflow Damage 126 | . 1 . . . 116 . 9 Projectiles 14 | . 1 . . . 7 . 6 Explosions 112 | . . . . . 109 . 3 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 433 | . . . . 25 368 . 40 Shots 15 | . . . . 1 12 . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 715 | . 311 174 94 220 490 . 715 Average Temperature 135 | . 92 69 35 115 141 . 207 Received Heat Transfer 1134 | . 120 48 54 27 753 . 132 Effects 29 | . 2 . . . 9 . 18 Shutdowns 4 | . . . . . 2 . 2 Energy Bleed 1 | . . . . . 1 . . Interference 15 | . 2 . . . 5 . 8 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . 1 . 1 Damage (major) 1 | . . . . . . . 1 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . 3 . 2 Combat Hostiles 5 | . . . . . 3 . 2 Parts Melted 15 | . . . . . 8 . 7 Heat Transferred 7547 | . 631 296 410 224 4124 . 1862 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . Alert | -11 -10 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Peak Influence 780 | . 287 122 . 185 780 359 545 Initial 359 | . . 42 . 100 77 359 175 Average 264 | . 136 69 . 128 356 359 294 Maximum Alert Level 3 | . 1 . . . 3 1 2 Low Security (%) 45 | 100 67 100 . 100 33 . 3 Level 1 31 | . 32 . . . 29 100 71 Level 2 15 | . . . . . 24 . 25 Level 3 6 | . . . . . 13 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 2 . . . 11 . 6 Investigation 2 | . . . . . 2 . . Extermination 4 | . . . . . 3 . 1 Reinforcement 8 | . 2 . . . 4 . 2 Assault . | . . . . . . . . Garrison 5 | . . . . . 2 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Distress Signals 3 | . . . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 20 6 29 2 56 . 29 Peak Tracking Total 8 | . 7 2 6 1 8 . 6 Tactical Retreats 7 | . 1 1 3 . 2 . . Traps | -11 -10 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Traps Triggered 3 | . . . . . 3 . . Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . 3 . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Machines Disabled 18 | . . 1 . 1 10 . 6 Max in Single Turn 3 | . . 1 . 1 3 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Machines Accessed 12 | . 2 . 1 4 4 1 . Terminals 7 | . 2 . . 3 2 . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 6 . 2 5 18 2 . Successful 19 | . 2 . 2 5 10 . . Failed 14 | . 4 . . . 8 2 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 6 . . 4 5 . . Fabricators 2 | . . . . . . 2 . Repair Stations 7 | . . . . . 7 . . Recycling Units 7 | . . . . 1 6 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 . 2 4 3 . . Record 2 | . . . 2 . . . . Part Schematic 2 | . . . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . Maintenance Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 5 | . . . . 1 4 . . Recycle Component 1 | . . . . . 1 . . Process 1 | . . . . . 1 . . Report Inventory 2 | . . . . 1 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . 1 2 . . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 50 | . . . . . 50 . . Parts Recycled 1 | . . . . . 1 . . Recycled Matter 12 | . . . . . 12 . . Retrieved Matter 12 | . . . . . 12 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Turns Passed 5587 | 97 655 515 760 336 2406 161 657 Spaces Moved 2673 | 70 368 295 444 195 1020 63 218 Core 14 | 13 . . . . . . 1 Treads 1751 | . 136 295 444 195 401 63 217 Legs 907 | 57 232 . . . 618 . . Wheels 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 240 160 Average Speed 168 | 114 134 160 160 160 180 240 203 Slowest Speed 1700 | 120 160 160 160 160 480 240 1700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 64 44 24 55 27 1 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 500 | . . 30 16 33 276 . 145 Melee . | . . . . . . . . Projectile 29 | . . . . 2 18 . 9 AOE 470 | . . 30 16 31 257 . 136 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Total 3383 | 87 478 321 476 209 1396 73 343 Wait 183 | . 30 4 4 2 124 . 19 Move 2666 | 69 367 294 443 194 1019 62 218 Hop . | . . . . . . . . Pick Up 125 | 12 23 4 5 2 59 4 16 Fast Attach 25 | . 1 . . . 17 . 7 Attach 55 | 6 2 . . . 29 3 15 Detach 3 | . . . . . 3 . . Swap 62 | . 7 2 9 3 25 3 13 Drop 77 | . 16 5 5 2 33 1 15 Fire 179 | . 32 12 10 6 87 . 32 Melee 8 | . . . . . . . 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 13) 753 | -10/Materials | Entered Mines 760 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1007 | -10/Mines | Learned location of Storage (-8) 1024 | -10/Mines | Assembled infested the area 1252 | -10/Mines | Discovered new exit (range 9) 1268 | -10/Mines | Entered Subcaves 1370 | -10/Subcaves | Ambushed by swarm of Subdwellers 1377 | -10/Subcaves | Ambushed by Subdweller buried in earth 1499 | -10/Subcaves | Visited Clippyterm 1504 | -10/Subcaves | Learned Factory fabricator intel 1547 | -10/Subcaves | Discovered new exit (range 13) 1601 | -10/Subcaves | Lost 3 allies 1871 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1904 | -10/Subcaves | Discovered new exit (range 7) 1948 | -10/Subcaves | Identified exit to Materials 2027 | -10/Subcaves | Identified exit to Recycling 2028 | -10/Subcaves | Entered Recycling 2292 | -8/Recycling | Discovered new exit (range 15) 2331 | -8/Recycling | Core integrity fell below 50% 2363 | -8/Recycling | Identified exit to Factory 2364 | -8/Recycling | Entered Factory 2364 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2365 | -6/Factory | Loaded intel: 6 fabricator locations 2528 | -6/Factory | Lost 3 parts (1n1u1w) 2653 | -6/Factory | Build established: Scavenger-Tank 2717 | -6/Factory | Lost 3 parts (2n1u) 3117 | -6/Factory | Lost 6 parts (2p2n1u1w) 3324 | -6/Factory | Found Prototype Launcher 3324 | -6/Factory | Identified Scatter Rocket Array 3483 | -6/Factory | Build established: Scavenger-Skirmisher 3489 | -6/Factory | Garrison activated, responded to threat 3590 | -6/Factory | Repaired Adv. Terrain Scanner 3759 | -6/Factory | Core integrity fell below 50% 3860 | -6/Factory | Garrison activated, responded to threat 3928 | -6/Factory | Lost 3 parts (2n1u) 4724 | -6/Factory | Lost 3 parts (1p1n1u) 4738 | -6/Factory | Discovered new exit (range 14) 4767 | -6/Factory | Identified exit to Factory 4770 | -6/Factory | Entered another Factory area 4770 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4845 | -5/Factory | Build established: Skirmisher 4895 | -5/Factory | Discovered new exit (range 16) 4929 | -5/Factory | Identified exit to Factory 4931 | -5/Factory | Entered another Factory area 4931 | -4/Factory | Evolved 2 slots: Propulsion x2 5338 | -4/Factory | Lost 3 parts (1n2w) 5384 | -4/Factory | Garrison activated, responded to threat 5534 | -4/Factory | Core integrity fell below 50% 5573 | -4/Factory | Core integrity fell below 20% 5588 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05576_ Knocked back. 05576_ U-05 Engineer lays Concrete. 05577_ Acquired 10 matter. 05577_ U-05 Engineer lays Concrete. 05579_ K-01 Serf collects debris. 05579_ U-05 Engineer lays Concrete. 05580_ Slug penetrates G-67 Veteran. 05580_ G-67 Veteran knocked back. 05581_ K-01 Serf collects debris. 05581_ U-05 Engineer lays Concrete. 05583_ K-01 Serf collects debris. 05583_ U-05 Engineer builds a Wall. 05584_ K-01 Serf collects debris. 05585_ The unstable cave ceiling collapses. 05586_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 05587_ K-01 Serf collects debris. 05587_ U-05 Engineer builds a Wall. 05587_ K-01 Serf collects debris. 05588_ U-05 Engineer lays Concrete. 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Powered Armor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Quick And Dirty Challenges ------------ None Game ------ Seed AntimissileTrackerEngine Manual? 0 Play Time 02:02:47 Cumulative 24.0 hours Start 2024.07.01 @ 20:54:12 End 2024.07.01 @ 23:07:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d60a276a-d63d-4103-b3e0-ff379f7365e7