Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:16:17 Player: TechnicalFowl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2199) 2199 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5114 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 61/100 System Corruption 3% Temperature Cool (24) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Structural Scanner (fused) Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System High-capacity Matter Pod (200) Structural Scanner Signal Interpreter Terrain Scan Processor System Restoration Module System Restoration Module Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Tractor Beam > --- WEAPON ----------- Heavy Laser Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Cooling System High-capacity Matter Pod Structural Scanner Structural Scanner Visual Processing Unit Signal Interpreter Terrain Scan Processor Seismic Detector Light Armor Plating Hardened Light Armor Plating System Restoration Module System Restoration Module Heavy Assault Rifle Light Cannon Mining Laser [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 76 | 6 3 14 11 14 28 Power 7 | 1 . 2 2 1 1 Engine 5 | 1 . 2 . 1 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 23 | 2 . 6 1 6 8 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 21 | 2 . 6 1 6 6 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 3 2 3 6 7 Device 10 | . . 2 2 3 3 Storage 2 | 1 1 . . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 7 | . 2 . . 2 3 Artifact . | . . . . . . Weapon 24 | 2 . 4 5 1 12 Energy Gun 4 | 1 . . . 1 2 Energy Cannon 3 | . . 2 1 . . Ballistic Gun 6 | 1 . . . . 5 Ballistic Cannon 6 | . . 1 3 . 2 Launcher 2 | . . . . . 2 Special Weapon 3 | . . 1 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 44 | . . 6 4 7 27 Power 4 | . . 1 . 1 2 Propulsion 19 | . . 3 3 3 10 Utility 11 | . . 2 . 2 7 Weapon 10 | . . . 1 1 8 Highest Loss Streak 10 | . . 2 3 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 98 80 96 86 80 Engine 7 | . 14 10 2 1 5 Core 1 | . . . 6 4 . Wheel 24 | . 28 26 33 22 17 Device 10 | . . 9 18 16 10 Storage 9 | . 14 11 9 7 7 Processor 7 | . . . 9 15 20 Protection 3 | . 12 . . 4 2 Energy Gun 5 | . 14 4 . 4 4 Energy Cannon 3 | . . 6 7 . . Ballistic Gun 5 | . 14 6 . . 4 Ballistic Cannon 4 | . . 4 9 7 3 Naked Turns . | . . . . . . Heaviest Build 66 | 13 51 51 55 64 66 Greatest Support 52 | 26 26 40 40 40 52 Greatest Overweight (x) 19 | . 1 5 2 3 19 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 9 20 20 20 20 Most Carried 20 | 4 7 20 20 20 18 Average Carried 13 | 1 4 12 18 18 14 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 1 7 19 19 17 13 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1990 | 218 100 325 124 580 643 Remotely 713 | . . . . 580 133 Salvage Created 2520 | . 149 743 296 478 854 Parts 142 | . 4 56 19 15 48 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . . 2 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 47 | . 3 14 7 7 16 Guns 26 | . 3 9 . 1 13 Cannons 19 | . . 5 7 6 1 AOE 2 | . . . . . 2 Classes Destroyed 13 | . 2 6 1 1 3 Worker 6 | . . 2 . 2 2 Builder 5 | . . 2 . 1 2 Tunneler 2 | . . 1 1 . . Hauler 1 | . . . . . 1 Recycler 3 | . . 2 . . 1 Mechanic 2 | . . . . 2 . Watcher 9 | . 1 4 . 3 1 Swarmer 10 | . . 6 . . 4 Grunt 22 | . 3 4 3 6 6 Brawler 1 | . . . . . 1 Sentry 12 | . . 4 3 1 4 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 1 4 3 3 5 Combat Bots Only 5 | . 1 3 3 2 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 670 | . 29 80 55 64 442 Missed 252 | . 8 23 20 21 180 Damage Taken 4832 | . 274 688 565 685 2620 Core 1107 | . 38 234 129 102 604 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 89 | . 89 . . . . Core Remaining (%) 75 | 100 84 41 76 . . Volleys Fired 311 | . 28 85 44 57 97 Largest 2 | . 2 2 2 2 2 Hottest 113 | . 70 103 103 113 113 Shots Fired 539 | . 55 151 78 85 170 Gun 317 | . 55 105 . 24 133 Cannon 210 | . . 44 71 61 34 Launcher 2 | . . . . . 2 Special 10 | . . 2 7 . 1 Kinetic 313 | . 28 83 38 61 103 Thermal 224 | . 27 68 40 24 65 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 6 13 7 12 12 Robot Miss Streak 6 | . 2 6 4 3 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 339 | . 34 81 42 62 120 Core Hits 138 | . 9 33 15 28 53 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 17 | . 5 3 . 3 6 Burn 13 | . 4 2 . 1 6 Destroy 1 | . 1 . . . . Blast 3 | . . 1 . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5768 | . 342 989 763 1324 2350 Guns 2890 | . 342 590 . 302 1656 Cannons 2678 | . . 399 763 1022 494 Explosions 200 | . . . . . 200 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3256 | . 131 485 353 1022 1265 Thermal 2312 | . 211 504 410 302 885 Explosive 200 | . . . . . 200 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Parts Fused 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 29 | . . 13 . . 16 Projectiles 13 | . . 13 . . . Explosions 16 | . . . . . 16 Melee . | . . . . . . Knockbacks 14 | . . . 3 8 3 Impact . | . . . . . . Kinetic 13 | . . . 2 8 3 Secondary 1 | . . . 1 . . Self-Inflicted Damage 19 | . . . . . 19 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 310 | . 310 121 49 205 180 Average Temperature 58 | . 105 14 9 47 71 Received Heat Transfer 1974 | . 171 180 207 345 1071 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 1 1 . 1 8 Heat Transferred 6031 | . 925 1369 740 666 2331 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 309 | . 122 245 306 309 219 Initial 138 | . . . 80 138 70 Average 120 | . 42 110 172 208 106 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 83 | 100 100 94 58 43 93 Level 1 16 | . . 5 41 56 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 2 4 1 3 Investigation 3 | . . 2 . . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . 2 1 1 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 6 | . . 4 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 7 24 10 14 26 Peak Tracking Total 5 | . 3 4 3 4 5 Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . . 2 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . 1 . 1 2 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 15 | . 5 5 2 2 1 Terminals 10 | . 3 3 2 2 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 1 2 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 14 14 6 2 2 Successful 16 | . 6 6 2 2 . Failed 22 | . 8 8 4 . 2 Catastrophic 5 | . . 2 1 . 2 Database Lockouts . | . . . . . . Manual 5 | . 4 . 1 . . Terminals 25 | . 8 9 6 2 . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 9 | . 2 5 . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 3 2 2 . Robot Analysis 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Locate Traps 4 | . 1 1 1 1 . Dispatch Records 1 | . 1 . . . . Registered Components 1 | . . . . 1 . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 1 3 . . . Retrieve Matter 3 | . 1 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 3 2 1 1 Full Trace Events 3 | . . 2 . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2982 | 57 448 1057 329 489 602 Spaces Moved 1823 | 53 354 710 172 314 220 Core 10 | 9 . . . . 1 Treads . | . . . . . . Legs 8 | . . . . . 8 Wheels 1805 | 44 354 710 172 314 211 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 95 95 95 Average Speed 104 | 83 92 110 95 100 125 Slowest Speed 1000 | 90 105 155 110 125 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 46 48 17 5 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . 2 5 . 1 Terrain Destroyed 35 | . . 2 6 . 27 Melee . | . . . . . . Projectile 10 | . . 2 6 . 2 AOE 25 | . . . . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2357 | 65 424 847 245 405 371 Wait 40 | . 30 . 8 . 2 Move 1818 | 52 353 709 171 313 220 Hop . | . . . . . . Pick Up 85 | 7 9 29 6 15 19 Fast Attach . | . . . . . . Attach 59 | 6 2 10 7 12 22 Detach 4 | . . 1 3 . . Swap 17 | . 1 4 4 2 6 Drop 21 | . 1 9 2 6 3 Fire 311 | . 28 85 44 57 97 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 13) 58 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 308 | -10/Materials | Repaired Lgt. Armor Plating 388 | -10/Materials | Discovered new exit (range 13) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x2 1003 | -9/Materials | Core integrity fell below 50% 1517 | -9/Materials | Build established: Scavenger-Mutant 1547 | -9/Materials | Discovered new exit (range 15) 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Utility x2 1748 | -8/Materials | Garrison activated, responded to threat 1848 | -8/Materials | Discovered new exit (range 8) 1892 | -8/Materials | Entered Factory 1892 | -7/Factory | Evolved 2 slots: Utility x2 1909 | -7/Factory | Lost 3 parts (2n1w) 2091 | -7/Factory | Lost 3 parts (2n1u) 2180 | -7/Factory | Discovered new exit (range 15) 2244 | -7/Factory | Lost 3 parts (1p1n1u) 2306 | -7/Factory | Build established: Mutant 2381 | -7/Factory | Entered Storage 2557 | -7/Storage | Lost 10 parts (1p4n4u1w) 2744 | -7/Storage | Core integrity fell below 50% 2887 | -7/Storage | Lost 7 parts (1p1n3u2w) 2960 | -7/Storage | Core integrity fell below 20% 2983 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- recycling unit. Y-54 Guardian destroyed. Acquired 6 matter. R-06 Scavenger inserts Imp. Heat Sink into recycling unit. U-05 Engineer lays Concrete. Imp. Assault Rifle destroyed. System corrupted: Hvy. Assault Rifle jammed. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. U-05 Engineer builds a Wall. Acquired 3 matter. Wheel destroyed. Acquired 3 matter. U-05 Engineer builds a Wall. Hvy. Assault Rifle destroyed. Acquired 10 matter. Terminal disabled. Acquired 13 matter. Missile Launcher destroyed. 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