Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.23 @ 00:53:35 Player: FontPeg Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (154) 770 Value Destroyed (6735) 6735 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1502) 1502 TOTAL SCORE: 15247 Bonus ------- High Alert Combat Kills 502 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- 0b10 Decoder Chip [Scout] Improved Core Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Medium Reflective Plating Makeshift Laser Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Matter Filter Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Lightning Gun KE Penetrator Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Improved Core Analyzer Medium Reactive Plating Advanced Thermal Shield Plasma Rifle Wave Gun Variable Charge Gun Heavy Missile Launcher Improved Remote Datajack [Rating: 97] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Improved Signal Interpreter Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun High-powered Electrolaser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . . . Utility 8 | . . 2 1 1 . . 1 . . . 1 2 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 193 | 6 4 6 18 6 3 27 21 . . 1 50 31 16 4 Power 18 | 1 . . 2 . . 2 2 . . . 4 2 5 . Engine 5 | 1 . . 2 . . 1 1 . . . . . . . Core 12 | . . . . . . 1 1 . . . 4 2 4 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 51 | 2 . . 3 1 3 13 5 . . . 15 8 1 . Treads 9 | 2 . . 3 1 . 1 . . . . 1 . 1 . Leg 24 | . . . . . . 6 1 . . . 10 7 . . Wheel 13 | . . . . . 3 4 4 . . . 2 . . . Hover 5 | . . . . . . 2 . . . . 2 1 . . Flight . | . . . . . . . . . . . . . . . Utility 50 | 1 1 4 6 2 . 6 5 . . . 9 10 3 3 Device 17 | . 1 . 2 . . 2 3 . . . 3 5 . 1 Storage 6 | 1 . 1 1 . . 1 . . . . 2 . . . Processor 9 | . . 1 . . . 1 1 . . . 3 1 1 1 Hackware 2 | . . . . . . 1 . . . . 1 . . . Protection 16 | . . 2 3 2 . 1 1 . . . . 4 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 2 3 2 7 3 . 6 9 . . 1 22 11 7 1 Energy Gun 36 | 1 2 . 2 . . 3 6 . . . 12 6 4 . Energy Cannon 3 | . . . . . . . 1 . . . 2 . . . Ballistic Gun 19 | 1 . 1 4 . . 2 1 . . 1 4 2 2 1 Ballistic Cannon 6 | . . . . . . 1 1 . . . 3 1 . . Launcher 4 | . 1 1 1 . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . 1 1 . . Impact Weapon 4 | . . . . 3 . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . . 2 1 . . . . 1 . . Parts Lost 99 | . . 1 6 2 6 9 12 . . 2 17 30 8 6 Power 8 | . . . 2 . 1 1 1 . . . 1 1 . 1 Propulsion 25 | . . . 1 1 2 3 1 . . 1 5 9 1 1 Utility 22 | . . . 1 1 3 1 2 . . . . 7 3 4 Weapon 44 | . . 1 2 . . 4 8 . . 1 11 13 4 . Highest Loss Streak 17 | . . 1 3 1 6 5 3 . . 2 6 17 3 5 Average Slot Usage (%) 82 | . 93 94 97 88 83 86 93 86 86 79 92 92 47 21 Engine 3 | . 14 11 8 7 5 2 5 . . . . . . . Core 2 | . . . . . . 3 . 6 6 6 4 4 4 1 Treads 5 | . 28 22 17 19 10 1 . . . . 1 . 1 . Leg 5 | . . . . . . 6 1 . . . 13 18 . . Wheel 3 | . . . . . 4 8 15 13 13 6 . . . . Device 9 | . 8 11 9 5 . 4 9 13 13 13 14 10 9 . Storage 10 | . 14 16 14 15 15 15 13 13 13 13 11 9 . . Processor 12 | . . 2 9 7 7 9 14 20 20 20 17 14 13 10 Hackware 2 | . . . . . . 6 3 . . . 2 5 5 5 Protection 4 | . . 8 11 8 17 2 4 . . . . 7 2 . Energy Gun 6 | . 24 8 3 5 . 3 10 13 13 6 8 5 5 . Ballistic Gun 5 | . . 4 15 7 . 3 2 . . 5 8 4 2 1 Ballistic Cannon 2 | . . . . . . 3 5 6 6 6 2 7 . . Launcher 1 | . 1 9 7 . . . . . . . . . . . Impact Weapon 1 | . . . . 9 23 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 102 | 9 11 21 56 61 61 66 76 63 63 64 82 102 28 11 Greatest Support 90 | 40 40 40 40 60 40 40 36 24 24 24 75 90 28 28 Greatest Overweight (x) 21 | . . . 2 1 4 19 21 2 2 5 21 6 5 3 Average Overweight (x) 1 | . . . . . 1 2 1 2 2 4 1 . 1 . Largest Inventory Capacity 16 | 6 6 6 14 14 14 16 16 16 16 16 16 16 4 4 Average Capacity 12 | 5 6 6 11 14 14 15 16 16 16 16 16 15 4 4 Most Carried 16 | 6 6 6 13 14 14 15 16 14 14 14 16 16 4 4 Average Carried 10 | 5 5 5 8 13 13 11 14 14 14 13 15 14 3 3 Final Capacity 16 | 6 6 6 14 14 14 16 16 16 16 16 16 4 4 4 Final Carried 16 | 6 6 6 13 14 11 14 14 14 14 14 16 3 4 4 Class Distribution -------------------- 44% | Mutant 27% | Scavenger-Gunner 18% | Gunner 4% | Scavenger-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Matter Collected 4500 | 219 60 199 691 90 . 593 389 . . 199 1031 572 426 31 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6704 | . 60 168 1363 184 . 934 680 . . 163 2169 963 20 . Parts 310 | . 3 9 74 7 . 30 51 . . 1 93 42 . . Haulers Intercepted 3 | . . . . . . 2 . . . . 1 . . . Recyclers Shooed 5 | . . . 1 . . . 2 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 1 . . 7 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 123 | . 1 5 32 5 . 15 15 . . 3 24 22 1 . Melee 1 | . . . . . . 1 . . . . . . . . Guns 64 | . 1 1 23 3 . 6 5 . . . 15 9 1 . Cannons 31 | . . . . . . 6 8 . . 3 6 8 . . AOE 20 | . . 4 9 . . . 2 . . . . 5 . . Classes Destroyed 15 | . 1 3 3 1 . 3 2 . . . 1 . 1 . Worker 5 | . . 1 . . . . 2 . . . 2 . . . Builder 9 | . . . 3 . . . 3 . . . 2 1 . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 3 | . . . . . . 2 . . . . 1 . . . Recycler 5 | . . . . . . 2 . . . . 3 . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 8 | . . . 2 1 . . . . . . 4 1 . . Swarmer 19 | . . . 4 3 . 1 4 . . . . 7 . . Grunt 54 | . 1 3 21 1 . 9 2 . . 3 10 4 . . Brawler 3 | . . 1 1 . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 20 | . . 1 6 . . 3 4 . . . 3 3 . . Hunter 14 | . . . . . . 1 2 . . . 7 4 . . Programmer 11 | . . . . 1 . 1 3 . . . 2 4 . . Assembled 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 1 3 7 3 . 7 5 . . 2 6 7 1 . Combat Bots Only 7 | . 1 2 5 3 . 7 2 . . 2 5 6 1 . Max Kills in Single Turn 5 | . 1 2 2 1 . 1 4 . . 1 2 5 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . . . 2 . . . . 4 . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Damage Taken 15738 | . 69 169 1860 429 713 1542 1461 . . 313 3381 4118 1286 397 Core 2702 | . . 12 252 63 183 324 257 . . 43 417 676 225 250 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 138 | . . . . . . . . . . . 138 . . . Core Remaining (%) 70 | 100 100 97 54 . . 18 . . . 64 58 . . . Volleys Fired 348 | . 5 10 91 11 . 32 51 . . 9 78 53 8 . Largest 4 | . 2 1 2 3 . 3 4 . . 3 4 4 2 . Hottest 259 | . 80 30 63 105 . 128 259 . . 146 247 236 89 . Shots Fired 925 | . 10 10 169 24 . 92 152 . . 20 257 180 11 . Gun 671 | . 10 1 159 24 . 64 83 . . 10 214 95 11 . Cannon 232 | . . . . . . 28 69 . . 10 42 83 . . Launcher 21 | . . 9 10 . . . . . . . . 2 . . Special 1 | . . . . . . . . . . . 1 . . . Kinetic 551 | . . 1 142 13 . 60 60 . . 11 135 127 2 . Thermal 280 | . 5 . 17 11 . 32 92 . . 9 78 36 . . Explosive 21 | . . 9 10 . . . . . . . . 2 . . Electromagnetic 72 | . 5 . . . . . . . . . 43 15 9 . Robot Hit Streak 35 | . 7 2 33 12 . 7 12 . . 10 35 12 11 . Robot Miss Streak 10 | . 2 3 2 1 . 7 10 . . 4 5 8 3 . Penetration Max 1 | . . . . . . 1 . . . . 1 1 . . Secondary Targets 4 | . . . 2 . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . . . Shots Hit Robots 661 | . 7 4 136 35 . 84 103 . . 16 182 86 8 . Core Hits 335 | . 3 13 78 8 . 28 51 . . 14 90 48 2 . Critical Hits 35 | . . . . . . 3 3 . . . 13 16 . . Critical Kills 12 | . . . . . . 1 3 . . . 3 5 . . Critical Parts Destroyed 21 | . . . . . . 2 . . . . 8 11 . . Melee Attacks 59 | . . . . 19 . 40 . . . . . . . . Impact 59 | . . . . 19 . 40 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . 5 . 11 . . . . . . . . Damage Inflicted 16611 | . 81 349 3246 731 . 2044 2258 . . 400 4156 3261 85 . Guns 8455 | . 81 18 1989 194 . 652 870 . . 165 3127 1274 85 . Cannons 3739 | . . . . . . 465 931 . . 235 1029 1079 . . Explosions 2953 | . . 331 1257 . . . 457 . . . . 908 . . Melee 1464 | . . . . 537 . 927 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 7128 | . . 18 1829 98 . 759 766 . . 252 1766 1640 . . Thermal 4592 | . 42 . 350 96 . 358 1291 . . 148 1479 828 . . Explosive 2073 | . . 331 1067 . . . 158 . . . . 517 . . Electromagnetic 1354 | . 39 . . . . . 43 . . . 911 276 85 . Impact 1464 | . . . . 537 . 927 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 2 2 6 7 7 7 7 2 6 6 6 Average Corruption 4 | . . . . 1 2 5 5 7 7 7 1 2 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 137 | . . . . 1 2 28 20 3 3 18 11 14 36 1 Message Errors 29 | . . . . . 1 4 3 . . 4 5 1 10 1 Matter Fused 30 | . . . . . . 6 . 1 1 6 . 2 14 . Heat Flow Errors 12 | . . . . . . 2 1 1 1 3 . 2 2 . Energy Discharges 16 | . . . . . . 5 3 1 . 1 1 1 4 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . . 1 3 2 . 1 1 . 1 4 . Data Loss (major) 3 | . . . . . . 1 2 . . . . . . . Misfires 5 | . . . . . . . 1 . . 2 . . 2 . Targeting Errors 23 | . . . . 1 . 5 6 . . 1 5 5 . . Weapon Failures 5 | . . . . . . 1 2 . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 382 | . . 2 57 65 . 81 52 . . . 14 111 . . Projectiles 25 | . . . . . . 10 1 . . . 14 . . . Explosions 221 | . . 2 57 . . . 51 . . . . 111 . . Melee 136 | . . . . 65 . 71 . . . . . . . . Knockbacks 36 | . . . . . . 4 10 . . 5 3 14 . . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 33 | . . . . . . 3 10 . . 5 3 12 . . Secondary 2 | . . . . . . . . . . . . 2 . . Self-Inflicted Damage 371 | . . 35 104 . . . 26 . . . . 206 . . Shots 11 | . . 2 4 . . . 1 . . . . 4 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 505 | . 99 . 10 28 27 183 505 246 103 236 196 281 141 . Average Temperature 109 | . 49 . 10 15 23 62 146 148 54 60 104 126 41 . Received Heat Transfer 3527 | . 27 63 855 117 222 660 255 . . 123 630 300 242 33 Effects 3 | . . . . . . . 1 . . . . 2 . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . Siege Activations 2 | . . . . . . . . . . . 2 . . . Total Turns 61 | . . . . . . . . . . . 61 . . . Longest Duration 31 | . . . . . . . . . . . 31 . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Parts Fried 13 | . . . . . . 4 . . . . 9 . . . Impact Corruptions 15 | . . . . 7 . 8 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 7 | . . . . . . . 4 . . . 3 . . . Heat Transferred 7657 | . 100 . 500 185 . 666 2108 . . 222 2806 1070 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Peak Influence 805 | . 74 76 539 402 301 365 593 . . . 360 805 . . Initial 281 | . . 31 . 215 281 139 128 . . . . 142 . . Average 266 | . 56 39 361 272 277 227 377 . . . 163 470 . . Maximum Alert Level 3 | . . . 2 2 1 1 2 . . . 1 3 . . Low Security (%) 37 | 100 100 100 8 . . 43 23 . . . 56 12 . . Level 1 37 | . . . 40 96 100 56 30 . . . 43 3 . . Level 2 23 | . . . 50 3 . . 45 . . . . 69 . . Level 3 1 | . . . . . . . . . . . . 14 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 4 3 . 4 3 . . . 6 6 . 1 Investigation 7 | . . . 1 1 . 1 2 . . . 1 1 . . Extermination 7 | . . . . 1 . 2 1 . . . 1 2 . . Reinforcement 8 | . 2 . . 1 . 1 . . . . 1 3 . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 6 | . . . 3 . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Distress Signals 8 | . . . 2 . . 1 2 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 209 | . 5 5 39 8 6 21 24 . . 4 38 40 6 13 Peak Tracking Total 12 | . 2 2 7 3 6 10 5 . . 3 8 11 4 12 Tactical Retreats 20 | . 1 . 1 1 1 2 3 . . 1 3 2 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Traps Triggered 9 | . 1 . . 1 . 3 2 . . . 1 1 . . Indirectly 1 | . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Machines Disabled 31 | . . . 5 . . . 7 . . . 2 17 . . Max in Single Turn 10 | . . . 1 . . . 6 . . . 1 10 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Machines Accessed 30 | . 1 4 5 2 . 2 5 . 2 . 6 1 2 . Terminals 18 | . 1 4 5 1 . 1 3 . . . 2 . 1 . Fabricators 3 | . . . . . . 1 . . . . 2 . . . Repair Stations 3 | . . . . . . . 1 . . . 1 1 . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 108 | . 3 11 22 4 . 9 15 . 18 . 21 3 2 . Successful 57 | . 1 3 10 1 . 2 7 . 18 . 11 2 2 . Failed 51 | . 2 8 12 3 . 7 8 . . . 10 1 . . Catastrophic 11 | . . 4 3 . . 1 2 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . . 3 14 2 . 4 4 . . . 3 . 1 . Terminals 61 | . 3 11 22 2 . 6 10 . . . 6 . 1 . Fabricators 9 | . . . . . . 3 . . . . 6 . . . Repair Stations 11 | . . . . . . . 2 . . . 6 3 . . Recycling Units 3 | . . . . . . . . . . . 3 . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Terminal Hacks 35 | . 1 3 8 . . . 2 . 18 . 1 . 2 . Record 1 | . . . . . . . . . . . . . 1 . Part Schematic 10 | . . . . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . 1 . . . Unreport Threat 5 | . . 3 2 . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . . . . 2 . . . 5 2 . . Scan Component 5 | . . . . . . . 1 . . . 3 1 . . Repair 4 | . . . . . . . 1 . . . 2 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . 2 . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 25 | . 1 4 5 2 . 2 4 . . . 6 1 . . Full Trace Events 5 | . . . 1 . . . 2 . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . 318 . . . Time 84 | . . . . . . . . . . . 84 . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 1 . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 . . . 2 1 . . Time 142 | . . . . . . . 32 . . . 82 28 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 18 | . . . . . . . . . . . 18 . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Used RIF Installer 1 | . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . . 1 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Turns Passed 8898 | 80 229 418 1016 386 161 886 867 113 97 518 1639 835 1493 160 Spaces Moved 4833 | 46 119 240 377 185 101 447 531 103 89 331 872 383 780 229 Core 714 | 8 . . . . . 4 1 . . . 2 4 477 218 Treads 1445 | 38 119 240 377 185 70 2 . . . . 117 . 286 11 Legs 1150 | . . . . . . 148 43 . . . 605 354 . . Wheels 1478 | . . . . . 31 290 487 103 89 331 147 . . . Hover 46 | . . . . . . 3 . . . . 1 25 17 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 163 90 90 100 110 110 110 120 40 40 50 Average Speed 143 | 140 160 160 178 168 156 136 111 110 110 139 136 144 181 60 Slowest Speed 1100 | 160 160 160 210 180 220 1000 1100 110 110 140 1100 350 300 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 26 29 39 7 33 12 15 18 69 47 18 11 84 41 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 1 . . 2 2 Spaces Dug 16 | . . . 15 . . . . . . . 1 . . . Terrain Destroyed 296 | . . 68 78 . . 10 40 . . . 5 95 . . Melee . | . . . . . . . . . . . . . . . Projectile 76 | . . . . . . 10 11 . . . 5 50 . . AOE 220 | . . 68 78 . . . 29 . . . . 45 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Low Dat Pro Fac Fac Upp Upp Total 6136 | 59 148 264 599 221 103 635 709 102 88 375 1193 546 842 252 Wait 530 | . 17 2 82 1 . 69 82 . . 34 140 61 29 13 Move 4819 | 45 118 239 376 184 100 446 530 102 88 330 871 382 779 229 Hop . | . . . . . . . . . . . . . . . Pick Up 121 | 8 1 3 23 4 . 25 18 . . 1 25 7 5 1 Fast Attach 53 | 4 2 3 . 1 . 2 2 . . . 19 7 10 3 Attach 91 | 2 . 1 9 3 3 20 16 . . 1 13 19 3 1 Detach 5 | . . . . . . . 1 . . . . 1 1 2 Swap 49 | . 2 2 9 2 . 5 3 . . . 18 5 3 . Drop 73 | . 3 4 9 1 . 8 6 . . . 29 6 4 3 Fire 348 | . 5 10 91 11 . 32 51 . . 9 78 53 8 . Melee 42 | . . . . 14 . 28 . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 720 | -9/Materials | Discovered new exit (range 5) 725 | -9/Materials | Identified exit to Materials 728 | -9/Materials | Entered another Materials area 728 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1334 | -8/Materials | Garrison activated, responded to threat 1654 | -8/Materials | Lost 3 parts (1n2w) 1703 | -8/Materials | Discovered new exit (range 16) 1731 | -8/Materials | Identified exit to Factory 1744 | -8/Materials | Entered Factory 1744 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2117 | -7/Factory | Identified exit to Garrison 2130 | -7/Factory | Entered Garrison 2139 | -7/Garrison | Installed Relay Interface Framework 2236 | -7/Garrison | Triggered checkpoint 2236 | -7/Garrison | Triggered checkpoint 2280 | -7/Garrison | Discovered new exit (range 13) 2290 | -7/Garrison | Lost 6 parts (1p2n3u) 2290 | -7/Garrison | Identified exit to Factory 2291 | -7/Garrison | Entered Factory 2695 | -7/Factory | Core integrity fell below 50% 2763 | -7/Factory | Lost 5 parts (1p1u3w) 2836 | -7/Factory | Destroyed 7 combat bots 3120 | -7/Factory | Core integrity fell below 20% 3159 | -7/Factory | Discovered new exit (range 7) 3175 | -7/Factory | Identified exit to Factory 3177 | -7/Factory | Entered another Factory area 3177 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3199 | -6/Factory | Build established: Scavenger-Gunner 3367 | -6/Factory | Identified exit to Lower Caves 3497 | -6/Factory | Repaired Arm. Wheel 3540 | -6/Factory | Build established: Gunner 3817 | -6/Factory | Lost 3 parts (3w) 3868 | -6/Factory | Lost 3 parts (1n1u1w) 4016 | -6/Factory | Lost 3 parts (1p2w) 4044 | -6/Factory | Entered Lower Caves 4134 | -6/Lower Caves | Spotted B-75 Beast 4154 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4156 | -6/Lower Caves | Identified exit to Data Miner 4157 | -6/Lower Caves | Entered Data Miner 4157 | -6/Data Miner | Discovered new exit (range 6) 4179 | -6/Data Miner | Met Data Miner 4225 | -6/Data Miner | Received God Mode back door access code from Data Miner 4251 | -6/Data Miner | Identified exit to Proximity Caves 4254 | -6/Data Miner | Entered Proximity Caves 4278 | -5/Proximity Caves | Build established: Mutant 4381 | -5/Proximity Caves | Identified exit to Factory 4583 | -5/Proximity Caves | Build established: Gunner 4772 | -5/Proximity Caves | Entered Factory 4772 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5009 | -5/Factory | Repaired Hvy. Flak Cannon 5042 | -5/Factory | Repaired Arm. Wheel 5326 | -5/Factory | Lost 3 parts (1n2w) 5444 | -5/Factory | Lost 6 parts (2n4w) 5695 | -5/Factory | Garrison activated, responded to threat 5940 | -5/Factory | Build established: Scavenger-Gunner 6240 | -5/Factory | Incoming investigation squad redirected 6338 | -5/Factory | Discovered new exit (range 14) 6354 | -5/Factory | Identified exit to Factory 6411 | -5/Factory | Entered another Factory area 6411 | -4/Factory | Evolved 2 slots: Utility x2 6496 | -4/Factory | Repaired Imp. Coolant Injector 6640 | -4/Factory | Lost 4 parts (1n1u2w) 6867 | -4/Factory | Lost 3 parts (2n1w) 7119 | -4/Factory | Lost 5 parts (2n3u) 7228 | -4/Factory | Core integrity fell below 50% 7243 | -4/Factory | Discovered new exit (range 9) 7246 | -4/Factory | Identified exit to Upper Caves 7246 | -4/Factory | Entered Upper Caves 7267 | -4/Upper Caves | Lost 17 parts (1p4n3u9w) 7395 | -4/Upper Caves | Learned Research stockpile data 7512 | -4/Upper Caves | Build established: Mutant 8269 | -4/Upper Caves | Spotted B-86 Titan 8600 | -4/Upper Caves | Build established: Derelict-Tank 8652 | -4/Upper Caves | Encountered a Warlord checkpoint 8672 | -4/Upper Caves | Lost 3 parts (1u2w) 8725 | -4/Upper Caves | Discovered new exit (range 10) 8738 | -4/Upper Caves | Identified exit to Upper Caves 8739 | -4/Upper Caves | Entered another Upper Caves area 8742 | -4/Upper Caves | Lost 3 parts (2u1w) 8792 | -4/Upper Caves | Core integrity fell below 20% 8827 | -4/Upper Caves | Lost 5 parts (1p1n3u) 8849 | -4/Upper Caves | Learned Research garrison access intel 8864 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8899 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08824_ Searching scrap... 08824_ Found Adv. Actuator Array. 08824_ Found 0b10 Decoder Chip [Scout]. 08824_ Found Unknown Protection. 08824_ Found Hyp. Gauss Rifle. 08824_ Found 16 Matter. 08825_ Acquired 10 matter. 08825_ Acquired 0b10 Decoder Chip [Scout]. 08827_ Acquired 6 matter. 08828_ Acquired Unknown Protection. 08828_ Identified Med. Reflective Plating. 08831_ Dropped Hvy. Phase Cannon. 08838_ Acquired Hyp. Gauss Rifle. 08839_ Dropped Mak. Shrapnel Gun. 08841_ Slug penetrates Machine. 08841_ Mak. Cloaking Device destroyed. 08849_ Acquired derelict log, extracted data. Data stored: Research garrison access intel. 08864_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 08868_ Y-72 Warden: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ???????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????# #????????????? | | ???????????????????????????????? ##???? ??????? | | ???????????????????????????????# ### ??????? | | ??????????????????????????????# ??????? | | ??????????????????????????????^ #???????? | | ????????????????????????????## #????????? | | ????????????????????????##### #?????????? | | ???????????????????????## #?????????? | | ??????????????????????## #?????????? | | ??????????????????????# ????? | | ??????????????????????## ## ###???????? | | ???????????????????????# #? ## #???? ???? | | ???????????????????????# #? ##???##???? ???? | | ???????????????????????# #?# ##????????## ##?? | | ???????????????????????# #??##???????### ? | | ???????????????????????# #??????????## | | ??????????????????????## #?????????## ? | | ??????????????????????# #?????????# ? | | ??????????????????????# ##??????????? ## | | ??????????????????????## #????????????? ##" | | ???????????????????????##l #?????????????? ##"" | | ????????????????????????# g#???????????????# ## | | ???????????????????????##g #??????????????## | | ??????????????????######Y@ #?????????????## | | ?????????????????## ##?????????##### # | | ?????????????????# g #####??????## # | | ?????????????????# l #### ######## = ][ | | ????????????####### ###?# "! | | ???????????## ##b####???# #### | | ???????????# #?# #???# ####### X# | | ?????????### #??# ##??# #????# ## | | ??????#### ##?### ##?# #????# ### | | ?????## ##### ### #????# ### #? | | ?????# ## #???### ### | | ?????# ### | | | | #### ## ##### | | ####????# ### ##???#### | | ??????????# #?### ####????????# | | ?????????# #??# #???????????? | | ?????????# ## #??## #???????????? ##### | | ?????????## #### #???## ##????????????#????? | | ??????????## ##??# #????####??????????????????? | | ???????????####???# #??????????????????????????? | | ??????????????????## #??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? #?????????????????????????? | | ????????????????????####?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 19 Energy Capacity 315 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 13 Target Analysis 6 Core Analysis 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed FactoryDisruptorSpear Manual? 0 Play Time 01:31:05 Cumulative 114.9 hours Start 2022.01.21 @ 17:08:55 End 2022.02.23 @ 00:53:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2c4e8a6-041d-4aa0-8862-4efaecdc40e4