Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 22:17:17 Player: gabr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (1880) 1880 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4590 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 219/280 System Corruption 0% Temperature Warm (189) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core High-capacity Storage Unit Experimental Sensor Array Improved Medium Armor Plating Tractor Beam Beam Rifle Particle Gun Particle Cannon Ion Cannon Ion Cannon Rocket Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads VSS Leg Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Hacking Suite > --- WEAPON ----------- Beam Rifle Beamcaster > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Coolant Injector High-capacity Storage Unit Improved Medium Armor Plating Tractor Beam Arc Projector Beam Rifle Particle Gun Spread Laser Particle Cannon Ion Cannon Ion Cannon Rocket Launcher Mini Grenade Launcher Mining Laser [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Energy Filter Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 124 | 15 9 34 19 35 12 Power 9 | 1 2 4 . 1 1 Engine 8 | 1 2 3 . 1 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 57 | 7 3 18 9 14 6 Treads 2 | . . . . 2 . Leg 9 | 2 . . . 1 6 Wheel 42 | 5 3 14 9 11 . Hover 4 | . . 4 . . . Flight . | . . . . . . Utility 22 | 3 . 5 5 8 1 Device 13 | 2 . 1 5 4 1 Storage 3 | 1 . 2 . . . Processor 1 | . . 1 . . . Hackware 2 | . . . . 2 . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 36 | 4 4 7 5 12 4 Energy Gun 20 | 1 3 2 1 9 4 Energy Cannon 5 | . . 3 2 . . Ballistic Gun 7 | 3 1 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 25 | . . 6 . 8 11 Power 1 | . . . . . 1 Propulsion 18 | . . 5 . 6 7 Utility 2 | . . 1 . 1 . Weapon 4 | . . . . 1 3 Highest Loss Streak 7 | . . 3 . 4 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 97 99 86 77 Engine 10 | . 14 9 11 9 8 Leg 1 | . . . . . 13 Wheel 34 | . 28 40 44 31 9 Device 7 | . 14 4 9 4 14 Storage 10 | . 14 11 11 9 9 Processor 2 | . . 5 1 . . Hackware 2 | . . . . 9 3 Energy Gun 10 | . 25 5 5 15 17 Energy Cannon 4 | . . 8 5 . . Ballistic Gun 6 | . 2 8 11 1 . Naked Turns . | . . . . . . Heaviest Build 64 | 12 15 60 60 64 58 Greatest Support 52 | 20 26 52 52 50 30 Greatest Overweight (x) 8 | 2 . 8 1 5 5 Average Overweight (x) . | . . . 1 1 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 16 | 6 8 15 20 20 20 Most Carried 20 | 8 8 20 20 20 19 Average Carried 15 | 4 7 14 19 19 18 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 8 8 20 20 19 17 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1736 | 375 97 541 279 352 92 Remotely 130 | . . 130 . . . Salvage Created 3047 | 216 339 1014 465 600 413 Parts 173 | 15 25 51 31 33 18 Haulers Intercepted 4 | . . 3 . 1 . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 48 | . 6 11 6 15 10 Guns 40 | . 6 8 3 13 10 Cannons 6 | . . 3 3 . . AOE 2 | . . . . 2 . Classes Destroyed 12 | 3 3 5 1 . . Worker 14 | 1 1 4 5 3 . Builder 8 | . 3 2 2 1 . Tunneler 8 | 5 . 1 2 . . Hauler 4 | . . 3 . 1 . Recycler 6 | 1 1 3 . 1 . Operator 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 11 | . 2 . . 9 . Grunt 30 | . 4 6 5 5 10 Brawler 1 | . . 1 . . . Sentry 5 | . . 4 . 1 . Assembled 1 | . . . 1 . . Best Kill Streak 8 | 3 4 8 3 4 4 Combat Bots Only 4 | . 2 4 2 3 4 Max Kills in Single Turn 3 | 1 1 3 1 3 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 321 | . 36 61 30 92 102 Missed 78 | . 12 16 6 27 17 Damage Taken 3471 | . 298 700 295 851 1327 Core 831 | . 92 176 10 241 312 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 63 . 53 . . Volleys Fired 245 | 26 26 63 39 53 38 Largest 2 | 2 2 2 2 2 2 Hottest 140 | 70 90 120 100 140 140 Shots Fired 476 | 52 52 126 74 103 69 Gun 391 | 52 52 72 44 102 69 Cannon 80 | . . 54 26 . . Launcher 1 | . . . . 1 . Special 4 | . . . 4 . . Kinetic 121 | 26 5 53 35 2 . Thermal 320 | 26 26 73 30 99 66 Explosive 1 | . . . . 1 . Electromagnetic 34 | . 21 . 9 1 3 Robot Hit Streak 17 | 8 5 17 9 9 14 Robot Miss Streak 10 | 6 2 2 3 10 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 293 | 32 30 90 36 54 51 Core Hits 181 | 12 16 42 18 42 51 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . 4 1 . 8 3 Burn 15 | . 3 1 . 8 3 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5239 | 397 425 1798 619 1147 853 Guns 3812 | 397 360 836 366 1020 833 Cannons 944 | . . 691 253 . . Explosions 463 | . 65 271 . 127 . Melee . | . . . . . . Ramming 20 | . . . . . 20 Kinetic 1237 | 158 36 699 313 31 . Thermal 3617 | 239 225 1099 253 989 812 Explosive 127 | . . . . 127 . Electromagnetic 238 | . 164 . 53 . 21 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 246 | . . 244 . 2 . Projectiles 13 | . . 13 . . . Explosions 233 | . . 231 . 2 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 173 | . 49 114 . . 10 Shots 3 | . 2 1 . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 687 | 90 207 114 354 687 378 Average Temperature 93 | 26 68 37 97 172 114 Received Heat Transfer 1617 | . 72 252 132 270 891 Effects 16 | . . . 2 13 1 Shutdowns 4 | . . . 1 3 . Interference 5 | . . . 1 4 . Matter Decay 2 | . . . . 2 . Short Circuit 2 | . . . . 1 1 Damage (minor) 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 17 | . 3 5 . 6 3 Heat Transferred 7827 | 703 753 1741 407 2467 1756 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 347 | 35 233 347 221 210 245 Initial 135 | . 22 98 135 48 75 Average 120 | 12 108 134 152 94 163 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 84 | 100 85 86 67 90 83 Level 1 15 | . 14 13 32 9 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 5 | . 1 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 12 22 8 19 13 Peak Tracking Total 6 | . 4 6 3 5 5 Tactical Retreats 6 | . 1 1 2 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 5 | . . 1 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 6 | . 1 3 . 2 . Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 5 | . . . 1 3 1 Terminals 3 | . . . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . . . 1 7 3 Successful 4 | . . . 1 3 . Failed 7 | . . . . 4 3 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 9 | . . . . 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . . 1 2 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 2 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3278 | 269 332 1110 653 594 320 Spaces Moved 1744 | 173 255 415 467 351 83 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 106 | 52 . . . . 54 Wheels 1605 | 108 255 395 467 351 29 Hover 20 | . . 20 . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 95 120 Average Speed 102 | 94 81 104 98 100 215 Slowest Speed 540 | 150 90 540 105 155 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 6 40 18 73 24 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 46 | . . 36 4 6 . Melee . | . . . . . . Projectile 5 | . . 1 4 . . AOE 41 | . . 35 . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2744 | 228 335 964 585 481 151 Wait 519 | . 28 416 33 27 15 Move 1739 | 172 254 414 466 350 83 Hop . | . . . . . . Pick Up 37 | 8 6 13 6 4 . Fast Attach 67 | 9 3 22 7 19 7 Attach 11 | . . 4 . 4 3 Detach 10 | 2 . 5 1 1 1 Swap 46 | 6 6 8 12 12 2 Drop 68 | 5 12 19 21 11 . Fire 245 | 26 26 63 39 53 38 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 270 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 10) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x2 912 | -9/Materials | Build established: Scavenger-Mutant 1102 | -9/Materials | Lost 3 parts (2n1u) 1352 | -9/Materials | Build established: Mutant 1594 | -9/Materials | Lost 3 parts (3n) 1626 | -9/Materials | Discovered new exit (range 7) 1712 | -9/Materials | Entered Mines 1752 | -9/Mines | Discovered new exit (range 10) 1766 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1867 | -9/Mines | Learned 2 Materials zone layouts 2081 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2084 | -9/Mines | Found Prototype Device 2084 | -9/Mines | Identified Exp. Sensor Array 2124 | -9/Mines | Excavation squad dispatched 2124 | -9/Mines | A large section of the Mines collapsed 2236 | -9/Mines | Build established: Scavenger-Mutant 2365 | -9/Mines | Entered Materials 2365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2646 | -8/Materials | Lost 3 parts (3n) 2909 | -8/Materials | Lost 4 parts (2n1u1w) 2958 | -8/Materials | Identified exit to Garrison 2959 | -8/Materials | Entered Garrison 3043 | -8/Garrison | Core integrity fell below 50% 3062 | -8/Garrison | Lost 3 parts (2n1w) 3180 | -8/Garrison | Triggered checkpoint 3210 | -8/Garrison | Triggered checkpoint 3255 | -8/Garrison | Core integrity fell below 20% 3275 | -8/Garrison | Lost 7 parts (1p5n1w) 3279 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03225_ Aluminum Leg destroyed. 03226_ G-47 Trooper heat spikes uncontrollably. 03227_ Critical hit (Burn: +37). 03228_ G-47 Trooper overheating. 03229_ Aluminum Leg destroyed. 03229_ Critical hit (Burn: +37). 03229_ G-47 Trooper overheating. 03236_ G-47 Trooper destroyed. 03241_ Spread Laser destroyed. 03244_ Aluminum Leg destroyed. 03244_ Critical hit (Burn: +37). 03246_ G-47 Trooper destroyed. Garrison Door activated. 03254_ Acquired Aluminum Leg. 03260_ G-47 Trooper destroyed. 03264_ G-47 Trooper suffers critical hit (Burn). 03270_ Particle Gun melted. 03270_ Imp. Heat Sink melted. 03270_ G-47 Trooper destroyed. 03275_ Beamcaster destroyed. 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