Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 17:57:32 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (135) 675 Value Destroyed (4621) 4621 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 8539 Bonus ------- High Alert Combat Kills 533 Follower Combat Kills 82 Entered Garrisons 400 Friendly Fire -232 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 102/150 System Corruption 9% Temperature Cool (46) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Authchip [R/Combat] > --- WEAPON (4) ------- Heavy Laser Autogun Autogun > --- INVENTORY (15) --- Improved Heat Sink Improved Terrain Scanner Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Autogun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Terrain Scanner Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Autogun Autogun Enhanced Autogun [Rating: 40] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Slots Evolved 4 | . . 2 2 . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . 2 . . . . Weapon 2 | . . 2 . . . . . Parts Attached 64 | 4 3 5 12 14 10 12 4 Power 8 | 1 . 1 1 2 1 2 . Engine 4 | 1 . 1 . . 1 1 . Core 4 | . . . 1 2 . 1 . Reactor . | . . . . . . . . Propulsion 12 | 2 . . 1 5 . 3 1 Treads 7 | 2 . . 1 3 . 1 . Leg 5 | . . . . 2 . 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 1 1 2 4 2 2 1 Device 10 | . . 1 2 4 1 2 . Storage 1 | . 1 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 31 | 1 2 3 8 3 7 5 2 Energy Gun 19 | 1 1 3 5 2 4 3 . Energy Cannon 6 | . . . 2 1 3 . . Ballistic Gun 5 | . . . 1 . . 2 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . Parts Lost 32 | . . 1 3 13 3 4 8 Power 6 | . . 1 . 3 . . 2 Propulsion 10 | . . . 2 4 . 2 2 Utility 5 | . . . . 1 1 1 2 Weapon 11 | . . . 1 5 2 1 2 Highest Loss Streak 7 | . . 1 2 5 2 1 7 To Critical Strikes . | . . . . . . . . Average Backups 13 | . 1 6 14 14 14 14 13 Power 1 | . . . 2 2 1 1 1 Propulsion . | . . . . . 1 . . Utility 3 | . 1 1 1 1 4 6 7 Weapon 7 | . . 5 11 10 8 6 3 Tool/Special . | . . . . . . . . Unused Backups 8 | . . . . 1 2 1 4 Power 2 | . . . . 1 1 . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . . . . . . 4 Weapon 1 | . . . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 69 75 79 83 87 88 84 Engine 5 | . 14 10 5 1 5 8 . Core 3 | . . . 3 7 3 . 8 Treads 12 | . 28 22 12 9 18 11 . Leg 4 | . . . . 5 . 5 13 Device 19 | . . 7 19 24 21 19 26 Storage 8 | . 3 11 9 9 9 9 9 Protection 2 | . . . . . 2 7 . Energy Gun 15 | . 18 24 16 18 15 4 26 Energy Cannon 10 | . . . 12 7 11 21 . Peak Build Rating 40 | 4 6 13 19 26 35 40 37 Average Rating 24 | 3 4 10 15 20 27 33 35 On Entrance 16 | . 4 6 13 19 23 32 34 Avg Prop Armor Cover (%) 7 | . . . . . . 7 . Naked Turns . | . . . . . . . . Heaviest Build 58 | 4 25 32 43 43 57 58 45 Greatest Support 40 | 40 40 40 40 40 40 40 30 Greatest Overweight (x) 12 | . . . 2 12 1 3 2 Average Overweight (x) . | . . . 1 . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 7 15 15 15 15 15 15 Most Carried 15 | 4 3 14 15 15 15 15 15 Average Carried 13 | . 1 6 14 14 14 14 13 Final Capacity 15 | 5 15 15 15 15 15 15 15 Final Carried 15 | 1 2 14 15 15 15 14 9 Class Distribution -------------------- 44% | Scavenger-Gunner 25% | Scavenger-Tank 14% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Matter Collected 1153 | 221 46 113 124 283 146 203 17 Remotely . | . . . . . . . . Salvage Created 5978 | 30 89 994 628 955 1463 971 848 Parts 286 | 5 14 54 30 50 70 37 26 Haulers Intercepted 5 | . . 1 . . 3 . 1 Recyclers Shooed 7 | . . 2 1 . 3 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Combat Hostiles Destroyed 89 | . 1 14 11 22 9 21 11 Guns 46 | . . 11 2 12 6 6 9 Cannons 25 | . . . 6 4 2 13 . AOE 10 | . 1 3 . 6 . . . Classes Destroyed 15 | 1 5 5 3 1 . . . Worker 10 | . 2 3 1 . 4 . . Builder 9 | . 1 1 . . 7 . . Tunneler 2 | 1 . . . . 1 . . Hauler 5 | . . 1 . . 3 . 1 Recycler 11 | . . 3 1 . 4 . 3 Mechanic 1 | . . . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 6 | . 2 2 . . 2 . . Swarmer 19 | . . 6 . 9 1 3 . Grunt 44 | . 1 6 7 6 6 9 9 Brawler 2 | . . . 1 1 . . . Duelist 3 | . . 1 . 1 1 . . Sentry 13 | . . 1 2 4 1 3 2 Hunter 4 | . . . 1 . . 3 . Programmer 4 | . . . . 1 . 3 . Butcher 1 | . . . . . 1 . . Best Kill Streak 10 | 1 5 9 3 6 10 3 3 Combat Bots Only 8 | . 1 8 3 6 2 3 2 Max Kills in Single Turn 2 | 1 2 2 1 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 1 . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Hostile Shots Fired 430 | . 2 53 45 139 33 109 49 Missed 121 | . 1 17 14 42 7 28 12 Hits 309 | . 1 36 31 97 26 81 37 Melee 4 | . . . . 3 1 . . Projectile 305 | . 1 36 31 94 25 81 37 Critical Strikes 12 | . . . 1 4 2 3 2 Damage Taken 4348 | . 20 403 501 1270 429 1115 610 Core 638 | . 8 65 . 214 39 158 154 Absorbed by Shields 20 | . . . . 20 . . . Core Remaining (%) 93 | 100 96 83 . . . . . Volleys Fired 330 | 7 13 40 39 70 59 62 40 Largest 4 | 1 2 3 4 4 4 4 3 Hottest 263 | 40 80 136 263 263 204 230 207 Shots Fired 856 | 7 25 87 106 189 152 174 116 Gun 597 | 7 20 87 40 153 107 67 116 Cannon 248 | . . . 66 30 45 107 . Launcher 11 | . 5 . . 6 . . . Special . | . . . . . . . . Kinetic 6 | . . . 1 . . 1 4 Thermal 687 | 7 20 21 105 183 66 173 112 Explosive 11 | . 5 . . 6 . . . Electromagnetic 152 | . . 66 . . 86 . . Robot Hit Streak 17 | 2 7 12 12 15 16 17 13 Robot Miss Streak 9 | 2 1 6 3 3 9 3 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 3 . 1 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 476 | 4 11 59 58 98 90 86 70 Core Hits 230 | 2 10 38 19 46 56 33 26 Critical Kills 2 | . . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . . . 2 3 . 5 4 Burn 12 | . . . 1 3 . 4 4 Meltdown 2 | . . . 1 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10450 | 52 299 1064 1130 2287 2114 2137 1367 Guns 5962 | 52 123 885 269 1524 1211 531 1367 Cannons 3401 | . . . 861 369 565 1606 . Explosions 1087 | . 176 179 . 394 338 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 36 | . . . . . . . 36 Thermal 8100 | 52 123 356 1130 1893 1078 2137 1331 Explosive 570 | . 176 . . 394 . . . Electromagnetic 1744 | . . 708 . . 1036 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 6 6 9 9 Average Corruption 6 | . . . . 5 6 6 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 101 | . . . . 14 24 46 17 Message Errors 24 | . . . . 2 5 12 5 Matter Fused 17 | . . . . 2 6 8 1 Heat Flow Errors 10 | . . . . 1 5 2 2 Energy Discharges 15 | . . . . 4 2 7 2 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 7 | . . . . . 3 3 1 Data Loss (major) 7 | . . . . 2 . 5 . Misfires 6 | . . . . 2 1 1 2 Alerts 4 | . . . . 1 2 1 . Weapon Failures 9 | . . . . . . 5 4 Overload Shots . | . . . . . . . . Overflow Damage 31 | . 3 5 1 . 1 21 . Projectiles 22 | . . . 1 . . 21 . Explosions 9 | . 3 5 . . 1 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 80 | . 8 21 . 34 17 . . Shots 5 | . 1 1 . 2 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 360 | . 90 141 306 360 303 238 199 Average Temperature 73 | . 30 39 109 120 66 54 31 Received Heat Transfer 1512 | . 6 141 252 348 216 216 333 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 4 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 11 | . . . 3 3 1 2 2 Combat Hostiles 8 | . . . 3 . 1 2 2 Parts Melted 36 | . . 1 6 8 . 11 10 Heat Transferred 16216 | 125 275 635 2294 4384 1769 3848 2886 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . 4 . . 6 . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Maximum Alert Level 3 | . . 1 1 2 2 3 2 Low Security (%) 24 | 100 100 71 59 19 14 . . Level 1 25 | . . 28 40 5 80 12 . Level 2 43 | . . . . 74 5 60 100 Level 3 6 | . . . . . . 26 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1036 | 5 79 295 239 606 414 1036 563 Initial 505 | . . 21 115 105 295 267 505 Average 383 | . 40 117 181 440 289 591 528 Influence Increases 3168 | 5 101 435 339 631 535 809 313 Destroy 0b10 Robot/C 1860 | . 20 280 220 440 260 420 220 Destroy 0b10 Robot/NC 240 | 5 30 50 15 15 105 . 20 Destroy Leader 322 | . 14 66 70 30 70 30 42 Allied During Kill 41 | . . . . . 41 . . Successful Hack 18 | . . . . . 4 14 . Disable Machine 105 | . 15 15 15 . 30 15 15 Anti-Garrison Action 350 | . . . . 100 . 250 . Destroy Structure 112 | . 22 9 4 16 25 35 1 Lose Combat Pursuer 120 | . . 15 15 30 . 45 15 Influence Decreases 2652 | 5 50 211 452 187 729 185 833 Entered New Map 1234 | . . 30 160 57 311 145 531 Time Decay 1078 | 5 50 171 262 . 368 . 222 Lost Part 320 | . . 10 30 130 30 40 80 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 8 | . 1 . 4 . 1 . 2 Investigation 3 | . 1 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault 1 | . . . . . . . 1 Garrison 4 | . . . 3 . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Distress Signals 6 | . . 3 1 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 5 19 12 25 17 22 17 Peak Tracking Total 7 | . 3 4 3 7 3 3 4 Tactical Retreats 6 | . . 1 1 1 . 2 1 Traps | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Traps Triggered 9 | . 1 . 1 4 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Machines Disabled 12 | . 1 2 1 1 2 4 1 Max in Single Turn 1 | . 1 1 1 1 1 1 1 Garrison Relay 4 | . . . . 1 . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Machines Accessed 6 | . . . 1 2 1 2 . Terminals 4 | . . . . 2 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 11 | . . . 2 5 1 3 . Successful 4 | . . . 1 1 1 1 . Failed 7 | . . . 1 4 . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . . . 5 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 2 . 1 . . Terminal Hacks 2 | . . . . 1 . 1 . Open Door 1 | . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 1 1 . 2 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 17 | . . . . 6 . 11 . Machine Destruction 14 | . . . . 3 . 11 . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 56 | . . . . 56 56 . . Highest-Rated Ally 31 | . . . . 31 31 . . Initial Warlord ECA Mod 8 | . . . . . 1 1 8 Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . . 24 . . Total Damage 321 | . . . . . 321 . . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Turns Passed 4872 | 73 162 380 578 1150 856 1201 472 Spaces Moved 1672 | 45 74 119 167 384 342 396 145 Core 26 | 19 . . . 7 . . . Treads 1235 | 26 74 119 167 255 342 252 . Legs 411 | . . . . 122 . 144 145 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 190 190 Average Speed 205 | 113 160 160 248 211 182 228 216 Slowest Speed 650 | 160 160 160 320 650 240 330 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 19 17 15 41 39 54 18 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . 5 . . . . . . Terrain Destroyed 64 | . 21 11 . 6 26 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 62 | . 21 11 . 6 24 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Total 2439 | 60 92 229 246 579 460 558 215 Wait 245 | . . 45 15 70 27 65 23 Move 1666 | 44 73 118 167 383 342 394 145 Hop . | . . . . . . . . Pick Up 54 | 5 3 14 7 9 7 8 1 Fast Attach 21 | . . . 2 9 5 5 . Attach 47 | 4 2 7 8 11 3 6 6 Detach 15 | . . 5 4 3 2 1 . Swap 14 | . 1 . 2 4 4 3 . Drop 30 | . . . 2 7 11 10 . Fire 330 | 7 13 40 39 70 59 62 40 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 17 | . . . . 13 . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 13) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Weapon x2 448 | -9/Materials | Discovered new exit (range 11) 587 | -9/Materials | Discovered new exit (range 16) 600 | -9/Materials | Destroyed 8 combat bots 616 | -9/Materials | Entered another Materials area 616 | -8/Materials | Evolved 2 slots: Utility x2 683 | -8/Materials | Build established: Mutant 767 | -8/Materials | Garrison activated, responded to threat 1129 | -8/Materials | Build established: Scavenger-Gunner 1194 | -8/Materials | Identified exit to Garrison 1194 | -8/Materials | Entered Garrison 1396 | -8/Garrison | Triggered checkpoint 1450 | -8/Garrison | Triggered checkpoint 1478 | -8/Garrison | Triggered checkpoint 1659 | -8/Garrison | Lost 5 parts (1p2n2w) 1854 | -8/Garrison | Lost 4 parts (1p1u2w) 1931 | -8/Garrison | Discovered new exit (range 9) 2080 | -8/Garrison | Lost 4 parts (1p2n1w) 2117 | -8/Garrison | Rescued a captive Derelict 2117 | -8/Garrison | Rescued a captive Derelict 2144 | -8/Garrison | Garrison Relay disabled 2344 | -8/Garrison | Entered Materials 2344 | -8/Materials | Accompanied by 2 allies 3011 | -8/Materials | Garrison activated, responded to threat 3200 | -8/Materials | Identified exit to Garrison 3200 | -8/Materials | Entered Garrison 3242 | -8/Garrison | Build established: Scavenger-Tank 3280 | -8/Garrison | Triggered checkpoint 3344 | -8/Garrison | Garrison Relay disabled 3410 | -8/Garrison | Garrison Relay disabled 3578 | -8/Garrison | Triggered checkpoint 3579 | -8/Garrison | Core integrity fell below 50% 3620 | -8/Garrison | Triggered checkpoint 3830 | -8/Garrison | Discovered new exit (range 12) 3900 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4233 | -8/Garrison | Triggered checkpoint 4333 | -8/Garrison | Garrison Relay disabled 4393 | -8/Garrison | Discovered new exit (range 4) 4401 | -8/Garrison | Entered Materials 4474 | -8/Materials | Core integrity fell below 20% 4527 | -8/Materials | Build established: Scavenger-Gunner 4801 | -8/Materials | First assault squad dispatched 4873 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- M-28 Smith unfolds itself. Imp. Deuterium Engine destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. G-47 Trooper suffers critical hit (Burn). Aluminum Leg melted. Particle Gun melted. Lgt. Nuclear Core melted. G-47 Trooper destroyed. K-01 Serf collects debris. Hvy. Laser destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Hvy. Laser destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???###+###??????????????????????????????????????? | | #???# #??????????????????????????????????????? | | ##### [ #??????????????????????????????????????? | | = % % +??????????????????????????????????????? | | ##### ! #??????????????????????????????????????? | | #???# =%% #??????????????????????????????????????? | | #???###%###??????????????????????????????????????? | | ??????#*#????????????????????????????????????????? | | ??????#[#????""??????????????????????????????????? | | ??????# #??? ?????????????????????##+### ?????? | | ?????## ####+########+############ ?????? | | ?????# =%% ?????? | | ?????# @ =%= k """???????? | | ?????# r gm%[ """???????? | | ?????+ #########################k """???????? | | ?????# #??????????????????????????? ???????? | | ###??# #??????????????????????????????? ??????? | | ####% #???????????????????????????????????????? | | % [ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ########???????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##########??????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ########### ????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystTeslaInterface Manual? 0 Play Time 00:26:31 Cumulative 346.2 hours Start 2026.06.23 @ 17:33:05 End 2026.06.23 @ 17:57:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 862 Rogue 860 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d511997a-83d2-4c2e-b23d-4c9c2833b8dd